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donttouchmethere

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Conglomerate 02 - Core Mods

 

✍️ Introduction:

This page is intended as an overview how to create a basic Setup before adding more Mods to a Load Order.

I call the listed Mod combinations "Core Mods", because they are the base - or minimal requirement - for most lewd Setups.

I just copied step by step what Mods I usually install first - followed by a functionality check ingame - before even thinking about adding anything else from LL or Nexus.

The blog was created with NMM mechanics in mind, but the overwrites (NMM, brutally overwrite files in skyrim/data) aka overrules (MO - left plane, Vortex) are the same for any mod manager.

 

The sequence the Mods are listed also give a clue about overwrites and also the position of related plugins in LO. If no additional information is given overwrite the early listed mods with the ones lower on this page.

 

? Goal of this Blog page:

  • Installation of basic Skyrim fixes, patches and useful mods in preparation for LL mods
  • Installation of all most basic LL Frameworks and requirements.
  • Repeatable steps that will work for any basic LO to prevent user error early on.
  • Indirectly create a checklist and source for the most basic Mods that go with everything or are requirements for related plugins.
  • ? Creating Checklists to keep the overview
  • ⚠️ It's strongly recommended to still read the individual mod descriptions instead of blindly installing everything


? Definition of the abbreviations can be found here: Conglomerate - Abbreviations and File Types

 

 

Index:

Step 01 - ⚙️ Core Vanilla

  • Vanilla Patches, Basic Requirements, FNIS, Tools
  • ⚙️Optional

 

Step 02 - ❤️? Core Sexlab

  • SOS, SL, SLAL, Tools, Patches

 

Step 03 - ☠️ Body

  •  ⚠️Chose only one route to install a body:
    • All-in-One HDT Animated Pussy 4.0
    • Body installation via separate Mods
  • ☠️ Optional

 

Step 04 - ? More Nasty Critters SLAL

  • MNC SLAL
  • Animated Beast's Cocks (ABC HDT)

 

Step 05⛓️ BDSM Frameworks

  • ? ZAP Animation Pack
  • ?? Toys & Love
  • ? Devious Devices 5.2
    • ? Optional

 

Step 06 - ?‍? Script Extender

  • PapyrusUtil
  • ConsoleUtil
  • Jcontainers

 

 

 

Step 01 - ⚙️ Core

⚙️ Core Frameworks and their Patches and Fixes:

Spoiler

Mods to install:

 

  • Unofficial Skyrim Legendary Edition Patch (USLEEP)
  • Recommend Fix: CritterSpawn Congestion Fix
    • Excinerus: "A fix for the bug spawner, clogging your script engine, causing stacks to be dumped and bugs to be spawned. "
    • Just tested and works!
    • SE download is compatible with LE
  • Optional: Unofficial Skyrim Modders Patch (USMP)
    • various fixes
    • overwrite USMP with newer mods or mods that modify certain scripts
    • includes among other fixes (v2.0):
      • Fix to Drain Health magic effects for Dwarven Constructs, Undead and Ghosts
      • better vanilla Freckles (also included in AIO-P)
      • Modern Brawl Bug Fix
  • Optional: Unofficial Skyrim City Patch (USCP) Reawakened
    • various fixes, maybe stabilizes FPS in cities
    • check the compatibility section
    • still testing
  • Optional: Skyrim Supplemental Patch
    • tries to fix what USLEEP missed
  • Optional: Quest Conflict Fixes 1.2
    • prevents vanilla Quests to get stuck if certain quest NPC die
    • prevents vanilla Quests from negating each other
  • Modern Brawl Bug Fix
    • only needed if USMP isn't installed
  • Fuz Ro D-oh
    • requirement
    • Support for unvoiced ingame dialogue
  • Optional: Immersive First Person View (IFPV)
    • works well with Sexlab Scenes for all players that dare to take a closer look
    • don't forget to toggle to helmet camera if the view clips too much or if everything is too far away (NUM4 by default)
  • SkyUI
    • requirement
  • UIExtensions
    • needed for AddItemMenu and various LL Mods
  • AddItemMenu
    • very handy tool to see and grab items in esp & esm, without the use of console
    • great to quickly test installed mods and to get items from mods that can't be found or crafted
  • RaceMenu
    • includes NIOverride (NetImmerse Override)
    • includes alternative to ShowRaceMenu Precache Killer
  • FNIS Behavior XXL
    • Optional: Animation Limit Crash Fix (SrtCrashFix)
      • The patch fixes the crash on game loading when you install too many animations with FNIS
      • removes the limit at which FNIS would CTD
      • retesting now
    • Optional: Animation Loading Fix
      • useful to stabilize the process of loading a game with FNIS XXL installed
        • I use it to prevent endless loading screens with FINS XXL
        • works reliable
    • ⚠️ don't use SrtCrashFix and Animation Loading Fix together, use only one. CTD if both are used! ⚠️
  • FNIS Creature Pack
    • Optional for SL creature animations
    • Requirement for MNC
    • ⚠️ FNIS Creature Pack v7.6 will show as "?" in SL, this can be ignored or use this fix: FNIS Creature Pack v7.6(FIX) data.7z
  • An alternative start mod, ⚠️choose only one:

