<?xml version="1.0" encoding="utf-8"?>
<WwiseDocument Type="Project" SchemaVersion="70">
	<ProjectInfo>
		<Project Name="Template" ID="{57F96F25-93C7-4BFD-A4A3-FB20BB310211}">
			<Platforms>
				<Platform Name="Xbox360" ReferencePlatform="Xbox360" ID="{E42391F7-5161-4791-BB81-96AD3F58F058}"/>
			</Platforms>
			<PropertyList>
				<Property Name="DefaultLanguage" Type="int32" Value="12"/>
				<Property Name="ExternalSourcesInputPath" Type="string">
					<ValueList>
						<Value Platform="Xbox360"></Value>
					</ValueList>
				</Property>
				<Property Name="ExternalSourcesOutputPath" Type="string">
					<ValueList>
						<Value Platform="Xbox360">GeneratedSoundBanks\Xbox360\</Value>
					</ValueList>
				</Property>
				<Property Name="GlobalVoiceInstancesLimit" Type="int16">
					<ValueList>
						<Value Platform="Xbox360">256</Value>
					</ValueList>
				</Property>
				<Property Name="SoundBankAllowExceedingSB" Type="bool" Value="True"/>
				<Property Name="SoundBankHeaderFilePath" Type="string" Value="GeneratedSoundBanks\"/>
				<Property Name="SoundBankPaths" Type="string">
					<ValueList>
						<Value Platform="Xbox360">GeneratedSoundBanks\Xbox360\</Value>
					</ValueList>
				</Property>
				<Property Name="SoundBankPostGenerateCustomCmdDescription" Type="string">
					<ValueList>
						<Value Platform="Xbox360">Copy Streamed Files</Value>
					</ValueList>
				</Property>
				<Property Name="SoundBankPostGenerateCustomCmdLines" Type="string">
					<ValueList>
						<Value Platform="Xbox360">"$(WwiseExePath)\CopyStreamedFiles.exe" -info "$(InfoFilePath)" -outputpath "$(SoundBankPath)" -banks "$(SoundBankListAsTextFile)" -languages "$(LanguageList)"</Value>
					</ValueList>
				</Property>
				<Property Name="SoundBankPreGenerateCustomCmdDescription" Type="string">
					<ValueList>
						<Value Platform="Xbox360"></Value>
					</ValueList>
				</Property>
				<Property Name="SoundBankPreGenerateCustomCmdLines" Type="string">
					<ValueList>
						<Value Platform="Xbox360"></Value>
					</ValueList>
				</Property>
				<Property Name="VolumeThreshold" Type="Real64">
					<ValueList>
						<Value Platform="Xbox360">0</Value>
					</ValueList>
				</Property>
				<Property Name="WwiseVersionWhenCreated" Type="string" Value="Branch=wwise_v2015.1|Build=5624|VersionName=v2015.1.9|Config=Release"/>
			</PropertyList>
			<MiscSettings>
				<MiscSettingEntry Name="Cache"><![CDATA[.cache]]></MiscSettingEntry>
				<MiscSettingEntry Name="Originals"><![CDATA[Originals]]></MiscSettingEntry>
			</MiscSettings>
			<SharedValues>
				<SharedPropertyList ClassName="AudioSource" PluginType="0" CompanyID="1" PluginID="0">
					<PropertyList>
						<Property Name="CrossfadeDuration" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="CrossfadeShape" Type="int16">
							<ValueList>
								<Value>1</Value>
							</ValueList>
						</Property>
						<Property Name="FadeInDuration" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="FadeInShape" Type="int16">
							<ValueList>
								<Value>1</Value>
							</ValueList>
						</Property>
						<Property Name="FadeOutDuration" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="FadeOutShape" Type="int16">
							<ValueList>
								<Value>8</Value>
							</ValueList>
						</Property>
						<Property Name="HdrEnvelope" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="LoopBegin" Type="Real64">
							<ValueList>
								<Value>-1</Value>
							</ValueList>
						</Property>
						<Property Name="LoopEnd" Type="Real64">
							<ValueList>
								<Value>-1</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideConversion" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideWavLoop" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="TrimBegin" Type="Real64">
							<ValueList>
								<Value>-1</Value>
							</ValueList>
						</Property>
						<Property Name="TrimEnd" Type="Real64">
							<ValueList>
								<Value>-1</Value>
							</ValueList>
						</Property>
						<Property Name="VolumeOffset" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
					</PropertyList>
				</SharedPropertyList>
				<SharedPropertyList ClassName="PCM" PluginType="1" CompanyID="0" PluginID="1"/>
				<SharedPropertyList ClassName="Sound" PluginType="0" CompanyID="1" PluginID="1">
					<PropertyList>
						<Property Name="3DPositionSource" Type="int16">
							<ValueList>
								<Value>1</Value>
							</ValueList>
						</Property>
						<Property Name="BelowThresholdBehavior" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="BypassEffect" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="BypassEffect0" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="BypassEffect1" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="BypassEffect2" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="BypassEffect3" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="DivergenceCenter" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="DynamicPositioning" Type="bool">
							<ValueList>
								<Value>True</Value>
							</ValueList>
						</Property>
						<Property Name="EnableLoudnessNormalization" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="EnableMidiNoteTracking" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="EnablePanner" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="FollowListenerOrientation" Type="bool">
							<ValueList>
								<Value>True</Value>
							</ValueList>
						</Property>
						<Property Name="GameAuxSendVolume" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="HdrActiveRange" Type="Real64">
							<ValueList>
								<Value>12</Value>
							</ValueList>
						</Property>
						<Property Name="HdrEnableEnvelope" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="HdrEnvelopeSensitivity" Type="Real64">
							<ValueList>
								<Value>20</Value>
							</ValueList>
						</Property>
						<Property Name="Highpass" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="InitialDelay" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="IsGlobalLimit" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="IsLoopingEnabled" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="IsLoopingInfinite" Type="bool">
							<ValueList>
								<Value>True</Value>
							</ValueList>
						</Property>
						<Property Name="IsNonCachable" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="IsRSXStreamingEnabled" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="IsStreamingEnabled" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="IsZeroLantency" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="LanguageExclusion" Type="int64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="LoopCount" Type="int32">
							<ValueList>
								<Value>2</Value>
							</ValueList>
						</Property>
						<Property Name="Lowpass" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="MakeUpGain" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="MaxReachedBehavior" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="MaxSoundPerInstance" Type="int16">
							<ValueList>
								<Value>50</Value>
							</ValueList>
						</Property>
						<Property Name="MidiBreakOnNoteOff" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="MidiChannelFilter" Type="int32">
							<ValueList>
								<Value>65535</Value>
							</ValueList>
						</Property>
						<Property Name="MidiKeyFilterMax" Type="int32">
							<ValueList>
								<Value>127</Value>
							</ValueList>
						</Property>
						<Property Name="MidiKeyFilterMin" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="MidiPlayOnNoteType" Type="int16">
							<ValueList>
								<Value>1</Value>
							</ValueList>
						</Property>
						<Property Name="MidiTrackingRootNote" Type="int32">
							<ValueList>
								<Value>60</Value>
							</ValueList>
						</Property>
						<Property Name="MidiTransposition" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="MidiVelocityFilterMax" Type="int32">
							<ValueList>
								<Value>127</Value>
							</ValueList>
						</Property>
						<Property Name="MidiVelocityFilterMin" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="MidiVelocityOffset" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="MotionLowpass" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="MotionVolume" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="OutputBusHighpass" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="OutputBusLowpass" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="OutputBusVolume" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="OverLimitBehavior" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideAnalysis" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideAttachableMixerInput" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideConversion" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideEffect" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideGameAuxSends" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideHdrEnvelope" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideMaxSoundInstance" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideMidiEventsBehavior" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideMidiNoteTracking" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideMotionOutput" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideOutput" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverridePositioning" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverridePriority" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideUserAuxSends" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideVirtualVoice" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="Pitch" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="PositioningType" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="PreFetchLength" Type="int16">
							<ValueList>
								<Value>100</Value>
							</ValueList>
						</Property>
						<Property Name="Priority" Type="int16">
							<ValueList>
								<Value>50</Value>
							</ValueList>
						</Property>
						<Property Name="PriorityDistanceFactor" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="PriorityDistanceOffset" Type="int16">
							<ValueList>
								<Value>-10</Value>
							</ValueList>
						</Property>
						<Property Name="RenderEffect0" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="RenderEffect1" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="RenderEffect2" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="RenderEffect3" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="Spatialization" Type="bool">
							<ValueList>
								<Value>True</Value>
							</ValueList>
						</Property>
						<Property Name="UseGameAuxSends" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="UseMaxSoundPerInstance" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="UserAuxSendVolume0" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="UserAuxSendVolume1" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="UserAuxSendVolume2" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="UserAuxSendVolume3" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="VirtualVoiceQueueBehavior" Type="int16">
							<ValueList>
								<Value>1</Value>
							</ValueList>
						</Property>
						<Property Name="Volume" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="Weight" Type="Real64">
							<ValueList>
								<Value>50</Value>
							</ValueList>
						</Property>
					</PropertyList>
				</SharedPropertyList>
				<SharedPropertyList ClassName="IOSONO Proximity" PluginType="6" CompanyID="262" PluginID="1">
					<PropertyList>
						<Property Name="Bypass" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
					</PropertyList>
				</SharedPropertyList>
				<SharedPropertyList ClassName="ADPCM" PluginType="1" CompanyID="0" PluginID="2">
					<PropertyList>
						<Property Name="EncodingMode" Type="int32">
							<ValueList>
								<Value>1</Value>
							</ValueList>
						</Property>
						<Property Name="FixLoopMethod" Type="int32">
							<ValueList>
								<Value>1</Value>
							</ValueList>
						</Property>
					</PropertyList>
				</SharedPropertyList>
				<SharedPropertyList ClassName="iZotope Hybrid Reverb" PluginType="3" CompanyID="259" PluginID="2">
					<PropertyList>
						<Property Name="DecayHighFrequency" Type="Real32">
							<ValueList>
								<Value>10000</Value>
							</ValueList>
						</Property>
						<Property Name="DecayHighRatio" Type="Real32">
							<ValueList>
								<Value>1</Value>
							</ValueList>
						</Property>
						<Property Name="DecayLowFrequency" Type="Real32">
							<ValueList>
								<Value>400</Value>
							</ValueList>
						</Property>
						<Property Name="DecayLowRatio" Type="Real32">
							<ValueList>
								<Value>1</Value>
							</ValueList>
						</Property>
						<Property Name="DecayMidRatio" Type="Real32">
							<ValueList>
								<Value>1</Value>
							</ValueList>
						</Property>
						<Property Name="DecayTime" Type="Real32">
							<ValueList>
								<Value>0.5</Value>
							</ValueList>
						</Property>
						<Property Name="EarlyGain" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="FrontDry" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="FrontWet" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="PredelayFront" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="PredelayRear" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="Quality" Type="int32">
							<ValueList>
								<Value>16</Value>
							</ValueList>
						</Property>
						<Property Name="RearDry" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="RearWet" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="SoundEngineSampleRateDefault" Type="int32">
							<ValueList>
								<Value>48000</Value>
							</ValueList>
						</Property>
						<Property Name="TailGain" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
					</PropertyList>
				</SharedPropertyList>
				<SharedPropertyList ClassName="AttachableMixerInput" PluginType="3" CompanyID="262" PluginID="2">
					<PropertyList>
						<Property Name="ProximityGain" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="ProximityLevel" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
					</PropertyList>
				</SharedPropertyList>
				<SharedPropertyList ClassName="Project" PluginType="0" CompanyID="1" PluginID="3">
					<PropertyList>
						<Property Name="AutoDetectFFTWindowSize" Type="int16">
							<ValueList>
								<Value>512</Value>
							</ValueList>
						</Property>
						<Property Name="AutoDetectThresholdHigh" Type="Real64">
							<ValueList>
								<Value>-50</Value>
							</ValueList>
						</Property>
						<Property Name="AutoDetectThresholdLow" Type="Real64">
							<ValueList>
								<Value>-30</Value>
							</ValueList>
						</Property>
						<Property Name="AutoDetectThresholdMedium" Type="Real64">
							<ValueList>
								<Value>-40</Value>
							</ValueList>
						</Property>
						<Property Name="CommPortDiscoveryBroadcast" Type="Uint16">
							<ValueList>
								<Value>24024</Value>
							</ValueList>
						</Property>
						<Property Name="CommPortDiscoveryResponse" Type="Uint16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="CommSerialPortBase" Type="Uint16">
							<ValueList>
								<Value>8</Value>
							</ValueList>
						</Property>
						<Property Name="DefaultLanguage" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="EventActionNamePosition" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="EventNameCaseType" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="EventNameModifyCase" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="ExternalSourcesInputPath" Type="string">
							<ValueList>
								<Value></Value>
							</ValueList>
						</Property>
						<Property Name="ExternalSourcesOutputPath" Type="string">
							<ValueList>
								<Value></Value>
							</ValueList>
						</Property>
						<Property Name="FrequencyWeighting" Type="int16">
							<ValueList>
								<Value>1</Value>
							</ValueList>
						</Property>
						<Property Name="GenerateMainSoundBank" Type="bool">
							<ValueList>
								<Value>True</Value>
							</ValueList>
						</Property>
						<Property Name="GenerateMultipleBanks" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="GenerateSoundBankJSON" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="GenerateSoundBankXML" Type="bool">
