CRASH TIME: 2026-08-08 09:51:39 Fallout 4 v1.11.221 Addictol Crash Logger v1.2.0 Mar 30 2026 14:03:26 Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FF69E37F924 Fallout4.exe+21FF924 movzx eax, byte ptr [rdx+0x2A] Exception Flags: 0x00000000 (Continuable) Number of Parameters: 2 Exception Thread ID: 20704 Access Violation: Tried to read memory at 0x00000000002A ACCESS VIOLATION ANALYSIS: Instruction: movzx eax, byte ptr [rdx+0x2A] Memory Operand: [base=rdx, index=none, scale=0, disp=+0x2a] Base Register: rdx = 0x0000000000000000 (likely invalid) Computed Address: 0x000000000000002A POSSIBLE RELEVANT OBJECTS: R14: (BSMeshLODTriShape*) RSI: (BSLightingShaderProperty*) "C:\Projects\Fallout4\Build\PC\Data\materials\Landscape\Roads\ConcreteSW01.BGSM" RSP+F8: (BSDFPrePassShader*) RSP+100: (BSLightingShaderMaterial*) RSP+128: (BSTriShape*) "Water1024:0" RSP+218: (BSBatchRenderer*) RSP+2F8: (BSShaderAccumulator*) RSP+308: (NiCamera*) "WorldRoot Camera" RSP+340: (Main*) RSP+418: (BSDFLightShader*) RSP+520: (BSGeometryListCullingProcess*) RSP+580: (Actor*) [0x7300F429] ("Nuka Ride.esp") [0xFF003676] RSP+5C0: (BSSmallBlockAllocator*) RSP+5F0: (Actor*) [0x0601E30A] ("DLCNukaWorld.esm") [0xFF001A5A] RSP+690: (Actor*) [0x06025F23] ("DLCNukaWorld.esm") [0xFF001E45] PROCESS INFO: Process ID: 21224 Crash Thread ID: 20704 Process Uptime: 00:13:16 (796716ms) Working Directory: E:\SteamLibrary\steamapps\common\Fallout 4 Command Line: "E:\SteamLibrary\steamapps\common\Fallout 4\Fallout4.exe" Executable MD5: 28bbce1dfd3a7f018cd4b238bee3fbb3 Executable Size: 55293864 bytes Executable Modified: 2026-07-28 22:30:40 Elevated: No THREAD CONTEXT (HEURISTIC): Thread Priority: 0 Likely Role: Unknown (main or worker thread) SETTINGS: [Patches] bThreads: true bLibDeflate: true bLoadScreen: true bProfile: true bAchievements: true bFacegen: true bMemoryManager: false bSmallBlockAllocator: false bScaleformAllocator: true bBSMTAManager: true bBSPreCulledObjects: true bINISettingCollection: true bArchiveLimits: true bInputSwitch: true bFasterWorkshop: true bSaveAddedSoundCategories: true bCOMInit: true [Fixes] bGreyMovies: true bPackageAllocateLocation: true bInitTints: true bLODDistance: true bActorIsHostileToActor: true bBGSAIWorldLocationRefRadius: true bSafeExit: true bUnalignedLoad: true bCellInit: true bWorkbenchSwap: true nMaxStdIO: -1 bMovementPlanner: true bEscapeFreeze: true bIOCacher: true bTESObjectREFRGetEncounterZone: true bPipBoyLightInv: true bInteriorNavCut: true bMagicEffectApplyEvent: true bEncounterZoneReset: true bLeveledListCrash: true bBakaMaxPapyrusOps: true bPapyrusGCBug: false bCreateD3DAndSwapchain: true bCheckInternetAccess: true bStolenPowerArmorOwnership: true bManyItems: true [Warnings] bImageSpaceAdapter: true bDuplicateAddonNodeIndex: true [Additional] bDbgFacegenOutput: false bUseNewRedistributable: false uScaleformPageSize: 256 uScaleformHeapSize: 512 nSleepTimer: 125 nMaxLockCount: 8 bInteriorNavCutMultiThreading: false nMaxPapyrusOpsPerFrame: 500 bIgnorePreInstallBias: false [Profiler] bProfiler: false bESPProfiler: true bESPSubHooks: false bDLLProfiler: true bModuleProfiler: true bStartupTimeline: true bMemoryTracking: true bBA2Timing: true bCSVExport: true SYSTEM SPECS: OS: Microsoft Windows 11 Pro v10.0.26200 CPU: AuthenticAMD AMD Ryzen 5 5600GT with Radeon Graphics CPU Cores: 12 logical, 6 physical, 1 packages GPU #1: AMD Polaris 20 XL [Radeon RX 580 2048SP] GPU #2: AMD Cezanne [Radeon Vega Series / Radeon Vega Mobile Series] PHYSICAL MEMORY: 6.68 GB/7.30 GB VIRTUAL MEMORY: 18.15 GB/131072.00 GB PROCESS MEMORY: Working Set: 2398.79 MB, Private: 9407.33 MB, Peak: 2607.17 MB PAGE FAULTS: 2455023 (Peak: 2733817856) GPU MEMORY: 4.38/7.20 GB CALL STACK ([P]robable / [S]tack scan): [ 0][P] 0x7FF69E37F924 Fallout4.exe+21FF924 movzx eax, byte ptr [rdx+0x2A] [ 1][P] 0x7FF69E398682 Fallout4.exe+2218682 mov rcx, rdi [ 2][P] 0x7FF69E398A4C Fallout4.exe+2218A4C mov rbx, [rbx+0x40] [ 3][P] 0x7FF69E397E4C Fallout4.exe+2217E4C mov rax, [r13+0x08] [ 4][P] 0x7FF69E34E169 Fallout4.exe+21CE169 call 0x00007FF69E398550 [ 5][P] 0x7FF69E371B9B Fallout4.exe+21F1B9B cmp