###############################################
# Xenomorph Planet Classes
###############################################

@planet_standard_scale = 11
@habitable_planet_min_size = 12
@habitable_planet_max_size = 25
@habitable_moon_min_size = 10
@habitable_moon_max_size = 15
@carry_cap_high = 6

pc_xenomorph_hive = {
	entity = "infested_planet"
	picture = pc_infested
	entity_scale = @planet_standard_scale

	icon = GFX_planet_type_hive
	icon_large = GFX_planet_type_hive_big

	atmosphere_color		= hsv { 0.75 0.2 0.7 }
	atmosphere_intensity	= 0.1
	atmosphere_width		= 1.2

	city_color_lut = "gfx/portraits/misc/colorcorrection_neutral.dds"

	min_distance_from_sun = 40
	max_distance_from_sun = 1000

	modifier = {
		planet_jobs_produces_mult = 0.1
		planet_pop_assembly_mult = 0.1
		planet_resettlement_unemployed_destination_mult = 0.5
		pop_environment_tolerance = 1
	}

	spawn_odds = 0  # 3_61 D4: counterpart/2 (hive=0, LV stentacle=0.3, ocean=0.3, city=0, rw=absent)
	extra_orbit_size = 1
	extra_planet_count = 2

	can_be_moon = no
	chance_of_ring = 0.0

	planet_size = { min = @habitable_planet_min_size max = @habitable_planet_max_size }
	moon_size = { min = @habitable_moon_min_size max = @habitable_moon_max_size }

	colonizable = yes
	district_set = xenomorph_hive_world
	ideal = yes
	starting_planet = no
	show_city = no

	carry_cap_per_free_district = @carry_cap_high

	planet_custom_label_offset = 0.3
}

pc_xenomorph_hive_fortress = {
	entity = "infested_planet"
	picture = pc_infested
	entity_scale = @planet_standard_scale

	icon = GFX_planet_type_hive
	icon_large = GFX_planet_type_hive_big

	atmosphere_color		= hsv { 0.75 0.2 0.7 }
	atmosphere_intensity	= 0.1
	atmosphere_width		= 1.2

	city_color_lut = "gfx/portraits/misc/colorcorrection_neutral.dds"

	min_distance_from_sun = 40
	max_distance_from_sun = 1000

	modifier = {
		planet_jobs_produces_mult = 0.1
		planet_pop_assembly_mult = 0.1
		planet_resettlement_unemployed_destination_mult = 0.5
		pop_environment_tolerance = 1
		planet_jobs_alloys_produces_mult = 0.05
		planet_orbital_bombardment_damage = -0.25
		planet_defense_armies_add = 6
		army_starting_experience_add = 100
	}

	spawn_odds = 0
	extra_orbit_size = 1
	extra_planet_count = 2

	can_be_moon = no
	chance_of_ring = 0.0

	planet_size = { min = @habitable_planet_min_size max = @habitable_planet_max_size }
	moon_size = { min = @habitable_moon_min_size max = @habitable_moon_max_size }

	colonizable = yes
	district_set = xenomorph_hive_fortress
	ideal = yes
	starting_planet = no
	show_city = no

	carry_cap_per_free_district = @carry_cap_high

	planet_custom_label_offset = 0.3
}

pc_xenomorph_hive_brood = {
	entity = "infested_planet"
	picture = pc_infested
	entity_scale = @planet_standard_scale

	icon = GFX_planet_type_hive
	icon_large = GFX_planet_type_hive_big

	atmosphere_color		= hsv { 0.75 0.2 0.7 }
	atmosphere_intensity	= 0.1
	atmosphere_width		= 1.2

	city_color_lut = "gfx/portraits/misc/colorcorrection_neutral.dds"

	min_distance_from_sun = 40
	max_distance_from_sun = 1000

	modifier = {
		planet_jobs_produces_mult = 0.1
		planet_pop_assembly_mult = 0.25
		planet_resettlement_unemployed_destination_mult = 0.5
		pop_environment_tolerance = 1
		planet_amenities_add = 20
		planet_stability_add = 5
		planet_jobs_unity_produces_mult = 0.1
	}

