<?xml version="1.0" encoding="utf-8"?>
<Afflictions>
  <!--共生画皮:生长阶段-->
  <Affliction name="" identifier="husk_pregnancy" description="" type="pirasite_pregnant" targets="human,humanhusk" limbspecific="false" indicatorlimb="Torso" healableinmedicalclinic="false" maxstrength="100" healcostmultiplier="1.00" iconcolors="94,54,95;163,73,164;200,191,231" showiconthreshold="50" showinhealthscannerthreshold="0">
    <Effect minstrength="0" maxstrength="100" strengthchange="0.2">
      <StatusEffect target="Character" SpeedMultiplier="0.95" setvalue="true" />
      <StatusEffect target="Character" type="OnActive" setvalue="true">
        <Conditional husk_pregnancy="gte 100" />
        <Affliction identifier="husk_pregnancy_2" amount="0.10" />
        <Affliction identifier="husk_pregnancy" amount="0.0" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive">
        <Affliction identifier="pirasite_growing" amount="30" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive">
        <Conditional miaochuang="gt 0" />
        <Affliction identifier="husk_pregnancy" amount="0.2" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive">
        <Conditional miaochuang_temp="gt 0" />
        <Affliction identifier="husk_pregnancy" amount="0.1" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" multiplyafflictionsbymaxvitality="true">
        <Conditional overpreg="gte 0.01" />
        <Conditional pregnant="lte 0.01" />
        <Affliction identifier="husk_pregnancy" amount="10" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" multiplyafflictionsbymaxvitality="true">
        <Conditional overpreg_small="gt 0" />
        <Affliction identifier="husk_pregnancy" amount="5" />
        <ReduceAffliction identifier="overpreg_small" amount="5" />
      </StatusEffect>
    </Effect>
    <!-- <Effect minstrength="99" maxstrength="100"
      strengthchange="0.3"
      minscreendistort="0.10"
      maxscreendistort="0.10"
      minscreenblur="0.10"
      maxscreenblur="0.10">
      <StatusEffect target="Character" SpeedMultiplier="0.95" setvalue="true" />
      <StatusEffect target="Character" >
        <Affliction identifier="husk_pregnancy_2" amount="1.01" />
        <ReduceAffliction identifier="huskinfection" amount="0.1" />
      </StatusEffect>
    </Effect> -->
    <icon texture="%ModDir%/Content/preg/pregui.png" sourcerect="537,276,132,132" color="60,107,195,255" origin="0,0" />
    <Description textidentifier="afflictiondescription.husk_pregnancy" target="Self" minstrength="0" maxstrength="100" />
    <Description textidentifier="afflictiondescription.husk_pregnancy.other" target="OtherCharacter" minstrength="0" maxstrength="100" />
  </Affliction>
  <!--共生画皮孕:I-->
  <Affliction name="" identifier="husk_pregnancy_2" description="" type="pirasite_pregnant" limbspecific="false" indicatorlimb="Torso" healableinmedicalclinic="false" maxstrength="100" healcostmultiplier="1.00" iconcolors="94,54,95;163,73,164;200,191,231">
    <Effect minstrength="0" maxstrength="50" strengthchange="0.1" blocktransformation="huskinfection" resistancefor="husk_pregnancy" minresistance="100" maxresistance="100">
      <StatusEffect target="Character" SpeedMultiplier="0.95" setvalue="true" />
      <StatusEffect target="Character" type="OnActive" comparison="and" multiplyafflictionsbymaxvitality="true" setvalue="true" interval="0.3">
        <Conditional bell_expansion="lte 70" />
        <Conditional putout_pirasite2="lte 0" />
        <Conditional husk_sleep="lte 0.01" />
        <Affliction identifier="bell_expansion" amount="75" />
      </StatusEffect>
      <StatusEffect target="Character" multiplyafflictionsbymaxvitality="true">
        <ReduceAffliction identifier="husk_pregnancy" amount="1000.00" />
        <ReduceAffliction identifier="huskinfection" amount="10" />
        <Affliction identifier="pirasite" amount="30" />
        <Affliction identifier="wombsize" amount="100" />
        <Affliction identifier="moveble" amount="30" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" interval="0.3" duration="0.3">
        <Conditional breast_husk_2="gte 0.01" />
        <Conditional breast_husk_3="gte 0.01" />
        <Conditional breast_husk_4="gte 0.01" />
        <Affliction identifier="husk_group" amount="100" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" setvalue="true" comparison="and" multiplyafflictionsbymaxvitality="true" interval="0.3">
        <Conditional husk_sleep="gte 0.01" />
        <Conditional husk_pregnancy_2="gte 2.00" />
        <Affliction identifier="husk_pregnancy_2" amount="1" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" multiplyafflictionsbymaxvitality="true" interval="0.1" duration="0.1">
        <Conditional overpreg="gte 0.01" />
        <Conditional pregnant="lte 0.01" />
        <Conditional pirasite_level_down="lte 0" />
        <Affliction identifier="husk_pregnancy_2" amount="5" />
        <ReduceAffliction identifier="overpreg" amount="0.5" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" multiplyafflictionsbymaxvitality="true" interval="0.1" duration="0.1">
        <Conditional overpreg_small="gt 0" />
        <Conditional pirasite_level_down="lte 0" />
        <Affliction identifier="husk_pregnancy_2" amount="2.5" />
        <ReduceAffliction identifier="overpreg_small" amount="5" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="Character" setvalue="true" interval="0.3">
        <Conditional husk_up="gte 99.5" />
        <Affliction identifier="husk_up" amount="0" />
        <Affliction identifier="husk_pregnancy_3" amount="1" />
        <Affliction identifier="husk_pregnancy_2" amount="0" />
      </StatusEffect>
      <StatusEffect target="Character" delay="1" comparison="and" stackable="false" disabledeltatime="true" multiplyafflictionsbymaxvitality="true" forceplaysounds="true">
        <Conditional putout_pirasite2="gte 0.01" />
        <Conditional pirasite_save="gte 0.01" />
        <SpawnItem identifier="H_huskeggs_2" spawnposition="ThisInventory" spawnifinventoryfull="true" />
        <Sound file="%ModDir%/Content/Sounds/putout1.ogg" range="500" />
        <particleemitter particle="whitegoosplash" particleamount="20" velocitymin="0" velocitymax="400" anglemin="0" anglemax="360" scalemin="0.3" scalemax="0.9" emitinterval="0" particlespersecond="12" highqualitycollisiondetection="False" copyentityangle="False" />
        <Affliction identifier="bell_expansion" strength="-50" />
        <Affliction identifier="sexy_2" strength="999" />
        <Affliction identifier="notmove" amount="100.00" />
        <Affliction identifier="pirasite_save" strength="-101" />
        <ReduceAffliction identifier="babymove_womb" amount="100" />
      </StatusEffect>
    </Effect>
    <Effect minstrength="50" maxstrength="99" strengthchange="0.1" blocktransformation="huskinfection,husk_pregnancy" resistancefor="husk_pregnancy" minresistance="100" maxresistance="100">
      <StatusEffect target="Character" SpeedMultiplier="0.90" setvalue="true" />
      <StatusEffect target="Character" type="OnActive" comparison="and" multiplyafflictionsbymaxvitality="true" setvalue="true" interval="0.3">
        <Conditional bell_expansion="lte 120" />
        <Conditional putout_pirasite2="lte 0" />
        <Affliction identifier="bell_expansion" amount="125" />
      </StatusEffect>
      <StatusEffect target="Character" multiplyafflictionsbymaxvitality="true">
        <ReduceAffliction identifier="husk_pregnancy" amount="1000.00" />
        <ReduceAffliction identifier="huskinfection" amount="10" />
        <Affliction identifier="pirasite" amount="30" />
        <Affliction identifier="wombsize" amount="100" />
        <Affliction identifier="moveble" amount="30" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" interval="0.3" duration="0.3">
        <Conditional breast_husk_2="gte 0.01" />
        <Conditional breast_husk_3="gte 0.01" />
        <Conditional breast_husk_4="gte 0.01" />
        <Affliction identifier="husk_group" amount="100" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" multiplyafflictionsbymaxvitality="true" interval="0.1" duration="0.1">
        <Conditional overpreg="gte 0.01" />
        <Conditional pregnant="lte 0.01" />
        <Conditional pirasite_level_down="lte 0" />
        <Affliction identifier="husk_pregnancy_2" amount="5" />
        <ReduceAffliction identifier="overpreg" amount="0.5" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" multiplyafflictionsbymaxvitality="true" interval="0.1" duration="0.1">
        <Conditional overpreg_small="gt 0" />
        <Conditional pirasite_level_down="lte 0" />
        <Affliction identifier="husk_pregnancy_2" amount="2.5" />
        <ReduceAffliction identifier="overpreg_small" amount="5" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="Character" setvalue="true" interval="0.3">
        <Conditional husk_up="gte 99.5" />
        <Affliction identifier="husk_up" amount="0" />
        <Affliction identifier="husk_pregnancy_3" amount="1" />
        <Affliction identifier="husk_pregnancy_2" amount="0" />
      </StatusEffect>
      <StatusEffect target="Character" delay="1" comparison="and" stackable="false" disabledeltatime="true" multiplyafflictionsbymaxvitality="true" forceplaysounds="true">
        <Conditional putout_pirasite2="gte 0.01" />
        <Conditional pirasite_save="gte 0.01" />
        <SpawnItem identifier="H_huskeggs_2" spawnposition="ThisInventory" spawnifinventoryfull="true" />
        <Sound file="%ModDir%/Content/Sounds/putout1.ogg" range="500" />
        <particleemitter particle="whitegoosplash" particleamount="20" velocitymin="0" velocitymax="400" anglemin="0" anglemax="360" scalemin="0.3" scalemax="0.9" emitinterval="0" particlespersecond="12" highqualitycollisiondetection="False" copyentityangle="False" />
        <Affliction identifier="bell_expansion" strength="-50" />
        <Affliction identifier="sexy_2" strength="999" />
        <Affliction identifier="notmove" amount="100.00" />
        <Affliction identifier="pirasite_save" strength="-101" />
        <ReduceAffliction identifier="babymove_womb" amount="100" />
      </StatusEffect>
    </Effect>
    <Effect minstrength="99" maxstrength="100" strengthchange="0.1" blocktransformation="huskinfection,husk_pregnancy" resistancefor="husk_pregnancy" minresistance="100" maxresistance="100">
      <StatusEffect target="Character" SpeedMultiplier="0.90" setvalue="true" />
      <StatusEffect target="Character" type="OnActive" comparison="and" multiplyafflictionsbymaxvitality="true" setvalue="true" interval="0.3">
        <Conditional bell_expansion="lte 120" />
        <Conditional putout_pirasite2="lte 0" />
        <Affliction identifier="bell_expansion" amount="125" />
      </StatusEffect>
      <StatusEffect target="Character" multiplyafflictionsbymaxvitality="true">
        <ReduceAffliction identifier="husk_pregnancy" amount="1000.00" />
        <ReduceAffliction identifier="huskinfection" amount="10" />
        <Affliction identifier="pirasite" amount="30" />
        <Affliction identifier="wombsize" amount="100" />
        <Affliction identifier="moveble" amount="30" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" interval="0.3" duration="0.3">
        <Conditional breast_husk_2="gte 0.01" />
        <Conditional breast_husk_3="gte 0.01" />
        <Conditional breast_husk_4="gte 0.01" />
        <Affliction identifier="husk_group" amount="100" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" multiplyafflictionsbymaxvitality="true" interval="0.1" duration="0.1">
        <Conditional overpreg="gte 0.01" />
        <Conditional pregnant="lte 0.01" />
        <Conditional pirasite_level_down="lte 0" />
        <Affliction identifier="husk_pregnancy_2" amount="5" />
        <ReduceAffliction identifier="overpreg" amount="0.5" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" multiplyafflictionsbymaxvitality="true" interval="0.1" duration="0.1">
        <Conditional overpreg_small="gt 0" />
        <Conditional pirasite_level_down="lte 0" />
        <Affliction identifier="husk_pregnancy_2" amount="2.5" />
        <ReduceAffliction identifier="overpreg_small" amount="5" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="Character" setvalue="true" interval="0.3">
        <Conditional husk_up="gte 99.5" />
        <Affliction identifier="husk_up" amount="0" />
        <Affliction identifier="husk_pregnancy_3" amount="1" />
        <Affliction identifier="husk_pregnancy_2" amount="0" />
      </StatusEffect>
      <StatusEffect target="Character" delay="1" comparison="and" stackable="false" disabledeltatime="true" multiplyafflictionsbymaxvitality="true" forceplaysounds="true">
        <Conditional putout_pirasite2="gte 0.01" />
        <Conditional pirasite_save="gte 0.01" />
        <SpawnItem identifier="H_huskeggs_2" spawnposition="ThisInventory" spawnifinventoryfull="true" />
        <Sound file="%ModDir%/Content/Sounds/putout1.ogg" range="500" />
        <particleemitter particle="whitegoosplash" particleamount="20" velocitymin="0" velocitymax="400" anglemin="0" anglemax="360" scalemin="0.3" scalemax="0.9" emitinterval="0" particlespersecond="12" highqualitycollisiondetection="False" copyentityangle="False" />
        <Affliction identifier="bell_expansion" strength="-50" />
        <Affliction identifier="sexy_2" strength="999" />
        <Affliction identifier="notmove" amount="100.00" />
        <Affliction identifier="pirasite_save" strength="-101" />
        <ReduceAffliction identifier="babymove_womb" amount="100" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="Character" setvalue="true" delay="3" comparison="and" stackable="true" multiplyafflictionsbymaxvitality="true" checkconditionalalways="true">
        <Conditional husk_pregnancy_2="gte 100" />
        <Conditional notmove="lte 0.01" />
        <Affliction identifier="babymove_womb" amount="999" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="Character" setvalue="true" delay="2.1" comparison="and" stackable="false" multiplyafflictionsbymaxvitality="true">
        <Conditional husk_pregnancy_2="gte 100" />
        <Conditional pirasite_save="lt 2375" />
        <Conditional putout_pirasite2="lte 0" />
        <Affliction identifier="husk_pregnancy_2" amount="1" />
        <Affliction identifier="husk_sleep" amount="999" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="Character" disabledeltatime="true" delay="1.4" comparison="and" stackable="false" multiplyafflictionsbymaxvitality="true" checkconditionalalways="true">
        <Conditional husk_pregnancy_2="gte 100" />
        <Conditional pirasite_save="lt 2375" />
        <Conditional putout_pirasite2="lte 0" />
        <Affliction identifier="pirasite_save" amount="100" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="Character" duration="3" stackable="false">
        <Conditional husk_pregnancy_2="gte 100" />
        <Conditional putout_pirasite2="lte 0" />
        <Sound file="%ModDir%/Content/Sounds/babymove_moving1.ogg" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and">
        <Conditional husk_pregnancy_2="gte 100" />
        <Conditional lactation_milk="gte 0.01" />
        <Affliction identifier="lactation_nature" amount="1.2" />
      </StatusEffect>
    </Effect>
    <Description textidentifier="afflictiondescription.husk_pregnancy_2.low.self" target="Self" minstrength="0" maxstrength="50" />
    <Description textidentifier="afflictiondescription.husk_pregnancy_2.high.self" target="Self" minstrength="50" maxstrength="100" />
    <Description textidentifier="afflictiondescription.husk_pregnancy_2.low.other" target="OtherCharacter" minstrength="0" maxstrength="50" />
    <Description textidentifier="afflictiondescription.husk_pregnancy_2.high.other" target="OtherCharacter" minstrength="50" maxstrength="100" />
    <icon texture="%ModDir%/Content/preg/pregui.png" sourcerect="688,276,132,132" color="60,107,195,255" origin="0,0" />
  </Affliction>
  <!--共生画皮孕:II-->
  <Affliction name="" identifier="husk_pregnancy_3" description="" type="pirasite_pregnant" limbspecific="false" indicatorlimb="Torso" healableinmedicalclinic="false" maxstrength="100" healcostmultiplier="1.00" iconcolors="94,54,95;163,73,164;200,191,231">
    <Effect minstrength="0" maxstrength="50" strengthchange="0.1" blocktransformation="huskinfection" resistancefor="husk_pregnancy" minresistance="100" maxresistance="100">
      <StatusEffect target="Character" SpeedMultiplier="0.85" setvalue="true" />
      <StatusEffect target="Character" type="OnActive" comparison="and" multiplyafflictionsbymaxvitality="true" setvalue="true" interval="0.3">
        <Conditional bell_expansion="lte 170" />
        <Conditional putout_pirasite2="lte 0" />
        <Affliction identifier="bell_expansion" amount="175" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.1" duration="0.1">
        <Conditional breast_lactation_stop="lte 0.01" />
        <Affliction identifier="lactation_milk" amount="10" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.1" duration="0.1">
        <Conditional breast_pregnant="gte 0.01" />
        <Conditional breast_pregnancy="lt 60" />
        <Affliction identifier="lactation_milk" amount="10" />
      </StatusEffect>
      <StatusEffect target="Character" multiplyafflictionsbymaxvitality="true">
        <ReduceAffliction identifier="husk_pregnancy" amount="1000.00" />
        <ReduceAffliction identifier="husk_pregnancy_2" amount="1000.00" />
        <ReduceAffliction identifier="huskinfection" amount="10" />
        <Affliction identifier="pirasite" amount="30" />
        <Affliction identifier="wombsize" amount="100" />
        <Affliction identifier="moveble" amount="30" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" interval="0.3" duration="0.3">
        <Conditional breast_husk_2="gte 0.01" />
        <Conditional breast_husk_3="gte 0.01" />
        <Conditional breast_husk_4="gte 0.01" />
        <Affliction identifier="husk_group" amount="100" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" setvalue="true" comparison="and" multiplyafflictionsbymaxvitality="true" interval="0.3">
        <Conditional husk_sleep="gte 0.01" />
        <Conditional husk_pregnancy_3="gte 2.00" />
        <Affliction identifier="husk_pregnancy_3" amount="1" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" multiplyafflictionsbymaxvitality="true" interval="0.1" duration="0.1">
        <Conditional overpreg="gte 0.01" />
        <Conditional pregnant="lte 0.01" />
        <Conditional pirasite_level_down="lte 0" />
        <Affliction identifier="husk_pregnancy_3" amount="5" />
        <ReduceAffliction identifier="overpreg" amount="0.5" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" multiplyafflictionsbymaxvitality="true" interval="0.1" duration="0.1">
        <Conditional overpreg_small="gt 0" />
        <Conditional pirasite_level_down="lte 0" />
        <Affliction identifier="husk_pregnancy_3" amount="2.5" />
        <ReduceAffliction identifier="overpreg_small" amount="5" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="Character" setvalue="true" interval="0.3">
        <Conditional husk_up="gte 99.5" />
        <Affliction identifier="husk_up" amount="0" />
        <Affliction identifier="husk_pregnancy_4" amount="1" />
        <Affliction identifier="husk_pregnancy_3" amount="0" />
      </StatusEffect>
      <StatusEffect target="Character" delay="1" comparison="and" stackable="false" disabledeltatime="true" multiplyafflictionsbymaxvitality="true" forceplaysounds="true">
        <Conditional putout_pirasite2="gte 0.01" />
        <Conditional pirasite_save="gte 0.01" />
        <SpawnItem identifier="H_huskeggs_2" spawnposition="ThisInventory" spawnifinventoryfull="true" />
        <Sound file="%ModDir%/Content/Sounds/putout1.ogg" range="500" />
        <particleemitter particle="whitegoosplash" particleamount="20" velocitymin="0" velocitymax="400" anglemin="0" anglemax="360" scalemin="0.3" scalemax="0.9" emitinterval="0" particlespersecond="12" highqualitycollisiondetection="False" copyentityangle="False" />
        <Affliction identifier="bell_expansion" strength="-50" />
        <Affliction identifier="sexy_2" strength="999" />
        <Affliction identifier="notmove" amount="100.00" />
        <Affliction identifier="pirasite_save" strength="-101" />
        <ReduceAffliction identifier="babymove_womb" amount="100" />
      </StatusEffect>
    </Effect>
    <Effect minstrength="50" maxstrength="99" strengthchange="0.1" blocktransformation="huskinfection,husk_pregnancy" resistancefor="husk_pregnancy" minresistance="100" maxresistance="100">
      <StatusEffect target="Character" SpeedMultiplier="0.80" setvalue="true" />
      <StatusEffect target="Character" type="OnActive" comparison="and" multiplyafflictionsbymaxvitality="true" setvalue="true" interval="0.3">
        <Conditional bell_expansion="lte 220" />
        <Conditional putout_pirasite2="lte 0" />
        <Affliction identifier="bell_expansion" amount="225" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.1" duration="0.1">
        <Conditional breast_lactation_stop="lte 0.01" />
        <Affliction identifier="lactation_milk" amount="10" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.1" duration="0.1">
        <Conditional breast_pregnant="gte 0.01" />
        <Conditional breast_pregnancy="lt 60" />
        <Affliction identifier="lactation_milk" amount="10" />
      </StatusEffect>
      <StatusEffect target="Character" multiplyafflictionsbymaxvitality="true">
        <ReduceAffliction identifier="husk_pregnancy" amount="1000.00" />
        <ReduceAffliction identifier="husk_pregnancy_2" amount="1000.00" />
        <ReduceAffliction identifier="huskinfection" amount="10" />
        <Affliction identifier="pirasite" amount="30" />
        <Affliction identifier="wombsize" amount="100" />
        <Affliction identifier="moveble" amount="30" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" interval="0.3" duration="0.3">
        <Conditional breast_husk_2="gte 0.01" />
        <Conditional breast_husk_3="gte 0.01" />
        <Conditional breast_husk_4="gte 0.01" />
        <Affliction identifier="husk_group" amount="100" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" multiplyafflictionsbymaxvitality="true" interval="0.1" duration="0.1">
        <Conditional overpreg="gte 0.01" />
        <Conditional pregnant="lte 0.01" />
        <Conditional pirasite_level_down="lte 0" />
        <Affliction identifier="husk_pregnancy_3" amount="5" />
        <ReduceAffliction identifier="overpreg" amount="0.5" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" multiplyafflictionsbymaxvitality="true" interval="0.1" duration="0.1">
        <Conditional overpreg_small="gt 0" />
        <Conditional pirasite_level_down="lte 0" />
        <Affliction identifier="husk_pregnancy_3" amount="2.5" />
