module Base
{
	sound SFXSlappingSlow
	{
		category = Player,
		is3D = true,
		loop = false,
		maxInstancesPerEmitter = 1,
		clip
		{
			file = media/sound/ZomboLust/SFX/SFX_Slapping_Slow_01.ogg,
			distanceMax = 60,
			distanceMin = 10,
			pitch = 1.0,
			volume = 1.0,
			reverbFactor = 0.1,
			reverbMaxRange = 20.0,
		}
		clip
		{
			file = media/sound/ZomboLust/SFX/SFX_Slapping_Slow_02.ogg,
			distanceMax = 60,
			distanceMin = 10,
			pitch = 1.0,
			volume = 1.0,
			reverbFactor = 0.1,
			reverbMaxRange = 20.0,
		}
		clip
		{
			file = media/sound/ZomboLust/SFX/SFX_Slapping_Slow_03.ogg,
			distanceMax = 60,
			distanceMin = 10,
			pitch = 1.0,
			volume = 1.0,
			reverbFactor = 0.1,
			reverbMaxRange = 20.0,
		}
		clip
		{
			file = media/sound/ZomboLust/SFX/SFX_Slapping_Slow_04.ogg,
			distanceMax = 60,
			distanceMin = 10,
			pitch = 1.0,
			volume = 1.0,
			reverbFactor = 0.1,
			reverbMaxRange = 20.0,
		}
		clip
		{
			file = media/sound/ZomboLust/SFX/SFX_Slapping_Slow_05.ogg,
			distanceMax = 60,
			distanceMin = 10,
			pitch = 1.0,
			volume = 1.0,
			reverbFactor = 0.1,
			reverbMaxRange = 20.0,
		}
		clip
		{
			file = media/sound/ZomboLust/SFX/SFX_Slapping_Slow_06.ogg,
			distanceMax = 60,
			distanceMin = 10,
			pitch = 1.0,
			volume = 1.0,
			reverbFactor = 0.1,
			reverbMaxRange = 20.0,
		}
		clip
		{
			file = media/sound/ZomboLust/SFX/SFX_Slapping_Slow_07.ogg,
			distanceMax = 60,
			distanceMin = 10,
			pitch = 1.0,
			volume = 1.0,
			reverbFactor = 0.1,
			reverbMaxRange = 20.0,
		}
		clip
		{
			file = media/sound/ZomboLust/SFX/SFX_Slapping_Slow_08.ogg,
			distanceMax = 60,
			distanceMin = 10,
			pitch = 1.0,
			volume = 1.0,
			reverbFactor = 0.1,
			reverbMaxRange = 20.0,
		}
		clip
		{
			file = media/sound/ZomboLust/SFX/SFX_Slapping_Slow_09.ogg,
			distanceMax = 60,
			distanceMin = 10,
			pitch = 1.0,
			volume = 1.0,
			reverbFactor = 0.1,
			reverbMaxRange = 20.0,
		}
		clip
		{
			file = media/sound/ZomboLust/SFX/SFX_Slapping_Slow_10.ogg,
			distanceMax = 60,
			distanceMin = 10,
			pitch = 1.0,
			volume = 1.0,
			reverbFactor = 0.1,
			reverbMaxRange = 20.0,
		}
		clip
		{
			file = media/sound/ZomboLust/SFX/SFX_Slapping_Slow_11.ogg,
			distanceMax = 60,
			distanceMin = 10,
			pitch = 1.0,
			volume = 1.0,
			reverbFactor = 0.1,
			reverbMaxRange = 20.0,
		}
		clip
		{
			file = media/sound/ZomboLust/SFX/SFX_Slapping_Slow_12.ogg,
			distanceMax = 60,
			distanceMin = 10,
			pitch = 1.0,
			volume = 1.0,
			reverbFactor = 0.1,
			reverbMaxRange = 20.0,
		}
		clip
		{
			file = media/sound/ZomboLust/SFX/SFX_Slapping_Slow_13.ogg,
			distanceMax = 60,
			distanceMin = 10,
			pitch = 1.0,
			volume = 1.0,
			reverbFactor = 0.1,
			reverbMaxRange = 20.0,
		}
		clip
		{
			file = media/sound/ZomboLust/SFX/SFX_Slapping_Slow_14.ogg,
			distanceMax = 60,
			distanceMin = 10,
			pitch = 1.0,
			volume = 1.0,
			reverbFactor = 0.1,
			reverbMaxRange = 20.0,
		}
		clip
		{
