﻿# DDM 2.0.3 — Household Succession Council
# These are advisory scores, not succession-law weights. They intentionally reuse DDM's governance,
# hereditary and social-regard philosophy so the office feels like the Settlement allocator.

ddm_heir_base_value = {
    value = ddm_dynastic_value
    if = { limit = { is_landed = yes } add = 20 }
    if = { limit = { is_imprisoned = yes } add = -80 }
    if = { limit = { has_trait = disinherited } add = -180 }
    if = { limit = { has_trait = bastard } add = -80 }
}

ddm_heir_court_base_value = {
    value = ddm_heir_base_value
    add = { value = diplomacy multiply = 2.0 }
    add = stewardship
    add = intrigue
}

ddm_heir_house_base_value = {
    value = ddm_heir_base_value
    add = { value = ddm_quality_trait_value multiply = 0.50 }
    if = { limit = { has_variable = ddm_family_regard } add = { value = var:ddm_family_regard multiply = 0.50 } }
}

ddm_heir_dynasty_base_value = {
    value = ddm_heir_base_value
    add = { value = ddm_quality_trait_value multiply = 0.75 }
    add = learning
}

ddm_heir_vassal_base_value = {
    value = ddm_heir_base_value
    add = { value = diplomacy multiply = 2.0 }
    add = { value = stewardship multiply = 2.0 }
    add = martial
    add = { value = intrigue multiply = 0.50 }
}
