//crit
effect: .name "Starwarder_on_Crit" .target "target" .chance 120% .shuffletarget .on_hit true .on_miss true
//mode
effect: .name "Light_Dust0" .target "performer" .chance 100% .set_mode Light_Dust0 .on_hit true .on_miss true .apply_once true .has_description false 
effect: .name "Light_Dust1" .target "performer" .chance 100% .set_mode Light_Dust1 .on_hit true .on_miss true .apply_once true .has_description false 
effect: .name "Light_Dust2" .target "performer" .chance 100% .set_mode Light_Dust2 .on_hit true .on_miss true .apply_once true .has_description false
effect: .name "Light_Dust3" .target "performer" .chance 100% .set_mode Light_Dust3 .on_hit true .on_miss true .apply_once true .has_description false 
effect: .name "Light_Dust4" .target "performer" .chance 100% .set_mode Light_Dust4 .on_hit true .on_miss true .apply_once true .has_description false 
//
effect: .name "starwarder_BS" .spawn_target_actor_base_class_id Starwarder .target "target" .chance 5000% .buff_ids "SW_BS_DisTag" "SW_BS_DisDaze" "SW_BS_DisDaze_Firstround" "SW_BS_stealth_LV3" "SW_BS_stealth_LV5" "SW_BS_stealth_LV6" .buff_source_type bsrc_notspecified
//
effect: .name "Light_Dust_A" .target "performer" .chance 100% .summon_count 1 .summon_monsters Light_Dust_A .summon_chances 1.0 .summon_limits 1 .summon_ranks 01234 .summon_does_roll_initiatives 0 .on_hit true .on_miss true .apply_once true .has_description false
effect: .name "Light_Dust_B" .target "performer" .chance 100% .summon_count 1 .summon_monsters Light_Dust_B .summon_chances 1.0 .summon_limits 1 .summon_ranks 01234 .summon_does_roll_initiatives 0 .on_hit true .on_miss true .apply_once true .has_description false
effect: .name "Light_Dust_C" .target "performer" .chance 100% .summon_count 1 .summon_monsters Light_Dust_C .summon_chances 1.0 .summon_limits 1 .summon_ranks 01234 .summon_does_roll_initiatives 0 .on_hit true .on_miss true .apply_once true .has_description false
effect: .name "Light_Dust_D" .target "performer" .chance 100% .summon_count 1 .summon_monsters Light_Dust_D .summon_chances 1.0 .summon_limits 1 .summon_ranks 01234 .summon_does_roll_initiatives 0 .on_hit true .on_miss true .apply_once true .has_description false
effect: .name "Light_Dust_E" .target "performer" .chance 100% .summon_count 1 .summon_monsters Light_Dust_E .summon_chances 1.0 .summon_limits 1 .summon_ranks 01234 .summon_does_roll_initiatives 0 .on_hit true .on_miss true .apply_once true .has_description false
effect: .name "Light_Dust_1" .target "performer" .chance 100% .summon_count 1 .summon_monsters Light_Dust_1 .summon_chances 1.0 .summon_limits 1 .summon_ranks 01234 .summon_does_roll_initiatives 0 .on_hit true .on_miss true .apply_once true .has_description false
effect: .name "Light_Dust_2" .target "performer" .chance 100% .summon_count 1 .summon_monsters Light_Dust_2 .summon_chances 1.0 .summon_limits 1 .summon_ranks 01234 .summon_does_roll_initiatives 0 .on_hit true .on_miss true .apply_once true .has_description false
effect: .name "Light_Dust_3" .target "performer" .chance 100% .summon_count 1 .summon_monsters Light_Dust_3 .summon_chances 1.0 .summon_limits 1 .summon_ranks 01234 .summon_does_roll_initiatives 0 .on_hit true .on_miss true .apply_once true .has_description false
effect: .name "Light_Dust_4" .target "performer" .chance 100% .summon_count 1 .summon_monsters Light_Dust_4 .summon_chances 1.0 .summon_limits 1 .summon_ranks 01234 .summon_does_roll_initiatives 0 .on_hit true .on_miss true .apply_once true .has_description false
effect: .name "Light_Dust_5" .target "performer" .chance 100% .summon_count 1 .summon_monsters Light_Dust_5 .summon_chances 1.0 .summon_limits 1 .summon_ranks 01234 .summon_does_roll_initiatives 0 .on_hit true .on_miss true .apply_once true .has_description false
//
effect: .name "Brightness_OFF" .target "performer" .chance 100% .duration 3 .buff_ids "Brightness_OFF" .on_hit true .on_miss true .buff_source_type bsrc_notspecified
effect: .name "L5_ON" .spawn_target_actor_base_class_id Starwarder .target "target" .chance 5000% .target "target" .buff_ids "L5_ON" .on_hit true .on_miss true .buff_source_type bsrc_quest_modifier
effect: .name "LD_OFF" .spawn_target_actor_base_class_id Starwarder .target "target" .chance 5000% .target "target" .buff_ids "L1_OFF" "L2_OFF" "L3_OFF" "L4_OFF" "L5_OFF" .on_hit true .on_miss true .buff_source_type bsrc_quest_modifier
effect: .name "LD_Dmg"  .target "performer" .chance 100% .health_damage 10 .on_hit true .on_miss true .apply_once false .can_apply_on_death true 
effect: .name "LD_Cure" .target "performer" .chance 100% .steal_buff_source_type bsrc_quest_modifier .on_hit true .on_miss true .apply_once false .can_apply_on_death true
//
effect: .name "LD_BDot_V2" .spawn_target_actor_base_class_id Starwarder .target "target" .chance 900000% .dotBleed 1 .duration 3 .on_hit true .on_miss false .apply_once false .can_apply_on_death true .swap_source_and_target true .dotSource bsrc_quest_modifier
effect: .name "LD_BDot" .spawn_target_actor_base_class_id Starwarder .target "target" .chance 5000% .dotBleed 1 .duration 3 .on_hit true .on_miss false .apply_once false .can_apply_on_death true .swap_source_and_target true .dotSource bsrc_quest_modifier
effect: .name "LD_PDot" .spawn_target_actor_base_class_id Starwarder .target "target" .chance 5000% .dotPoison 1 .duration 3 .on_hit true .on_miss false .apply_once false .can_apply_on_death true .swap_source_and_target true .dotSource bsrc_quest_modifier
effect: .name "LD_Stun" .spawn_target_actor_base_class_id Starwarder .target "target" .chance 5000% .stun 1 .on_hit true .on_miss false .apply_once false .can_apply_on_death true .swap_source_and_target true 
effect: .name "LD_Mark" .spawn_target_actor_base_class_id Starwarder .target "target" .chance 5000% .buff_ids "LD_Mark" .duration 3 .on_hit true .on_miss false .apply_once false .can_apply_on_death true .swap_source_and_target true .buff_source_type bsrc_quest_modifier
//
effect: .name "LD_Bdot_Buff" .target "performer" .chance 100% .duration 3 .buff_ids "LD_Bdot_Buff" .on_hit true .on_miss false .apply_once false .can_apply_on_death true .buff_source_type bsrc_quest_modifier
effect: .name "LD_Pdot_Buff" .target "performer" .chance 100% .duration 3 .buff_ids "LD_Pdot_Buff" .on_hit true .on_miss false .apply_once false .can_apply_on_death true .buff_source_type bsrc_quest_modifier
effect: .name "LD_Stun_Buff" .target "performer" .chance 100% .duration 3 .buff_ids "LD_Stun_Buff" .on_hit true .on_miss false .apply_once false .can_apply_on_death true .buff_source_type bsrc_quest_modifier
effect: .name "LD_Mark_Buff" .target "performer" .chance 100% .duration 3 .buff_ids "LD_Mark_Buff" .on_hit true .on_miss false .apply_once false .can_apply_on_death true .buff_source_type bsrc_quest_modifier
//
effect: .name "LD1_Kill" .target "performer" .chance 100% .kill_enemy_types "LD1" .on_hit true .on_miss true
effect: .name "LD2_Kill" .target "performer" .chance 100% .kill_enemy_types "LD2" .on_hit true .on_miss true
effect: .name "LD3_Kill" .target "performer" .chance 100% .kill_enemy_types "LD3" .on_hit true .on_miss true
effect: .name "LD4_Kill" .target "performer" .chance 100% .kill_enemy_types "LD4" .on_hit true .on_miss true
effect: .name "LD5_Kill" .target "performer" .chance 100% .kill_enemy_types "LD5" .on_hit true .on_miss true

