module Base
{
	sound SFXShinlalalaWetPlap
	{
		category = Player,
		is3D = true,
		loop = false,
		maxInstancesPerEmitter = 1,
		clip
		{
			file = media/sound/ZomboLust/SFX/SFX_Shinlalala_WetPlap_01.ogg,
			distanceMax = 60,
			distanceMin = 10,
			pitch = 1.0,
			volume = 1.0,
			reverbFactor = 0.1,
			reverbMaxRange = 20.0,
		}
		clip
		{
			file = media/sound/ZomboLust/SFX/SFX_Shinlalala_WetPlap_02.ogg,
			distanceMax = 60,
			distanceMin = 10,
			pitch = 1.0,
			volume = 1.0,
			reverbFactor = 0.1,
			reverbMaxRange = 20.0,
		}
		clip
		{
			file = media/sound/ZomboLust/SFX/SFX_Shinlalala_WetPlap_03.ogg,
			distanceMax = 60,
			distanceMin = 10,
			pitch = 1.0,
			volume = 1.0,
			reverbFactor = 0.1,
			reverbMaxRange = 20.0,
		}
		clip
		{
			file = media/sound/ZomboLust/SFX/SFX_Shinlalala_WetPlap_04.ogg,
			distanceMax = 60,
			distanceMin = 10,
			pitch = 1.0,
			volume = 1.0,
			reverbFactor = 0.1,
			reverbMaxRange = 20.0,
		}
		clip
		{
			file = media/sound/ZomboLust/SFX/SFX_Shinlalala_WetPlap_05.ogg,
			distanceMax = 60,
			distanceMin = 10,
			pitch = 1.0,
			volume = 1.0,
			reverbFactor = 0.1,
			reverbMaxRange = 20.0,
		}
		clip
		{
			file = media/sound/ZomboLust/SFX/SFX_Shinlalala_WetPlap_06.ogg,
			distanceMax = 60,
			distanceMin = 10,
			pitch = 1.0,
			volume = 1.0,
			reverbFactor = 0.1,
			reverbMaxRange = 20.0,
		}
		clip
		{
			file = media/sound/ZomboLust/SFX/SFX_Shinlalala_WetPlap_07.ogg,
			distanceMax = 60,
			distanceMin = 10,
			pitch = 1.0,
			volume = 1.0,
			reverbFactor = 0.1,
			reverbMaxRange = 20.0,
		}
		clip
		{
			file = media/sound/ZomboLust/SFX/SFX_Shinlalala_WetPlap_08.ogg,
			distanceMax = 60,
			distanceMin = 10,
			pitch = 1.0,
			volume = 1.0,
			reverbFactor = 0.1,
			reverbMaxRange = 20.0,
		}
		clip
		{
			file = media/sound/ZomboLust/SFX/SFX_Shinlalala_WetPlap_09.ogg,
			distanceMax = 60,
			distanceMin = 10,
			pitch = 1.0,
			volume = 1.0,
			reverbFactor = 0.1,
			reverbMaxRange = 20.0,
		}
		clip
		{
			file = media/sound/ZomboLust/SFX/SFX_Shinlalala_WetPlap_10.ogg,
			distanceMax = 60,
			distanceMin = 10,
			pitch = 1.0,
			volume = 1.0,
			reverbFactor = 0.1,
			reverbMaxRange = 20.0,
		}
		clip
		{
			file = media/sound/ZomboLust/SFX/SFX_Shinlalala_WetPlap_11.ogg,
			distanceMax = 60,
			distanceMin = 10,
			pitch = 1.0,
			volume = 1.0,
			reverbFactor = 0.1,
			reverbMaxRange = 20.0,
		}
		clip
		{
			file = media/sound/ZomboLust/SFX/SFX_Shinlalala_WetPlap_12.ogg,
			distanceMax = 60,
			distanceMin = 10,
			pitch = 1.0,
			volume = 1.0,
			reverbFactor = 0.1,
			reverbMaxRange = 20.0,
		}
		clip
		{
			file = media/sound/ZomboLust/SFX/SFX_Shinlalala_WetPlap_13.ogg,
			distanceMax = 60,
			distanceMin = 10,
			pitch = 1.0,
			volume = 1.0,
			reverbFactor = 0.1,
			reverbMaxRange = 20.0,
		}
		clip
		{
			file = media/sound/ZomboLust/SFX/SFX_Shinlalala_WetPlap_14.ogg,
			distanceMax = 60,
			distanceMin = 10,
			pitch = 1.0,
			volume = 1.0,
			reverbFactor = 0.1,
			reverbMaxRange = 20.0,
		}
		clip
		{
			file = media/sound/ZomboLust/SFX/SFX_Shinlalala_WetPlap_15.ogg,
			distanceMax = 60,
			distanceMin = 10,
			pitch = 1.0,
			volume = 1.0,
			reverbFactor = 0.1,
			reverbMaxRange = 20.0,
		}
		clip
		{
			file = media/sound/ZomboLust/SFX/SFX_Shinlalala_WetPlap_16.ogg,
			distanceMax = 60,
			distanceMin = 10,
			pitch = 1.0,
			volume = 1.0,
			reverbFactor = 0.1,
			reverbMaxRange = 20.0,
		}
	}
}