							<ValueList>
								<Value>True</Value>
							</ValueList>
						</Property>
						<Property Name="GlobalVoiceInstancesLimit" Type="int16">
							<ValueList>
								<Value>256</Value>
							</ValueList>
						</Property>
						<Property Name="LicenseKey" Type="string">
							<ValueList>
								<Value></Value>
							</ValueList>
						</Property>
						<Property Name="MaxMessagesPerMessageId" Type="Uint32">
							<ValueList>
								<Value>100</Value>
							</ValueList>
						</Property>
						<Property Name="SoundBankAllowExceedingSB" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="SoundBankDefinitionFileFormat" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="SoundBankGenerateDefinitionFile" Type="bool">
							<ValueList>
								<Value>True</Value>
							</ValueList>
						</Property>
						<Property Name="SoundBankGenerateEstimatedDuration" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="SoundBankGenerateHeaderFile" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="SoundBankGenerateMaxAttenuationInfo" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="SoundBankGeneratePrintGUID" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="SoundBankHeaderFilePath" Type="string">
							<ValueList>
								<Value></Value>
							</ValueList>
						</Property>
						<Property Name="SoundBankIncludeSoundbankNamesStrings" Type="bool">
							<ValueList>
								<Value>True</Value>
							</ValueList>
						</Property>
						<Property Name="SoundBankPaths" Type="string">
							<ValueList>
								<Value></Value>
							</ValueList>
						</Property>
						<Property Name="SoundBankPostGenerateCustomCmdDescription" Type="string">
							<ValueList>
								<Value></Value>
							</ValueList>
						</Property>
						<Property Name="SoundBankPostGenerateCustomCmdLines" Type="string">
							<ValueList>
								<Value></Value>
							</ValueList>
						</Property>
						<Property Name="SoundBankPreGenerateCustomCmdDescription" Type="string">
							<ValueList>
								<Value></Value>
							</ValueList>
						</Property>
						<Property Name="SoundBankPreGenerateCustomCmdLines" Type="string">
							<ValueList>
								<Value></Value>
							</ValueList>
						</Property>
						<Property Name="SoundBankUpdateAudioFiles" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="UseActionNameForEvent" Type="bool">
							<ValueList>
								<Value>True</Value>
							</ValueList>
						</Property>
						<Property Name="UseDefaultLanguage" Type="bool">
							<ValueList>
								<Value>True</Value>
							</ValueList>
						</Property>
						<Property Name="UseMaxMessagesPerMessageId" Type="bool">
							<ValueList>
								<Value>True</Value>
							</ValueList>
						</Property>
						<Property Name="VolumeThreshold" Type="Real64">
							<ValueList>
								<Value>-80</Value>
							</ValueList>
						</Property>
						<Property Name="WwiseVersionWhenCreated" Type="string">
							<ValueList>
								<Value></Value>
							</ValueList>
						</Property>
					</PropertyList>
				</SharedPropertyList>
				<SharedPropertyList ClassName="iZotope Trash Distortion" PluginType="3" CompanyID="259" PluginID="3">
					<PropertyList>
						<Property Name="Distortion1InputGain" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="Distortion1Mix" Type="Real32">
							<ValueList>
								<Value>100</Value>
							</ValueList>
						</Property>
						<Property Name="Distortion1OutputGain" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="Distortion1Overdrive" Type="Real32">
							<ValueList>
								<Value>5</Value>
							</ValueList>
						</Property>
						<Property Name="Distortion1Trash" Type="Real32">
							<ValueList>
								<Value>0.5</Value>
							</ValueList>
						</Property>
						<Property Name="Distortion1Type" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="Distortion2InputGain" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="Distortion2Mix" Type="Real32">
							<ValueList>
								<Value>100</Value>
							</ValueList>
						</Property>
						<Property Name="Distortion2OutputGain" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="Distortion2Overdrive" Type="Real32">
							<ValueList>
								<Value>5</Value>
							</ValueList>
						</Property>
						<Property Name="Distortion2Trash" Type="Real32">
							<ValueList>
								<Value>0.5</Value>
							</ValueList>
						</Property>
						<Property Name="Distortion2Type" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
					</PropertyList>
				</SharedPropertyList>
				<SharedPropertyList ClassName="Vorbis" PluginType="1" CompanyID="0" PluginID="4">
					<PropertyList>
						<Property Name="AverageBitrate" Type="Real32">
							<ValueList>
								<Value>64</Value>
							</ValueList>
						</Property>
						<Property Name="AverageTrackSlewTime" Type="Real32">
							<ValueList>
								<Value>1.5</Value>
							</ValueList>
						</Property>
						<Property Name="BitReservoirTime" Type="Real32">
							<ValueList>
								<Value>2</Value>
							</ValueList>
						</Property>
						<Property Name="BitrateManagmentMode" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="EnableAdvancedSettings" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="EnableMaximumBitrate" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="EnableMinimumBitrate" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="MaximumBitrate" Type="Real32">
							<ValueList>
								<Value>64</Value>
							</ValueList>
						</Property>
						<Property Name="MinimumBitrate" Type="Real32">
							<ValueList>
								<Value>64</Value>
							</ValueList>
						</Property>
						<Property Name="QualityFactor" Type="Real32">
							<ValueList>
								<Value>4</Value>
							</ValueList>
						</Property>
						<Property Name="ReservoirBiasFactor" Type="Real32">
							<ValueList>
								<Value>0.1</Value>
							</ValueList>
						</Property>
						<Property Name="SeekTableGranularity" Type="int32">
							<ValueList>
								<Value>6</Value>
							</ValueList>
						</Property>
					</PropertyList>
				</SharedPropertyList>
				<SharedPropertyList ClassName="iZotope Trash Delay" PluginType="3" CompanyID="259" PluginID="4">
					<PropertyList>
						<Property Name="DelayType" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="DryOut" Type="Real32">
							<ValueList>
								<Value>100</Value>
							</ValueList>
						</Property>
						<Property Name="Feedback" Type="Real32">
							<ValueList>
								<Value>20</Value>
							</ValueList>
						</Property>
						<Property Name="HighCutoff" Type="Real32">
							<ValueList>
								<Value>10000</Value>
							</ValueList>
						</Property>
						<Property Name="HighQ" Type="Real32">
							<ValueList>
								<Value>0.2</Value>
							</ValueList>
						</Property>
						<Property Name="LowCutoff" Type="Real32">
							<ValueList>
								<Value>80</Value>
							</ValueList>
						</Property>
						<Property Name="LowQ" Type="Real32">
							<ValueList>
								<Value>0.2</Value>
							</ValueList>
						</Property>
						<Property Name="Time" Type="Real32">
							<ValueList>
								<Value>200</Value>
							</ValueList>
						</Property>
						<Property Name="Trash" Type="Real32">
							<ValueList>
								<Value>0.25</Value>
							</ValueList>
						</Property>
						<Property Name="WetOut" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
					</PropertyList>
				</SharedPropertyList>
				<SharedPropertyList ClassName="Action" PluginType="0" CompanyID="1" PluginID="5">
					<PropertyList>
						<Property Name="Absolute" Type="bool">
							<ValueList>
								<Value>True</Value>
							</ValueList>
						</Property>
						<Property Name="BypassEffect" Type="bool">
							<ValueList>
								<Value>True</Value>
							</ValueList>
						</Property>
						<Property Name="BypassEffect0" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="BypassEffect1" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="BypassEffect2" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="BypassEffect3" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="BypassGameParameterInternalTransition" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="Delay" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="FadeCurve" Type="int16">
							<ValueList>
								<Value>4</Value>
							</ValueList>
						</Property>
						<Property Name="FadeTime" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="GameParameterValue" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="Highpass" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="Lowpass" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="MasterResume" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="PauseDelayedResumeAction" Type="bool">
							<ValueList>
								<Value>True</Value>
							</ValueList>
						</Property>
						<Property Name="Pitch" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="Probability" Type="Real64">
							<ValueList>
								<Value>100</Value>
							</ValueList>
						</Property>
						<Property Name="SeekPercent" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="SeekTime" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="SeekToMarker" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="SeekType" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="Volume" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
					</PropertyList>
				</SharedPropertyList>
				<SharedPropertyList ClassName="iZotope Trash Dynamics Mono" PluginType="3" CompanyID="259" PluginID="5">
					<PropertyList>
						<Property Name="Bypass" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="CompressorAttack" Type="Real32">
							<ValueList>
								<Value>10</Value>
							</ValueList>
						</Property>
						<Property Name="CompressorRatio" Type="Real32">
							<ValueList>
								<Value>1</Value>
							</ValueList>
						</Property>
						<Property Name="CompressorRelease" Type="Real32">
							<ValueList>
								<Value>200</Value>
							</ValueList>
						</Property>
						<Property Name="CompressorThreshold" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="Gain" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="GateAttack" Type="Real32">
							<ValueList>
								<Value>10</Value>
							</ValueList>
						</Property>
						<Property Name="GateRatio" Type="Real32">
							<ValueList>
								<Value>1</Value>
							</ValueList>
						</Property>
						<Property Name="GateRelease" Type="Real32">
							<ValueList>
								<Value>200</Value>
							</ValueList>
						</Property>
						<Property Name="GateThreshold" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
					</PropertyList>
				</SharedPropertyList>
				<SharedPropertyList ClassName="State" PluginType="0" CompanyID="1" PluginID="6">
					<PropertyList>
						<Property Name="BusVolume" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="Highpass" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="Lowpass" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="Pitch" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="Volume" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
					</PropertyList>
				</SharedPropertyList>
				<SharedPropertyList ClassName="iZotope Trash Filters" PluginType="3" CompanyID="259" PluginID="6">
					<PropertyList>
						<Property Name="Filter1Frequency" Type="Real32">
							<ValueList>
								<Value>40</Value>
							</ValueList>
						</Property>
						<Property Name="Filter1Gain" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="Filter1LFOPeriod" Type="Real32">
							<ValueList>
								<Value>1000</Value>
							</ValueList>
						</Property>
						<Property Name="Filter1LFOTargetFreq" Type="Real32">
							<ValueList>
								<Value>160</Value>
							</ValueList>
						</Property>
						<Property Name="Filter1LFOTargetGain" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="Filter1LFOTargetQ" Type="Real32">
							<ValueList>
								<Value>0.5</Value>
							</ValueList>
						</Property>
						<Property Name="Filter1LFOTargetRes" Type="Real32">
							<ValueList>
								<Value>0.2</Value>
							</ValueList>
						</Property>
						<Property Name="Filter1LFOType" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="Filter1Q" Type="Real32">
							<ValueList>
								<Value>0.5</Value>
							</ValueList>
						</Property>
						<Property Name="Filter1Resonance" Type="Real32">
							<ValueList>
								<Value>0.2</Value>
							</ValueList>
						</Property>
						<Property Name="Filter1Trigger" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="Filter1Type" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="Filter2Frequency" Type="Real32">
							<ValueList>
								<Value>1000</Value>
							</ValueList>
						</Property>
						<Property Name="Filter2Gain" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="Filter2LFOPeriod" Type="Real32">
							<ValueList>
								<Value>1000</Value>
							</ValueList>
						</Property>
						<Property Name="Filter2LFOTargetGain" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="Filter2LFOTargetRes" Type="Real32">
							<ValueList>
								<Value>0.2</Value>
							</ValueList>
						</Property>
						<Property Name="Filter2LFOType" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="Filter2Q" Type="Real32">
							<ValueList>
								<Value>0.2</Value>
							</ValueList>
						</Property>
						<Property Name="Filter2Res" Type="Real32">
							<ValueList>
								<Value>0.2</Value>
							</ValueList>
						</Property>
						<Property Name="Filter2TargetFreq" Type="Real32">
							<ValueList>
								<Value>3000</Value>
							</ValueList>
						</Property>
						<Property Name="Filter2TargetQ" Type="Real32">
							<ValueList>
								<Value>0.2</Value>
							</ValueList>
						</Property>
						<Property Name="Filter2Trigger" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="Filter2Type" Type="int32">
							<ValueList>
								<Value>6</Value>
							</ValueList>
						</Property>
						<Property Name="Filter3Frequency" Type="Real32">
							<ValueList>
								<Value>15000</Value>
							</ValueList>
						</Property>
						<Property Name="Filter3Gain" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="Filter3LFOPeriod" Type="Real32">
							<ValueList>
								<Value>1000</Value>
							</ValueList>
						</Property>
						<Property Name="Filter3LFOTargetFreq" Type="Real32">
							<ValueList>
								<Value>20000</Value>
							</ValueList>
						</Property>
						<Property Name="Filter3LFOTargetGain" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="Filter3LFOTargetQ" Type="Real32">
							<ValueList>
								<Value>0.5</Value>
							</ValueList>
						</Property>
						<Property Name="Filter3LFOTargetRes" Type="Real32">
							<ValueList>
								<Value>0.2</Value>
							</ValueList>
						</Property>
						<Property Name="Filter3LFOType" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="Filter3Q" Type="Real32">
							<ValueList>
								<Value>0.5</Value>
							</ValueList>
						</Property>
						<Property Name="Filter3Resonance" Type="Real32">
							<ValueList>
								<Value>0.2</Value>
							</ValueList>
						</Property>
						<Property Name="Filter3Trigger" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="Filter3Type" Type="int32">
							<ValueList>
								<Value>1</Value>
							</ValueList>
						</Property>
					</PropertyList>
				</SharedPropertyList>
				<SharedPropertyList ClassName="StateGroup" PluginType="0" CompanyID="1" PluginID="7">
					<PropertyList>
						<Property Name="DefaultTransitionTime" Type="Real64">
							<ValueList>
								<Value>1</Value>
							</ValueList>
						</Property>
					</PropertyList>
				</SharedPropertyList>
				<SharedPropertyList ClassName="iZotope Trash Box Modeler" PluginType="3" CompanyID="259" PluginID="7">
					<PropertyList>
						<Property Name="BoxModel" Type="int32">
							<ValueList>
								<Value>1</Value>
							</ValueList>
						</Property>
						<Property Name="InputGain" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="Length" Type="Real32">
							<ValueList>
								<Value>1</Value>
							</ValueList>
						</Property>
						<Property Name="MicType" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="Mix" Type="Real32">
							<ValueList>
								<Value>100</Value>
							</ValueList>
						</Property>
