LNR 1.4.1 ships data/enemies_gfx/fungus_giga.png inside the mod. It overrides the
game's own giant fungus sprite, so the giant fungus looks wrong. The team removed it
in their current version too.

Fix: delete these two files from mods/lewd_noita_redux (or use the add-ons /
complete pack, they put the game's originals back there):
  data/enemies_gfx/fungus_giga.png
  data/generated/sprite_uv_maps/data.enemies_gfx.fungus_giga.png   (if it's there)
