# CHANGELOG 3_67 — Infection intake step 1: scaffolding (Crow-approved order)
- Copied from Xenomorph Infection (Option A merge): gfx (28 dds: 9 evt pictures, 8 planet_modifier, 5 tech, 4 trait, 1 AP, 1 deposit icons), sound (4 wav + xit_event_sounds.asset registry), interface (3 mod-named xit_*.gfx sprite files — no overrides), localisation (9 languages, xit_ keys; english BOM verified)
- descriptor.mod excluded (only path collision)
- Some xit sprite refs point at vanilla-supplied dds paths (e.g. tradition_hex_bg_unyielding) — resolve at runtime from vanilla [next log arbitrates]
- No gameplay content yet: civics/decisions/events/traits land in steps 2-3 per-item
