CRASH TIME: 2026-07-29 15:24:59 Fallout 4 v1.11.221 Addictol Crash Logger v1.2.0 Mar 30 2026 14:03:26 Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FF6B030F924 Fallout4.exe+21FF924 movzx eax, byte ptr [rdx+0x2A] Exception Flags: 0x00000000 (Continuable) Number of Parameters: 2 Exception Thread ID: 13160 Access Violation: Tried to read memory at 0x00000000002A ACCESS VIOLATION ANALYSIS: Instruction: movzx eax, byte ptr [rdx+0x2A] Memory Operand: [base=rdx, index=none, scale=0, disp=+0x2a] Base Register: rdx = 0x0000000000000000 (likely invalid) Computed Address: 0x000000000000002A POSSIBLE RELEVANT OBJECTS: R14: (BSTriShape*) RSI: (BSLightingShaderProperty*) "data\materials\DLC04\Landscape\Ground\DLC04ValleyDirt01.BGSM" RSP+80: (BSBatchRenderer*) RSP+E0: (BSTriShape*) "Water1024:0" RSP+240: (BSDFPrePassShader*) RSP+2E0: (BSShaderAccumulator*) RSP+3D0: (ImageSpaceEffectScalableAmbientObscuranceCS*) RSP+3F8: (BSDFLightShader*) RSP+408: (BSTriShape*) RSP+448: (NiCamera*) "WorldRoot Camera" RSP+4A8: (BSDFCompositeShader*) RSP+4B8: (BSTriShape*) RSP+568: (Main*) RSP+660: (BSGeometryListCullingProcess*) RSP+6C0: (Actor*) [0x6800F429] ("Nuka Ride.esp") [0xFF0028BB] RSP+730: (Actor*) [0x06025F1E] ("DLCNukaWorld.esm") [0xFF0062E4] PROCESS INFO: Process ID: 6204 Crash Thread ID: 13160 Process Uptime: 00:42:10 (2530982ms) Working Directory: E:\SteamLibrary\steamapps\common\Fallout 4 Command Line: "E:\SteamLibrary\steamapps\common\Fallout 4\Fallout4.exe" Executable MD5: 28bbce1dfd3a7f018cd4b238bee3fbb3 Executable Size: 55293864 bytes Executable Modified: 2026-07-28 22:30:40 Elevated: No THREAD CONTEXT (HEURISTIC): Thread Priority: 0 Likely Role: Unknown (main or worker thread) SETTINGS: [Patches] bThreads: true bLibDeflate: true bLoadScreen: true bProfile: true bAchievements: true bFacegen: true bMemoryManager: true bSmallBlockAllocator: true bScaleformAllocator: true bBSMTAManager: true bBSPreCulledObjects: true bINISettingCollection: true bArchiveLimits: true bInputSwitch: true bFasterWorkshop: true bSaveAddedSoundCategories: true bCOMInit: true [Fixes] bGreyMovies: true bPackageAllocateLocation: true bInitTints: true bLODDistance: true bActorIsHostileToActor: true bBGSAIWorldLocationRefRadius: true bSafeExit: true bUnalignedLoad: true bCellInit: true bWorkbenchSwap: true nMaxStdIO: -1 bMovementPlanner: true bEscapeFreeze: true bIOCacher: true bTESObjectREFRGetEncounterZone: true bPipBoyLightInv: true bInteriorNavCut: true bMagicEffectApplyEvent: true bEncounterZoneReset: true bLeveledListCrash: true bBakaMaxPapyrusOps: true bPapyrusGCBug: false bCreateD3DAndSwapchain: true bCheckInternetAccess: true bStolenPowerArmorOwnership: true bManyItems: true [Warnings] bImageSpaceAdapter: true bDuplicateAddonNodeIndex: true [Additional] bDbgFacegenOutput: false bUseNewRedistributable: false uScaleformPageSize: 256 uScaleformHeapSize: 512 nSleepTimer: 125 nMaxLockCount: 8 bInteriorNavCutMultiThreading: true nMaxPapyrusOpsPerFrame: 500 bIgnorePreInstallBias: false [Profiler] bProfiler: false bESPProfiler: true bESPSubHooks: false bDLLProfiler: true bModuleProfiler: true bStartupTimeline: true bMemoryTracking: true bBA2Timing: true bCSVExport: true SYSTEM SPECS: OS: Microsoft Windows 11 Pro v10.0.26200 CPU: AuthenticAMD AMD Ryzen 5 5600GT with Radeon Graphics CPU Cores: 12 logical, 6 physical, 1 packages GPU #1: AMD Polaris 20 XL [Radeon RX 580 2048SP] GPU #2: AMD Cezanne [Radeon Vega Series / Radeon Vega Mobile Series] PHYSICAL MEMORY: 6.78 GB/7.30 GB VIRTUAL MEMORY: 18.46 GB/131072.00 GB PROCESS MEMORY: Working Set: 2660.02 MB, Private: 10064.31 MB, Peak: 3233.49 MB PAGE FAULTS: 7700285 (Peak: 3390562304) GPU MEMORY: 3.25/7.20 GB CALL STACK ([P]robable / [S]tack scan): [ 0][P] 0x7FF6B030F924 Fallout4.exe+21FF924 movzx eax, byte ptr [rdx+0x2A] [ 1][P] 0x7FF6B0328682 Fallout4.exe+2218682 mov rcx, rdi [ 2][P] 0x7FF6B0328A4C Fallout4.exe+2218A4C mov rbx, [rbx+0x40] [ 3][P] 0x7FF6B0327E4C Fallout4.exe+2217E4C mov rax, [r13+0x08] [ 4][P] 0x7FF6B02DF305 Fallout4.exe+21CF305 test rdi, rdi [ 5][P] 0x7FF6B02DF581 Fallout4.exe+21CF581 inc ebx [ 6][P] 0x7FF6B0300B30 Fallout4.exe+21F0B30 mov rax, [rsi+rdi*1] [ 7][P] 0x7FF6B0302606 Fallout4.exe+21F2606 call 0x00007FF6B03016D0 [ 8][P] 0x7FF6AED47F8F Fallout4.exe+0C37F8F test dil, dil [ 9][P] 0x7FF6AED430A9 Fallout4.exe+0C330A9 jmp 0x00007FF6AED4316A [10][P] 0x7FF6AED44321 Fallout4.exe+0C34321 xor ecx, ecx [11][P] 0x7FF6AED41230 Fallout4.exe+0C31230 mov rbx, [0x00007FF6B13E20A0] [12][P] 