commonfx: .deathfx death_medium

weapon: .name "hellion_weapon_0" .icon "eqp_weapon_0.png"
weapon: .name "hellion_weapon_1" .icon "eqp_weapon_1.png"
weapon: .name "hellion_weapon_2" .icon "eqp_weapon_2.png"
weapon: .name "hellion_weapon_3" .icon "eqp_weapon_3.png"
weapon: .name "hellion_weapon_4" .icon "eqp_weapon_4.png"

armour: .name "hellion_armour_0" .icon "eqp_armour_0.png"
armour: .name "hellion_armour_1" .icon "eqp_armour_1.png"
armour: .name "hellion_armour_2" .icon "eqp_armour_2.png"
armour: .name "hellion_armour_3" .icon "eqp_armour_3.png"
armour: .name "hellion_armour_4" .icon "eqp_armour_4.png"

combat_skill: .id "wicked_hack" .icon "one" .anim "attack_sanqian" .targchestfx "blood_splatter"
combat_skill: .id "iron_swan" .icon "two" .anim "attack_tianyue" .targchestfx "blood_splatter"
combat_skill: .id "barbaric_yawp" .icon "three" .anim "attack_heguang" .targfx 
combat_skill: .id "if_it_bleeds" .icon "four" .anim "attack_jiuxiao"
combat_skill: .id "breakthru" .icon "five" .anim "attack_mengdie" .condensed_tooltip_stats true
combat_skill: .id "adrenaline_rush" .icon "six" .anim "attack_yinshengyang"
combat_skill: .id "bleed_out" .icon "seven" .anim "attack_canghai" .condensed_tooltip_stats true

combat_move_skill: .id "move" .icon "generic_move" .anim "idle"

act_out_display: .attack_friendly_anim "attack_sanqian"