	spawn_odds = 0
	extra_orbit_size = 1
	extra_planet_count = 2

	can_be_moon = no
	chance_of_ring = 0.0

	planet_size = { min = @habitable_planet_min_size max = @habitable_planet_max_size }
	moon_size = { min = @habitable_moon_min_size max = @habitable_moon_max_size }

	colonizable = yes
	district_set = xenomorph_hive_brood
	ideal = yes
	starting_planet = no
	show_city = no

	carry_cap_per_free_district = @carry_cap_high

	planet_custom_label_offset = 0.3
}

pc_xenomorph_hive_foundry = {
	entity = "infested_planet"
	picture = pc_infested
	entity_scale = @planet_standard_scale

	icon = GFX_planet_type_hive
	icon_large = GFX_planet_type_hive_big

	atmosphere_color		= hsv { 0.75 0.2 0.7 }
	atmosphere_intensity	= 0.1
	atmosphere_width		= 1.2

	city_color_lut = "gfx/portraits/misc/colorcorrection_neutral.dds"

	min_distance_from_sun = 40
	max_distance_from_sun = 1000

	modifier = {
		planet_jobs_produces_mult = 0.1
		planet_pop_assembly_mult = 0.1
		planet_resettlement_unemployed_destination_mult = 0.5
		pop_environment_tolerance = 1
		planet_jobs_alloys_produces_mult = 0.2
		planet_jobs_minerals_produces_mult = 0.1
		planet_jobs_engineering_research_produces_mult = 0.1
	}

	spawn_odds = 0
	extra_orbit_size = 1
	extra_planet_count = 2

	can_be_moon = no
	chance_of_ring = 0.0

	planet_size = { min = @habitable_planet_min_size max = @habitable_planet_max_size }
	moon_size = { min = @habitable_moon_min_size max = @habitable_moon_max_size }

	colonizable = yes
	district_set = xenomorph_hive_foundry
	ideal = yes
	starting_planet = no
	show_city = no

	carry_cap_per_free_district = @carry_cap_high

	planet_custom_label_offset = 0.3
}

pc_xenomorph_tentacle = {
	entity = "infested_planet"
	picture = pc_infested
	entity_scale = @planet_standard_scale

	icon = GFX_planet_type_hive
	icon_large = GFX_planet_type_hive_big

	atmosphere_color		= hsv { 0.75 0.2 0.7 }
	atmosphere_intensity	= 0.1
	atmosphere_width		= 1.2

	city_color_lut = "gfx/portraits/misc/colorcorrection_neutral.dds"

	min_distance_from_sun = 40
	max_distance_from_sun = 1000

	modifier = {
		planet_jobs_society_research_produces_mult = 0.1
		planet_pop_assembly_mult = 0.15
		planet_amenities_add = 15
		planet_resettlement_unemployed_destination_mult = 0.5
		pop_environment_tolerance = 1
	}

	spawn_odds = 0.15  # 3_61 D4: counterpart/2 (hive=0, LV stentacle=0.3, ocean=0.3, city=0, rw=absent)
	extra_orbit_size = 1
	extra_planet_count = 2

	can_be_moon = no
	chance_of_ring = 0.0

	planet_size = { min = @habitable_planet_min_size max = @habitable_planet_max_size }
	moon_size = { min = @habitable_moon_min_size max = @habitable_moon_max_size }

	colonizable = yes
	district_set = xenomorph_tentacle_world
	ideal = yes
	starting_planet = no
	show_city = no

	carry_cap_per_free_district = @carry_cap_high

	planet_custom_label_offset = 0.3
}

pc_xenomorph_tentacle_fortress = {
	entity = "infested_planet"
	picture = pc_infested
	entity_scale = @planet_standard_scale

