<?xml version="1.0" encoding="utf-8"?>
<Items>
  <Override>
    <!--修改贴图-->
    <Item name="" identifier="headset" scale="0.5" category="Equipment" tags="smallitem,mobileradio" description="" cargocontaineridentifier="metalcrate" impactsoundtag="impact_metal_light">
      <PreferredContainer primary="crewcab" secondary="divingcab" />
      <Price baseprice="105">
        <Price storeidentifier="merchantoutpost" minavailable="3" />
        <Price storeidentifier="merchantcity" multiplier="0.9" minavailable="10" />
        <Price storeidentifier="merchantresearch" minavailable="4" />
        <Price storeidentifier="merchantmilitary" minavailable="6" />
        <Price storeidentifier="merchantmine" minavailable="6" />
      </Price>
      <InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="256,0,64,64" origin="0.5,0.5" />
      <Sprite name="Headset" texture="%ModDir%/Content/Items/Jobgear/headgears.png" depth="0.6" sourcerect="28,321,49,62" origin="0.5,0.5" />
      <Body radius="20" height="20" density="30" />
      <Deconstruct time="10">
        <Item identifier="plastic" />
        <Item identifier="fpgacircuit" />
      </Deconstruct>
      <Fabricate suitablefabricators="fabricator" requiredtime="10">
        <RequiredSkill identifier="mechanical" level="30" />
        <RequiredItem identifier="plastic" />
        <RequiredItem identifier="fpgacircuit" />
      </Fabricate>
      <WifiComponent range="35000.0" LinkToChat="true" MinChatMessageInterval="0.0">
        <!--RequiredItems items="mobilebattery" type="Contained" /-->
      </WifiComponent>
      <Wearable limbtype="Head" slots="Any,Headset" msg="ItemMsgPickUpSelect" displaycontainedstatus="true">
        <sprite name="Headset Wearable" texture="%ModDir%/Content/Items/Jobgear/headgears.png" limb="Head" hidelimb="false" inheritlimbdepth="true" depth="0.7" inheritscale="true" ignorelimbscale="true" scale="0.7" hideotherwearables="false" sourcerect="26,313,51.5,70" origin="0.515,0.703" />
      </Wearable>
    </Item>
    <Item name="" identifier="toolbelt" category="Equipment" tags="mediumitem,mobilecontainer,tool" showcontentsintooltip="true" Scale="0.5" fireproof="true" description="" impactsoundtag="impact_soft">
      <PreferredContainer primary="engcab" />
      <PreferredContainer primary="wreckstoragecab,abandonedstoragecab" amount="1" spawnprobability="0.05" />
      <PreferredContainer primary="outpostcrewcabinet" amount="1" spawnprobability="0.1" />
      <Deconstruct time="10">
        <Item identifier="organicfiber" />
      </Deconstruct>
      <Fabricate suitablefabricators="fabricator" requiredtime="20">
        <Item identifier="organicfiber" amount="2" />
      </Fabricate>
      <Price baseprice="65">
        <Price storeidentifier="merchantoutpost" minavailable="4" />
        <Price storeidentifier="merchantcity" minavailable="6" />
        <Price storeidentifier="merchantresearch" multiplier="1.25" minavailable="1" />
        <Price storeidentifier="merchantmilitary" multiplier="1.25" minavailable="1" />
        <Price storeidentifier="merchantmine" multiplier="1.25" minavailable="8" />
        <Price storeidentifier="merchantengineering" minavailable="4" multiplier="0.9" />
      </Price>
      <InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="832,576,64,64" origin="0.5,0.5" />
      <Sprite texture="Content/Items/Tools/tools.png" sourcerect="256,102,112,54" depth="0.6" />
      <Body width="100" height="45" density="15" />
      <Wearable slots="Bag" msg="ItemMsgEquipSelect" canbeselected="false" canbepicked="true" pickkey="Select">
        <sprite name="Toolbelt" texture="%ModDir%/Content/items/Jobgear/Toolbelt.png" sourcerect="0,0,112,192" limb="Torso" scale="0.5" origin="0.5,0.5" depthlimb="Jaw" />
      </Wearable>
      <Holdable slots="RightHand+LeftHand" holdpos="0,-70" handle1="-5,0" handle2="10,-20" holdangle="0" msg="ItemMsgPickUpUse" canbeselected="false" canbepicked="true" pickkey="Use" allowswappingwhenpicked="false" />
