module Base
{
    /* Cum-stain body overlays: model-less clothing items whose m_BaseTextures
       paint straight into the character's skin atlas (same vanilla mechanism
       as the ZedDmg_* wound overlays). One item per region; the 48 textures
       inside each clothingItem are ANIMATION FRAMES selected at runtime via
       ItemVisual:setBaseTexture() + resetModelNextFrame(). "Chest" is the
       boobs region - the id predates the region split and stays for saves. */
    item ZR_CumStain_Chest
    {
        DisplayCategory = Appearance,
        ItemType = base:clothing,
        ClothingItem = ZR_CumStain_Chest,
        BodyLocation = ZomboRut:Cum_Chest,
        WorldRender = false,
    }
    item ZR_CumStain_Neck
    {
        DisplayCategory = Appearance,
        ItemType = base:clothing,
        ClothingItem = ZR_CumStain_Neck,
        BodyLocation = ZomboRut:Cum_Neck,
        WorldRender = false,
    }
    item ZR_CumStain_Arms
    {
        DisplayCategory = Appearance,
        ItemType = base:clothing,
        ClothingItem = ZR_CumStain_Arms,
        BodyLocation = ZomboRut:Cum_Arms,
        WorldRender = false,
    }
    item ZR_CumStain_Legs
    {
        DisplayCategory = Appearance,
        ItemType = base:clothing,
        ClothingItem = ZR_CumStain_Legs,
        BodyLocation = ZomboRut:Cum_Legs,
        WorldRender = false,
    }
    item ZR_CumStain_Back
    {
        DisplayCategory = Appearance,
        ItemType = base:clothing,
        ClothingItem = ZR_CumStain_Back,
        BodyLocation = ZomboRut:Cum_Back,
        WorldRender = false,
    }
    item ZR_CumStain_Butt
    {
        DisplayCategory = Appearance,
        ItemType = base:clothing,
        ClothingItem = ZR_CumStain_Butt,
        BodyLocation = ZomboRut:Cum_Butt,
        WorldRender = false,
    }
    item ZR_CumStain_Pussy
    {
        DisplayCategory = Appearance,
        ItemType = base:clothing,
        ClothingItem = ZR_CumStain_Pussy,
        BodyLocation = ZomboRut:Cum_Pussy,
        WorldRender = false,
    }
    item ZR_CumStain_Feet
    {
        DisplayCategory = Appearance,
        ItemType = base:clothing,
        ClothingItem = ZR_CumStain_Feet,
        BodyLocation = ZomboRut:Cum_Feet,
        WorldRender = false,
    }
}