dword ptr [0x00007FF69FFC777C], 0x03 [ 6][P] 0x7FF69E37260B Fallout4.exe+21F260B mov rcx, [0x00007FF69FFCB9E8] [ 7][P] 0x7FF69CDB7F8F Fallout4.exe+0C37F8F test dil, dil [ 8][P] 0x7FF69CDB30A9 Fallout4.exe+0C330A9 jmp 0x00007FF69CDB316A [ 9][P] 0x7FF69CDB4321 Fallout4.exe+0C34321 xor ecx, ecx [10][P] 0x7FF69CDB1230 Fallout4.exe+0C31230 mov rbx, [0x00007FF69F4520A0] [11][P] 0x7FF69CDAF5A0 Fallout4.exe+0C2F5A0 call 0x00007FF61E5B0124 [12][P] 0x7FF69E437B7A Fallout4.exe+22B7B7A mov ebx, eax [13][P] 0x7FFA9984E957 KERNEL32.DLL+002E957 [14][P] 0x7FFA9ABAAD6C ntdll.dll+00AAD6C [15][S] 0x7FF9EA88E0C3 d3d11.dll+019E0C3 [16][S] 0x7FF69D9A3A5D Fallout4.exe+1823A5D cmp byte ptr [0x00007FF69FA4AB00], 0x00 [17][S] 0x7FF9EA88D589 d3d11.dll+019D589 [18][S] 0x7FF9EA700222 d3d11.dll+0010222 [19][S] 0x7FF69D998AEB Fallout4.exe+1818AEB jmp 0x00007FF69D998B2C [20][S] 0x7FF69D9B9994 Fallout4.exe+1839994 add rsp, 0x38 [21][S] 0x7FF69E398E40 Fallout4.exe+2218E40 cmp [0x00007FF69FFDACEC], r12b [22][S] 0x7FF69E34F2C9 Fallout4.exe+21CF2C9 xor edi, edi [23][S] 0x7FF69E34F581 Fallout4.exe+21CF581 inc ebx [24][S] 0x7FF69CDC3600 Fallout4.exe+0C43600 mov byte ptr [rcx+0x169], 0x00 [25][S] 0x7FF69C4200BD Fallout4.exe+02A00BD mov rbx, [rsp+0x30] [26][S] 0x7FF69D7D9922 Fallout4.exe+1659922 mov [rdi], rax [27][S] 0x7FF69C4095FB Fallout4.exe+02895FB test rax, rax [28][S] 0x7FF69D7D965B Fallout4.exe+165965B test al, al [29][S] 0x7FF69C6E3D93 Fallout4.exe+0563D93 test rax, rax [30][S] 0x7FF69D7E4500 Fallout4.exe+1664500 test dil, dil [31][S] 0x7FF69CDBB532 Fallout4.exe+0C3B532 mov rcx, [rax+0x108] [32][S] 0x7FFA76708D3B gameoverlayrenderer64.dll+00A8D3B [33][S] 0x7FFA994136B9 USER32.dll+00136B9 [34][S] 0x7FFA766FB18A gameoverlayrenderer64.dll+009B18A [35][S] 0x7FFA76709AEB gameoverlayrenderer64.dll+00A9AEB [36][S] 0x7FFA7670957E gameoverlayrenderer64.dll+00A957E [37][S] 0x7FFA767095D3 gameoverlayrenderer64.dll+00A95D3 [38][S] 0x7FF69CDB35A0 Fallout4.exe+0C335A0 movaps xmm6, [rsp+0x90] [39][S] 0x7FF69E429B39 Fallout4.exe+22A9B39 test eax, eax [40][S] 0x7FFA9817F350 KERNELBASE.dll+010F350 [41][S] 0x7FFA9ABAAD40 ntdll.dll+00AAD40 REGISTERS: RAX 0x1384FE92590 (void*) RCX 0x4 (size_t) [4] RDX 0x0 (size_t) [0] RBX 0x7FF69FFC7C90 (void* -> Fallout4.exe+3E47C90 add [rax], al) RSP 0x152B76F450 (void*) RBP 0x152B76F550 (void*) RSI 0x13814E475C0 (BSLightingShaderProperty*) "C:\Projects\Fallout4\Build\PC\Data\materials\Landscape\Roads\ConcreteSW01.BGSM" RTTIName: "BSLightingShaderProperty" RDI 0x0 (size_t) [0] R8 0x13814E47500 (void*) R9 0x0 (size_t) [0] R10 0x1 (size_t) [1] R11 0x0 (size_t) [0] R12 0x138608C2B10 (void*) R13 0x138608C2AC8 (void*) R14 0x13812AEC300 (BSMeshLODTriShape*) RTTIName: "BSMeshLODTriShape" Checking Parent: RTTIName: "BSFadeNode" Flags: 1c210000500e Checking Parent: RTTIName: "NiNode" Flags: 8000000280e Checking Parent: RTTIName: "NiNode" Flags: 88000000280e Checking Parent: RTTIName: "BSMultiBoundNode" Flags: 8002000280e Checking Parent: Name: "ObjectLODRoot" RTTIName: "NiNode" Flags: 8002000280e Checking Parent: Name: "shadow scene node" RTTIName: "ShadowSceneNode" Flags: 2000280e Checking Parent: Name: "WorldRoot Node" RTTIName: "SceneGraph" Flags: 2000280e R15 0x811B (size_t) [33051] STACK: [RSP+0 ] 0x13812698528 (void*) [RSP+8 ] 0x13814E475C0 (BSLightingShaderProperty*) See RSI [RSP+10 ] 0x139C71ECE20 (void*) [RSP+18 ] 0x7FF9EA88E0C3 (void* -> d3d11.dll+019E0C3 cmp r14d, ebx) [RSP+20 ] 0x0 (size_t) [0] [RSP+28 ] 0x7FF69D9A3A5D (void* -> Fallout4.exe+1823A5D cmp byte ptr [0x00007FF69FA4AB00], 0x00) [RSP+30 ] 0x1 (size_t) [1] [RSP+38 ] 0x7FF9EA88D589 (void* -> d3d11.dll+019D589 cmp rbp, r15) [RSP+40 ] 0x139C9373850 (void*) [RSP+48 ] 0x318780 (size_t) [3245952] [RSP+50 ] 0x811B (size_t) [33051] [RSP+58 ] 0x1384FE98780 (void*) [RSP+60 ] 0x0 (size_t) [0] [RSP+68 ] 0x0 (size_t) [0] [RSP+70 ] 0x152B76F5C0 (void*) [RSP+78 ] 0x138002A1D68 (void*) [RSP+80 ] 0x0 (size_t) [0] [RSP+88 ] 0x139C9373850 (void*) [RSP+90 ] 0x1384FE92590 (void*) [RSP+98 ] 0xE0 (size_t) [224] [RSP+A0 ] 0x7FF69FFC7CD0 (void* -> Fallout4.exe+3E47CD0 add [rax], al) [RSP+A8 ] 0x0 (size_t) [0] [RSP+B0 ] 0x4A095440 (size_t) [1242125376] [RSP+B8 ] 0x0 (size_t) [0] [RSP+C0 ] 0x13900000014 (void*) [RSP+C8 ] 0x1394A766920 (void*) [RSP+D0 ] 0x138570C0AB0 (void*) [RSP+D8 ] 0x4 (size_t) [4] [RSP+E0 ] 0x152B76F620 (void*) [RSP+E8 ] 0x0 (size_t) [0] [RSP+F0 ] 0x0 (size_t) [0] [RSP+F8 ] 0x13800899320 (BSDFPrePassShader*) [RSP+100] 0x13818138D80 (BSLightingShaderMaterial*) [RSP+108] 0x7FF9EA700222 (void* -> d3d11.dll+0010222 test eax, eax) [RSP+110] 0x0 (size_t) [0] [RSP+118] 0x0 (size_t) [0] [RSP+120] 0x0 (size_t) [0] [RSP+128] 0x138148ECA10 (BSTriShape*) "Water1024:0" RTTIName: "BSTriShape" Checking TESObjectREFR: Object Reference: File: "Fallout4.esm" Flags: 0x00000209 EditorID: "Water1024ExtLakeForest" FormID: 0x00175501 FormType: kACTI (27) Checking Parent: RTTIName: "BSMultiBoundNode" Flags: 8000000000e Checking TESObjectREFR: Object Reference: File: "Fallout4.esm" Flags: 0x00000209 EditorID: "Water1024ExtLakeForest" FormID: 0x00175501 FormType: kACTI (27) Checking Parent: Name: "Water1024" RTTIName: "BSFadeNode" Flags: c210080c80e Checking TESObjectREFR: Object Reference: File: "Fallout4.esm" Flags: 0x00000209 EditorID: "Water1024ExtLakeForest" FormID: 0x00175501 FormType: kACTI (27) Checking Parent: RTTIName: "NiNode" Flags: 88000000280e Checking Parent: RTTIName: "BSMultiBoundNode" Flags: 8002000280e Checking Parent: Name: "ObjectLODRoot" RTTIName: "NiNode" Flags: 8002000280e Checking Parent: Name: "shadow scene node" RTTIName: "ShadowSceneNode" Flags: 2000280e Checking Parent: Name: "WorldRoot Node" RTTIName: "SceneGraph" Flags: 2000280e [RSP+130] 0x152B76F620 (void*) [RSP+138] 0x7FF69D998AEB (void* -> Fallout4.exe+1818AEB jmp 0x00007FF69D998B2C) [RSP+140] 0x138608C17C0 (void*) [RSP+148] 0x138608C17C0 (void*) [RSP+150] 0x1E (size_t) [30] [RSP+158] 0x100000205 (size_t) [4294967813] [RSP+160] 0x152B76F5C4 (void*) [RSP+168] 0x138608C2AF8 (void*) [RSP+170] 0x0 (size_t) [0] [RSP+178] 0x0 (size_t) [0] [RSP+180] 0x0 (size_t) [0] [RSP+188] 0x0 (size_t) [0] [RSP+190] 0x0 (size_t) [0] [RSP+198] 0x0 (size_t) [0] [RSP+1A0] 0x0 (size_t) [0] [RSP+1A8] 0x0 (size_t) [0] [RSP+1B0] 0x0 (size_t) [0] [RSP+1B8] 0x0 (size_t) [0] [RSP+1C0] 0x0 (size_t) [0] [RSP+1C8] 0x0 (size_t) [0] [RSP+1D0] 0x0 (size_t) [0] [RSP+1D8] 0x0 (size_t) [0] [RSP+1E0] 0x0 (size_t) [0] [RSP+1E8] 0x0 (size_t) [0] [RSP+1F0] 0x0 (size_t) [0] [RSP+1F8] 0x0 (size_t) [0] [RSP+200] 0x4A095440 (size_t) [1242125376] [RSP+208] 0x0 (size_t) [0] [RSP+210] 0x13812AEC300 (BSMeshLODTriShape*) See R14 [RSP+218] 0x13860B4A458 (BSBatchRenderer*) [RSP+220] 0x13857A29040 (void*) [RSP+228] 0x13860B4A548 (void*) [RSP+230] 0x0 (size_t) [0] [RSP+238] 0x13812698528 (void*) [RSP+240] 0x13800899320 (BSDFPrePassShader*) See RSP+F8 [RSP+248] 0x18 (size_t) [24] [RSP+250] 0xA (size_t) [10] [RSP+258] 0x7FF69E398682 (void* -> Fallout4.exe+2218682 mov rcx, rdi) [RSP+260] 0x13800899320 (BSDFPrePassShader*) See RSP+F8 [RSP+268] 0x13812698528 (void*) [RSP+270] 0x1 (size_t) [1] [RSP+278] 0x0 (size_t) [0] [RSP+280] 0x2 (size_t) [2] [RSP+288] 0x7FF69E398A4C (void* -> Fallout4.exe+2218A4C mov rbx, [rbx+0x40]) [RSP+290] 0x13812698528 (void*) [RSP+298] 0xFFFFFFFF (size_t) [4294967295] [RSP+2A0] 0x0 (size_t) [0] [RSP+2A8] 0x2 (size_t) [2] [RSP+2B0] 0x0 (size_t) [0] [RSP+2B8] 0x7FF69E397E4C (void* -> Fallout4.exe+2217E4C mov rax, [r13+0x08]) [RSP+2C0] 0x1 (size_t) [1] [RSP+2C8] 0x0 (size_t) [0] [RSP+2D0] 0x13860B4A458 (BSBatchRenderer*) See RSP+218 [RSP+2D8] 0x7FF69D9B9994 (void* -> Fallout4.exe+1839994 add rsp, 0x38) [RSP+2E0] 0x13857A29040 (void*) [RSP+2E8] 0x1 (size_t) [1] [RSP+2F0] 0x1 (size_t) [1] [RSP+2F8] 0x13860B4A390 (BSShaderAccumulator*) [RSP+300] 0x1 (size_t) [1] [RSP+308] 0x138007F4D00 (NiCamera*) "WorldRoot Camera" RTTIName: "NiCamera" Checking Parent: Name: "WorldRoot CameraNode" RTTIName: "NiNode" Flags: e Checking Parent: Name: "WorldRoot Node" RTTIName: "SceneGraph" Flags: 2000280e [RSP+310] 0x0 (size_t) [0] [RSP+318] 0x7FF69E34E169 (void* -> Fallout4.exe+21CE169 call 0x00007FF69E398550) [RSP+320] 0x13860B4A401 (void*) [RSP+328] 0xA (size_t) [10] [RSP+330] 0x13860B4A458 (BSBatchRenderer*) See RSP+218 [RSP+338] 0x138FFFFFFFF (void*) [RSP+340] 