 

⚙️ Optional:

Spoiler

Mods to install:

 

  • Activate Button Away
    • moves the activate text away from the center of the screen
    • no more annoying activate texts during the SL scenes while switching to free-camera
    • Highly Recommended
  • Better Dialogue Controls
    • Highly recommended
    • helps with bloated dialog boxes after adding multiple NPC interaction mods
    • Highly recommended for SLdialogues
  • Better Message Box Controls
    • makes life better if in fight with lots of pop up message boxes
    • control message boxes via keyboard
  • Immersive HUD - iHUD
    • Highly recommended
    • deactivate all those HUD elements if not needed
    • or just make them very opaque
    • get rid of the sneaking cross-hair in the middle of the screen
    • can also toggle all additionally installed widgets
  • Remove Recurring Messages
    • removes the annoying reminder messages
    • Highly Recommended
  • Rock Trap De-Lameifier
    • Highly Recommended
    • safer travels for your followers and slaves thru triggered rock traps
    • check out the other MonoMan1 tweaks!
  • Auto Unequip Ammo
    • Works on PC and Followers
    • no more constant Ammo container on your back
    • Alternative: Ammo Unequip on Sexlab Animations 1.02
      • ⚠️ don't use Bazinga's Version and the Nexus Version at the same time
      • will also remove ammo from any Actor that removes ranged weapons
      • Drawback: no MCM to add custom weapons and ammo
      • Option to add custom ammo via TES5edit: Also sprach Bazinga

 

 

 

Step 02 - ❤️? Sexlab

❤️? Basic Sexlab Mods:

Spoiler

Mods to install:

 

 

 

 

 

 

Step 03 - ☠️ Body

☠️ All-in-One HDT Animated Pussy 4.0:

Spoiler

Mods to install:

 

  • Body Slide and Outfit Studio
    • An easy to use tool for customizing bodies and outfits, creating new bodies and outfits, and converting outfits between body types.
    • Add presets and meshes for bodies like UUNP (Special)
    • doesn't add skin texture, but need one for previews
  • All-in-One HDT Animated Pussy 4.0
    •  ⚠️DO NOT INSTALL ANY CREATURE RELATED OPTIONS OF AIO-P IF YOU PLAN TO USE More Nasty Critters ⚠️
    • All mods installed mods so far can be overwritten by AIO-P
    • Main reason for using AIO-P is to create a Sexlab compatible body without knowing all the necessary details or to search for needed mods.
    • includes:
      • 10 pre-build Unified UNP Special bodies with HDT Vagina with XML attached to meshes in order to have collisions with hands, belly, schlongs
      • 10 pre-build CBBE bodies with HDT Vagina with XML attached to meshes in order to have collisions with hands, belly, schlongs
      • ? includes HDT Physics Extension
      • Skin textures for Humans, Khajiit, Argonians
      • Followers
      • various additional tools, meshes, textures
      • ...
    • Sneak Preview pictures of the AIO-P FOMOD for more details: AIO-P FOMOD

 