0x7FF6AED3F5A0 Fallout4.exe+0C2F5A0 call 0x00007FF630540124 [13][P] 0x7FF6B03C7B7A Fallout4.exe+22B7B7A mov ebx, eax [14][P] 0x7FFE810DE957 KERNEL32.DLL+002E957 [15][P] 0x7FFE81AEAD6C ntdll.dll+00AAD6C [16][S] 0x7FFDE817CD8B d3d11.dll+019CD8B [17][S] 0x7FF6AF933A5D Fallout4.exe+1823A5D cmp byte ptr [0x00007FF6B19DAB00], 0x00 [18][S] 0x7FFDE7FF0222 d3d11.dll+0010222 [19][S] 0x7FFDE8183128 d3d11.dll+01A3128 [20][S] 0x7FF6AF934407 Fallout4.exe+1824407 cmp [rdi+0x14], r13d [21][S] 0x7FF6B0315E00 Fallout4.exe+2205E00 mov r8d, 0x01 [22][S] 0x7FF6AED53600 Fallout4.exe+0C43600 mov byte ptr [rcx+0x169], 0x00 [23][S] 0x7FF6AE3B00BD Fallout4.exe+02A00BD mov rbx, [rsp+0x30] [24][S] 0x7FF6AF769922 Fallout4.exe+1659922 mov [rdi], rax [25][S] 0x7FF6AE3995FB Fallout4.exe+02895FB test rax, rax [26][S] 0x7FF6AF76965B Fallout4.exe+165965B test al, al [27][S] 0x7FF6AE673D93 Fallout4.exe+0563D93 test rax, rax [28][S] 0x7FFDEA87F9A6 Addictol.dll+006F9A6 movzx eax, dil | D:\a\Addictol\Addictol\Depends\vmm\source\vmmmain.cpp:803 bool voltek::memory_manager::memory_manager::free(void const *) [?free@memory_manager@1voltek@@QEAA_NPEBX@Z] | params: ptr: void* [29][S] 0x7FF6AED4B532 Fallout4.exe+0C3B532 mov rcx, [rax+0x108] [30][S] 0x7FFE22658D3B gameoverlayrenderer64.dll+00A8D3B [31][S] 0x7FFE817736B9 USER32.dll+00136B9 [32][S] 0x7FFE2264B18A gameoverlayrenderer64.dll+009B18A [33][S] 0x7FFE22659AEB gameoverlayrenderer64.dll+00A9AEB [34][S] 0x7FFE2265957E gameoverlayrenderer64.dll+00A957E [35][S] 0x7FFE226595D3 gameoverlayrenderer64.dll+00A95D3 [36][S] 0x7FF6AED435A0 Fallout4.exe+0C335A0 movaps xmm6, [rsp+0x90] [37][S] 0x7FF6B03B9B39 Fallout4.exe+22A9B39 test eax, eax [38][S] 0x7FFE7EEEF480 KERNELBASE.dll+010F480 [39][S] 0x7FFE81AEAD40 ntdll.dll+00AAD40 REGISTERS: RAX 0x7FF6B1F57CD0 (void* -> Fallout4.exe+3E47CD0 add [rax], al) RCX 0xFF (size_t) [255] RDX 0x0 (size_t) [0] RBX 0x7FF6B1F57C90 (void* -> Fallout4.exe+3E47C90 add [rax], al) RSP 0x126F2F140 (void*) RBP 0x126F2F240 (void*) RSI 0x1D8165EBEA0 (BSLightingShaderProperty*) "data\materials\DLC04\Landscape\Ground\DLC04ValleyDirt01.BGSM" RTTIName: "BSLightingShaderProperty" RDI 0x0 (size_t) [0] R8 0x1D8165EBE00 (void*) R9 0x0 (size_t) [0] R10 0x1 (size_t) [1] R11 0x0 (size_t) [0] R12 0x1D637362F30 (void*) R13 0x1D637362EE8 (void*) R14 0x1D7627FF8D0 (BSTriShape*) RTTIName: "BSTriShape" Checking Parent: RTTIName: "BSFadeNode" Flags: 14210000400e Checking Parent: RTTIName: "NiNode" Flags: 280e Checking Parent: RTTIName: "NiNode" Flags: 80000000280e Checking Parent: RTTIName: "BSMultiBoundNode" Flags: 2000280e Checking Parent: Name: "ObjectLODRoot" RTTIName: "NiNode" Flags: 8002000280e Checking Parent: Name: "shadow scene node" RTTIName: "ShadowSceneNode" Flags: 2000280e Checking Parent: Name: "WorldRoot Node" RTTIName: "SceneGraph" Flags: 2000280e R15 0x811B (size_t) [33051] STACK: [RSP+0 ] 0x1D75B963610 (void*) [RSP+8 ] 0x1D8165EBEA0 (BSLightingShaderProperty*) See RSI [RSP+10 ] 0x0 (size_t) [0] [RSP+18 ] 0x7FFDE817CD8B (void* -> d3d11.dll+019CD8B test rsi, rsi) [RSP+20 ] 0x0 (size_t) [0] [RSP+28 ] 0x7FF6AF933A5D (void* -> Fallout4.exe+1823A5D cmp byte ptr [0x00007FF6B19DAB00], 0x00) [RSP+30 ] 0x0 (size_t) [0] [RSP+38 ] 0x0 (size_t) [0] [RSP+40 ] 0x1 (size_t) [1] [RSP+48 ] 0x1D600000000 (void*) [RSP+50 ] 0x811B (size_t) [33051] [RSP+58 ] 0x0 (size_t) [0] [RSP+60 ] 0x0 (size_t) [0] [RSP+68 ] 0x1D637361BE0 (void*) [RSP+70 ] 0x0 (size_t) [0] [RSP+78 ] 0x7FF6AF933A5D (void* -> Fallout4.exe+1823A5D cmp byte ptr [0x00007FF6B19DAB00], 0x00) [RSP+80 ] 0x1D607FCD480 (BSBatchRenderer*) [RSP+88 ] 0x7FFDE7FF0222 (void* -> d3d11.dll+0010222 test eax, eax) [RSP+90 ] 0x7FF6B1F57CD0 (void* -> Fallout4.exe+3E47CD0 add [rax], al) [RSP+98 ] 0x1D694FE6B80 (void*) [RSP+A0 ] 0x7FF6B1F57CD0 (void* -> Fallout4.exe+3E47CD0 add [rax], al) [RSP+A8 ] 0x0 (size_t) [0] [RSP+B0 ] 0x0 (size_t) [0] [RSP+B8 ] 0xB18 (size_t) [2840] [RSP+C0 ] 0x0 (size_t) [0] [RSP+C8 ] 0x1D553D98650 (void*) [RSP+D0 ] 0x0 (size_t) [0] [RSP+D8 ] 0x7FFDE8183128 (void* -> d3d11.dll+01A3128 nop) [RSP+E0 ] 0x1D7BD5333B0 (BSTriShape*) "Water1024:0" RTTIName: "BSTriShape" Checking TESObjectREFR: Object Reference: File: "Fallout4.esm" Flags: 0x00000209 EditorID: "Water1024ExtLakeForest" FormID: 0x00175501 FormType: kACTI (27) Checking Parent: RTTIName: "BSMultiBoundNode" Flags: e Checking TESObjectREFR: Object Reference: File: "Fallout4.esm" Flags: 0x00000209 EditorID: "Water1024ExtLakeForest" FormID: 0x00175501 