						<Property Name="OutputGain" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="Trim" Type="Real32">
							<ValueList>
								<Value>3</Value>
							</ValueList>
						</Property>
					</PropertyList>
				</SharedPropertyList>
				<SharedPropertyList ClassName="ActorMixer" PluginType="0" CompanyID="1" PluginID="8">
					<PropertyList>
						<Property Name="3DPositionSource" Type="int16">
							<ValueList>
								<Value>1</Value>
							</ValueList>
						</Property>
						<Property Name="BelowThresholdBehavior" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="BypassEffect" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="BypassEffect0" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="BypassEffect1" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="BypassEffect2" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="BypassEffect3" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="DivergenceCenter" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="DynamicPositioning" Type="bool">
							<ValueList>
								<Value>True</Value>
							</ValueList>
						</Property>
						<Property Name="EnableLoudnessNormalization" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="EnableMidiNoteTracking" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="EnablePanner" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="FollowListenerOrientation" Type="bool">
							<ValueList>
								<Value>True</Value>
							</ValueList>
						</Property>
						<Property Name="GameAuxSendVolume" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="HdrActiveRange" Type="Real64">
							<ValueList>
								<Value>12</Value>
							</ValueList>
						</Property>
						<Property Name="HdrEnableEnvelope" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="HdrEnvelopeSensitivity" Type="Real64">
							<ValueList>
								<Value>20</Value>
							</ValueList>
						</Property>
						<Property Name="Highpass" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="IsGlobalLimit" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="Lowpass" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="MakeUpGain" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="MaxReachedBehavior" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="MaxSoundPerInstance" Type="int16">
							<ValueList>
								<Value>50</Value>
							</ValueList>
						</Property>
						<Property Name="MidiBreakOnNoteOff" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="MidiChannelFilter" Type="int32">
							<ValueList>
								<Value>65535</Value>
							</ValueList>
						</Property>
						<Property Name="MidiKeyFilterMax" Type="int32">
							<ValueList>
								<Value>127</Value>
							</ValueList>
						</Property>
						<Property Name="MidiKeyFilterMin" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="MidiPlayOnNoteType" Type="int16">
							<ValueList>
								<Value>1</Value>
							</ValueList>
						</Property>
						<Property Name="MidiTrackingRootNote" Type="int32">
							<ValueList>
								<Value>60</Value>
							</ValueList>
						</Property>
						<Property Name="MidiTransposition" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="MidiVelocityFilterMax" Type="int32">
							<ValueList>
								<Value>127</Value>
							</ValueList>
						</Property>
						<Property Name="MidiVelocityFilterMin" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="MidiVelocityOffset" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="MotionLowpass" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="MotionVolume" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="OutputBusHighpass" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="OutputBusLowpass" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="OutputBusVolume" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="OverLimitBehavior" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideAnalysis" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideAttachableMixerInput" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideConversion" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideEffect" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideGameAuxSends" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideHdrEnvelope" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideMaxSoundInstance" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideMidiEventsBehavior" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideMidiNoteTracking" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideMotionOutput" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideOutput" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverridePositioning" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverridePriority" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideUserAuxSends" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideVirtualVoice" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="Pitch" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="PositioningType" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="Priority" Type="int16">
							<ValueList>
								<Value>50</Value>
							</ValueList>
						</Property>
						<Property Name="PriorityDistanceFactor" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="PriorityDistanceOffset" Type="int16">
							<ValueList>
								<Value>-10</Value>
							</ValueList>
						</Property>
						<Property Name="RenderEffect0" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="RenderEffect1" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="RenderEffect2" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="RenderEffect3" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="Spatialization" Type="bool">
							<ValueList>
								<Value>True</Value>
							</ValueList>
						</Property>
						<Property Name="UseGameAuxSends" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="UseMaxSoundPerInstance" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="UserAuxSendVolume0" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="UserAuxSendVolume1" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="UserAuxSendVolume2" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="UserAuxSendVolume3" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="VirtualVoiceQueueBehavior" Type="int16">
							<ValueList>
								<Value>1</Value>
							</ValueList>
						</Property>
						<Property Name="Volume" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
					</PropertyList>
				</SharedPropertyList>
				<SharedPropertyList ClassName="RndSeqContainer" PluginType="0" CompanyID="1" PluginID="9">
					<PropertyList>
						<Property Name="3DPositionSource" Type="int16">
							<ValueList>
								<Value>1</Value>
							</ValueList>
						</Property>
						<Property Name="BelowThresholdBehavior" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="BypassEffect" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="BypassEffect0" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="BypassEffect1" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="BypassEffect2" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="BypassEffect3" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="DivergenceCenter" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="DynamicPositioning" Type="bool">
							<ValueList>
								<Value>True</Value>
							</ValueList>
						</Property>
						<Property Name="EnableLoudnessNormalization" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="EnableMidiNoteTracking" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="EnablePanner" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="FollowListenerOrientation" Type="bool">
							<ValueList>
								<Value>True</Value>
							</ValueList>
						</Property>
						<Property Name="GameAuxSendVolume" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="GlobalOrPerObject" Type="int16">
							<ValueList>
								<Value>1</Value>
							</ValueList>
						</Property>
						<Property Name="HdrActiveRange" Type="Real64">
							<ValueList>
								<Value>12</Value>
							</ValueList>
						</Property>
						<Property Name="HdrEnableEnvelope" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="HdrEnvelopeSensitivity" Type="Real64">
							<ValueList>
								<Value>20</Value>
							</ValueList>
						</Property>
						<Property Name="Highpass" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="InitialDelay" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="IsGlobalLimit" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="Lowpass" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="MakeUpGain" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="MaxReachedBehavior" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="MaxSoundPerInstance" Type="int16">
							<ValueList>
								<Value>50</Value>
							</ValueList>
						</Property>
						<Property Name="MidiBreakOnNoteOff" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="MidiChannelFilter" Type="int32">
							<ValueList>
								<Value>65535</Value>
							</ValueList>
						</Property>
						<Property Name="MidiKeyFilterMax" Type="int32">
							<ValueList>
								<Value>127</Value>
							</ValueList>
						</Property>
						<Property Name="MidiKeyFilterMin" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="MidiPlayOnNoteType" Type="int16">
							<ValueList>
								<Value>1</Value>
							</ValueList>
						</Property>
						<Property Name="MidiTrackingRootNote" Type="int32">
							<ValueList>
								<Value>60</Value>
							</ValueList>
						</Property>
						<Property Name="MidiTransposition" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="MidiVelocityFilterMax" Type="int32">
							<ValueList>
								<Value>127</Value>
							</ValueList>
						</Property>
						<Property Name="MidiVelocityFilterMin" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="MidiVelocityOffset" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="MotionLowpass" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="MotionVolume" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="NormalOrShuffle" Type="int16">
							<ValueList>
								<Value>1</Value>
							</ValueList>
						</Property>
						<Property Name="OutputBusHighpass" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="OutputBusLowpass" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="OutputBusVolume" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="OverLimitBehavior" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideAnalysis" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideAttachableMixerInput" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideConversion" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideEffect" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideGameAuxSends" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideHdrEnvelope" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideMaxSoundInstance" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideMidiEventsBehavior" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideMidiNoteTracking" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideMotionOutput" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideOutput" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverridePositioning" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverridePriority" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideUserAuxSends" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideVirtualVoice" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="Pitch" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="PlayMechanismInfiniteOrNumberOfLoops" Type="int16">
							<ValueList>
								<Value>1</Value>
							</ValueList>
						</Property>
						<Property Name="PlayMechanismLoop" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="PlayMechanismLoopCount" Type="int32">
							<ValueList>
								<Value>2</Value>
							</ValueList>
						</Property>
						<Property Name="PlayMechanismResetPlaylistEachPlay" Type="bool">
							<ValueList>
								<Value>True</Value>
							</ValueList>
						</Property>
						<Property Name="PlayMechanismSpecialTransitions" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="PlayMechanismSpecialTransitionsType" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="PlayMechanismSpecialTransitionsValue" Type="Real64">
							<ValueList>
								<Value>1</Value>
							</ValueList>
						</Property>
						<Property Name="PlayMechanismStepOrContinuous" Type="int16">
							<ValueList>
								<Value>1</Value>
							</ValueList>
						</Property>
						<Property Name="PositioningType" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="Priority" Type="int16">
							<ValueList>
								<Value>50</Value>
							</ValueList>
						</Property>
						<Property Name="PriorityDistanceFactor" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="PriorityDistanceOffset" Type="int16">
							<ValueList>
								<Value>-10</Value>
							</ValueList>
						</Property>
						<Property Name="RandomAvoidRepeating" Type="bool">
							<ValueList>
								<Value>True</Value>
							</ValueList>
						</Property>
						<Property Name="RandomAvoidRepeatingCount" Type="int32">
							<ValueList>
								<Value>1</Value>
							</ValueList>
						</Property>
						<Property Name="RandomOrSequence" Type="int16">
							<ValueList>
								<Value>1</Value>
							</ValueList>
						</Property>
						<Property Name="RenderEffect0" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="RenderEffect1" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="RenderEffect2" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="RenderEffect3" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="RestartBeginningOrBackward" Type="int16">
							<ValueList>
								<Value>1</Value>
							</ValueList>
						</Property>
						<Property Name="Spatialization" Type="bool">
							<ValueList>
								<Value>True</Value>
							</ValueList>
						</Property>
						<Property Name="UseGameAuxSends" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="UseMaxSoundPerInstance" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="UserAuxSendVolume0" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="UserAuxSendVolume1" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="UserAuxSendVolume2" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="UserAuxSendVolume3" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="VirtualVoiceQueueBehavior" Type="int16">
							<ValueList>
								<Value>1</Value>
							</ValueList>
						</Property>
						<Property Name="Volume" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="Weight" Type="Real64">
							<ValueList>
								<Value>50</Value>
							</ValueList>
						</Property>
					</PropertyList>
				</SharedPropertyList>
				<SharedPropertyList ClassName="iZotope Trash Multiband Distortion" PluginType="3" CompanyID="259" PluginID="9">
					<PropertyList>
						<Property Name="Distortion1Band1InputGain" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="Distortion1Band1Mix" Type="Real32">
							<ValueList>
								<Value>100</Value>
							</ValueList>
						</Property>
						<Property Name="Distortion1Band1OutputGain" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="Distortion1Band1Overdrive" Type="Real32">
							<ValueList>
								<Value>5</Value>
							</ValueList>
						</Property>
						<Property Name="Distortion1Band1Trash" Type="Real32">
							<ValueList>
								<Value>0.5</Value>
							</ValueList>
						</Property>
						<Property Name="Distortion1Band1Type" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="Distortion1Band2InputGain" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="Distortion1Band2Mix" Type="Real32">
							<ValueList>
								<Value>100</Value>
							</ValueList>
						</Property>
						<Property Name="Distortion1Band2OutputGain" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="Distortion1Band2Overdrive" Type="Real32">
							<ValueList>
								<Value>5</Value>
							</ValueList>
						</Property>
						<Property Name="Distortion1Band2Trash" Type="Real32">
							<ValueList>
								<Value>0.5</Value>
							</ValueList>
						</Property>
						<Property Name="Distortion1Band2Type" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="Distortion1Band3InputGain" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="Distortion1Band3Mix" Type="Real32">
							<ValueList>
