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<rss version="2.0"><channel><title/><link>https://www.loverslab.com/blogs/blog/2336-wizard6-skyrim-animation-blog/</link><description><![CDATA[<p>
	Making NSFW animations (and sometimes other things) for Skyrim. Contains WIPs, screenshots, ideas, etc.
</p>
]]></description><language>en</language><item><title>Beta v2.0 In Progress</title><link>https://www.loverslab.com/blogs/entry/22068-beta-v20-in-progress/</link><description><![CDATA[<p>
	This is just a quick entry to mention that I'm currently working on the second Beta instalment of my animation pack. It's a little delayed due to personal things. I hope to have it ready next week.
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<p>
	 
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<p>
	There will be some improvements to existing animations (mostly anatomical &amp; looping; I'm still familiarising myself with Skyrim's armatures), a couple of other minor fixes, and two new solo standing scenes.
</p>

<p>
	 
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<p>
	I'm also still looking for a solution to the bug that prevents my animations from activating through SexLab's Animation Editor. I've been told it's a possible issue in SL versions prior to 166b, but nobody seems to know for sure. If you do know, please send me a PM.
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<p>
	I had some preview videos lined up to post, but apparently the site is overloaded and videos aren't allowed any more, so stills will have to do.
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<p>
	 
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<p>
	<img class="ipsImage ipsImage_thumbnailed" data-fileid="2109952" data-ratio="56.25" width="1920" alt="m-mst-cl-1.jpg.1aec125432316e7a498050aca3d95c73.jpg" src="https://www.loverslab.com/uploads/monthly_2024_07/m-mst-cl-1.jpg.1aec125432316e7a498050aca3d95c73.jpg" />
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<p>
	<img class="ipsImage ipsImage_thumbnailed" data-fileid="2109954" data-ratio="56.25" width="1920" alt="f-mst-cl-1.jpg.649aae0d676af8d1cec6097ae0cf2d40.jpg" src="https://www.loverslab.com/uploads/monthly_2024_07/f-mst-cl-1.jpg.649aae0d676af8d1cec6097ae0cf2d40.jpg" />
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]]></description><guid isPermaLink="false">22068</guid><pubDate>Sat, 27 Jul 2024 00:35:16 +0000</pubDate></item><item><title><![CDATA[Brief Update, GIFs & Videos]]></title><link>https://www.loverslab.com/blogs/entry/21800-brief-update-gifs-videos/</link><description><![CDATA[<p>
	Just a quick update this week. The animation pack is coming along. It will contain six four-stage animations (two solo and four paired) to start. I wanted to launch with ten, but my noisy neighbours will not let me concentrate. <br />
	I'll also need a couple of testers, so let me know if you want to help with that. You'll need SSE, SexLab, SLAL and preferably 3BA.
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<p>
	 
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<p>
	 
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<p style="text-align:center;">
	GIFs:
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			<img alt="hjcl1.gif.0a26df980c3ac4d685dbe3e01c88007e.gif" class="ipsImage ipsImage_thumbnailed" data-fileid="2063812" data-ratio="56.25" width="960" src="https://www.loverslab.com/uploads/monthly_2024_06/hjcl1.gif.0a26df980c3ac4d685dbe3e01c88007e.gif" /><br />
			<img alt="cgcl3.gif.b01219b820ba1c5ddb241ad5b4f14240.gif" class="ipsImage ipsImage_thumbnailed" data-fileid="2063841" data-ratio="56.25" width="960" src="https://www.loverslab.com/uploads/monthly_2024_06/cgcl3.gif.b01219b820ba1c5ddb241ad5b4f14240.gif" />
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	Webms:
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			</p><video class="ipsEmbeddedVideo" controls="" data-controller="core.global.core.embeddedvideo">
				<source type="video/webm" src="https://static.loverslab.com/uploads/monthly_2024_06/fmcl1.webm.9f286099a4bdc809a640080d03536d85.webm"><a class="ipsAttachLink" data-fileext="webm" data-fileid="2063815" href="https://www.loverslab.com/applications/core/interface/file/attachment.php?id=2063815&amp;key=92a3b7bae7e314a147a8eea40fa61c9d" rel="">fmcl1.webm</a>
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			</p><video class="ipsEmbeddedVideo" controls="" data-controller="core.global.core.embeddedvideo">
				<source type="video/webm" src="https://static.loverslab.com/uploads/monthly_2024_06/mmcl1.webm.f74d90ffa16bd2ddd00e63e710c527bb.webm"><a class="ipsAttachLink" data-fileext="webm" data-fileid="2063816" href="https://www.loverslab.com/applications/core/interface/file/attachment.php?id=2063816&amp;key=3d70a6cbbd9a79b0319a8e9616f29aa1" rel="">mmcl1.webm</a>
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			<video class="ipsEmbeddedVideo" controls="" data-controller="core.global.core.embeddedvideo">
				<source type="video/webm" src="https://static.loverslab.com/uploads/monthly_2024_06/cgcl2.webm.e3318f51744b801f1056b8c880f11336.webm"><a class="ipsAttachLink" href="https://www.loverslab.com/applications/core/interface/file/attachment.php?id=2063817" data-fileid="2063817" data-fileext="webm" rel="">cgcl2.webm</a>
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]]></description><guid isPermaLink="false">21800</guid><pubDate>Thu, 13 Jun 2024 08:47:50 +0000</pubDate></item><item><title><![CDATA[Issues & WIPs]]></title><link>https://www.loverslab.com/blogs/entry/21751-issues-wips/</link><description><![CDATA[<p>
	Today I want to document a couple of issues I've had when animating for SexLab. Maybe someone can shed some light.
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<p>
	 