        <ReduceAffliction identifier="overpreg_small" amount="5" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="Character" setvalue="true" interval="0.3">
        <Conditional husk_up="gte 99.5" />
        <Affliction identifier="husk_up" amount="0" />
        <Affliction identifier="husk_pregnancy_4" amount="1" />
        <Affliction identifier="husk_pregnancy_3" amount="0" />
      </StatusEffect>
      <StatusEffect target="Character" delay="1" comparison="and" stackable="false" disabledeltatime="true" multiplyafflictionsbymaxvitality="true" forceplaysounds="true">
        <Conditional putout_pirasite2="gte 0.01" />
        <Conditional pirasite_save="gte 0.01" />
        <SpawnItem identifier="H_huskeggs_2" spawnposition="ThisInventory" spawnifinventoryfull="true" />
        <Sound file="%ModDir%/Content/Sounds/putout1.ogg" range="500" />
        <particleemitter particle="whitegoosplash" particleamount="20" velocitymin="0" velocitymax="400" anglemin="0" anglemax="360" scalemin="0.3" scalemax="0.9" emitinterval="0" particlespersecond="12" highqualitycollisiondetection="False" copyentityangle="False" />
        <Affliction identifier="bell_expansion" strength="-50" />
        <Affliction identifier="sexy_2" strength="999" />
        <Affliction identifier="notmove" amount="100.00" />
        <Affliction identifier="pirasite_save" strength="-101" />
        <ReduceAffliction identifier="babymove_womb" amount="100" />
      </StatusEffect>
    </Effect>
    <Effect minstrength="99" maxstrength="100" strengthchange="0.1" blocktransformation="huskinfection,husk_pregnancy" resistancefor="husk_pregnancy" minresistance="100" maxresistance="100">
      <StatusEffect target="Character" SpeedMultiplier="0.80" setvalue="true" />
      <StatusEffect target="Character" type="OnActive" comparison="and" multiplyafflictionsbymaxvitality="true" setvalue="true" interval="0.3">
        <Conditional bell_expansion="lte 220" />
        <Conditional putout_pirasite2="lte 0" />
        <Affliction identifier="bell_expansion" amount="225" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.1" duration="0.1">
        <Conditional breast_lactation_stop="lte 0.01" />
        <Affliction identifier="lactation_milk" amount="10" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.1" duration="0.1">
        <Conditional breast_pregnant="gte 0.01" />
        <Conditional breast_pregnancy="lt 60" />
        <Affliction identifier="lactation_milk" amount="10" />
      </StatusEffect>
      <StatusEffect target="Character" multiplyafflictionsbymaxvitality="true">
        <ReduceAffliction identifier="husk_pregnancy" amount="1000.00" />
        <ReduceAffliction identifier="husk_pregnancy_2" amount="1000.00" />
        <ReduceAffliction identifier="huskinfection" amount="10" />
        <Affliction identifier="pirasite" amount="30" />
        <Affliction identifier="wombsize" amount="100" />
        <Affliction identifier="moveble" amount="30" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" interval="0.3" duration="0.3">
        <Conditional breast_husk_2="gte 0.01" />
        <Conditional breast_husk_3="gte 0.01" />
        <Conditional breast_husk_4="gte 0.01" />
        <Affliction identifier="husk_group" amount="100" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" multiplyafflictionsbymaxvitality="true" interval="0.1" duration="0.1">
        <Conditional overpreg="gte 0.01" />
        <Conditional pregnant="lte 0.01" />
        <Conditional pirasite_level_down="lte 0" />
        <Affliction identifier="husk_pregnancy_3" amount="5" />
        <ReduceAffliction identifier="overpreg" amount="0.5" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" multiplyafflictionsbymaxvitality="true" interval="0.1" duration="0.1">
        <Conditional overpreg_small="gt 0" />
        <Conditional pirasite_level_down="lte 0" />
        <Affliction identifier="husk_pregnancy_3" amount="2.5" />
        <ReduceAffliction identifier="overpreg_small" amount="5" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="Character" setvalue="true" interval="0.3">
        <Conditional husk_up="gte 99.5" />
        <Affliction identifier="husk_up" amount="0" />
        <Affliction identifier="husk_pregnancy_4" amount="1" />
        <Affliction identifier="husk_pregnancy_3" amount="0" />
      </StatusEffect>
      <StatusEffect target="Character" delay="1" comparison="and" stackable="false" disabledeltatime="true" multiplyafflictionsbymaxvitality="true" forceplaysounds="true">
        <Conditional putout_pirasite2="gte 0.01" />
        <Conditional pirasite_save="gte 0.01" />
        <SpawnItem identifier="H_huskeggs_2" spawnposition="ThisInventory" spawnifinventoryfull="true" />
        <Sound file="%ModDir%/Content/Sounds/putout1.ogg" range="500" />
        <particleemitter particle="whitegoosplash" particleamount="20" velocitymin="0" velocitymax="400" anglemin="0" anglemax="360" scalemin="0.3" scalemax="0.9" emitinterval="0" particlespersecond="12" highqualitycollisiondetection="False" copyentityangle="False" />
        <Affliction identifier="bell_expansion" strength="-50" />
        <Affliction identifier="sexy_2" strength="999" />
        <Affliction identifier="notmove" amount="100.00" />
        <Affliction identifier="pirasite_save" strength="-101" />
        <ReduceAffliction identifier="babymove_womb" amount="100" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="Character" setvalue="true" delay="4" comparison="and" stackable="true" multiplyafflictionsbymaxvitality="true" checkconditionalalways="true">
        <Conditional husk_pregnancy_3="gte 100" />
        <Conditional notmove="lte 0.01" />
        <Affliction identifier="babymove_womb" amount="999" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="Character" setvalue="true" delay="2.4" comparison="and" stackable="false" multiplyafflictionsbymaxvitality="true">
        <Conditional husk_pregnancy_3="gte 100" />
        <Conditional pirasite_save="lt 2375" />
        <Conditional putout_pirasite2="lte 0" />
        <Affliction identifier="husk_pregnancy_3" amount="1" />
        <Affliction identifier="husk_sleep" amount="999" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="Character" disabledeltatime="true" delay="1" comparison="and" stackable="false" multiplyafflictionsbymaxvitality="true" checkconditionalalways="true">
        <Conditional husk_pregnancy_3="gte 100" />
        <Conditional pirasite_save="lt 2375" />
        <Conditional putout_pirasite2="lte 0" />
        <Affliction identifier="pirasite_save" amount="100" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="Character" duration="3" stackable="false">
        <Conditional husk_pregnancy_3="gte 100" />
        <Conditional putout_pirasite2="lte 0" />
        <Sound file="%ModDir%/Content/Sounds/babymove_moving1.ogg" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and">
        <Conditional husk_pregnancy_3="gte 100" />
        <Conditional lactation_milk="gte 0.01" />
        <Affliction identifier="lactation_nature" amount="1.2" />
      </StatusEffect>
    </Effect>
    <Description textidentifier="afflictiondescription.husk_pregnancy_3.low.self" target="Self" minstrength="0" maxstrength="50" />
    <Description textidentifier="afflictiondescription.husk_pregnancy_3.high.self" target="Self" minstrength="50" maxstrength="100" />
    <Description textidentifier="afflictiondescription.husk_pregnancy_3.low.other" target="OtherCharacter" minstrength="0" maxstrength="50" />
    <Description textidentifier="afflictiondescription.husk_pregnancy_3.high.other" target="OtherCharacter" minstrength="50" maxstrength="100" />
    <icon texture="%ModDir%/Content/preg/pregui.png" sourcerect="834,276,132,132" color="60,107,195,255" origin="0,0" />
  </Affliction>
  <!--共生画皮孕:III-->
  <Affliction name="" identifier="husk_pregnancy_4" description="" type="pirasite_pregnant" targets="human,humanhusk" limbspecific="false" indicatorlimb="Torso" healableinmedicalclinic="false" maxstrength="100" healcostmultiplier="1.00" iconcolors="94,54,95;163,73,164;200,191,231">
    <Effect minstrength="0" maxstrength="50" strengthchange="0.1" blocktransformation="huskinfection" resistancefor="husk_pregnancy" minresistance="100" maxresistance="100">
      <StatusEffect target="Character" SpeedMultiplier="0.80" setvalue="true" />
      <StatusEffect target="Character" type="OnActive" comparison="and" multiplyafflictionsbymaxvitality="true" setvalue="true" interval="0.3">
        <Conditional bell_expansion="lte 220" />
        <Conditional putout_pirasite2="lte 0" />
        <Affliction identifier="bell_expansion" amount="225" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.1" duration="0.1">
        <Conditional breast_lactation_stop="lte 0.01" />
        <Affliction identifier="lactation_milk" amount="10" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.1" duration="0.1">
        <Conditional breast_pregnant="gte 0.01" />
        <Conditional breast_pregnancy="lt 60" />
        <Affliction identifier="lactation_milk" amount="10" />
      </StatusEffect>
      <StatusEffect target="Character" multiplyafflictionsbymaxvitality="true">
        <ReduceAffliction identifier="husk_pregnancy" amount="1000.00" />
        <ReduceAffliction identifier="husk_pregnancy_2" amount="1000.00" />
        <ReduceAffliction identifier="husk_pregnancy_3" amount="1000.00" />
        <ReduceAffliction identifier="huskinfection" amount="10" />
        <Affliction identifier="pirasite" amount="30" />
        <Affliction identifier="wombsize" amount="200" />
        <Affliction identifier="moveble" amount="30" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" interval="0.3" duration="0.3">
        <Conditional breast_husk_2="gte 0.01" />
        <Conditional breast_husk_3="gte 0.01" />
        <Conditional breast_husk_4="gte 0.01" />
        <Affliction identifier="husk_group" amount="100" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" setvalue="true" comparison="and" multiplyafflictionsbymaxvitality="true" interval="0.3">
        <Conditional husk_sleep="gte 0.01" />
        <Conditional husk_pregnancy_4="gte 2.00" />
        <Affliction identifier="husk_pregnancy_4" amount="1" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" multiplyafflictionsbymaxvitality="true" interval="0.1" duration="0.1">
        <Conditional overpreg="gte 0.01" />
        <Conditional pregnant="lte 0.01" />
        <Conditional pirasite_level_down="lte 0" />
        <Affliction identifier="husk_pregnancy_4" amount="5" />
        <ReduceAffliction identifier="overpreg" amount="0.5" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" multiplyafflictionsbymaxvitality="true" interval="0.1" duration="0.1">
        <Conditional overpreg_small="gt 0" />
        <Conditional pirasite_level_down="lte 0" />
        <Affliction identifier="husk_pregnancy_4" amount="2.5" />
        <ReduceAffliction identifier="overpreg_small" amount="5" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="Character" setvalue="true" interval="0.3">
        <Conditional husk_up="gte 99.5" />
        <Affliction identifier="husk_up" amount="0" />
        <Affliction identifier="husk_pregnancy_5" amount="1" />
        <Affliction identifier="husk_pregnancy_4" amount="0" />
      </StatusEffect>
      <StatusEffect target="Character" delay="1" comparison="and" stackable="false" disabledeltatime="true" multiplyafflictionsbymaxvitality="true" forceplaysounds="true">
        <Conditional putout_pirasite2="gte 0.01" />
        <Conditional pirasite_save="gte 0.01" />
        <SpawnItem identifier="H_huskeggs_2" spawnposition="ThisInventory" spawnifinventoryfull="true" />
        <Sound file="%ModDir%/Content/Sounds/putout1.ogg" range="500" />
        <particleemitter particle="whitegoosplash" particleamount="20" velocitymin="0" velocitymax="400" anglemin="0" anglemax="360" scalemin="0.3" scalemax="0.9" emitinterval="0" particlespersecond="12" highqualitycollisiondetection="False" copyentityangle="False" />
        <Affliction identifier="bell_expansion" strength="-50" />
        <Affliction identifier="sexy_2" strength="999" />
        <Affliction identifier="notmove" amount="100.00" />
        <Affliction identifier="pirasite_save" strength="-101" />
        <ReduceAffliction identifier="babymove_womb" amount="100" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.3" duration="0.3" multiplyafflictionsbymaxvitality="true">
        <Conditional lactation_expansion="lt 75.00" />
        <Affliction identifier="lactation_expansion" amount="4" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" delay="4" setvalue="true" multiplyafflictionsbymaxvitality="true" stackable="false">
        <Conditional pirasite_level_down="gt 0" />
        <Conditional putout_pirasite="lte 0" />
        <Affliction identifier="husk_pregnancy_4" amount="0" />
        <Affliction identifier="husk_pregnancy_3" amount="1" />
        <Affliction identifier="pirasite_level_down" amount="0" />
      </StatusEffect>
    </Effect>
    <Effect minstrength="50" maxstrength="99" strengthchange="0.1" blocktransformation="huskinfection,husk_pregnancy" resistancefor="husk_pregnancy" minresistance="100" maxresistance="100">
      <StatusEffect target="Character" SpeedMultiplier="0.75" setvalue="true" />
      <StatusEffect target="Character" type="OnActive" comparison="and" multiplyafflictionsbymaxvitality="true" setvalue="true" interval="0.3">
        <Conditional bell_expansion="lte 270" />
        <Conditional putout_pirasite2="lte 0" />
        <Affliction identifier="bell_expansion" amount="275" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.1" duration="0.1">
        <Conditional breast_lactation_stop="lte 0.01" />
        <Affliction identifier="lactation_milk" amount="10" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.1" duration="0.1">
        <Conditional breast_pregnant="gte 0.01" />
        <Conditional breast_pregnancy="lt 60" />
        <Affliction identifier="lactation_milk" amount="10" />
      </StatusEffect>
      <StatusEffect target="Character" multiplyafflictionsbymaxvitality="true">
        <ReduceAffliction identifier="husk_pregnancy" amount="1000.00" />
        <ReduceAffliction identifier="husk_pregnancy_2" amount="1000.00" />
        <ReduceAffliction identifier="husk_pregnancy_3" amount="1000.00" />
        <ReduceAffliction identifier="huskinfection" amount="10" />
        <Affliction identifier="pirasite" amount="30" />
        <Affliction identifier="wombsize" amount="200" />
        <Affliction identifier="moveble" amount="30" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" interval="0.3" duration="0.3">
        <Conditional breast_husk_2="gte 0.01" />
        <Conditional breast_husk_3="gte 0.01" />
        <Conditional breast_husk_4="gte 0.01" />
        <Affliction identifier="husk_group" amount="100" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" multiplyafflictionsbymaxvitality="true" interval="0.1" duration="0.1">
        <Conditional overpreg="gte 0.01" />
        <Conditional pregnant="lte 0.01" />
        <Conditional pirasite_level_down="lte 0" />
        <Affliction identifier="husk_pregnancy_4" amount="5" />
        <ReduceAffliction identifier="overpreg" amount="0.5" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" multiplyafflictionsbymaxvitality="true" interval="0.1" duration="0.1">
        <Conditional overpreg_small="gt 0" />
        <Conditional pirasite_level_down="lte 0" />
        <Affliction identifier="husk_pregnancy_4" amount="2.5" />
        <ReduceAffliction identifier="overpreg_small" amount="5" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="Character" setvalue="true" interval="0.3">
        <Conditional husk_up="gte 99.5" />
        <Affliction identifier="husk_up" amount="0" />
        <Affliction identifier="husk_pregnancy_5" amount="1" />
        <Affliction identifier="husk_pregnancy_4" amount="0" />
      </StatusEffect>
      <StatusEffect target="Character" delay="1" comparison="and" stackable="false" disabledeltatime="true" multiplyafflictionsbymaxvitality="true" forceplaysounds="true">
        <Conditional putout_pirasite2="gte 0.01" />
        <Conditional pirasite_save="gte 0.01" />
        <SpawnItem identifier="H_huskeggs_2" spawnposition="ThisInventory" spawnifinventoryfull="true" />
        <Sound file="%ModDir%/Content/Sounds/putout1.ogg" range="500" />
        <particleemitter particle="whitegoosplash" particleamount="20" velocitymin="0" velocitymax="400" anglemin="0" anglemax="360" scalemin="0.3" scalemax="0.9" emitinterval="0" particlespersecond="12" highqualitycollisiondetection="False" copyentityangle="False" />
        <Affliction identifier="bell_expansion" strength="-50" />
        <Affliction identifier="sexy_2" strength="999" />
        <Affliction identifier="notmove" amount="100.00" />
        <Affliction identifier="pirasite_save" strength="-101" />
        <ReduceAffliction identifier="babymove_womb" amount="100" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.3" duration="0.3" multiplyafflictionsbymaxvitality="true">
        <Conditional lactation_expansion="lt 75.00" />
        <Affliction identifier="lactation_expansion" amount="4" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" delay="4" setvalue="true" multiplyafflictionsbymaxvitality="true" stackable="false">
        <Conditional pirasite_level_down="gt 0" />
        <Conditional putout_pirasite="lte 0" />
        <Affliction identifier="husk_pregnancy_4" amount="0" />
        <Affliction identifier="husk_pregnancy_3" amount="1" />
        <Affliction identifier="pirasite_level_down" amount="0" />
      </StatusEffect>
    </Effect>
    <Effect minstrength="99" maxstrength="100" strengthchange="0.1" blocktransformation="huskinfection,husk_pregnancy" resistancefor="husk_pregnancy" minresistance="100" maxresistance="100">
      <StatusEffect target="Character" SpeedMultiplier="0.75" setvalue="true" />
      <StatusEffect target="Character" type="OnActive" comparison="and" multiplyafflictionsbymaxvitality="true" setvalue="true" interval="0.3">
        <Conditional bell_expansion="lte 270" />
        <Conditional putout_pirasite2="lte 0" />
        <Affliction identifier="bell_expansion" amount="275" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.1" duration="0.1">
        <Conditional breast_lactation_stop="lte 0.01" />
        <Affliction identifier="lactation_milk" amount="10" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.1" duration="0.1">
        <Conditional breast_pregnant="gte 0.01" />
        <Conditional breast_pregnancy="lt 60" />
        <Affliction identifier="lactation_milk" amount="10" />
      </StatusEffect>
      <StatusEffect target="Character" multiplyafflictionsbymaxvitality="true">
        <ReduceAffliction identifier="husk_pregnancy" amount="1000.00" />
        <ReduceAffliction identifier="husk_pregnancy_2" amount="1000.00" />
        <ReduceAffliction identifier="husk_pregnancy_3" amount="1000.00" />
        <ReduceAffliction identifier="huskinfection" amount="10" />
        <Affliction identifier="pirasite" amount="30" />
        <Affliction identifier="wombsize" amount="200" />
        <Affliction identifier="moveble" amount="30" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" interval="0.3" duration="0.3">
        <Conditional breast_husk_2="gte 0.01" />
        <Conditional breast_husk_3="gte 0.01" />
        <Conditional breast_husk_4="gte 0.01" />
        <Affliction identifier="husk_group" amount="100" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" multiplyafflictionsbymaxvitality="true" interval="0.1" duration="0.1">
        <Conditional overpreg="gte 0.01" />
        <Conditional pregnant="lte 0.01" />
        <Conditional pirasite_level_down="lte 0" />
        <Affliction identifier="husk_pregnancy_4" amount="5" />
        <ReduceAffliction identifier="overpreg" amount="0.5" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" multiplyafflictionsbymaxvitality="true" interval="0.1" duration="0.1">
        <Conditional overpreg_small="gt 0" />
        <Conditional pirasite_level_down="lte 0" />
        <Affliction identifier="husk_pregnancy_4" amount="2.5" />
        <ReduceAffliction identifier="overpreg_small" amount="5" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="Character" setvalue="true" interval="0.3">
        <Conditional husk_up="gte 99.5" />
        <Affliction identifier="husk_up" amount="0" />
        <Affliction identifier="husk_pregnancy_5" amount="1" />
        <Affliction identifier="husk_pregnancy_4" amount="0" />
      </StatusEffect>
      <StatusEffect target="Character" delay="1" comparison="and" stackable="false" disabledeltatime="true" multiplyafflictionsbymaxvitality="true" forceplaysounds="true">
        <Conditional putout_pirasite2="gte 0.01" />
        <Conditional pirasite_save="gte 0.01" />
        <SpawnItem identifier="H_huskeggs_2" spawnposition="ThisInventory" spawnifinventoryfull="true" />
        <Sound file="%ModDir%/Content/Sounds/putout1.ogg" range="500" />
        <particleemitter particle="whitegoosplash" particleamount="20" velocitymin="0" velocitymax="400" anglemin="0" anglemax="360" scalemin="0.3" scalemax="0.9" emitinterval="0" particlespersecond="12" highqualitycollisiondetection="False" copyentityangle="False" />
        <Affliction identifier="bell_expansion" strength="-50" />
        <Affliction identifier="sexy_2" strength="999" />
        <Affliction identifier="notmove" amount="100.00" />
        <Affliction identifier="pirasite_save" strength="-101" />
        <ReduceAffliction identifier="babymove_womb" amount="100" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="Character" setvalue="true" delay="6" comparison="and" stackable="true" multiplyafflictionsbymaxvitality="true" checkconditionalalways="true">
        <Conditional husk_pregnancy_4="gte 100" />
        <Conditional notmove="lte 0.01" />
        <Affliction identifier="babymove_womb" amount="999" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="Character" setvalue="true" delay="4.4" comparison="and" stackable="false" multiplyafflictionsbymaxvitality="true">
        <Conditional husk_pregnancy_4="gte 100" />
        <Conditional pirasite_save="lt 2375" />
        <Conditional putout_pirasite2="lte 0" />
        <Affliction identifier="husk_pregnancy_4" amount="1" />
        <Affliction identifier="husk_sleep" amount="999" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="Character" disabledeltatime="true" delay="1" comparison="and" stackable="false" multiplyafflictionsbymaxvitality="true" checkconditionalalways="true">
        <Conditional husk_pregnancy_4="gte 100" />
        <Conditional pirasite_save="lt 2375" />
        <Conditional putout_pirasite2="lte 0" />
        <Affliction identifier="pirasite_save" amount="100" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="Character" duration="6" stackable="false">
        <Conditional husk_pregnancy_4="gte 100" />
        <Conditional putout_pirasite2="lte 0" />