	icon = GFX_planet_type_hive
	icon_large = GFX_planet_type_hive_big

	atmosphere_color		= hsv { 0.75 0.2 0.7 }
	atmosphere_intensity	= 0.1
	atmosphere_width		= 1.2

	city_color_lut = "gfx/portraits/misc/colorcorrection_neutral.dds"

	min_distance_from_sun = 40
	max_distance_from_sun = 1000

	modifier = {
		planet_jobs_society_research_produces_mult = 0.1
		planet_pop_assembly_mult = 0.15
		planet_amenities_add = 15
		planet_resettlement_unemployed_destination_mult = 0.5
		pop_environment_tolerance = 1
		planet_jobs_alloys_produces_mult = 0.05
		planet_orbital_bombardment_damage = -0.25
		planet_defense_armies_add = 6
		army_starting_experience_add = 100
	}

	spawn_odds = 0
	extra_orbit_size = 1
	extra_planet_count = 2

	can_be_moon = no
	chance_of_ring = 0.0

	planet_size = { min = @habitable_planet_min_size max = @habitable_planet_max_size }
	moon_size = { min = @habitable_moon_min_size max = @habitable_moon_max_size }

	colonizable = yes
	district_set = xenomorph_tentacle_world_fortress
	ideal = yes
	starting_planet = no
	show_city = no

	carry_cap_per_free_district = @carry_cap_high

	planet_custom_label_offset = 0.3
}

pc_xenomorph_tentacle_brood = {
	entity = "infested_planet"
	picture = pc_infested
	entity_scale = @planet_standard_scale

	icon = GFX_planet_type_hive
	icon_large = GFX_planet_type_hive_big

	atmosphere_color		= hsv { 0.75 0.2 0.7 }
	atmosphere_intensity	= 0.1
	atmosphere_width		= 1.2

	city_color_lut = "gfx/portraits/misc/colorcorrection_neutral.dds"

	min_distance_from_sun = 40
	max_distance_from_sun = 1000

	modifier = {
		planet_jobs_society_research_produces_mult = 0.1
		planet_pop_assembly_mult = 0.25
		planet_amenities_add = 20
		planet_resettlement_unemployed_destination_mult = 0.5
		pop_environment_tolerance = 1
		planet_stability_add = 5
		planet_jobs_unity_produces_mult = 0.1
	}

	spawn_odds = 0
	extra_orbit_size = 1
	extra_planet_count = 2

	can_be_moon = no
	chance_of_ring = 0.0

	planet_size = { min = @habitable_planet_min_size max = @habitable_planet_max_size }
	moon_size = { min = @habitable_moon_min_size max = @habitable_moon_max_size }

	colonizable = yes
	district_set = xenomorph_tentacle_world_brood
	ideal = yes
	starting_planet = no
	show_city = no

	carry_cap_per_free_district = @carry_cap_high

	planet_custom_label_offset = 0.3
}

pc_xenomorph_tentacle_foundry = {
	entity = "infested_planet"
	picture = pc_infested
	entity_scale = @planet_standard_scale

	icon = GFX_planet_type_hive
	icon_large = GFX_planet_type_hive_big

	atmosphere_color		= hsv { 0.75 0.2 0.7 }
	atmosphere_intensity	= 0.1
	atmosphere_width		= 1.2

	city_color_lut = "gfx/portraits/misc/colorcorrection_neutral.dds"

	min_distance_from_sun = 40
	max_distance_from_sun = 1000

	modifier = {
		planet_jobs_society_research_produces_mult = 0.1
		planet_pop_assembly_mult = 0.15
		planet_amenities_add = 15
		planet_resettlement_unemployed_destination_mult = 0.5
		pop_environment_tolerance = 1
		planet_jobs_alloys_produces_mult = 0.2
		planet_jobs_minerals_produces_mult = 0.1
		planet_jobs_engineering_research_produces_mult = 0.1
	}

