module ZomboLust {
	item Penis_Light
	{
		ItemType = base:weapon,
		WeaponSprite = WorldItems/Penis_Light,
		StaticModel = Penis_Light,
		WorldStaticModel = Penis_Light,
		DisplayName = Penis,
		DisplayCategory = WeaponCrafted,
		Icon = TZ_WateringCan,
		MaxRange = 0.4,
		MinAngle = 0.65,
		Type = Weapon,
		MinimumSwingTime = 4,
		KnockBackOnNoDeath = FALSE,
		SwingAmountBeforeImpact = 0.02,
		Categories = SmallBlade,
		ConditionLowerChanceOneIn = 1,
		Weight = 1,
		SplatNumber = 3,
		PushBackMod = 0.3,
		SubCategory = Stab,
		CloseKillMove = Jaw_Stab,
		ConditionMax = 3,
		MaxHitCount = 1,
		DoorDamage = 0,
		SwingAnim = Stab,
		MinRange = 0.61,
		SwingTime = 4,
		KnockdownMod = 2,
		SplatBloodOnNoDeath = FALSE,
		BreakSound = SmashedBottleBreak,
		TreeDamage = 0,
		CriticalChance = 5,
		CritDmgMultiplier = 5,
		MinDamage = 0.2,
		MaxDamage = 0.5,
		BaseSpeed = 1.4,
		WeaponLength = 0.2,
		DamageCategory = Slash,
		DamageMakeHole = TRUE,
		HitFloorSound = SmashedBottleHit,
		ImpactSound = SmashedBottleHit,
		DoorHitSound = SmashedBottleHit,
		HitSound = SmashedBottleHit,
		SwingSound = SmashedBottleSwing,
		Tags = BrokenGlass,
	}

	item Penis_Pale
	{
		ItemType = base:weapon,
		WeaponSprite = WorldItems/Penis_Pale,
		StaticModel = Penis_Pale,
		WorldStaticModel = Penis_Pale,
		DisplayName = Penis,
		DisplayCategory = WeaponCrafted,
		Icon = TZ_WateringCan,
		MaxRange = 0.4,
		MinAngle = 0.65,
		Type = Weapon,
		MinimumSwingTime = 4,
		KnockBackOnNoDeath = FALSE,
		SwingAmountBeforeImpact = 0.02,
		Categories = SmallBlade,
		ConditionLowerChanceOneIn = 1,
		Weight = 1,
		SplatNumber = 3,
		PushBackMod = 0.3,
		SubCategory = Stab,
		CloseKillMove = Jaw_Stab,
		ConditionMax = 3,
		MaxHitCount = 1,
		DoorDamage = 0,
		SwingAnim = Stab,
		MinRange = 0.61,
		SwingTime = 4,
		KnockdownMod = 2,
		SplatBloodOnNoDeath = FALSE,
		BreakSound = SmashedBottleBreak,
		TreeDamage = 0,
		CriticalChance = 5,
		CritDmgMultiplier = 5,
		MinDamage = 0.2,
		MaxDamage = 0.5,
		BaseSpeed = 1.4,
		WeaponLength = 0.2,
		DamageCategory = Slash,
		DamageMakeHole = TRUE,
		HitFloorSound = SmashedBottleHit,
		ImpactSound = SmashedBottleHit,
		DoorHitSound = SmashedBottleHit,
		HitSound = SmashedBottleHit,
		SwingSound = SmashedBottleSwing,
		Tags = BrokenGlass,
	}

	item Penis_Medium
	{
		ItemType = base:weapon,
		WeaponSprite = WorldItems/Penis_Medium,
		StaticModel = Penis_Medium,
		WorldStaticModel = Penis_Medium,
		DisplayName = Penis,
		DisplayCategory = WeaponCrafted,
		Icon = TZ_WateringCan,
		MaxRange = 0.4,
		MinAngle = 0.65,
		Type = Weapon,
		MinimumSwingTime = 4,
		KnockBackOnNoDeath = FALSE,
		SwingAmountBeforeImpact = 0.02,
		Categories = SmallBlade,
		ConditionLowerChanceOneIn = 1,
		Weight = 1,
		SplatNumber = 3,
		PushBackMod = 0.3,
		SubCategory = Stab,
		CloseKillMove = Jaw_Stab,
		ConditionMax = 3,
		MaxHitCount = 1,
		DoorDamage = 0,
		SwingAnim = Stab,
		MinRange = 0.61,
		SwingTime = 4,
		KnockdownMod = 2,
		SplatBloodOnNoDeath = FALSE,
		BreakSound = SmashedBottleBreak,
		TreeDamage = 0,
		CriticalChance = 5,
		CritDmgMultiplier = 5,
		MinDamage = 0.2,
		MaxDamage = 0.5,
		BaseSpeed = 1.4,
		WeaponLength = 0.2,
		DamageCategory = Slash,
		DamageMakeHole = TRUE,
		HitFloorSound = SmashedBottleHit,
		ImpactSound = SmashedBottleHit,
		DoorHitSound = SmashedBottleHit,
		HitSound = SmashedBottleHit,
		SwingSound = SmashedBottleSwing,
		Tags = BrokenGlass,
	}