      <ItemContainer capacity="6" depth="0.5" maxstacksize="32">
        <Containable items="smallitem" excludeditems="toolbelt,toolbox,bandolier" />
      </ItemContainer>
      <Upgrade gameversion="0.10.0.0" scale="0.5" />
    </Item>
    <Item name="" identifier="backpack" category="Equipment" tags="mediumitem,mobilecontainer,largemobilecontainer,tool" showcontentsintooltip="true" Scale="0.5" fireproof="true" description="" impactsoundtag="impact_soft">
      <PreferredContainer primary="engcab" />
      <PreferredContainer primary="wreckstoragecab,abandonedstoragecab,piratestoragecab" />
      <PreferredContainer primary="outpostcrewcabinet" />
      <Deconstruct time="10">
        <Item identifier="organicfiber" amount="3" />
      </Deconstruct>
      <Fabricate suitablefabricators="fabricator" requiredtime="20" requiresrecipe="true">
        <Item identifier="organicfiber" amount="5" />
      </Fabricate>
      <Price baseprice="200" minleveldifficulty="50">
        <Price storeidentifier="merchantoutpost" minavailable="4" />
        <Price storeidentifier="merchantcity" minavailable="6" />
        <Price storeidentifier="merchantresearch" multiplier="1.25" minavailable="1" />
        <Price storeidentifier="merchantmilitary" multiplier="1.25" minavailable="1" />
        <Price storeidentifier="merchantmine" multiplier="1.25" minavailable="8" />
        <Price storeidentifier="merchantengineering" minavailable="4" multiplier="0.9" />
      </Price>
      <InventoryIcon texture="%ModDir%/Content/Items/Jobgear/backpack.png" sourcerect="0,10,128,170" origin="0.5,0.5" />
      <Sprite texture="%ModDir%/Content/Items/Jobgear/backpack.png" sourcerect="0,10,128,170" depth="0.6" />
      <Body width="60" height="100" density="15" />
      <Wearable slots="Bag" msg="ItemMsgEquipSelect" canbeselected="false" canbepicked="true" pickkey="Select">
        <StatusEffect type="OnWearing" target="Character" setvalue="true" disabledeltatime="true" />
        <sprite name="Backpack" CanBeHiddenByOtherWearables="false" CanBeHiddenByItem="deepdivinglarge" texture="%ModDir%/Content/Items/Jobgear/backpack.png" sourcerect="0,0,220,192" limb="Torso" depthlimb="LeftArm" inherittexturescale="true" origin="0.50,0.45" />
        <StatValue stattype="MovementSpeed" value="-0.2" />
        <StatValue stattype="PropulsionSpeed" value="-0.1" />
      </Wearable>
      <Holdable slots="RightHand+LeftHand" holdpos="0,-70" handle1="-5,50" handle2="10,50" holdangle="0" msg="ItemMsgPickUpUse" canbeselected="false" canbepicked="true" pickkey="Use" allowswappingwhenpicked="false">
        <StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" disabledeltatime="true" />
      </Holdable>
      <ItemContainer capacity="16" maxstacksize="32" depth="0.5">
        <Containable items="smallitem,mediumitem" excludeditems="toolbelt,toolbox,bandolier,backpack,cargoscooter,exodrivesuit,xionggua" />
      </ItemContainer>
    </Item>
  </Override>
  <items>
    <!--探测耳机-->
    <Item name="" identifier="headset_sonar" scale="0.5" category="Equipment" tags="smallitem,mobileradio" description="" cargocontaineridentifier="metalcrate" impactsoundtag="impact_metal_light">
      <PreferredContainer primary="crewcab" secondary="divingcab" />
      <Price baseprice="500" sold="false" />
      <InventoryIcon texture="%ModDir%/Content/Items/JobGear/TalentGear.png" sourcerect="387,460,64,52" origin="0.5,0.5" />
      <Sprite name="Headset" texture="%ModDir%/Content/Items/JobGear/TalentGear.png" depth="0.6" sourcerect="253,301,76,64" origin="0.35,0.5" />
      <Body radius="20" height="20" density="30" />
      <Deconstruct time="10">
        <Item identifier="headset" />
      </Deconstruct>
      <Fabricate suitablefabricators="fabricator" requiredtime="30">
        <RequiredSkill identifier="mechanical" level="30" />
        <RequiredItem identifier="headset" />
        <RequiredItem identifier="handheldsonar" />
      </Fabricate>