								<Value>100</Value>
							</ValueList>
						</Property>
						<Property Name="Distortion1Band3OutputGain" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="Distortion1Band3Overdrive" Type="Real32">
							<ValueList>
								<Value>5</Value>
							</ValueList>
						</Property>
						<Property Name="Distortion1Band3Trash" Type="Real32">
							<ValueList>
								<Value>0.5</Value>
							</ValueList>
						</Property>
						<Property Name="Distortion1Band3Type" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="Distortion2Band1InputGain" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="Distortion2Band1Mix" Type="Real32">
							<ValueList>
								<Value>100</Value>
							</ValueList>
						</Property>
						<Property Name="Distortion2Band1OutputGain" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="Distortion2Band1Overdrive" Type="Real32">
							<ValueList>
								<Value>5</Value>
							</ValueList>
						</Property>
						<Property Name="Distortion2Band1Trash" Type="Real32">
							<ValueList>
								<Value>0.5</Value>
							</ValueList>
						</Property>
						<Property Name="Distortion2Band1Type" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="Distortion2Band2InputGain" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="Distortion2Band2Mix" Type="Real32">
							<ValueList>
								<Value>100</Value>
							</ValueList>
						</Property>
						<Property Name="Distortion2Band2OutputGain" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="Distortion2Band2Overdrive" Type="Real32">
							<ValueList>
								<Value>5</Value>
							</ValueList>
						</Property>
						<Property Name="Distortion2Band2Trash" Type="Real32">
							<ValueList>
								<Value>0.5</Value>
							</ValueList>
						</Property>
						<Property Name="Distortion2Band2Type" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="Distortion2Band3InputGain" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="Distortion2Band3Mix" Type="Real32">
							<ValueList>
								<Value>100</Value>
							</ValueList>
						</Property>
						<Property Name="Distortion2Band3OutputGain" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="Distortion2Band3Overdrive" Type="Real32">
							<ValueList>
								<Value>5</Value>
							</ValueList>
						</Property>
						<Property Name="Distortion2Band3Trash" Type="Real32">
							<ValueList>
								<Value>0.5</Value>
							</ValueList>
						</Property>
						<Property Name="Distortion2Band3Type" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="MultibandCrossover1" Type="Real32">
							<ValueList>
								<Value>5000</Value>
							</ValueList>
						</Property>
						<Property Name="MultibandCrossover2" Type="Real32">
							<ValueList>
								<Value>10000</Value>
							</ValueList>
						</Property>
					</PropertyList>
				</SharedPropertyList>
				<SharedPropertyList ClassName="AAC" PluginType="1" CompanyID="0" PluginID="10">
					<PropertyList>
						<Property Name="EnableHighEfficiency" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="EncodingMode" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="EncodingOptions" Type="int32">
							<ValueList>
								<Value>3</Value>
							</ValueList>
						</Property>
						<Property Name="Quality" Type="Real32">
							<ValueList>
								<Value>9</Value>
							</ValueList>
						</Property>
					</PropertyList>
				</SharedPropertyList>
				<SharedPropertyList ClassName="SwitchContainer" PluginType="0" CompanyID="1" PluginID="10">
					<PropertyList>
						<Property Name="3DPositionSource" Type="int16">
							<ValueList>
								<Value>1</Value>
							</ValueList>
						</Property>
						<Property Name="BelowThresholdBehavior" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="BypassEffect" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="BypassEffect0" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="BypassEffect1" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="BypassEffect2" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="BypassEffect3" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="DivergenceCenter" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="DynamicPositioning" Type="bool">
							<ValueList>
								<Value>True</Value>
							</ValueList>
						</Property>
						<Property Name="EnableLoudnessNormalization" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="EnableMidiNoteTracking" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="EnablePanner" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="FollowListenerOrientation" Type="bool">
							<ValueList>
								<Value>True</Value>
							</ValueList>
						</Property>
						<Property Name="GameAuxSendVolume" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="HdrActiveRange" Type="Real64">
							<ValueList>
								<Value>12</Value>
							</ValueList>
						</Property>
						<Property Name="HdrEnableEnvelope" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="HdrEnvelopeSensitivity" Type="Real64">
							<ValueList>
								<Value>20</Value>
							</ValueList>
						</Property>
						<Property Name="Highpass" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="InitialDelay" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="IsGlobalLimit" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="Lowpass" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="MakeUpGain" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="MaxReachedBehavior" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="MaxSoundPerInstance" Type="int16">
							<ValueList>
								<Value>50</Value>
							</ValueList>
						</Property>
						<Property Name="MidiBreakOnNoteOff" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="MidiChannelFilter" Type="int32">
							<ValueList>
								<Value>65535</Value>
							</ValueList>
						</Property>
						<Property Name="MidiKeyFilterMax" Type="int32">
							<ValueList>
								<Value>127</Value>
							</ValueList>
						</Property>
						<Property Name="MidiKeyFilterMin" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="MidiPlayOnNoteType" Type="int16">
							<ValueList>
								<Value>1</Value>
							</ValueList>
						</Property>
						<Property Name="MidiTrackingRootNote" Type="int32">
							<ValueList>
								<Value>60</Value>
							</ValueList>
						</Property>
						<Property Name="MidiTransposition" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="MidiVelocityFilterMax" Type="int32">
							<ValueList>
								<Value>127</Value>
							</ValueList>
						</Property>
						<Property Name="MidiVelocityFilterMin" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="MidiVelocityOffset" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="MotionLowpass" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="MotionVolume" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="OutputBusHighpass" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="OutputBusLowpass" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="OutputBusVolume" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="OverLimitBehavior" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideAnalysis" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideAttachableMixerInput" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideConversion" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideEffect" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideGameAuxSends" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideHdrEnvelope" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideMaxSoundInstance" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideMidiEventsBehavior" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideMidiNoteTracking" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideMotionOutput" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideOutput" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverridePositioning" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverridePriority" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideUserAuxSends" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideVirtualVoice" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="Pitch" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="PositioningType" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="Priority" Type="int16">
							<ValueList>
								<Value>50</Value>
							</ValueList>
						</Property>
						<Property Name="PriorityDistanceFactor" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="PriorityDistanceOffset" Type="int16">
							<ValueList>
								<Value>-10</Value>
							</ValueList>
						</Property>
						<Property Name="RenderEffect0" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="RenderEffect1" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="RenderEffect2" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="RenderEffect3" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="Spatialization" Type="bool">
							<ValueList>
								<Value>True</Value>
							</ValueList>
						</Property>
						<Property Name="SwitchBehavior" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="UseGameAuxSends" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="UseMaxSoundPerInstance" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="UserAuxSendVolume0" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="UserAuxSendVolume1" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="UserAuxSendVolume2" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="UserAuxSendVolume3" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="VirtualVoiceQueueBehavior" Type="int16">
							<ValueList>
								<Value>1</Value>
							</ValueList>
						</Property>
						<Property Name="Volume" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="Weight" Type="Real64">
							<ValueList>
								<Value>50</Value>
							</ValueList>
						</Property>
					</PropertyList>
				</SharedPropertyList>
				<SharedPropertyList ClassName="Path" PluginType="0" CompanyID="1" PluginID="11">
					<PropertyList>
						<Property Name="AppendOffset" Type="int32">
							<ValueList>
								<Value>1000</Value>
							</ValueList>
						</Property>
						<Property Name="Duration" Type="int32">
							<ValueList>
								<Value>5000</Value>
							</ValueList>
						</Property>
						<Property Name="Flags" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="LinearTime" Type="bool">
							<ValueList>
								<Value>True</Value>
							</ValueList>
						</Property>
						<Property Name="RandomX" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="RandomY" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="RandomZ" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
					</PropertyList>
				</SharedPropertyList>
				<SharedPropertyList ClassName="Position" PluginType="0" CompanyID="1" PluginID="12">
					<PropertyList>
						<Property Name="NewPathForEachSound" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="PanX" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="PanY" Type="Real64">
							<ValueList>
								<Value>35</Value>
							</ValueList>
						</Property>
						<Property Name="PlayMechanismLoop" Type="bool">
							<ValueList>
								<Value>True</Value>
							</ValueList>
						</Property>
						<Property Name="PlayMechanismRandomOrSequence" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="PlayMechanismStepOrContinuous" Type="int16">
							<ValueList>
								<Value>1</Value>
							</ValueList>
						</Property>
						<Property Name="PlayMechanismTransitionTime" Type="Real64">
							<ValueList>
								<Value>1</Value>
							</ValueList>
						</Property>
						<Property Name="PlayMechanismTransitionUse" Type="bool">
							<ValueList>
								<Value>True</Value>
							</ValueList>
						</Property>
					</PropertyList>
				</SharedPropertyList>
				<SharedPropertyList ClassName="Curve" PluginType="0" CompanyID="1" PluginID="14">
					<PropertyList>
						<Property Name="Flags" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
					</PropertyList>
				</SharedPropertyList>
				<SharedPropertyList ClassName="Modifier" PluginType="0" CompanyID="1" PluginID="15">
					<PropertyList>
						<Property Name="Enabled" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="Max" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="Min" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
					</PropertyList>
				</SharedPropertyList>
				<SharedPropertyList ClassName="Effect" PluginType="0" CompanyID="1" PluginID="17"/>
				<SharedPropertyList ClassName="SoundBank" PluginType="0" CompanyID="1" PluginID="18">
					<PropertyList>
						<Property Name="Fill" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="Maximum" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
					</PropertyList>
				</SharedPropertyList>
				<SharedPropertyList ClassName="SwitchGroup" PluginType="0" CompanyID="1" PluginID="19">
					<PropertyList>
						<Property Name="UseGameParameter" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
					</PropertyList>
				</SharedPropertyList>
				<SharedPropertyList ClassName="Bus" PluginType="0" CompanyID="1" PluginID="21">
					<PropertyList>
						<Property Name="BusChannelConfig" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="BusVolume" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="BypassEffect" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="BypassEffect0" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="BypassEffect1" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="BypassEffect2" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="BypassEffect3" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="DivergenceCenter" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="EnablePanner" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="EnablePositioning" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="EnableWiiCompressor" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="HdrEnable" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="HdrOutputGameParameterMax" Type="Real64">
							<ValueList>
								<Value>100</Value>
							</ValueList>
						</Property>
						<Property Name="HdrOutputGameParameterMin" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="HdrRatio" Type="Real64">
							<ValueList>
								<Value>100</Value>
							</ValueList>
						</Property>
						<Property Name="HdrReleaseTime" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="HdrReleaseTimeMode" Type="int16">
							<ValueList>
								<Value>1</Value>
							</ValueList>
						</Property>
						<Property Name="HdrThreshold" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="Highpass" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="Lowpass" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="MaxDuckVolume" Type="Real64">
							<ValueList>
								<Value>-96</Value>
							</ValueList>
						</Property>
						<Property Name="MaxReachedBehavior" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="MaxSoundPerInstance" Type="int16">
							<ValueList>
								<Value>50</Value>
							</ValueList>
						</Property>
						<Property Name="OverLimitBehavior" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideMaxSoundInstance" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideMotionOutput" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="Pitch" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="PositioningType" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="RecoveryTime" Type="Real64">
							<ValueList>
								<Value>1</Value>
							</ValueList>
						</Property>
						<Property Name="UseMaxSoundPerInstance" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="UsedForBackgroundMusic" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="Volume" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
					</PropertyList>
				</SharedPropertyList>
				<SharedPropertyList ClassName="ParamControl" PluginType="0" CompanyID="1" PluginID="22"/>
				<SharedPropertyList ClassName="GameParameter" PluginType="0" CompanyID="1" PluginID="23">
					<PropertyList>
						<Property Name="BindToBuiltInParam" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="FilterTimeDown" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="FilterTimeUp" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="InitialValue" Type="Real64">
							<ValueList>
								<Value>50</Value>
							</ValueList>
						</Property>
