; EFMI ALPHA-5 INI

; Mod Info -------------------------

[ResourceModName]
type = Buffer
data = "Unnamed Mod"

[ResourceModAuthor]
type = Buffer
data = "Unknown Author"

[ResourceModDesc]
; type = Buffer
; data = "Empty Mod Description"

[ResourceModLink]
; type = Buffer
; data = "Empty Mod Link"

[ResourceModLogo]
; filename = Textures/Logo.dds

; Mod State -------------------------

[Constants]
global $required_efmi_version = 1.10
global $object_guid = 239958
global $mesh_vertex_count = 10333
global $mod_id = -1000
global $mod_enabled = 0
global $object_detected = 0
global $lod_detected = 0
global persist $part_0_001_c = 0
global persist $part_2_001_c = 0

[KeyPart_0_001_C]
condition = $object_detected
key = [
type = cycle
$part_0_001_c = 0,1

[KeyPart_2_001_C]
condition = $object_detected
key = ]
type = cycle
$part_2_001_c = 0,1

[Present]
if $object_detected
    if $mod_enabled
        post $object_detected = 0
    else
        if $mod_id == -1000
            run = CommandListRegisterMod
        endif
    endif
endif

[CommandListRegisterMod]
$\EFMIv1\required_version = $required_efmi_version
$\EFMIv1\object_guid = $object_guid
Resource\EFMIv1\ModName = ref ResourceModName
Resource\EFMIv1\ModAuthor = ref ResourceModAuthor
Resource\EFMIv1\ModDesc = ref ResourceModDesc
Resource\EFMIv1\ModLink = ref ResourceModLink
Resource\EFMIv1\ModLogo = ref ResourceModLogo
run = CommandList\EFMIv1\RegisterMod
$mod_id = $\EFMIv1\mod_id
if $mod_id >= 0
    $mod_enabled = 1
endif

; Shading: Custom Mesh Draw CommandLists -------------------------

[CommandList_Draw_Component0]
run = CommandList\EFMIv1\OverrideTextures
ib = ref Resource_Component0_IB
vb0 = ref Resource_Component0_VB0
vb1 = ref Resource_Component0_VB1
if $lod_detected == 0
    vb2 = ref Resource_Component0_VB2
else
    vb2 = ref Resource_Component0_VB2_LOD
endif
vb3=vb0
; Draw Component 0 d3dfe233
drawindexedinstanced = 49845, INSTANCE_COUNT, 0, 0, FIRST_INSTANCE
; Draw Component 0 d3dfe233.001
if $part_0_001_c == 0
    drawindexedinstanced = 1944, INSTANCE_COUNT, 49845, 0, FIRST_INSTANCE
endif

[CommandList_Draw_Component1]
run = CommandList\EFMIv1\OverrideTextures
ib = ref Resource_Component1_IB
vb0 = ref Resource_Component1_VB0
vb1 = ref Resource_Component1_VB1
if $lod_detected == 0
    vb2 = ref Resource_Component1_VB2
else
    vb2 = ref Resource_Component1_VB2_LOD
endif
vb3=vb0

; LIGHTMAP COMP 1
Resource\RabbitFx\Lightmap = ref Resource_Texture4
; DIFFUSE COMP 1 11
Resource\RabbitFx\Diffuse = ref Resource_Texture5
; NORMALMAP COMP 1 11
Resource\RabbitFx\NormalMap = ref Resource_Texture6
run = CommandList\RabbitFx\SetTextures

; Draw Component 1 c997ee07.001
drawindexedinstanced = 3168, INSTANCE_COUNT, 0, 0, FIRST_INSTANCE
; Draw Component 1 c997ee07.002
drawindexedinstanced = 21168, INSTANCE_COUNT, 3168, 0, FIRST_INSTANCE
; Draw Component 1 c997ee07.003
drawindexedinstanced = 576, INSTANCE_COUNT, 24336, 0, FIRST_INSTANCE
; Draw Component 1 c997ee07.004
drawindexedinstanced = 18072, INSTANCE_COUNT, 24912, 0, FIRST_INSTANCE
; Draw Component 1 c997ee07.005
drawindexedinstanced = 11856, INSTANCE_COUNT, 42984, 0, FIRST_INSTANCE
; Draw Component 1 c997ee07.006
drawindexedinstanced = 10368, INSTANCE_COUNT, 54840, 0, FIRST_INSTANCE
; Draw Component 1 c997ee07.007
drawindexedinstanced = 360, INSTANCE_COUNT, 65208, 0, FIRST_INSTANCE
; Draw Component 1 c997ee07.008
drawindexedinstanced = 8220, INSTANCE_COUNT, 65568, 0, FIRST_INSTANCE