      <WifiComponent range="35000.0" LinkToChat="true" MinChatMessageInterval="0.0">
        <!--RequiredItems items="mobilebattery" type="Contained" /-->
      </WifiComponent>
      <Wearable limbtype="Head" slots="Any,Headset" msg="ItemMsgPickUpSelect" displaycontainedstatus="true">
        <sprite name="Headset Wearable" texture="%ModDir%/Content/Items/Jobgear/headgears.png" limb="Head" hidelimb="false" inheritlimbdepth="true" depth="0.7" inheritscale="true" ignorelimbscale="true" scale="0.7" hideotherwearables="false" sourcerect="26,313,51.5,70" origin="0.515,0.703" />
      </Wearable>
      <Sonar range="10000" powerconsumption="1" drawhudwhenequipped="false" detectsubmarinewalls="false" displaybordersize="-0.14" characterusable="false" hasmineralscanner="true" allowuioverlap="true" isactive="false">
        <StatusEffect type="OnUse" targettype="Contained" Condition="-0.6" disabledeltatime="true" targetslot="0">
          <RequiredItem items="batterycell" type="Contained" />
        </StatusEffect>
        <StatusEffect type="OnUse" targettype="Contained" Condition="-0.3" disabledeltatime="true" targetslot="0">
          <RequiredItem items="fulguriumbatterycell" type="Contained" />
        </StatusEffect>
        <StatusEffect type="OnUse" targettype="Contained" Condition="-0.6" disabledeltatime="true" targetslot="0">
          <RequiredItem excludedidentifiers="batterycell,fulguriumbatterycell" type="Contained" />
        </StatusEffect>
        <sound file="Content/Items/Command/SonarPing.ogg" type="OnUse" range="1000.0" />
        <GuiFrame relativesize="0.4,0.4" anchor="CenterRight" relativeoffset="-0.05,-0.42" />
        <PingCircle texture="Content/Items/Command/pingCircle.png" origin="0.5,0.5" />
        <DirectionalPingCircle texture="Content/Items/Command/directionalPingCircle.png" origin="0.0,0.5" />
        <ScreenOverlay texture="Content/Items/Command/sonarOverlay.png" origin="0.5,0.5" />
        <ScreenBackground texture="Content/Items/Command/sonarBackground.png" origin="0.5,0.5" />
        <DirectionalPingBackground texture="Content/Items/Command/directionalPingBackground.png" origin="0.5,0.5" />
        <DirectionalPingButton index="0" texture="Content/Items/Command/directionalPingButton.png" sourcerect="0,0,91,266" origin="-4.5275,0.5" />
        <DirectionalPingButton index="1" texture="Content/Items/Command/directionalPingButton.png" sourcerect="133,0,91,266" origin="-4.5275,0.5" />
        <DirectionalPingButton index="2" texture="Content/Items/Command/directionalPingButton.png" sourcerect="266,0,91,266" origin="-4.5275,0.5" />
        <Blip texture="Content/Items/Command/sonarBlip.png" origin="0.5,0.5" />
        <LineSprite texture="Content/Items/Command/NavUI.png" sourcerect="181,141,109,4" origin="0,0.5" />
        <icon identifier="outpost" texture="Content/UI/MainIconsAtlas.png" sourcerect="352,398,16,8" origin="0.5,0.5" />
        <icon identifier="submarine" texture="Content/UI/MainIconsAtlas.png" sourcerect="353,407,14,6" origin="0.5,0.5" />
        <icon identifier="shuttle" texture="Content/UI/MainIconsAtlas.png" sourcerect="336,407,8,6" origin="0.5,0.5" />
        <icon identifier="artifact" texture="Content/UI/MainIconsAtlas.png" sourcerect="336,414,8,8" origin="0.5,0.5" />
        <icon identifier="mineral" texture="Content/UI/MainIconsAtlas.png" sourcerect="336,434,7,12" origin="0.5,0.5" />
        <icon identifier="" texture="Content/UI/MainIconsAtlas.png" sourcerect="346,416,4,4" origin="0.5,0.5" />
      </Sonar>
      <ItemContainer capacity="1" maxstacksize="1" hideitems="true" containedstateindicatorstyle="battery" containedstateindicatorslot="0">
        <Containable items="mobilebattery" excludeditems="oxygensource,weldingtoolfuel">
          <StatusEffect type="OnContaining" targettype="This" Voltage="1.0" setvalue="true" />
        </Containable>
        <SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="128,448,64,64" origin="0.5,0.5" />
