; Nicole

; Constants -------------------------

; Overrides -------------------------

[TextureOverrideNicoleHairPosition]
hash = 199853eb
handling = skip
vb0 = ResourceNicoleHairPosition
vb2 = ResourceNicoleHairBlend
draw = 4658,0

[TextureOverrideNicoleHairTexcoord]
hash = 06e4fd79
vb1 = ResourceNicoleHairTexcoord

[TextureOverrideNicoleHairVertexLimitRaise]
hash = f6344432

[TextureOverrideNicoleBodyPosition]
hash = 89df5a07
handling = skip
vb0 = ResourceNicoleBodyPosition
vb2 = ResourceNicoleBodyBlend
draw = 16220,0

[TextureOverrideNicoleBodyTexcoord]
hash = 91c1b779
vb1 = ResourceNicoleBodyTexcoord

[TextureOverrideNicoleBodyVertexLimitRaise]
hash = 8cc1262b

[TextureOverrideNicoleBangbooPosition]
hash = 176bf3d7
handling = skip
vb0 = ResourceNicoleBangbooPosition
vb2 = ResourceNicoleBangbooBlend
draw = 632,0

[TextureOverrideNicoleBangbooTexcoord]
hash = 077c3500
vb1 = ResourceNicoleBangbooTexcoord

[TextureOverrideNicoleBangbooVertexLimitRaise]
hash = bb7fffe9

[TextureOverrideNicoleHairIB]
hash = 6847bbbd
handling = skip
drawindexed = auto

[TextureOverrideNicoleHairA]
hash = 6847bbbd
match_first_index = 0
run = CommandListSkinTexture
ib = ResourceNicoleHairAIB

[TextureOverrideNicoleHairADiffuse]
hash = 6d3868f9
this = ResourceNicoleHairADiffuse

[TextureOverrideNicoleHairANormalMap]
hash = bffb4a66
this = ResourceNicoleHairANormalMap

[TextureOverrideNicoleHairALightMap]
hash = 1dfd9e16
this = ResourceNicoleHairALightMap

[TextureOverrideNicoleHairAMaterialMap]
hash = 239d5744
this = ResourceNicoleHairAMaterialMap

[TextureOverrideNicoleBodyIB]
hash = 5a4c1ef3
handling = skip
drawindexed = auto

[TextureOverrideNicoleBodyA]
hash = 5a4c1ef3
match_first_index = 0
run = CommandListSkinTexture
ib = ResourceNicoleBodyAIB

[TextureOverrideNicoleBodyADiffuse]
hash = f86ffe2c
this = ResourceNicoleBodyADiffuse

[TextureOverrideNicoleBodyALightMap]
hash = 80855e0f
this = ResourceNicoleBodyALightMap

[TextureOverrideNicoleBodyAMaterialMap]
hash = 95cabef3
this = ResourceNicoleBodyAMaterialMap

[TextureOverrideNicoleBodyANormalMap]
hash = 8cf23419
this = ResourceNicoleBodyANormalMap

[TextureOverrideNicoleBodyB]
hash = 5a4c1ef3
match_first_index = 46683
run = CommandListSkinTexture
ib = ResourceNicoleBodyBIB

[TextureOverrideNicoleBangbooIB]
hash = 40e64ae2
handling = skip
drawindexed = auto

[TextureOverrideNicoleBangbooA]
hash = 40e64ae2
match_first_index = 0
run = CommandListSkinTexture
ib = ResourceNicoleBangbooAIB

; CommandList -----------------------

; Resources -------------------------

[ResourceNicoleHairPosition]
type = Buffer
stride = 40
filename = NicoleHairPosition.buf

[ResourceNicoleHairBlend]
type = Buffer
stride = 32
filename = NicoleHairBlend.buf

[ResourceNicoleHairTexcoord]
type = Buffer
stride = 20
filename = NicoleHairTexcoord.buf

[ResourceNicoleBodyPosition]
type = Buffer
stride = 40
filename = NicoleBodyPosition.buf

[ResourceNicoleBodyBlend]
type = Buffer
stride = 32
filename = NicoleBodyBlend.buf

[ResourceNicoleBodyTexcoord]
type = Buffer
stride = 20
filename = NicoleBodyTexcoord.buf

[ResourceNicoleBangbooPosition]
type = Buffer
stride = 40
filename = NicoleBangbooPosition.buf

[ResourceNicoleBangbooBlend]
type = Buffer
stride = 32
filename = NicoleBangbooBlend.buf

[ResourceNicoleBangbooTexcoord]
type = Buffer
stride = 20
filename = NicoleBangbooTexcoord.buf

[ResourceNicoleHairAIB]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = NicoleHairA.ib

[ResourceNicoleBodyAIB]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = NicoleBodyA.ib

[ResourceNicoleBodyBIB]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = NicoleBodyB.ib

[ResourceNicoleBangbooAIB]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = NicoleBangbooA.ib

[ResourceNicoleHairADiffuse]
filename = NicoleHairADiffuse.dds

[ResourceNicoleHairANormalMap]
filename = NicoleHairANormalMap.dds

[ResourceNicoleHairALightMap]
filename = NicoleHairALightMap.dds

[ResourceNicoleHairAMaterialMap]
filename = NicoleHairAMaterialMap.dds

[ResourceNicoleBodyADiffuse]
filename = NicoleBodyADiffuse.dds

[ResourceNicoleBodyALightMap]
filename = NicoleBodyALightMap.dds

[ResourceNicoleBodyAMaterialMap]
filename = NicoleBodyAMaterialMap.dds

[ResourceNicoleBodyANormalMap]
filename = NicoleBodyANormalMap.dds



; .ini generated by XXMI (XX-Model-Importer)
; If you have any issues or find any bugs, please open a ticket at https://github.com/SilentNightSound/GI-Model-Importer/issues or contact SilentNightSound#7430 on discord