LNR 1.4.1 - fixes for recent community patches and 1.4.1 itself (v1.5.4)
========================================================================

Only fixes. Everything together (LNR 1.4.1 + patches + fixes + Add-Ons +
Summoner's Bonanza) is the Complete Pack zip.

gallery/            kobold tinkerer's gallery (files.zip, thread p.25), fixed
                    -> copy lewd_noita_redux/ over mods/lewd_noita_redux
                    gallery_fixes.diff = changes against the original files.zip
                    (every change is marked with "FIX:" in the code)
summoners_bonanza/  Kartan1's Summoner's Bonanza 1.1.1, birth patch for LNR 1.4.1
                    birth_patch.diff = one-line change
hooded/             kobold tinkerer's hooded.zip (thread p.23) loot table,
                    ported to redux paths, beer bottle check fixed
                    hooded.diff = against LNR 1.4.1
pokeegg/            kobold tinkerer's spells.zip (thread p.23): pokeegg_effect.lua
                    no longer captures the player (instant run end) or save-loaded
                    enemies ("??SAV/" filename, EntityLoad can't hatch them)
been_port_1.4.1/    Been-'s LoS + scene duration patch (thread p.21) ported to
                    1.4.1: his zip ships an older sex_scene.lua / settings.lua that
                    would revert 1.4.1 (futa, fungus_giga). Only his changes,
                    applied to the 1.4.1 files (diff), aggro_watch.lua + ln_los.lua
                    as files. Setting names made readable, leftover
                    "debug_los_test" setting dropped.
mina_telekinesis/   LNR 1.4.1 itself: in the Mina sprite sheet the rows for
                    telekinesis_grab_start and telekinesis_grab_start_crouched are
                    drawn 14 px higher than player.xml expects, so the game shows
                    figures cut in half. Rows moved down in player.png,
                    player_uv_src.png and the generated UV map (stains), which
                    also gets its full height (938 px instead of 922).
                    -> copy lewd_noita_redux/ over mods/lewd_noita_redux

mina_scene_effects/ LNR 1.4.1 itself: with Mina on, the scene effects never apply
                    (short effect names in Mina's sheets). One change in
                    sex_scene.lua, see the diff; gallery/ already has it.
fungus_giga/        LNR 1.4.1 itself: the mod's fungus_giga.png overrides the
                    game's giant fungus sprite. Delete it (README inside).

Changes per version: CHANGELOG.md. Details: see the thread post.