effect: .name "LD1_Buff_Fx" .spawn_target_actor_base_class_id Starwarder .target "target" .chance 5000% .target "target" .buff_ids "SW_BS_DisTag_OFF" "SW_BS_DisDaze_OFF" "Light_Dust_times" "Fx_L1" "Starwarder_SK6_Cure_poison" .on_hit true .on_miss true .buff_source_type bsrc_town_event
effect: .name "LD2_Buff_Fx" .spawn_target_actor_base_class_id Starwarder .target "target" .chance 5000% .target "target" .buff_ids "SW_BS_DisTag_OFF" "SW_BS_DisDaze_OFF" "Light_Dust_times" "Fx_L2"  "Starwarder_SK6_Cure_bleed" .on_hit true .on_miss true .buff_source_type bsrc_town_event
effect: .name "LD3_Buff_Fx" .spawn_target_actor_base_class_id Starwarder .target "target" .chance 5000% .target "target" .buff_ids "SW_BS_DisTag_OFF" "SW_BS_DisDaze_OFF" "Light_Dust_times" "Fx_L3" .on_hit true .on_miss true .buff_source_type bsrc_town_event
effect: .name "LD4_Buff_Fx" .spawn_target_actor_base_class_id Starwarder .target "target" .chance 5000% .target "target" .buff_ids "SW_BS_DisTag_OFF" "SW_BS_DisDaze_OFF" "Light_Dust_times" "Fx_L4" .on_hit true .on_miss true .buff_source_type bsrc_town_event
effect: .name "LD5_Buff_Fx" .spawn_target_actor_base_class_id Starwarder .target "target" .chance 5000% .target "target" .buff_ids "SW_BS_DisTag_OFF" "SW_BS_DisDaze_OFF" "Light_Dust_times" "Fx_L5" .on_hit true .on_miss true .buff_source_type bsrc_town_event

effect: .name "LD_Buff_Target" .spawn_target_actor_base_class_id Starwarder .target "target" .chance 5000% .target "target" .buff_ids "Starwarder_SK1_DMGL_B8" "Starwarder_SK1_DMGH_B8" "Starwarder_SK1_CRT_B3" "Starwarder_SK1_ACC_B5" .on_hit true .on_miss true .buff_source_type bsrc_town_event
effect: .name "LD_Buff_Target" .spawn_target_actor_base_class_id Starwarder .target "target" .chance 5000% .target "target" .buff_ids "Starwarder_SK2_Stun_Chance" .on_hit true .on_miss true .buff_source_type bsrc_town_event
effect: .name "LD_Buff_Target" .spawn_target_actor_base_class_id Starwarder .target "target" .chance 5000% .target "target" .buff_ids "Starwarder_SK3_DMGL_B1" "Starwarder_SK3_DMGH_B1" .on_hit true .on_miss true .buff_source_type bsrc_town_event
effect: .name "LD_Buff_Target" .spawn_target_actor_base_class_id Starwarder .target "target" .chance 5000% .target "target" .buff_ids "Starwarder_SK5_Hpheal" .on_hit true .on_miss true .buff_source_type bsrc_town_event

