SexLab compatibility follow-up — 2026-10-15
-------------------------------------------
- Updated all outcome controllers to detect active scenes through SexLab's
  AnimatingFaction, instead of depending on the newer IsActorActive wrapper.
- Kept the shared QuickStart scene-start path, thread controls, P+ detection,
  and P+-specific strip protection unchanged.
- Recompiled all addon controllers with zero errors and zero warnings.
- The supplied Papyrus log did not reach a SexLab start: Bandit Boss aborted
  during male actor selection, and several MCM quest references were invalid.
  Test this build and send a fresh log if any scene still fails.

PDAA Addon Beta 0.2.6 test — 2026-10-14
=======================================

Bandit Boss outcome (MCM test)
------------------------------
- Corrected the ending outfit sequence: Guro Mid remains equipped throughout
  the story; Cooperate replaces it with Guro Metal Cap at the ending; Resist
  retains Guro Mid and adds Guro Neck during the cut/fade, keeping both for the
  Resist loop.
- Reasserted the active outfit before and after SexLab scenes so QuickStart's
  stripping behavior does not leave the player without the intended pieces.
- Canonical ToastGuroOutfits form IDs now take precedence over stale CK armor
  property assignments.
- Compiled successfully; the corrected outfit sequence still requires
  in-game verification.

PDAA Addon Beta 0.2.5 — 2026-10-13
==================================

Bandit Boss outcome (MCM test)
------------------------------
- Included the Bandit Boss quest controller and generated dialogue-text
  scripts, together with the current addon ESP and runtime scripts.
- Reduced sex-scene staging distance from 300 to 20 units from the boss marker.
- Removed the negative vertical offset from the post device so it is no longer
  deliberately moved below its anchor.
- The scene is experimental and has not been verified in-game in this package;
  floor height and actor alignment still need testing on the target load order.

PDAA Addon Beta 0.2.4 — 2026-09-24
==================================

Silver Hand death outcome (MCM test)
------------------------------------
- Added the death-choice route, chain presentation, end message, and
  repeating corpse/furniture loop.
- The initial death SexLab scene and immediate aftermath use WolfyMarker. Once
  the player reaches the chain, recurring SexLab scenes and floor ragdolls
  use TrainerMarker.
- The Trainer now spawns directly from vanilla male Silver Hand ActorBase
  000B8669 instead of a leveled list, preventing female Trainer rolls.
- Limited death-route fades to chain/floor transitions and the transition to
  the final message before the loop; dialogue no longer repeatedly fades out.
- Added six rotating loop-dialogue sets and rotating chain poses.
- Fixed DM3 chain actor-slot handling to prevent repeated pose cycling after a
  successful mount.

MCM startup and followers
-------------------------
- Both Silver Hand choices now dismiss followers before the opening message,
  using the same vanilla-dismissal and framework-leftover handling as the
  Registrar experiment. Temporarily disabled followers are re-enabled after
  the player is moved to the scene and remain dismissed.

Other outcomes and integration
------------------------------
- Kept the current Registrar, Troll, Mudcrab, and MCM controller builds.
- The Silver Hand, Troll, and Mudcrab outcomes remain MCM-only; no new PDA live
  death-selection integration is included.
- The latest Silver Hand timing, sex staging, and visual presentation are
  compiled but not yet confirmed in-game.

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