        <Sound file="%ModDir%/Content/Sounds/babymove_moving1.ogg" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.3" duration="0.3" multiplyafflictionsbymaxvitality="true">
        <Conditional lactation_expansion="lt 75.00" />
        <Affliction identifier="lactation_expansion" amount="4" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" delay="4" setvalue="true" multiplyafflictionsbymaxvitality="true" stackable="false">
        <Conditional pirasite_level_down="gt 0" />
        <Conditional putout_pirasite="lte 0" />
        <Affliction identifier="husk_pregnancy_4" amount="0" />
        <Affliction identifier="husk_pregnancy_3" amount="1" />
        <Affliction identifier="pirasite_level_down" amount="0" />
      </StatusEffect>
    </Effect>
    <PeriodicEffect mininterval="180" maxinterval="300" minstrength="3" maxstrength="50">
      <StatusEffect target="Character" SpeedMultiplier="0.2" setvalue="true" duration="6" comparison="and">
        <Conditional miaochuang="lte 0.01" />
        <Conditional notmove="lte 0.01" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" disabledeltatime="true" delay="3" comparison="and">
        <Conditional miaochuang="lte 0.01" />
        <Conditional notmove="lte 0.01" />
        <Affliction identifier="stun" strength="0.6" />
        <Affliction identifier="sexyblur" strength="20" />
        <Sound file="%ModDir%/Content/Sounds/female_damage17.ogg" selectionmode="Random" />
        <Sound file="%ModDir%/Content/Sounds/female_damage24.ogg" selectionmode="Random" />
        <Sound file="%ModDir%/Content/Sounds/female_damage42.ogg" selectionmode="Random" />
        <Sound file="%ModDir%/Content/Sounds/female_damage48.ogg" selectionmode="Random" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" delay="3" comparison="and">
        <Conditional miaochuang="lte 0.01" />
        <Conditional notmove="lte 0.01" />
        <Sound file="%ModDir%/Content/Sounds/DrownFemale.ogg" />
      </StatusEffect>
      <StatusEffect target="Character" onlyinside="true" comparison="and">
        <Conditional miaochuang="lte 0.01" />
        <Conditional notmove="lte 0.01" />
        <Sound file="%ModDir%/Content/Sounds/babymove_moving1.ogg" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="Character" duration="1" comparison="and">
        <Conditional miaochuang="lte 0.01" />
        <Conditional notmove="lte 0.01" />
        <Affliction identifier="babymove_womb" strength="20" />
      </StatusEffect>
    </PeriodicEffect>
    <PeriodicEffect mininterval="60" maxinterval="300" minstrength="50" maxstrength="100">
      <StatusEffect target="Character" SpeedMultiplier="0.2" setvalue="true" duration="6" comparison="and">
        <Conditional notmove="lte 0.01" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" disabledeltatime="true" delay="3" comparison="and">
        <Conditional miaochuang="lte 0.01" />
        <Conditional notmove="lte 0.01" />
        <Affliction identifier="stun" strength="0.6" />
        <Affliction identifier="sexyblur" strength="20" />
        <Sound file="%ModDir%/Content/Sounds/female_damage17.ogg" selectionmode="Random" />
        <Sound file="%ModDir%/Content/Sounds/female_damage24.ogg" selectionmode="Random" />
        <Sound file="%ModDir%/Content/Sounds/female_damage42.ogg" selectionmode="Random" />
        <Sound file="%ModDir%/Content/Sounds/female_damage48.ogg" selectionmode="Random" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" delay="3" comparison="and">
        <Conditional notmove="lte 0.01" />
        <Sound file="%ModDir%/Content/Sounds/DrownFemale.ogg" />
      </StatusEffect>
      <StatusEffect target="Character" onlyinside="true" comparison="and">
        <Conditional notmove="lte 0.01" />
        <Sound file="%ModDir%/Content/Sounds/babymove_moving1.ogg" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="Character" duration="1" comparison="and">
        <Conditional notmove="lte 0.01" />
        <Affliction identifier="babymove_womb" strength="20" />
      </StatusEffect>
    </PeriodicEffect>
    <Description textidentifier="afflictiondescription.husk_pregnancy_4.low.self" target="Self" minstrength="0" maxstrength="50" />
    <Description textidentifier="afflictiondescription.husk_pregnancy_4.high.self" target="Self" minstrength="50" maxstrength="100" />
    <Description textidentifier="afflictiondescription.husk_pregnancy_4.low.other" target="OtherCharacter" minstrength="0" maxstrength="50" />
    <Description textidentifier="afflictiondescription.husk_pregnancy_4.high.other" target="OtherCharacter" minstrength="50" maxstrength="100" />
    <icon texture="%ModDir%/Content/preg/pregui.png" sourcerect="834,276,132,132" color="60,107,195,255" origin="0,0" />
  </Affliction>
  <!--共生画皮孕:IV-->
  <Affliction name="" identifier="husk_pregnancy_5" description="" type="pirasite_pregnant" targets="human,humanhusk" limbspecific="false" indicatorlimb="Torso" healableinmedicalclinic="false" maxstrength="100" healcostmultiplier="1.00" iconcolors="94,54,95;163,73,164;200,191,231">
    <Effect minstrength="0" maxstrength="50" strengthchange="0.1" blocktransformation="huskinfection,husk_pregnancy" resistancefor="husk_pregnancy,oxygenlow" minresistance="100" maxresistance="100">
      <StatusEffect target="Character" PressureProtection="10000" />
      <StatusEffect target="Character" SpeedMultiplier="0.65" setvalue="true" />
      <StatusEffect target="Character" type="OnActive" comparison="and" multiplyafflictionsbymaxvitality="true" setvalue="true" interval="0.3">
        <Conditional bell_expansion="lte 370" />
        <Conditional putout_pirasite2="lte 0" />
        <Affliction identifier="bell_expansion" amount="375" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.1" duration="0.1">
        <Conditional breast_lactation_stop="lte 0.01" />
        <Affliction identifier="lactation_milk" amount="10" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.1" duration="0.1">
        <Conditional breast_pregnant="gte 0.01" />
        <Conditional breast_pregnancy="lt 60" />
        <Affliction identifier="lactation_milk" amount="10" />
      </StatusEffect>
      <StatusEffect target="Character" multiplyafflictionsbymaxvitality="true">
        <ReduceAffliction identifier="husk_pregnancy" amount="1000.00" />
        <ReduceAffliction identifier="husk_pregnancy_2" amount="1000.00" />
        <ReduceAffliction identifier="husk_pregnancy_3" amount="1000.00" />
        <ReduceAffliction identifier="husk_pregnancy_4" amount="1000.00" />
        <ReduceAffliction identifier="huskinfection" amount="10" />
        <Affliction identifier="pirasite" amount="30" />
        <Affliction identifier="wombsize" amount="300" />
        <Affliction identifier="moveble" amount="30" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" interval="0.3" duration="0.3">
        <Conditional breast_husk_2="gte 0.01" />
        <Conditional breast_husk_3="gte 0.01" />
        <Conditional breast_husk_4="gte 0.01" />
        <Affliction identifier="husk_group" amount="100" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" setvalue="true" comparison="and" multiplyafflictionsbymaxvitality="true" interval="0.3">
        <Conditional husk_sleep="gte 0.01" />
        <Conditional husk_pregnancy_5="gte 2.00" />
        <Affliction identifier="husk_pregnancy_5" amount="1" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" multiplyafflictionsbymaxvitality="true" interval="0.1" duration="0.1">
        <Conditional overpreg="gte 0.01" />
        <Conditional pregnant="lte 0.01" />
        <Conditional pirasite_level_down="lte 0" />
        <Affliction identifier="husk_pregnancy_5" amount="5" />
        <ReduceAffliction identifier="overpreg" amount="0.5" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" multiplyafflictionsbymaxvitality="true" interval="0.1" duration="0.1">
        <Conditional overpreg_small="gt 0" />
        <Conditional pirasite_level_down="lte 0" />
        <Affliction identifier="husk_pregnancy_5" amount="2.5" />
        <ReduceAffliction identifier="overpreg_small" amount="5" />
      </StatusEffect>
      <StatusEffect target="Character" delay="1" comparison="and" stackable="false" disabledeltatime="true" multiplyafflictionsbymaxvitality="true" forceplaysounds="true">
        <Conditional putout_pirasite2="gte 0.01" />
        <Conditional pirasite_save="gte 0.01" />
        <SpawnItem identifier="H_huskeggs_2" spawnposition="ThisInventory" spawnifinventoryfull="true" />
        <Sound file="%ModDir%/Content/Sounds/putout1.ogg" range="500" />
        <particleemitter particle="whitegoosplash" particleamount="20" velocitymin="0" velocitymax="400" anglemin="0" anglemax="360" scalemin="0.3" scalemax="0.9" emitinterval="0" particlespersecond="12" highqualitycollisiondetection="False" copyentityangle="False" />
        <Affliction identifier="bell_expansion" strength="-50" />
        <Affliction identifier="sexy_2" strength="999" />
        <Affliction identifier="notmove" amount="100.00" />
        <Affliction identifier="pirasite_save" strength="-101" />
        <ReduceAffliction identifier="babymove_womb" amount="100" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.3" duration="0.3" multiplyafflictionsbymaxvitality="true">
        <Conditional lactation_expansion="lt 125.00" />
        <Affliction identifier="lactation_expansion" amount="4" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" delay="4" setvalue="true" multiplyafflictionsbymaxvitality="true" stackable="false">
        <Conditional pirasite_level_down="gt 0" />
        <Conditional putout_pirasite="lte 0" />
        <Affliction identifier="husk_pregnancy_5" amount="0" />
        <Affliction identifier="husk_pregnancy_4" amount="1" />
        <Affliction identifier="pirasite_level_down" amount="0" />
      </StatusEffect>
    </Effect>
    <Effect minstrength="50" maxstrength="99" strengthchange="0.1" blocktransformation="huskinfection,husk_pregnancy" resistancefor="husk_pregnancy,oxygenlow" minresistance="100" maxresistance="100">
      <StatusEffect target="Character" PressureProtection="10000" />
      <StatusEffect target="Character" SpeedMultiplier="0.55" setvalue="true" />
      <StatusEffect target="Character" type="OnActive" comparison="and" multiplyafflictionsbymaxvitality="true" setvalue="true" interval="0.3">
        <Conditional bell_expansion="lte 420" />
        <Conditional putout_pirasite2="lte 0" />
        <Affliction identifier="bell_expansion" amount="425" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.1" duration="0.1">
        <Conditional breast_lactation_stop="lte 0.01" />
        <Affliction identifier="lactation_milk" amount="10" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.1" duration="0.1">
        <Conditional breast_pregnant="gte 0.01" />
        <Conditional breast_pregnancy="lt 60" />
        <Affliction identifier="lactation_milk" amount="10" />
      </StatusEffect>
      <StatusEffect target="Character" multiplyafflictionsbymaxvitality="true">
        <ReduceAffliction identifier="husk_pregnancy" amount="1000.00" />
        <ReduceAffliction identifier="husk_pregnancy_2" amount="1000.00" />
        <ReduceAffliction identifier="husk_pregnancy_3" amount="1000.00" />
        <ReduceAffliction identifier="husk_pregnancy_4" amount="1000.00" />
        <ReduceAffliction identifier="huskinfection" amount="10" />
        <Affliction identifier="pirasite" amount="30" />
        <Affliction identifier="wombsize" amount="300" />
        <Affliction identifier="moveble" amount="30" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" interval="0.3" duration="0.3">
        <Conditional breast_husk_2="gte 0.01" />
        <Conditional breast_husk_3="gte 0.01" />
        <Conditional breast_husk_4="gte 0.01" />
        <Affliction identifier="husk_group" amount="100" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" multiplyafflictionsbymaxvitality="true" interval="0.1" duration="0.1">
        <Conditional overpreg="gte 0.01" />
        <Conditional pregnant="lte 0.01" />
        <Conditional pirasite_level_down="lte 0" />
        <Affliction identifier="husk_pregnancy_5" amount="5" />
        <ReduceAffliction identifier="overpreg" amount="0.5" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" multiplyafflictionsbymaxvitality="true" interval="0.1" duration="0.1">
        <Conditional overpreg_small="gt 0" />
        <Conditional pirasite_level_down="lte 0" />
        <Affliction identifier="husk_pregnancy_5" amount="2.5" />
        <ReduceAffliction identifier="overpreg_small" amount="5" />
      </StatusEffect>
      <StatusEffect target="Character" delay="1" comparison="and" stackable="false" disabledeltatime="true" multiplyafflictionsbymaxvitality="true" forceplaysounds="true">
        <Conditional putout_pirasite2="gte 0.01" />
        <Conditional pirasite_save="gte 0.01" />
        <SpawnItem identifier="H_huskeggs_2" spawnposition="ThisInventory" spawnifinventoryfull="true" />
        <Sound file="%ModDir%/Content/Sounds/putout1.ogg" range="500" />
        <particleemitter particle="whitegoosplash" particleamount="20" velocitymin="0" velocitymax="400" anglemin="0" anglemax="360" scalemin="0.3" scalemax="0.9" emitinterval="0" particlespersecond="12" highqualitycollisiondetection="False" copyentityangle="False" />
        <Affliction identifier="bell_expansion" strength="-50" />
        <Affliction identifier="sexy_2" strength="999" />
        <Affliction identifier="notmove" amount="100.00" />
        <Affliction identifier="pirasite_save" strength="-101" />
        <ReduceAffliction identifier="babymove_womb" amount="100" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.3" duration="0.3" multiplyafflictionsbymaxvitality="true">
        <Conditional lactation_expansion="lt 125.00" />
        <Affliction identifier="lactation_expansion" amount="4" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" delay="4" setvalue="true" multiplyafflictionsbymaxvitality="true" stackable="false">
        <Conditional pirasite_level_down="gt 0" />
        <Conditional putout_pirasite="lte 0" />
        <Affliction identifier="husk_pregnancy_5" amount="0" />
        <Affliction identifier="husk_pregnancy_4" amount="1" />
        <Affliction identifier="pirasite_level_down" amount="0" />
      </StatusEffect>
    </Effect>
    <Effect minstrength="99" maxstrength="100" strengthchange="0.1" blocktransformation="huskinfection,husk_pregnancy" resistancefor="husk_pregnancy,oxygenlow" minresistance="100" maxresistance="100">
      <StatusEffect target="Character" PressureProtection="10000" />
      <StatusEffect target="Character" SpeedMultiplier="0.50" setvalue="true" />
      <StatusEffect target="Character" type="OnActive" comparison="and" multiplyafflictionsbymaxvitality="true" setvalue="true" interval="0.3">
        <Conditional bell_expansion="lte 420" />
        <Conditional putout_pirasite2="lte 0" />
        <Affliction identifier="bell_expansion" amount="425" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.1" duration="0.1">
        <Conditional breast_lactation_stop="lte 0.01" />
        <Affliction identifier="lactation_milk" amount="10" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.1" duration="0.1">
        <Conditional breast_pregnant="gte 0.01" />
        <Conditional breast_pregnancy="lt 60" />
        <Affliction identifier="lactation_milk" amount="10" />
      </StatusEffect>
      <StatusEffect target="Character" multiplyafflictionsbymaxvitality="true">
        <ReduceAffliction identifier="husk_pregnancy" amount="1000.00" />
        <ReduceAffliction identifier="husk_pregnancy_2" amount="1000.00" />
        <ReduceAffliction identifier="husk_pregnancy_3" amount="1000.00" />
        <ReduceAffliction identifier="husk_pregnancy_4" amount="1000.00" />
        <ReduceAffliction identifier="huskinfection" amount="10" />
        <Affliction identifier="pirasite" amount="30" />
        <Affliction identifier="wombsize" amount="300" />
        <Affliction identifier="moveble" amount="30" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" interval="0.3" duration="0.3">
        <Conditional breast_husk_2="gte 0.01" />
        <Conditional breast_husk_3="gte 0.01" />
        <Conditional breast_husk_4="gte 0.01" />
        <Affliction identifier="husk_group" amount="100" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" multiplyafflictionsbymaxvitality="true" interval="0.1" duration="0.1">
        <Conditional overpreg="gte 0.01" />
        <Conditional pregnant="lte 0.01" />
        <Conditional pirasite_level_down="lte 0" />
        <Affliction identifier="husk_pregnancy_5" amount="5" />
        <ReduceAffliction identifier="overpreg" amount="0.5" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" multiplyafflictionsbymaxvitality="true" interval="0.1" duration="0.1">
        <Conditional overpreg_small="gt 0" />
        <Conditional pirasite_level_down="lte 0" />
        <Affliction identifier="husk_pregnancy_5" amount="2.5" />
        <ReduceAffliction identifier="overpreg_small" amount="5" />
      </StatusEffect>
      <StatusEffect target="Character" delay="1" comparison="and" stackable="false" disabledeltatime="true" multiplyafflictionsbymaxvitality="true" forceplaysounds="true">
        <Conditional putout_pirasite2="gte 0.01" />
        <Conditional pirasite_save="gte 0.01" />
        <SpawnItem identifier="H_huskeggs_2" spawnposition="ThisInventory" spawnifinventoryfull="true" />
        <Sound file="%ModDir%/Content/Sounds/putout1.ogg" range="500" />
        <particleemitter particle="whitegoosplash" particleamount="20" velocitymin="0" velocitymax="400" anglemin="0" anglemax="360" scalemin="0.3" scalemax="0.9" emitinterval="0" particlespersecond="12" highqualitycollisiondetection="False" copyentityangle="False" />
        <Affliction identifier="bell_expansion" strength="-50" />
        <Affliction identifier="sexy_2" strength="999" />
        <Affliction identifier="notmove" amount="100.00" />
        <Affliction identifier="pirasite_save" strength="-101" />
        <ReduceAffliction identifier="babymove_womb" amount="100" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="Character" setvalue="true" delay="10" comparison="and" stackable="true" multiplyafflictionsbymaxvitality="true" checkconditionalalways="true">
        <Conditional husk_pregnancy_5="gte 100" />
        <Conditional notmove="lte 0.01" />
        <Affliction identifier="babymove_womb" amount="999" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="Character" setvalue="true" delay="8.4" comparison="and" stackable="false" multiplyafflictionsbymaxvitality="true">
        <Conditional husk_pregnancy_5="gte 100" />
        <Conditional pirasite_save="lt 2375" />
        <Conditional putout_pirasite2="lte 0" />
        <Affliction identifier="husk_pregnancy_5" amount="1" />
        <Affliction identifier="husk_sleep" amount="999" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="Character" disabledeltatime="true" delay="1" comparison="and" stackable="false" multiplyafflictionsbymaxvitality="true" checkconditionalalways="true">
        <Conditional husk_pregnancy_5="gte 100" />
        <Conditional pirasite_save="lt 2375" />
        <Conditional putout_pirasite2="lte 0" />
        <Affliction identifier="pirasite_save" amount="100" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="Character" duration="9" stackable="false">
        <Conditional husk_pregnancy_5="gte 100" />
        <Conditional putout_pirasite2="lte 0" />
        <Sound file="%ModDir%/Content/Sounds/babymove_moving1.ogg" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.3" duration="0.3" multiplyafflictionsbymaxvitality="true">
        <Conditional lactation_expansion="lt 125.00" />
        <Affliction identifier="lactation_expansion" amount="4" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" delay="4" setvalue="true" multiplyafflictionsbymaxvitality="true" stackable="false">
        <Conditional pirasite_level_down="gt 0" />
        <Conditional putout_pirasite="lte 0" />
        <Affliction identifier="husk_pregnancy_5" amount="0" />
        <Affliction identifier="husk_pregnancy_4" amount="1" />
        <Affliction identifier="pirasite_level_down" amount="0" />
      </StatusEffect>
    </Effect>
    <PeriodicEffect mininterval="180" maxinterval="300" minstrength="3" maxstrength="50">
      <StatusEffect target="Character" SpeedMultiplier="0.2" setvalue="true" duration="6" comparison="and">
        <Conditional notmove="lte 0.01" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" disabledeltatime="true" delay="3" comparison="and">
        <Conditional miaochuang="lte 0.01" />
        <Conditional notmove="lte 0.01" />
        <Affliction identifier="stun" strength="0.6" />
        <Affliction identifier="sexyblur" strength="20" />
        <Sound file="%ModDir%/Content/Sounds/female_damage17.ogg" selectionmode="Random" />
        <Sound file="%ModDir%/Content/Sounds/female_damage24.ogg" selectionmode="Random" />
        <Sound file="%ModDir%/Content/Sounds/female_damage42.ogg" selectionmode="Random" />
        <Sound file="%ModDir%/Content/Sounds/female_damage48.ogg" selectionmode="Random" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" delay="3" comparison="and">
        <Conditional notmove="lte 0.01" />
        <Sound file="%ModDir%/Content/Sounds/DrownFemale.ogg" />
      </StatusEffect>
      <StatusEffect target="Character" onlyinside="true" comparison="and">
        <Conditional notmove="lte 0.01" />
        <Sound file="%ModDir%/Content/Sounds/babymove_moving1.ogg" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="Character" duration="1" comparison="and">
        <Conditional notmove="lte 0.01" />
        <Affliction identifier="babymove_womb" strength="20" />
      </StatusEffect>
    </PeriodicEffect>
    <PeriodicEffect mininterval="120" maxinterval="300" minstrength="50" maxstrength="100">
      <StatusEffect target="Character" SpeedMultiplier="0.2" setvalue="true" duration="6" comparison="and">
        <Conditional notmove="lte 0.01" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" disabledeltatime="true" delay="3" comparison="and">
        <Conditional miaochuang="lte 0.01" />
        <Conditional notmove="lte 0.01" />
        <Affliction identifier="stun" strength="0.6" />
        <Affliction identifier="sexyblur" strength="20" />
        <Sound file="%ModDir%/Content/Sounds/female_damage17.ogg" selectionmode="Random" />
        <Sound file="%ModDir%/Content/Sounds/female_damage24.ogg" selectionmode="Random" />
        <Sound file="%ModDir%/Content/Sounds/female_damage42.ogg" selectionmode="Random" />
        <Sound file="%ModDir%/Content/Sounds/female_damage48.ogg" selectionmode="Random" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" delay="3" comparison="and">
        <Conditional notmove="lte 0.01" />
        <Sound file="%ModDir%/Content/Sounds/DrownFemale.ogg" />
      </StatusEffect>