effect: .name "LD1_Buff_Target" .spawn_target_actor_base_class_id Starwarder .target "target" .chance 5000% .target "target" .buff_ids "Starwarder_SK6_Cure_poison_TT"  .on_hit true .on_miss true .buff_source_type bsrc_town_event
effect: .name "LD2_Buff_Target" .spawn_target_actor_base_class_id Starwarder .target "target" .chance 5000% .target "target" .buff_ids "Starwarder_SK6_Cure_bleed_TT"  .on_hit true .on_miss true .buff_source_type bsrc_town_event
//
effect: .name "SW_Shuffle_Self" .spawn_target_actor_base_class_id Starwarder .target "target" .chance 500% .instant_shuffle 1 .on_hit true .on_miss true .queue false .apply_once true
effect: .name "Starwarder_kil" .target "performer" .chance 100% .actor_dot Starwarder_kil .on_hit true .on_miss true
effect: .name "Starwarder_atk" .target "performer" .chance 100% .actor_dot Starwarder_atk .on_hit true .on_miss true
effect: .name "Starwarder_fri" .target "performer" .chance 100% .actor_dot Starwarder_fri .on_hit true .on_miss true
effect: .name "Starwarder_attack_kill_summon" .target "performer" .chance 100% .summon_count 1 .summon_can_spawn_loot true  .summon_monsters Starwarder_loot_A Starwarder_loot_B Starwarder_loot_C Starwarder_loot_D .summon_chances 0.25 0.25 0.25 0.25 .summon_limits 1 .summon_ranks 01234 .summon_does_roll_initiatives 0 .on_hit true .on_miss true .apply_once true .has_description false
effect: .name "Starwarder_AD_summon"          .target "performer" .chance 100% .summon_count 1 .summon_can_spawn_loot false .summon_monsters Starwarder_loot_A Starwarder_loot_B Starwarder_loot_C Starwarder_loot_D .summon_chances 0.25 0.25 0.25 0.25 .summon_limits 1 .summon_ranks 01234 .summon_does_roll_initiatives 0 .on_hit true .on_miss true .apply_once true .has_description false
effect: .name "SW_SK6_shuffle" .target "performer" .chance 100% .summon_count 1 .summon_monsters Starwarder_loot_S .summon_chances 1.0 .summon_limits 1 .summon_ranks 01234 .summon_does_roll_initiatives 0 .on_hit true .on_miss true .apply_once true .has_description false

effect: .name "Unpredictable_A_Buff" .spawn_target_actor_base_class_id Starwarder .target "target" .chance 5000% .buff_ids "Fx_Fault_1" "SWA_DMGL_B15_rank0" "SWA_DMGH_B15_rank0" .on_hit true .on_miss true
effect: .name "Unpredictable_A_Buff" .spawn_target_actor_base_class_id Starwarder .target "target" .chance 5000% .buff_ids "Fx_Fault_1" "SWA_PROT_B15_rank1"                      .on_hit true .on_miss true
effect: .name "Unpredictable_A_Buff" .spawn_target_actor_base_class_id Starwarder .target "target" .chance 5000% .buff_ids "Fx_Fault_1" "SWA_BC_B25_rank2" "SWA_PC_B25_rank2"     .on_hit true .on_miss true
effect: .name "Unpredictable_A_Buff" .spawn_target_actor_base_class_id Starwarder .target "target" .chance 5000% .buff_ids "Fx_Fault_1" "SWA_DEF_B15_rank3"                       .on_hit true .on_miss true
effect: .name "Unpredictable_B_Buff" .spawn_target_actor_base_class_id Starwarder .target "target" .chance 5000% .buff_ids "Fx_Fault_1" "Fx_Fault_2" "SWB_ignorePROT_B25_rank0" .on_hit true .on_miss true
effect: .name "Unpredictable_B_Buff" .spawn_target_actor_base_class_id Starwarder .target "target" .chance 5000% .buff_ids "Fx_Fault_1" "Fx_Fault_2" "SWB_CRC_B10_rank1"        .on_hit true .on_miss true
effect: .name "Unpredictable_B_Buff" .spawn_target_actor_base_class_id Starwarder .target "target" .chance 5000% .buff_ids "Fx_Fault_1" "Fx_Fault_2" "SWB_SC_B25_rank2"         .on_hit true .on_miss true
effect: .name "Unpredictable_B_Buff" .spawn_target_actor_base_class_id Starwarder .target "target" .chance 5000% .buff_ids "Fx_Fault_1" "Fx_Fault_2" "SWB_HPheal_B50_rank3"     .on_hit true .on_miss true
effect: .name "Unpredictable_C_Buff" .spawn_target_actor_base_class_id Starwarder .target "target" .chance 5000% .buff_ids "SWA_DMGL_B15_rank0" "SWA_DMGH_B15_rank0" .on_hit true .on_miss true
effect: .name "Unpredictable_C_Buff" .spawn_target_actor_base_class_id Starwarder .target "target" .chance 5000% .buff_ids "SWA_PROT_B15_rank1"                      .on_hit true .on_miss true
effect: .name "Unpredictable_C_Buff" .spawn_target_actor_base_class_id Starwarder .target "target" .chance 5000% .buff_ids "SWA_BC_B25_rank2" "SWA_PC_B25_rank2"     .on_hit true .on_miss true
effect: .name "Unpredictable_C_Buff" .spawn_target_actor_base_class_id Starwarder .target "target" .chance 5000% .buff_ids "SWA_DEF_B15_rank3"                       .on_hit true .on_miss true
effect: .name "Unpredictable_D_Buff" .spawn_target_actor_base_class_id Starwarder .target "target" .chance 5000% .buff_ids "SWB_ignorePROT_B25_rank0" .on_hit true .on_miss true
effect: .name "Unpredictable_D_Buff" .spawn_target_actor_base_class_id Starwarder .target "target" .chance 5000% .buff_ids "SWB_CRC_B10_rank1"        .on_hit true .on_miss true
effect: .name "Unpredictable_D_Buff" .spawn_target_actor_base_class_id Starwarder .target "target" .chance 5000% .buff_ids "SWB_SC_B25_rank2"         .on_hit true .on_miss true
effect: .name "Unpredictable_D_Buff" .spawn_target_actor_base_class_id Starwarder .target "target" .chance 5000% .buff_ids "SWB_HPheal_B50_rank3"     .on_hit true .on_miss true
effect: .name "loot_Kill" .target "performer" .chance 100% .kill_enemy_types "loot" .on_hit true .on_miss true