[CommandList_Draw_Component2]
run = CommandList\EFMIv1\OverrideTextures
ib = ref Resource_Component2_IB
vb0 = ref Resource_Component2_VB0
vb1 = ref Resource_Component2_VB1
if $lod_detected == 0
    vb2 = ref Resource_Component2_VB2
else
    vb2 = ref Resource_Component2_VB2_LOD
endif
vb3=vb0

; DIFFUSE COMP 2 13
Resource\RabbitFx\Diffuse = ref Resource_Texture18
; NORMALMAP COMP 2 13
Resource\RabbitFx\NormalMap = ref Resource_Texture19
; LIGHTMAP COMP 2 13
Resource\RabbitFx\Lightmap = ref Resource_Texture20
run = CommandList\RabbitFx\SetTextures

; Draw Component 2 9d7323e9
drawindexedinstanced = 0, INSTANCE_COUNT, 0, 0, FIRST_INSTANCE
; Draw Component 2 9d7323e9.001
if $part_2_001_c == 0
    drawindexedinstanced = 3444, INSTANCE_COUNT, 0, 0, FIRST_INSTANCE
endif

[CommandList_Draw_Component3]
run = CommandList\EFMIv1\OverrideTextures
ib = ref Resource_Component3_IB
vb0 = ref Resource_Component3_VB0
vb1 = ref Resource_Component3_VB1
if $lod_detected == 0
    vb2 = ref Resource_Component3_VB2
else
    vb2 = ref Resource_Component3_VB2_LOD
endif
vb3=vb0

; LIGHTMAP COMP 1
Resource\RabbitFx\Lightmap = ref Resource_Texture4
; DIFFUSE COMP 1 11
Resource\RabbitFx\Diffuse = ref Resource_Texture5
; NORMALMAP COMP 1 11
Resource\RabbitFx\NormalMap = ref Resource_Texture6
run = CommandList\RabbitFx\SetTextures

; Draw Component 3 b546026b
drawindexedinstanced = 0, INSTANCE_COUNT, 0, 0, FIRST_INSTANCE
; Draw Component 3 b546026b.001
drawindexedinstanced = 12234, INSTANCE_COUNT, 0, 0, FIRST_INSTANCE
; Draw Component 3 b546026b.002
drawindexedinstanced = 2880, INSTANCE_COUNT, 12234, 0, FIRST_INSTANCE

[CommandList_Draw_Component4]
run = CommandList\EFMIv1\OverrideTextures
ib = ref Resource_Component4_IB
vb0 = ref Resource_Component4_VB0
vb1 = ref Resource_Component4_VB1
vb2 = ref Resource_Component4_VB2
vb3=vb0
; Draw Component 4 d9ead4ed
drawindexedinstanced = 9282, INSTANCE_COUNT, 0, 0, FIRST_INSTANCE

[CommandList_Draw_Component5]
run = CommandList\EFMIv1\OverrideTextures
ib = ref Resource_Component5_IB
vb0 = ref Resource_Component5_VB0
vb1 = ref Resource_Component5_VB1
if $lod_detected == 0
    vb2 = ref Resource_Component5_VB2
else
    vb2 = ref Resource_Component5_VB2_LOD
endif
vb3=vb0
; Draw Component 5 29266ba4
drawindexedinstanced = 585, INSTANCE_COUNT, 0, 0, FIRST_INSTANCE

