New Test-version 0.2.5 for XCL 0.25.6 make it work first, and pretty later Moddability and Mod-Compatability are not a focus yet Cycle Calendar 📆 - The Cycle Calendar is at a point now, where it becomes its own meta-mini-game. Predictions 📆 - Predictions are still freely unlocked and can be changed at any point to make testing more easy. - Resolving Predictions is subject to various circumstances, like a resolution through a sudden NanoBot activation, or never noticing anythin until the cycle ends, etc. - The ideal circumstance for a resolution is to notice it when it happens. Cycle Familiarity ♀️ - Can be increased, wich helps with noticing ovulation. - Numbers around Cycle Familiarity (Like XP gain and XP required), are not really well tuned yet. - Very basic implementation that will reward PCs with perks. - Currently - Make a prediction, pick Cycle Cues you want and do activities that fit the Cue. - (WIP) Familiarity is meant to have a natural decay that keeps the chase for good perks benefitial. Cycle Cues ♀️ - Reminder - Every cycle has one hidden natural Cue. You then chose some Cues that you like or think are the correct ones. - Mood and Warmth still need further implementations and might be replaced with other ideas. - They are meant to give more then just Cycle Familiarity XP - like maybe even an additional max Action Point when resolved as a "natural cue" (extreme example). These effects are not yet implemented. - There might be more to come anyway, and it should allready be easy to mod in new ones. Their formate might be expanded and adjusted a little down the road. Familiarity Perks ♀️ - Very basic initial implementation that will need its own UI - probably another page of the Cycle Calendar. - (WIP) Perk: Intuition - unlocks comments that will hint that an activity taken fits to a specific Cycle Cue. - (WIP) Perk: Deeply in Tune - unlocks the selection of a thirds Cycle Cue when making predictions. - Same as Cycle Cues, should be easy to introduce more with mods, tho they do not have a complete format yet. Edging and NPC behaviour 🛑 - Male NPCs might buy Virility Supplements by themselves now. - An Ejaculation's Spurt numbers are now more under the players control, default outcomes are basically as big as core-XCL values would be. - Breeders may demand your PC to edge them during Sex - currently only at home. - Failing edging demands will cause Breeder NPCs to lock the Sex in a constant "taking it rough" loop called Rut, as the breeder is then dissapointed with your performance. - (WIP) You may attempt to cheat your way out of his demand, by seducing him into instead increasing his pleasure. Implemented edging checks. 🎲 - Probably needs more tuning. - Checks get more easy with better position skill (Blowjobs, active sex, titt fuck, etc.) - Checks get more easy with more male pleasure accumulated. - Checks get more easy with a higher NPC dominance stat. - Checks get greatly more difficult the higher the allready earned 🍒Edge Cum Bonus is. Ejaculations 🌊 - 🍒Edge Cum Bonus is now limited to 3 at Easy Difficulty, 4 at Normal and 5 at Hardcore. - Spurt numbers are tuned down but are now even more open ended. - You may use edging on male PCs actions yourself to get more spurts and volume. - Breeder NPCs will now attempt to edge them selves during sex to satisfy their need for big Ejaculations. - ⏲️PLB (Preliminary Load Bonus) scales very different now and is also open ended. The bigger the number the bigger the benefits for the next Ejaculation. - ⏲️PLB increases HSL (benefit limited to 4), by running checks for every 60 ⏲️PLB accumulated. - ⏲️PLB grants one additional bonus Spurt Volume for every 100 ⏲️PLB accumulated. - While Spurt numbers are generally more close to core-XCL numbers, you may now also chase how big every spurt can become by attempting to build ⏲️PLB. (WIP) Rut 👿 - A loop that is meant to be either punishment or aspirational for PCs. - Attempt to prolong the Rut by trying to cum yoursel - (WIP) this can potentially lead to many orgasm, probably to many currently. - Attempt to save your womb from very viral creampies, by making him take edging checks when at full pleasure. They can still win, even at that point. Fixes ✅ The Breeder Blitz Challenge now starts you with a womb configuration that makes sense for the challenge. ✅ Inventory and Tutorial buttons are now easy to navigate with. ✅ Hazel Moore has a temporary fix to make the PC mod work with this mod. ✅ Home Computers Expanded should now be compatible with this Test Version. ✅ The way this mod overwrites core implementations has been made more compatible with the XCL Launcher. With the Cycle Calendar having almost everything it needs now, 0.3.0 of the this Mod is very close. In 0.3.0 Moddability and Mod-Compatability will be addressed ("make it pretty" - as in: Solid implementations after they have shown that the ideas work and feel good). Once 0.3.0 ends, the Mod will be renamed to represent that it is not a small visual overhaul any more. A compact history of this mod: - 0.0.6 Creampie Overhaul - A small visual Overhaul of the Creampie Scene, meant to give them more room to breathe. - 0.1.0 Creampie Overhaul - Sperm/Womb based conception simulations handling the start of pregnancies. - 0.2.0 Creampie Overhaul - Initially mean to finish the Ovulation part of the simulation. Discovering that a simple Stat for predicting Ovulation felt to abstract and like busy-work, leading to the concept of the Cycle Calendar and gamifying Ovulation as much as possible.