{"DIALOGUE":
	[
		["_func",
			[
				["addActor", 0, "sTalksprites_Michael"], 
				["playMusic", "musMidnight_Michael", 1], 
				["fadeMusic", "musMidnight_Michael", 1, 0]
			]
		],
		
		["...And so you came through.", "Michael"],
		["_func", [["setActor", 3]]],
		["...Thank you. I knew you were the one for this job.", "Michael"],
		["Don't mention it Michael. I owed you this after all.", "Charlie"],
		["...So this is it huh, don't need anything else for this? No, ghosts trying to come and kill me?", "Charlie"],
		["_func", [["setActor", 0]]],
		["...", "Michael"],
		["...There's ghosts going to be coming to kill me aren't there.", "Charlie"],
		["_func", [["setActor", 4]]],
		["...I don't know. But I'm afraid our work here is not quite done.", "Michael"],
		["_func", [["setActor", 1]]],
		["First and foremost, you're going to need this.", "Michael"],
		["Michael shuffles around in his pockets before pulling something out, leaning forward and placing it in your hands.", ""],
		["It's...a portable game console?", ""],
		["...Where did you get that? And, why would I need that for, whatever you're planning?", "Charlie"],
		
		["_func", [["setActor", 0]]],
		["Remember what I told you about the arcade cabinets a few nights ago?", "Michael"],
		["_func", [["setActor", 2]]],
		["I have cause to believe the same properties apply even to a device like this.", "Michael"],
        ["_func", [["setActor", 3]]],
		["We'll need it to contact that...old friend I told you about.", "Michael"],
		["...And those masks? What about them? What piece do they play here?", "Charlie"],
		["_func", [["setActor", 0]]],
		["Those are to draw him out.", "Michael"],
		["_func", [["setActor", 2]]],
		["I understand that you do not have a shift tomorrow, but I must ask that you humor me and come in anyway. Same time as your regular shift.", "Michael"],
		["_func", [["setActor", 3]]],
		["And it MUST be tomorrow, to be clear. There won't be another chance to do this for a long, long time. Understand?", "Michael"],
		["Tomorrow? But, me and Jessica were going to...", "Charlie"],
		["...Fine. I understand that, spirits don't wait for anyone.", "Charlie"],
		["_func", [["setActor", 0]]],
		["Wonderful. Now, go home, rest, and stay alert Charlotte...the last thing you'll want to do tomorrow is doze off.", "Michael"],
		["_func", [["setActor", 3]]],
		["And do not. Forget. The handheld. Stay safe Charlie. It's been wonderful to see you again.", "Michael"],
		["_func",
			[
				["removeActor"], 
				["fadeMusic", "musMidnight_Michael", 0, 1000]
			]
		],
		
		["And so, Michael returns to the darkness. For a moment, he stops, looks you in the eye, and nods, before continuing on his way.", ""],
		["There's a lot that could go wrong tomorrow, but in spite your natural reservations, and knowledge that you have gained over the years...", ""],
		["...You steel yourself, and prepare for what's to come the following night.", ""],
		
		["_split", false, "HasTalbert", true, 
			[
				["_money"]
			],
			[
				["_func", [["night6", "michael"]]]
			]
		]
	]
} 