; NatlanNPC1

; Constants -------------------------

; Overrides -------------------------

[TextureOverrideNatlanNPC1Position]
hash = 23688829
vb0 = ResourceNatlanNPC1Position

[TextureOverrideNatlanNPC1Blend]
hash = f123309b
vb1 = ResourceNatlanNPC1Blend
handling = skip
draw = 14404,0 

[TextureOverrideNatlanNPC1Texcoord]
hash = 16635f37
vb1 = ResourceNatlanNPC1Texcoord

[TextureOverrideNatlanNPC1VertexLimitRaise]
hash = 95946c2a

[TextureOverrideNatlanNPC1IB]
hash = 079eb821
handling = skip
drawindexed = auto

[TextureOverrideNatlanNPC1Head]
hash = 079eb821
match_first_index = 0
ib = ResourceNatlanNPC1HeadIB
ps-t0 = ResourceNatlanNPC1HeadDiffuse
ps-t1 = ResourceNatlanNPC1HeadLightMap

; CommandList -----------------------

; Resources -------------------------

[ResourceNatlanNPC1Position]
type = Buffer
stride = 40
filename = NatlanNPC1Position.buf

[ResourceNatlanNPC1Blend]
type = Buffer
stride = 32
filename = NatlanNPC1Blend.buf

[ResourceNatlanNPC1Texcoord]
type = Buffer
stride = 12
filename = NatlanNPC1Texcoord.buf

[ResourceNatlanNPC1HeadIB]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = NatlanNPC1Head.ib

[ResourceNatlanNPC1HeadDiffuse]
filename = NatlanNPC1HeadDiffuse.dds

[ResourceNatlanNPC1HeadLightMap]
filename = NatlanNPC1HeadLightMap.dds


; .ini generated by GIMI (Genshin-Impact-Model-Importer)
; If you have any issues or find any bugs, please open a ticket at https://github.com/SilentNightSound/GI-Model-Importer/issues or contact SilentNightSound#7430 on discord