[CommandList_Draw_Component6]
run = CommandList\EFMIv1\OverrideTextures
ib = ref Resource_Component6_IB
vb0 = ref Resource_Component6_VB0
vb1 = ref Resource_Component6_VB1
if $lod_detected == 0
    vb2 = ref Resource_Component6_VB2
else
    vb2 = ref Resource_Component6_VB2_LOD
endif
vb3=vb0
; Draw Component 6 143326ef
if $part_0_001_c == 0
    drawindexedinstanced = 1614, INSTANCE_COUNT, 0, 0, FIRST_INSTANCE
endif

[CommandList_Draw_Component7]
run = CommandList\EFMIv1\OverrideTextures
ib = ref Resource_Component7_IB
vb0 = ref Resource_Component7_VB0
vb1 = ref Resource_Component7_VB1
if $lod_detected == 0
    vb2 = ref Resource_Component7_VB2
else
    vb2 = ref Resource_Component7_VB2_LOD
endif
vb3=vb0
; Draw Component 7 820d431f
drawindexedinstanced = 2598, INSTANCE_COUNT, 0, 0, FIRST_INSTANCE

[CommandList_Draw_Component8]
run = CommandList\EFMIv1\OverrideTextures
ib = ref Resource_Component8_IB
vb0 = ref Resource_Component8_VB0
vb1 = ref Resource_Component8_VB1
vb2 = ref Resource_Component8_VB2
vb3=vb0
; Draw Component 8 678659c0
drawindexedinstanced = 996, INSTANCE_COUNT, 0, 0, FIRST_INSTANCE

[CommandList_Draw_Component9]
run = CommandList\EFMIv1\OverrideTextures
ib = ref Resource_Component9_IB
vb0 = ref Resource_Component9_VB0
vb1 = ref Resource_Component9_VB1
vb2 = ref Resource_Component9_VB2
vb3=vb0
; Draw Component 9 0f250503
drawindexedinstanced = 108, INSTANCE_COUNT, 0, 0, FIRST_INSTANCE

[CommandList_Draw_Component10]
run = CommandList\EFMIv1\OverrideTextures
ib = ref Resource_Component10_IB
vb0 = ref Resource_Component10_VB0
vb1 = ref Resource_Component10_VB1
if $lod_detected == 0
    vb2 = ref Resource_Component10_VB2
else
    vb2 = ref Resource_Component10_VB2_LOD
endif
vb3=vb0
; Draw Component 10 849156e1
drawindexedinstanced = 12330, INSTANCE_COUNT, 0, 0, FIRST_INSTANCE

[CommandList_Draw_Component11]
run = CommandList\EFMIv1\OverrideTextures
ib = ref Resource_Component11_IB
vb0 = ref Resource_Component11_VB0
vb1 = ref Resource_Component11_VB1
if $lod_detected == 0
    vb2 = ref Resource_Component11_VB2
else
    vb2 = ref Resource_Component11_VB2_LOD
endif
vb3=vb0

; DIFFUSE COMP 1 11
Resource\RabbitFx\Diffuse = ref Resource_Texture5
; NORMALMAP COMP 1 11
Resource\RabbitFx\NormalMap = ref Resource_Texture6
run = CommandList\RabbitFx\SetTextures

; Draw Component 11 7aa1b27e
drawindexedinstanced = 3780, INSTANCE_COUNT, 0, 0, FIRST_INSTANCE

[CommandList_Draw_Component13]
run = CommandList\EFMIv1\OverrideTextures
ib = ref Resource_Component13_IB
vb0 = ref Resource_Component13_VB0
vb1 = ref Resource_Component13_VB1
if $lod_detected == 0
    vb2 = ref Resource_Component13_VB2
else
    vb2 = ref Resource_Component13_VB2_LOD
endif
vb3=vb0

; DIFFUSE COMP 2 13
Resource\RabbitFx\Diffuse = ref Resource_Texture18
; NORMALMAP COMP 2 13
Resource\RabbitFx\NormalMap = ref Resource_Texture19
; LIGHTMAP COMP 2 13
Resource\RabbitFx\Lightmap = ref Resource_Texture20
run = CommandList\RabbitFx\SetTextures