	item Penis_Brown
	{
		ItemType = base:weapon,
		WeaponSprite = WorldItems/Penis_Brown,
		StaticModel = Penis_Brown,
		WorldStaticModel = Penis_Brown,
		DisplayName = Penis,
		DisplayCategory = WeaponCrafted,
		Icon = TZ_WateringCan,
		MaxRange = 0.4,
		MinAngle = 0.65,
		Type = Weapon,
		MinimumSwingTime = 4,
		KnockBackOnNoDeath = FALSE,
		SwingAmountBeforeImpact = 0.02,
		Categories = SmallBlade,
		ConditionLowerChanceOneIn = 1,
		Weight = 1,
		SplatNumber = 3,
		PushBackMod = 0.3,
		SubCategory = Stab,
		CloseKillMove = Jaw_Stab,
		ConditionMax = 3,
		MaxHitCount = 1,
		DoorDamage = 0,
		SwingAnim = Stab,
		MinRange = 0.61,
		SwingTime = 4,
		KnockdownMod = 2,
		SplatBloodOnNoDeath = FALSE,
		BreakSound = SmashedBottleBreak,
		TreeDamage = 0,
		CriticalChance = 5,
		CritDmgMultiplier = 5,
		MinDamage = 0.2,
		MaxDamage = 0.5,
		BaseSpeed = 1.4,
		WeaponLength = 0.2,
		DamageCategory = Slash,
		DamageMakeHole = TRUE,
		HitFloorSound = SmashedBottleHit,
		ImpactSound = SmashedBottleHit,
		DoorHitSound = SmashedBottleHit,
		HitSound = SmashedBottleHit,
		SwingSound = SmashedBottleSwing,
		Tags = BrokenGlass,
	}

	item Penis_Dark
	{
		ItemType = base:weapon,
		WeaponSprite = WorldItems/Penis_Dark,
		StaticModel = Penis_Dark,
		WorldStaticModel = Penis_Dark,
		DisplayName = Penis,
		DisplayCategory = WeaponCrafted,
		Icon = TZ_WateringCan,
		MaxRange = 0.4,
		MinAngle = 0.65,
		Type = Weapon,
		MinimumSwingTime = 4,
		KnockBackOnNoDeath = FALSE,
		SwingAmountBeforeImpact = 0.02,
		Categories = SmallBlade,
		ConditionLowerChanceOneIn = 1,
		Weight = 1,
		SplatNumber = 3,
		PushBackMod = 0.3,
		SubCategory = Stab,
		CloseKillMove = Jaw_Stab,
		ConditionMax = 3,
		MaxHitCount = 1,
		DoorDamage = 0,
		SwingAnim = Stab,
		MinRange = 0.61,
		SwingTime = 4,
		KnockdownMod = 2,
		SplatBloodOnNoDeath = FALSE,
		BreakSound = SmashedBottleBreak,
		TreeDamage = 0,
		CriticalChance = 5,
		CritDmgMultiplier = 5,
		MinDamage = 0.2,
		MaxDamage = 0.5,
		BaseSpeed = 1.4,
		WeaponLength = 0.2,
		DamageCategory = Slash,
		DamageMakeHole = TRUE,
		HitFloorSound = SmashedBottleHit,
		ImpactSound = SmashedBottleHit,
		DoorHitSound = SmashedBottleHit,
		HitSound = SmashedBottleHit,
		SwingSound = SmashedBottleSwing,
		Tags = BrokenGlass,
	}

	item PenisDog
	{
		ItemType = base:weapon,
		WeaponSprite = WorldItems/Penis,
		StaticModel = Penis,
		WorldStaticModel = Penis,
		DisplayName = Dog Penis,
		DisplayCategory = WeaponCrafted,
		Icon = TZ_WateringCan,
		MaxRange = 0.4,
		MinAngle = 0.65,
		Type = Weapon,
		MinimumSwingTime = 4,
		KnockBackOnNoDeath = FALSE,
		SwingAmountBeforeImpact = 0.02,
		Categories = SmallBlade,
		ConditionLowerChanceOneIn = 1,
		Weight = 1,
		SplatNumber = 3,
		PushBackMod = 0.3,
		SubCategory = Stab,
		CloseKillMove = Jaw_Stab,
		ConditionMax = 3,
		MaxHitCount = 1,
		DoorDamage = 0,
		SwingAnim = Stab,
		MinRange = 0.61,
		SwingTime = 4,
		KnockdownMod = 2,
		SplatBloodOnNoDeath = FALSE,
		BreakSound = SmashedBottleBreak,
		TreeDamage = 0,
		CriticalChance = 5,
		CritDmgMultiplier = 5,
		MinDamage = 0.2,
		MaxDamage = 0.5,
		BaseSpeed = 1.4,
		WeaponLength = 0.2,
		DamageCategory = Slash,
		DamageMakeHole = TRUE,
		HitFloorSound = SmashedBottleHit,
		ImpactSound = SmashedBottleHit,
		DoorHitSound = SmashedBottleHit,
		HitSound = SmashedBottleHit,
		SwingSound = SmashedBottleSwing,
		Tags = BrokenGlass,
	}