//SK1
effect: .name "SW_SK1_CRT_B50" .target "performer" .skill_instant true .buff_ids "SW_SK1_CRT_B50" .on_hit true .on_miss true
effect: .name "SW_SK1_Steal_stealth" .target "target" .chance 100% .steal_buff_stat_type stealth  .on_hit true .on_miss false .has_description false

effect: .name "SW_SK1_BDot_1" .target "target" .chance -1000% .dotBleed 2 .duration 3 .on_hit true .on_miss false .can_apply_on_death true .has_description false
effect: .name "SW_SK1_BDot_2" .target "target" .chance -990%  .dotBleed 2 .duration 3 .on_hit true .on_miss false .can_apply_on_death true .has_description false
effect: .name "SW_SK1_BDot_3" .target "target" .chance -980%  .dotBleed 3 .duration 3 .on_hit true .on_miss false .can_apply_on_death true .has_description false
effect: .name "SW_SK1_BDot_4" .target "target" .chance -970%  .dotBleed 3 .duration 3 .on_hit true .on_miss false .can_apply_on_death true .has_description false
effect: .name "SW_SK1_BDot_5" .target "target" .chance -960%  .dotBleed 4 .duration 3 .on_hit true .on_miss false .can_apply_on_death true .has_description false

effect: .name "4_Pure_DC_D9000" .target "performer" .chance 9000% .buff_ids "4_Pure_DC_D9000" .on_hit true .on_miss false .has_description false .buff_source_type bsrc_notspecified
effect: .name "4_Pure_DC_B9000" .target "performer" .chance 9000% .buff_ids "4_Pure_DC_B9000" .on_hit true .on_miss false .has_description false .buff_source_type bsrc_notspecified
effect: .name "4_Pure_SC_B1100" .target "performer" .chance 9000% .buff_ids "4_Pure_SC_B1100" .on_hit true .on_miss false .has_description false .buff_source_type bsrc_notspecified
effect: .name "4_Pure_SC_D1100" .target "performer" .chance 9000% .buff_ids "4_Pure_SC_D1100" .on_hit true .on_miss false .has_description false .buff_source_type bsrc_notspecified


//SK2
effect: .name "SW_SK2_Stun_ON"           .target "target" .chance 5000% .buff_ids "SW_Stun_1_rank0" "SW_Stun_1_rank1" "SW_Stun_1_rank2" "SW_Stun_1_rank3" .on_hit true .on_miss false .buff_source_type bsrc_flashback_start .has_description false
effect: .name "SW_SK2_Steal_stun_chance" .target "target" .chance 1000% .steal_buff_source_type bsrc_flashback_start .on_hit true .on_miss false .has_description false
effect: .name "SW_SK2_Stun_1"            .target "target" .chance -990% .stun 1 .on_hit true .on_miss false .has_description false
effect: .name "SW_SK2_Stun_2"            .target "target" .chance -980% .stun 1 .on_hit true .on_miss false .has_description false
effect: .name "SW_SK2_Stun_3"            .target "target" .chance -970% .stun 1 .on_hit true .on_miss false .has_description false
effect: .name "SW_SK2_Stun_4"            .target "target" .chance -960% .stun 1 .on_hit true .on_miss false .has_description false
effect: .name "SW_SK2_Stun_5"            .target "target" .chance -950% .stun 1 .on_hit true .on_miss false .has_description false
effect: .name "SW_SK2_Cure_stun_chance"  .target "performer" .chance 100% .steal_buff_source_type bsrc_flashback_start .on_hit true .on_miss false .has_description false

effect: .name "SW_SK2_Stun_Debuff_1" .target "target" .chance 18000% .buff_ids "SW_SK2_DRP15" .on_hit true .on_miss false .has_description false
effect: .name "SW_SK2_Stun_Debuff_2" .target "target" .chance 18000% .buff_ids "SW_SK2_DRP18" .on_hit true .on_miss false .has_description false
effect: .name "SW_SK2_Stun_Debuff_3" .target "target" .chance 18000% .buff_ids "SW_SK2_DRP20" .on_hit true .on_miss false .has_description false
effect: .name "SW_SK2_Stun_Debuff_4" .target "target" .chance 18000% .buff_ids "SW_SK2_DRP23" .on_hit true .on_miss false .has_description false
effect: .name "SW_SK2_Stun_Debuff_5" .target "target" .chance 18000% .buff_ids "SW_SK2_DRP25" .on_hit true .on_miss false .has_description false

effect: .name "SW_SK2_Rank_Debuff"       .target "performer" .chance 9000% .buff_ids "SW_SK2_PROT_D999_rank0" "SW_SK2_PROT_D999_rank1" "SW_SK2_PROT_D999_rank2" "SW_SK2_PROT_D999_rank3" .on_hit true .on_miss false .buff_source_type bsrc_flashback_result .has_description false
effect: .name "SW_SK2_Rank_Debuff"       .target "performer" .chance 9000% .buff_ids "SW_SK2_DEF_D999_rank0" "SW_SK2_DEF_D999_rank1" "SW_SK2_DEF_D999_rank2" "SW_SK2_DEF_D999_rank3"     .on_hit true .on_miss false .buff_source_type bsrc_flashback_result .has_description false
effect: .name "SW_SK2_Steal_Rank_Debuff" .target "target"    .chance 100%  .steal_buff_source_type bsrc_flashback_result .on_hit true .on_miss false .has_description false .swap_source_and_target true
effect: .name "SW_SK2_Cure_Rank_Debuff"  .target "performer" .chance 100%  .steal_buff_source_type bsrc_flashback_result .on_hit true .on_miss false .has_description false 