						<Property Name="Max" Type="Real64">
							<ValueList>
								<Value>100</Value>
							</ValueList>
						</Property>
						<Property Name="Min" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="RTPCRamping" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="SimulationValue" Type="Real64">
							<ValueList>
								<Value>50</Value>
							</ValueList>
						</Property>
						<Property Name="SlewRateDown" Type="Real64">
							<ValueList>
								<Value>50</Value>
							</ValueList>
						</Property>
						<Property Name="SlewRateUp" Type="Real64">
							<ValueList>
								<Value>50</Value>
							</ValueList>
						</Property>
					</PropertyList>
				</SharedPropertyList>
				<SharedPropertyList ClassName="ObjectSettingAssoc" PluginType="0" CompanyID="1" PluginID="24">
					<PropertyList>
						<Property Name="ContinuePlay" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="FadeInTime" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="FadeOutTime" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="FirstOccurenceOnly" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OnSwitchChange" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
					</PropertyList>
				</SharedPropertyList>
				<SharedPropertyList ClassName="MusicSegment" PluginType="0" CompanyID="1" PluginID="27">
					<PropertyList>
						<Property Name="3DPositionSource" Type="int16">
							<ValueList>
								<Value>1</Value>
							</ValueList>
						</Property>
						<Property Name="BelowThresholdBehavior" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="BypassEffect" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="BypassEffect0" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="BypassEffect1" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="BypassEffect2" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="BypassEffect3" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="DivergenceCenter" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="DynamicPositioning" Type="bool">
							<ValueList>
								<Value>True</Value>
							</ValueList>
						</Property>
						<Property Name="EnableLoudnessNormalization" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="EnablePanner" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="EndPosition" Type="Real64">
							<ValueList>
								<Value>4000</Value>
							</ValueList>
						</Property>
						<Property Name="FollowListenerOrientation" Type="bool">
							<ValueList>
								<Value>True</Value>
							</ValueList>
						</Property>
						<Property Name="GameAuxSendVolume" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="GridFrequencyPreset" Type="int16">
							<ValueList>
								<Value>50</Value>
							</ValueList>
						</Property>
						<Property Name="GridOffsetCustom" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="GridOffsetPreset" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="HdrActiveRange" Type="Real64">
							<ValueList>
								<Value>12</Value>
							</ValueList>
						</Property>
						<Property Name="HdrEnableEnvelope" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="HdrEnvelopeSensitivity" Type="Real64">
							<ValueList>
								<Value>20</Value>
							</ValueList>
						</Property>
						<Property Name="Highpass" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="IsGlobalLimit" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="Lowpass" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="MakeUpGain" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="MaxReachedBehavior" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="MaxSoundPerInstance" Type="int16">
							<ValueList>
								<Value>50</Value>
							</ValueList>
						</Property>
						<Property Name="MidiTempoSource" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="MotionLowpass" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="MotionVolume" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="OutputBusHighpass" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="OutputBusLowpass" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="OutputBusVolume" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="OverLimitBehavior" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideAnalysis" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideAttachableMixerInput" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideClockSettings" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideConversion" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideEffect" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideGameAuxSends" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideHdrEnvelope" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideMaxSoundInstance" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideMidiTarget" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideMidiTempo" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideMotionOutput" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideOutput" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverridePositioning" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverridePriority" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideUserAuxSends" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideVirtualVoice" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="PlaybackSpeed" Type="Real64">
							<ValueList>
								<Value>1</Value>
							</ValueList>
						</Property>
						<Property Name="PositioningType" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="Priority" Type="int16">
							<ValueList>
								<Value>50</Value>
							</ValueList>
						</Property>
						<Property Name="PriorityDistanceFactor" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="PriorityDistanceOffset" Type="int16">
							<ValueList>
								<Value>-10</Value>
							</ValueList>
						</Property>
						<Property Name="RenderEffect0" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="RenderEffect1" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="RenderEffect2" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="RenderEffect3" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="Spatialization" Type="bool">
							<ValueList>
								<Value>True</Value>
							</ValueList>
						</Property>
						<Property Name="Tempo" Type="Real64">
							<ValueList>
								<Value>120</Value>
							</ValueList>
						</Property>
						<Property Name="TimeSignatureLower" Type="int16">
							<ValueList>
								<Value>4</Value>
							</ValueList>
						</Property>
						<Property Name="TimeSignatureUpper" Type="int16">
							<ValueList>
								<Value>4</Value>
							</ValueList>
						</Property>
						<Property Name="UseGameAuxSends" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="UseMaxSoundPerInstance" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="UserAuxSendVolume0" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="UserAuxSendVolume1" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="UserAuxSendVolume2" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="UserAuxSendVolume3" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="VirtualVoiceQueueBehavior" Type="int16">
							<ValueList>
								<Value>1</Value>
							</ValueList>
						</Property>
						<Property Name="Volume" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
					</PropertyList>
				</SharedPropertyList>
				<SharedPropertyList ClassName="MusicTrack" PluginType="0" CompanyID="1" PluginID="28">
					<PropertyList>
						<Property Name="3DPositionSource" Type="int16">
							<ValueList>
								<Value>1</Value>
							</ValueList>
						</Property>
						<Property Name="BelowThresholdBehavior" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="BypassEffect" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="BypassEffect0" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="BypassEffect1" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="BypassEffect2" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="BypassEffect3" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="DivergenceCenter" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="DynamicPositioning" Type="bool">
							<ValueList>
								<Value>True</Value>
							</ValueList>
						</Property>
						<Property Name="EnableLoudnessNormalization" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="EnablePanner" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="FollowListenerOrientation" Type="bool">
							<ValueList>
								<Value>True</Value>
							</ValueList>
						</Property>
						<Property Name="GameAuxSendVolume" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="HdrActiveRange" Type="Real64">
							<ValueList>
								<Value>12</Value>
							</ValueList>
						</Property>
						<Property Name="HdrEnableEnvelope" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="HdrEnvelopeSensitivity" Type="Real64">
							<ValueList>
								<Value>20</Value>
							</ValueList>
						</Property>
						<Property Name="Highpass" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="IsGlobalLimit" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="IsNonCachable" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="IsRSXStreamingEnabled" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="IsStreamingEnabled" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="IsZeroLantency" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="LookAheadTime" Type="int16">
							<ValueList>
								<Value>100</Value>
							</ValueList>
						</Property>
						<Property Name="Lowpass" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="MakeUpGain" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="MaxReachedBehavior" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="MaxSoundPerInstance" Type="int16">
							<ValueList>
								<Value>50</Value>
							</ValueList>
						</Property>
						<Property Name="MidiTempoSource" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="MotionLowpass" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="MotionVolume" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="MusicTrackType" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="OutputBusHighpass" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="OutputBusLowpass" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="OutputBusVolume" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="OverLimitBehavior" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideAnalysis" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideAttachableMixerInput" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideConversion" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideEffect" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideGameAuxSends" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideHdrEnvelope" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideMaxSoundInstance" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideMidiTarget" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideMidiTempo" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideMotionOutput" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideOutput" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverridePositioning" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverridePriority" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideUserAuxSends" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideVirtualVoice" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="PositioningType" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="PreFetchLength" Type="int16">
							<ValueList>
								<Value>100</Value>
							</ValueList>
						</Property>
						<Property Name="Priority" Type="int16">
							<ValueList>
								<Value>50</Value>
							</ValueList>
						</Property>
						<Property Name="PriorityDistanceFactor" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="PriorityDistanceOffset" Type="int16">
							<ValueList>
								<Value>-10</Value>
							</ValueList>
						</Property>
						<Property Name="RenderEffect0" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="RenderEffect1" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="RenderEffect2" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="RenderEffect3" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="Spatialization" Type="bool">
							<ValueList>
								<Value>True</Value>
							</ValueList>
						</Property>
						<Property Name="UseGameAuxSends" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="UseMaxSoundPerInstance" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="UserAuxSendVolume0" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="UserAuxSendVolume1" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="UserAuxSendVolume2" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="UserAuxSendVolume3" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="VirtualVoiceQueueBehavior" Type="int16">
							<ValueList>
								<Value>1</Value>
							</ValueList>
						</Property>
						<Property Name="Volume" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
					</PropertyList>
				</SharedPropertyList>
				<SharedPropertyList ClassName="BlendContainer" PluginType="0" CompanyID="1" PluginID="29">
					<PropertyList>
						<Property Name="3DPositionSource" Type="int16">
							<ValueList>
								<Value>1</Value>
							</ValueList>
						</Property>
						<Property Name="BelowThresholdBehavior" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="BypassEffect" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="BypassEffect0" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="BypassEffect1" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="BypassEffect2" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="BypassEffect3" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="DivergenceCenter" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="DynamicPositioning" Type="bool">
							<ValueList>
								<Value>True</Value>
							</ValueList>
						</Property>
						<Property Name="EnableLoudnessNormalization" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="EnableMidiNoteTracking" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="EnablePanner" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="FollowListenerOrientation" Type="bool">
							<ValueList>
								<Value>True</Value>
							</ValueList>
						</Property>
						<Property Name="GameAuxSendVolume" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="HdrActiveRange" Type="Real64">
							<ValueList>
								<Value>12</Value>
							</ValueList>
						</Property>
						<Property Name="HdrEnableEnvelope" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="HdrEnvelopeSensitivity" Type="Real64">
							<ValueList>
								<Value>20</Value>
							</ValueList>
						</Property>
						<Property Name="Highpass" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="InitialDelay" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="IsGlobalLimit" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="Lowpass" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="MakeUpGain" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="MaxReachedBehavior" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="MaxSoundPerInstance" Type="int16">
							<ValueList>
								<Value>50</Value>
							</ValueList>
						</Property>
						<Property Name="MidiBreakOnNoteOff" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="MidiChannelFilter" Type="int32">
							<ValueList>
								<Value>65535</Value>
							</ValueList>
						</Property>
						<Property Name="MidiKeyFilterMax" Type="int32">
							<ValueList>
								<Value>127</Value>
							</ValueList>
						</Property>
						<Property Name="MidiKeyFilterMin" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="MidiPlayOnNoteType" Type="int16">
							<ValueList>
								<Value>1</Value>
							</ValueList>
						</Property>
						<Property Name="MidiTrackingRootNote" Type="int32">
							<ValueList>
								<Value>60</Value>
							</ValueList>
						</Property>
						<Property Name="MidiTransposition" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="MidiVelocityFilterMax" Type="int32">
							<ValueList>
								<Value>127</Value>
							</ValueList>
						</Property>