	spawn_odds = 0
	extra_orbit_size = 1
	extra_planet_count = 2

	can_be_moon = no
	chance_of_ring = 0.0

	planet_size = { min = @habitable_planet_min_size max = @habitable_planet_max_size }
	moon_size = { min = @habitable_moon_min_size max = @habitable_moon_max_size }

	colonizable = yes
	district_set = xenomorph_tentacle_world_foundry
	ideal = yes
	starting_planet = no
	show_city = no

	carry_cap_per_free_district = @carry_cap_high

	planet_custom_label_offset = 0.3
}

pc_xenomorph_infested_ringworld = {
	ringworld = yes
	preview_entity = "ringworld_01_damaged_full_entity"
	enable_tilt = no
	fixed_entity_scale = yes
	orbit_lines = no
	has_colonization_influence_cost = no
	is_artificial_planet = yes

	entity = "ringworld_habitable_entity"
	picture = pc_ringworld
	entity_scale = @planet_standard_scale

	icon = GFX_planet_type_ringworld

	icon_large = GFX_planet_type_ringworld_big
	atmosphere_color		= hsv { 0.75 0.2 0.7 }
	atmosphere_intensity	= 0.1
	atmosphere_width		= 1.2

	city_color_lut = "gfx/portraits/misc/colorcorrection_neutral.dds"

	min_distance_from_sun = 40
	max_distance_from_sun = 1000

	modifier = {
		planet_jobs_produces_mult = 0.15
		planet_pop_assembly_mult = 0.15
		planet_housing_add = 3000
		planet_resettlement_unemployed_destination_mult = 0.5
		pop_environment_tolerance = 1
	}

	spawn_odds = 0  # 3_61 D4: counterpart/2 (hive=0, LV stentacle=0.3, ocean=0.3, city=0, rw=absent)
	extra_orbit_size = 0
	extra_planet_count = 0

	can_be_moon = no
	chance_of_ring = 0.0

	planet_size = 25
	moon_size = { min = @habitable_moon_min_size max = @habitable_moon_max_size }

	colonizable = yes
	district_set = xenomorph_infested_ringworld
	ideal = yes
	starting_planet = no
	show_city = no

	carry_cap_per_free_district = @carry_cap_high

	planet_custom_label_offset = 0.3
}

pc_xenomorph_infested_ringworld_fortress = {
	ringworld = yes
	preview_entity = "ringworld_01_damaged_full_entity"
	enable_tilt = no
	fixed_entity_scale = yes
	orbit_lines = no
	has_colonization_influence_cost = no
	is_artificial_planet = yes

	entity = "ringworld_habitable_entity"
	picture = pc_ringworld
	entity_scale = @planet_standard_scale

	icon = GFX_planet_type_ringworld

	icon_large = GFX_planet_type_ringworld_big
	atmosphere_color		= hsv { 0.75 0.2 0.7 }
	atmosphere_intensity	= 0.1
	atmosphere_width		= 1.2

	city_color_lut = "gfx/portraits/misc/colorcorrection_neutral.dds"

	min_distance_from_sun = 40
	max_distance_from_sun = 1000

	modifier = {
		planet_jobs_produces_mult = 0.15
		planet_pop_assembly_mult = 0.15
		planet_housing_add = 3000
		planet_resettlement_unemployed_destination_mult = 0.5
		pop_environment_tolerance = 1
		planet_jobs_alloys_produces_mult = 0.05
		planet_orbital_bombardment_damage = -0.25
		planet_defense_armies_add = 6
		army_starting_experience_add = 100
	}

	spawn_odds = 0
	extra_orbit_size = 0
	extra_planet_count = 0

	can_be_moon = no
	chance_of_ring = 0.0

	planet_size = 25
	moon_size = { min = @habitable_moon_min_size max = @habitable_moon_max_size }

	colonizable = yes
	district_set = xenomorph_infested_ringworld_fortress
	ideal = yes
	starting_planet = no
	show_city = no