0x13860B4A100 (Main*) [RSP+348] 0x7FF69E398E40 (void* -> Fallout4.exe+2218E40 cmp [0x00007FF69FFDACEC], r12b) [RSP+350] 0x13800805B28 (void*) [RSP+358] 0x7FF69E34F2C9 (void* -> Fallout4.exe+21CF2C9 xor edi, edi) [RSP+360] 0x138000C8FA8 (void*) [RSP+368] 0x13857A29040 (void*) [RSP+370] 0x138007F4D00 (NiCamera*) See RSP+308 [RSP+378] 0x13857A29040 (void*) [RSP+380] 0x138007F4D00 (NiCamera*) See RSP+308 [RSP+388] 0x13857A29040 (void*) [RSP+390] 0x0 (size_t) [0] [RSP+398] 0x7FF69E34F581 (void* -> Fallout4.exe+21CF581 inc ebx) [RSP+3A0] 0xC (size_t) [12] [RSP+3A8] 0x13860B4A390 (BSShaderAccumulator*) See RSP+2F8 [RSP+3B0] 0x8 (size_t) [8] [RSP+3B8] 0x13857A29040 (void*) [RSP+3C0] 0xB20 (size_t) [2848] [RSP+3C8] 0x7FF69E371B9B (void* -> Fallout4.exe+21F1B9B cmp dword ptr [0x00007FF69FFC777C], 0x03) [RSP+3D0] 0x13857A28680 (void*) [RSP+3D8] 0x0 (size_t) [0] [RSP+3E0] 0x13860B4A100 (Main*) See RSP+340 [RSP+3E8] 0x0 (size_t) [0] [RSP+3F0] 0x3F800000 (size_t) [1065353216] [RSP+3F8] 0x0 (size_t) [0] [RSP+400] 0x0 (size_t) [0] [RSP+408] 0x7FF69E37260B (void* -> Fallout4.exe+21F260B mov rcx, [0x00007FF69FFCB9E8]) [RSP+410] 0x2 (size_t) [2] [RSP+418] 0x1380089DD38 (BSDFLightShader*) [RSP+420] 0x0 (size_t) [0] [RSP+428] 0x13860B4A100 (Main*) See RSP+340 [RSP+430] 0x152B76F8D0 (void*) [RSP+438] 0x13814353D90 (void*) [RSP+440] 0x453B8000 (size_t) [1161527296] [RSP+448] 0x7FF69FFC7D50 (void* -> Fallout4.exe+3E47D50 push rax) [RSP+450] 0x13816185D40 (void*) [RSP+458] 0x7FF69CDC3600 (void* -> Fallout4.exe+0C43600 mov byte ptr [rcx+0x169], 0x00) [RSP+460] 0x7FF69FFCB9D8 (void* -> Fallout4.exe+3E4B9D8 add [rax], al) [RSP+468] 0x13845000000 (void*) [RSP+470] 0x7FF69FFC7D68 (void* -> Fallout4.exe+3E47D68 nop) [RSP+478] 0x13816185D80 (void*) [RSP+480] 0xBF7718103E829811 (size_t) [uint: 13796522441520093201 int: -4650221632189458415] [RSP+488] 0xBD6B9D34 (size_t) [3177946420] [RSP+490] 0xBF7363D73E9B9791 (size_t) [uint: 13795479859685463953 int: -4651264214024087663] [RSP+498] 0xBD7A7AF3 (size_t) [3178920691] [RSP+4A0] 0xC6B8A6784435C239 (size_t) [uint: 14319378050695152185 int: -4127366023014399431] [RSP+4A8] 0x7FF6441D3BD4 (size_t) [140695681448916] [RSP+4B0] 0xC6B8C493443418D7 (size_t) [uint: 14319411152007993559 int: -4127332921701558057] [RSP+4B8] 0x441D686A (size_t) [1142777962] [RSP+4C0] 0x4A095440 (size_t) [1242125376] [RSP+4C8] 0x0 (size_t) [0] [RSP+4D0] 0x138007F4D00 (NiCamera*) See RSP+308 [RSP+4D8] 0x13857A29040 (void*) [RSP+4E0] 0x1 (size_t) [1] [RSP+4E8] 0x0 (size_t) [0] [RSP+4F0] 0x9C0 (size_t) [2496] [RSP+4F8] 0x7FF69CDB7F8F (void* -> Fallout4.exe+0C37F8F test dil, dil) [RSP+500] 0x2 (size_t) [2] [RSP+508] 0x0 (size_t) [0] [RSP+510] 0x13860B4A100 (Main*) See RSP+340 [RSP+518] 0x13860B4A100 (Main*) See RSP+340 [RSP+520] 0x1385E4AFFE0 (BSGeometryListCullingProcess*) [RSP+528] 0x7FF69CDB30A9 (void* -> Fallout4.exe+0C330A9 jmp 0x00007FF69CDB316A) [RSP+530] 0x13860B4A100 (Main*) See RSP+340 [RSP+538] 0x152B76FB80 (void*) [RSP+540] 0x13857A28680 (void*) [RSP+548] 0x0 (size_t) [0] [RSP+550] 0x138783B3F00 (void*) [RSP+558] 0x7FF69C4200BD (void* -> Fallout4.exe+02A00BD mov rbx, [rsp+0x30]) [RSP+560] 0x138115E8520 (void*) [RSP+568] 0x7FF69E5DF368 (void* -> Fallout4.exe+245F368 jb 0x00007FF69E5DF336) [RSP+570] 0x13860B4A108 (void*) [RSP+578] 0x7FF69D7D9922 (void* -> Fallout4.exe+1659922 mov [rdi], rax) [RSP+580] 0x138783B3FA0 (Actor*) [0x7300F429] ("Nuka Ride.esp") Object Reference: Flags: 0x00000008 FormID: 0xFF003676 FormType: kNPC_ (45) [RSP+588] 0x7FF69C4095FB (void* -> Fallout4.exe+02895FB test rax, rax) [RSP+590] 0x0 (size_t) [0] [RSP+598] 0x13815C81170 (char*) "JU"" [RSP+5A0] 0x13860B4A108 (void*) [RSP+5A8] 0x7FF69D7D965B (void* -> Fallout4.exe+165965B test al, al) [RSP+5B0] 0x13860B4A118 (void*) [RSP+5B8] 0x7FF69C6E3D93 (void* -> Fallout4.exe+0563D93 test rax, rax) [RSP+5C0] 0x7FF69F512600 (BSSmallBlockAllocator*) [RSP+5C8] 0x7FF69D7E4500 (void* -> Fallout4.exe+1664500 test dil, dil) [RSP+5D0] 0x7FF69F512700 (void* -> Fallout4.exe+3392700 and cl, dh) [RSP+5D8] 0x4 (size_t) [4] [RSP+5E0] 0x13815C8116C (void*) [RSP+5E8] 0x7FF69CDBB532 (void* -> Fallout4.exe+0C3B532 