; Draw Component 13 c3f10721
drawindexedinstanced = 9576, INSTANCE_COUNT, 0, 0, FIRST_INSTANCE
; Draw Component 13 c3f10721.001
drawindexedinstanced = 9792, INSTANCE_COUNT, 9576, 0, FIRST_INSTANCE
; Draw Component 13 c3f10721.002
drawindexedinstanced = 26352, INSTANCE_COUNT, 19368, 0, FIRST_INSTANCE
; Draw Component 13 c3f10721.003
drawindexedinstanced = 3312, INSTANCE_COUNT, 45720, 0, FIRST_INSTANCE

; Shading: Full Models Draw Call Stacks Processing -------------------------

[TextureOverride_Component0]
hash = 6bf5c79b
match_index_count = 51789
match_priority = 0
$object_detected = 1
$lod_detected = 0
if $mod_enabled && DRAW_TYPE == 4
    handling = skip
    run = CommandList_Draw_Component0
endif

[TextureOverride_Component1]
hash = c8197c5b
match_index_count = 53472
match_priority = 0
$object_detected = 1
$lod_detected = 0
if $mod_enabled && DRAW_TYPE == 4
    handling = skip
    run = CommandList_Draw_Component1
endif

[TextureOverride_Component2]
hash = b9623e31
match_index_count = 11112
match_priority = 0
$object_detected = 1
$lod_detected = 0
if $mod_enabled && DRAW_TYPE == 4
    handling = skip
    run = CommandList_Draw_Component2
endif

[TextureOverride_Component3]
hash = 36a08ea0
match_index_count = 83514
match_priority = 0
$object_detected = 1
$lod_detected = 0
if $mod_enabled && DRAW_TYPE == 4
    handling = skip
    run = CommandList_Draw_Component3
endif

[TextureOverride_Component4]
hash = 78554d71
match_index_count = 9282
match_priority = 0
$object_detected = 1
$lod_detected = 0
if $mod_enabled && DRAW_TYPE == 4
    handling = skip
    run = CommandList_Draw_Component4
endif

[TextureOverride_Component5]
hash = 29266ba4
match_priority = 0
$object_detected = 1
$lod_detected = 0
if $mod_enabled && DRAW_TYPE == 4
    handling = skip
    run = CommandList_Draw_Component5
endif

[TextureOverride_Component6]
hash = 522ef1e3
match_index_count = 1614
match_priority = 0
$object_detected = 1
$lod_detected = 0
if $mod_enabled && DRAW_TYPE == 4
    handling = skip
    run = CommandList_Draw_Component6
endif

[TextureOverride_Component7]
hash = 4eae267c
match_index_count = 2598
match_priority = 0
$object_detected = 1
$lod_detected = 0
if $mod_enabled && DRAW_TYPE == 4
    handling = skip
    run = CommandList_Draw_Component7
endif

[TextureOverride_Component8]
hash = 32b98652
match_index_count = 996
match_priority = 0
$object_detected = 1
$lod_detected = 0
if $mod_enabled && DRAW_TYPE == 4
    handling = skip
    run = CommandList_Draw_Component8
endif

[TextureOverride_Component9]
hash = 0f250503
match_priority = 0
$object_detected = 1
$lod_detected = 0
if $mod_enabled && DRAW_TYPE == 4
    handling = skip
    run = CommandList_Draw_Component9
endif

[TextureOverride_Component10]
hash = d6128f13
match_index_count = 14664
match_priority = 0
$object_detected = 1
$lod_detected = 0
if $mod_enabled && DRAW_TYPE == 4
    handling = skip
    run = CommandList_Draw_Component10
endif

[TextureOverride_Component11]
hash = 0af3ccb1
match_index_count = 3780
match_priority = 0
$object_detected = 1
$lod_detected = 0
if $mod_enabled && DRAW_TYPE == 4
    handling = skip
    run = CommandList_Draw_Component11
endif

[TextureOverride_Component12]
hash = cc35f7fa
match_index_count = 2565
match_priority = 0
$object_detected = 1
$lod_detected = 0
if $mod_enabled && DRAW_TYPE == 4
    handling = skip
    ; Draw skipped: No matching custom components found
    ; run = CommandList_Draw_Component12
endif