      </ItemContainer>
      <CustomInterface canbeselected="false" drawhudwhenequipped="true" allowuioverlap="true">
        <GuiFrame relativesize="0.08,0.07" anchor="TopCenter" absoluteoffset="-192,50" />
        <TickBox text="text.sonar">
          <StatusEffect type="OnUse" targettype="This" targetitemcomponent="Sonar" drawhudwhenequipped="true" isactive="true" />
          <StatusEffect type="OnSecondaryUse" targettype="This" targetitemcomponent="Sonar" drawhudwhenequipped="false" isactive="false" />
        </TickBox>
      </CustomInterface>
    </Item>
    <!--头灯耳机-->
    <Item name="" identifier="headset_light" scale="0.5" category="Equipment" tags="smallitem,mobileradio" description="" cargocontaineridentifier="metalcrate" impactsoundtag="impact_metal_light">
      <PreferredContainer primary="crewcab" secondary="divingcab" />
      <Price baseprice="500" sold="false" />
      <InventoryIcon texture="%ModDir%/Content/Items/JobGear/TalentGear.png" sourcerect="454,460,58,52" origin="0.5,0.5" />
      <Sprite name="Headset" texture="%ModDir%/Content/Items/JobGear/TalentGear.png" depth="0.6" sourcerect="253,301,76,64" origin="0.35,0.5" />
      <Body radius="20" height="20" density="30" />
      <Deconstruct time="10">
        <Item identifier="headset" />
      </Deconstruct>
      <Fabricate suitablefabricators="fabricator" requiredtime="30">
        <RequiredSkill identifier="mechanical" level="30" />
        <RequiredItem identifier="headset" />
        <RequiredItem tag="lightcomponent" />
      </Fabricate>
      <WifiComponent range="35000.0" LinkToChat="true" MinChatMessageInterval="0.0" />
      <Wearable limbtype="Head" slots="Any,Headset" msg="ItemMsgPickUpSelect" displaycontainedstatus="true">
        <sprite name="Headset Wearable" texture="%ModDir%/Content/Items/Jobgear/headgears.png" limb="Head" hidelimb="false" inheritlimbdepth="true" depth="0.7" inheritscale="true" ignorelimbscale="true" scale="0.7" hideotherwearables="false" sourcerect="26,313,51.5,70" origin="0.515,0.703">
          <LightComponent range="500.0" lightcolor="255,255,255,97" powerconsumption="5" IsOn="false" castshadows="false" allowingameediting="false">
            <StatusEffect type="OnActive" targettype="Contained" Condition="-0.1">
              <RequiredItem items="mobilebattery" type="Contained" />
            </StatusEffect>
          </LightComponent>
        </sprite>
      </Wearable>
      <ItemContainer capacity="1" maxstacksize="1" hideitems="true" containedstateindicatorstyle="battery" containedstateindicatorslot="0">
        <Containable items="mobilebattery">
          <StatusEffect type="OnContaining" targettype="This" Voltage="1.0" setvalue="true" />
        </Containable>
        <SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="128,448,64,64" origin="0.5,0.5" />
      </ItemContainer>
      <CustomInterface canbeselected="false" drawhudwhenequipped="true" allowuioverlap="true">
        <GuiFrame relativesize="0.08,0.07" anchor="TopCenter" absoluteoffset="-192,50" />
        <TickBox text="text.active.light">
          <StatusEffect type="OnUse" targettype="This" isOn="true" />
          <StatusEffect type="OnSecondaryUse" targettype="This" isOn="false" />
        </TickBox>
      </CustomInterface>
    </Item>
    <!--辅助耳机-->
    <Item name="" identifier="headset_info" scale="0.5" category="Equipment" tags="mobileradio,smallitem,idcard,id_captain,id_security,id_engineer,id_medic,id_assistant,id_mechanic,id_pirate,wreck_secureid,wreck_id,wreck_engineer,wreck_mechanic,wreck_medic,wreck_security,wreck_captain,wreck_admin,id_reactor,id_outpostsecurity" description="" cargocontaineridentifier="metalcrate" impactsoundtag="impact_metal_light">
      <PreferredContainer primary="crewcab" secondary="divingcab" />
      <Price baseprice="500" sold="false" />
      <InventoryIcon texture="%ModDir%/Content/Items/JobGear/TalentGear.png" sourcerect="324,460,62,52" origin="0.5,0.5" />