	carry_cap_per_free_district = @carry_cap_high

	planet_custom_label_offset = 0.3
}

pc_xenomorph_infested_ringworld_brood = {
	ringworld = yes
	preview_entity = "ringworld_01_damaged_full_entity"
	enable_tilt = no
	fixed_entity_scale = yes
	orbit_lines = no
	has_colonization_influence_cost = no
	is_artificial_planet = yes

	entity = "ringworld_habitable_entity"
	picture = pc_ringworld
	entity_scale = @planet_standard_scale

	icon = GFX_planet_type_ringworld

	icon_large = GFX_planet_type_ringworld_big
	atmosphere_color		= hsv { 0.75 0.2 0.7 }
	atmosphere_intensity	= 0.1
	atmosphere_width		= 1.2

	city_color_lut = "gfx/portraits/misc/colorcorrection_neutral.dds"

	min_distance_from_sun = 40
	max_distance_from_sun = 1000

	modifier = {
		planet_jobs_produces_mult = 0.15
		planet_pop_assembly_mult = 0.25
		planet_housing_add = 3000
		planet_resettlement_unemployed_destination_mult = 0.5
		pop_environment_tolerance = 1
		planet_amenities_add = 20
		planet_stability_add = 5
		planet_jobs_unity_produces_mult = 0.1
	}

	spawn_odds = 0
	extra_orbit_size = 0
	extra_planet_count = 0

	can_be_moon = no
	chance_of_ring = 0.0

	planet_size = 25
	moon_size = { min = @habitable_moon_min_size max = @habitable_moon_max_size }

	colonizable = yes
	district_set = xenomorph_infested_ringworld_brood
	ideal = yes
	starting_planet = no
	show_city = no

	carry_cap_per_free_district = @carry_cap_high

	planet_custom_label_offset = 0.3
}

pc_xenomorph_infested_ringworld_foundry = {
	ringworld = yes
	preview_entity = "ringworld_01_damaged_full_entity"
	enable_tilt = no
	fixed_entity_scale = yes
	orbit_lines = no
	has_colonization_influence_cost = no
	is_artificial_planet = yes

	entity = "ringworld_habitable_entity"
	picture = pc_ringworld
	entity_scale = @planet_standard_scale

	icon = GFX_planet_type_ringworld

	icon_large = GFX_planet_type_ringworld_big
	atmosphere_color		= hsv { 0.75 0.2 0.7 }
	atmosphere_intensity	= 0.1
	atmosphere_width		= 1.2

	city_color_lut = "gfx/portraits/misc/colorcorrection_neutral.dds"

	min_distance_from_sun = 40
	max_distance_from_sun = 1000

	modifier = {
		planet_jobs_produces_mult = 0.15
		planet_pop_assembly_mult = 0.15
		planet_housing_add = 3000
		planet_resettlement_unemployed_destination_mult = 0.5
		pop_environment_tolerance = 1
		planet_jobs_alloys_produces_mult = 0.2
		planet_jobs_minerals_produces_mult = 0.1
		planet_jobs_engineering_research_produces_mult = 0.1
	}

	spawn_odds = 0
	extra_orbit_size = 0
	extra_planet_count = 0

	can_be_moon = no
	chance_of_ring = 0.0

	planet_size = 25
	moon_size = { min = @habitable_moon_min_size max = @habitable_moon_max_size }

	colonizable = yes
	district_set = xenomorph_infested_ringworld_foundry
	ideal = yes
	starting_planet = no
	show_city = no

	carry_cap_per_free_district = @carry_cap_high

	planet_custom_label_offset = 0.3
}

pc_xenomorph_infested_ecumenopolis = {
	entity = "city_planet"
	picture = pc_city
	entity_scale = @planet_standard_scale

	icon = GFX_planet_type_city

	icon_large = GFX_planet_type_city_big
	atmosphere_color		= hsv { 0.75 0.2 0.7 }
	atmosphere_intensity	= 0.1
	atmosphere_width		= 1.2