      <StatusEffect target="Character" onlyinside="true" comparison="and">
        <Conditional notmove="lte 0.01" />
        <Sound file="%ModDir%/Content/Sounds/babymove_moving1.ogg" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="Character" duration="1" comparison="and">
        <Conditional notmove="lte 0.01" />
        <Affliction identifier="babymove_womb" strength="20" />
      </StatusEffect>
    </PeriodicEffect>
    <Description textidentifier="afflictiondescription.husk_pregnancy_5.low.self" target="Self" minstrength="0" maxstrength="50" />
    <Description textidentifier="afflictiondescription.husk_pregnancy_5.high.self" target="Self" minstrength="50" maxstrength="100" />
    <Description textidentifier="afflictiondescription.husk_pregnancy_5.low.other" target="OtherCharacter" minstrength="0" maxstrength="50" />
    <Description textidentifier="afflictiondescription.husk_pregnancy_5.high.other" target="OtherCharacter" minstrength="50" maxstrength="100" />
    <icon texture="%ModDir%/Content/preg/pregui.png" sourcerect="834,276,132,132" color="225,92,225,255" origin="0,0" />
  </Affliction>
  <!--共生丘脑:生长阶段-->
  <Affliction name="" identifier="qiunao_pregnancy" description="" type="pirasite_pregnant" targets="human,humanhusk" limbspecific="false" indicatorlimb="Torso" healableinmedicalclinic="false" maxstrength="100" healcostmultiplier="1.00" iconcolors="94,54,95;163,73,164;200,191,231" showiconthreshold="25" showinhealthscannerthreshold="0">
    <Effect minstrength="0" maxstrength="100" strengthchange="0.2">
      <StatusEffect target="Character" SpeedMultiplier="0.95" setvalue="true" />
      <StatusEffect target="Character" type="OnActive" comparison="and" multiplyafflictionsbymaxvitality="true" setvalue="true" interval="0.3">
        <Conditional bell_expansion="lte 70" />
        <Conditional putout_pirasite2="lte 0" />
        <Conditional qiunao_pregnancy="gte 50" />
        <Affliction identifier="bell_expansion" amount="75" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" setvalue="true">
        <Conditional qiunao_pregnancy="gte 100" />
        <Affliction identifier="qiunao_pregnancy_2" amount="1" />
        <Affliction identifier="qiunao_pregnancy" amount="0" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive">
        <Affliction identifier="pirasite_growing" amount="30" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive">
        <Conditional miaochuang="gt 0" />
        <Affliction identifier="qiunao_pregnancy" amount="0.2" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive">
        <Conditional miaochuang_temp="gt 0" />
        <Affliction identifier="qiunao_pregnancy" amount="0.1" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" multiplyafflictionsbymaxvitality="true">
        <Conditional overpreg="gte 0.01" />
        <Conditional pregnant="lte 0.01" />
        <Affliction identifier="qiunao_pregnancy" amount="10" />
        <ReduceAffliction identifier="overpreg" amount="0.5" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" multiplyafflictionsbymaxvitality="true">
        <Conditional overpreg_small="gt 0" />
        <Affliction identifier="qiunao_pregnancy" amount="5" />
        <ReduceAffliction identifier="overpreg_small" amount="5" />
      </StatusEffect>
    </Effect>
    <icon texture="%ModDir%/Content/preg/pregui2.png" sourcerect="537,276,132,132" color="60,107,195,255" origin="0,0" />
    <Description textidentifier="afflictiondescription.qiunao_pregnancy" target="Self" minstrength="0" maxstrength="100" />
    <Description textidentifier="afflictiondescription.qiunao_pregnancy.other" target="OtherCharacter" minstrength="0" maxstrength="100" />
  </Affliction>
  <!--共生丘脑孕:I-->
  <Affliction name="" identifier="qiunao_pregnancy_2" description="" type="pirasite_pregnant" limbspecific="false" indicatorlimb="Torso" healableinmedicalclinic="false" maxstrength="100" healcostmultiplier="1.00" iconcolors="94,54,95;163,73,164;200,191,231">
    <Effect minstrength="0" maxstrength="50" strengthchange="0.1" blocktransformation="huskinfection" resistancefor="qiunao_pregnancy,cell_pregnancy" minresistance="100" maxresistance="100">
      <StatusEffect target="Character" SpeedMultiplier="0.85" setvalue="true" />
      <StatusEffect target="Character" type="OnActive" comparison="and" multiplyafflictionsbymaxvitality="true" setvalue="true" interval="0.3">
        <Conditional bell_expansion="lte 120" />
        <Conditional putout_pirasite2="lte 0" />
        <Affliction identifier="bell_expansion" amount="125" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.1" duration="0.1">
        <Conditional breast_lactation_stop="lte 0.01" />
        <Affliction identifier="lactation_milk" amount="10" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.1" duration="0.1">
        <Conditional breast_pregnant="gte 0.01" />
        <Conditional breast_pregnancy="lt 60" />
        <Affliction identifier="lactation_milk" amount="10" />
      </StatusEffect>
      <StatusEffect target="Character" multiplyafflictionsbymaxvitality="true">
        <ReduceAffliction identifier="qiunao_pregnancy" amount="1000.00" />
        <ReduceAffliction identifier="cell_pregnancy" amount="1000.00" />
        <ReduceAffliction type="paralysis" amount="5" />
        <Affliction identifier="pirasite" amount="30" />
        <Affliction identifier="wombsize" amount="100" />
        <Affliction identifier="moveble" amount="30" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" interval="0.3" duration="0.3">
        <Conditional breast_qiunao_2="gte 0.01" />
        <Conditional breast_qiunao_3="gte 0.01" />
        <Affliction identifier="qiunao_group" amount="100" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" setvalue="true" comparison="and" multiplyafflictionsbymaxvitality="true" interval="0.3">
        <Conditional husk_sleep="gte 0.01" />
        <Conditional qiunao_pregnancy_2="gte 2.00" />
        <Affliction identifier="qiunao_pregnancy_2" amount="1" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" multiplyafflictionsbymaxvitality="true" interval="0.1" duration="0.1">
        <Conditional overpreg="gte 0.01" />
        <Conditional pregnant="lte 0.01" />
        <Conditional pirasite_level_down="lte 0" />
        <Affliction identifier="qiunao_pregnancy_2" amount="5" />
        <ReduceAffliction identifier="overpreg" amount="0.5" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" multiplyafflictionsbymaxvitality="true" interval="0.1" duration="0.1">
        <Conditional overpreg_small="gt 0" />
        <Conditional pirasite_level_down="lte 0" />
        <Affliction identifier="qiunao_pregnancy_2" amount="2.5" />
        <ReduceAffliction identifier="overpreg_small" amount="5" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="Character" setvalue="true" interval="0.3">
        <Conditional husk_up="gte 99.5" />
        <Affliction identifier="husk_up" amount="0" />
        <Affliction identifier="qiunao_pregnancy_2" amount="0" />
        <Affliction identifier="qiunao_pregnancy_3" amount="1" />
      </StatusEffect>
      <StatusEffect target="Character" delay="1" comparison="and" stackable="false" disabledeltatime="true" multiplyafflictionsbymaxvitality="true" spawnitemrandomly="true" forceplaysounds="true">
        <Conditional putout_pirasite2="gte 0.01" />
        <Conditional pirasite_save="gte 0.01" />
        <SpawnItem identifier="h_cell" spawnposition="ThisInventory" commonness="0.7" spawnifinventoryfull="true" />
        <SpawnItem identifier="paralyxis" spawnposition="ThisInventory" commonness="0.2" spawnifinventoryfull="true" />
        <SpawnItem identifier="qiunaobaozi" spawnposition="ThisInventory" commonness="0.1" spawnifinventoryfull="true" />
        <Sound file="%ModDir%/Content/Sounds/putout1.ogg" range="500" />
        <particleemitter particle="whitegoosplash" particleamount="20" velocitymin="0" velocitymax="400" anglemin="0" anglemax="360" scalemin="0.3" scalemax="0.9" emitinterval="0" particlespersecond="12" highqualitycollisiondetection="False" copyentityangle="False" />
        <Affliction identifier="bell_expansion" strength="-50" />
        <Affliction identifier="sexy_2" strength="999" />
        <Affliction identifier="notmove" amount="100.00" />
        <Affliction identifier="pirasite_save" strength="-101" />
        <ReduceAffliction identifier="babymove_womb" amount="100" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" multiplyafflictionsbymaxvitality="true" interval="0.3" duration="0.3">
        <Conditional miaochuang="lte 0.01" />
        <Conditional miaochuang_temp="lte 0.01" />
        <Conditional husk_sleep="lte 0.01" />
        <Conditional InWater="true" />
        <Affliction identifier="qiunao_pregnancy_bad" amount="3" />
      </StatusEffect>
    </Effect>
    <Effect minstrength="50" maxstrength="99" strengthchange="0.1" blocktransformation="huskinfection" resistancefor="qiunao_pregnancy,cell_pregnancy" minresistance="100" maxresistance="100">
      <StatusEffect target="Character" SpeedMultiplier="0.80" setvalue="true" />
      <StatusEffect target="Character" type="OnActive" comparison="and" multiplyafflictionsbymaxvitality="true" setvalue="true" interval="0.3">
        <Conditional bell_expansion="lte 170" />
        <Conditional putout_pirasite2="lte 0" />
        <Affliction identifier="bell_expansion" amount="175" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.1" duration="0.1">
        <Conditional breast_lactation_stop="lte 0.01" />
        <Affliction identifier="lactation_milk" amount="10" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.1" duration="0.1">
        <Conditional breast_pregnant="gte 0.01" />
        <Conditional breast_pregnancy="lt 60" />
        <Affliction identifier="lactation_milk" amount="10" />
      </StatusEffect>
      <StatusEffect target="Character" multiplyafflictionsbymaxvitality="true">
        <ReduceAffliction identifier="qiunao_pregnancy" amount="1000.00" />
        <ReduceAffliction identifier="cell_pregnancy" amount="1000.00" />
        <ReduceAffliction type="paralysis" amount="5" />
        <Affliction identifier="pirasite" amount="30" />
        <Affliction identifier="wombsize" amount="100" />
        <Affliction identifier="moveble" amount="30" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" interval="0.3" duration="0.3">
        <Conditional breast_qiunao_2="gte 0.01" />
        <Conditional breast_qiunao_3="gte 0.01" />
        <Affliction identifier="qiunao_group" amount="100" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" multiplyafflictionsbymaxvitality="true" interval="0.1" duration="0.1">
        <Conditional overpreg="gte 0.01" />
        <Conditional pregnant="lte 0.01" />
        <Conditional pirasite_level_down="lte 0" />
        <Affliction identifier="qiunao_pregnancy_2" amount="5" />
        <ReduceAffliction identifier="overpreg" amount="0.5" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" multiplyafflictionsbymaxvitality="true" interval="0.1" duration="0.1">
        <Conditional overpreg_small="gt 0" />
        <Conditional pirasite_level_down="lte 0" />
        <Affliction identifier="qiunao_pregnancy_2" amount="2.5" />
        <ReduceAffliction identifier="overpreg_small" amount="5" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="Character" setvalue="true" interval="0.3">
        <Conditional husk_up="gte 99.5" />
        <Affliction identifier="husk_up" amount="0" />
        <Affliction identifier="qiunao_pregnancy_2" amount="0" />
        <Affliction identifier="qiunao_pregnancy_3" amount="1" />
      </StatusEffect>
      <StatusEffect target="Character" delay="1" comparison="and" stackable="false" disabledeltatime="true" multiplyafflictionsbymaxvitality="true" spawnitemrandomly="true" forceplaysounds="true">
        <Conditional putout_pirasite2="gte 0.01" />
        <Conditional pirasite_save="gte 0.01" />
        <SpawnItem identifier="h_cell" spawnposition="ThisInventory" commonness="0.7" spawnifinventoryfull="true" />
        <SpawnItem identifier="paralyxis" spawnposition="ThisInventory" commonness="0.2" spawnifinventoryfull="true" />
        <SpawnItem identifier="qiunaobaozi" spawnposition="ThisInventory" commonness="0.1" spawnifinventoryfull="true" />
        <Sound file="%ModDir%/Content/Sounds/putout1.ogg" range="500" />
        <particleemitter particle="whitegoosplash" particleamount="20" velocitymin="0" velocitymax="400" anglemin="0" anglemax="360" scalemin="0.3" scalemax="0.9" emitinterval="0" particlespersecond="12" highqualitycollisiondetection="False" copyentityangle="False" />
        <Affliction identifier="bell_expansion" strength="-50" />
        <Affliction identifier="sexy_2" strength="999" />
        <Affliction identifier="notmove" amount="100.00" />
        <Affliction identifier="pirasite_save" strength="-101" />
        <ReduceAffliction identifier="babymove_womb" amount="100" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" multiplyafflictionsbymaxvitality="true" interval="0.3" duration="0.3">
        <Conditional miaochuang="lte 0.01" />
        <Conditional miaochuang_temp="lte 0.01" />
        <Conditional husk_sleep="lte 0.01" />
        <Conditional InWater="true" />
        <Affliction identifier="qiunao_pregnancy_bad" amount="3" />
      </StatusEffect>
    </Effect>
    <Effect minstrength="99" maxstrength="100" strengthchange="0.1" blocktransformation="huskinfection" resistancefor="qiunao_pregnancy,cell_pregnancy" minresistance="100" maxresistance="100">
      <StatusEffect target="Character" SpeedMultiplier="0.80" setvalue="true" />
      <StatusEffect target="Character" type="OnActive" comparison="and" multiplyafflictionsbymaxvitality="true" setvalue="true" interval="0.3">
        <Conditional bell_expansion="lte 220" />
        <Conditional putout_pirasite2="lte 0" />
        <Affliction identifier="bell_expansion" amount="225" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.1" duration="0.1">
        <Conditional breast_lactation_stop="lte 0.01" />
        <Affliction identifier="lactation_milk" amount="10" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.1" duration="0.1">
        <Conditional breast_pregnant="gte 0.01" />
        <Conditional breast_pregnancy="lt 60" />
        <Affliction identifier="lactation_milk" amount="10" />
      </StatusEffect>
      <StatusEffect target="Character" multiplyafflictionsbymaxvitality="true">
        <ReduceAffliction identifier="qiunao_pregnancy" amount="1000.00" />
        <ReduceAffliction identifier="cell_pregnancy" amount="1000.00" />
        <ReduceAffliction type="paralysis" amount="5" />
        <Affliction identifier="pirasite" amount="30" />
        <Affliction identifier="wombsize" amount="100" />
        <Affliction identifier="moveble" amount="30" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" interval="0.3" duration="0.3">
        <Conditional breast_qiunao_2="gte 0.01" />
        <Conditional breast_qiunao_3="gte 0.01" />
        <Affliction identifier="qiunao_group" amount="100" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" multiplyafflictionsbymaxvitality="true" interval="0.1" duration="0.1">
        <Conditional overpreg="gte 0.01" />
        <Conditional pregnant="lte 0.01" />
        <Conditional pirasite_level_down="lte 0" />
        <Affliction identifier="qiunao_pregnancy_2" amount="5" />
        <ReduceAffliction identifier="overpreg" amount="0.5" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" multiplyafflictionsbymaxvitality="true" interval="0.1" duration="0.1">
        <Conditional overpreg_small="gt 0" />
        <Conditional pirasite_level_down="lte 0" />
        <Affliction identifier="qiunao_pregnancy_2" amount="2.5" />
        <ReduceAffliction identifier="overpreg_small" amount="5" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="Character" setvalue="true" interval="0.3">
        <Conditional husk_up="gte 99.5" />
        <Affliction identifier="husk_up" amount="0" />
        <Affliction identifier="qiunao_pregnancy_3" amount="1" />
        <Affliction identifier="qiunao_pregnancy_2" amount="0" />
      </StatusEffect>
      <StatusEffect target="Character" delay="1" comparison="and" stackable="false" disabledeltatime="true" multiplyafflictionsbymaxvitality="true" spawnitemrandomly="true" forceplaysounds="true">
        <Conditional putout_pirasite2="gte 0.01" />
        <Conditional pirasite_save="gte 0.01" />
        <SpawnItem identifier="h_cell" spawnposition="ThisInventory" commonness="0.7" spawnifinventoryfull="true" />
        <SpawnItem identifier="paralyxis" spawnposition="ThisInventory" commonness="0.2" spawnifinventoryfull="true" />
        <SpawnItem identifier="qiunaobaozi" spawnposition="ThisInventory" commonness="0.1" spawnifinventoryfull="true" />
        <Sound file="%ModDir%/Content/Sounds/putout1.ogg" range="500" />
        <particleemitter particle="whitegoosplash" particleamount="20" velocitymin="0" velocitymax="400" anglemin="0" anglemax="360" scalemin="0.3" scalemax="0.9" emitinterval="0" particlespersecond="12" highqualitycollisiondetection="False" copyentityangle="False" />
        <Affliction identifier="bell_expansion" strength="-50" />
        <Affliction identifier="sexy_2" strength="999" />
        <Affliction identifier="notmove" amount="100.00" />
        <Affliction identifier="pirasite_save" strength="-101" />
        <ReduceAffliction identifier="babymove_womb" amount="100" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="Character" setvalue="true" delay="4" comparison="and" stackable="true" multiplyafflictionsbymaxvitality="true" checkconditionalalways="true">
        <Conditional qiunao_pregnancy_2="gte 100" />
        <Conditional notmove="lte 0.01" />
        <Affliction identifier="babymove_womb" amount="999" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="Character" setvalue="true" delay="2.4" comparison="and" stackable="false" multiplyafflictionsbymaxvitality="true">
        <Conditional qiunao_pregnancy_2="gte 100" />
        <Conditional pirasite_save="lt 2375" />
        <Conditional putout_pirasite2="lte 0" />
        <Affliction identifier="qiunao_pregnancy_2" amount="1" />
        <Affliction identifier="husk_sleep" amount="999" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="Character" disabledeltatime="true" delay="1" comparison="and" stackable="false" multiplyafflictionsbymaxvitality="true" checkconditionalalways="true">
        <Conditional qiunao_pregnancy_2="gte 100" />
        <Conditional pirasite_save="lt 2375" />
        <Conditional putout_pirasite2="lte 0" />
        <Affliction identifier="pirasite_save" amount="100" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="Character" duration="3" stackable="false">
        <Conditional qiunao_pregnancy_2="gte 100" />
        <Conditional putout_pirasite2="lte 0" />
        <Sound file="%ModDir%/Content/Sounds/babymove_moving1.ogg" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and">
        <Conditional qiunao_pregnancy_2="gte 100" />
        <Conditional lactation_milk="gte 0.01" />
        <Affliction identifier="lactation_nature" amount="1.2" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" multiplyafflictionsbymaxvitality="true" interval="0.3" duration="0.3">
        <Conditional miaochuang="lte 0.01" />
        <Conditional miaochuang_temp="lte 0.01" />
        <Conditional husk_sleep="lte 0.01" />
        <Conditional InWater="true" />
        <Affliction identifier="qiunao_pregnancy_bad" amount="3" />
      </StatusEffect>
    </Effect>
    <Description textidentifier="afflictiondescription.qiunao_pregnancy_2.low.self" target="Self" minstrength="0" maxstrength="50" />
    <Description textidentifier="afflictiondescription.qiunao_pregnancy_2.high.self" target="Self" minstrength="50" maxstrength="100" />
    <Description textidentifier="afflictiondescription.qiunao_pregnancy_2.low.other" target="OtherCharacter" minstrength="0" maxstrength="50" />
    <Description textidentifier="afflictiondescription.qiunao_pregnancy_2.high.other" target="OtherCharacter" minstrength="50" maxstrength="100" />
    <icon texture="%ModDir%/Content/preg/pregui2.png" sourcerect="688,276,132,132" color="60,107,195,255" origin="0,0" />
  </Affliction>
  <!--共生丘脑聚落-->
  <Affliction name="" identifier="qiunao_pregnancy_3" description="" type="pirasite_pregnant" limbspecific="false" indicatorlimb="Torso" healableinmedicalclinic="false" maxstrength="100" healcostmultiplier="1.00" iconcolors="94,54,95;163,73,164;200,191,231">
    <Effect minstrength="0" maxstrength="50" strengthchange="0.1" blocktransformation="huskinfection" resistancefor="qiunao_pregnancy,cell_pregnancy,cell_pregnancy_2,oxygenlow" minresistance="100" maxresistance="100">
      <StatusEffect target="Character" SpeedMultiplier="0.75" setvalue="true" />
      <StatusEffect target="Character" type="OnActive" comparison="and" multiplyafflictionsbymaxvitality="true" setvalue="true" interval="0.3">
        <Conditional bell_expansion="lte 220" />
        <Conditional putout_pirasite2="lte 0" />
        <Affliction identifier="bell_expansion" amount="225" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.1" duration="0.1">
        <Conditional breast_lactation_stop="lte 0.01" />
        <Affliction identifier="lactation_milk" amount="10" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.1" duration="0.1">
        <Conditional breast_pregnant="gte 0.01" />
        <Conditional breast_pregnancy="lt 60" />
        <Affliction identifier="lactation_milk" amount="10" />
      </StatusEffect>
      <StatusEffect target="Character" PressureProtection="10000" multiplyafflictionsbymaxvitality="true">
        <ReduceAffliction identifier="qiunao_pregnancy" amount="1000.00" />
        <ReduceAffliction identifier="qiunao_pregnancy_2" amount="1000.00" />
        <ReduceAffliction identifier="cell_pregnancy" amount="1000.00" />
        <ReduceAffliction type="paralysis" amount="5" />
        <Affliction identifier="pirasite" amount="30" />
        <Affliction identifier="wombsize" amount="200" />
        <Affliction identifier="moveble" amount="30" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" interval="0.3" duration="0.3">
        <Conditional breast_qiunao_2="gte 0.01" />
        <Conditional breast_qiunao_3="gte 0.01" />
        <Affliction identifier="qiunao_group" amount="100" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" setvalue="true" comparison="and" multiplyafflictionsbymaxvitality="true" interval="0.3">
        <Conditional husk_sleep="gte 0.01" />
        <Conditional qiunao_pregnancy_3="gte 2.00" />
        <Affliction identifier="qiunao_pregnancy_3" amount="1" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" multiplyafflictionsbymaxvitality="true" interval="0.1" duration="0.1">
        <Conditional overpreg="gte 0.01" />
        <Conditional pregnant="lte 0.01" />
        <Conditional pirasite_level_down="lte 0" />