      <Sprite name="Headset" texture="%ModDir%/Content/Items/JobGear/TalentGear.png" depth="0.6" sourcerect="253,301,76,64" origin="0.35,0.5" />
      <Body radius="20" height="20" density="30" />
      <Deconstruct time="10">
        <Item identifier="headset" />
        <Item identifier="fpgacircuit" />
      </Deconstruct>
      <Fabricate suitablefabricators="fabricator" requiredtime="30">
        <RequiredSkill identifier="mechanical" level="30" />
        <RequiredItem identifier="headset" />
        <RequiredItem identifier="fpgacircuit" />
      </Fabricate>
      <WifiComponent range="35000.0" LinkToChat="true" MinChatMessageInterval="0.0" />
      <Wearable limbtype="Head" slots="Any,Headset" msg="ItemMsgPickUpSelect" displaycontainedstatus="true">
        <sprite name="Headset Wearable" texture="%ModDir%/Content/Items/Jobgear/headgears.png" limb="Head" hidelimb="false" inheritlimbdepth="true" depth="0.7" inheritscale="true" ignorelimbscale="true" scale="0.7" hideotherwearables="false" sourcerect="26,313,51.5,70" origin="0.515,0.703" />
      </Wearable>
    </Item>
    <!--涩涩杂志-->
    <Item name="" identifier="skillbooklovelymaid" cargocontaineridentifier="metalcrate" allowasextracargo="true" category="Misc" Tags="smallitem,skillbook" maxstacksize="8" scale="0.5" impactsoundtag="impact_soft">
      <PreferredContainer primary="crewcab" />
      <Price baseprice="350" buyingpricemodifier="2.5" minleveldifficulty="40">
        <Price storeidentifier="merchantoutpost" maxavailable="1" />
        <Price storeidentifier="merchantcity" />
        <Price storeidentifier="merchantresearch" maxavailable="1" />
        <Price storeidentifier="merchantmilitary" maxavailable="1" />
        <Price storeidentifier="merchantmine" />
      </Price>
      <Fabricate suitablefabricators="vendingmachine" requiredtime="1" requiredmoney="400" fabricationlimitmin="0" fabricationlimitmax="2" />
      <Deconstruct time="20">
        <Item identifier="carbon" />
      </Deconstruct>
      <InventoryIcon texture="%ModDir%/Content/Items/JobGear/sexymagazine.png" sourcerect="1,0,40,56" origin="0.5,0.5" />
      <Sprite texture="%ModDir%/Content/Items/JobGear/sexymagazine.png" sourcerect="4,60,32,39" devpth="0.6" origin="0.5,0.5" />
      <Body width="28" height="36" density="20" />
      <MeleeWeapon slots="Any,RightHand+LeftHand" aimable="false" aimpos="40,-20" handle1="5,0" holdangle="80" swingamount="0,3" swingspeed="0.5" swingwhenaiming="true" msg="ItemMsgPickUpSelect" HitOnlyCharacters="true">
        <StatusEffect type="OnSecondaryUse" target="This" Condition="-10.0" />
        <StatusEffect type="OnUse" target="This,UseTarget" Condition="-100" disabledeltatime="true">
          <Conditional ishuman="true" />
        </StatusEffect>
        <StatusEffect type="OnUse" target="UseTarget" disabledeltatime="true">
          <Conditional ishuman="true" />
          <GiveSkill skillidentifier="medical" amount="3" triggertalents="false" />
          <GiveSkill skillidentifier="weapons" amount="3" triggertalents="false" />
          <GiveTalentInfo giverandom="true" talentidentifiers="hotkiss,nicehigh,shewillpunish,pregnantlove,moreandmore,hardbreast,g_point,dabuliuxing,babyteach" />
          <Sound file="Content/Items/Button/button.ogg" type="OnUse" range="500" />
        </StatusEffect>
        <StatusEffect type="OnSecondaryUse" target="This,Character" Condition="-100" disabledeltatime="true">
          <Conditional Condition="lte 5" />
          <GiveSkill skillidentifier="medical" amount="3" triggertalents="false" />
          <GiveSkill skillidentifier="weapons" amount="3" triggertalents="false" />
          <GiveTalentInfo giverandom="true" talentidentifiers="hotkiss,nicehigh,shewillpunish,pregnantlove,moreandmore,hardbreast,g_point,dabuliuxing,babyteach" />
        </StatusEffect>
        <StatusEffect type="OnBroken" target="This">
          <RemoveItem />
        </StatusEffect>
      </MeleeWeapon>
    </Item>
  </items>
</Items>