mov rcx, [rax+0x108]) [RSP+5F0] 0x138DE6E3160 (Actor*) [0x0601E30A] ("DLCNukaWorld.esm") Object Reference: Flags: 0x00000008 FormID: 0xFF001A5A FormType: kNPC_ (45) EditorID: "DLC04ShankREF" [RSP+5F8] 0x1385E4AFFE0 (BSGeometryListCullingProcess*) See RSP+520 [RSP+600] 0x9C0 (size_t) [2496] [RSP+608] 0x1 (size_t) [1] [RSP+610] 0x7FF69E5DF368 (void* -> Fallout4.exe+245F368 jb 0x00007FF69E5DF336) [RSP+618] 0x13860B4A108 (void*) [RSP+620] 0x44BD12C0C3CCD06A (size_t) [4953135784305414250] [RSP+628] 0xC13F7640 (size_t) [3242161728] [RSP+630] 0x0 (size_t) [0] [RSP+638] 0x0 (size_t) [0] [RSP+640] 0x4A095440 (size_t) [1242125376] [RSP+648] 0x0 (size_t) [0] [RSP+650] 0x138007F4D00 (NiCamera*) See RSP+308 [RSP+658] 0x1 (size_t) [1] [RSP+660] 0x13860B4A100 (Main*) See RSP+340 [RSP+668] 0x13857A28680 (void*) [RSP+670] 0x13860B4A100 (Main*) See RSP+340 [RSP+678] 0x7FF69CDB4321 (void* -> Fallout4.exe+0C34321 xor ecx, ecx) [RSP+680] 0x2 (size_t) [2] [RSP+688] 0x2 (size_t) [2] [RSP+690] 0x1387D57AB40 (Actor*) [0x06025F23] ("DLCNukaWorld.esm") Object Reference: Flags: 0x00000008 FormID: 0xFF001E45 FormType: kNPC_ (45) EditorID: "DLC04_OperatorsGang_HubPatrol01" [RSP+698] 0x152B76FB80 (void*) [RSP+6A0] 0x1 (size_t) [1] [RSP+6A8] 0x0 (size_t) [0] [RSP+6B0] 0x7FFA767CCF08 (void* -> gameoverlayrenderer64.dll+016CF08 ) [RSP+6B8] 0x0 (size_t) [0] [RSP+6C0] 0x0 (size_t) [0] [RSP+6C8] 0x7FFA76708D3B (void* -> gameoverlayrenderer64.dll+00A8D3B nop) [RSP+6D0] 0x13858294CF0 (void*) [RSP+6D8] 0x7FFA994136B9 (void* -> USER32.dll+00136B9 jmp 0x00007FFA99413671) [RSP+6E0] 0x0 (size_t) [0] [RSP+6E8] 0x0 (size_t) [0] [RSP+6F0] 0x0 (size_t) [0] [RSP+6F8] 0x7FFA766FB18A (void* -> gameoverlayrenderer64.dll+009B18A test al, al) [RSP+700] 0x1 (size_t) [1] [RSP+708] 0x0 (size_t) [0] [RSP+710] 0x7FFA00000001 (size_t) [140711718551553] [RSP+718] 0x50E0 (size_t) [20704] [RSP+720] 0x0 (size_t) [0] [RSP+728] 0x152B76FC58 (void*) [RSP+730] 0x0 (size_t) [0] [RSP+738] 0x7FFA76709AEB (void* -> gameoverlayrenderer64.dll+00A9AEB mov byte ptr [0x00007FFA767CCBB0], 0x00) [RSP+740] 0x50E0 (size_t) [20704] [RSP+748] 0x4A095440 (size_t) [1242125376] [RSP+750] 0x152B76FB98 (char*) "@T J" [RSP+758] 0x13860B4A100 (Main*) See RSP+340 [RSP+760] 0x1 (size_t) [1] [RSP+768] 0x7FFA7670957E (void* -> gameoverlayrenderer64.dll+00A957E add rsp, 0x38) [RSP+770] 0x0 (size_t) [0] [RSP+778] 0x7FFA767095D3 (void* -> gameoverlayrenderer64.dll+00A95D3 test al, al) [RSP+780] 0x0 (size_t) [0] [RSP+788] 0x310A10 (size_t) [3213840] [RSP+790] 0x2C000000BD (size_t) [188978561213] [RSP+798] 0x3D70000066D (size_t) [4221952853613] [RSP+7A0] 0x13860B4A101 (void*) [RSP+7A8] 0x7FF69CDB35A0 (void* -> Fallout4.exe+0C335A0 movaps xmm6, [rsp+0x90]) [RSP+7B0] 0x152B76FC58 (void*) [RSP+7B8] 0x13860B4A101 (void*) [RSP+7C0] 0x0 (size_t) [0] [RSP+7C8] 0x7FF69E429B39 (void* -> Fallout4.exe+22A9B39 test eax, eax) [RSP+7D0] 0x1 (size_t) [1] [RSP+7D8] 0x0 (size_t) [0] [RSP+7E0] 0x0 (size_t) [0] [RSP+7E8] 0x10D00000225 (size_t) [1155346203173] [RSP+7F0] 0x2F600000505 (size_t) [3255585211653] [RSP+7F8] 0x2C000000BD (size_t) [188978561213] [RSP+800] 0x3D70000066D (size_t) [4221952853613] [RSP+808] 0x310A10 (size_t) [3213840] [RSP+810] 0x200 (size_t) [512] [RSP+818] 0x0 (size_t) [0] [RSP+820] 0x15E02C2 (size_t) [22938306] [RSP+828] 0x387237CEFD5 (size_t) [3878950858709] [RSP+830] 0xBF800000 (size_t) [3212836864] [RSP+838] 0x0 (size_t) [0] [RSP+840] 0x0 (size_t) [0] [RSP+848] 0x0 (size_t) [0] [RSP+850] 0x0 (size_t) [0] [RSP+858] 0x0 (size_t) [0] [RSP+860] 0x0 (size_t) [0] [RSP+868] 0x7FF69CDB1230 (void* -> Fallout4.exe+0C31230 mov rbx, [0x00007FF69F4520A0]) [RSP+870] 0x310A10 (size_t) [3213840] [RSP+878] 0x0 (size_t) [0] [RSP+880] 0x0 (size_t) [0] [RSP+888] 0x0 (size_t) [0] [RSP+890] 0x0 (size_t) [0] [RSP+898] 0xA (size_t) [10] [RSP+8A0] 0x0 (size_t) [0] [RSP+8A8] 0x0 (size_t) [0] [RSP+8B0] 0x0 (size_t) [0] [RSP+8B8] 0x7FF69CDAF5A0 (void* -> Fallout4.exe+0C2F5A0 call 0x00007FF61E5B0124) [RSP+8C0] 0x13857A43A00 (void*) [RSP+8C8] 0xA (size_t) [10] [RSP+8D0] 0x13800000000 (char*) "CSV1M_100002569" [RSP+8D8] 0x7FF69E5DDF01 (void* -> Fallout4.exe+245DF01 xor