        <Affliction identifier="qiunao_pregnancy_3" amount="5" />
        <ReduceAffliction identifier="overpreg" amount="0.5" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" multiplyafflictionsbymaxvitality="true" interval="0.1" duration="0.1">
        <Conditional overpreg_small="gt 0" />
        <Conditional pirasite_level_down="lte 0" />
        <Affliction identifier="qiunao_pregnancy_3" amount="2.5" />
        <ReduceAffliction identifier="overpreg_small" amount="5" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="Character" setvalue="true" interval="0.3">
        <Conditional husk_up="gte 99.5" />
        <Affliction identifier="husk_up" amount="0" />
        <Affliction identifier="qiunao_pregnancy_4" amount="1" />
        <Affliction identifier="qiunao_pregnancy_3" amount="0" />
      </StatusEffect>
      <StatusEffect target="Character" delay="1" comparison="and" stackable="false" disabledeltatime="true" multiplyafflictionsbymaxvitality="true" spawnitemrandomly="true" forceplaysounds="true">
        <Conditional putout_pirasite2="gte 0.01" />
        <Conditional pirasite_save="gte 0.01" />
        <SpawnItem identifier="h_cell" spawnposition="ThisInventory" commonness="0.7" spawnifinventoryfull="true" />
        <SpawnItem identifier="paralyxis" spawnposition="ThisInventory" commonness="0.2" spawnifinventoryfull="true" />
        <SpawnItem identifier="qiunaobaozi" spawnposition="ThisInventory" commonness="0.1" spawnifinventoryfull="true" />
        <Sound file="%ModDir%/Content/Sounds/putout1.ogg" range="500" />
        <particleemitter particle="whitegoosplash" particleamount="20" velocitymin="0" velocitymax="400" anglemin="0" anglemax="360" scalemin="0.3" scalemax="0.9" emitinterval="0" particlespersecond="12" highqualitycollisiondetection="False" copyentityangle="False" />
        <Affliction identifier="bell_expansion" strength="-50" />
        <Affliction identifier="sexy_2" strength="999" />
        <Affliction identifier="notmove" amount="100.00" />
        <Affliction identifier="pirasite_save" strength="-101" />
        <ReduceAffliction identifier="babymove_womb" amount="100" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" multiplyafflictionsbymaxvitality="true" interval="0.3" duration="0.3">
        <Conditional miaochuang="lte 0.01" />
        <Conditional miaochuang_temp="lte 0.01" />
        <Conditional husk_sleep="lte 0.01" />
        <Conditional InWater="true" />
        <Affliction identifier="qiunao_pregnancy_bad" amount="3" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.3" duration="0.3" multiplyafflictionsbymaxvitality="true">
        <Conditional lactation_expansion="lt 75.00" />
        <Affliction identifier="lactation_expansion" amount="5" />
      </StatusEffect>
    </Effect>
    <Effect minstrength="50" maxstrength="99" strengthchange="0.1" blocktransformation="huskinfection" resistancefor="qiunao_pregnancy,cell_pregnancy,cell_pregnancy_2,oxygenlow" minresistance="100" maxresistance="100">
      <StatusEffect target="Character" SpeedMultiplier="0.70" setvalue="true" />
      <StatusEffect target="Character" type="OnActive" comparison="and" multiplyafflictionsbymaxvitality="true" setvalue="true" interval="0.3">
        <Conditional bell_expansion="lte 270" />
        <Conditional putout_pirasite2="lte 0" />
        <Affliction identifier="bell_expansion" amount="275" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.1" duration="0.1">
        <Conditional breast_lactation_stop="lte 0.01" />
        <Affliction identifier="lactation_milk" amount="10" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.1" duration="0.1">
        <Conditional breast_pregnant="gte 0.01" />
        <Conditional breast_pregnancy="lt 60" />
        <Affliction identifier="lactation_milk" amount="10" />
      </StatusEffect>
      <StatusEffect target="Character" PressureProtection="10000" multiplyafflictionsbymaxvitality="true">
        <ReduceAffliction identifier="qiunao_pregnancy" amount="1000.00" />
        <ReduceAffliction identifier="qiunao_pregnancy_2" amount="1000.00" />
        <ReduceAffliction identifier="cell_pregnancy" amount="1000.00" />
        <ReduceAffliction type="paralysis" amount="5" />
        <Affliction identifier="pirasite" amount="30" />
        <Affliction identifier="wombsize" amount="200" />
        <Affliction identifier="moveble" amount="30" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" interval="0.3" duration="0.3">
        <Conditional breast_qiunao_2="gte 0.01" />
        <Conditional breast_qiunao_3="gte 0.01" />
        <Affliction identifier="qiunao_group" amount="100" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" multiplyafflictionsbymaxvitality="true" interval="0.1" duration="0.1">
        <Conditional overpreg="gte 0.01" />
        <Conditional pregnant="lte 0.01" />
        <Conditional pirasite_level_down="lte 0" />
        <Affliction identifier="qiunao_pregnancy_3" amount="5" />
        <ReduceAffliction identifier="overpreg" amount="0.5" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" multiplyafflictionsbymaxvitality="true" interval="0.1" duration="0.1">
        <Conditional overpreg_small="gt 0" />
        <Conditional pirasite_level_down="lte 0" />
        <Affliction identifier="qiunao_pregnancy_3" amount="2.5" />
        <ReduceAffliction identifier="overpreg_small" amount="5" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="Character" setvalue="true" interval="0.3">
        <Conditional husk_up="gte 99.5" />
        <Affliction identifier="husk_up" amount="0" />
        <Affliction identifier="qiunao_pregnancy_4" amount="1" />
        <Affliction identifier="qiunao_pregnancy_3" amount="0" />
      </StatusEffect>
      <StatusEffect target="Character" delay="1" comparison="and" stackable="false" disabledeltatime="true" multiplyafflictionsbymaxvitality="true" spawnitemrandomly="true" forceplaysounds="true">
        <Conditional putout_pirasite2="gte 0.01" />
        <Conditional pirasite_save="gte 0.01" />
        <SpawnItem identifier="h_cell" spawnposition="ThisInventory" commonness="0.7" spawnifinventoryfull="true" />
        <SpawnItem identifier="paralyxis" spawnposition="ThisInventory" commonness="0.2" spawnifinventoryfull="true" />
        <SpawnItem identifier="qiunaobaozi" spawnposition="ThisInventory" commonness="0.1" spawnifinventoryfull="true" />
        <Sound file="%ModDir%/Content/Sounds/putout1.ogg" range="500" />
        <particleemitter particle="whitegoosplash" particleamount="20" velocitymin="0" velocitymax="400" anglemin="0" anglemax="360" scalemin="0.3" scalemax="0.9" emitinterval="0" particlespersecond="12" highqualitycollisiondetection="False" copyentityangle="False" />
        <Affliction identifier="bell_expansion" strength="-50" />
        <Affliction identifier="sexy_2" strength="999" />
        <Affliction identifier="notmove" amount="100.00" />
        <Affliction identifier="pirasite_save" strength="-101" />
        <ReduceAffliction identifier="babymove_womb" amount="100" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" multiplyafflictionsbymaxvitality="true" interval="0.3" duration="0.3">
        <Conditional miaochuang="lte 0.01" />
        <Conditional miaochuang_temp="lte 0.01" />
        <Conditional husk_sleep="lte 0.01" />
        <Conditional InWater="true" />
        <Affliction identifier="qiunao_pregnancy_bad" amount="3" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.3" duration="0.3" multiplyafflictionsbymaxvitality="true">
        <Conditional lactation_expansion="lt 75.00" />
        <Affliction identifier="lactation_expansion" amount="5" />
      </StatusEffect>
    </Effect>
    <Effect minstrength="99" maxstrength="100" strengthchange="0.1" blocktransformation="huskinfection" resistancefor="qiunao_pregnancy,cell_pregnancy,cell_pregnancy_2,oxygenlow" minresistance="100" maxresistance="100">
      <StatusEffect target="Character" SpeedMultiplier="0.70" setvalue="true" />
      <StatusEffect target="Character" type="OnActive" comparison="and" multiplyafflictionsbymaxvitality="true" setvalue="true" interval="0.3">
        <Conditional bell_expansion="lte 270" />
        <Conditional putout_pirasite2="lte 0" />
        <Affliction identifier="bell_expansion" amount="275" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.1" duration="0.1">
        <Conditional breast_lactation_stop="lte 0.01" />
        <Affliction identifier="lactation_milk" amount="10" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.1" duration="0.1">
        <Conditional breast_pregnant="gte 0.01" />
        <Conditional breast_pregnancy="lt 60" />
        <Affliction identifier="lactation_milk" amount="10" />
      </StatusEffect>
      <StatusEffect target="Character" PressureProtection="10000" multiplyafflictionsbymaxvitality="true">
        <ReduceAffliction identifier="qiunao_pregnancy" amount="1000.00" />
        <ReduceAffliction identifier="qiunao_pregnancy_2" amount="1000.00" />
        <ReduceAffliction identifier="cell_pregnancy" amount="1000.00" />
        <ReduceAffliction type="paralysis" amount="5" />
        <Affliction identifier="pirasite" amount="30" />
        <Affliction identifier="wombsize" amount="200" />
        <Affliction identifier="moveble" amount="30" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" interval="0.3" duration="0.3">
        <Conditional breast_qiunao_2="gte 0.01" />
        <Conditional breast_qiunao_3="gte 0.01" />
        <Affliction identifier="qiunao_group" amount="100" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" multiplyafflictionsbymaxvitality="true" interval="0.1" duration="0.1">
        <Conditional overpreg="gte 0.01" />
        <Conditional pregnant="lte 0.01" />
        <Conditional pirasite_level_down="lte 0" />
        <Affliction identifier="qiunao_pregnancy_3" amount="5" />
        <ReduceAffliction identifier="overpreg" amount="0.5" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" multiplyafflictionsbymaxvitality="true" interval="0.1" duration="0.1">
        <Conditional overpreg_small="gt 0" />
        <Conditional pirasite_level_down="lte 0" />
        <Affliction identifier="qiunao_pregnancy_3" amount="2.5" />
        <ReduceAffliction identifier="overpreg_small" amount="5" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="Character" setvalue="true" interval="0.3">
        <Conditional husk_up="gte 99.5" />
        <Affliction identifier="husk_up" amount="0" />
        <Affliction identifier="qiunao_pregnancy_4" amount="1" />
        <Affliction identifier="qiunao_pregnancy_3" amount="0" />
      </StatusEffect>
      <StatusEffect target="Character" delay="1" comparison="and" stackable="false" disabledeltatime="true" multiplyafflictionsbymaxvitality="true" spawnitemrandomly="true" forceplaysounds="true">
        <Conditional putout_pirasite2="gte 0.01" />
        <Conditional pirasite_save="gte 0.01" />
        <SpawnItem identifier="h_cell" spawnposition="ThisInventory" commonness="0.7" spawnifinventoryfull="true" />
        <SpawnItem identifier="paralyxis" spawnposition="ThisInventory" commonness="0.2" spawnifinventoryfull="true" />
        <SpawnItem identifier="qiunaobaozi" spawnposition="ThisInventory" commonness="0.1" spawnifinventoryfull="true" />
        <Sound file="%ModDir%/Content/Sounds/putout1.ogg" range="500" />
        <particleemitter particle="whitegoosplash" particleamount="20" velocitymin="0" velocitymax="400" anglemin="0" anglemax="360" scalemin="0.3" scalemax="0.9" emitinterval="0" particlespersecond="12" highqualitycollisiondetection="False" copyentityangle="False" />
        <Affliction identifier="bell_expansion" strength="-50" />
        <Affliction identifier="sexy_2" strength="999" />
        <Affliction identifier="notmove" amount="100.00" />
        <Affliction identifier="pirasite_save" strength="-101" />
        <ReduceAffliction identifier="babymove_womb" amount="100" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="Character" setvalue="true" delay="6" comparison="and" stackable="true" multiplyafflictionsbymaxvitality="true" checkconditionalalways="true">
        <Conditional qiunao_pregnancy_3="gte 100" />
        <Conditional notmove="lte 0.01" />
        <Affliction identifier="babymove_womb" amount="999" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="Character" setvalue="true" delay="4.4" comparison="and" stackable="false" multiplyafflictionsbymaxvitality="true">
        <Conditional qiunao_pregnancy_3="gte 100" />
        <Conditional pirasite_save="lt 2375" />
        <Conditional putout_pirasite2="lte 0" />
        <Affliction identifier="qiunao_pregnancy_3" amount="1" />
        <Affliction identifier="husk_sleep" amount="999" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="Character" disabledeltatime="true" delay="1" comparison="and" stackable="false" multiplyafflictionsbymaxvitality="true" checkconditionalalways="true">
        <Conditional qiunao_pregnancy_3="gte 100" />
        <Conditional pirasite_save="lt 2375" />
        <Conditional putout_pirasite2="lte 0" />
        <Affliction identifier="pirasite_save" amount="100" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="Character" duration="6" stackable="false">
        <Conditional qiunao_pregnancy_3="gte 100" />
        <Conditional putout_pirasite2="lte 0" />
        <Sound file="%ModDir%/Content/Sounds/babymove_moving1.ogg" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and">
        <Conditional qiunao_pregnancy_3="gte 100" />
        <Conditional lactation_milk="gte 0.01" />
        <Affliction identifier="lactation_nature" amount="1.2" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.3" duration="0.3" multiplyafflictionsbymaxvitality="true">
        <Conditional lactation_expansion="lt 75.00" />
        <Affliction identifier="lactation_expansion" amount="5" />
      </StatusEffect>
    </Effect>
    <PeriodicEffect mininterval="180" maxinterval="300" minstrength="3" maxstrength="50">
      <StatusEffect target="Character" SpeedMultiplier="0.2" setvalue="true" duration="6" comparison="and">
        <Conditional miaochuang="lte 0.01" />
        <Conditional notmove="lte 0.01" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" disabledeltatime="true" delay="3" comparison="and">
        <Conditional miaochuang="lte 0.01" />
        <Conditional notmove="lte 0.01" />
        <Affliction identifier="stun" strength="0.6" />
        <Affliction identifier="sexyblur" strength="20" />
        <Sound file="%ModDir%/Content/Sounds/female_damage17.ogg" selectionmode="Random" />
        <Sound file="%ModDir%/Content/Sounds/female_damage24.ogg" selectionmode="Random" />
        <Sound file="%ModDir%/Content/Sounds/female_damage42.ogg" selectionmode="Random" />
        <Sound file="%ModDir%/Content/Sounds/female_damage48.ogg" selectionmode="Random" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" delay="3" comparison="and">
        <Conditional miaochuang="lte 0.01" />
        <Conditional notmove="lte 0.01" />
        <Sound file="%ModDir%/Content/Sounds/DrownFemale.ogg" />
      </StatusEffect>
      <StatusEffect target="Character" onlyinside="true" comparison="and">
        <Conditional miaochuang="lte 0.01" />
        <Conditional notmove="lte 0.01" />
        <Sound file="%ModDir%/Content/Sounds/babymove_moving1.ogg" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="Character" duration="1" comparison="and">
        <Conditional miaochuang="lte 0.01" />
        <Conditional notmove="lte 0.01" />
        <Affliction identifier="babymove_womb" strength="20" />
      </StatusEffect>
    </PeriodicEffect>
    <PeriodicEffect mininterval="60" maxinterval="300" minstrength="50" maxstrength="100">
      <StatusEffect target="Character" SpeedMultiplier="0.2" setvalue="true" duration="6" comparison="and">
        <Conditional notmove="lte 0.01" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" disabledeltatime="true" delay="3" comparison="and">
        <Conditional miaochuang="lte 0.01" />
        <Conditional notmove="lte 0.01" />
        <Affliction identifier="stun" strength="0.6" />
        <Affliction identifier="sexyblur" strength="20" />
        <Sound file="%ModDir%/Content/Sounds/female_damage17.ogg" selectionmode="Random" />
        <Sound file="%ModDir%/Content/Sounds/female_damage24.ogg" selectionmode="Random" />
        <Sound file="%ModDir%/Content/Sounds/female_damage42.ogg" selectionmode="Random" />
        <Sound file="%ModDir%/Content/Sounds/female_damage48.ogg" selectionmode="Random" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" delay="3" comparison="and">
        <Conditional notmove="lte 0.01" />
        <Sound file="%ModDir%/Content/Sounds/DrownFemale.ogg" />
      </StatusEffect>
      <StatusEffect target="Character" onlyinside="true" comparison="and">
        <Conditional notmove="lte 0.01" />
        <Sound file="%ModDir%/Content/Sounds/babymove_moving1.ogg" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="Character" duration="1" comparison="and">
        <Conditional notmove="lte 0.01" />
        <Affliction identifier="babymove_womb" strength="20" />
      </StatusEffect>
    </PeriodicEffect>
    <Description textidentifier="afflictiondescription.qiunao_pregnancy_3.low.self" target="Self" minstrength="0" maxstrength="50" />
    <Description textidentifier="afflictiondescription.qiunao_pregnancy_3.high.self" target="Self" minstrength="50" maxstrength="100" />
    <Description textidentifier="afflictiondescription.qiunao_pregnancy_3.low.other" target="OtherCharacter" minstrength="0" maxstrength="50" />
    <Description textidentifier="afflictiondescription.qiunao_pregnancy_3.high.other" target="OtherCharacter" minstrength="50" maxstrength="100" />
    <icon texture="%ModDir%/Content/preg/pregui2.png" sourcerect="834,276,132,132" color="60,107,195,255" origin="0,0" />
  </Affliction>
  <!--共生丘脑大满贯-->
  <Affliction name="" identifier="qiunao_pregnancy_4" description="" type="pirasite_pregnant" limbspecific="false" indicatorlimb="Torso" healableinmedicalclinic="false" maxstrength="100" healcostmultiplier="1.00" iconcolors="94,54,95;163,73,164;200,191,231">
    <Effect minstrength="0" maxstrength="50" strengthchange="0.1" blocktransformation="huskinfection" resistancefor="qiunao_pregnancy,cell_pregnancy,cell_pregnancy_2,cell_pregnancy_3,oxygenlow" minresistance="100" maxresistance="100">
      <StatusEffect target="Character" SpeedMultiplier="0.60" setvalue="true" />
      <StatusEffect target="Character" type="OnActive" comparison="and" multiplyafflictionsbymaxvitality="true" setvalue="true" interval="0.3">
        <Conditional bell_expansion="lte 370" />
        <Conditional putout_pirasite2="lte 0" />
        <Affliction identifier="bell_expansion" amount="375" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.1" duration="0.1">
        <Conditional breast_lactation_stop="lte 0.01" />
        <Affliction identifier="lactation_milk" amount="10" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.1" duration="0.1">
        <Conditional breast_pregnant="gte 0.01" />
        <Conditional breast_pregnancy="lt 60" />
        <Affliction identifier="lactation_milk" amount="10" />
      </StatusEffect>
      <StatusEffect target="Character" PressureProtection="10000" multiplyafflictionsbymaxvitality="true">
        <ReduceAffliction identifier="qiunao_pregnancy" amount="1000.00" />
        <ReduceAffliction identifier="qiunao_pregnancy_2" amount="1000.00" />
        <ReduceAffliction identifier="qiunao_pregnancy_3" amount="1000.00" />
        <ReduceAffliction identifier="cell_pregnancy" amount="1000.00" />
        <ReduceAffliction type="paralysis" amount="5" />
        <Affliction identifier="pirasite" amount="30" />
        <Affliction identifier="wombsize" amount="300" />
        <Affliction identifier="moveble" amount="30" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" interval="0.3" duration="0.3">
        <Conditional breast_qiunao_2="gte 0.01" />
        <Conditional breast_qiunao_3="gte 0.01" />
        <Affliction identifier="qiunao_group" amount="100" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" setvalue="true" comparison="and" multiplyafflictionsbymaxvitality="true" interval="0.3">
        <Conditional husk_sleep="gte 0.01" />
        <Conditional qiunao_pregnancy_4="gte 2.00" />
        <Affliction identifier="qiunao_pregnancy_4" amount="1" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" multiplyafflictionsbymaxvitality="true" interval="0.1" duration="0.1">
        <Conditional overpreg="gte 0.01" />
        <Conditional pregnant="lte 0.01" />
        <Conditional pirasite_level_down="lte 0" />
        <Affliction identifier="qiunao_pregnancy_4" amount="5" />
        <ReduceAffliction identifier="overpreg" amount="0.5" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" multiplyafflictionsbymaxvitality="true" interval="0.1" duration="0.1">
        <Conditional overpreg_small="gt 0" />
        <Conditional pirasite_level_down="lte 0" />
        <Affliction identifier="qiunao_pregnancy_4" amount="2.5" />
        <ReduceAffliction identifier="overpreg_small" amount="5" />
      </StatusEffect>
      <StatusEffect target="Character" delay="1" comparison="and" stackable="false" disabledeltatime="true" multiplyafflictionsbymaxvitality="true" spawnitemrandomly="true" forceplaysounds="true">
        <Conditional putout_pirasite2="gte 0.01" />
        <Conditional pirasite_save="gte 0.01" />
        <SpawnItem identifier="h_cell" spawnposition="ThisInventory" commonness="0.7" spawnifinventoryfull="true" />
        <SpawnItem identifier="paralyxis" spawnposition="ThisInventory" commonness="0.2" spawnifinventoryfull="true" />
        <SpawnItem identifier="qiunaobaozi" spawnposition="ThisInventory" commonness="0.1" spawnifinventoryfull="true" />
        <Sound file="%ModDir%/Content/Sounds/putout1.ogg" range="500" />
        <particleemitter particle="whitegoosplash" particleamount="20" velocitymin="0" velocitymax="400" anglemin="0" anglemax="360" scalemin="0.3" scalemax="0.9" emitinterval="0" particlespersecond="12" highqualitycollisiondetection="False" copyentityangle="False" />
        <Affliction identifier="bell_expansion" strength="-50" />
        <Affliction identifier="sexy_2" strength="999" />
        <Affliction identifier="notmove" amount="100.00" />
        <Affliction identifier="pirasite_save" strength="-101" />
        <ReduceAffliction identifier="babymove_womb" amount="100" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" multiplyafflictionsbymaxvitality="true" interval="0.3" duration="0.3">
        <Conditional miaochuang="lte 0.01" />
        <Conditional miaochuang_temp="lte 0.01" />
        <Conditional husk_sleep="lte 0.01" />
        <Conditional InWater="true" />
        <Affliction identifier="qiunao_pregnancy_bad" amount="3" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.3" duration="0.3" multiplyafflictionsbymaxvitality="true">