	city_color_lut = "gfx/portraits/misc/colorcorrection_neutral.dds"

	min_distance_from_sun = 40
	max_distance_from_sun = 1000

	modifier = {
		planet_jobs_produces_mult = 0.15
		planet_jobs_alloys_produces_mult = 0.1
		planet_jobs_engineering_research_produces_mult = 0.1
		planet_housing_add = 2500
		pop_environment_tolerance = 1
	}

	spawn_odds = 0  # 3_61 D4: counterpart/2 (hive=0, LV stentacle=0.3, ocean=0.3, city=0, rw=absent)
	extra_orbit_size = 1
	extra_planet_count = 2

	can_be_moon = no
	chance_of_ring = 0.0

	planet_size = { min = @habitable_planet_min_size max = @habitable_planet_max_size }
	moon_size = { min = @habitable_moon_min_size max = @habitable_moon_max_size }

	colonizable = yes
	district_set = xenomorph_infested_ecumenopolis
	ideal = yes
	starting_planet = no
	show_city = no

	carry_cap_per_free_district = @carry_cap_high

	planet_custom_label_offset = 0.3
}

pc_xenomorph_infested_ecumenopolis_fortress = {
	entity = "city_planet"
	picture = pc_city
	entity_scale = @planet_standard_scale

	icon = GFX_planet_type_city

	icon_large = GFX_planet_type_city_big
	atmosphere_color		= hsv { 0.75 0.2 0.7 }
	atmosphere_intensity	= 0.1
	atmosphere_width		= 1.2

	city_color_lut = "gfx/portraits/misc/colorcorrection_neutral.dds"

	min_distance_from_sun = 40
	max_distance_from_sun = 1000

	modifier = {
		planet_jobs_produces_mult = 0.15
		planet_jobs_alloys_produces_mult = 0.05
		planet_jobs_engineering_research_produces_mult = 0.1
		planet_housing_add = 2500
		pop_environment_tolerance = 1
		planet_orbital_bombardment_damage = -0.25
		planet_defense_armies_add = 6
		army_starting_experience_add = 100
	}

	spawn_odds = 0
	extra_orbit_size = 1
	extra_planet_count = 2

	can_be_moon = no
	chance_of_ring = 0.0

	planet_size = { min = @habitable_planet_min_size max = @habitable_planet_max_size }
	moon_size = { min = @habitable_moon_min_size max = @habitable_moon_max_size }

	colonizable = yes
	district_set = xenomorph_infested_ecumenopolis_fortress
	ideal = yes
	starting_planet = no
	show_city = no

	carry_cap_per_free_district = @carry_cap_high

	planet_custom_label_offset = 0.3
}

pc_xenomorph_infested_ecumenopolis_brood = {
	entity = "city_planet"
	picture = pc_city
	entity_scale = @planet_standard_scale

	icon = GFX_planet_type_city

	icon_large = GFX_planet_type_city_big
	atmosphere_color		= hsv { 0.75 0.2 0.7 }
	atmosphere_intensity	= 0.1
	atmosphere_width		= 1.2

	city_color_lut = "gfx/portraits/misc/colorcorrection_neutral.dds"

	min_distance_from_sun = 40
	max_distance_from_sun = 1000

	modifier = {
		planet_jobs_produces_mult = 0.15
		planet_jobs_alloys_produces_mult = 0.1
		planet_jobs_engineering_research_produces_mult = 0.1
		planet_housing_add = 2500
		pop_environment_tolerance = 1
		planet_pop_assembly_mult = 0.25
		planet_amenities_add = 20
		planet_stability_add = 5
		planet_jobs_unity_produces_mult = 0.1
	}

	spawn_odds = 0
	extra_orbit_size = 1
	extra_planet_count = 2

	can_be_moon = no
	chance_of_ring = 0.0

	planet_size = { min = @habitable_planet_min_size max = @habitable_planet_max_size }
	moon_size = { min = @habitable_moon_min_size max = @habitable_moon_max_size }