	item PenisHorse
	{
		ItemType = base:weapon,
		WeaponSprite = WorldItems/Penis,
		StaticModel = Penis,
		WorldStaticModel = Penis,
		DisplayName = Horse Penis,
		DisplayCategory = WeaponCrafted,
		Icon = TZ_WateringCan,
		MaxRange = 0.4,
		MinAngle = 0.65,
		Type = Weapon,
		MinimumSwingTime = 4,
		KnockBackOnNoDeath = FALSE,
		SwingAmountBeforeImpact = 0.02,
		Categories = SmallBlade,
		ConditionLowerChanceOneIn = 1,
		Weight = 1,
		SplatNumber = 3,
		PushBackMod = 0.3,
		SubCategory = Stab,
		CloseKillMove = Jaw_Stab,
		ConditionMax = 3,
		MaxHitCount = 1,
		DoorDamage = 0,
		SwingAnim = Stab,
		MinRange = 0.61,
		SwingTime = 4,
		KnockdownMod = 2,
		SplatBloodOnNoDeath = FALSE,
		BreakSound = SmashedBottleBreak,
		TreeDamage = 0,
		CriticalChance = 5,
		CritDmgMultiplier = 5,
		MinDamage = 0.2,
		MaxDamage = 0.5,
		BaseSpeed = 1.4,
		WeaponLength = 0.2,
		DamageCategory = Slash,
		DamageMakeHole = TRUE,
		HitFloorSound = SmashedBottleHit,
		ImpactSound = SmashedBottleHit,
		DoorHitSound = SmashedBottleHit,
		HitSound = SmashedBottleHit,
		SwingSound = SmashedBottleSwing,
		Tags = BrokenGlass,
	}

	item PenisAlien
	{
		ItemType = base:weapon,
		WeaponSprite = WorldItems/Penis,
		StaticModel = Penis,
		WorldStaticModel = Penis,
		DisplayName = Alien Penis,
		DisplayCategory = WeaponCrafted,
		Icon = TZ_WateringCan,
		MaxRange = 0.4,
		MinAngle = 0.65,
		Type = Weapon,
		MinimumSwingTime = 4,
		KnockBackOnNoDeath = FALSE,
		SwingAmountBeforeImpact = 0.02,
		Categories = SmallBlade,
		ConditionLowerChanceOneIn = 1,
		Weight = 1,
		SplatNumber = 3,
		PushBackMod = 0.3,
		SubCategory = Stab,
		CloseKillMove = Jaw_Stab,
		ConditionMax = 3,
		MaxHitCount = 1,
		DoorDamage = 0,
		SwingAnim = Stab,
		MinRange = 0.61,
		SwingTime = 4,
		KnockdownMod = 2,
		SplatBloodOnNoDeath = FALSE,
		BreakSound = SmashedBottleBreak,
		TreeDamage = 0,
		CriticalChance = 5,
		CritDmgMultiplier = 5,
		MinDamage = 0.2,
		MaxDamage = 0.5,
		BaseSpeed = 1.4,
		WeaponLength = 0.2,
		DamageCategory = Slash,
		DamageMakeHole = TRUE,
		HitFloorSound = SmashedBottleHit,
		ImpactSound = SmashedBottleHit,
		DoorHitSound = SmashedBottleHit,
		HitSound = SmashedBottleHit,
		SwingSound = SmashedBottleSwing,
		Tags = BrokenGlass,
	}

	item PenisTentacle
	{
		ItemType = base:weapon,
		WeaponSprite = WorldItems/Penis,
		StaticModel = Penis,
		WorldStaticModel = Penis,
		DisplayName = Tentacle,
		DisplayCategory = WeaponCrafted,
		Icon = TZ_WateringCan,
		MaxRange = 0.4,
		MinAngle = 0.65,
		Type = Weapon,
		MinimumSwingTime = 4,
		KnockBackOnNoDeath = FALSE,
		SwingAmountBeforeImpact = 0.02,
		Categories = SmallBlade,
		ConditionLowerChanceOneIn = 1,
		Weight = 1,
		SplatNumber = 3,
		PushBackMod = 0.3,
		SubCategory = Stab,
		CloseKillMove = Jaw_Stab,
		ConditionMax = 3,
		MaxHitCount = 1,
		DoorDamage = 0,
		SwingAnim = Stab,
		MinRange = 0.61,
		SwingTime = 4,
		KnockdownMod = 2,
		SplatBloodOnNoDeath = FALSE,
		BreakSound = SmashedBottleBreak,
		TreeDamage = 0,
		CriticalChance = 5,
		CritDmgMultiplier = 5,
		MinDamage = 0.2,
		MaxDamage = 0.5,
		BaseSpeed = 1.4,
		WeaponLength = 0.2,
		DamageCategory = Slash,
		DamageMakeHole = TRUE,
		HitFloorSound = SmashedBottleHit,
		ImpactSound = SmashedBottleHit,
		DoorHitSound = SmashedBottleHit,
		HitSound = SmashedBottleHit,
		SwingSound = SmashedBottleSwing,
		Tags = BrokenGlass,
	}
}