        <Conditional lactation_expansion="lt 125.00" />
        <Affliction identifier="lactation_expansion" amount="5" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" delay="4" setvalue="true" multiplyafflictionsbymaxvitality="true" stackable="false">
        <Conditional pirasite_level_down="gt 0" />
        <Conditional putout_pirasite="lte 0" />
        <Affliction identifier="qiunao_pregnancy_4" amount="0" />
        <Affliction identifier="qiunao_pregnancy_3" amount="1" />
        <Affliction identifier="pirasite_level_down" amount="0" />
      </StatusEffect>
    </Effect>
    <Effect minstrength="50" maxstrength="99" strengthchange="0.1" blocktransformation="huskinfection" resistancefor="qiunao_pregnancy,cell_pregnancy,cell_pregnancy_2,cell_pregnancy_3,oxygenlow" minresistance="100" maxresistance="100">
      <StatusEffect target="Character" SpeedMultiplier="0.55" setvalue="true" />
      <StatusEffect target="Character" type="OnActive" comparison="and" multiplyafflictionsbymaxvitality="true" setvalue="true" interval="0.3">
        <Conditional bell_expansion="lte 420" />
        <Conditional putout_pirasite2="lte 0" />
        <Affliction identifier="bell_expansion" amount="425" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.1" duration="0.1">
        <Conditional breast_lactation_stop="lte 0.01" />
        <Affliction identifier="lactation_milk" amount="10" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.1" duration="0.1">
        <Conditional breast_pregnant="gte 0.01" />
        <Conditional breast_pregnancy="lt 60" />
        <Affliction identifier="lactation_milk" amount="10" />
      </StatusEffect>
      <StatusEffect target="Character" PressureProtection="10000" multiplyafflictionsbymaxvitality="true">
        <ReduceAffliction identifier="qiunao_pregnancy" amount="1000.00" />
        <ReduceAffliction identifier="qiunao_pregnancy_2" amount="1000.00" />
        <ReduceAffliction identifier="qiunao_pregnancy_3" amount="1000.00" />
        <ReduceAffliction identifier="cell_pregnancy" amount="1000.00" />
        <ReduceAffliction type="paralysis" amount="5" />
        <Affliction identifier="pirasite" amount="30" />
        <Affliction identifier="wombsize" amount="300" />
        <Affliction identifier="moveble" amount="30" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" interval="0.3" duration="0.3">
        <Conditional breast_qiunao_2="gte 0.01" />
        <Conditional breast_qiunao_3="gte 0.01" />
        <Affliction identifier="qiunao_group" amount="100" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" multiplyafflictionsbymaxvitality="true" interval="0.1" duration="0.1">
        <Conditional overpreg="gte 0.01" />
        <Conditional pregnant="lte 0.01" />
        <Conditional pirasite_level_down="lte 0" />
        <Affliction identifier="qiunao_pregnancy_4" amount="5" />
        <ReduceAffliction identifier="overpreg" amount="0.5" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" multiplyafflictionsbymaxvitality="true" interval="0.1" duration="0.1">
        <Conditional overpreg_small="gt 0" />
        <Conditional pirasite_level_down="lte 0" />
        <Affliction identifier="qiunao_pregnancy_4" amount="2.5" />
        <ReduceAffliction identifier="overpreg_small" amount="5" />
      </StatusEffect>
      <StatusEffect target="Character" delay="1" comparison="and" stackable="false" disabledeltatime="true" multiplyafflictionsbymaxvitality="true" spawnitemrandomly="true" forceplaysounds="true">
        <Conditional putout_pirasite2="gte 0.01" />
        <Conditional pirasite_save="gte 0.01" />
        <SpawnItem identifier="h_cell" spawnposition="ThisInventory" commonness="0.7" spawnifinventoryfull="true" />
        <SpawnItem identifier="paralyxis" spawnposition="ThisInventory" commonness="0.2" spawnifinventoryfull="true" />
        <SpawnItem identifier="qiunaobaozi" spawnposition="ThisInventory" commonness="0.1" spawnifinventoryfull="true" />
        <Sound file="%ModDir%/Content/Sounds/putout1.ogg" range="500" />
        <particleemitter particle="whitegoosplash" particleamount="20" velocitymin="0" velocitymax="400" anglemin="0" anglemax="360" scalemin="0.3" scalemax="0.9" emitinterval="0" particlespersecond="12" highqualitycollisiondetection="False" copyentityangle="False" />
        <Affliction identifier="bell_expansion" strength="-50" />
        <Affliction identifier="sexy_2" strength="999" />
        <Affliction identifier="notmove" amount="100.00" />
        <Affliction identifier="pirasite_save" strength="-101" />
        <ReduceAffliction identifier="babymove_womb" amount="100" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" multiplyafflictionsbymaxvitality="true" interval="0.3" duration="0.3">
        <Conditional miaochuang="lte 0.01" />
        <Conditional miaochuang_temp="lte 0.01" />
        <Conditional husk_sleep="lte 0.01" />
        <Conditional InWater="true" />
        <Affliction identifier="qiunao_pregnancy_bad" amount="3" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.3" duration="0.3" multiplyafflictionsbymaxvitality="true">
        <Conditional lactation_expansion="lt 125.00" />
        <Affliction identifier="lactation_expansion" amount="5" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" delay="4" setvalue="true" multiplyafflictionsbymaxvitality="true" stackable="false">
        <Conditional pirasite_level_down="gt 0" />
        <Conditional putout_pirasite="lte 0" />
        <Affliction identifier="qiunao_pregnancy_4" amount="0" />
        <Affliction identifier="qiunao_pregnancy_3" amount="1" />
        <Affliction identifier="pirasite_level_down" amount="0" />
      </StatusEffect>
    </Effect>
    <Effect minstrength="99" maxstrength="100" strengthchange="0.1" blocktransformation="huskinfection" resistancefor="qiunao_pregnancy,cell_pregnancy,cell_pregnancy_2,cell_pregnancy_3,oxygenlow" minresistance="100" maxresistance="100">
      <StatusEffect target="Character" SpeedMultiplier="0.55" setvalue="true" />
      <StatusEffect target="Character" type="OnActive" comparison="and" multiplyafflictionsbymaxvitality="true" setvalue="true" interval="0.3">
        <Conditional bell_expansion="lte 420" />
        <Conditional putout_pirasite2="lte 0" />
        <Affliction identifier="bell_expansion" amount="425" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.1" duration="0.1">
        <Conditional breast_lactation_stop="lte 0.01" />
        <Affliction identifier="lactation_milk" amount="10" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.1" duration="0.1">
        <Conditional breast_pregnant="gte 0.01" />
        <Conditional breast_pregnancy="lt 60" />
        <Affliction identifier="lactation_milk" amount="10" />
      </StatusEffect>
      <StatusEffect target="Character" PressureProtection="10000" multiplyafflictionsbymaxvitality="true">
        <ReduceAffliction identifier="qiunao_pregnancy" amount="1000.00" />
        <ReduceAffliction identifier="qiunao_pregnancy_2" amount="1000.00" />
        <ReduceAffliction identifier="qiunao_pregnancy_3" amount="1000.00" />
        <ReduceAffliction identifier="cell_pregnancy" amount="1000.00" />
        <ReduceAffliction type="paralysis" amount="5" />
        <Affliction identifier="pirasite" amount="30" />
        <Affliction identifier="wombsize" amount="300" />
        <Affliction identifier="moveble" amount="30" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" interval="0.3" duration="0.3">
        <Conditional breast_qiunao_2="gte 0.01" />
        <Conditional breast_qiunao_3="gte 0.01" />
        <Affliction identifier="qiunao_group" amount="100" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" multiplyafflictionsbymaxvitality="true" interval="0.1" duration="0.1">
        <Conditional overpreg="gte 0.01" />
        <Conditional pregnant="lte 0.01" />
        <Conditional pirasite_level_down="lte 0" />
        <Affliction identifier="qiunao_pregnancy_4" amount="5" />
        <ReduceAffliction identifier="overpreg" amount="0.5" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" multiplyafflictionsbymaxvitality="true" interval="0.1" duration="0.1">
        <Conditional overpreg_small="gt 0" />
        <Conditional pirasite_level_down="lte 0" />
        <Affliction identifier="qiunao_pregnancy_4" amount="2.5" />
        <ReduceAffliction identifier="overpreg_small" amount="5" />
      </StatusEffect>
      <StatusEffect target="Character" delay="1" comparison="and" stackable="false" disabledeltatime="true" multiplyafflictionsbymaxvitality="true" spawnitemrandomly="true" forceplaysounds="true">
        <Conditional putout_pirasite2="gte 0.01" />
        <Conditional pirasite_save="gte 0.01" />
        <SpawnItem identifier="h_cell" spawnposition="ThisInventory" commonness="0.7" spawnifinventoryfull="true" />
        <SpawnItem identifier="paralyxis" spawnposition="ThisInventory" commonness="0.2" spawnifinventoryfull="true" />
        <SpawnItem identifier="qiunaobaozi" spawnposition="ThisInventory" commonness="0.1" spawnifinventoryfull="true" />
        <Sound file="%ModDir%/Content/Sounds/putout1.ogg" range="500" />
        <particleemitter particle="whitegoosplash" particleamount="20" velocitymin="0" velocitymax="400" anglemin="0" anglemax="360" scalemin="0.3" scalemax="0.9" emitinterval="0" particlespersecond="12" highqualitycollisiondetection="False" copyentityangle="False" />
        <Affliction identifier="bell_expansion" strength="-50" />
        <Affliction identifier="sexy_2" strength="999" />
        <Affliction identifier="notmove" amount="100.00" />
        <Affliction identifier="pirasite_save" strength="-101" />
        <ReduceAffliction identifier="babymove_womb" amount="100" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="Character" setvalue="true" delay="9" comparison="and" stackable="true" multiplyafflictionsbymaxvitality="true" checkconditionalalways="true">
        <Conditional qiunao_pregnancy_4="gte 100" />
        <Conditional notmove="lte 0.01" />
        <Affliction identifier="babymove_womb" amount="999" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="Character" setvalue="true" delay="8.4" comparison="and" stackable="false" multiplyafflictionsbymaxvitality="true">
        <Conditional qiunao_pregnancy_4="gte 100" />
        <Conditional pirasite_save="lt 2375" />
        <Conditional putout_pirasite2="lte 0" />
        <Affliction identifier="qiunao_pregnancy_4" amount="1" />
        <Affliction identifier="husk_sleep" amount="999" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="Character" disabledeltatime="true" delay="1" comparison="and" stackable="false" multiplyafflictionsbymaxvitality="true" checkconditionalalways="true">
        <Conditional qiunao_pregnancy_4="gte 100" />
        <Conditional pirasite_save="lt 2375" />
        <Conditional putout_pirasite2="lte 0" />
        <Affliction identifier="pirasite_save" amount="100" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="Character" duration="8" stackable="false">
        <Conditional qiunao_pregnancy_4="gte 100" />
        <Conditional putout_pirasite2="lte 0" />
        <Sound file="%ModDir%/Content/Sounds/babymove_moving1.ogg" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and">
        <Conditional qiunao_pregnancy_4="gte 100" />
        <Conditional lactation_milk="gte 0.01" />
        <Affliction identifier="lactation_nature" amount="1.2" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.3" duration="0.3" multiplyafflictionsbymaxvitality="true">
        <Conditional lactation_expansion="lt 125.00" />
        <Affliction identifier="lactation_expansion" amount="5" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" delay="4" setvalue="true" multiplyafflictionsbymaxvitality="true" stackable="false">
        <Conditional pirasite_level_down="gt 0" />
        <Conditional putout_pirasite="lte 0" />
        <Affliction identifier="qiunao_pregnancy_4" amount="0" />
        <Affliction identifier="qiunao_pregnancy_3" amount="1" />
        <Affliction identifier="pirasite_level_down" amount="0" />
      </StatusEffect>
    </Effect>
    <PeriodicEffect mininterval="150" maxinterval="270" minstrength="3" maxstrength="50">
      <StatusEffect target="Character" SpeedMultiplier="0.2" setvalue="true" duration="6" comparison="and">
        <Conditional miaochuang="lte 0.01" />
        <Conditional notmove="lte 0.01" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" disabledeltatime="true" delay="3" comparison="and">
        <Conditional miaochuang="lte 0.01" />
        <Conditional notmove="lte 0.01" />
        <Affliction identifier="stun" strength="0.6" />
        <Affliction identifier="sexyblur" strength="20" />
        <Sound file="%ModDir%/Content/Sounds/female_damage17.ogg" selectionmode="Random" />
        <Sound file="%ModDir%/Content/Sounds/female_damage24.ogg" selectionmode="Random" />
        <Sound file="%ModDir%/Content/Sounds/female_damage42.ogg" selectionmode="Random" />
        <Sound file="%ModDir%/Content/Sounds/female_damage48.ogg" selectionmode="Random" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" delay="3" comparison="and">
        <Conditional miaochuang="lte 0.01" />
        <Conditional notmove="lte 0.01" />
        <Sound file="%ModDir%/Content/Sounds/DrownFemale.ogg" />
      </StatusEffect>
      <StatusEffect target="Character" onlyinside="true" comparison="and">
        <Conditional miaochuang="lte 0.01" />
        <Conditional notmove="lte 0.01" />
        <Sound file="%ModDir%/Content/Sounds/babymove_moving1.ogg" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="Character" duration="1" comparison="and">
        <Conditional miaochuang="lte 0.01" />
        <Conditional notmove="lte 0.01" />
        <Affliction identifier="babymove_womb" strength="20" />
      </StatusEffect>
    </PeriodicEffect>
    <PeriodicEffect mininterval="60" maxinterval="240" minstrength="50" maxstrength="100">
      <StatusEffect target="Character" SpeedMultiplier="0.2" setvalue="true" duration="6" comparison="and">
        <Conditional notmove="lte 0.01" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" disabledeltatime="true" delay="3" comparison="and">
        <Conditional miaochuang="lte 0.01" />
        <Conditional notmove="lte 0.01" />
        <Affliction identifier="stun" strength="0.6" />
        <Affliction identifier="sexyblur" strength="20" />
        <Sound file="%ModDir%/Content/Sounds/female_damage17.ogg" selectionmode="Random" />
        <Sound file="%ModDir%/Content/Sounds/female_damage24.ogg" selectionmode="Random" />
        <Sound file="%ModDir%/Content/Sounds/female_damage42.ogg" selectionmode="Random" />
        <Sound file="%ModDir%/Content/Sounds/female_damage48.ogg" selectionmode="Random" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" delay="3" comparison="and">
        <Conditional notmove="lte 0.01" />
        <Sound file="%ModDir%/Content/Sounds/DrownFemale.ogg" />
      </StatusEffect>
      <StatusEffect target="Character" onlyinside="true" comparison="and">
        <Conditional notmove="lte 0.01" />
        <Sound file="%ModDir%/Content/Sounds/babymove_moving1.ogg" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="Character" duration="1" comparison="and">
        <Conditional notmove="lte 0.01" />
        <Affliction identifier="babymove_womb" strength="20" />
      </StatusEffect>
    </PeriodicEffect>
    <Description textidentifier="afflictiondescription.qiunao_pregnancy_4.low.self" target="Self" minstrength="0" maxstrength="50" />
    <Description textidentifier="afflictiondescription.qiunao_pregnancy_4.high.self" target="Self" minstrength="50" maxstrength="100" />
    <Description textidentifier="afflictiondescription.qiunao_pregnancy_4.low.other" target="OtherCharacter" minstrength="0" maxstrength="50" />
    <Description textidentifier="afflictiondescription.qiunao_pregnancy_4.high.other" target="OtherCharacter" minstrength="50" maxstrength="100" />
    <icon texture="%ModDir%/Content/preg/pregui2.png" sourcerect="834,276,132,132" color="60,107,195,255" origin="0,0" />
  </Affliction>
  <!--共生丘脑失控-->
  <Affliction name="" identifier="qiunao_pregnancy_bad" description="" type="pirasite_pregnant" limbspecific="false" indicatorlimb="Torso" healableinmedicalclinic="false" maxstrength="100" healcostmultiplier="1.00" resetbetweenrounds="true">
    <Effect minstrength="0" maxstrength="99" strengthchange="-2" dialogflag="WombPutOut">
      <StatValue stattype="WalkingSpeed" minvalue="-0.15" maxvalue="-0.80" />
      <StatusEffect target="Character" type="OnActive" comparison="and" multiplyafflictionsbymaxvitality="true" duration="0.3" interval="0.3">
        <Conditional putout_pirasite="lte 0" />
        <Conditional InWater="true" />
        <Affliction identifier="bell_expansion" amount="10" />
        <Affliction identifier="breast_expansion" amount="5" />
        <Affliction identifier="babymove_womb" amount="10" />
        <Affliction identifier="organdamage" amount="0.2" />
        <ReduceAffliction identifier="sexy" amount="30" />
        <Sound file="%ModDir%/Content/Sounds/female_fire1.ogg" range="750" volume="0.5" selectionmode="Random" />
        <Sound file="%ModDir%/Content/Sounds/female_fire2.ogg" range="750" volume="0.5" />
        <Sound file="%ModDir%/Content/Sounds/female_fire3.ogg" range="750" volume="0.5" />
        <Sound file="%ModDir%/Content/Sounds/female_fire7.ogg" range="750" volume="0.5" />
        <Sound file="%ModDir%/Content/Sounds/female_fire8.ogg" range="750" volume="0.5" />
        <Sound file="%ModDir%/Content/Sounds/female_fire10.ogg" range="750" volume="0.5" />
        <Sound file="%ModDir%/Content/Sounds/female_fire13.ogg" range="750" volume="0.5" />
        <Sound file="%ModDir%/Content/Sounds/female_fire14.ogg" range="750" volume="0.5" />
        <Sound file="%ModDir%/Content/Sounds/female_fire15.ogg" range="750" volume="0.5" />
        <Sound file="%ModDir%/Content/Sounds/female_fire16.ogg" range="750" volume="0.5" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" multiplyafflictionsbymaxvitality="true" duration="0.3" interval="0.3">
        <Conditional bell_expansion="gte 590" />
        <Conditional InWater="true" />
        <Affliction identifier="qiunao_pregnancy_bad" amount="10" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" interval="0.3" setvalue="true">
        <Conditional miaochuang="gte 0.01" />
        <Conditional miaochuang_temp="gte 0.01" />
        <Affliction identifier="qiunao_pregnancy_bad" amount="0" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" interval="0.3" setvalue="true" comparison="and">
        <Conditional qiunao_pregnancy_2="lte 0.01" />
        <Conditional qiunao_pregnancy_3="lte 0.01" />
        <Affliction identifier="qiunao_pregnancy_bad" amount="0" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" disabledeltatime="true">
        <Conditional qiunao_pregnancy_2="gte 99" />
        <Conditional pregnant="lte 0.01" />
        <ReduceAffliction identifier="qiunao_pregnancy_2" amount="1" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" disabledeltatime="true">
        <Conditional qiunao_pregnancy_3="gte 99" />
        <Conditional pregnant="lte 0.01" />
        <ReduceAffliction identifier="qiunao_pregnancy_3" amount="1" />
      </StatusEffect>
    </Effect>
    <Effect minstrength="99" maxstrength="100" strengthchange="0" dialogflag="WombPutOut">
      <StatusEffect target="Character" SpeedMultiplier="0.2" setvalue="true" />
      <StatusEffect target="Character" type="OnActive" interval="0.3" setvalue="true">
        <Conditional miaochuang="gte 0.01" />
        <Conditional miaochuang_temp="gte 0.01" />
        <Affliction identifier="qiunao_pregnancy_bad" amount="0" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" interval="0.3" setvalue="true" comparison="and">
        <Conditional qiunao_pregnancy_2="lte 0.01" />
        <Conditional qiunao_pregnancy_3="lte 0.01" />
        <Affliction identifier="qiunao_pregnancy_bad" amount="0" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" multiplyafflictionsbymaxvitality="true" duration="0.3" interval="0.3">
        <Conditional putout_pirasite="lte 0" />
        <Conditional InWater="true" />
        <Affliction identifier="bell_expansion" amount="10" />
        <Affliction identifier="babymove_womb" amount="10" />
        <Affliction identifier="organdamage" amount="0.5" />
        <ReduceAffliction identifier="sexy" amount="30" />
        <Sound file="%ModDir%/Content/Sounds/female_fire1.ogg" range="750" volume="0.5" selectionmode="Random" />
        <Sound file="%ModDir%/Content/Sounds/female_fire2.ogg" range="750" volume="0.5" />
        <Sound file="%ModDir%/Content/Sounds/female_fire3.ogg" range="750" volume="0.5" />
        <Sound file="%ModDir%/Content/Sounds/female_fire7.ogg" range="750" volume="0.5" />
        <Sound file="%ModDir%/Content/Sounds/female_fire8.ogg" range="750" volume="0.5" />
        <Sound file="%ModDir%/Content/Sounds/female_fire10.ogg" range="750" volume="0.5" />
        <Sound file="%ModDir%/Content/Sounds/female_fire13.ogg" range="750" volume="0.5" />
        <Sound file="%ModDir%/Content/Sounds/female_fire14.ogg" range="750" volume="0.5" />
        <Sound file="%ModDir%/Content/Sounds/female_fire15.ogg" range="750" volume="0.5" />
        <Sound file="%ModDir%/Content/Sounds/female_fire16.ogg" range="750" volume="0.5" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" multiplyafflictionsbymaxvitality="true" duration="0.3" interval="0.3">
        <Conditional bell_expansion="gte 590" />
        <Conditional InWater="true" />
        <Affliction identifier="qiunao_pregnancy_bad" amount="10" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" multiplyafflictionsbymaxvitality="true" duration="0.3" interval="0.3">
        <Conditional InWater="false" />
        <Conditional putout_pirasite2="lte 0" />
        <ReduceAffliction identifier="qiunao_pregnancy_bad" amount="2" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and">
        <Conditional qiunao_pregnancy_bad="gte 100" />
        <Conditional lactation_milk="gte 0.01" />
        <Affliction identifier="lactation_nature" amount="0.6" />
      </StatusEffect>
      <StatusEffect target="Character" targetlimb="torso" delay="10.00" checkconditionalalways="true">
        <Conditional qiunao_pregnancy_bad="gte 100" />
        <Affliction identifier="putout_pirasite" amount="10" />
      </StatusEffect>
      <StatusEffect target="Character" delay="9.00" checkconditionalalways="true">
        <Conditional qiunao_pregnancy_bad="gte 100" />
        <Sound file="%ModDir%/Sounds/female_unconscious1.ogg" selectionmode="Random" />
        <Sound file="%ModDir%/Sounds/female_unconscious2.ogg" />
        <Sound file="%ModDir%/Sounds/female_unconscious3.ogg" />
        <Sound file="%ModDir%/Sounds/female_unconscious4.ogg" />
        <Sound file="%ModDir%/Sounds/female_unconscious5.ogg" />
        <Sound file="%ModDir%/Sounds/female_unconscious6.ogg" />
