module Base
{
    item Face_CaseyJo
    {
        DisplayCategory = MaleBody,
        ItemType = base:clothing,
        ClothingItem = Face_CaseyJo,
        BodyLocation = SPNCC:Face,
        Tags = SPNCC:Face;SPNCC:CanHaveBlood;SPNCC:RemoveOnZombification,
        hidden = true,
    }
    item Face_Janine
    {
        DisplayCategory = MaleBody,
        ItemType = base:clothing,
        ClothingItem = Face_Janine,
        BodyLocation = SPNCC:Face,
        Tags = SPNCC:Face;SPNCC:CanHaveBlood;SPNCC:RemoveOnZombification,
        hidden = true,
    }
    item Face_Maryanne
    {
        DisplayCategory = MaleBody,
        ItemType = base:clothing,
        ClothingItem = Face_Maryanne,
        BodyLocation = SPNCC:Face,
        Tags = SPNCC:Face;SPNCC:CanHaveBlood;SPNCC:RemoveOnZombification,
        hidden = true,
    }
    item Face_Vicky
    {
        DisplayCategory = MaleBody,
        ItemType = base:clothing,
        ClothingItem = Face_Vicky,
        BodyLocation = SPNCC:Face,
        Tags = SPNCC:Face;SPNCC:CanHaveBlood;SPNCC:RemoveOnZombification,
        hidden = true,
    }


    item Face_Frank
    {
        DisplayCategory = MaleBody,
        ItemType = base:clothing,
        ClothingItem = Face_Frank,
        BodyLocation = SPNCC:Face,
        Tags = SPNCC:Face;SPNCC:CanHaveBlood;SPNCC:RemoveOnZombification,
        hidden = true,
    }
    item Face_James
    {
        DisplayCategory = MaleBody,
        ItemType = base:clothing,
        ClothingItem = Face_James,
        BodyLocation = SPNCC:Face,
        Tags = SPNCC:Face;SPNCC:CanHaveBlood;SPNCC:RemoveOnZombification,
        hidden = true,
    }
    item Face_Chris
    {
        DisplayCategory = MaleBody,
        ItemType = base:clothing,
        ClothingItem = Face_Chris,
        BodyLocation = SPNCC:Face,
        Tags = SPNCC:Face;SPNCC:CanHaveBlood;SPNCC:RemoveOnZombification,
        hidden = true,
    }
    item Face_Hank
    {
        DisplayCategory = MaleBody,
        ItemType = base:clothing,
        ClothingItem = Face_Hank,
        BodyLocation = SPNCC:Face,
        Tags = SPNCC:Face;SPNCC:CanHaveBlood;SPNCC:RemoveOnZombification,
        hidden = true,
    }
}
