
[TextureOverride.Active.Mark]
hash = 0266ab77
$active = 1
match_priority = 0

[KeyHelp]
key = 0
type = cycle
$help = 0,1

[ResourceImageToRender]
filename = 0.png

[Constants]
global $managed_slot_id = 2
global $x = 800
global $y = 3080
global $z = 0
global $w = 0
; Other ------------------------------

[Constants]
global $active
global $help

[Present]
post $active = 0
if $help == 1 && $active == 1
ps-t100 = ResourceImageToRender
run = CustomShaderDraw
endif
endif

[CustomShaderDraw]
hs = null
ds = null
gs = null
cs = null
vs = Draw_2D.hlsl
ps = Draw_2D.hlsl
x87 = $x/res_width
y87 = $y/res_height
z87 = $z
w87 = $w
blend = ADD SRC_ALPHA INV_SRC_ALPHA
cull = none
topology = triangle_strip
o0 = set_viewport bb
Draw = 4,0
clear = ps-t100
endif

