module Base
{
	sound SFXShinlalalaCum
	{
		category = Player,
		is3D = true,
		loop = false,
		maxInstancesPerEmitter = 1,
		clip
		{
			file = media/sound/ZomboLust/SFX/SFX_Shinlalala_Cum_01.ogg,
			distanceMax = 60,
			distanceMin = 10,
			pitch = 1.0,
			volume = 1.0,
			reverbFactor = 0.1,
			reverbMaxRange = 20.0,
		}
		clip
		{
			file = media/sound/ZomboLust/SFX/SFX_Shinlalala_Cum_02.ogg,
			distanceMax = 60,
			distanceMin = 10,
			pitch = 1.0,
			volume = 1.0,
			reverbFactor = 0.1,
			reverbMaxRange = 20.0,
		}
		clip
		{
			file = media/sound/ZomboLust/SFX/SFX_Shinlalala_Cum_03.ogg,
			distanceMax = 60,
			distanceMin = 10,
			pitch = 1.0,
			volume = 1.0,
			reverbFactor = 0.1,
			reverbMaxRange = 20.0,
		}
		clip
		{
			file = media/sound/ZomboLust/SFX/SFX_Shinlalala_Cum_04.ogg,
			distanceMax = 60,
			distanceMin = 10,
			pitch = 1.0,
			volume = 1.0,
			reverbFactor = 0.1,
			reverbMaxRange = 20.0,
		}
		clip
		{
			file = media/sound/ZomboLust/SFX/SFX_Shinlalala_Cum_05.ogg,
			distanceMax = 60,
			distanceMin = 10,
			pitch = 1.0,
			volume = 1.0,
			reverbFactor = 0.1,
			reverbMaxRange = 20.0,
		}
		clip
		{
			file = media/sound/ZomboLust/SFX/SFX_Shinlalala_Cum_06.ogg,
			distanceMax = 60,
			distanceMin = 10,
			pitch = 1.0,
			volume = 1.0,
			reverbFactor = 0.1,
			reverbMaxRange = 20.0,
		}
		clip
		{
			file = media/sound/ZomboLust/SFX/SFX_Shinlalala_Cum_07.ogg,
			distanceMax = 60,
			distanceMin = 10,
			pitch = 1.0,
			volume = 1.0,
			reverbFactor = 0.1,
			reverbMaxRange = 20.0,
		}
		clip
		{
			file = media/sound/ZomboLust/SFX/SFX_Shinlalala_Cum_08.ogg,
			distanceMax = 60,
			distanceMin = 10,
			pitch = 1.0,
			volume = 1.0,
			reverbFactor = 0.1,
			reverbMaxRange = 20.0,
		}
		clip
		{
			file = media/sound/ZomboLust/SFX/SFX_Shinlalala_Cum_09.ogg,
			distanceMax = 60,
			distanceMin = 10,
			pitch = 1.0,
			volume = 1.0,
			reverbFactor = 0.1,
			reverbMaxRange = 20.0,
		}
	}
}