<?xml version="1.0" encoding="UTF-8"?>
<root>

      <language id="english">

    <entry id="buff_stat_tooltip_combat_stat_multiply_defense_rating"><![CDATA[%+d%% Dodge]]></entry>	
	<entry id="effect_tooltip_cure_debuff"><![CDATA[Clear {colour_start|debuff}Clear{colour_end}]]></entry>
	<entry id="effect_tooltip_cure_bleed"><![CDATA[Clear {colour_start|bleed}Bleed{colour_end}]]></entry>
	<entry id="effect_tooltip_clear_stress_dot"><![CDATA[Clear {colour_start|stress}Stress{colour_end}]]></entry>
	<entry id="effect_clear_guarded"><![CDATA[Clear Guarded]]></entry>
	<entry id="buff_rule_tooltip_activated_first"><![CDATA[When acting first: %s]]></entry>
        <entry id="buff_rule_tooltip_target_hpabove"><![CDATA[%s, when target HP is above %d%%]]></entry>
	<entry id="buff_rule_tooltip_target_hpbelow"><![CDATA[%s, when target HP is below %d%%]]></entry>
	<entry id="trinket_was_hit_additional_effects"><![CDATA[On Hit: Attacker: ]]></entry>
    <entry id="buff_stat_tooltip_ambush_chance"><![CDATA[%+d%% Ambush Chance]]></entry>		




		<!-- <自定义描述>// -->








	






	<entry id="buff_stat_tooltip_upgrade_discount_metalslug_tooltip_2_1"><![CDATA[DMG Modifier: +10%%/+0%%/-10%% vs Rank 1–3]]></entry>

	<entry id="buff_stat_tooltip_upgrade_discount_metalslug_tooltip_6_1"><![CDATA[{colour_start|riposte}Clear Riposte{colour_end}]]></entry>
	<entry id="buff_stat_tooltip_upgrade_discount_metalslug_tooltip_6_2"><![CDATA[{colour_start|riposte}Clear Riposte
	Ignore Riposte{colour_end}]]></entry>

	<entry id="buff_stat_tooltip_upgrade_discount_metalslug_tooltip_7"><![CDATA[Switch to: High-Speed Slug
Return when HP is below 10%%]]></entry>













	
  </language>
  
  
 
  
  
  
</root>