  • XP32 Maximum Skeleton Extended - XPMSE
    • overwrite ALL other mods installed so far
    • ⚠️ only overwrite XPMSE if a mod author asks for it in his mod description.
    • ? includes Realistic Ragdoll and Force
    • FNIS will show for XPMSE v4.60+: Skeleton(hkx) female: Unknown (126 bones)   male: Unknown (126 bones)
      • unless newer versions are installed of course
      • v4.60 was the last one that worked reliable, but by now there might be fixes out there for the newer XPMSE versions
  • Optional:
    • AIO-P files can be overwritten with:

 

☠️ Body installation via separate Mods:

Spoiler

Mods to install:

 

 

☠️Optional:

Spoiler

Mods to install:

 

  • SexLab Inflation Framework 1.2.2 beta
    • Framework for body-morphs
    • requirement for some mods
    • file needed: SexLab Inflation Framework 1.2.2 beta Installer.7z
    • works as a node to prevent conflicting body morphing if multiple mods try to change body scales
    • SILF patcher:
      • ⚠️ many if not all patches from SexLab Inflation Framework Patch Installer 2018.12.01.7z are outdated by now! ⚠️
      • ⚠️ some of the included patches overwrite mod MCM, which is bad if the patched mod got updated and has a new MCM! ⚠️
      • ? it seems I don't use any patches included in SILF Patch installer anymore and so far that seems okay.

 

 

Step 04 - ? More Nasty Critters SLAL

? MNC SLAL and Animated Beast's Cocks:

Spoiler

 Mods to install:

 

 

 

 

 

 

Step 05 - ⛓️ BDSM Frameworks

⛓️? Zaz Animation Pack v8.0 plus:

Spoiler

Mods to install:

 

  • Zaz Animation Pack V8.0 plus
    • ⚠️LL download is only a txt file. In the txt file you find the link to the real mod.
    • some devices need to be build in bodyslide (more sliders in the Bodyslide "unassigned" group)
    • ⚠️If NPC don't use whips activate the "GENDER Specific Animations" Patch in FNIS
    • ⚠️ Combat mods that overwrite 1h attacks can also break ZAP whipping (the combat mods should still work, just don't overwrite animation files)
    • ⚠️ Combat mods that add PC stagger can break ZAP furniture temporary idles (ingame)
    • ⚠️Don't combine various ZAP versions, only use one

 

 

 

 

 

⛓️?? Toys & Love:

Spoiler

Mods to install:

 

  • Toys&Love Framework   
    • By now not only a BSDM Framework, but something like a LL all in one Framework
    • everything is well documented and also has extensive troubleshooting solutions
    • In a Virgin's words: Toys&Love is three Frameworks in one... Bondage, Love Scenes, and Rousing.
    • Toys Family of Mods
      • all Toys connected Mods are listed here with links
    • Toys&Love Homepage
      • The whole Hompage is an interesting read

 

 

 

⛓️ ? Devious Devices v5.2:

Spoiler

Mods to install:

 

  • Devious Devices 5.2
  • ⚠️ Don't combine DD Framework versions
  • ⚠️ DD 5.2 is AIO, means DDa, DDi, DDx are already included and all patches for BRRF and DD for him
  • ⚠️ Don't use the single downloads to install DD4 with the DD5 AIO installation

 

 

 

 

 

 

⛓️? Devious Devices v5.2 Optional:

Spoiler

Mods I can't count as directly DD Framework effecting/patching/fixing, but that add directly to the Frameworks immersion/functionality without adding any quests/stories or similar:

 

  • NPC Support:
    • Better NPC Support for Devious Devices
    • fixes issues with DDs on NPC and gives them a chance to escape
      • Kharos:
        • Restore missing effects after NPC is reloaded by the game engine (for example after loading screen).
        • Restore missing effects after NPC's inventory has changed (for example after player giving new equipment to follower).
        • Prevent bound NPCs from using weapons and spells in combat; they will use bound combat if enabled in Devious Devices settings.
        • Allow manipulation of some NPC devices (insert/remove panel gag plug, link/unlink DCUR rubber gloves with D-links).
        • Escape system: If enabled in MCM this allows NPCs to struggle and maybe escape their devices.