FormType: kACTI (27) Checking Parent: Name: "Water1024" RTTIName: "BSFadeNode" Flags: 4210080c80e Checking TESObjectREFR: Object Reference: File: "Fallout4.esm" Flags: 0x00000209 EditorID: "Water1024ExtLakeForest" FormID: 0x00175501 FormType: kACTI (27) Checking Parent: RTTIName: "NiNode" Flags: 80000000280e Checking Parent: RTTIName: "BSMultiBoundNode" Flags: 2000280e Checking Parent: Name: "ObjectLODRoot" RTTIName: "NiNode" Flags: 8002000280e Checking Parent: Name: "shadow scene node" RTTIName: "ShadowSceneNode" Flags: 2000280e Checking Parent: Name: "WorldRoot Node" RTTIName: "SceneGraph" Flags: 2000280e [RSP+E8 ] 0x1D637362EE8 (void*) [RSP+F0 ] 0x1 (size_t) [1] [RSP+F8 ] 0x1D637361BE0 (void*) [RSP+100] 0x1D553D98650 (void*) [RSP+108] 0x7FF6AE110000 (void*) [RSP+110] 0x0 (size_t) [0] [RSP+118] 0x7FF6AF934407 (void* -> Fallout4.exe+1824407 cmp [rdi+0x14], r13d) [RSP+120] 0x0 (size_t) [0] [RSP+128] 0x0 (size_t) [0] [RSP+130] 0x1D6373624F0 (void*) [RSP+138] 0x0 (size_t) [0] [RSP+140] 0x3F800000 (size_t) [1065353216] [RSP+148] 0x1D637361BE0 (void*) [RSP+150] 0x1D637361BE0 (void*) [RSP+158] 0x1D553D98650 (void*) [RSP+160] 0x1D553D99168 (void*) [RSP+168] 0x0 (size_t) [0] [RSP+170] 0x0 (size_t) [0] [RSP+178] 0x0 (size_t) [0] [RSP+180] 0x0 (size_t) [0] [RSP+188] 0x0 (size_t) [0] [RSP+190] 0x0 (size_t) [0] [RSP+198] 0x0 (size_t) [0] [RSP+1A0] 0x0 (size_t) [0] [RSP+1A8] 0x0 (size_t) [0] [RSP+1B0] 0x0 (size_t) [0] [RSP+1B8] 0x0 (size_t) [0] [RSP+1C0] 0x0 (size_t) [0] [RSP+1C8] 0x0 (size_t) [0] [RSP+1D0] 0x0 (size_t) [0] [RSP+1D8] 0x0 (size_t) [0] [RSP+1E0] 0x0 (size_t) [0] [RSP+1E8] 0x0 (size_t) [0] [RSP+1F0] 0x3F800000 (size_t) [1065353216] [RSP+1F8] 0x0 (size_t) [0] [RSP+200] 0x0 (size_t) [0] [RSP+208] 0x0 (size_t) [0] [RSP+210] 0x1D7627FF8D0 (BSTriShape*) See R14 [RSP+218] 0x1D607FCD480 (BSBatchRenderer*) See RSP+80 [RSP+220] 0x1D553D99010 (void*) [RSP+228] 0x1D607FCD570 (void*) [RSP+230] 0x0 (size_t) [0] [RSP+238] 0x1D75B963610 (void*) [RSP+240] 0x1D60FB23980 (BSDFPrePassShader*) [RSP+248] 0x18 (size_t) [24] [RSP+250] 0xA (size_t) [10] [RSP+258] 0x7FF6B0328682 (void* -> Fallout4.exe+2218682 mov rcx, rdi) [RSP+260] 0x1D60FB23980 (BSDFPrePassShader*) See RSP+240 [RSP+268] 0x1D75B963610 (void*) [RSP+270] 0x1 (size_t) [1] [RSP+278] 0x0 (size_t) [0] [RSP+280] 0x0 (size_t) [0] [RSP+288] 0x7FF6B0328A4C (void* -> Fallout4.exe+2218A4C mov rbx, [rbx+0x40]) [RSP+290] 0x1D75B963610 (void*) [RSP+298] 0x15 (size_t) [21] [RSP+2A0] 0x0 (size_t) [0] [RSP+2A8] 0x0 (size_t) [0] [RSP+2B0] 0x0 (size_t) [0] [RSP+2B8] 0x7FF6B0327E4C (void* -> Fallout4.exe+2217E4C mov rax, [r13+0x08]) [RSP+2C0] 0x1 (size_t) [1] [RSP+2C8] 0x3F79999A3E8B7FFE (size_t) [4573855784324792318] [RSP+2D0] 0x3DC4FFFB3D3DE124 (size_t) [4450963786278232356] [RSP+2D8] 0x3E0A11F3 (size_t) [1040847347] [RSP+2E0] 0x1D5FFC0A080 (BSShaderAccumulator*) [RSP+2E8] 0x1 (size_t) [1] [RSP+2F0] 0x1 (size_t) [1] [RSP+2F8] 0x1D544C523A0 (void*) [RSP+300] 0xA (size_t) [10] [RSP+308] 0x0 (size_t) [0] [RSP+310] 0x15 (size_t) [21] [RSP+318] 0x7FF6B02DF305 (void* -> Fallout4.exe+21CF305 test rdi, rdi) [RSP+320] 0x1D607FCD401 (void*) [RSP+328] 0x1D50000000A (char*) "02569" [RSP+330] 0x1D607FCD480 (BSBatchRenderer*) See RSP+80 [RSP+338] 0x15 (size_t) [21] [RSP+340] 0x1D60FB21400 (void*) [RSP+348] 0x1D553D99000 (void*) [RSP+350] 0x0 (size_t) [0] [RSP+358] 0x7FF6B02DF581 (void* -> Fallout4.exe+21CF581 inc ebx) [RSP+360] 0xA (size_t) [10] [RSP+368] 0x1D5FFC0A080 (BSShaderAccumulator*) See RSP+2E0 [RSP+370] 0x15 (size_t) [21] [RSP+378] 0x1D553D99000 (void*) [RSP+380] 0xB20 (size_t) [2848] [RSP+388] 0x7FF6B0300B30 (void* -> Fallout4.exe+21F0B30 mov rax, [rsi+rdi*1]) [RSP+390] 0x1 (size_t) [1] [RSP+398] 0x0 (size_t) [0] [RSP+3A0] 0x1D553D98650 (void*) [RSP+3A8] 0xB20 (size_t) [2848] [RSP+3B0] 0x1D63F800000 (void*) [RSP+3B8] 0x7FF6B0315E00 (void* -> Fallout4.exe+2205E00 mov r8d, 0x01) [RSP+3C0] 0x0 (size_t) [0] [RSP+3C8] 0x5 (size_t) [5] [RSP+3D0] 0x1D60FB27970 (ImageSpaceEffectScalableAmbientObscuranceCS*) [RSP+3D8] 0xBF716AA6 (size_t) [3211881126] [RSP+3E0] 0x126F2F560 (void*) [RSP+3E8] 0x1D60A9DB2B0 (void*) [RSP+3F0] 0x0 (size_t) [0] [RSP+3F8] 0x1D60FB23B90 (BSDFLightShader*) [RSP+400] 0x0 (size_t) [0] [RSP+408] 0x1D60FB23DA0 (BSTriShape*) RTTIName: "BSTriShape" [RSP+410] 0x0 (size_t) [0] [RSP+418] 0x0 (size_t) [0] [RSP+420] 0x0 (size_t) [0] [RSP+428] 0x0 (size_t) [0] [RSP+430] 0x0 (size_t) [0] [RSP+438] 0x0 (size_t) [0] [RSP+440] 0x126F2F600 (void*) [RSP+448] 0x1D60FB21460 (NiCamera*) "WorldRoot Camera" RTTIName: "NiCamera" Checking Parent: Name: "WorldRoot CameraNode" RTTIName: "NiNode" Flags: e Checking Parent: Name: "WorldRoot Node" RTTIName: "SceneGraph" Flags: 2000280e [RSP+450] 0x0 (size_t) [0] [RSP+458] 0x1D60FB23B90 (BSDFLightShader*) See RSP+3F8 [RSP+460] 0x0 (size_t) [0] [RSP+468] 0x1D60FB23DA0 (BSTriShape*) See RSP+408 [RSP+470] 0x0 (size_t) [0] [RSP+478] 0x0 (size_t) [0] [RSP+480] 0x0 (size_t) [0] [RSP+488] 0x0 (size_t) [0] [RSP+490] 0x0 (size_t) [0] [RSP+498] 0x3000000000000 (size_t) [844424930131968] [RSP+4A0] 0x0 (size_t) [0] [RSP+4A8] 0x1D60FB245E0 (BSDFCompositeShader*) [RSP+4B0] 0x0 (size_t) [0] [RSP+4B8] 0x1D60FB247F0 (BSTriShape*) RTTIName: "BSTriShape" [RSP+4C0] 0x0 (size_t) [0] [RSP+4C8] 0x0 (size_t) [0] [RSP+4D0] 0x0 (size_t) [0] [RSP+4D8] 0x0 (size_t) [0] [RSP+4E0] 0x0 (size_t) [0] [RSP+4E8] 0x10028 (size_t) [65576] [RSP+4F0] 0x4A095400 (size_t) [1242125312] [RSP+4F8] 0x0 (size_t) [0] [RSP+500] 0x0 (size_t) [0] [RSP+508] 0x0 (size_t) [0] [RSP+510] 0x4A095440 (size_t) [1242125376] [RSP+518] 0x0 (size_t) [0] [RSP+520] 0x1D60FB21460 (NiCamera*) See RSP+448 [RSP+528] 0x1D553D99010 (void*) [RSP+530] 0x1 (size_t) [1] [RSP+538] 0x0 (size_t) [0] [RSP+540] 0x2 (size_t) [2] [RSP+548] 0x7FF6B0302606 (void* -> Fallout4.exe+21F2606 call 0x00007FF6B03016D0) [RSP+550] 0x0 (size_t) [0] [RSP+558] 0x1D60FB23B90 (BSDFLightShader*) See RSP+3F8 [RSP+560] 0x0 (size_t) [0] [RSP+568] 0x1D612D3DD50 (Main*) [RSP+570] 0x126F2F700 (void*) [RSP+578] 0x1D7625C59E0 (void*) [RSP+580] 0x453B8000 (size_t) [1161527296] [RSP+588] 0x7FF6B1F57D50 (void* -> Fallout4.exe+3E47D50 adc [rbx], bh) [RSP+590] 0x1D75A2748D0 (void*) [RSP+598] 0x7FF6AED53600 (void* -> Fallout4.exe+0C43600 mov byte ptr [rcx+0x169], 0x00) [RSP+5A0] 0x7FF6B1F5B9D8 (void* -> Fallout4.exe+3E4B9D8 xlat) [RSP+5A8] 0x1D644160000 (void*) [RSP+5B0] 0x7FF6B1F57D68 (void* -> Fallout4.exe+3E47D68 mov al, 0x64) [RSP+5B8] 0x1D75AA329A0 (void*) [RSP+5C0] 0xBF72FC793E92C3F6 (size_t) [uint: 13795366206260298742 int: -4651377867449252874] [RSP+5C8] 0xBE052FDC (size_t) [3188010972] [RSP+5D0] 0xBF716AA63E9CD29F (size_t) [uint: 13794924395860120223 int: -4651819677849431393] [RSP+5D8] 0xBE0501CF (size_t) [3187999183] [RSP+5E0] 0xC6BCAE304411D2B5 (size_t) [uint: 14320512437455016629 int: -4126231636254534987] [RSP+5E8] 0x7FF64420F1F3 (size_t) [140695681692147] [RSP+5F0] 0xC6BCAF47441236D7 (size_t) [uint: 14320513635750917847 int: -4126230437958633769] [RSP+5F8] 0x4420F444 (size_t) [1143010372] [RSP+600] 0x4A095440 (size_t) [1242125376] [RSP+608] 0x0 (size_t) [0] [RSP+610] 0x1D60FB21460 (NiCamera*) See RSP+448 [RSP+618] 0x1D553D99010 (void*) [RSP+620] 0x1 (size_t) [1] [RSP+628] 0x0 (size_t) [0] [RSP+630] 0x9C0 (size_t) [2496] [RSP+638] 0x7FF6AED47F8F (void* -> Fallout4.exe+0C37F8F test dil, dil) [RSP+640] 0x2 (size_t) [2] [RSP+648] 0x0 (size_t) [0] [RSP+650] 0x1D612D3DD50 (Main*) See RSP+568 [RSP+658] 0x1D612D3DD50 (Main*) See RSP+568 [RSP+660] 0x1D612D3E160 (BSGeometryListCullingProcess*) [RSP+668] 0x7FF6AED430A9 (void* -> Fallout4.exe+0C330A9 jmp 0x00007FF6AED4316A) [RSP+670] 0x1D612D3DD50 (Main*) See RSP+568 [RSP+678] 0x126F2F980 (void*) [RSP+680] 0x1D553D98650 (void*) [RSP+688] 0x0 (size_t) [0] [RSP+690] 0x1D6067F2800 (void*) [RSP+698] 0x7FF6AE3B00BD (void* -> Fallout4.exe+02A00BD mov rbx, [rsp+0x30]) [RSP+6A0] 0x1D760BF16A0 (void*) [RSP+6A8] 0x126F2F768 (void*) [RSP+6B0] 0x1D612D3DD58 (void*) [RSP+6B8] 0x7FF6AF769922 (void* -> Fallout4.exe+1659922 mov [rdi], rax) [RSP+6C0] 0x1D6067F2850 (Actor*) [0x6800F429] ("Nuka Ride.esp") Object Reference: Flags: 0x00000008 FormID: 0xFF0028BB FormType: kNPC_ (45) [RSP+6C8] 0x7FF6AE3995FB (void* -> Fallout4.exe+02895FB test rax, rax) [RSP+6D0] 0x0 (size_t) [0] [RSP+6D8] 0x1D816497AC8 (void*) [RSP+6E0] 0x1D612D3DD58 (void*) [RSP+6E8] 0x7FF6AF76965B (void* -> Fallout4.exe+165965B test al, al) [RSP+6F0] 0x1D612D3DD68 (void*) [RSP+6F8] 0x7FF6AE673D93 (void* -> Fallout4.exe+0563D93 test rax, rax) [RSP+700] 0x1D552F67E70 (void*) [RSP+708] 0x7FFDEA87F9A6 (void* -> Addictol.dll+006F9A6 movzx eax, dil | D:\a\Addictol\Addictol\Depends\vmm\source\vmmmain.cpp:803 bool voltek::memory_manager::memory_manager::free(void const *) [?free@memory_manager@1voltek@@QEAA_NPEBX@Z]) [RSP+710] 0x1D552F67E60 (void*) [RSP+718] 0x4 (size_t) [4] [RSP+720] 0x1D816497AC4 (void*) [RSP+728] 0x7FF6AED4B532 (void* -> Fallout4.exe+0C3B532 mov rcx, [rax+0x108]) [RSP+730] 0x1D6055DA7F0 (Actor*) [0x06025F1E] ("DLCNukaWorld.esm") Object