//SK3
effect: .name "SW_Mark" .target "performer" .chance -100% .tag 1 .on_hit false .on_miss false .has_description false
effect: .name "SW_SK3_Clear_Guard" .target "target" .chance 100% .clearguarded 1 .clearguarding 1 .clear_riposte 1 .on_hit true .on_miss false .has_description false
effect: .name "SW_SK3_Clear_LD" .target "performer" .chance 100% .steal_buff_source_type bsrc_town_event .on_hit true .on_miss true .apply_once false .can_apply_on_death true .has_description false

effect: .name "SW_SK3_PDot_1" .target "target" .chance -1000% .dotPoison 1 .duration 3 .on_hit true .on_miss false .can_apply_on_death true .has_description false
effect: .name "SW_SK3_PDot_2" .target "target" .chance -990%  .dotPoison 1 .duration 3 .on_hit true .on_miss false .can_apply_on_death true .has_description false
effect: .name "SW_SK3_PDot_3" .target "target" .chance -980%  .dotPoison 2 .duration 3 .on_hit true .on_miss false .can_apply_on_death true .has_description false
effect: .name "SW_SK3_PDot_4" .target "target" .chance -970%  .dotPoison 2 .duration 3 .on_hit true .on_miss false .can_apply_on_death true .has_description false
effect: .name "SW_SK3_PDot_5" .target "target" .chance -960%  .dotPoison 3 .duration 3 .on_hit true .on_miss false .can_apply_on_death true .has_description false

effect: .name "SW_SK3_BDot_1" .target "target" .chance -1000% .dotBleed 1 .duration 3 .on_hit true .on_miss false .can_apply_on_death true .has_description false
effect: .name "SW_SK3_BDot_2" .target "target" .chance -990%  .dotBleed 1 .duration 3 .on_hit true .on_miss false .can_apply_on_death true .has_description false
effect: .name "SW_SK3_BDot_3" .target "target" .chance -980%  .dotBleed 2 .duration 3 .on_hit true .on_miss false .can_apply_on_death true .has_description false
effect: .name "SW_SK3_BDot_4" .target "target" .chance -970%  .dotBleed 2 .duration 3 .on_hit true .on_miss false .can_apply_on_death true .has_description false
effect: .name "SW_SK3_BDot_5" .target "target" .chance -960%  .dotBleed 3 .duration 3 .on_hit true .on_miss false .can_apply_on_death true .has_description false



//SK4
effect: .name "SW_SK4_Stealth_Self" .target "performer" .chance 100% .untag 1 .buff_ids "SW_SK4_Stealth" .on_hit true .on_miss true .has_description false
effect: .name "SW_SK4_HDot2_Self" .target "performer" .chance 100% .buff_ids "SW_SK4_HDot2" .on_hit true .on_miss true .has_description false
effect: .name "SW_SK4_HDot3_Self" .target "performer" .chance 100% .buff_ids "SW_SK4_HDot3" .on_hit true .on_miss true .has_description false
effect: .name "SW_SK4_HDot4_Self" .target "performer" .chance 100% .buff_ids "SW_SK4_HDot4" .on_hit true .on_miss true .has_description false
effect: .name "SW_SK4_Stealth" .target "target" .chance 100% .untag 1 .buff_ids "SW_SK4_Stealth" "SW_SK4_SSDot5" "SW_SK4_SDot5" .on_hit true .on_miss true .has_description false
effect: .name "SW_SK4_HDot2" .target "target" .chance 100% .buff_ids "SW_SK4_HDot2" .on_hit true .on_miss true .has_description false
effect: .name "SW_SK4_HDot3" .target "target" .chance 100% .buff_ids "SW_SK4_HDot3" .on_hit true .on_miss true .has_description false
effect: .name "SW_SK4_HDot3" .target "target" .chance 100% .buff_ids "SW_SK4_HDot4" .on_hit true .on_miss true .has_description false
effect: .name "SW_SK4_Buff_1" .target "target" .chance 100% .buff_ids "SW_SK4_PROT_B5" "SW_SK4_DEF_B5" .on_hit true .on_miss true
effect: .name "SW_SK4_Buff_2" .target "target" .chance 100% .buff_ids "SW_SK4_PROT_B8" "SW_SK4_DEF_B5" .on_hit true .on_miss true
effect: .name "SW_SK4_Buff_3" .target "target" .chance 100% .buff_ids "SW_SK4_PROT_B10" "SW_SK4_DEF_B8" .on_hit true .on_miss true
effect: .name "SW_SK4_Buff_4" .target "target" .chance 100% .buff_ids "SW_SK4_PROT_B13" "SW_SK4_DEF_B8" .on_hit true .on_miss true
effect: .name "SW_SK4_Buff_5" .target "target" .chance 100% .buff_ids "SW_SK4_PROT_B15" "SW_SK4_DEF_B10" .on_hit true .on_miss true


//SK5
effect: .name "SW_SK5_Buff_1" .target "target" .chance 100% .buff_ids "SW_SK5_CRC_B2" "SW_SK5_SDRP_B8" .on_hit true .on_miss true
effect: .name "SW_SK5_Buff_2" .target "target" .chance 100% .buff_ids "SW_SK5_CRC_B3" "SW_SK5_SDRP_B9" .on_hit true .on_miss true
effect: .name "SW_SK5_Buff_3" .target "target" .chance 100% .buff_ids "SW_SK5_CRC_B4" "SW_SK5_SDRP_B10" .on_hit true .on_miss true
effect: .name "SW_SK5_Buff_4" .target "target" .chance 100% .buff_ids "SW_SK5_CRC_B5" "SW_SK5_SDRP_B11" .on_hit true .on_miss true
effect: .name "SW_SK5_Buff_5" .target "target" .chance 100% .buff_ids "SW_SK5_CRC_B6" "SW_SK5_SDRP_B12" .on_hit true .on_miss true
effect: .name "SW_SK5_BDot"   .target "target" .chance -1000% .dotBleed 2 .duration 3 .on_hit true .on_miss true .can_apply_on_death true .has_description false