 

  • Device effects:
    • Devious Training 2 v3.6 (DT2)
      • makes DDs more punishing by adding effects
      • adds DD training
      • helps to control walking speed and inventory weight
      • body morphs from wearing DDs
      • ? highest training effect is applied if wearing devices in combat
      • Consists of following components:
        • Devious Training Core - Devious Training Core 3.5.zip - Main Mod

          Devious Training Textures - Devious Training Textures 3.0 Beta.zip - additional textures, also can be used with Slavetats directly
          Devious Training Martyr - Deviouis Training Martyr 3.6.zip - Extra skills after some painful DD training
          Devious Training Mayhem - Deviouis Training Mayhem 3.6.zip - the body morphing part

    • Devious Body Alteration (DBA)
      • changes your body depending on worn DDs
      • changes body-weight depending on worn DDs
      • changes walking speed depending on worn DDs
      • ? registers any heeled boot for walking speed modification, just in case you wondering why those small heels on your armor cause you to slow down
      • it's scripts routines are faster than the ones of DT2, but it also misses some interesting effects from DT2. It is possible to combine DT2 and DBA, more about that here:
    • DT 2 & DBA Combo
      • To get the body-morph effects from DBA and the punishing/training effects from DT2 both mods can be combined. To do that install the following parts of those mods:
        • Devious Training Core - Devious Training Core 3.5.zip
        • Devious Training Textures - Devious Training Textures 3.0 Beta.zip
        • Devious Training Martyr - Deviouis Training Martyr 3.6.zip
        • Devious Body Alteration - Devious Body Alteration v1.5.zip
    • SexLab Disparity 14.4

      • One mod to add/modify all/any DD effect and body morph

      • Pro: absolute freedom to modify your DD experience

      • Contra: you might get lost in MCM settings for hours or days

 

  • More Devices:
    • LRG_Gasmask_1.0
    • PetCollar
      • unique collar with special effects
      • PetCollar effect can also be added without it's collar
    • Kziitd's XXX Toolset
      • aka: how to make installing devices complicated
      • ⚠️ might conflict with face expression from other mods
      • mod consists of
        • 1679344988_1.KziitdXXXToolset_DD5Main.7z
        • KziitdXXXToolset DD5 script Update.7z
        • 434524576_2.KziitdXXXToolsetDD5BS1.7z
        • 1309138999_3.KziitdXXXToolsetDD5BS2.7z
        • 4. KziitdXXXToolset DD5 Eng esp.7z
          • ⚠️ In case the gagged face expression isn't working install:
            • 5. KziitdXXXToolset Facial Animation.7z
    • Kziitd Feitsh Set - Bdsm Maid
      • Requires Kziitd's XXX Toolset to be installed
      • mod consists of:
        • 2080303704_1.KziitdFeitshSet-BdsmMaidDD5Main.7z
        • 2. KziitdFeitshSet-BdsmMaid DD5 En Esp.7z
        • KziitdFeitshSet-BdsmMaid DD5 Update Script.7z

 

 

 

 

Step 06 - ?‍? Script Extender

?‍? PapyrusUtil, ConsoleUtil, JContainers:

Spoiler

Mods to install:

 

  • PapyrusUtil - Modders Scripting Utility Functions
    • overwrite all
    • ⚠️never let any mod overwrite it
      • some mods come with older versions, don't let them overwrite the newer version!
        • Sexlab Framework
        • Simply Knock
        • Campfire
  • JContainers
    • overwrite all
    • ⚠️never let any mod overwrite it
    • Requirement for MNC SLAL and Creature Framework
    • ? in case JContainers gets removed from Nexus again, here the alternative: SilverIce's JContainers at GitHub ?? 
      • GitHub: press on Code > Download zip
  • ConsoleUtil
    • overwrite all
    • ⚠️never let any mod overwrite it
    • Needed for:
      • Inte's SUM (Skyrim Utility Mod)
      • DDi black fog blindfold effect (option in DDi MCM)
      • NFF (Nether's Follower Framework)

 

 

 

Edited by donttouchmethere

154 Comments


Recommended Comments



On 6/14/2020 at 7:33 AM, worik said:

Watch out for :

 

Since you are reworking you blog, let me remind you of this little beauty up there ☝️ :classic_smile:

It has been a bit buried in the comments :classic_shy:

Link to comment
8 hours ago, worik said:

Since you are reworking you blog, let me remind you of this little beauty up there

It's on my "test me, TEST MEEEE" list for my next setup (that list starts to get bloated :classic_unsure:).

What made me skeptical is that any newer version seems to be only for SE.