Reference: Flags: 0x00000008 FormID: 0xFF0062E4 FormType: kNPC_ (45) EditorID: "DLC04_PackGang_HubPatrol02" [RSP+738] 0x1D553E50880 (voltek::core::_internal::simple_lock*) [RSP+740] 0x1D612D3E160 (BSGeometryListCullingProcess*) See RSP+660 [RSP+748] 0x1D552F67E70 (void*) [RSP+750] 0x7FF6B056F368 (void* -> Fallout4.exe+245F368 jb 0x00007FF6B056F336) [RSP+758] 0x1D612D3DD58 (void*) [RSP+760] 0x446E44A0C3DF1FA8 (size_t) [4930954099288907688] [RSP+768] 0xBC8B8000 (size_t) [3163258880] [RSP+770] 0x0 (size_t) [0] [RSP+778] 0x0 (size_t) [0] [RSP+780] 0x4A095440 (size_t) [1242125376] [RSP+788] 0x0 (size_t) [0] [RSP+790] 0x1D60FB21460 (NiCamera*) See RSP+448 [RSP+798] 0x1 (size_t) [1] [RSP+7A0] 0x1D60FB21460 (NiCamera*) See RSP+448 [RSP+7A8] 0x1D612D3DD50 (Main*) See RSP+568 [RSP+7B0] 0x1D612D3DD50 (Main*) See RSP+568 [RSP+7B8] 0x7FF6AED44321 (void* -> Fallout4.exe+0C34321 xor ecx, ecx) [RSP+7C0] 0x2 (size_t) [2] [RSP+7C8] 0x1D553D98650 (void*) [RSP+7D0] 0x1D612D3E160 (BSGeometryListCullingProcess*) See RSP+660 [RSP+7D8] 0x126F2F980 (void*) [RSP+7E0] 0x1 (size_t) [1] [RSP+7E8] 0x0 (size_t) [0] [RSP+7F0] 0x7FFE2271CF08 (void* -> gameoverlayrenderer64.dll+016CF08 ) [RSP+7F8] 0x0 (size_t) [0] [RSP+800] 0x0 (size_t) [0] [RSP+808] 0x7FFE22658D3B (void* -> gameoverlayrenderer64.dll+00A8D3B nop) [RSP+810] 0x1D554531A90 (void*) [RSP+818] 0x7FFE817736B9 (void* -> USER32.dll+00136B9 jmp 0x00007FFE81773671) [RSP+820] 0x0 (size_t) [0] [RSP+828] 0x0 (size_t) [0] [RSP+830] 0x0 (size_t) [0] [RSP+838] 0x7FFE2264B18A (void* -> gameoverlayrenderer64.dll+009B18A test al, al) [RSP+840] 0x0 (size_t) [0] [RSP+848] 0x0 (size_t) [0] [RSP+850] 0x7FFE00000001 (size_t) [140728898420737] [RSP+858] 0x4A095440 (size_t) [1242125376] [RSP+860] 0x126F2F998 (char*) "@T J" [RSP+868] 0x1D612D3DD50 (Main*) See RSP+568 [RSP+870] 0x0 (size_t) [0] [RSP+878] 0x7FFE22659AEB (void* -> gameoverlayrenderer64.dll+00A9AEB mov byte ptr [0x00007FFE2271CBB0], 0x00) [RSP+880] 0x3368 (size_t) [13160] [RSP+888] 0x0 (size_t) [0] [RSP+890] 0x0 (size_t) [0] [RSP+898] 0x0 (size_t) [0] [RSP+8A0] 0x1 (size_t) [1] [RSP+8A8] 0x7FFE2265957E (void* -> gameoverlayrenderer64.dll+00A957E add rsp, 0x38) [RSP+8B0] 0x0 (size_t) [0] [RSP+8B8] 0x7FFE226595D3 (void* -> gameoverlayrenderer64.dll+00A95D3 test al, al) [RSP+8C0] 0x0 (size_t) [0] [RSP+8C8] 0x2D00C2 (size_t) [2949314] [RSP+8D0] 0x2C000000BD (size_t) [188978561213] [RSP+8D8] 0x3D70000070D (size_t) [4221952853773] [RSP+8E0] 0x1D612D3DD01 (void*) [RSP+8E8] 0x7FF6AED435A0 (void* -> Fallout4.exe+0C335A0 movaps xmm6, [rsp+0x90]) [RSP+8F0] 0x126F2FA88 (void*) [RSP+8F8] 0x1D612D3DD01 (void*) [RSP+900] 0x0 (size_t) [0] [RSP+908] 0x7FF6B03B9B39 (void* -> Fallout4.exe+22A9B39 test eax, eax) [RSP+910] 0x100800A00000001 (size_t) [72198374475956225] [RSP+918] 0x100800C0100800B (size_t) [72198383082700811] [RSP+920] 0x100800E0100800D (size_t) [72198391672635405] [RSP+928] 0x10D0000024D (size_t) [1155346203213] [RSP+930] 0x2F60000057D (size_t) [3255585211773] [RSP+938] 0x2C000000BD (size_t) [188978561213] [RSP+940] 0x3D70000070D (size_t) [4221952853773] [RSP+948] 0x2D00C2 (size_t) [2949314] [RSP+950] 0x200 (size_t) [512] [RSP+958] 0x0 (size_t) [0] [RSP+960] 0x2120313 (size_t) [34734867] [RSP+968] 0x3D80306ADDF (size_t) [4226298588639] [RSP+970] 0xBF800000 (size_t) [3212836864] [RSP+978] 0x0 (size_t) [0] [RSP+980] 0x0 (size_t) [0] [RSP+988] 0x0 (size_t) [0] [RSP+990] 0x0 (size_t) [0] [RSP+998] 0x0 (size_t) [0] [RSP+9A0] 0x0 (size_t) [0] [RSP+9A8] 0x7FF6AED41230 (void* -> Fallout4.exe+0C31230 mov rbx, [0x00007FF6B13E20A0]) [RSP+9B0] 0x2D00C2 (size_t) [2949314] [RSP+9B8] 0x0 (size_t) [0] [RSP+9C0] 0x0 (size_t) [0] [RSP+9C8] 0x0 (size_t) [0] [RSP+9D0] 0x0 (size_t) [0] [RSP+9D8] 0xA (size_t) [10] [RSP+9E0] 0x0 (size_t) [0] [RSP+9E8] 0x0 (size_t) [0] [RSP+9F0] 0x0 (size_t) [0] [RSP+9F8] 0x7FF6AED3F5A0 (void* -> Fallout4.exe+0C2F5A0 call 0x00007FF630540124) [RSP+A00] 0x1D553DB6300 (void*) [RSP+A08] 0xA (size_t) [10] [RSP+A10] 0x1D500000000 (char*) "CSV1M_100002569" [RSP+A18] 0x7FF6B056DF01 (void* -> Fallout4.exe+245DF01 repe scasb) [RSP+A20] 0x0 (size_t) [0] [RSP+A28] 0x7FF6B03C7B7A (void* -> Fallout4.exe+22B7B7A mov ebx, eax) [RSP+A30] 0xA (size_t) [10] [RSP+A38] 0x0 (size_t) [0] [RSP+A40] 0x0 (size_t) [0] [RSP+A48] 0x0 (size_t) [0] [RSP+A50] 0x0 (size_t) [0] [RSP+A58] 0x0 (size_t) [0] [RSP+A60] 0x0 (size_t) [0] [RSP+A68] 0x7FFE810DE957 (void* -> KERNEL32.DLL+002E957 mov ecx, eax) [RSP+A70] 0x0 (size_t) [0] [RSP+A78] 0x0 (size_t) [0] [RSP+A80] 0x0 (size_t) [0] [RSP+A88] 0x0 (size_t) [0] [RSP+A90] 0x0 (size_t) [0] [RSP+A98] 0x7FFE81AEAD6C (void* -> ntdll.dll+00AAD6C jmp 0x00007FFE81AEAD96) [RSP+AA0] 0x0 (size_t) [0] [RSP+AA8] 0x0 (size_t) [0] [RSP+AB0] 0x0 (size_t) [0] [RSP+AB8] 0x0 (size_t) [0] [RSP+AC0] 0x1270A7000 (void*) [RSP+AC8] 0x7FFE7EEEF480 (void* -> KERNELBASE.dll+010F480 mov [rsp+0x10], rbx) [RSP+AD0] 0x126F2E280 (void*) [RSP+AD8] 0x126F2E280 (void*) [RSP+AE0] 0x7FFE81AEAD40 (void* -> ntdll.dll+00AAD40 sub rsp, 0x48) [RSP+AE8] 0x0 (size_t) [0] [RSP+AF0] 0x0 (size_t) [0] [RSP+AF8] 0x0 (size_t) [0] [RSP+B00] 0x0 (size_t) [0] [RSP+B08] 0x0 (size_t) [0] [RSP+B10] 0x0 (size_t) [0] [RSP+B18] 0x0 (size_t) [0] [RSP+B20] 0x0 (size_t) [0] [RSP+B28] 0x0 (size_t) [0] [RSP+B30] 0x0 (size_t) [0] [RSP+B38] 0x0 (size_t) [0] [RSP+B40] 0x0 (size_t) [0] [RSP+B48] 0x0 (size_t) [0] [RSP+B50] 0x0 (size_t) [0] [RSP+B58] 0x0 (size_t) [0] [RSP+B60] 0x0 (size_t) [0] [RSP+B68] 0x0 (size_t) [0] [RSP+B70] 0x0 (size_t) [0] [RSP+B78] 0x0 (size_t) [0] [RSP+B80] 0x0 (size_t) [0] [RSP+B88] 0x0 (size_t) [0] [RSP+B90] 0x0 (size_t) [0] [RSP+B98] 0x0 (size_t) [0] [RSP+BA0] 0x0 (size_t) [0] [RSP+BA8] 0x0 (size_t) [0] [RSP+BB0] 0x0 (size_t) [0] [RSP+BB8] 0x0 (size_t) [0] [RSP+BC0] 0x0 (size_t) [0] [RSP+BC8] 0x0 (size_t) [0] [RSP+BD0] 0x0 (size_t) [0] [RSP+BD8] 0x0 (size_t) [0] [RSP+BE0] 0x0 (size_t) [0] [RSP+BE8] 0x0 (size_t) [0] [RSP+BF0] 0x0 (size_t) [0] [RSP+BF8] 0x0 (size_t) [0] [RSP+C00] 0x0 (size_t) [0] [RSP+C08] 0x0 (size_t) [0] [RSP+C10] 0x0 (size_t) [0] [RSP+C18] 0x0 (size_t) [0] [RSP+C20] 0x0 (size_t) [0] [RSP+C28] 0x0 (size_t) [0] [RSP+C30] 0x0 (size_t) [0] [RSP+C38] 0x0 (size_t) [0] [RSP+C40] 0x0 (size_t) [0] [RSP+C48] 0x0 (size_t) [0] [RSP+C50] 0x0 (size_t) [0] [RSP+C58] 0x0 (size_t) [0] [RSP+C60] 0x0 (size_t) [0] [RSP+C68] 0x0 (size_t) [0] [RSP+C70] 0x0 (size_t) [0] [RSP+C78] 0x0 (size_t) [0] [RSP+C80] 0x0 (size_t) [0] [RSP+C88] 0x0 (size_t) [0] [RSP+C90] 0x0 (size_t) [0] [RSP+C98] 0x0 (size_t) [0] [RSP+CA0] 0x0 (size_t) [0] [RSP+CA8] 0x0 (size_t) [0] [RSP+CB0] 0x0 (size_t) [0] [RSP+CB8] 0x0 (size_t) [0] [RSP+CC0] 0x0 (size_t) [0] [RSP+CC8] 0x0 (size_t) [0] [RSP+CD0] 0x0 (size_t) [0] [RSP+CD8] 0x0 (size_t) [0] [RSP+CE0] 0x0 (size_t) [0] [RSP+CE8] 0x0 (size_t) [0] [RSP+CF0] 0x0 (size_t) [0] [RSP+CF8] 0x0 (size_t) [0] [RSP+D00] 0x0 (size_t) [0] [RSP+D08] 0x0 (size_t) [0] [RSP+D10] 0x0 (size_t) [0] [RSP+D18] 0x0 (size_t) [0] [RSP+D20] 0x0 (size_t) [0] [RSP+D28] 0x0 (size_t) [0] [RSP+D30] 0x0 (size_t) [0] [RSP+D38] 0x0 (size_t) [0] [RSP+D40] 0x0 (size_t) [0] [RSP+D48] 0x0 (size_t) [0] [RSP+D50] 0x0 (size_t) [0] [RSP+D58] 0x0 (size_t) [0] [RSP+D60] 0x0 (size_t) [0] [RSP+D68] 0x0 (size_t) [0] [RSP+D70] 0x0 (size_t) [0] [RSP+D78] 0x0 (size_t) [0] [RSP+D80] 0x0 (size_t) [0] [RSP+D88] 0x0 (size_t) [0] [RSP+D90] 0x0 (size_t) [0] [RSP+D98] 0x0 (size_t) [0] [RSP+DA0] 0x0 (size_t) [0] [RSP+DA8] 0x0 (size_t) [0] [RSP+DB0] 0x0 (size_t) [0] [RSP+DB8] 0x0 (size_t) [0] [RSP+DC0] 0x0 (size_t) [0] [RSP+DC8] 0x0 (size_t) [0] [RSP+DD0] 0x0 (size_t) [0] [RSP+DD8] 0x0 (size_t) [0] [RSP+DE0] 0x0 (size_t) [0] [RSP+DE8] 0x0 (size_t) [0] [RSP+DF0] 0x0 (size_t) [0] [RSP+DF8] 0x0 (size_t) [0] [RSP+E00] 0x0 (size_t) [0] [RSP+E08] 0x0 (size_t) [0] [RSP+E10] 0x0 (size_t) [0] [RSP+E18] 0x0 (size_t) [0] [RSP+E20] 0x0 (size_t) [0] [RSP+E28] 0x0 (size_t) [0] [RSP+E30] 0x0 (size_t) [0] [RSP+E38] 0x0 (size_t) [0] [RSP+E40] 0x0 (size_t) [0] [RSP+E48] 0x0 (size_t) [0] [RSP+E50] 0x0 (size_t) [0] [RSP+E58] 0x0 (size_t) [0] [RSP+E60] 0x0 (size_t) [0] [RSP+E68] 0x0 (size_t) [0] [RSP+E70] 0x0 (size_t) [0] [RSP+E78] 0x0 (size_t) [0] [RSP+E80] 0x0 (size_t) [0] [RSP+E88] 0x0 (size_t) [0] [RSP+E90] 0x0 (size_t) [0] [RSP+E98] 0x0 (size_t) [0] [RSP+EA0] 0x0 (size_t) [0] [RSP+EA8] 0x0 (size_t) [0] [RSP+EB0] 0x0 (size_t) [0] [RSP+EB8] 0x0 (size_t) [0] MODULES: XINPUT1_3.dll 0x000000400000 X3DAudio1_7.dll 0x000055510000 LL_FourPlay_1_11_221.DLL 0x000180000000 Fallout4.exe 0x7FF6AE110000 amdvlk64.dll 0x7FFD901C0000 vulkan-1.dll 0x7FFDD84D0000 Hydra.dll 0x7FFDDD5B0000 ScreenArcherMenu.dll 0x7FFDE4090000 RobCoPatcherAE.dll 0x7FFDE4330000 GardenOfEdenPapyrusExtender.dll 0x7FFDE4450000 MotionVectorFixes.dll 0x7FFDE7C70000 dxgi.dll 0x7FFDE7D40000 d3d11.dll 0x7FFDE7FE0000 LongLoadingTimesFix.dll 0x7FFDE9070000 HighFPSPhysicsFix.dll 0x7FFDE9B80000 AddictolCrashLogger.dll 0x7FFDE9CF0000 flexRelease_x64.dll 0x7FFDEA560000 xmlutility.dll 0x7FFDEA6E0000 Addictol.dll 0x7FFDEA810000 steamclient64.dll 