spriteTypes = {
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        name = "GFX_holy_dildo"
        texturefile = "gfx\\interface\\inventory\\artifacts\\holy_dildo.dds"
    }
    spriteType = {
        name = "GFX_holy_dildo_small"
        texturefile = "gfx\\interface\\inventory\\artifacts\\holy_dildo_small.dds"
    }
    spriteType = {
        name = "GFX_stockings"
        texturefile = "gfx\\interface\\inventory\\artifacts\\stockings.dds"
    }
    spriteType = {
        name = "GFX_stockings_small"
        texturefile = "gfx\\interface\\inventory\\artifacts\\stockings_small.dds"
    }
    spriteType = {
        name = "GFX_dress"
        texturefile = "gfx\\interface\\inventory\\artifacts\\dress.dds"
    }
    spriteType = {
        name = "GFX_dress_small"
        texturefile = "gfx\\interface\\inventory\\artifacts\\dress_small.dds"
    }
    spriteType = {
        name = "GFX_queen_of_spades"
        texturefile = "gfx\\interface\\inventory\\artifacts\\queen_of_spades.dds"
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    spriteType = {
        name = "GFX_queen_of_spades_small"
        texturefile = "gfx\\interface\\inventory\\artifacts\\queen_of_spades_small.dds"
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}