[TextureOverride_Component12_Patched]
hash = 79054f88
match_index_count = 48735
match_priority = 0
$object_detected = 1
$lod_detected = 0
if $mod_enabled && DRAW_TYPE == 4
    handling = skip
    ; Draw skipped: No matching custom components found
    ; run = CommandList_Draw_Component12
endif

[TextureOverride_Component13]
hash = 99451bd3
match_index_count = 3879
match_priority = 0
$object_detected = 1
$lod_detected = 0
if $mod_enabled && DRAW_TYPE == 4
    handling = skip
    run = CommandList_Draw_Component13
endif

; Shading: LoD Models Draw Call Stacks Processing -------------------------

[TextureOverride_Component0_LOD0]
hash = f4e599c8
match_index_count = 20451
match_priority = 0
$object_detected = 1
$lod_detected = 1
if $mod_enabled && DRAW_TYPE == 4
    handling = skip
    run = CommandList_Draw_Component0
endif

[TextureOverride_Component1_LOD0]
hash = 3d7defd8
match_index_count = 24768
match_priority = 0
$object_detected = 1
$lod_detected = 1
if $mod_enabled && DRAW_TYPE == 4
    handling = skip
    run = CommandList_Draw_Component1
endif

[TextureOverride_Component2_LOD0]
hash = 5a0b7cf0
match_index_count = 4797
match_priority = 0
$object_detected = 1
$lod_detected = 1
if $mod_enabled && DRAW_TYPE == 4
    handling = skip
    run = CommandList_Draw_Component2
endif

[TextureOverride_Component3_LOD0]
hash = 467076b1
match_index_count = 43773
match_priority = 0
$object_detected = 1
$lod_detected = 1
if $mod_enabled && DRAW_TYPE == 4
    handling = skip
    run = CommandList_Draw_Component3
endif

[TextureOverride_Component4_LOD0]
hash = bdefeeda
match_priority = 0
$object_detected = 1
$lod_detected = 1
if $mod_enabled && DRAW_TYPE == 4
    handling = skip
    run = CommandList_Draw_Component4
endif

[TextureOverride_Component5_LOD0]
hash = 6f7095d6
match_priority = 0
$object_detected = 1
$lod_detected = 1
if $mod_enabled && DRAW_TYPE == 4
    handling = skip
    run = CommandList_Draw_Component5
endif

[TextureOverride_Component6_LOD0]
hash = 1f200672
match_index_count = 540
match_priority = 0
$object_detected = 1
$lod_detected = 1
if $mod_enabled && DRAW_TYPE == 4
    handling = skip
    run = CommandList_Draw_Component6
endif

[TextureOverride_Component7_LOD0]
hash = 9736bb8c
match_index_count = 2598
match_priority = 0
$object_detected = 1
$lod_detected = 1
if $mod_enabled && DRAW_TYPE == 4
    handling = skip
    run = CommandList_Draw_Component7
endif

[TextureOverride_Component8_LOD0]
hash = ce148f9b
match_priority = 0
$object_detected = 1
$lod_detected = 1
if $mod_enabled && DRAW_TYPE == 4
    handling = skip
    run = CommandList_Draw_Component8
endif

[TextureOverride_Component9_LOD0]
hash = 5226f65f
match_priority = 0
$object_detected = 1
$lod_detected = 1
if $mod_enabled && DRAW_TYPE == 4
    handling = skip
    run = CommandList_Draw_Component9
endif

[TextureOverride_Component10_LOD0]
hash = c1760cc4
match_index_count = 7596
match_priority = 0
$object_detected = 1
$lod_detected = 1
if $mod_enabled && DRAW_TYPE == 4
    handling = skip
    run = CommandList_Draw_Component10
endif

[TextureOverride_Component11_LOD0]
hash = 108b0ab1
match_index_count = 1860
match_priority = 0
$object_detected = 1
$lod_detected = 1
if $mod_enabled && DRAW_TYPE == 4
    handling = skip
    run = CommandList_Draw_Component11
endif