0x7FFDEEDB0000 f4ee.dll 0x7FFDF07D0000 VkLayer_steam_fossilize64.dll 0x7FFDF1430000 XDI.dll 0x7FFDF22E0000 mcm.dll 0x7FFDF2390000 ResampleDmo.DLL 0x7FFDF4470000 DSOUND.DLL 0x7FFDF46B0000 HHS.dll 0x7FFE04200000 f4se_1_11_221.dll 0x7FFE05D10000 FacialExpressionAndEyeTrackingEngineFixes.dll 0x7FFE060A0000 place.dll 0x7FFE08780000 msdmo.dll 0x7FFE08940000 GLU32.dll 0x7FFE08980000 OPENGL32.DLL 0x7FFE089C0000 tier0_s64.dll 0x7FFE08DF0000 SteamOverlayVulkanLayer64.dll 0x7FFE0AFE0000 MSVCR110.dll 0x7FFE0B030000 we-graphics-hook64.dll 0x7FFE0B140000 F4z-Ro-D'oh.dll 0x7FFE0B270000 AAF_1_11_221.DLL 0x7FFE0B6C0000 MSVCP110.dll 0x7FFE0B830000 ClassicHolsteredWeapons.dll 0x7FFE13B20000 CBP.dll 0x7FFE13C70000 cudart64_75.dll 0x7FFE13CF0000 GFSDK_GodraysLib.x64.dll 0x7FFE13D50000 GFSDK_SSAO_D3D11.win64.dll 0x7FFE1D9B0000 atig6pxx.dll 0x7FFE1FA60000 usvfs_x64.dll 0x7FFE21AA0000 bink2w64.dll 0x7FFE22520000 gameoverlayrenderer64.dll 0x7FFE225B0000 flexExtRelease_x64.dll 0x7FFE23590000 vstdlib_s64.dll 0x7FFE2AC60000 winmmbase.dll 0x7FFE2BD20000 XAudio2_7.dll 0x7FFE47460000 UnlimitedSurvivalMode.dll 0x7FFE4A3A0000 steam_api64.dll 0x7FFE4C5F0000 MSVCP140_ATOMIC_WAIT.dll 0x7FFE57740000 ncryptsslp.dll 0x7FFE5B720000 textinputframework.dll 0x7FFE67560000 AUDIOSES.DLL 0x7FFE69740000 windows.staterepositorycore.dll 0x7FFE69EF0000 SAF.dll 0x7FFE6E660000 Windows.UI.dll 0x7FFE6F120000 webio.dll 0x7FFE6F2B0000 VCRUNTIME140.dll 0x7FFE702C0000 MSVCP140.dll 0x7FFE70300000 VCRUNTIME140_1.dll 0x7FFE703A0000 MMDevApi.dll 0x7FFE72A70000 amdihk64.dll 0x7FFE73FA0000 fwpuclnt.dll 0x7FFE74020000 rasadhlp.dll 0x7FFE764D0000 dhcpcsvc.DLL 0x7FFE76670000 WINHTTP.dll 0x7FFE76FF0000 WINMM.dll 0x7FFE77180000 wintypes.dll 0x7FFE77C70000 CoreUIComponents.dll 0x7FFE77E20000 avrt.dll 0x7FFE78530000 directxdatabasehelper.dll 0x7FFE78970000 nvToolsExt64_1.dll 0x7FFE78B10000 dxcore.dll 0x7FFE7ABD0000 dxgi.dll 0x7FFE7AD50000 dwmapi.dll 0x7FFE7AEC0000 resourcepolicyclient.dll 0x7FFE7B2C0000 windows.storage.dll 0x7FFE7B750000 IPHLPAPI.DLL 0x7FFE7C320000 DNSAPI.dll 0x7FFE7C360000 Secur32.dll 0x7FFE7C720000 schannel.DLL 0x7FFE7C7A0000 rsaenh.dll 0x7FFE7C8D0000 SSPICLI.DLL 0x7FFE7CBC0000 DSPARSE.dll 0x7FFE7CCA0000 MSWSOCK.dll 0x7FFE7CEC0000 kernel.appcore.dll 0x7FFE7D1C0000 CRYPTBASE.DLL 0x7FFE7D1E0000 WINNSI.DLL 0x7FFE7D410000 CoreMessaging.dll 0x7FFE7D490000 uxtheme.dll 0x7FFE7DA70000 VERSION.dll 0x7FFE7DBE0000 MSASN1.dll 0x7FFE7DC10000 NTASN1.dll 0x7FFE7DCA0000 ncrypt.dll 0x7FFE7DCF0000 dbgcore.DLL 0x7FFE7E350000 dbghelp.dll 0x7FFE7E460000 CRYPTSP.dll 0x7FFE7E7D0000 cfgmgr32.DLL 0x7FFE7E810000 DEVOBJ.dll 0x7FFE7E870000 DPAPI.DLL 0x7FFE7E8B0000 UMPDC.dll 0x7FFE7E8E0000 POWRPROF.dll 0x7FFE7E900000 bcrypt.dll 0x7FFE7EB50000 profapi.dll 0x7FFE7EB80000 CRYPT32.dll 0x7FFE7EC60000 KERNELBASE.dll 0x7FFE7EDE0000 win32u.dll 0x7FFE7F1F0000 msvcp_win.dll 0x7FFE7F2E0000 WINTRUST.dll 0x7FFE7F390000 ucrtbase.dll 0x7FFE7F420000 bcryptPrimitives.dll 0x7FFE7F580000 gdi32full.dll 0x7FFE7F640000 GDI32.dll 0x7FFE7F770000 IMM32.DLL 0x7FFE7F7A0000 imagehlp.dll 0x7FFE7F7E0000 ADVAPI32.dll 0x7FFE7F810000 SHCORE.dll 0x7FFE7F990000 WLDAP32.dll 0x7FFE7FB20000 combase.dll 0x7FFE7FBA0000 PSAPI.DLL 0x7FFE7FF30000 clbcatq.dll 0x7FFE800A0000 OLEAUT32.dll 0x7FFE801B0000 MSCTF.dll 0x7FFE80470000 ole32.dll 0x7FFE805E0000 SHELL32.dll 0x7FFE80780000 RPCRT4.dll 0x7FFE80F20000 shlwapi.dll 0x7FFE81040000 KERNEL32.DLL 0x7FFE810B0000 WS2_32.dll 0x7FFE81180000 SETUPAPI.dll 0x7FFE81210000 sechost.dll 0x7FFE816A0000 NSI.dll 0x7FFE81750000 USER32.dll 0x7FFE81760000 msvcrt.dll 0x7FFE81930000 ntdll.dll 0x7FFE81A40000 F4SE PLUGINS: AAF_1_11_221.DLL Addictol.dll v1.2 AddictolCrashLogger.dll v1.2 CBP.dll v3.5.221 ClassicHolsteredWeapons.dll f4ee.dll F4z-Ro-D'oh.dll v3 FacialExpressionAndEyeTrackingEngineFixes.dll v3.1 GardenOfEdenPapyrusExtender.dll v23.3 HHS.dll HighFPSPhysicsFix.dll v0.8.13 Hydra.dll v1.0.2 LL_FourPlay_1_11_221.DLL v60 LongLoadingTimesFix.dll v1.1.2 mcm.dll MotionVectorFixes.dll v1.0.4 place.dll RobCoPatcherAE.dll v5 SAF.dll ScreenArcherMenu.dll UnlimitedSurvivalMode.dll XDI.dll PLUGINS: Light: 62 Regular: 109 Total: 171 [ 0] Fallout4.esm [ 1] DLCRobot.esm [ 2] DLCworkshop01.esm [ 3] DLCCoast.esm [ 4] DLCworkshop02.esm [ 5] DLCworkshop03.esm [ 6] DLCNukaWorld.esm [ 7] AAF.esm [ 8] TortureDevices.esm [ 9] Devious Devices.esm [ A] CWSS Redux.esp [ B] KziitdFetishToolset.esm [ C] SkimpyArmorKeywordResource.esm [ D] unofficial fallout 4 patch.esp [ E] TCDeyes.esp [ F] XDI.esm [10] HUDFramework.esm [11] AAF_BadEnd_Animations.esp [12] AAF_GrayAnimations.esp [13] Atomic Lust.esp [14] BraveAnims.esp [15] AAF_Violate.esp [16] BetterLivingThroughCumistry.esp [17] AVilas_CHAKPack.esp [18] AzarPonytailHairstyles.esp [19] CheatTerminal.esp [1A] Custom Moans.esp [1B] CumOverlays.esp [1C] ASA.esp [1D] FO4_AnimationsByLeito.esp [1E] FPAttributes.esp [1F] dcc-bp-lol.esp [20] FusionGirl.esp [21] FP_SexualHarassment.esp [22] GetDirty.esp [23] GCM.esp [24] FrenchMaidFO4-CBBE.esp [25] HHFootsteps.esp [26] BurgirInhalerMules.esp [27] Devious Devices Addon - High Heels Sound.esp [28] LadyKillerBed.esp [29] le666piercings.esp [2A] HN66Fo4_EasyGirl_BS.esp [2B] HN66Fo4_Nails.esp [2C] KSHairsFemsheppingRadbeetle.esp [2D] HN66Fo4_TRS.esp [2E] K-Girl outfits.esp [2F] Flashy_PersonalEssentials.esp [30] DiamondCityMoreSecurity.esp [31] FP_FamilyPlanningEnhanced.esp [32] AAF_CreaturePack01.esp [33] AAF_CreaturePack02DLC.esp [34] Crazy_Animations_Gun.esp [35] LittlePawn.esp [36] DX_StLouis.esp [37] LooksMenu.esp [38] LMBTOverlays.esp [39] LooksMenu Customization Compendium.esp [3A] StartMeUp.esp [3B] RealHandcuffs.esp [3C] rxl_bp70_animations.esp [3D] RZSex.esp [3E] Mutated Lust.esp [3F] SexEd.esp [40] Slave&ModelPinup.esp [41] NezzarUltimateCollection.esp [42] Remove Infection.esp [43] Piercing collection by MAIBATSU.esp [44] SavageCabbage_Animations.esp [45] MSMA_HUD.esp [46] RegsDynamiclights.esp [47] SlaveTattoos.esp [48] StartMeUpNukaWorldPatch.esp [49] mcgFemaleWalk.esp [4A] mcgFemaleWalk-Granny-ru.esp [4B] mcgFemaleWalk-Granny-eng.esp [4C] Nora's Secret.esp [4D] TatsAfterRape.esp [4E] TBOS-AntoHairPack.esp [4F] Tone_OverQueen.esp [50] The Eyes Of Beauty.esp [51] TCD.esp [52] TCDM.esp [53] TCDOverlays.esp [54] Toggle Stealth Boy.esp [55] PerkReset.esp [56] Rogg No-Strip Items Manager.esp [57] Vadermania[AAF_anims].esp [58] NoNegativeAffinity.esp [59] NoAffinityCooldown.esp [5A] PlayerScaleCompatibility.esp [5B] RemoveLeveled.esp [5C] MSMA_Sexual_Journey.esp [5D] ZaZOut4.esp [5E] pervert.esp [5F] pervertCWSS.esp [60] WoodReduxHD.esp [61] WoodReduxHD-BFTDTC-Patch.esp [62] Workshop_Planters.esp [63] BetterSynthRelayGrenadesSquads.esp [64] No Essential Npcs - All Dlc.esp [65] VtawGothicDressNe.esp [66] Smoke-able Cigars.esp [67] Nuka Ride FaceGen.esp [68] Nuka Ride.esp [69] Nuka Ride High Heels Sound Patch.esp [6A] Nuka Ride - Start Me Up Patch.esp [6B] Nuka Ride CWSS WORLD Patch.esp [6C] UAP Moans.esp [FE: 0] ccBGSFO4044-HellfirePowerArmor.esl [FE: 1] ccBGSFO4115-X02.esl [FE: 2] ccBGSFO4116-HeavyFlamer.esl [FE: 3] ccBGSFO4110-WS_Enclave.esl [FE: 4] ccBGSFO4096-AS_Enclave.esl [FE: 5] ccFSVFO4007-Halloween.esl [FE: 6] ccBGSFO4046-TesCan.esl [FE: 7] ccSBJFO4003-Grenade.esl [FE: 8] ccOTMFO4001-Remnants.esl [FE: 9] Bememoth Separated Cart.esl [FE: A] BodyTalk3-RaiderNormalsFix.esl [FE: B] AAFThemes.esl [FE: C] Loot Detector.esl [FE: D] porcPubes.esl [FE: E] Rusty Face Fix.esl [FE: F] MSMA_Resources_vol2.esl [FE: 10] community fixes merged.esp [FE: 11] WashOutThatCum.esl [FE: 12] AAF_DR_creature_pack.esp [FE: 13] BraveAnims_Fix.esp [FE: 14] AAF_SCRS.esp [FE: 15] blinkingESL.esp [FE: 16] ComMoisturizer.esp [FE: 17] DD_hider_addon.esp [FE: 18] Dank_ECO.esp [FE: 19] Deathclaw_nude.esp [FE: 1A] ErectionFix_SilverPerv.esp [FE: 1B] AAF_Dirty_Sex.esp [FE: 1C] GenderRatios.esp [FE: 1D] FO4HHS_AAF.esp [FE: 1E] Elzee Cough.esp [FE: 1F] KFT_NPCOutfitFramework.esp [FE: 20] KaoruBadDragon01.esp [FE: 21] GetDirty_NoCleanlinessPatchForCWSS.esp [FE: 22] KziitdFetishToolset_DD_Compatibility.esp [FE: 23] HBD_DressBox.esp [FE: 24] Elzee Human Grab Attacks - Bad guys can't grab.esp [FE: 25] KziitdAnimationPoses.esp [FE: 26] HotPockets.esp [FE: 27] HotPockets-SHarassmentthieves.esp [FE: 28] AAF_Four-Play_Animations_Crazy6987.esp [FE: 29] FPSH_Ext.esp [FE: 2A] HeightChanger.esp [FE: 2B] FOVSlider.esp [FE: 2C] HeightChangerLMCC.esp [FE: 2D] Milking And Devious Costumes NO WDF.esp [FE: 2E] Satisfactory Facial Piercings.esp [FE: 2F] SAMFormer.esp [FE: 30] PenPos.esp [FE: 31] ScreenArcherMenu.esp [FE: 32] SMBehemoth Loincloth.esp [FE: 33] No More Dirty Footsteps - NPC and Lg Creatures.esp [FE: 34] No More Dirty Footsteps.esp [FE: 35] StartMeUpShaunDefaultAppearance.esp [FE: 36] ProvocativePerks.esp [FE: 37] RealHandcuffs_DD_Compatibility.esp [FE: 38] Vioxsis_Strap-Ons.esp [FE: 39] Rufgt's Animations.esp [FE: 3A] Zaz Particle Effects.esp [FE: 3B] Dank_LEO.esp [FE: 3C] AAF_DR_creature_EAP_patch.esp [FE: 3D] AAF_Violate_DLC_Patch.esp