	colonizable = yes
	district_set = xenomorph_infested_ecumenopolis_brood
	ideal = yes
	starting_planet = no
	show_city = no

	carry_cap_per_free_district = @carry_cap_high

	planet_custom_label_offset = 0.3
}

pc_xenomorph_infested_ecumenopolis_foundry = {
	entity = "city_planet"
	picture = pc_city
	entity_scale = @planet_standard_scale

	icon = GFX_planet_type_city

	icon_large = GFX_planet_type_city_big
	atmosphere_color		= hsv { 0.75 0.2 0.7 }
	atmosphere_intensity	= 0.1
	atmosphere_width		= 1.2

	city_color_lut = "gfx/portraits/misc/colorcorrection_neutral.dds"

	min_distance_from_sun = 40
	max_distance_from_sun = 1000

	modifier = {
		planet_jobs_produces_mult = 0.15
		planet_jobs_alloys_produces_mult = 0.2
		planet_jobs_engineering_research_produces_mult = 0.1
		planet_housing_add = 2500
		pop_environment_tolerance = 1
		planet_jobs_minerals_produces_mult = 0.1
	}

	spawn_odds = 0
	extra_orbit_size = 1
	extra_planet_count = 2

	can_be_moon = no
	chance_of_ring = 0.0

	planet_size = { min = @habitable_planet_min_size max = @habitable_planet_max_size }
	moon_size = { min = @habitable_moon_min_size max = @habitable_moon_max_size }

	colonizable = yes
	district_set = xenomorph_infested_ecumenopolis_foundry
	ideal = yes
	starting_planet = no
	show_city = no

	carry_cap_per_free_district = @carry_cap_high

	planet_custom_label_offset = 0.3
}

pc_xenomorph_infested_ocean = {
	entity = "ocean_planet"
	picture = pc_ocean
	entity_scale = @planet_standard_scale

	icon = GFX_planet_type_ocean

	icon_large = GFX_planet_type_ocean_big
	atmosphere_color		= hsv { 0.75 0.2 0.7 }
	atmosphere_intensity	= 0.1
	atmosphere_width		= 1.2

	city_color_lut = "gfx/portraits/misc/colorcorrection_neutral.dds"

	min_distance_from_sun = 40
	max_distance_from_sun = 1000

	modifier = {
		planet_jobs_food_produces_mult = 0.2
		planet_jobs_society_research_produces_mult = 0.1
		planet_pop_assembly_mult = 0.1
		planet_housing_add = 1000
		pop_environment_tolerance = 1
	}

	spawn_odds = 0.15  # 3_61 D4: counterpart/2 (hive=0, LV stentacle=0.3, ocean=0.3, city=0, rw=absent)
	extra_orbit_size = 1
	extra_planet_count = 2

	can_be_moon = no
	chance_of_ring = 0.0

	planet_size = { min = @habitable_planet_min_size max = @habitable_planet_max_size }
	moon_size = { min = @habitable_moon_min_size max = @habitable_moon_max_size }

	colonizable = yes
	district_set = xenomorph_infested_ocean
	ideal = yes
	starting_planet = no
	show_city = no

	carry_cap_per_free_district = @carry_cap_high

	planet_custom_label_offset = 0.3
}

pc_xenomorph_infested_ocean_fortress = {
	entity = "ocean_planet"
	picture = pc_ocean
	entity_scale = @planet_standard_scale

	icon = GFX_planet_type_ocean

	icon_large = GFX_planet_type_ocean_big
	atmosphere_color		= hsv { 0.75 0.2 0.7 }
	atmosphere_intensity	= 0.1
	atmosphere_width		= 1.2

	city_color_lut = "gfx/portraits/misc/colorcorrection_neutral.dds"