eax, 0x7FF69C) [RSP+8E0] 0x0 (size_t) [0] [RSP+8E8] 0x7FF69E437B7A (void* -> Fallout4.exe+22B7B7A mov ebx, eax) [RSP+8F0] 0xA (size_t) [10] [RSP+8F8] 0x0 (size_t) [0] [RSP+900] 0x0 (size_t) [0] [RSP+908] 0x0 (size_t) [0] [RSP+910] 0x0 (size_t) [0] [RSP+918] 0x0 (size_t) [0] [RSP+920] 0x0 (size_t) [0] [RSP+928] 0x7FFA9984E957 (void* -> KERNEL32.DLL+002E957 mov ecx, eax) [RSP+930] 0x0 (size_t) [0] [RSP+938] 0x0 (size_t) [0] [RSP+940] 0x0 (size_t) [0] [RSP+948] 0x0 (size_t) [0] [RSP+950] 0x0 (size_t) [0] [RSP+958] 0x7FFA9ABAAD6C (void* -> ntdll.dll+00AAD6C jmp 0x00007FFA9ABAAD96) [RSP+960] 0x0 (size_t) [0] [RSP+968] 0x0 (size_t) [0] [RSP+970] 0x0 (size_t) [0] [RSP+978] 0x0 (size_t) [0] [RSP+980] 0x152B88A000 (void*) [RSP+988] 0x7FFA9817F350 (void* -> KERNELBASE.dll+010F350 mov [rsp+0x10], rbx) [RSP+990] 0x152B76E580 (void*) [RSP+998] 0x152B76E580 (void*) [RSP+9A0] 0x7FFA9ABAAD40 (void* -> ntdll.dll+00AAD40 sub rsp, 0x48) [RSP+9A8] 0x0 (size_t) [0] [RSP+9B0] 0x0 (size_t) [0] [RSP+9B8] 0x0 (size_t) [0] [RSP+9C0] 0x0 (size_t) [0] [RSP+9C8] 0x0 (size_t) [0] [RSP+9D0] 0x0 (size_t) [0] [RSP+9D8] 0x0 (size_t) [0] [RSP+9E0] 0x0 (size_t) [0] [RSP+9E8] 0x0 (size_t) [0] [RSP+9F0] 0x0 (size_t) [0] [RSP+9F8] 0x0 (size_t) [0] [RSP+A00] 0x0 (size_t) [0] [RSP+A08] 0x0 (size_t) [0] [RSP+A10] 0x0 (size_t) [0] [RSP+A18] 0x0 (size_t) [0] [RSP+A20] 0x0 (size_t) [0] [RSP+A28] 0x0 (size_t) [0] [RSP+A30] 0x0 (size_t) [0] [RSP+A38] 0x0 (size_t) [0] [RSP+A40] 0x0 (size_t) [0] [RSP+A48] 0x0 (size_t) [0] [RSP+A50] 0x0 (size_t) [0] [RSP+A58] 0x0 (size_t) [0] [RSP+A60] 0x0 (size_t) [0] [RSP+A68] 0x0 (size_t) [0] [RSP+A70] 0x0 (size_t) [0] [RSP+A78] 0x0 (size_t) [0] [RSP+A80] 0x0 (size_t) [0] [RSP+A88] 0x0 (size_t) [0] [RSP+A90] 0x0 (size_t) [0] [RSP+A98] 0x0 (size_t) [0] [RSP+AA0] 0x0 (size_t) [0] [RSP+AA8] 0x0 (size_t) [0] [RSP+AB0] 0x0 (size_t) [0] [RSP+AB8] 0x0 (size_t) [0] [RSP+AC0] 0x0 (size_t) [0] [RSP+AC8] 0x0 (size_t) [0] [RSP+AD0] 0x0 (size_t) [0] [RSP+AD8] 0x0 (size_t) [0] [RSP+AE0] 0x0 (size_t) [0] [RSP+AE8] 0x0 (size_t) [0] [RSP+AF0] 0x0 (size_t) [0] [RSP+AF8] 0x0 (size_t) [0] [RSP+B00] 0x0 (size_t) [0] [RSP+B08] 0x0 (size_t) [0] [RSP+B10] 0x0 (size_t) [0] [RSP+B18] 0x0 (size_t) [0] [RSP+B20] 0x0 (size_t) [0] [RSP+B28] 0x0 (size_t) [0] [RSP+B30] 0x0 (size_t) [0] [RSP+B38] 0x0 (size_t) [0] [RSP+B40] 0x0 (size_t) [0] [RSP+B48] 0x0 (size_t) [0] [RSP+B50] 0x0 (size_t) [0] [RSP+B58] 0x0 (size_t) [0] [RSP+B60] 0x0 (size_t) [0] [RSP+B68] 0x0 (size_t) [0] [RSP+B70] 0x0 (size_t) [0] [RSP+B78] 0x0 (size_t) [0] [RSP+B80] 0x0 (size_t) [0] [RSP+B88] 0x0 (size_t) [0] [RSP+B90] 0x0 (size_t) [0] [RSP+B98] 0x0 (size_t) [0] [RSP+BA0] 0x0 (size_t) [0] [RSP+BA8] 0x0 (size_t) [0] MODULES: XINPUT1_3.dll 0x000000400000 X3DAudio1_7.dll 0x00006B9D0000 LL_FourPlay_1_11_221.DLL 0x000180000000 Fallout4.exe 0x7FF69C180000 amdvlk64.dll 0x7FF9DEB60000 Hydra.dll 0x7FF9E6730000 AddictolCrashLogger.dll 0x7FF9E81E0000 d3d11.dll 0x7FF9EA6F0000 ScreenArcherMenu.dll 0x7FF9EC480000 vulkan-1.dll 0x7FF9EC8C0000 Addictol.dll 0x7FF9EDB70000 dxgi.dll 0x7FF9F18B0000 SprintStutteringFix.dll 0x7FF9F2BB0000 RobCoPatcherAE.dll 0x7FF9F2C90000 MotionVectorFixes.dll 0x7FFA028F0000 GardenOfEdenPapyrusExtender.dll 0x7FFA03EB0000 HighFPSPhysicsFix.dll 0x7FFA04530000 LongLoadingTimesFix.dll 0x7FFA07100000 VkLayer_steam_fossilize64.dll 0x7FFA07E80000 HHS.dll 0x7FFA084E0000 mcm.dll 0x7FFA0A120000 XDI.dll 0x7FFA0B960000 FacialExpressionAndEyeTrackingEngineFixes.dll 0x7FFA0BAE0000 SteamOverlayVulkanLayer64.dll 0x7FFA0BC40000 F4z-Ro-D'oh.dll 0x7FFA0BC90000 ClassicHolsteredWeapons.dll 0x7FFA0BD30000 CBP.dll 0x7FFA0BFC0000 xmlutility.dll 0x7FFA0C040000 ResampleDmo.DLL 0x7FFA0D020000 DSOUND.DLL 0x7FFA0D0E0000 steamclient64.dll 0x7FFA0D1E0000 OPENGL32.DLL 0x7FFA1EEF0000 tier0_s64.dll 0x7FFA21560000 vstdlib_s64.dll 0x7FFA236F0000 f4se_1_11_221.dll 0x7FFA23A50000 MSVCR110.dll 0x7FFA23B30000 AAF_1_11_221.DLL 0x7FFA23F90000 f4ee.dll 0x7FFA24040000 GLU32.dll 0x7FFA24700000 place.dll 0x7FFA24740000 MSVCP110.dll 0x7FFA28C40000 GFSDK_SSAO_D3D11.win64.dll 0x7FFA28CF0000 cudart64_75.dll 0x7FFA296C0000 we-graphics-hook64.dll 0x7FFA2AA20000 usvfs_x64.dll 