			file = media/sound/ZomboLust/SFX/SFX_Slapping_Slow_15.ogg,
			distanceMax = 60,
			distanceMin = 10,
			pitch = 1.0,
			volume = 1.0,
			reverbFactor = 0.1,
			reverbMaxRange = 20.0,
		}
		clip
		{
			file = media/sound/ZomboLust/SFX/SFX_Slapping_Slow_16.ogg,
			distanceMax = 60,
			distanceMin = 10,
			pitch = 1.0,
			volume = 1.0,
			reverbFactor = 0.1,
			reverbMaxRange = 20.0,
		}
		clip
		{
			file = media/sound/ZomboLust/SFX/SFX_Slapping_Slow_17.ogg,
			distanceMax = 60,
			distanceMin = 10,
			pitch = 1.0,
			volume = 1.0,
			reverbFactor = 0.1,
			reverbMaxRange = 20.0,
		}
		clip
		{
			file = media/sound/ZomboLust/SFX/SFX_Slapping_Slow_18.ogg,
			distanceMax = 60,
			distanceMin = 10,
			pitch = 1.0,
			volume = 1.0,
			reverbFactor = 0.1,
			reverbMaxRange = 20.0,
		}
		clip
		{
			file = media/sound/ZomboLust/SFX/SFX_Slapping_Slow_19.ogg,
			distanceMax = 60,
			distanceMin = 10,
			pitch = 1.0,
			volume = 1.0,
			reverbFactor = 0.1,
			reverbMaxRange = 20.0,
		}
		clip
		{
			file = media/sound/ZomboLust/SFX/SFX_Slapping_Slow_20.ogg,
			distanceMax = 60,
			distanceMin = 10,
			pitch = 1.0,
			volume = 1.0,
			reverbFactor = 0.1,
			reverbMaxRange = 20.0,
		}
		clip
		{
			file = media/sound/ZomboLust/SFX/SFX_Slapping_Slow_21.ogg,
			distanceMax = 60,
			distanceMin = 10,
			pitch = 1.0,
			volume = 1.0,
			reverbFactor = 0.1,
			reverbMaxRange = 20.0,
		}
		clip
		{
			file = media/sound/ZomboLust/SFX/SFX_Slapping_Slow_22.ogg,
			distanceMax = 60,
			distanceMin = 10,
			pitch = 1.0,
			volume = 1.0,
			reverbFactor = 0.1,
			reverbMaxRange = 20.0,
		}
		clip
		{
			file = media/sound/ZomboLust/SFX/SFX_Slapping_Slow_23.ogg,
			distanceMax = 60,
			distanceMin = 10,
			pitch = 1.0,
			volume = 1.0,
			reverbFactor = 0.1,
			reverbMaxRange = 20.0,
		}
		clip
		{
			file = media/sound/ZomboLust/SFX/SFX_Slapping_Slow_24.ogg,
			distanceMax = 60,
			distanceMin = 10,
			pitch = 1.0,
			volume = 1.0,
			reverbFactor = 0.1,
			reverbMaxRange = 20.0,
		}
		clip
		{
			file = media/sound/ZomboLust/SFX/SFX_Slapping_Slow_25.ogg,
			distanceMax = 60,
			distanceMin = 10,
			pitch = 1.0,
			volume = 1.0,
			reverbFactor = 0.1,
			reverbMaxRange = 20.0,
		}
		clip
		{
			file = media/sound/ZomboLust/SFX/SFX_Slapping_Slow_26.ogg,
			distanceMax = 60,
			distanceMin = 10,
			pitch = 1.0,
			volume = 1.0,
			reverbFactor = 0.1,
			reverbMaxRange = 20.0,
		}
		clip
		{
			file = media/sound/ZomboLust/SFX/SFX_Slapping_Slow_27.ogg,
			distanceMax = 60,
			distanceMin = 10,
			pitch = 1.0,
			volume = 1.0,
			reverbFactor = 0.1,
			reverbMaxRange = 20.0,
		}
		clip
		{
			file = media/sound/ZomboLust/SFX/SFX_Slapping_Slow_28.ogg,
			distanceMax = 60,
			distanceMin = 10,
			pitch = 1.0,
			volume = 1.0,
			reverbFactor = 0.1,
			reverbMaxRange = 20.0,
		}
		clip
		{
			file = media/sound/ZomboLust/SFX/SFX_Slapping_Slow_29.ogg,
			distanceMax = 60,
			distanceMin = 10,
			pitch = 1.0,
			volume = 1.0,
			reverbFactor = 0.1,
			reverbMaxRange = 20.0,
		}
	}
}