	min_distance_from_sun = 40
	max_distance_from_sun = 1000

	modifier = {
		planet_jobs_food_produces_mult = 0.2
		planet_jobs_society_research_produces_mult = 0.1
		planet_pop_assembly_mult = 0.1
		planet_housing_add = 1000
		pop_environment_tolerance = 1
		planet_jobs_alloys_produces_mult = 0.05
		planet_orbital_bombardment_damage = -0.25
		planet_defense_armies_add = 6
		army_starting_experience_add = 100
	}

	spawn_odds = 0
	extra_orbit_size = 1
	extra_planet_count = 2

	can_be_moon = no
	chance_of_ring = 0.0

	planet_size = { min = @habitable_planet_min_size max = @habitable_planet_max_size }
	moon_size = { min = @habitable_moon_min_size max = @habitable_moon_max_size }

	colonizable = yes
	district_set = xenomorph_infested_ocean_fortress
	ideal = yes
	starting_planet = no
	show_city = no

	carry_cap_per_free_district = @carry_cap_high

	planet_custom_label_offset = 0.3
}

pc_xenomorph_infested_ocean_brood = {
	entity = "ocean_planet"
	picture = pc_ocean
	entity_scale = @planet_standard_scale

	icon = GFX_planet_type_ocean

	icon_large = GFX_planet_type_ocean_big
	atmosphere_color		= hsv { 0.75 0.2 0.7 }
	atmosphere_intensity	= 0.1
	atmosphere_width		= 1.2

	city_color_lut = "gfx/portraits/misc/colorcorrection_neutral.dds"

	min_distance_from_sun = 40
	max_distance_from_sun = 1000

	modifier = {
		planet_jobs_food_produces_mult = 0.2
		planet_jobs_society_research_produces_mult = 0.1
		planet_pop_assembly_mult = 0.25
		planet_housing_add = 1000
		pop_environment_tolerance = 1
		planet_amenities_add = 20
		planet_stability_add = 5
		planet_jobs_unity_produces_mult = 0.1
	}

	spawn_odds = 0
	extra_orbit_size = 1
	extra_planet_count = 2

	can_be_moon = no
	chance_of_ring = 0.0

	planet_size = { min = @habitable_planet_min_size max = @habitable_planet_max_size }
	moon_size = { min = @habitable_moon_min_size max = @habitable_moon_max_size }

	colonizable = yes
	district_set = xenomorph_infested_ocean_brood
	ideal = yes
	starting_planet = no
	show_city = no

	carry_cap_per_free_district = @carry_cap_high

	planet_custom_label_offset = 0.3
}

pc_xenomorph_infested_ocean_foundry = {
	entity = "ocean_planet"
	picture = pc_ocean
	entity_scale = @planet_standard_scale

	icon = GFX_planet_type_ocean

	icon_large = GFX_planet_type_ocean_big
	atmosphere_color		= hsv { 0.75 0.2 0.7 }
	atmosphere_intensity	= 0.1
	atmosphere_width		= 1.2

	city_color_lut = "gfx/portraits/misc/colorcorrection_neutral.dds"

	min_distance_from_sun = 40
	max_distance_from_sun = 1000

	modifier = {
		planet_jobs_food_produces_mult = 0.2
		planet_jobs_society_research_produces_mult = 0.1
		planet_pop_assembly_mult = 0.1
		planet_housing_add = 1000
		pop_environment_tolerance = 1
		planet_jobs_alloys_produces_mult = 0.2
		planet_jobs_minerals_produces_mult = 0.1
		planet_jobs_engineering_research_produces_mult = 0.1
	}

	spawn_odds = 0
	extra_orbit_size = 1
	extra_planet_count = 2

	can_be_moon = no
	chance_of_ring = 0.0

	planet_size = { min = @habitable_planet_min_size max = @habitable_planet_max_size }
	moon_size = { min = @habitable_moon_min_size max = @habitable_moon_max_size }

	colonizable = yes
	district_set = xenomorph_infested_ocean_foundry
	ideal = yes
	starting_planet = no
	show_city = no

	carry_cap_per_free_district = @carry_cap_high

	planet_custom_label_offset = 0.3
}

