﻿<?xml version="1.0" encoding="UTF-8"?>
<system xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="description.xsd">
	<!-- ground -->
	<per-triangle-shape name="VirtualGround">
		<margin>1</margin>
		<prenetration>4</prenetration>
		<tag>ground</tag>
	</per-triangle-shape>
	
	<!-- body -->
	<bone-default>
		<margin-multiplier>1.9</margin-multiplier>
		<!-- <restitution>0.3</restitution> -->
	</bone-default>
	
	
	<bone name="NPC L Thigh [LThg]"/>
	<bone name="NPC R Thigh [RThg]"/>
	<bone name="NPC L Calf [LClf]"/>
	<bone name="NPC R Calf [RClf]"/>
	<bone name="NPC L FrontThigh"/>
	<bone name="NPC R FrontThigh"/>
	<bone name="NPC L Foot [Lft ]"/>
	<bone name="NPC R Foot [Rft ]"/>
	<bone name="NPC L RearCalf [LrClf]"/>
	<bone name="NPC R RearCalf [RrClf]"/>
	<bone name="NPC L RearThigh"/>
	<bone name="NPC R RearThigh"/>
	
	<bone-default>
		<margin-multiplier>1</margin-multiplier>
		<!-- <restitution>0.3</restitution> -->
	</bone-default>
	
	<bone name="NPC Head [Head]"/>
	<bone name="NPC L Clavicle [LClv]"/>
	<bone name="NPC R Clavicle [RClv]"/>
	<bone name="NPC L Breast"/>
	<bone name="NPC R Breast"/>
	<bone name="NPC L Breast01"/>
	<bone name="NPC R Breast01"/>
	<bone name="NPC L Forearm [LLar]"/>
	<bone name="NPC R Forearm [RLar]"/>
	<bone name="NPC L ForearmTwist1 [LLt1]"/>
	<bone name="NPC R ForearmTwist1 [RLt1]"/>
	<bone name="NPC L ForearmTwist2 [LLt2]"/>
	<bone name="NPC R ForearmTwist2 [RLt2]"/>
	<bone name="NPC L UpperArm [LUar]"/>
	<bone name="NPC R UpperArm [RUar]"/>
	<bone name="NPC L UpperarmTwist1 [LUt1]"/>
	<bone name="NPC R UpperarmTwist1 [RUt1]"/>
	<bone name="NPC L UpperarmTwist2 [LUt2]"/>
	<bone name="NPC R UpperarmTwist2 [RUt2]"/>
	<bone name="NPC Spine [Spn0]"/>
	<bone name="NPC Spine2 [Spn2]"/>
	<bone name="NPC Spine1 [Spn1]"/>
	<bone name="NPC Pelvis [Pelv]"/>
	<bone name="NPC L Butt"/>
	<bone name="NPC R Butt"/>
	<bone name="NPC L Pussy02"/>
	<bone name="NPC R Pussy02"/>
	<bone name="NPC Belly"/>
	<bone name="NPC L Hand [LHnd]"/>
	<bone name="NPC R Hand [RHnd]"/>
	
	<per-triangle-shape name="collision body">
		<margin>0.5</margin>
		<priority>0</priority>
		<prenetration>1</prenetration>
		<tag>body</tag>
		<no-collide-with-tag>body</no-collide-with-tag>
		<no-collide-with-tag>head</no-collide-with-tag>
		<no-collide-with-tag>ground</no-collide-with-tag>
		<weight-threshold bone="NPC L Clavicle [LClv]">1</weight-threshold>
		<weight-threshold bone="NPC R Clavicle [RClv]">1</weight-threshold>
		<weight-threshold bone="NPC L Forearm [LLar]">1</weight-threshold>
		<weight-threshold bone="NPC R Forearm [RLar]">1</weight-threshold>
		<weight-threshold bone="NPC L ForearmTwist1 [LLt1]">1</weight-threshold>
		<weight-threshold bone="NPC R ForearmTwist1 [RLt1]">1</weight-threshold>
		<weight-threshold bone="NPC L ForearmTwist2 [LLt2]">1</weight-threshold>
		<weight-threshold bone="NPC R ForearmTwist2 [RLt2]">1</weight-threshold>
		<weight-threshold bone="NPC L Hand [LHnd]">1</weight-threshold>
		<weight-threshold bone="NPC R Hand [RHnd]">1</weight-threshold>
		<weight-threshold bone="NPC L Foot [Lft ]">0.1</weight-threshold>
		<weight-threshold bone="NPC R Foot [Rft ]">0.1</weight-threshold>
		<weight-threshold bone="NPC L UpperArm [LUar]">1</weight-threshold>
		<weight-threshold bone="NPC R UpperArm [RUar]">1</weight-threshold>
		<weight-threshold bone="NPC L UpperarmTwist1 [LUt1]">1</weight-threshold>
		<weight-threshold bone="NPC R UpperarmTwist1 [RUt1]">1</weight-threshold>
		<weight-threshold bone="NPC L UpperarmTwist2 [LUt2]">1</weight-threshold>
		<weight-threshold bone="NPC R UpperarmTwist2 [RUt2]">1</weight-threshold>
		<weight-threshold bone="NPC L Breast">1</weight-threshold>
		<weight-threshold bone="NPC R Breast">1</weight-threshold>
		<weight-threshold bone="NPC L Breast01">1</weight-threshold>
		<weight-threshold bone="NPC R Breast01">1</weight-threshold>
		<weight-threshold bone="NPC Spine [Spn0]">0.1</weight-threshold>
		<weight-threshold bone="NPC Spine2 [Spn2]">0.1</weight-threshold>
		<weight-threshold bone="NPC Spine1 [Spn1]">0.1</weight-threshold>
		<weight-threshold bone="NPC Belly">1</weight-threshold>
		<weight-threshold bone="NPC Pelvis [Pelv]">0.1</weight-threshold>
		<weight-threshold bone="NPC L Pussy02">1</weight-threshold>
		<weight-threshold bone="NPC R Pussy02">1</weight-threshold>
		<weight-threshold bone="NPC R Butt">0.1</weight-threshold>
		<weight-threshold bone="NPC R Butt">0.1</weight-threshold>
		<weight-threshold bone="NPC L Thigh [LThg]">0.1</weight-threshold>
		<weight-threshold bone="NPC R Thigh [RThg]">0.1</weight-threshold>
		<weight-threshold bone="NPC L Calf [LClf]">0.1</weight-threshold>
		<weight-threshold bone="NPC R Calf [RClf]">0.1</weight-threshold>
		<weight-threshold bone="NPC L FrontThigh">0.1</weight-threshold>
		<weight-threshold bone="NPC R FrontThigh">0.1</weight-threshold>
		<weight-threshold bone="NPC L RearCalf [LrClf]">0.1</weight-threshold>
		<weight-threshold bone="NPC R RearCalf [RrClf]">0.1</weight-threshold>
		<weight-threshold bone="NPC L RearThigh">0.1</weight-threshold>
		<weight-threshold bone="NPC R RearThigh">0.1</weight-threshold>
	</per-triangle-shape>
	
	
	
</system>