0x7FFA2D420000 GFSDK_GodraysLib.x64.dll 0x7FFA2D620000 bink2w64.dll 0x7FFA2D770000 flexRelease_x64.dll 0x7FFA31680000 flexExtRelease_x64.dll 0x7FFA3A760000 steam_api64.dll 0x7FFA3C320000 UnlimitedSurvivalMode.dll 0x7FFA55BC0000 SAF.dll 0x7FFA5A1A0000 winmmbase.dll 0x7FFA6FEA0000 msdmo.dll 0x7FFA70920000 gameoverlayrenderer64.dll 0x7FFA76660000 ncryptsslp.dll 0x7FFA7A930000 MSVCP140_ATOMIC_WAIT.dll 0x7FFA7B930000 dbgcore.DLL 0x7FFA7C930000 nvToolsExt64_1.dll 0x7FFA7CCF0000 Windows.UI.dll 0x7FFA7FB30000 textinputframework.dll 0x7FFA806F0000 atig6pxx.dll 0x7FFA82710000 AUDIOSES.DLL 0x7FFA83A10000 webio.dll 0x7FFA83FA0000 VCRUNTIME140.dll 0x7FFA89770000 MSVCP140.dll 0x7FFA897A0000 VCRUNTIME140_1.dll 0x7FFA89840000 windows.staterepositorycore.dll 0x7FFA89B20000 XAudio2_7.dll 0x7FFA8A500000 MMDevApi.dll 0x7FFA8C180000 fwpuclnt.dll 0x7FFA8E540000 amdihk64.dll 0x7FFA8EA90000 dbghelp.dll 0x7FFA8EB90000 dhcpcsvc.DLL 0x7FFA8F890000 WINHTTP.dll 0x7FFA8F8F0000 WINMM.dll 0x7FFA91E40000 VERSION.dll 0x7FFA91E80000 rasadhlp.dll 0x7FFA92080000 wintypes.dll 0x7FFA923B0000 CoreUIComponents.dll 0x7FFA92520000 avrt.dll 0x7FFA92B30000 directxdatabasehelper.dll 0x7FFA92B40000 WINNSI.DLL 0x7FFA94170000 CoreMessaging.dll 0x7FFA94980000 Secur32.dll 0x7FFA94E10000 uxtheme.dll 0x7FFA94E90000 dxcore.dll 0x7FFA94F70000 dxgi.dll 0x7FFA94FC0000 dwmapi.dll 0x7FFA95130000 resourcepolicyclient.dll 0x7FFA954B0000 windows.storage.dll 0x7FFA95800000 IPHLPAPI.DLL 0x7FFA963D0000 DNSAPI.dll 0x7FFA96460000 schannel.DLL 0x7FFA96830000 rsaenh.dll 0x7FFA96960000 kernel.appcore.dll 0x7FFA96A00000 SSPICLI.DLL 0x7FFA96CB0000 DSPARSE.dll 0x7FFA96D90000 MSWSOCK.dll 0x7FFA96FB0000 CRYPTSP.dll 0x7FFA972B0000 CRYPTBASE.DLL 0x7FFA972D0000 MSASN1.dll 0x7FFA97400000 NTASN1.dll 0x7FFA974A0000 ncrypt.dll 0x7FFA974F0000 DEVOBJ.dll 0x7FFA978B0000 cfgmgr32.DLL 0x7FFA978F0000 DPAPI.DLL 0x7FFA97970000 UMPDC.dll 0x7FFA97B60000 POWRPROF.dll 0x7FFA97B80000 bcrypt.dll 0x7FFA97C10000 profapi.dll 0x7FFA97C40000 bcryptPrimitives.dll 0x7FFA97D20000 gdi32full.dll 0x7FFA97DE0000 ucrtbase.dll 0x7FFA97F10000 KERNELBASE.dll 0x7FFA98070000 CRYPT32.dll 0x7FFA98480000 msvcp_win.dll 0x7FFA98600000 WINTRUST.dll 0x7FFA986B0000 win32u.dll 0x7FFA98740000 IMM32.DLL 0x7FFA98830000 imagehlp.dll 0x7FFA98870000 sechost.dll 0x7FFA989C0000 ole32.dll 0x7FFA98B00000 RPCRT4.dll 0x7FFA98CA0000 SETUPAPI.dll 0x7FFA98DC0000 ADVAPI32.dll 0x7FFA99250000 OLEAUT32.dll 0x7FFA99320000 USER32.dll 0x7FFA99400000 WS2_32.dll 0x7FFA995D0000 clbcatq.dll 0x7FFA99660000 msvcrt.dll 0x7FFA99720000 GDI32.dll 0x7FFA997F0000 KERNEL32.DLL 0x7FFA99820000 PSAPI.DLL 0x7FFA998F0000 SHELL32.dll 0x7FFA99A40000 combase.dll 0x7FFA9A3C0000 NSI.dll 0x7FFA9A750000 WLDAP32.dll 0x7FFA9A760000 MSCTF.dll 0x7FFA9A7E0000 SHCORE.dll 0x7FFA9A950000 shlwapi.dll 0x7FFA9AA50000 ntdll.dll 0x7FFA9AB00000 F4SE PLUGINS: AAF_1_11_221.DLL Addictol.dll v1.2 AddictolCrashLogger.dll v1.2 CBP.dll v3.5.221 ClassicHolsteredWeapons.dll f4ee.dll F4z-Ro-D'oh.dll v3 FacialExpressionAndEyeTrackingEngineFixes.dll v3.1 GardenOfEdenPapyrusExtender.dll v23.3 HHS.dll HighFPSPhysicsFix.dll v0.8.13 Hydra.dll v1.0.2 LL_FourPlay_1_11_221.DLL v60 LongLoadingTimesFix.dll v1.1.2 mcm.dll MotionVectorFixes.dll v1.0.4 place.dll RobCoPatcherAE.dll v5 SAF.dll ScreenArcherMenu.dll SprintStutteringFix.dll v1.5 UnlimitedSurvivalMode.dll XDI.dll PLUGINS: Light: 53 Regular: 119 Total: 172 [ 0] Fallout4.esm [ 1] DLCRobot.esm [ 2] DLCworkshop01.esm [ 3] DLCCoast.esm [ 4] DLCworkshop02.esm [ 5] DLCworkshop03.esm [ 6] DLCNukaWorld.esm [ 7] AAF.esm [ 8] TortureDevices.esm [ 9] KziitdFetishToolset.esm [ A] TCDeyes.esp [ B] SkimpyArmorKeywordResource.esm [ C] CWSS Redux.esp [ D] XDI.esm [ E] unofficial fallout 4 patch.esp [ F] HUDFramework.esm [10] SimSettlements.esm [11] TheWilderness.esm [12] Devious Devices.esm [13] Vioxsis_Strap-Ons.esp [14] AAF_Violate.esp [15] HHFootsteps.esp [16] SexEd.esp [17] FusionGirl.esp [18] Devious Devices Addon - High Heels Sound.esp [19] LadyKillerBed.esp [1A] LooksMenu.esp [1B] FPAttributes.esp [1C] BetterLivingThroughCumistry.esp [1D] dcc-bp-lol.esp [1E] SlaveTattoos.esp [1F] le666piercings.esp [20] Slave&ModelPinup.esp [21] TatsAfterRape.esp [22] GetDirty.esp [23] FO4_AnimationsByLeito.esp [24] rxl_bp70_animations.esp [25] AAF_BadEnd_Animations.esp [26] AAF_GrayAnimations.esp [27] RZSex.esp [28] Atomic Lust.esp [29] Mutated Lust.esp [2A] BraveAnims.esp [2B] SavageCabbage_Animations.esp [2C] AVilas_CHAKPack.esp [2D] HN66Fo4_EasyGirl_BS.esp [2E] HN66Fo4_Nails.esp [2F] NezzarUltimateCollection.esp [30] KaoruBadDragon01.esp [31] LMBTOverlays.esp [32] KSHairsFemsheppingRadbeetle.esp [33] TBOS-AntoHairPack.esp [34] HN66Fo4_TRS.esp [35] Tone_OverQueen.esp [36] Piercing collection by MAIBATSU.esp [37] K-Girl outfits.esp [38] CumOverlays.esp [39] The Eyes Of Beauty.esp [3A] TCDM.esp [3B] TCD.esp [3C] TCDOverlays.esp [3D] RegsDynamiclights.esp [3E] LooksMenu Customization Compendium.esp [3F] VtawGothicDressNe.esp [40] GCM.esp [41] Remove Infection.esp [42] CheatTerminal.esp [43] FP_SexualHarassment.esp [44] Custom Moans.esp [45] ZaZOut4.esp [46] MSMA_Sexual_Journey.esp [47] MSMA_HUD.esp [48] DiamondCityMoreSecurity.esp [49] WoodReduxHD-BFTDTC-Patch.esp [4A] WoodReduxHD.esp [4B] StartMeUp.esp [4C] StartMeUpNukaWorldPatch.esp [4D] RealHandcuffs.esp [4E] pervert.esp [4F] pervertCWSS.esp [50] mcgFemaleWalk.esp [51] mcgFemaleWalk-Granny-eng.esp [52] Toggle Stealth Boy.esp [53] ASA.esp [54] FrenchMaidFO4-CBBE.esp [55] AAF_Four-Play_Animations_Crazy6987.esp [56] Deathclaw_nude.esp [57] ErectionFix_SilverPerv.esp [58] Flashy_PersonalEssentials.esp [59] Workshop_Planters.esp [5A] Rufgt's Animations.esp [5B] PlayerScaleCompatibility.esp [5C] KziitdAnimationPoses.esp [5D] FP_FamilyPlanningEnhanced.esp [5E] Rogg No-Strip Items Manager.esp [5F] Vadermania[AAF_anims].esp [60] AAF_CreaturePack01.esp [61] AAF_CreaturePack02DLC.esp [62] Crazy_Animations_Gun.esp [63] RemoveLeveled.esp [64] DX_StLouis.esp [65] CCOVulgarVillainsReplacer.esp [66] CCOSaucySettlersReplacer.esp [67] th1nkEyebot.esp [68] th1nkEyeBot-NukaWorld.esp [69] th1nkEyeBot-FarHarbor.esp [6A] th1nkEyeBot-DLC03DLC04Addon.esp [6B] th1nkEyeBot-WeightlessMiscModsAiO.esp [6C] th1nkEyeBot-CheatRecipesAiO.esp [6D] BetterSynthRelayGrenadesSquads.esp [6E] No Essential Npcs - All Dlc.esp [6F] AzarPonytailHairstyles.esp [70] Smoke-able Cigars.esp [71] Campsite.esp [72] Nuka Ride FaceGen.esp [73] Nuka Ride.esp [74] Nuka Ride High Heels Sound Patch.esp [75] Nuka Ride CWSS WORLD Patch.esp [76] Nuka Ride - Start Me Up Patch.esp [FE: 0] ccBGSFO4044-HellfirePowerArmor.esl [FE: 1] ccBGSFO4115-X02.esl [FE: 2] ccBGSFO4116-HeavyFlamer.esl [FE: 3] ccBGSFO4110-WS_Enclave.esl [FE: 4] ccBGSFO4096-AS_Enclave.esl [FE: 5] ccFSVFO4007-Halloween.esl [FE: 6] ccBGSFO4046-TesCan.esl [FE: 7] ccSBJFO4003-Grenade.esl [FE: 8] ccOTMFO4001-Remnants.esl [FE: 9] community fixes merged.esp [FE: A] BodyTalk3-RaiderNormalsFix.esl [FE: B] AAFThemes.esl [FE: C] porcPubes.esl [FE: D] Rusty Face Fix.esl [FE: E] MSMA_Resources_vol2.esl [FE: F] WashOutThatCum.esl [FE: 10] Bememoth Separated Cart.esl [FE: 11] MSMA_Resources_vol1.esl [FE: 12] DD_hider_addon.esp [FE: 13] Milking And Devious Costumes NO WDF.esp [FE: 14] ComMoisturizer.esp [FE: 15] Satisfactory Facial Piercings.esp [FE: 16] SAMFormer.esp [FE: 17] GetDirty_NoCleanlinessPatchForCWSS.esp [FE: 18] AAF_Dirty_Sex.esp [FE: 19] ScreenArcherMenu.esp [FE: 1A] AAF_SCRS.esp [FE: 1B] FO4HHS_AAF.esp [FE: 1C] KziitdFetishToolset_DD_Compatibility.esp [FE: 1D] Elzee Cough.esp [FE: 1E] blinkingESL.esp [FE: 1F] HBD_DressBox.esp [FE: 20] No More Dirty Footsteps - NPC and Lg Creatures.esp [FE: 21] No More Dirty Footsteps.esp [FE: 22] GenderRatios.esp [FE: 23] ProvocativePerks.esp [FE: 24] KFT_NPCOutfitFramework.esp [FE: 25] StartMeUpShaunDefaultAppearance.esp [FE: 26] RealHandcuffs_DD_Compatibility.esp [FE: 27] Dank_ECO.esp [FE: 28] BraveAnims_Fix.esp [FE: 29] PenPos.esp [FE: 2A] SMBehemoth Loincloth.esp [FE: 2B] Zaz Particle Effects.esp [FE: 2C] HeightChanger.esp [FE: 2D] FOVSlider.esp [FE: 2E] AAF_DR_creature_pack.esp [FE: 2F] FPSH_Ext.esp [FE: 30] HeightChangerLMCC.esp [FE: 31] CCOCheekyCasualsReplacer.esp [FE: 32] th1nkEyebot Provisoner Brahmin Replacer.esp [FE: 33] PAN_superGenerator.esp [FE: 34] Dank_LEO.esp