        <Sound file="%ModDir%/Sounds/female_unconscious7.ogg" />
        <Sound file="%ModDir%/Sounds/female_unconscious8.ogg" />
        <Sound file="%ModDir%/Sounds/female_unconscious9.ogg" />
        <Sound file="%ModDir%/Sounds/female_unconscious10.ogg" />
      </StatusEffect>
      <StatusEffect target="Character" delay="12.00" duration="4" stackable="false" checkconditionalalways="true" targetlimb="Waist">
        <Conditional qiunao_pregnancy_bad="gte 100" />
        <particleemitter particle="whitegoosplash" particleamount="3" velocitymin="0" velocitymax="300" anglemin="0" anglemax="360" scalemin="0.1" scalemax="0.2" emitinterval="0" particlespersecond="5" highqualitycollisiondetection="False" copyentityangle="True" />
      </StatusEffect>
      <StatusEffect target="Character" delay="14.00" stackable="false" checkconditionalalways="true" disabledeltatime="true" multiplyafflictionsbymaxvitality="true" spawnitemrandomly="true" comparison="and">
        <Conditional qiunao_pregnancy_bad="gte 100" />
        <Sound file="%ModDir%/Content/Sounds/putout1.ogg" range="500" />
        <SpawnCharacter speciesname="Terminalcell" Stun="3" />
        <particleemitter particle="whitegoosplash" particleamount="20" velocitymin="0" velocitymax="400" anglemin="0" anglemax="360" scalemin="0.3" scalemax="0.9" emitinterval="0" particlespersecond="12" highqualitycollisiondetection="False" copyentityangle="False" />
        <Affliction identifier="bell_expansion" strength="-200" />
      </StatusEffect>
      <StatusEffect target="Character" delay="14.00" stackable="false" checkconditionalalways="true" disabledeltatime="true" spawnitemrandomly="true" comparison="and">
        <Conditional qiunao_pregnancy_bad="gte 100" />
        <Conditional qiunao_pregnancy_3="gt 0" />
        <Sound file="%ModDir%/Content/Sounds/putout1.ogg" range="500" />
        <SpawnCharacter speciesname="Terminalcell" Stun="3" />
        <particleemitter particle="whitegoosplash" particleamount="20" velocitymin="0" velocitymax="400" anglemin="0" anglemax="360" scalemin="0.3" scalemax="0.9" emitinterval="0" particlespersecond="12" highqualitycollisiondetection="False" copyentityangle="False" />
      </StatusEffect>
      <StatusEffect target="Character" delay="15.00" stackable="false" checkconditionalalways="true" disabledeltatime="true" multiplyafflictionsbymaxvitality="true" spawnitemrandomly="true" comparison="and">
        <Conditional qiunao_pregnancy_bad="gte 100" />
        <Sound file="%ModDir%/Content/Sounds/putout1.ogg" range="500" />
        <SpawnCharacter speciesname="Terminalcell" Stun="3" />
        <particleemitter particle="whitegoosplash" particleamount="20" velocitymin="0" velocitymax="400" anglemin="0" anglemax="360" scalemin="0.3" scalemax="0.9" emitinterval="0" particlespersecond="12" highqualitycollisiondetection="False" copyentityangle="False" />
        <Affliction identifier="bell_expansion" strength="-200" />
      </StatusEffect>
      <StatusEffect target="Character" delay="15.00" stackable="false" checkconditionalalways="true" disabledeltatime="true" spawnitemrandomly="true" comparison="and">
        <Conditional qiunao_pregnancy_bad="gte 100" />
        <Conditional qiunao_pregnancy_3="gt 0" />
        <Sound file="%ModDir%/Content/Sounds/putout1.ogg" range="500" />
        <SpawnCharacter speciesname="Terminalcell" Stun="3" />
        <particleemitter particle="whitegoosplash" particleamount="20" velocitymin="0" velocitymax="400" anglemin="0" anglemax="360" scalemin="0.3" scalemax="0.9" emitinterval="0" particlespersecond="12" highqualitycollisiondetection="False" copyentityangle="False" />
      </StatusEffect>
      <StatusEffect target="Character" targetlimb="torso" stackable="false" delay="16.00" setvalue="true" checkconditionalalways="true">
        <Conditional qiunao_pregnancy_bad="gte 100" />
        <Conditional qiunao_pregnancy_3="gt 0" />
        <Affliction identifier="qiunao_pregnancy" amount="0.00" />
        <Affliction identifier="qiunao_pregnancy_2" amount="0.00" />
        <Affliction identifier="qiunao_pregnancy_3" amount="1.0" />
        <Affliction identifier="qiunao_pregnancy_bad" amount="0.00" />
        <Affliction identifier="husk_sleep" amount="999" />
        <Affliction identifier="sexy_2" amount="100" />
        <Affliction identifier="babymove_womb" amount="0" />
      </StatusEffect>
      <StatusEffect target="Character" targetlimb="torso" stackable="false" delay="16.00" setvalue="true" checkconditionalalways="true">
        <Conditional qiunao_pregnancy_bad="gte 100" />
        <Conditional qiunao_pregnancy_2="gt 0" />
        <Affliction identifier="qiunao_pregnancy" amount="0.00" />
        <Affliction identifier="qiunao_pregnancy_2" amount="0.1" />
        <Affliction identifier="husk_sleep" amount="999" />
        <Affliction identifier="sexy_2" amount="100" />
        <Affliction identifier="babymove_womb" amount="0" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" disabledeltatime="true">
        <Conditional qiunao_pregnancy_2="gte 99" />
        <Conditional pregnant="lte 0.01" />
        <ReduceAffliction identifier="qiunao_pregnancy_2" amount="1" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" disabledeltatime="true">
        <Conditional qiunao_pregnancy_3="gte 99" />
        <Conditional pregnant="lte 0.01" />
        <ReduceAffliction identifier="qiunao_pregnancy_3" amount="1" />
      </StatusEffect>
    </Effect>
    <Description textidentifier="afflictiondescription.qiunao_pregnancy_bad.low.self" target="Self" minstrength="0" maxstrength="99" />
    <Description textidentifier="afflictiondescription.qiunao_pregnancy_bad.high.self" target="Self" minstrength="99" maxstrength="100" />
    <Description textidentifier="afflictiondescription.qiunao_pregnancy_bad.low.other" target="OtherCharacter" minstrength="0" maxstrength="99" />
    <Description textidentifier="afflictiondescription.qiunao_pregnancy_bad.high.other" target="OtherCharacter" minstrength="99" maxstrength="100" />
    <icon texture="%ModDir%/Content/preg/pregui2.png" sourcerect="834,276,132,132" color="60,107,195,255" origin="0,0" />
  </Affliction>
  <!--共生触手:生长阶段-->
  <Affliction name="" identifier="tentacle_pregnancy" description="" type="pirasite_pregnant" targets="human,humanhusk" limbspecific="false" indicatorlimb="Torso" healableinmedicalclinic="false" maxstrength="100" healcostmultiplier="1.00" iconcolors="94,54,95;163,73,164;200,191,231" showiconthreshold="20" showinhealthscannerthreshold="0">
    <Effect minstrength="0" maxstrength="100" strengthchange="0.2">
      <StatusEffect target="Character" SpeedMultiplier="0.95" setvalue="true" />
      <StatusEffect target="Character" SpeedMultiplier="0.90" setvalue="true">
        <Conditional tentacle_pregnancy="gte 35" />
      </StatusEffect>
      <StatusEffect target="Character" SpeedMultiplier="0.85" setvalue="true">
        <Conditional tentacle_pregnancy="gte 70" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" multiplyafflictionsbymaxvitality="true" setvalue="true" interval="0.3">
        <Conditional bell_expansion="lte 70" />
        <Conditional putout_pirasite2="lte 0" />
        <Conditional tentacle_pregnancy="gte 35" />
        <Affliction identifier="bell_expansion" amount="75" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" multiplyafflictionsbymaxvitality="true" setvalue="true" interval="0.3">
        <Conditional bell_expansion="lte 120" />
        <Conditional putout_pirasite2="lte 0" />
        <Conditional tentacle_pregnancy="gte 70" />
        <Affliction identifier="bell_expansion" amount="125" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" setvalue="true" multiplyafflictionsbymaxvitality="true">
        <Conditional tentacle_pregnancy="gte 100" />
        <Affliction identifier="tentacle_pregnancy_2" amount="0.10" />
        <Affliction identifier="tentacle_pregnancy" amount="0.0" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive">
        <Affliction identifier="pirasite_growing" amount="30" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive">
        <Conditional miaochuang="gt 0" />
        <Affliction identifier="tentacle_pregnancy" amount="0.2" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive">
        <Conditional miaochuang_temp="gt 0" />
        <Affliction identifier="tentacle_pregnancy" amount="0.1" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" multiplyafflictionsbymaxvitality="true">
        <Conditional overpreg="gte 0.01" />
        <Conditional pregnant="lte 0.01" />
        <Affliction identifier="tentacle_pregnancy" amount="10" />
        <ReduceAffliction identifier="overpreg" amount="0.5" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" multiplyafflictionsbymaxvitality="true">
        <Conditional overpreg_small="gt 0" />
        <Affliction identifier="tentacle_pregnancy" amount="5" />
        <ReduceAffliction identifier="overpreg_small" amount="5" />
      </StatusEffect>
    </Effect>
    <!-- <Effect minstrength="99" maxstrength="100"
      strengthchange="0.3"
      minscreendistort="0.10"
      maxscreendistort="0.10"
      minscreenblur="0.10"
      maxscreenblur="0.10">
      <StatusEffect target="Character" SpeedMultiplier="0.95" setvalue="true" />
      <StatusEffect target="Character" >
        <Affliction identifier="husk_pregnancy_2" amount="1.01" />
        <ReduceAffliction identifier="huskinfection" amount="0.1" />
      </StatusEffect>
    </Effect> -->
    <icon texture="%ModDir%/Content/preg/pregui2.png" sourcerect="537,142,132,132" color="60,107,195,255" origin="0,0" />
    <Description textidentifier="afflictiondescription.tentacle_pregnancy" target="Self" minstrength="0" maxstrength="100" />
    <Description textidentifier="afflictiondescription.tentacle_pregnancy.other" target="OtherCharacter" minstrength="0" maxstrength="100" />
  </Affliction>
  <!--共生触手孕:I-->
  <Affliction name="" identifier="tentacle_pregnancy_2" description="" type="pirasite_pregnant" limbspecific="false" indicatorlimb="Torso" healableinmedicalclinic="false" maxstrength="100" healcostmultiplier="1.00" iconcolors="94,54,95;163,73,164;200,191,231">
    <Effect minstrength="0" maxstrength="50" strengthchange="0.1" resistancefor="tentacle_pregnancy" minresistance="100" maxresistance="100">
      <StatusEffect target="Character" SpeedMultiplier="0.85" setvalue="true" />
      <StatusEffect target="Character" type="OnActive" comparison="and" multiplyafflictionsbymaxvitality="true" setvalue="true" interval="0.3">
        <Conditional bell_expansion="lte 170" />
        <Conditional putout_pirasite2="lte 0" />
        <Affliction identifier="bell_expansion" amount="175" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.1" duration="0.1">
        <Conditional breast_lactation_stop="lte 0.01" />
        <Affliction identifier="lactation_milk" amount="10" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.1" duration="0.1">
        <Conditional breast_pregnant="gte 0.01" />
        <Conditional breast_pregnancy="lt 60" />
        <Affliction identifier="lactation_milk" amount="10" />
      </StatusEffect>
      <StatusEffect target="Character" multiplyafflictionsbymaxvitality="true">
        <ReduceAffliction identifier="tentacle_pregnancy" amount="1000.00" />
        <ReduceAffliction identifier="huskinfection" amount="10" />
        <Affliction identifier="pirasite" amount="30" />
        <Affliction identifier="wombsize" amount="100" />
        <Affliction identifier="moveble" amount="30" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" setvalue="true" comparison="and" multiplyafflictionsbymaxvitality="true" interval="0.3">
        <Conditional husk_sleep="gte 0.01" />
        <Conditional tentacle_pregnancy_2="gte 2.00" />
        <Affliction identifier="tentacle_pregnancy_2" amount="1" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" multiplyafflictionsbymaxvitality="true" interval="0.1" duration="0.1">
        <Conditional overpreg="gte 0.01" />
        <Conditional pregnant="lte 0.01" />
        <Conditional pirasite_level_down="lte 0" />
        <Affliction identifier="tentacle_pregnancy_2" amount="5" />
        <ReduceAffliction identifier="overpreg" amount="0.5" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" multiplyafflictionsbymaxvitality="true" interval="0.1" duration="0.1">
        <Conditional overpreg_small="gt 0" />
        <Conditional pirasite_level_down="lte 0" />
        <Affliction identifier="tentacle_pregnancy_2" amount="2.5" />
        <ReduceAffliction identifier="overpreg_small" amount="5" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="Character" setvalue="true" interval="0.3">
        <Conditional husk_up="gte 99.5" />
        <Affliction identifier="husk_up" amount="0" />
        <Affliction identifier="tentacle_pregnancy_3" amount="1" />
        <Affliction identifier="tentacle_pregnancy_2" amount="0" />
      </StatusEffect>
      <StatusEffect target="Character" delay="1" comparison="and" stackable="false" disabledeltatime="true" multiplyafflictionsbymaxvitality="true" forceplaysounds="true">
        <Conditional putout_pirasite2="gte 0.01" />
        <Conditional pirasite_save="gte 0.01" />
        <SpawnItem identifier="tentacle_egg" spawnposition="ThisInventory" spawnifinventoryfull="true" />
        <Sound file="%ModDir%/Content/Sounds/putout1.ogg" range="500" />
        <particleemitter particle="whitegoosplash" particleamount="20" velocitymin="0" velocitymax="400" anglemin="0" anglemax="360" scalemin="0.3" scalemax="0.9" emitinterval="0" particlespersecond="12" highqualitycollisiondetection="False" copyentityangle="False" />
        <Affliction identifier="bell_expansion" strength="-50" />
        <Affliction identifier="sexy_2" strength="999" />
        <Affliction identifier="notmove" amount="100.00" />
        <Affliction identifier="pirasite_save" strength="-101" />
        <ReduceAffliction identifier="babymove_womb" amount="100" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" interval="1" disabledeltatime="true">
        <ReduceAffliction identifier="bloodloss" amount="0.1" />
        <ReduceAffliction type="damage" amount="0.1" />
        <ReduceAffliction type="bleeding" amount="0.1" />
        <ReduceAffliction type="infection" amount="0.2" />
      </StatusEffect>
    </Effect>
    <Effect minstrength="50" maxstrength="99" strengthchange="0.1" resistancefor="tentacle_pregnancy" minresistance="100" maxresistance="100">
      <StatusEffect target="Character" SpeedMultiplier="0.80" setvalue="true" />
      <StatusEffect target="Character" type="OnActive" comparison="and" multiplyafflictionsbymaxvitality="true" setvalue="true" interval="0.3">
        <Conditional bell_expansion="lte 220" />
        <Conditional putout_pirasite2="lte 0" />
        <Affliction identifier="bell_expansion" amount="225" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.1" duration="0.1">
        <Conditional breast_lactation_stop="lte 0.01" />
        <Affliction identifier="lactation_milk" amount="10" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.1" duration="0.1">
        <Conditional breast_pregnant="gte 0.01" />
        <Conditional breast_pregnancy="lt 60" />
        <Affliction identifier="lactation_milk" amount="10" />
      </StatusEffect>
      <StatusEffect target="Character" multiplyafflictionsbymaxvitality="true">
        <ReduceAffliction identifier="tentacle_pregnancy" amount="1000.00" />
        <ReduceAffliction identifier="huskinfection" amount="10" />
        <Affliction identifier="pirasite" amount="30" />
        <Affliction identifier="wombsize" amount="100" />
        <Affliction identifier="moveble" amount="30" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" setvalue="true" comparison="and" multiplyafflictionsbymaxvitality="true" interval="0.3">
        <Conditional husk_sleep="gte 0.01" />
        <Conditional tentacle_pregnancy_2="gte 2.00" />
        <Affliction identifier="tentacle_pregnancy_2" amount="1" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" multiplyafflictionsbymaxvitality="true" interval="0.1" duration="0.1">
        <Conditional overpreg="gte 0.01" />
        <Conditional pregnant="lte 0.01" />
        <Conditional pirasite_level_down="lte 0" />
        <Affliction identifier="tentacle_pregnancy_2" amount="5" />
        <ReduceAffliction identifier="overpreg" amount="0.5" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" multiplyafflictionsbymaxvitality="true" interval="0.1" duration="0.1">
        <Conditional overpreg_small="gt 0" />
        <Conditional pirasite_level_down="lte 0" />
        <Affliction identifier="tentacle_pregnancy_2" amount="2.5" />
        <ReduceAffliction identifier="overpreg_small" amount="5" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="Character" setvalue="true" interval="0.3">
        <Conditional husk_up="gte 99.5" />
        <Affliction identifier="husk_up" amount="0" />
        <Affliction identifier="tentacle_pregnancy_3" amount="1" />
        <Affliction identifier="tentacle_pregnancy_2" amount="0" />
      </StatusEffect>
      <StatusEffect target="Character" delay="1" comparison="and" stackable="false" disabledeltatime="true" multiplyafflictionsbymaxvitality="true" forceplaysounds="true">
        <Conditional putout_pirasite2="gte 0.01" />
        <Conditional pirasite_save="gte 0.01" />
        <SpawnItem identifier="tentacle_egg" spawnposition="ThisInventory" spawnifinventoryfull="true" />
        <Sound file="%ModDir%/Content/Sounds/putout1.ogg" range="500" />
        <particleemitter particle="whitegoosplash" particleamount="20" velocitymin="0" velocitymax="400" anglemin="0" anglemax="360" scalemin="0.3" scalemax="0.9" emitinterval="0" particlespersecond="12" highqualitycollisiondetection="False" copyentityangle="False" />
        <Affliction identifier="bell_expansion" strength="-50" />
        <Affliction identifier="sexy_2" strength="999" />
        <Affliction identifier="notmove" amount="100.00" />
        <Affliction identifier="pirasite_save" strength="-101" />
        <ReduceAffliction identifier="babymove_womb" amount="100" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" interval="1" disabledeltatime="true">
        <ReduceAffliction identifier="bloodloss" amount="0.1" />
        <ReduceAffliction type="damage" amount="0.1" />
        <ReduceAffliction type="bleeding" amount="0.1" />
        <ReduceAffliction type="infection" amount="0.2" />
      </StatusEffect>
    </Effect>
    <Effect minstrength="99" maxstrength="100" strengthchange="0.1" resistancefor="tentacle_pregnancy" minresistance="100" maxresistance="100">
      <StatusEffect target="Character" SpeedMultiplier="0.80" setvalue="true" />
      <StatusEffect target="Character" type="OnActive" comparison="and" multiplyafflictionsbymaxvitality="true" setvalue="true" interval="0.3">
        <Conditional bell_expansion="lte 220" />
        <Conditional putout_pirasite2="lte 0" />
        <Affliction identifier="bell_expansion" amount="225" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.1" duration="0.1">
        <Conditional breast_lactation_stop="lte 0.01" />
        <Affliction identifier="lactation_milk" amount="10" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.1" duration="0.1">
        <Conditional breast_pregnant="gte 0.01" />
        <Conditional breast_pregnancy="lt 60" />
        <Affliction identifier="lactation_milk" amount="10" />
      </StatusEffect>
      <StatusEffect target="Character" multiplyafflictionsbymaxvitality="true">
        <ReduceAffliction identifier="tentacle_pregnancy" amount="1000.00" />
        <ReduceAffliction identifier="huskinfection" amount="10" />
        <Affliction identifier="pirasite" amount="30" />
        <Affliction identifier="wombsize" amount="100" />
        <Affliction identifier="moveble" amount="30" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" multiplyafflictionsbymaxvitality="true" interval="0.1" duration="0.1">
        <Conditional overpreg="gte 0.01" />
        <Conditional pregnant="lte 0.01" />
        <Conditional pirasite_level_down="lte 0" />
        <Affliction identifier="tentacle_pregnancy_2" amount="5" />
        <ReduceAffliction identifier="overpreg" amount="0.5" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" multiplyafflictionsbymaxvitality="true" interval="0.1" duration="0.1">
        <Conditional overpreg_small="gt 0" />
        <Conditional pirasite_level_down="lte 0" />
        <Affliction identifier="tentacle_pregnancy_2" amount="2.5" />
        <ReduceAffliction identifier="overpreg_small" amount="5" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="Character" setvalue="true" interval="0.3">
        <Conditional husk_up="gte 99.5" />
        <Affliction identifier="husk_up" amount="0" />
        <Affliction identifier="tentacle_pregnancy_3" amount="1" />
        <Affliction identifier="tentacle_pregnancy_2" amount="0" />
      </StatusEffect>
      <StatusEffect target="Character" delay="1" comparison="and" stackable="false" disabledeltatime="true" multiplyafflictionsbymaxvitality="true" forceplaysounds="true">
        <Conditional putout_pirasite2="gte 0.01" />
        <Conditional pirasite_save="gte 0.01" />
        <SpawnItem identifier="tentacle_egg" spawnposition="ThisInventory" spawnifinventoryfull="true" />
        <Sound file="%ModDir%/Content/Sounds/putout1.ogg" range="500" />
        <particleemitter particle="whitegoosplash" particleamount="20" velocitymin="0" velocitymax="400" anglemin="0" anglemax="360" scalemin="0.3" scalemax="0.9" emitinterval="0" particlespersecond="12" highqualitycollisiondetection="False" copyentityangle="False" />
        <Affliction identifier="bell_expansion" strength="-50" />
        <Affliction identifier="sexy_2" strength="999" />
        <Affliction identifier="notmove" amount="100.00" />
        <Affliction identifier="pirasite_save" strength="-101" />
        <ReduceAffliction identifier="babymove_womb" amount="100" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="Character" setvalue="true" delay="4" comparison="and" stackable="true" multiplyafflictionsbymaxvitality="true" checkconditionalalways="true">
        <Conditional tentacle_pregnancy_2="gte 100" />
        <Conditional notmove="lte 0.01" />
        <Affliction identifier="babymove_womb" amount="999" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="Character" setvalue="true" delay="3.4" comparison="and" stackable="false" multiplyafflictionsbymaxvitality="true">
        <Conditional tentacle_pregnancy_2="gte 100" />
        <Conditional pirasite_save="lt 2375" />
        <Conditional putout_pirasite2="lte 0" />
        <Affliction identifier="tentacle_pregnancy_2" amount="1" />
        <Affliction identifier="husk_sleep" amount="999" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="Character" disabledeltatime="true" delay="1" comparison="and" stackable="false" multiplyafflictionsbymaxvitality="true" checkconditionalalways="true">
