; Belle

; Constants -------------------------


; Overrides -------------------------

[TextureOverrideBelleHairBlend]
hash = cc32660c
handling = skip
vb2 = ResourceBelleHairBlend
if DRAW_TYPE == 1
	vb0 = ResourceBelleHairPosition
	draw = 11802, 0
endif

[TextureOverrideBelleHairTexcoord]
hash = 11e38ebb
vb1 = ResourceBelleHairTexcoord

[TextureOverrideBelleHairVertexLimitRaise]
hash = 142ddbbc
override_vertex_count = 11802
override_byte_stride = 40

[TextureOverrideBelleBodyBlend]
hash = c92a17d8
handling = skip
vb2 = ResourceBelleBodyBlend
if DRAW_TYPE == 1
	vb0 = ResourceBelleBodyPosition
	draw = 5680, 0
endif

[TextureOverrideBelleBodyTexcoord]
hash = 801edbf4
vb1 = ResourceBelleBodyTexcoord

[TextureOverrideBelleBodyVertexLimitRaise]
hash = ac1c8f80
override_vertex_count = 5680
override_byte_stride = 40

[TextureOverrideBelleHairIB]
hash = bea4a483
handling = skip

[TextureOverrideBelleHairA]
hash = bea4a483
match_first_index = 0
ib = ResourceBelleHairAIB
Resource\ZZMI\Diffuse = ref ResourceBelleHairADiffuse
Resource\ZZMI\NormalMap = ref ResourceBelleHairANormalMap
Resource\ZZMI\LightMap = ref ResourceBelleHairALightMap
Resource\ZZMI\MaterialMap = ref ResourceBelleHairAMaterialMap
run = CommandList\ZZMI\SetTextures
; BelleHairA-vb0=a9673001.txt (11802)
drawindexed = 54495, 0, 0

[TextureOverrideBelleBodyIB]
hash = 1817f3ca
handling = skip

[TextureOverrideBelleBodyA]
hash = 1817f3ca
match_first_index = 0
ib = ResourceBelleBodyAIB
Resource\ZZMI\Diffuse = ref ResourceBelleBodyADiffuse
Resource\ZZMI\NormalMap = ref ResourceBelleBodyANormalMap
Resource\ZZMI\LightMap = ref ResourceBelleBodyALightMap
Resource\ZZMI\MaterialMap = ref ResourceBelleBodyAMaterialMap
run = CommandList\ZZMI\SetTextures
; BelleBodyA-vb0=d2844c01.txt (5680)
drawindexed = 29364, 0, 0

[TextureOverrideBelleFaceADiffuse]
hash = 75ec3614
this = ResourceBelleFaceADiffuse


; CommandList -----------------------


; Resources -------------------------

[ResourceBelleHairPosition]
type = Buffer
stride = 40
filename = BelleHairPosition.buf

[ResourceBelleHairBlend]
type = Buffer
stride = 32
filename = BelleHairBlend.buf

[ResourceBelleHairTexcoord]
type = Buffer
stride = 20
filename = BelleHairTexcoord.buf

[ResourceBelleHairAIB]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = BelleHairA.ib

[ResourceBelleBodyPosition]
type = Buffer
stride = 40
filename = BelleBodyPosition.buf

[ResourceBelleBodyBlend]
type = Buffer
stride = 32
filename = BelleBodyBlend.buf

[ResourceBelleBodyTexcoord]
type = Buffer
stride = 20
filename = BelleBodyTexcoord.buf

[ResourceBelleBodyAIB]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = BelleBodyA.ib

[ResourceBelleHairADiffuse]
filename = BelleHairADiffuse.dds

[ResourceBelleHairANormalMap]
filename = BelleHairANormalMap.dds

[ResourceBelleHairALightMap]
filename = BelleHairALightMap.dds

[ResourceBelleHairAMaterialMap]
filename = BelleHairAMaterialMap.dds

[ResourceBelleFaceADiffuse]
filename = BelleFaceADiffuse.dds

[ResourceBelleBodyADiffuse]
filename = BelleBodyADiffuse.dds

[ResourceBelleBodyANormalMap]
filename = BelleBodyANormalMap.dds

[ResourceBelleBodyALightMap]
filename = BelleBodyALightMap.dds

[ResourceBelleBodyAMaterialMap]
filename = BelleBodyAMaterialMap.dds


; .ini generated by XXMI (XX-Model-Importer) v1.6.3
; If you have any issues or find any bugs, please open a ticket at https://github.com/leotorrez/XXMI-Tools/issues