[TextureOverride_Component12_LOD0]
hash = 7e4ccfbf
match_index_count = 1026
match_priority = 0
$object_detected = 1
$lod_detected = 1
if $mod_enabled && DRAW_TYPE == 4
    handling = skip
    ; Draw skipped: No matching custom components found
    ; run = CommandList_Draw_Component12
endif


[TextureOverride_Component12_LOD0_Patched]
hash = cc4bfc2e
match_index_count = 7182
match_priority = 0
$object_detected = 1
$lod_detected = 1
if $mod_enabled && DRAW_TYPE == 4
    handling = skip
    ; Draw skipped: No matching custom components found
    ; run = CommandList_Draw_Component12
endif

[TextureOverride_Component13_LOD0]
hash = 4532f3b9
match_index_count = 1779
match_priority = 0
$object_detected = 1
$lod_detected = 1
if $mod_enabled && DRAW_TYPE == 4
    handling = skip
    run = CommandList_Draw_Component13
endif

; Shading: Textures -------------------------

; LIGHTMAP COMP 1
[Resource_Texture4]
filename = Textures/Components-1 t=c4aaad91.dds
; DIFFUSE COMP 1 11
[Resource_Texture5]
filename = Textures/Components-1-11 t=0e47d51d.dds
; NORMALMAP COMP 1 11
[Resource_Texture6]
filename = Textures/Components-1-11 t=bab6a380.dds
; UNKNOWN COMP 11
[Resource_Texture10]
filename = Textures/Components-11 t=9300ec14.dds

[TextureOverride_Texture4]
hash = c4aaad91
match_priority = 0
if $object_detected
    this = Resource_Texture4
endif

[TextureOverride_Texture5]
hash = 0e47d51d
match_priority = 0
if $object_detected
    this = Resource_Texture5
endif

[TextureOverride_Texture6]
hash = bab6a380
match_priority = 0
if $object_detected
    this = Resource_Texture6
endif

[TextureOverride_Texture10]
hash = 9300ec14
match_priority = 0
if $object_detected
    this = Resource_Texture10
endif

; DIFFUSE COMP 2 13
[Resource_Texture18]
filename = Textures/Components-13-2 t=194b53a2.dds
; NORMALMAP COMP 2 13
[Resource_Texture19]
filename = Textures/Components-13-2 t=21dc5f76.dds
; LIGHTMAP COMP 2 13
[Resource_Texture20]
filename = Textures/Components-13-2 t=7b38af79.dds

[TextureOverride_Texture18]
hash = 194b53a2
match_priority = 0
if $object_detected
    this = Resource_Texture18
endif



[TextureOverride_Texture19]
hash = 21dc5f76
match_priority = 0
if $object_detected
    this = Resource_Texture19
endif



[TextureOverride_Texture20]
hash = 7b38af79
match_priority = 0
if $object_detected
    this = Resource_Texture20
endif

; UNKNOWN COMP 3
[Resource_Texture22]
filename = Textures/Components-3 t=1b22ff39.dds

[TextureOverride_Texture22]
hash = 1b22ff39
match_priority = 0
if $object_detected
    this = Resource_Texture22
endif

[TextureOverride_Texture23]
hash = 71c491c5
match_priority = 0
if $object_detected
    this = Resource_Texture4
endif


[TextureOverride_Texture24]
hash = e090b238
match_priority = 0
if $object_detected
    this = Resource_Texture5
endif

[TextureOverride_Texture25]
hash = fd01dfc2
match_priority = 0
if $object_detected
    this = Resource_Texture6
endif


; Resources: Buffers -------------------------

[Resource_Component0_IB]
type = Buffer
format = DXGI_FORMAT_R16_UINT
stride = 6
filename = Meshes/Component0_IB.buf

[Resource_Component0_VB0]
type = Buffer
stride = 16
filename = Meshes/Component0_VB0.buf

[Resource_Component0_VB1]
type = Buffer
stride = 12
filename = Meshes/Component0_VB1.buf

[Resource_Component0_VB2]
type = Buffer
stride = 12
filename = Meshes/Component0_VB2.buf

[Resource_Component0_VB2_LOD]
type = Buffer
stride = 12
filename = Meshes/Component0_VB2_LOD.buf