						<Property Name="MidiVelocityFilterMin" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="MidiVelocityOffset" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="MotionLowpass" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="MotionVolume" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="OutputBusHighpass" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="OutputBusLowpass" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="OutputBusVolume" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="OverLimitBehavior" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideAnalysis" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideAttachableMixerInput" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideConversion" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideEffect" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideGameAuxSends" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideHdrEnvelope" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideMaxSoundInstance" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideMidiEventsBehavior" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideMidiNoteTracking" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideMotionOutput" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideOutput" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverridePositioning" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverridePriority" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideUserAuxSends" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideVirtualVoice" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="Pitch" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="PositioningType" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="Priority" Type="int16">
							<ValueList>
								<Value>50</Value>
							</ValueList>
						</Property>
						<Property Name="PriorityDistanceFactor" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="PriorityDistanceOffset" Type="int16">
							<ValueList>
								<Value>-10</Value>
							</ValueList>
						</Property>
						<Property Name="RenderEffect0" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="RenderEffect1" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="RenderEffect2" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="RenderEffect3" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="Spatialization" Type="bool">
							<ValueList>
								<Value>True</Value>
							</ValueList>
						</Property>
						<Property Name="UseGameAuxSends" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="UseMaxSoundPerInstance" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="UserAuxSendVolume0" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="UserAuxSendVolume1" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="UserAuxSendVolume2" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="UserAuxSendVolume3" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="VirtualVoiceQueueBehavior" Type="int16">
							<ValueList>
								<Value>1</Value>
							</ValueList>
						</Property>
						<Property Name="Volume" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="Weight" Type="Real64">
							<ValueList>
								<Value>50</Value>
							</ValueList>
						</Property>
					</PropertyList>
				</SharedPropertyList>
				<SharedPropertyList ClassName="BlendTrack" PluginType="0" CompanyID="1" PluginID="30">
					<PropertyList>
						<Property Name="EnableCrossFading" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="Highpass" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="Lowpass" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="Pitch" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="Volume" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
					</PropertyList>
				</SharedPropertyList>
				<SharedPropertyList ClassName="Query" PluginType="0" CompanyID="1" PluginID="32">
					<PropertyList>
						<Property Name="LogicalOperator" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="ObjectType" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="Platform" Type="int16">
							<ValueList>
								<Value>1</Value>
							</ValueList>
						</Property>
						<Property Name="StartFromHereObject" Type="string">
							<ValueList>
								<Value></Value>
							</ValueList>
						</Property>
					</PropertyList>
				</SharedPropertyList>
				<SharedPropertyList ClassName="SearchCriteria" PluginType="0" CompanyID="1" PluginID="33">
					<PropertyList>
						<Property Name="Attenuation" Type="string">
							<ValueList>
								<Value></Value>
							</ValueList>
						</Property>
						<Property Name="ConditionalOperator" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="Conversion" Type="string">
							<ValueList>
								<Value></Value>
							</ValueList>
						</Property>
						<Property Name="CurveType" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="CurveUsage" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="DefaultSwitchState" Type="string">
							<ValueList>
								<Value></Value>
							</ValueList>
						</Property>
						<Property Name="Effect" Type="string">
							<ValueList>
								<Value></Value>
							</ValueList>
						</Property>
						<Property Name="EffectClassID" Type="string">
							<ValueList>
								<Value></Value>
							</ValueList>
						</Property>
						<Property Name="EventsReferencedInOperator" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="GameParameter" Type="string">
							<ValueList>
								<Value></Value>
							</ValueList>
						</Property>
						<Property Name="HasEmptyAssignation" Type="bool">
							<ValueList>
								<Value>True</Value>
							</ValueList>
						</Property>
						<Property Name="Inclusion" Type="bool">
							<ValueList>
								<Value>True</Value>
							</ValueList>
						</Property>
						<Property Name="IsChecked" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="IsLinked" Type="bool">
							<ValueList>
								<Value>True</Value>
							</ValueList>
						</Property>
						<Property Name="IsSourceOfOverride" Type="bool">
							<ValueList>
								<Value>True</Value>
							</ValueList>
						</Property>
						<Property Name="IsSpecialSearch" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="IsUsed" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="LeftValue" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="LogicalOperator" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="Mode" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="MotionDevice" Type="string">
							<ValueList>
								<Value></Value>
							</ValueList>
						</Property>
						<Property Name="MusicSegment" Type="string">
							<ValueList>
								<Value></Value>
							</ValueList>
						</Property>
						<Property Name="NumericOperator" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="ObjectReferenced" Type="string">
							<ValueList>
								<Value></Value>
							</ValueList>
						</Property>
						<Property Name="OutputBus" Type="string">
							<ValueList>
								<Value></Value>
							</ValueList>
						</Property>
						<Property Name="PropertyName" Type="string">
							<ValueList>
								<Value></Value>
							</ValueList>
						</Property>
						<Property Name="RTPCOperator" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="RightValue" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="RndSeqContainerType" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="SRConversionQuality" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="SampleRateConversionType" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="SoundType" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="SourceAudioFormat" Type="string">
							<ValueList>
								<Value></Value>
							</ValueList>
						</Property>
						<Property Name="SourceChannelsLFEOption" Type="int32">
							<ValueList>
								<Value>-1</Value>
							</ValueList>
						</Property>
						<Property Name="SourceChannelsOthersCount" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="SourceChannelsOthersOption" Type="int32">
							<ValueList>
								<Value>-1</Value>
							</ValueList>
						</Property>
						<Property Name="SourceLanguage" Type="string">
							<ValueList>
								<Value></Value>
							</ValueList>
						</Property>
						<Property Name="SourceType" Type="string">
							<ValueList>
								<Value></Value>
							</ValueList>
						</Property>
						<Property Name="State" Type="string">
							<ValueList>
								<Value></Value>
							</ValueList>
						</Property>
						<Property Name="StateGroup" Type="string">
							<ValueList>
								<Value></Value>
							</ValueList>
						</Property>
						<Property Name="StatePropertyUsage" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="SwitchGroup" Type="string">
							<ValueList>
								<Value></Value>
							</ValueList>
						</Property>
						<Property Name="SwitchingOperator" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="Trigger" Type="string">
							<ValueList>
								<Value></Value>
							</ValueList>
						</Property>
						<Property Name="UIntValue" Type="Uint32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="UserString" Type="string">
							<ValueList>
								<Value></Value>
							</ValueList>
						</Property>
						<Property Name="UsingOperator" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
					</PropertyList>
				</SharedPropertyList>
				<SharedPropertyList ClassName="MusicRndSeqContainer" PluginType="0" CompanyID="1" PluginID="34">
					<PropertyList>
						<Property Name="3DPositionSource" Type="int16">
							<ValueList>
								<Value>1</Value>
							</ValueList>
						</Property>
						<Property Name="BelowThresholdBehavior" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="BypassEffect" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="BypassEffect0" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="BypassEffect1" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="BypassEffect2" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="BypassEffect3" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="DivergenceCenter" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="DynamicPositioning" Type="bool">
							<ValueList>
								<Value>True</Value>
							</ValueList>
						</Property>
						<Property Name="EnableLoudnessNormalization" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="EnablePanner" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="FollowListenerOrientation" Type="bool">
							<ValueList>
								<Value>True</Value>
							</ValueList>
						</Property>
						<Property Name="GameAuxSendVolume" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="GridFrequencyPreset" Type="int16">
							<ValueList>
								<Value>50</Value>
							</ValueList>
						</Property>
						<Property Name="GridOffsetCustom" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="GridOffsetPreset" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="HdrActiveRange" Type="Real64">
							<ValueList>
								<Value>12</Value>
							</ValueList>
						</Property>
						<Property Name="HdrEnableEnvelope" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="HdrEnvelopeSensitivity" Type="Real64">
							<ValueList>
								<Value>20</Value>
							</ValueList>
						</Property>
						<Property Name="Highpass" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="IsGlobalLimit" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="Lowpass" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="MakeUpGain" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="MaxReachedBehavior" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="MaxSoundPerInstance" Type="int16">
							<ValueList>
								<Value>50</Value>
							</ValueList>
						</Property>
						<Property Name="MidiTempoSource" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="MotionLowpass" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="MotionVolume" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="OutputBusHighpass" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="OutputBusLowpass" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="OutputBusVolume" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="OverLimitBehavior" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideAnalysis" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideAttachableMixerInput" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideClockSettings" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideConversion" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideEffect" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideGameAuxSends" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideHdrEnvelope" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideMaxSoundInstance" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideMidiTarget" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideMidiTempo" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideMotionOutput" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideOutput" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverridePositioning" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverridePriority" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideUserAuxSends" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideVirtualVoice" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="PlaybackSpeed" Type="Real64">
							<ValueList>
								<Value>1</Value>
							</ValueList>
						</Property>
						<Property Name="PositioningType" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="Priority" Type="int16">
							<ValueList>
								<Value>50</Value>
							</ValueList>
						</Property>
						<Property Name="PriorityDistanceFactor" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="PriorityDistanceOffset" Type="int16">
							<ValueList>
								<Value>-10</Value>
							</ValueList>
						</Property>
						<Property Name="RenderEffect0" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="RenderEffect1" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="RenderEffect2" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="RenderEffect3" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="Spatialization" Type="bool">
							<ValueList>
								<Value>True</Value>
							</ValueList>
						</Property>
						<Property Name="Tempo" Type="Real64">
							<ValueList>
								<Value>120</Value>
							</ValueList>
						</Property>
						<Property Name="TimeSignatureLower" Type="int16">
							<ValueList>
								<Value>4</Value>
							</ValueList>
						</Property>
						<Property Name="TimeSignatureUpper" Type="int16">
							<ValueList>
								<Value>4</Value>
							</ValueList>
						</Property>
						<Property Name="UseGameAuxSends" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="UseMaxSoundPerInstance" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="UserAuxSendVolume0" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="UserAuxSendVolume1" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="UserAuxSendVolume2" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="UserAuxSendVolume3" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="VirtualVoiceQueueBehavior" Type="int16">
							<ValueList>
								<Value>1</Value>
							</ValueList>
						</Property>
						<Property Name="Volume" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
					</PropertyList>
				</SharedPropertyList>
				<SharedPropertyList ClassName="MusicSwitchContainer" PluginType="0" CompanyID="1" PluginID="35">
					<PropertyList>
						<Property Name="3DPositionSource" Type="int16">
							<ValueList>
								<Value>1</Value>
							</ValueList>
						</Property>
						<Property Name="BelowThresholdBehavior" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="BypassEffect" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="BypassEffect0" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="BypassEffect1" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="BypassEffect2" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="BypassEffect3" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="ContinuePlay" Type="bool">
							<ValueList>
								<Value>True</Value>
							</ValueList>
						</Property>
						<Property Name="DivergenceCenter" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="DynamicPositioning" Type="bool">
							<ValueList>
								<Value>True</Value>
							</ValueList>
						</Property>