Edited by donttouchmethere
Link to comment
21 minutes ago, donttouchmethere said:

What made me skeptical is that any newer version seems to be only for SE.

The LE version is quite fine to use :classic_happy:

Though if the author get's some positive feedback, I'm sure he'll update LE, too.

Link to comment
15 minutes ago, worik said:

The LE version is quite fine to use :classic_happy:

Though if the author get's some positive feedback, I'm sure he'll update LE, too.

I will give feedback as soon as I see it in action.

There are some mods that force me to visit their MCMs regularly.

For some unknown reason most used MCM start with "S" ?‍♂️

Link to comment

I'm glad I found this blog, a lot of useful info.

 

Adding my 5 cents, there is also newer Auto-uneqip ammo alternative in SKSE no-esp version called Unequip Quiver

Link to comment
On 10/19/2021 at 8:39 AM, Tyrygosa said:

I'm glad I found this blog, a lot of useful info.

 

Adding my 5 cents, there is also newer Auto-uneqip ammo alternative in SKSE no-esp version called Unequip Quiver

I know that one, I tried it last around 03 May 2021, thanks for reminding me to check for updates.

The only reason why it is not yet listed is that the last version I tested removes reliable the quivers, but often leaves the last used ammo type (in my tests bolts) in the hands of PC and NPCs.

I would need to check if the newer version still has that glitch.

I think it also didn't grab the last used ammo and instead equipped random bolts from inventory (super annoying if you're an inventory messy like me).

 

From what I see in the change log I would give it some more time to evolve:

Spoiler
  • Version 1.6

    • Added blacklist for quivers/bolts that do not need to be unequipped
  • Version 1.5

    • Fixed Ctd when save name is shorter than 4 letters
    • Fixed saves written in lowercase
  • Version 1.4

    • Added equip more powerful arrows when they run out
    • Added change of folder to save bin file
    • Changed the name of the changelog file
    • Changed default save folder (now directory is "Documents\My Games\Skyrim\Saves")
  • Version 1.3

    • Added loading and saving player settings (for info see the ini file)
    • Added custom settings for each bow or crossbow used (for info see the ini file)
  • Version 1.2

    • Added new method to check if the character has a weapon equipped
    • Added weapon control setting (for info see the ini file)
    • Updated keywords list
  • Version 1.1

    • Added unequip quiver when unequipping a bow
    • Added unequip bolts when unequipping a crossbow
    • Added unequip quiver when equipping a shield.
    • Added settings for weapons, shields, bows and crossbows
  • Version 1.0

    • Initial release

 

It was so bad that I fell back to the more robust Auto Unequip Ammo (can be merged)

Edited by donttouchmethere
Link to comment

Hello, I just found your blog! Lot's of useful info, thanks for your work. I have One Question concerning Sexlab framework and where I should put these mods in MO2.  I pretty much follow the STEP guide for getting a stable game running. I like to keep things organized so I'm wondering which section I should be putting the core mods in? I am assuming the Sexlab framework qualify as animation/physics which I have close to the top in left pane. Again thanks for this, can't wait to dive on in!

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On 12/1/2021 at 6:48 PM, jrock317 said:

Hello, I just found your blog!

hi and yw ?

Sorry, I missed your comment.

I never followed the STEP guide. Sooo now I try to understand what you already have installed and stable and what you're missing for Sexlab.

A body would be very helpful I guess, does the STEP guide recommend something in that regard?

 

Link to comment
On 12/1/2021 at 6:48 PM, jrock317 said:

I am assuming the Sexlab framework qualify as animation/physics which I have close to the top in left pane. Again thanks for this, can't wait to dive on in!

lol good question

I see it as the DLC that adds lewd to Skyrim instead of Player homes.

There are a few mods that need to overwrite it, depending on what you install. Means for MO it can't be too far up on your left plane and can't be far down in your LO (right plane), because it's an ESM (Master).

 

To give a sneak peak what could probably coming at you: LOL 00b - How I build my LO

Link to comment
15 hours ago, donttouchmethere said:

To give a sneak peak what could probably coming at you: LOL 00b - How I build my LO

Hey no worries! We're all busy these days yeah.