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<p>
	The first relates to head-tracking remaining active during scenes. It appears that if the game considers the PC to be behind the NPC during a scene, the NPC's spine malfunctions, causing them to gyrate and float whenever their spine bones are animated. The "bHeadTrackSpine" variable seems suspicious here. This is a clip of the issue:
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				<source type="video/webm" src="https://static.loverslab.com/uploads/monthly_2024_06/Video.webm.98e203b4f14799fce32db98c2dbe4c26.webm"><a class="ipsAttachLink" data-fileext="webm" data-fileid="2056750" href="https://www.loverslab.com/applications/core/interface/file/attachment.php?id=2056750" rel="">Video.webm</a>
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<p>
	We can disable the NPC's head-tracking by setting the "IsNPC" flag to 0 in the console (as shown), and while this fixes the floating, it will break the NPC unless reverted after the scene ends. This can probably be automated in SexLab by somebody with the know-how.<br />
	I have managed to circumvent the problem by messing with rotation scripts in SLAL's json file, but it's not ideal. This is apparently a long-standing bug.
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<p>
	 
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<p>
	The second issue has actors sinking through the "Noble Bed" when in use. I believe this is because Skyrim's beds are such different heights. I considered making a replacer to level them off, but there's probably an easier fix.
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			<img alt="skyrim-bed-issue.jpg.f49df485d77019522889b78629e1580e.jpg" class="ipsImage ipsImage_thumbnailed" data-fileid="2056753" data-ratio="52.29" width="1136" src="https://www.loverslab.com/uploads/monthly_2024_06/skyrim-bed-issue.jpg.f49df485d77019522889b78629e1580e.jpg" />
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<p>
	 
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<p>
	A couple of WIPs:
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			<img alt="hj3.gif.f3d454edef6fe0bbb1395a223c28880c.gif" class="ipsImage ipsImage_thumbnailed" data-fileid="2056756" data-ratio="97.22" width="540" src="https://www.loverslab.com/uploads/monthly_2024_06/hj3.gif.f3d454edef6fe0bbb1395a223c28880c.gif" /><br />
			<br />
			<img alt="cg23.gif.d7656d8d4ef1b4c9db1dd0e2dedb8034.gif" class="ipsImage ipsImage_thumbnailed" data-fileid="2056755" data-ratio="84.26" width="540" src="https://www.loverslab.com/uploads/monthly_2024_06/cg23.gif.d7656d8d4ef1b4c9db1dd0e2dedb8034.gif" />
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]]></description><guid isPermaLink="false">21751</guid><pubDate>Fri, 07 Jun 2024 15:14:13 +0000</pubDate></item><item><title>Introduction</title><link>https://www.loverslab.com/blogs/entry/21712-introduction/</link><description><![CDATA[<p>
	This is a blog where I - Wizard6 - will post animations and sometimes other content for Skyrim. It will contain NSFW GIFs, screenshots, WIPs, thoughts and ideas.
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<p>
	 
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<p>
	I began modding Bethesda games around 2006 with TES: Oblivion but have never shared anything publicly. I have been involved with 3D for almost a decade. I am chiefly a modeller, but know enough about animation to make what I want.
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<p>
	 
</p>

<p>
	I plan to release a small animation pack for SexLab over the Summer. I hope to generate some extra income from modding via donations and possibly opening up commissions in future, but the bulk of my content will be free.
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<p>
	 
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<p>
	The blog will be updated once a week when I have time, so feel free to follow if you're interested in what I'm doing. Thanks.
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]]></description><guid isPermaLink="false">21712</guid><pubDate>Sun, 02 Jun 2024 20:34:45 +0000</pubDate></item></channel></rss>