						<Property Name="EnableLoudnessNormalization" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="EnablePanner" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="FollowListenerOrientation" Type="bool">
							<ValueList>
								<Value>True</Value>
							</ValueList>
						</Property>
						<Property Name="GameAuxSendVolume" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="GridFrequencyPreset" Type="int16">
							<ValueList>
								<Value>50</Value>
							</ValueList>
						</Property>
						<Property Name="GridOffsetCustom" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="GridOffsetPreset" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="HdrActiveRange" Type="Real64">
							<ValueList>
								<Value>12</Value>
							</ValueList>
						</Property>
						<Property Name="HdrEnableEnvelope" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="HdrEnvelopeSensitivity" Type="Real64">
							<ValueList>
								<Value>20</Value>
							</ValueList>
						</Property>
						<Property Name="Highpass" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="IsGlobalLimit" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="Lowpass" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="MakeUpGain" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="MaxReachedBehavior" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="MaxSoundPerInstance" Type="int16">
							<ValueList>
								<Value>50</Value>
							</ValueList>
						</Property>
						<Property Name="MidiTempoSource" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="Mode" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="MotionLowpass" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="MotionVolume" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="OutputBusHighpass" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="OutputBusLowpass" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="OutputBusVolume" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="OverLimitBehavior" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideAnalysis" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideAttachableMixerInput" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideClockSettings" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideConversion" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideEffect" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideGameAuxSends" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideHdrEnvelope" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideMaxSoundInstance" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideMidiTarget" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideMidiTempo" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideMotionOutput" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideOutput" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverridePositioning" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverridePriority" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideUserAuxSends" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideVirtualVoice" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="PlaybackSpeed" Type="Real64">
							<ValueList>
								<Value>1</Value>
							</ValueList>
						</Property>
						<Property Name="PositioningType" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="Priority" Type="int16">
							<ValueList>
								<Value>50</Value>
							</ValueList>
						</Property>
						<Property Name="PriorityDistanceFactor" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="PriorityDistanceOffset" Type="int16">
							<ValueList>
								<Value>-10</Value>
							</ValueList>
						</Property>
						<Property Name="RenderEffect0" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="RenderEffect1" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="RenderEffect2" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="RenderEffect3" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="Spatialization" Type="bool">
							<ValueList>
								<Value>True</Value>
							</ValueList>
						</Property>
						<Property Name="Tempo" Type="Real64">
							<ValueList>
								<Value>120</Value>
							</ValueList>
						</Property>
						<Property Name="TimeSignatureLower" Type="int16">
							<ValueList>
								<Value>4</Value>
							</ValueList>
						</Property>
						<Property Name="TimeSignatureUpper" Type="int16">
							<ValueList>
								<Value>4</Value>
							</ValueList>
						</Property>
						<Property Name="UseGameAuxSends" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="UseMaxSoundPerInstance" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="UserAuxSendVolume0" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="UserAuxSendVolume1" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="UserAuxSendVolume2" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="UserAuxSendVolume3" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="VirtualVoiceQueueBehavior" Type="int16">
							<ValueList>
								<Value>1</Value>
							</ValueList>
						</Property>
						<Property Name="Volume" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
					</PropertyList>
				</SharedPropertyList>
				<SharedPropertyList ClassName="MusicPlaylistItem" PluginType="0" CompanyID="1" PluginID="36">
					<PropertyList>
						<Property Name="LoopCount" Type="int16">
							<ValueList>
								<Value>1</Value>
							</ValueList>
						</Property>
						<Property Name="NormalOrShuffle" Type="int16">
							<ValueList>
								<Value>1</Value>
							</ValueList>
						</Property>
						<Property Name="PlayMode" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="PlaylistItemType" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="RandomAvoidRepeatingCount" Type="int32">
							<ValueList>
								<Value>1</Value>
							</ValueList>
						</Property>
						<Property Name="Weight" Type="Real64">
							<ValueList>
								<Value>50</Value>
							</ValueList>
						</Property>
					</PropertyList>
				</SharedPropertyList>
				<SharedPropertyList ClassName="MusicTransition" PluginType="0" CompanyID="1" PluginID="37">
					<PropertyList>
						<Property Name="DestinationContextType" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="DestinationJumpPositionPreset" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="EnableDestinationFadeIn" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="EnableSourceFadeOut" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="EnableTransitionFadeIn" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="EnableTransitionFadeOut" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="ExitSourceAt" Type="int16">
							<ValueList>
								<Value>7</Value>
							</ValueList>
						</Property>
						<Property Name="ExitSourceCustomCueMatchName" Type="string">
							<ValueList>
								<Value></Value>
							</ValueList>
						</Property>
						<Property Name="IsFolder" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="JumpToCustomCueMatchMode" Type="int16">
							<ValueList>
								<Value>1</Value>
							</ValueList>
						</Property>
						<Property Name="JumpToCustomCueMatchName" Type="string">
							<ValueList>
								<Value></Value>
							</ValueList>
						</Property>
						<Property Name="PlayDestinationPreEntry" Type="bool">
							<ValueList>
								<Value>True</Value>
							</ValueList>
						</Property>
						<Property Name="PlaySourcePostExit" Type="bool">
							<ValueList>
								<Value>True</Value>
							</ValueList>
						</Property>
						<Property Name="PlayTransitionPostExit" Type="bool">
							<ValueList>
								<Value>True</Value>
							</ValueList>
						</Property>
						<Property Name="PlayTransitionPreEntry" Type="bool">
							<ValueList>
								<Value>True</Value>
							</ValueList>
						</Property>
						<Property Name="SourceContextType" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="UseTransitionObject" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
					</PropertyList>
				</SharedPropertyList>
				<SharedPropertyList ClassName="MusicStinger" PluginType="0" CompanyID="1" PluginID="38">
					<PropertyList>
						<Property Name="CustomCueMatchName" Type="string">
							<ValueList>
								<Value></Value>
							</ValueList>
						</Property>
						<Property Name="DontPlayAgainTime" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="NumSegmentAdvance" Type="int16">
							<ValueList>
								<Value>1</Value>
							</ValueList>
						</Property>
						<Property Name="PlaySegmentAt" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
					</PropertyList>
				</SharedPropertyList>
				<SharedPropertyList ClassName="MusicFade" PluginType="0" CompanyID="1" PluginID="39">
					<PropertyList>
						<Property Name="FadeCurve" Type="int16">
							<ValueList>
								<Value>4</Value>
							</ValueList>
						</Property>
						<Property Name="FadeOffset" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="FadeTime" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="FadeType" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
					</PropertyList>
				</SharedPropertyList>
				<SharedPropertyList ClassName="Trigger" PluginType="0" CompanyID="1" PluginID="40"/>
				<SharedPropertyList ClassName="Attenuation" PluginType="0" CompanyID="1" PluginID="41">
					<PropertyList>
						<Property Name="ConeAttenuation" Type="Real64">
							<ValueList>
								<Value>-6</Value>
							</ValueList>
						</Property>
						<Property Name="ConeHighPassFilterValue" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="ConeInnerAngle" Type="int32">
							<ValueList>
								<Value>90</Value>
							</ValueList>
						</Property>
						<Property Name="ConeLowPassFilterValue" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="ConeOuterAngle" Type="int32">
							<ValueList>
								<Value>245</Value>
							</ValueList>
						</Property>
						<Property Name="ConeUse" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="RadiusMax" Type="Real64">
							<ValueList>
								<Value>100</Value>
							</ValueList>
						</Property>
					</PropertyList>
				</SharedPropertyList>
				<SharedPropertyList ClassName="Panner" PluginType="0" CompanyID="1" PluginID="42">
					<PropertyList>
						<Property Name="PanX" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="PanY" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
					</PropertyList>
				</SharedPropertyList>
				<SharedPropertyList ClassName="DialogueEvent" PluginType="0" CompanyID="1" PluginID="46">
					<PropertyList>
						<Property Name="Mode" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="Probability" Type="int32">
							<ValueList>
								<Value>100</Value>
							</ValueList>
						</Property>
					</PropertyList>
				</SharedPropertyList>
				<SharedPropertyList ClassName="MotionBus" PluginType="0" CompanyID="1" PluginID="47">
					<PropertyList>
						<Property Name="BypassEffect" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="BypassEffect0" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="BypassEffect1" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="BypassEffect2" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="BypassEffect3" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="EnableWiiCompressor" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="MaxDuckVolume" Type="Real64">
							<ValueList>
								<Value>-96</Value>
							</ValueList>
						</Property>
						<Property Name="MaxReachedBehavior" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="MaxSoundPerInstance" Type="int16">
							<ValueList>
								<Value>50</Value>
							</ValueList>
						</Property>
						<Property Name="OverLimitBehavior" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideMaxSoundInstance" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="Pitch" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="RecoveryTime" Type="Real64">
							<ValueList>
								<Value>1</Value>
							</ValueList>
						</Property>
						<Property Name="UseMaxSoundPerInstance" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="UsedForBackgroundMusic" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="Volume" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
					</PropertyList>
				</SharedPropertyList>
				<SharedPropertyList ClassName="MotionFX" PluginType="0" CompanyID="1" PluginID="48">
					<PropertyList>
						<Property Name="3DPositionSource" Type="int16">
							<ValueList>
								<Value>1</Value>
							</ValueList>
						</Property>
						<Property Name="BelowThresholdBehavior" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="BypassEffect" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="BypassEffect0" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="BypassEffect1" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="BypassEffect2" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="BypassEffect3" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="DivergenceCenter" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="DynamicPositioning" Type="bool">
							<ValueList>
								<Value>True</Value>
							</ValueList>
						</Property>
						<Property Name="EnableLoudnessNormalization" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="EnablePanner" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="FollowListenerOrientation" Type="bool">
							<ValueList>
								<Value>True</Value>
							</ValueList>
						</Property>
						<Property Name="HdrActiveRange" Type="Real64">
							<ValueList>
								<Value>12</Value>
							</ValueList>
						</Property>
						<Property Name="HdrEnableEnvelope" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="HdrEnvelopeSensitivity" Type="Real64">
							<ValueList>
								<Value>20</Value>
							</ValueList>
						</Property>
						<Property Name="InitialDelay" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="IsGlobalLimit" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="IsLoopingEnabled" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="IsLoopingInfinite" Type="bool">
							<ValueList>
								<Value>True</Value>
							</ValueList>
						</Property>
						<Property Name="LoopCount" Type="int32">
							<ValueList>
								<Value>2</Value>
							</ValueList>
						</Property>
						<Property Name="MakeUpGain" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="MaxReachedBehavior" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="MaxSoundPerInstance" Type="int16">
							<ValueList>
								<Value>50</Value>
							</ValueList>
						</Property>
						<Property Name="OverLimitBehavior" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideAnalysis" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideEffect" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideHdrEnvelope" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideMaxSoundInstance" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideMotionOutput" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideOutput" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverridePositioning" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverridePriority" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideVirtualVoice" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="Pitch" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="PositioningType" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="Priority" Type="int16">
							<ValueList>
								<Value>50</Value>
							</ValueList>
						</Property>
						<Property Name="PriorityDistanceFactor" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="PriorityDistanceOffset" Type="int16">
							<ValueList>
								<Value>-10</Value>
							</ValueList>
						</Property>
						<Property Name="RenderEffect0" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="RenderEffect1" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="RenderEffect2" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="RenderEffect3" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="Spatialization" Type="bool">
							<ValueList>
								<Value>True</Value>
							</ValueList>
						</Property>
						<Property Name="UseMaxSoundPerInstance" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="VirtualVoiceQueueBehavior" Type="int16">
							<ValueList>
								<Value>1</Value>
							</ValueList>
						</Property>
						<Property Name="Volume" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="Weight" Type="Real64">
							<ValueList>