//SK6
effect: .name "Starwarder_SK6_Cure0" .target "target" .chance 100% .clearDotStress 1 .on_hit true .on_miss true 
effect: .name "Starwarder_SK6_Cure1" .target "target" .chance -1000% .cure_poison 1 .on_hit true .on_miss true .has_description false
effect: .name "Starwarder_SK6_Cure2" .target "target" .chance -1000% .cure_bleed 1 .on_hit true .on_miss true .has_description false

effect: .name "SW_SK6_shuffle_OFF_TT" .target "performer" .chance 100% .duration 4 .buff_ids "SW_SK6_shuffle_OFF_TT" .on_hit true .on_miss true .has_description false
effect: .name "SW_SK6_shuffle_OFF" .target "performer" .chance 100% .buff_ids "SW_SK6_shuffle_OFF" .on_hit true .on_miss true .has_description false .buff_source_type bsrc_notspecified
effect: .name "SW_info_Riposte_TT" .target "performer" .chance 100% .buff_source_type bsrc_riposte .buff_ids "SW_info_Riposte_TT" "SW_info_Riposte_TT1" .on_hit true .on_miss true .has_description false
effect: .name "SW_SK6_Riposte_1" .target "performer" .chance 100% .riposte 1 .duration -1 .riposte_on_hit_chance_add 100% .riposte_on_miss_chance_add 100% .damage_low_multiply 15% .damage_high_multiply 15% .attack_rating_add 5%  .on_hit true .on_miss true .has_description false
effect: .name "SW_SK6_Riposte_2" .target "performer" .chance 100% .riposte 1 .duration -1 .riposte_on_hit_chance_add 100% .riposte_on_miss_chance_add 100% .damage_low_multiply 18% .damage_high_multiply 18% .attack_rating_add 8%  .on_hit true .on_miss true .has_description false
effect: .name "SW_SK6_Riposte_3" .target "performer" .chance 100% .riposte 1 .duration -1 .riposte_on_hit_chance_add 100% .riposte_on_miss_chance_add 100% .damage_low_multiply 20% .damage_high_multiply 20% .attack_rating_add 10% .on_hit true .on_miss true .has_description false
effect: .name "SW_SK6_Riposte_4" .target "performer" .chance 100% .riposte 1 .duration -1 .riposte_on_hit_chance_add 100% .riposte_on_miss_chance_add 100% .damage_low_multiply 23% .damage_high_multiply 23% .attack_rating_add 12% .on_hit true .on_miss true .has_description false
effect: .name "SW_SK6_Riposte_5" .target "performer" .chance 100% .riposte 1 .duration -1 .riposte_on_hit_chance_add 100% .riposte_on_miss_chance_add 100% .damage_low_multiply 25% .damage_high_multiply 25% .attack_rating_add 15% .on_hit true .on_miss true .has_description false

//SK7
effect: .name "SW_Daze" .target "performer" .chance -100% .daze 1 .on_hit false .on_miss false .has_description false
effect: .name "Starwarder_SK7_Clear" .target "target" .chance 100% .initiative_change -10 .on_hit true .on_miss true
effect: .name "Starwarder_SK7_Atk" .target "target" .chance 100% .actor_dot Starwarder_SK7_Atk .on_hit true .on_miss true
effect: .name "Starwarder_SK7_Kil" .target "target" .chance 100% .actor_dot Starwarder_SK7_Kil .on_hit true .on_miss true
effect: .name "Starwarder_SK7_Fri" .target "target" .chance 100% .actor_dot Starwarder_SK7_Fri .on_hit true .on_miss true
effect: .name "Starwarder_SK7_init" .target "target" .chance 100% .initiative_change 1 .on_hit true .on_miss true
effect: .name "SW_SK7_Buff_1" .target "target" .chance 100% .buff_ids "SW_SK7_SDRP_B100" "SW_SK7_SPD_D100" "SW_SK7_CRT_B100" "SW_SK7_hero_crit_stressheal_B100" "SW_SK7_DMGL_B15" "SW_SK7_DMGH_B15" .on_hit true .on_miss true .has_description false
effect: .name "SW_SK7_Buff_2" .target "target" .chance 100% .buff_ids "SW_SK7_SDRP_B100" "SW_SK7_SPD_D100" "SW_SK7_CRT_B100" "SW_SK7_hero_crit_stressheal_B100" "SW_SK7_DMGL_B18" "SW_SK7_DMGH_B18" .on_hit true .on_miss true .has_description false
effect: .name "SW_SK7_Buff_3" .target "target" .chance 100% .buff_ids "SW_SK7_SDRP_B100" "SW_SK7_SPD_D100" "SW_SK7_CRT_B100" "SW_SK7_hero_crit_stressheal_B200" "SW_SK7_DMGL_B20" "SW_SK7_DMGH_B20" .on_hit true .on_miss true .has_description false
effect: .name "SW_SK7_Buff_4" .target "target" .chance 100% .buff_ids "SW_SK7_SDRP_B100" "SW_SK7_SPD_D100" "SW_SK7_CRT_B100" "SW_SK7_hero_crit_stressheal_B200" "SW_SK7_DMGL_B23" "SW_SK7_DMGH_B23" .on_hit true .on_miss true .has_description false
effect: .name "SW_SK7_Buff_5" .target "target" .chance 100% .buff_ids "SW_SK7_SDRP_B100" "SW_SK7_SPD_D100" "SW_SK7_CRT_B100" "SW_SK7_hero_crit_stressheal_B300" "SW_SK7_DMGL_B25" "SW_SK7_DMGH_B25" .on_hit true .on_miss true .has_description false
effect: .name "SW_SK7_bocks2" .target "target" .chance 100% .health_damage_blocks 2 .on_hit true .on_miss false .has_description false
effect: .name "SW_SK7_bocks3" .target "target" .chance 100% .health_damage_blocks 3 .on_hit true .on_miss false .has_description false

effect: .name "SW_Clear_Self_Riposte" .target "performer" .chance 100% .clear_riposte 1 .on_hit true .on_miss true .has_description false
effect: .name "Starwarder_darken" .target "global" .chance 100% .torch_decrease 20 .on_hit true .on_miss true 
effect: .name "Starwarder_light" .target "global" .chance 100% .torch_increase 10 .on_hit true .on_miss true 





