﻿namespace = dcint

# Rumour — available even to a Crush/Admirer.
dcint.100 = {
    type = character_event
    title = dcint.100.t
    desc = dcint.100.desc
    theme = intrigue
    left_portrait = { character = root animation = personality_rational }
    right_portrait = { character = scope:dcint_partner animation = flirtation }
    trigger = { exists = scope:dcint_partner }

    option = {
        name = dcint.100.a
        custom_tooltip = dcint_whisper_consequences_tt
        dcint_whisper_effect = yes
    }
    option = {
        name = dcint.100.b
        scope:dcint_partner = { add_opinion = { target = root modifier = dcint_partner_grateful_opinion } }
    }
}

# Courtier poach — requires intimacy or 500+ Dominion Obedience.
dcint.200 = {
    type = character_event
    title = dcint.200.t
    desc = dcint.200.desc
    theme = diplomacy
    left_portrait = { character = root animation = personality_bold }
    right_portrait = { character = scope:dcint_partner animation = happiness }
    trigger = { exists = scope:dcint_partner }

    option = {
        name = dcint.200.a
        dcint_poach_courtier_effect = yes
    }
    option = { name = dcint.200.b }
}

# Blood claim — requires a child of the Patron plus intimacy/serious obedience.
dcint.300 = {
    type = character_event
    title = dcint.300.t
    desc = dcint.300.desc
    theme = intrigue
    left_portrait = { character = root animation = scheme }
    right_portrait = { character = scope:dcint_partner animation = worry }
    trigger = { exists = scope:dcint_partner }

    option = {
        name = dcint.300.a
        dcint_press_claim_effect = yes
    }
    option = { name = dcint.300.b }
}