[Resource_Component1_IB]
type = Buffer
format = DXGI_FORMAT_R16_UINT
stride = 6
filename = Meshes/Component1_IB.buf

[Resource_Component1_VB0]
type = Buffer
stride = 16
filename = Meshes/Component1_VB0.buf

[Resource_Component1_VB1]
type = Buffer
stride = 12
filename = Meshes/Component1_VB1.buf

[Resource_Component1_VB2]
type = Buffer
stride = 12
filename = Meshes/Component1_VB2.buf

[Resource_Component1_VB2_LOD]
type = Buffer
stride = 12
filename = Meshes/Component1_VB2_LOD.buf

[Resource_Component2_IB]
type = Buffer
format = DXGI_FORMAT_R16_UINT
stride = 6
filename = Meshes/Component2_IB.buf

[Resource_Component2_VB0]
type = Buffer
stride = 16
filename = Meshes/Component2_VB0.buf

[Resource_Component2_VB1]
type = Buffer
stride = 12
filename = Meshes/Component2_VB1.buf

[Resource_Component2_VB2]
type = Buffer
stride = 12
filename = Meshes/Component2_VB2.buf

[Resource_Component2_VB2_LOD]
type = Buffer
stride = 12
filename = Meshes/Component2_VB2_LOD.buf

[Resource_Component3_IB]
type = Buffer
format = DXGI_FORMAT_R16_UINT
stride = 6
filename = Meshes/Component3_IB.buf

[Resource_Component3_VB0]
type = Buffer
stride = 16
filename = Meshes/Component3_VB0.buf

[Resource_Component3_VB1]
type = Buffer
stride = 12
filename = Meshes/Component3_VB1.buf

[Resource_Component3_VB2]
type = Buffer
stride = 12
filename = Meshes/Component3_VB2.buf

[Resource_Component3_VB2_LOD]
type = Buffer
stride = 12
filename = Meshes/Component3_VB2_LOD.buf

[Resource_Component4_IB]
type = Buffer
format = DXGI_FORMAT_R16_UINT
stride = 6
filename = Meshes/Component4_IB.buf

[Resource_Component4_VB0]
type = Buffer
stride = 16
filename = Meshes/Component4_VB0.buf

[Resource_Component4_VB1]
type = Buffer
stride = 12
filename = Meshes/Component4_VB1.buf

[Resource_Component4_VB2]
type = Buffer
stride = 12
filename = Meshes/Component4_VB2.buf

[Resource_Component5_IB]
type = Buffer
format = DXGI_FORMAT_R16_UINT
stride = 6
filename = Meshes/Component5_IB.buf

[Resource_Component5_VB0]
type = Buffer
stride = 16
filename = Meshes/Component5_VB0.buf

[Resource_Component5_VB1]
type = Buffer
stride = 8
filename = Meshes/Component5_VB1.buf

[Resource_Component5_VB2]
type = Buffer
stride = 12
filename = Meshes/Component5_VB2.buf

[Resource_Component5_VB2_LOD]
type = Buffer
stride = 12
filename = Meshes/Component5_VB2_LOD.buf

[Resource_Component6_IB]
type = Buffer
format = DXGI_FORMAT_R16_UINT
stride = 6
filename = Meshes/Component6_IB.buf

[Resource_Component6_VB0]
type = Buffer
stride = 16
filename = Meshes/Component6_VB0.buf

[Resource_Component6_VB1]
type = Buffer
stride = 12
filename = Meshes/Component6_VB1.buf

[Resource_Component6_VB2]
type = Buffer
stride = 12
filename = Meshes/Component6_VB2.buf

[Resource_Component6_VB2_LOD]
type = Buffer
stride = 12
filename = Meshes/Component6_VB2_LOD.buf

[Resource_Component7_IB]
type = Buffer
format = DXGI_FORMAT_R16_UINT
stride = 6
filename = Meshes/Component7_IB.buf

[Resource_Component7_VB0]
type = Buffer
stride = 16
filename = Meshes/Component7_VB0.buf

[Resource_Component7_VB1]
type = Buffer
stride = 8
filename = Meshes/Component7_VB1.buf