effect: .name "SW_Clear_Self_Virtue" .target "performer" .chance 100% .clearvirtue 1 .on_hit true .on_miss true .has_description false

effect: .name "SW_Stress_Other_OFF" .target "performer"             .chance 100% .buff_ids "SW_Stress_Other_OFF" .on_hit true .on_miss true .buff_source_type bsrc_notspecified
effect: .name "SW_Stress_Other"     .target "performer_group_other" .chance 100% .stress 10 .on_hit true .on_miss true .apply_once true
effect: .name "SW_Stress_Other_ON"  .target "performer"             .chance 100% .buff_ids "SW_Stress_Other_ON" .on_hit true .on_miss true .buff_source_type bsrc_notspecified

effect: .name "SW_Stressheal_Self_ON"   .target "performer" .chance 100% .buff_ids "SW_Stressheal_Self_ON" .on_hit true .on_miss true .buff_source_type bsrc_notspecified
effect: .name "SW_Stressheal_Self"      .target "performer" .chance 100% .healstress 0.1 .on_hit true .on_miss true 
effect: .name "SW_Stressheal_Self_OFF"  .target "performer" .chance 100% .buff_ids "SW_Stressheal_Self_OFF" .on_hit true .on_miss true .buff_source_type bsrc_notspecified

//------------------
//Supply
//------------------
effect: .name "1_Pure_DEF8"        .target "target"    .chance 100% .buff_ids "1_Pure_DEF8"      .on_hit true .on_miss true  .has_description false
effect: .name "1_Pure_PC_B1100"    .target "performer" .chance 100% .buff_ids "1_Pure_PC_B1100"  .on_hit true .on_miss false .has_description false .buff_source_type bsrc_notspecified
effect: .name "1_Pure_PC_D1100"    .target "performer" .chance 100% .buff_ids "1_Pure_PC_D1100"  .on_hit true .on_miss false .has_description false .buff_source_type bsrc_notspecified
effect: .name "2_Pure_ignore_prot" .target "performer" .skill_instant true .buff_ids "2_Pure_ignore_prot" .on_hit true .on_miss true .has_description false
effect: .name "2_Pure_ACC10"       .target "performer" .skill_instant true .buff_ids "2_Pure_ACC10"  .on_hit true .on_miss true .has_description false
effect: .name "3_Pure_hpheal"      .target "performer" .skill_instant true .buff_ids "3_Pure_hpheal" .on_hit true .on_miss true .has_description false
effect: .name "3_Pure_BC_B1090"    .target "performer" .chance 100% .buff_ids "3_Pure_BC_B1090" .on_hit true .on_miss true .has_description false .buff_source_type bsrc_notspecified
effect: .name "3_Pure_BC_D1090"    .target "performer" .chance 100% .buff_ids "3_Pure_BC_D1090" .on_hit true .on_miss true .has_description false .buff_source_type bsrc_notspecified
effect: .name "4_Pure_hpheal"      .target "performer" .skill_instant true .buff_ids "4_Pure_hpheal" .on_hit true .on_miss true .has_description false
effect: .name "CC_Pure_BC_B1100"   .target "performer" .chance 100% .buff_ids "CC_Pure_BC_B1100" .on_hit true .on_miss false .has_description false .buff_source_type bsrc_notspecified
effect: .name "CC_Pure_BC_D1100"   .target "performer" .chance 100% .buff_ids "CC_Pure_BC_D1100" .on_hit true .on_miss false .has_description false .buff_source_type bsrc_notspecified
effect: .name "COM_Pure_SPD4"      .target "target"    .chance 100% .buff_ids "COM_Pure_SPD4"    .on_hit true .on_miss true  .has_description false
//
effect: .name "PureA_Buff" .target "performer_group" .chance 100% .torch_increase 6 .on_hit true .on_miss true
effect: .name "PureB_Buff" .target "performer_group" .chance 100% .torch_increase 6 .on_hit true .on_miss true
effect: .name "PureA_Buff" .target "performer_group" .chance 100% .buff_ids "SWA_DMGL_B15_rank0" "SWA_DMGH_B15_rank0" .on_hit true .on_miss true
effect: .name "PureA_Buff" .target "performer_group" .chance 100% .buff_ids "SWA_PROT_B15_rank1"                      .on_hit true .on_miss true
effect: .name "PureA_Buff" .target "performer_group" .chance 100% .buff_ids "SWA_BC_B25_rank2" "SWA_PC_B25_rank2"     .on_hit true .on_miss true
effect: .name "PureA_Buff" .target "performer_group" .chance 100% .buff_ids "SWA_DEF_B15_rank3"                       .on_hit true .on_miss true
effect: .name "PureB_Buff" .target "performer_group" .chance 100% .buff_ids "SWB_ignorePROT_B25_rank0" .on_hit true .on_miss true
effect: .name "PureB_Buff" .target "performer_group" .chance 100% .buff_ids "SWB_CRC_B10_rank1"        .on_hit true .on_miss true
effect: .name "PureB_Buff" .target "performer_group" .chance 100% .buff_ids "SWB_SC_B25_rank2"         .on_hit true .on_miss true
effect: .name "PureB_Buff" .target "performer_group" .chance 100% .buff_ids "SWB_HPheal_B50_rank3"     .on_hit true .on_miss true