Cool! Thank you for the reply. I've been away from playing/modding for a long time, (4 years) and I jumped back in to my old LE setup which I had built following STEP. I was a couple versions out of date so I thought I would try and build the most recent. Then I found Wabbajack. So yeah, I've moved to SE/AE and it's freaking cool man! I mean a stable game with over 1100 mods with very little work, yep, I'll have that please. I still have an LE build I'm working on because there are some things I have that never got ported so your guide will be very helpful to me. Thank you!

Link to comment

Is the conglomerate guide for LE or SE? I see in the core part you want us to install USLEEP, so I would assume LE.

Link to comment
5 hours ago, Ferpman said:

Is the conglomerate guide for LE or SE? I see in the core part you want us to install USLEEP, so I would assume LE.

LE, but I added a link for SE guides at the top too.

Some overwrite rules are the same for SE I guess, like MNC/ABC skeleton overwrites.

I missing the SE specific fixes tho.

Link to comment
On 12/5/2021 at 6:09 PM, jrock317 said:

I mean a stable game with over 1100 mods with very little work, yep

The "very little work" part makes it sound intriguing :classic_happy:

Link to comment
23 minutes ago, worik said:

Something has changed ? :classic_huh:

Is it those fancy icons of yours? I like them :classic_happy:

lot's of little and big updates to mods (the devil is in the details)

 

link updates

 

some new mods, some removed

 

split core and sexlab mods = one more step for the procedure, one leap for the blog

 

links to LOL so I don't start to fill up everything with links to some mods

now I have to overwork LOL >.<

 

emojis, emojis everywhere (I'm gonna hate me for that if LL breaks down next time)

 

I find all those emojis a bit too much, but maybe it doesn't look so boring anymore?

Edited by donttouchmethere
Link to comment
On 2/21/2022 at 7:25 AM, donttouchmethere said:

In fact LOL gets a total reorganization ?

Hurry, hurry :classic_cool:  I am about to rebuild for a new main game

Link to comment
8 minutes ago, worik said:

Hurry, hurry :classic_cool:  I am about to rebuild for a new main game

I get bogged down with bad mod descriptions, unclear requirements and patches, LE/SE madness, updates >.<

Of course I also get distracted a lot on my way thru Alice's Modding Wonderland. ?

That odd rabbit with its oversized pocket watch keeps kicking me ?

Edited by donttouchmethere
Link to comment

?Update:

  • removed a dead link to experimental Sexlab Tools 3.1, was probably too experimental
  • removed a pointless bulled point, for some reason they like to come back ?‍♂️
Link to comment

?Update:

  • JContainers is back on Nexus ??
  • Just in case the Orcs come back, I added the github link
Edited by donttouchmethere
Link to comment

?Updates:

  • Zap Framework installation overworked
    • added new patches and fixes
    • more optionals
  • DD 4.3 framework installation removed, but all links can still be found here: LOL DD4.3
    • I fear ppl install DD5 and DD4 together ?
  • DD 5.2 framework installation overworked
    • new links added
  • Toys Framework installation got some love and now is updated to Toys&Love
    • don't need to add much there, the Toys&Love homepage is very good
    • worth a read for the troubleshooting page alone ?
  • Links removed to LOL, because LOL must be totally dusty by now
  • Some more ⚠️warnings here and there so they can be ignored even harder ?
  • updated link to SLAL 1.7.7
  • hard to resist to add more but I should have added this a long time ago:
    • I'll Take The Display Model 206

  • new spoiler for DD5.2 optionals

    • petcollar and others added

  • renamed blog page to "2a", need some more "framework space"

    • new blog page "2b" in the making for mods that are like Frameworks on themself even if they need the basic frameworks from 2a

  • someone teach DuckDuckGo some loverslab ?

  • tag update

  • SLIF added for body optional

  • Fix added: CritterSpawn Congestion Fix

    • stack dump prevention

  • added warnings to only use one ZAP version

  • added warnings to only use one DD version

  • added information that DD5 is an AIO installer

  • more ZAP whipping sounds, because... err... immersion!

Edited by donttouchmethere
Link to comment

Very good and solid list! I'll be sure to try this load order with my next fresh install/save since, well, the current one is fucked up XD First time Skyrim modder issues ?
Would you consider adding more mods from this thread with their respective load order in your next list update? 

 

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