[Resource_Component7_VB2]
type = Buffer
stride = 12
filename = Meshes/Component7_VB2.buf

[Resource_Component7_VB2_LOD]
type = Buffer
stride = 12
filename = Meshes/Component7_VB2_LOD.buf

[Resource_Component8_IB]
type = Buffer
format = DXGI_FORMAT_R16_UINT
stride = 6
filename = Meshes/Component8_IB.buf

[Resource_Component8_VB0]
type = Buffer
stride = 16
filename = Meshes/Component8_VB0.buf

[Resource_Component8_VB1]
type = Buffer
stride = 8
filename = Meshes/Component8_VB1.buf

[Resource_Component8_VB2]
type = Buffer
stride = 4
filename = Meshes/Component8_VB2.buf

[Resource_Component9_IB]
type = Buffer
format = DXGI_FORMAT_R16_UINT
stride = 6
filename = Meshes/Component9_IB.buf

[Resource_Component9_VB0]
type = Buffer
stride = 16
filename = Meshes/Component9_VB0.buf

[Resource_Component9_VB1]
type = Buffer
stride = 8
filename = Meshes/Component9_VB1.buf

[Resource_Component9_VB2]
type = Buffer
stride = 12
filename = Meshes/Component9_VB2.buf

[Resource_Component10_IB]
type = Buffer
format = DXGI_FORMAT_R16_UINT
stride = 6
filename = Meshes/Component10_IB.buf

[Resource_Component10_VB0]
type = Buffer
stride = 16
filename = Meshes/Component10_VB0.buf

[Resource_Component10_VB1]
type = Buffer
stride = 12
filename = Meshes/Component10_VB1.buf

[Resource_Component10_VB2]
type = Buffer
stride = 12
filename = Meshes/Component10_VB2.buf

[Resource_Component10_VB2_LOD]
type = Buffer
stride = 12
filename = Meshes/Component10_VB2_LOD.buf

[Resource_Component11_IB]
type = Buffer
format = DXGI_FORMAT_R16_UINT
stride = 6
filename = Meshes/Component11_IB.buf

[Resource_Component11_VB0]
type = Buffer
stride = 16
filename = Meshes/Component11_VB0.buf

[Resource_Component11_VB1]
type = Buffer
stride = 12
filename = Meshes/Component11_VB1.buf

[Resource_Component11_VB2]
type = Buffer
stride = 12
filename = Meshes/Component11_VB2.buf

[Resource_Component11_VB2_LOD]
type = Buffer
stride = 12
filename = Meshes/Component11_VB2_LOD.buf

[Resource_Component13_IB]
type = Buffer
format = DXGI_FORMAT_R16_UINT
stride = 6
filename = Meshes/Component13_IB.buf

[Resource_Component13_VB0]
type = Buffer
stride = 16
filename = Meshes/Component13_VB0.buf

[Resource_Component13_VB1]
type = Buffer
stride = 12
filename = Meshes/Component13_VB1.buf

[Resource_Component13_VB2]
type = Buffer
stride = 12
filename = Meshes/Component13_VB2.buf

[Resource_Component13_VB2_LOD]
type = Buffer
stride = 12
filename = Meshes/Component13_VB2_LOD.buf

; Autogenerated -------------------------

; This mod.ini was automatically generated by EFMI Tools Blender addon v0.3.6 and requires EFMI v1.1.0+ to function

; EFMI Tools GitHub: https://github.com/SpectrumQT/EFMI-Tools
; EFMI Package GitHub: https://github.com/SpectrumQT/EFMI-Package
; XXMI Launcher GitHub: https://github.com/SpectrumQT/XXMI-Launcher
; EFMI Mods Website: https://gamebanana.com/games/21842
; EFMI GameBanana: https://gamebanana.com/tools/21846
; EFMI Tools GameBanana: https://gamebanana.com/tools/21847
; AGMF Modding Community Discord: https://discord.com/invite/agmf
; SHA256 CHECKSUM: 3d5a6a93f931d88f0b71af623f9e93df2beb1b9058821808f40e3a232f7a268e