//TT
effect: .name "starwarder_Buff_TT" .target "performer" .duration 1 .buff_duration_type combat_end .buff_source_type bsrc_never_again .buff_ids "starwarder_Buff_TT1" "starwarder_Buff_TT2" .on_hit true .on_miss true

effect: .name "SW_SK4_HDot2_TT" .target "performer" .skill_instant true .buff_ids "SW_SK4_HDot2_TT" .on_hit true .on_miss true
effect: .name "SW_SK4_HDot3_TT" .target "performer" .skill_instant true .buff_ids "SW_SK4_HDot3_TT" .on_hit true .on_miss true
effect: .name "SW_SK4_HDot4_TT" .target "performer" .skill_instant true .buff_ids "SW_SK4_HDot4_TT" .on_hit true .on_miss true
effect: .name "SW_SK4_Stealth_TT" .target "performer" .skill_instant true .buff_ids "SW_SK4_Stealth_TT" .on_hit true .on_miss true
effect: .name "SW_SK4_SSDot_TT" .target "performer" .skill_instant true .buff_ids "SW_SK4_SSDot_TT" .on_hit true .on_miss true

effect: .name "SW_SK2_Stun_TT1" .target "performer" .skill_instant true .buff_ids "SW_SK2_Stun_TT1" .on_hit true .on_miss true
effect: .name "SW_SK2_Stun_TT2" .target "performer" .skill_instant true .buff_ids "SW_SK2_Stun_TT2" .on_hit true .on_miss true
effect: .name "SW_SK2_Stun_TT3" .target "performer" .skill_instant true .buff_ids "SW_SK2_Stun_TT3" .on_hit true .on_miss true
effect: .name "SW_SK2_Stun_TT4" .target "performer" .skill_instant true .buff_ids "SW_SK2_Stun_TT4" .on_hit true .on_miss true
effect: .name "SW_SK2_Stun_TT5" .target "performer" .skill_instant true .buff_ids "SW_SK2_Stun_TT5" .on_hit true .on_miss true

effect: .name "SW_SK2_Stun_Debuff_TT1" .target "performer" .skill_instant true .buff_ids "SW_SK2_Stun_Debuff_TT1" .on_hit true .on_miss true
effect: .name "SW_SK2_Stun_Debuff_TT2" .target "performer" .skill_instant true .buff_ids "SW_SK2_Stun_Debuff_TT2" .on_hit true .on_miss true
effect: .name "SW_SK2_Stun_Debuff_TT3" .target "performer" .skill_instant true .buff_ids "SW_SK2_Stun_Debuff_TT3" .on_hit true .on_miss true
effect: .name "SW_SK2_Stun_Debuff_TT4" .target "performer" .skill_instant true .buff_ids "SW_SK2_Stun_Debuff_TT4" .on_hit true .on_miss true
effect: .name "SW_SK2_Stun_Debuff_TT5" .target "performer" .skill_instant true .buff_ids "SW_SK2_Stun_Debuff_TT5" .on_hit true .on_miss true

effect: .name "Get_Light_Dust" .target "performer" .skill_instant true .buff_ids "Get_Light_Dust" .on_hit true .on_miss true

effect: .name "SW_SK1_Steal_stealth_TT" .target "performer" .skill_instant true .buff_ids "SW_SK1_Steal_stealth_TT" .on_hit true .on_miss true

effect: .name "Starwarder_SK3_TT1" .target "performer" .skill_instant true .buff_ids "Starwarder_SK3_TT1" .on_hit true .on_miss true
effect: .name "Starwarder_SK3_TT2" .target "performer" .skill_instant true .buff_ids "Starwarder_SK3_TT2" .on_hit true .on_miss true

effect: .name "SW_SK6_Buff_Self" .target "performer" .skill_instant true .buff_ids "SW_SK6_Buff_Self" .on_hit true .on_miss true
effect: .name "SW_SK6_Riposte_TT1" .target "performer" .skill_instant true .buff_ids "SW_SK6_Riposte_TT1" .on_hit true .on_miss true
effect: .name "SW_SK6_Riposte_TT2" .target "performer" .skill_instant true .buff_ids "SW_SK6_Riposte_TT2" .on_hit true .on_miss true
effect: .name "SW_SK6_Riposte_TT3" .target "performer" .skill_instant true .buff_ids "SW_SK6_Riposte_TT3" .on_hit true .on_miss true
effect: .name "SW_SK6_Riposte_TT4" .target "performer" .skill_instant true .buff_ids "SW_SK6_Riposte_TT4" .on_hit true .on_miss true
effect: .name "SW_SK6_Riposte_TT5" .target "performer" .skill_instant true .buff_ids "SW_SK6_Riposte_TT5" .on_hit true .on_miss true

effect: .name "SW_SK7_TT1" .target "performer" .skill_instant true .buff_ids "SW_SK7_TT1" .on_hit true .on_miss true
effect: .name "SW_SK7_TT2" .target "performer" .skill_instant true .buff_ids "SW_SK7_TT2" .on_hit true .on_miss true
effect: .name "SW_SK7_TT3" .target "performer" .skill_instant true .buff_ids "SW_SK7_TT3" .on_hit true .on_miss true

effect: .name "SW_SK7_Buff_TT1" .target "performer" .skill_instant true .buff_ids "SW_SK7_Buff_TT1" .on_hit true .on_miss true
effect: .name "SW_SK7_Buff_TT2" .target "performer" .skill_instant true .buff_ids "SW_SK7_Buff_TT2" .on_hit true .on_miss true
effect: .name "SW_SK7_Buff_TT3" .target "performer" .skill_instant true .buff_ids "SW_SK7_Buff_TT3" .on_hit true .on_miss true
effect: .name "SW_SK7_Buff_TT4" .target "performer" .skill_instant true .buff_ids "SW_SK7_Buff_TT4" .on_hit true .on_miss true
effect: .name "SW_SK7_Buff_TT5" .target "performer" .skill_instant true .buff_ids "SW_SK7_Buff_TT5" .on_hit true .on_miss true

effect: .name "SW_SK1_Addl_info" .target "performer" .skill_instant true .buff_ids "SW_SK1_Addl_info" .on_hit true .on_miss true
effect: .name "SW_SK2_Addl_info" .target "performer" .skill_instant true .buff_ids "SW_SK2_Addl_info" .on_hit true .on_miss true
effect: .name "SW_SK3_Addl_info" .target "performer" .skill_instant true .buff_ids "SW_SK3_Addl_info" .on_hit true .on_miss true
effect: .name "SW_SK5_Addl_info" .target "performer" .skill_instant true .buff_ids "SW_SK5_Addl_info" .on_hit true .on_miss true
effect: .name "SW_SK6_Addl_info" .target "performer" .skill_instant true .buff_ids "SW_SK6_Addl_info" .on_hit true .on_miss true