        <Conditional tentacle_pregnancy_2="gte 100" />
        <Conditional pirasite_save="lt 2375" />
        <Conditional putout_pirasite2="lte 0" />
        <Affliction identifier="pirasite_save" amount="100" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="Character" duration="3" stackable="false">
        <Conditional tentacle_pregnancy_2="gte 100" />
        <Conditional putout_pirasite2="lte 0" />
        <Sound file="%ModDir%/Content/Sounds/babymove_moving1.ogg" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and">
        <Conditional tentacle_pregnancy_2="gte 100" />
        <Conditional lactation_milk="gte 0.01" />
        <Affliction identifier="lactation_nature" amount="1.2" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" interval="1" disabledeltatime="true">
        <ReduceAffliction identifier="bloodloss" amount="0.1" />
        <ReduceAffliction type="damage" amount="0.1" />
        <ReduceAffliction type="bleeding" amount="0.1" />
        <ReduceAffliction type="infection" amount="0.2" />
      </StatusEffect>
    </Effect>
    <PeriodicEffect mininterval="240" maxinterval="360" minstrength="3" maxstrength="50">
      <StatusEffect target="Character" SpeedMultiplier="0.2" setvalue="true" duration="6" comparison="and">
        <Conditional notmove="lte 0.01" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" disabledeltatime="true" delay="3" comparison="and">
        <Conditional miaochuang="lte 0.01" />
        <Conditional notmove="lte 0.01" />
        <Affliction identifier="stun" strength="0.6" />
        <Affliction identifier="sexyblur" strength="20" />
        <Sound file="%ModDir%/Content/Sounds/female_damage17.ogg" selectionmode="Random" />
        <Sound file="%ModDir%/Content/Sounds/female_damage24.ogg" selectionmode="Random" />
        <Sound file="%ModDir%/Content/Sounds/female_damage42.ogg" selectionmode="Random" />
        <Sound file="%ModDir%/Content/Sounds/female_damage48.ogg" selectionmode="Random" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" delay="3" comparison="and">
        <Conditional notmove="lte 0.01" />
        <Sound file="%ModDir%/Content/Sounds/DrownFemale.ogg" />
      </StatusEffect>
      <StatusEffect target="Character" onlyinside="true" comparison="and">
        <Conditional notmove="lte 0.01" />
        <Sound file="%ModDir%/Content/Sounds/babymove_moving1.ogg" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="Character" duration="1" comparison="and">
        <Conditional notmove="lte 0.01" />
        <Affliction identifier="babymove_womb" strength="20" />
      </StatusEffect>
    </PeriodicEffect>
    <PeriodicEffect mininterval="240" maxinterval="300" minstrength="50" maxstrength="100">
      <StatusEffect target="Character" SpeedMultiplier="0.2" setvalue="true" duration="6" comparison="and">
        <Conditional notmove="lte 0.01" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" disabledeltatime="true" delay="3" comparison="and">
        <Conditional miaochuang="lte 0.01" />
        <Conditional notmove="lte 0.01" />
        <Affliction identifier="stun" strength="0.6" />
        <Affliction identifier="sexyblur" strength="20" />
        <Sound file="%ModDir%/Content/Sounds/female_damage17.ogg" selectionmode="Random" />
        <Sound file="%ModDir%/Content/Sounds/female_damage24.ogg" selectionmode="Random" />
        <Sound file="%ModDir%/Content/Sounds/female_damage42.ogg" selectionmode="Random" />
        <Sound file="%ModDir%/Content/Sounds/female_damage48.ogg" selectionmode="Random" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" delay="3" comparison="and">
        <Conditional notmove="lte 0.01" />
        <Sound file="%ModDir%/Content/Sounds/DrownFemale.ogg" />
      </StatusEffect>
      <StatusEffect target="Character" onlyinside="true" comparison="and">
        <Conditional notmove="lte 0.01" />
        <Sound file="%ModDir%/Content/Sounds/babymove_moving1.ogg" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="Character" duration="1" comparison="and">
        <Conditional notmove="lte 0.01" />
        <Affliction identifier="babymove_womb" strength="20" />
      </StatusEffect>
    </PeriodicEffect>
    <Description textidentifier="afflictiondescription.tentacle_pregnancy_2.low.self" target="Self" minstrength="0" maxstrength="50" />
    <Description textidentifier="afflictiondescription.tentacle_pregnancy_2.high.self" target="Self" minstrength="50" maxstrength="100" />
    <Description textidentifier="afflictiondescription.tentacle_pregnancy_2.low.other" target="OtherCharacter" minstrength="0" maxstrength="50" />
    <Description textidentifier="afflictiondescription.tentacle_pregnancy_2.high.other" target="OtherCharacter" minstrength="50" maxstrength="100" />
    <icon texture="%ModDir%/Content/preg/pregui2.png" sourcerect="688,142,132,132" color="60,107,195,255" origin="0,0" />
  </Affliction>
  <!--共生触手孕:聚落-->
  <Affliction name="" identifier="tentacle_pregnancy_3" description="" type="pirasite_pregnant" limbspecific="false" indicatorlimb="Torso" healableinmedicalclinic="false" maxstrength="100" healcostmultiplier="1.00" iconcolors="94,54,95;163,73,164;200,191,231">
    <Effect minstrength="0" maxstrength="50" strengthchange="0.1" resistancefor="tentacle_pregnancy,tentacle_pregnancy_2" minresistance="100" maxresistance="100">
      <StatusEffect target="Character" SpeedMultiplier="0.70" setvalue="true" />
      <StatusEffect target="Character" type="OnActive" comparison="and" multiplyafflictionsbymaxvitality="true" setvalue="true" interval="0.3">
        <Conditional bell_expansion="lte 320" />
        <Conditional putout_pirasite2="lte 0" />
        <Affliction identifier="bell_expansion" amount="325" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.1" duration="0.1">
        <Conditional breast_lactation_stop="lte 0.01" />
        <Affliction identifier="lactation_milk" amount="10" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.1" duration="0.1">
        <Conditional breast_pregnant="gte 0.01" />
        <Conditional breast_pregnancy="lt 60" />
        <Affliction identifier="lactation_milk" amount="10" />
      </StatusEffect>
      <StatusEffect target="Character" multiplyafflictionsbymaxvitality="true">
        <ReduceAffliction identifier="tentacle_pregnancy" amount="1000.00" />
        <ReduceAffliction identifier="tentacle_pregnancy_2" amount="1000.00" />
        <ReduceAffliction identifier="huskinfection" amount="10" />
        <Affliction identifier="pirasite" amount="30" />
        <Affliction identifier="wombsize" amount="200" />
        <Affliction identifier="moveble" amount="30" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" setvalue="true" comparison="and" multiplyafflictionsbymaxvitality="true" interval="0.3">
        <Conditional husk_sleep="gte 0.01" />
        <Conditional tentacle_pregnancy_3="gte 2.00" />
        <Affliction identifier="tentacle_pregnancy_3" amount="1" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" multiplyafflictionsbymaxvitality="true" interval="0.1" duration="0.1">
        <Conditional overpreg="gte 0.01" />
        <Conditional pregnant="lte 0.01" />
        <Conditional pirasite_level_down="lte 0" />
        <Affliction identifier="tentacle_pregnancy_3" amount="5" />
        <ReduceAffliction identifier="overpreg" amount="0.5" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" multiplyafflictionsbymaxvitality="true" interval="0.1" duration="0.1">
        <Conditional overpreg_small="gt 0" />
        <Conditional pirasite_level_down="lte 0" />
        <Affliction identifier="tentacle_pregnancy_3" amount="2.5" />
        <ReduceAffliction identifier="overpreg_small" amount="5" />
      </StatusEffect>
      <StatusEffect target="Character" delay="1" comparison="and" stackable="false" disabledeltatime="true" multiplyafflictionsbymaxvitality="true" forceplaysounds="true">
        <Conditional putout_pirasite2="gte 0.01" />
        <Conditional pirasite_save="gte 0.01" />
        <SpawnItem identifier="tentacle_egg" spawnposition="ThisInventory" spawnifinventoryfull="true" />
        <Sound file="%ModDir%/Content/Sounds/putout1.ogg" range="500" />
        <particleemitter particle="whitegoosplash" particleamount="20" velocitymin="0" velocitymax="400" anglemin="0" anglemax="360" scalemin="0.3" scalemax="0.9" emitinterval="0" particlespersecond="12" highqualitycollisiondetection="False" copyentityangle="False" />
        <Affliction identifier="bell_expansion" strength="-50" />
        <Affliction identifier="sexy_2" strength="999" />
        <Affliction identifier="notmove" amount="100.00" />
        <Affliction identifier="pirasite_save" strength="-101" />
        <ReduceAffliction identifier="babymove_womb" amount="100" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" interval="1" disabledeltatime="true">
        <ReduceAffliction identifier="bloodloss" amount="0.2" />
        <ReduceAffliction type="damage" amount="0.12" />
        <ReduceAffliction type="bleeding" amount="0.2" />
        <ReduceAffliction type="infection" amount="0.2" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.3" duration="0.3" multiplyafflictionsbymaxvitality="true">
        <Conditional lactation_expansion="lt 75.00" />
        <Affliction identifier="lactation_expansion" amount="5" />
      </StatusEffect>
    </Effect>
    <Effect minstrength="50" maxstrength="99" strengthchange="0.1" resistancefor="tentacle_pregnancy,tentacle_pregnancy_2" minresistance="100" maxresistance="100">
      <StatusEffect target="Character" SpeedMultiplier="0.64" setvalue="true" />
      <StatusEffect target="Character" type="OnActive" comparison="and" multiplyafflictionsbymaxvitality="true" setvalue="true" interval="0.3">
        <Conditional bell_expansion="lte 420" />
        <Conditional putout_pirasite2="lte 0" />
        <Affliction identifier="bell_expansion" amount="425" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.1" duration="0.1">
        <Conditional breast_lactation_stop="lte 0.01" />
        <Affliction identifier="lactation_milk" amount="10" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.1" duration="0.1">
        <Conditional breast_pregnant="gte 0.01" />
        <Conditional breast_pregnancy="lt 60" />
        <Affliction identifier="lactation_milk" amount="10" />
      </StatusEffect>
      <StatusEffect target="Character" multiplyafflictionsbymaxvitality="true">
        <ReduceAffliction identifier="tentacle_pregnancy" amount="1000.00" />
        <ReduceAffliction identifier="tentacle_pregnancy_2" amount="1000.00" />
        <ReduceAffliction identifier="huskinfection" amount="10" />
        <Affliction identifier="pirasite" amount="30" />
        <Affliction identifier="wombsize" amount="200" />
        <Affliction identifier="moveble" amount="30" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" setvalue="true" comparison="and" multiplyafflictionsbymaxvitality="true" interval="0.3">
        <Conditional husk_sleep="gte 0.01" />
        <Conditional tentacle_pregnancy_3="gte 2.00" />
        <Affliction identifier="tentacle_pregnancy_3" amount="1" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" multiplyafflictionsbymaxvitality="true" interval="0.1" duration="0.1">
        <Conditional overpreg="gte 0.01" />
        <Conditional pregnant="lte 0.01" />
        <Conditional pirasite_level_down="lte 0" />
        <Affliction identifier="tentacle_pregnancy_3" amount="5" />
        <ReduceAffliction identifier="overpreg" amount="0.5" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" multiplyafflictionsbymaxvitality="true" interval="0.1" duration="0.1">
        <Conditional overpreg_small="gt 0" />
        <Conditional pirasite_level_down="lte 0" />
        <Affliction identifier="tentacle_pregnancy_3" amount="2.5" />
        <ReduceAffliction identifier="overpreg_small" amount="5" />
      </StatusEffect>
      <StatusEffect target="Character" delay="1" comparison="and" stackable="false" disabledeltatime="true" multiplyafflictionsbymaxvitality="true" forceplaysounds="true">
        <Conditional putout_pirasite2="gte 0.01" />
        <Conditional pirasite_save="gte 0.01" />
        <SpawnItem identifier="tentacle_egg" spawnposition="ThisInventory" spawnifinventoryfull="true" />
        <Sound file="%ModDir%/Content/Sounds/putout1.ogg" range="500" />
        <particleemitter particle="whitegoosplash" particleamount="20" velocitymin="0" velocitymax="400" anglemin="0" anglemax="360" scalemin="0.3" scalemax="0.9" emitinterval="0" particlespersecond="12" highqualitycollisiondetection="False" copyentityangle="False" />
        <Affliction identifier="bell_expansion" strength="-50" />
        <Affliction identifier="sexy_2" strength="999" />
        <Affliction identifier="notmove" amount="100.00" />
        <Affliction identifier="pirasite_save" strength="-101" />
        <ReduceAffliction identifier="babymove_womb" amount="100" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" interval="1" disabledeltatime="true">
        <ReduceAffliction identifier="bloodloss" amount="0.2" />
        <ReduceAffliction type="damage" amount="0.12" />
        <ReduceAffliction type="bleeding" amount="0.2" />
        <ReduceAffliction type="infection" amount="0.2" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.3" duration="0.3" multiplyafflictionsbymaxvitality="true">
        <Conditional lactation_expansion="lt 75.00" />
        <Affliction identifier="lactation_expansion" amount="5" />
      </StatusEffect>
    </Effect>
    <Effect minstrength="99" maxstrength="100" strengthchange="0.1" resistancefor="tentacle_pregnancy,tentacle_pregnancy_2" minresistance="100" maxresistance="100">
      <StatusEffect target="Character" SpeedMultiplier="0.64" setvalue="true" />
      <StatusEffect target="Character" type="OnActive" comparison="and" multiplyafflictionsbymaxvitality="true" setvalue="true" interval="0.3">
        <Conditional bell_expansion="lte 420" />
        <Conditional putout_pirasite2="lte 0" />
        <Affliction identifier="bell_expansion" amount="425" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.1" duration="0.1">
        <Conditional breast_lactation_stop="lte 0.01" />
        <Affliction identifier="lactation_milk" amount="10" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.1" duration="0.1">
        <Conditional breast_pregnant="gte 0.01" />
        <Conditional breast_pregnancy="lt 60" />
        <Affliction identifier="lactation_milk" amount="10" />
      </StatusEffect>
      <StatusEffect target="Character" multiplyafflictionsbymaxvitality="true">
        <ReduceAffliction identifier="tentacle_pregnancy" amount="1000.00" />
        <ReduceAffliction identifier="tentacle_pregnancy_2" amount="1000.00" />
        <ReduceAffliction identifier="huskinfection" amount="10" />
        <Affliction identifier="pirasite" amount="30" />
        <Affliction identifier="wombsize" amount="200" />
        <Affliction identifier="moveble" amount="30" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" multiplyafflictionsbymaxvitality="true" interval="0.1" duration="0.1">
        <Conditional overpreg="gte 0.01" />
        <Conditional pregnant="lte 0.01" />
        <Conditional pirasite_level_down="lte 0" />
        <Affliction identifier="tentacle_pregnancy_3" amount="5" />
        <ReduceAffliction identifier="overpreg" amount="0.5" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" multiplyafflictionsbymaxvitality="true" interval="0.1" duration="0.1">
        <Conditional overpreg_small="gt 0" />
        <Conditional pirasite_level_down="lte 0" />
        <Affliction identifier="tentacle_pregnancy_3" amount="2.5" />
        <ReduceAffliction identifier="overpreg_small" amount="5" />
      </StatusEffect>
      <StatusEffect target="Character" delay="1" comparison="and" stackable="false" disabledeltatime="true" multiplyafflictionsbymaxvitality="true" forceplaysounds="true">
        <Conditional putout_pirasite2="gte 0.01" />
        <Conditional pirasite_save="gte 0.01" />
        <SpawnItem identifier="tentacle_egg" spawnposition="ThisInventory" spawnifinventoryfull="true" />
        <Sound file="%ModDir%/Content/Sounds/putout1.ogg" range="500" />
        <particleemitter particle="whitegoosplash" particleamount="20" velocitymin="0" velocitymax="400" anglemin="0" anglemax="360" scalemin="0.3" scalemax="0.9" emitinterval="0" particlespersecond="12" highqualitycollisiondetection="False" copyentityangle="False" />
        <Affliction identifier="bell_expansion" strength="-50" />
        <Affliction identifier="sexy_2" strength="999" />
        <Affliction identifier="notmove" amount="100.00" />
        <Affliction identifier="pirasite_save" strength="-101" />
        <ReduceAffliction identifier="babymove_womb" amount="100" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="Character" setvalue="true" delay="8" comparison="and" stackable="true" multiplyafflictionsbymaxvitality="true" checkconditionalalways="true">
        <Conditional tentacle_pregnancy_3="gte 100" />
        <Conditional notmove="lte 0.01" />
        <Affliction identifier="babymove_womb" amount="999" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="Character" setvalue="true" delay="6.4" comparison="and" stackable="false" multiplyafflictionsbymaxvitality="true">
        <Conditional tentacle_pregnancy_3="gte 100" />
        <Conditional pirasite_save="lt 2375" />
        <Conditional putout_pirasite2="lte 0" />
        <Affliction identifier="tentacle_pregnancy_3" amount="1" />
        <Affliction identifier="husk_sleep" amount="999" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="Character" disabledeltatime="true" delay="1" comparison="and" stackable="false" multiplyafflictionsbymaxvitality="true" checkconditionalalways="true">
        <Conditional tentacle_pregnancy_3="gte 100" />
        <Conditional pirasite_save="lt 2375" />
        <Conditional putout_pirasite2="lte 0" />
        <Affliction identifier="pirasite_save" amount="100" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="Character" duration="6" stackable="false">
        <Conditional tentacle_pregnancy_3="gte 100" />
        <Conditional putout_pirasite2="lte 0" />
        <Sound file="%ModDir%/Content/Sounds/babymove_moving1.ogg" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and">
        <Conditional tentacle_pregnancy_3="gte 100" />
        <Conditional lactation_milk="gte 0.01" />
        <Affliction identifier="lactation_nature" amount="1.2" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" interval="1" disabledeltatime="true">
        <ReduceAffliction identifier="bloodloss" amount="0.2" />
        <ReduceAffliction type="damage" amount="0.12" />
        <ReduceAffliction type="bleeding" amount="0.2" />
        <ReduceAffliction type="infection" amount="0.2" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.3" duration="0.3" multiplyafflictionsbymaxvitality="true">
        <Conditional lactation_expansion="lt 75.00" />
        <Affliction identifier="lactation_expansion" amount="5" />
      </StatusEffect>
    </Effect>
    <PeriodicEffect mininterval="180" maxinterval="300" minstrength="3" maxstrength="50">
      <StatusEffect target="Character" SpeedMultiplier="0.2" setvalue="true" duration="6" comparison="and">
        <Conditional notmove="lte 0.01" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" disabledeltatime="true" delay="3" comparison="and">
        <Conditional miaochuang="lte 0.01" />
        <Conditional notmove="lte 0.01" />
        <Affliction identifier="stun" strength="0.6" />
        <Affliction identifier="sexyblur" strength="20" />
        <Sound file="%ModDir%/Content/Sounds/female_damage17.ogg" selectionmode="Random" />
        <Sound file="%ModDir%/Content/Sounds/female_damage24.ogg" selectionmode="Random" />
        <Sound file="%ModDir%/Content/Sounds/female_damage42.ogg" selectionmode="Random" />
        <Sound file="%ModDir%/Content/Sounds/female_damage48.ogg" selectionmode="Random" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" delay="3" comparison="and">
        <Conditional notmove="lte 0.01" />
        <Sound file="%ModDir%/Content/Sounds/DrownFemale.ogg" />
      </StatusEffect>
      <StatusEffect target="Character" onlyinside="true" comparison="and">
        <Conditional notmove="lte 0.01" />
        <Sound file="%ModDir%/Content/Sounds/babymove_moving1.ogg" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="Character" duration="1" comparison="and">
        <Conditional notmove="lte 0.01" />
        <Affliction identifier="babymove_womb" strength="20" />
      </StatusEffect>
    </PeriodicEffect>
    <PeriodicEffect mininterval="120" maxinterval="180" minstrength="50" maxstrength="100">
      <StatusEffect target="Character" SpeedMultiplier="0.2" setvalue="true" duration="6" comparison="and">
        <Conditional notmove="lte 0.01" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" disabledeltatime="true" delay="3" comparison="and">
        <Conditional miaochuang="lte 0.01" />
        <Conditional notmove="lte 0.01" />
        <Affliction identifier="stun" strength="0.6" />
        <Affliction identifier="sexyblur" strength="20" />
        <Sound file="%ModDir%/Content/Sounds/female_damage17.ogg" selectionmode="Random" />
        <Sound file="%ModDir%/Content/Sounds/female_damage24.ogg" selectionmode="Random" />
        <Sound file="%ModDir%/Content/Sounds/female_damage42.ogg" selectionmode="Random" />
        <Sound file="%ModDir%/Content/Sounds/female_damage48.ogg" selectionmode="Random" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" delay="3" comparison="and">
        <Conditional notmove="lte 0.01" />
        <Sound file="%ModDir%/Content/Sounds/DrownFemale.ogg" />
      </StatusEffect>
      <StatusEffect target="Character" onlyinside="true" comparison="and">
        <Conditional notmove="lte 0.01" />
        <Sound file="%ModDir%/Content/Sounds/babymove_moving1.ogg" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="Character" duration="1" comparison="and">
        <Conditional notmove="lte 0.01" />
        <Affliction identifier="babymove_womb" strength="20" />
      </StatusEffect>
    </PeriodicEffect>
    <Description textidentifier="afflictiondescription.tentacle_pregnancy_3.low.self" target="Self" minstrength="0" maxstrength="50" />
    <Description textidentifier="afflictiondescription.tentacle_pregnancy_3.high.self" target="Self" minstrength="50" maxstrength="100" />
    <Description textidentifier="afflictiondescription.tentacle_pregnancy_3.low.other" target="OtherCharacter" minstrength="0" maxstrength="50" />
    <Description textidentifier="afflictiondescription.tentacle_pregnancy_3.high.other" target="OtherCharacter" minstrength="50" maxstrength="100" />
    <icon texture="%ModDir%/Content/preg/pregui2.png" sourcerect="833,142,132,132" color="60,107,195,255" origin="0,0" />
  </Affliction>
</Afflictions>