								<Value>50</Value>
							</ValueList>
						</Property>
					</PropertyList>
				</SharedPropertyList>
				<SharedPropertyList ClassName="MotionSource" PluginType="0" CompanyID="1" PluginID="49"/>
				<SharedPropertyList ClassName="UserProjectSettings" PluginType="0" CompanyID="1" PluginID="51">
					<PropertyList>
						<Property Name="ConvertExternalSources" Type="bool">
							<ValueList>
								<Value>True</Value>
							</ValueList>
						</Property>
						<Property Name="DefaultSoundSPL" Type="Real64">
							<ValueList>
								<Value>60</Value>
							</ValueList>
						</Property>
						<Property Name="DefaultSoundVolume" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="EventActionNamePosition" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="EventCreationSettingsOverride" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="EventNameCaseType" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="EventNameModifyCase" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="ExternalSourcesInputPath" Type="string">
							<ValueList>
								<Value></Value>
							</ValueList>
						</Property>
						<Property Name="ExternalSourcesOutputPath" Type="string">
							<ValueList>
								<Value></Value>
							</ValueList>
						</Property>
						<Property Name="ExternalSourcesOverrideInputPath" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="ExternalSourcesOverrideOutputPath" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="GenerateMainSoundBank" Type="bool">
							<ValueList>
								<Value>True</Value>
							</ValueList>
						</Property>
						<Property Name="GenerateMultipleBanks" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="GenerateSoundBankJSON" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="GenerateSoundBankXML" Type="bool">
							<ValueList>
								<Value>True</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideConversion" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="PostGenerateStepUserOverride" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="PreGenerateStepUserOverride" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="SettingsUserOverride" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="SoundBankAllowExceedingSB" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="SoundBankDefinitionFileFormat" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="SoundBankGenerateDefinitionFile" Type="bool">
							<ValueList>
								<Value>True</Value>
							</ValueList>
						</Property>
						<Property Name="SoundBankGenerateEstimatedDuration" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="SoundBankGenerateHeaderFile" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="SoundBankGenerateMaxAttenuationInfo" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="SoundBankGeneratePrintGUID" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="SoundBankHeaderFilePath" Type="string">
							<ValueList>
								<Value></Value>
							</ValueList>
						</Property>
						<Property Name="SoundBankIncludeSoundbankNamesStrings" Type="bool">
							<ValueList>
								<Value>True</Value>
							</ValueList>
						</Property>
						<Property Name="SoundBankPathUserOverride" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="SoundBankPaths" Type="string">
							<ValueList>
								<Value></Value>
							</ValueList>
						</Property>
						<Property Name="SoundBankPostGenerateCustomCmdDescription" Type="string">
							<ValueList>
								<Value></Value>
							</ValueList>
						</Property>
						<Property Name="SoundBankPostGenerateCustomCmdLines" Type="string">
							<ValueList>
								<Value></Value>
							</ValueList>
						</Property>
						<Property Name="SoundBankPreGenerateCustomCmdDescription" Type="string">
							<ValueList>
								<Value></Value>
							</ValueList>
						</Property>
						<Property Name="SoundBankPreGenerateCustomCmdLines" Type="string">
							<ValueList>
								<Value></Value>
							</ValueList>
						</Property>
						<Property Name="SoundBankUpdateAudioFiles" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="UseActionNameForEvent" Type="bool">
							<ValueList>
								<Value>True</Value>
							</ValueList>
						</Property>
					</PropertyList>
				</SharedPropertyList>
				<SharedPropertyList ClassName="MixingSession" PluginType="0" CompanyID="1" PluginID="53"/>
				<SharedPropertyList ClassName="PluginDataSource" PluginType="0" CompanyID="1" PluginID="54">
					<PropertyList>
						<Property Name="DataFileName" Type="string">
							<ValueList>
								<Value></Value>
							</ValueList>
						</Property>
					</PropertyList>
				</SharedPropertyList>
				<SharedPropertyList ClassName="Conversion" PluginType="0" CompanyID="1" PluginID="55">
					<PropertyList>
						<Property Name="AllowChannelUpmix" Type="bool">
							<ValueList>
								<Value>True</Value>
							</ValueList>
						</Property>
						<Property Name="Channels" Type="int32">
							<ValueList>
								<Value>4</Value>
							</ValueList>
						</Property>
						<Property Name="LRMix" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="MaxSampleRate" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="MinSampleRate" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="RemoveDCOffset" Type="bool">
							<ValueList>
								<Value>True</Value>
							</ValueList>
						</Property>
						<Property Name="SRConversionQuality" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="SampleRate" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="UseDither" Type="bool">
							<ValueList>
								<Value>True</Value>
							</ValueList>
						</Property>
						<Property Name="UseFilenameMarker" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
					</PropertyList>
				</SharedPropertyList>
				<SharedPropertyList ClassName="ExternalSourceFile" PluginType="0" CompanyID="1" PluginID="56">
					<PropertyList>
						<Property Name="AnalysisType" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="OverrideConversion" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
					</PropertyList>
				</SharedPropertyList>
				<SharedPropertyList ClassName="ExternalSource" PluginType="0" CompanyID="1" PluginID="57"/>
				<SharedPropertyList ClassName="MusicTrackSequence" PluginType="0" CompanyID="1" PluginID="58"/>
				<SharedPropertyList ClassName="MusicCue" PluginType="0" CompanyID="1" PluginID="59">
					<PropertyList>
						<Property Name="CueType" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="TimeMs" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
					</PropertyList>
				</SharedPropertyList>
				<SharedPropertyList ClassName="MusicClip" PluginType="0" CompanyID="1" PluginID="60">
					<PropertyList>
						<Property Name="BeginTrimOffset" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="EndTrimOffset" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="FadeInDuration" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="FadeInMode" Type="int16">
							<ValueList>
								<Value>1</Value>
							</ValueList>
						</Property>
						<Property Name="FadeInShape" Type="int16">
							<ValueList>
								<Value>1</Value>
							</ValueList>
						</Property>
						<Property Name="FadeOutDuration" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="FadeOutMode" Type="int16">
							<ValueList>
								<Value>1</Value>
							</ValueList>
						</Property>
						<Property Name="FadeOutShape" Type="int16">
							<ValueList>
								<Value>8</Value>
							</ValueList>
						</Property>
						<Property Name="Highpass" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="Lowpass" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="PlayAt" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="Volume" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
					</PropertyList>
				</SharedPropertyList>
				<SharedPropertyList ClassName="AuxBus" PluginType="0" CompanyID="1" PluginID="61">
					<PropertyList>
						<Property Name="BusChannelConfig" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="BusVolume" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="BypassEffect" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="BypassEffect0" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="BypassEffect1" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="BypassEffect2" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="BypassEffect3" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="DivergenceCenter" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="EnablePanner" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="EnablePositioning" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="Highpass" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="Lowpass" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="Pitch" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="PositioningType" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="Volume" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
					</PropertyList>
				</SharedPropertyList>
				<SharedPropertyList ClassName="MusicClipMidi" PluginType="0" CompanyID="1" PluginID="62">
					<PropertyList>
						<Property Name="BeginTrimOffset" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="EndTrimOffset" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="MidiFileName" Type="string">
							<ValueList>
								<Value></Value>
							</ValueList>
						</Property>
						<Property Name="PlayAt" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
					</PropertyList>
				</SharedPropertyList>
				<SharedPropertyList ClassName="MidiParameter" PluginType="0" CompanyID="1" PluginID="63">
					<PropertyList>
						<Property Name="SimulationValue" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
					</PropertyList>
				</SharedPropertyList>
				<SharedPropertyList ClassName="ModulatorLfo" PluginType="0" CompanyID="1" PluginID="64">
					<PropertyList>
						<Property Name="LfoAttack" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="LfoDepth" Type="Real64">
							<ValueList>
								<Value>100</Value>
							</ValueList>
						</Property>
						<Property Name="LfoFrequency" Type="Real64">
							<ValueList>
								<Value>1</Value>
							</ValueList>
						</Property>
						<Property Name="LfoInitialPhase" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="LfoPWM" Type="Real64">
							<ValueList>
								<Value>50</Value>
							</ValueList>
						</Property>
						<Property Name="LfoSmoothing" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="LfoWaveform" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="ModulatorScope" Type="int32">
							<ValueList>
								<Value>1</Value>
							</ValueList>
						</Property>
					</PropertyList>
				</SharedPropertyList>
				<SharedPropertyList ClassName="ModulatorEnvelope" PluginType="0" CompanyID="1" PluginID="65">
					<PropertyList>
						<Property Name="EnvelopeAttackCurve" Type="Real64">
							<ValueList>
								<Value>50</Value>
							</ValueList>
						</Property>
						<Property Name="EnvelopeAttackTime" Type="Real64">
							<ValueList>
								<Value>0.2</Value>
							</ValueList>
						</Property>
						<Property Name="EnvelopeAutoRelease" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="EnvelopeDecayTime" Type="Real64">
							<ValueList>
								<Value>0.2</Value>
							</ValueList>
						</Property>
						<Property Name="EnvelopeReleaseTime" Type="Real64">
							<ValueList>
								<Value>0.5</Value>
							</ValueList>
						</Property>
						<Property Name="EnvelopeStopPlayback" Type="bool">
							<ValueList>
								<Value>True</Value>
							</ValueList>
						</Property>
						<Property Name="EnvelopeSustainLevel" Type="Real64">
							<ValueList>
								<Value>100</Value>
							</ValueList>
						</Property>
						<Property Name="EnvelopeSustainTime" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="EnvelopeTriggerOn" Type="int32">
							<ValueList>
								<Value>1</Value>
							</ValueList>
						</Property>
						<Property Name="ModulatorScope" Type="int32">
							<ValueList>
								<Value>1</Value>
							</ValueList>
						</Property>
					</PropertyList>
				</SharedPropertyList>
				<SharedPropertyList ClassName="ControlSurfaceSession" PluginType="0" CompanyID="1" PluginID="66"/>
				<SharedPropertyList ClassName="ControlSurfaceBinding" PluginType="0" CompanyID="1" PluginID="67">
					<PropertyList>
						<Property Name="HardwareControllerKey" Type="string">
							<ValueList>
								<Value></Value>
							</ValueList>
						</Property>
						<Property Name="ObjectIndexInView" Type="int32">
							<ValueList>
								<Value>1</Value>
							</ValueList>
						</Property>
						<Property Name="TargetClassID" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="TargetName" Type="string">
							<ValueList>
								<Value></Value>
							</ValueList>
						</Property>
						<Property Name="TargetType" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
					</PropertyList>
				</SharedPropertyList>
				<SharedPropertyList ClassName="ControlSurfaceBindingGroup" PluginType="0" CompanyID="1" PluginID="68">
					<PropertyList>
						<Property Name="GroupType" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="HardwareControllerKey" Type="string">
							<ValueList>
								<Value></Value>
							</ValueList>
						</Property>
						<Property Name="ObjectIndexInView" Type="int32">
							<ValueList>
								<Value>1</Value>
							</ValueList>
						</Property>
						<Property Name="TargetClassID" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="TargetName" Type="string">
							<ValueList>
								<Value></Value>
							</ValueList>
						</Property>
						<Property Name="TargetType" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
					</PropertyList>
				</SharedPropertyList>
				<SharedPropertyList ClassName="Platform" PluginType="0" CompanyID="1" PluginID="69"/>
				<SharedPropertyList ClassName="Wwise Sine" PluginType="2" CompanyID="0" PluginID="100">
					<PropertyList>
						<Property Name="ChannelMask" Type="int32">
							<ValueList>
								<Value>4</Value>
							</ValueList>
						</Property>
						<Property Name="SineDuration" Type="Real32">
							<ValueList>
								<Value>1</Value>
							</ValueList>
						</Property>
						<Property Name="SineFrequency" Type="Real32">
							<ValueList>
								<Value>440</Value>
							</ValueList>
						</Property>
						<Property Name="SineGain" Type="Real32">
							<ValueList>
								<Value>-12</Value>
							</ValueList>
						</Property>
					</PropertyList>
				</SharedPropertyList>
				<SharedPropertyList ClassName="Wwise Silence" PluginType="2" CompanyID="0" PluginID="101">
					<PropertyList>
						<Property Name="Length" Type="Real32">
							<ValueList>
								<Value>1</Value>
							</ValueList>
						</Property>
						<Property Name="LengthMax" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="LengthMin" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
					</PropertyList>
				</SharedPropertyList>
				<SharedPropertyList ClassName="Wwise Tone Generator" PluginType="2" CompanyID="0" PluginID="102">
					<PropertyList>
						<Property Name="AttackTime" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="ChannelMask" Type="int32">
							<ValueList>
								<Value>4</Value>
							</ValueList>
						</Property>
						<Property Name="DecayTime" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="DurMode" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="FixDur" Type="Real32">
							<ValueList>
								<Value>1</Value>
							</ValueList>
						</Property>
						<Property Name="ReleaseTime" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="StartFreq" Type="Real32">
							<ValueList>
								<Value>1000</Value>
							</ValueList>
						</Property>
						<Property Name="StartFreqRandMax" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="StartFreqRandMin" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="StopFreq" Type="Real32">
							<ValueList>
								<Value>1000</Value>
							</ValueList>
						</Property>
						<Property Name="StopFreqRandMax" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="StopFreqRandMin" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="SustainLevel" Type="Real32">
							<ValueList>
								<Value>-12</Value>
							</ValueList>
						</Property>
						<Property Name="SustainTime" Type="Real32">
							<ValueList>
								<Value>1</Value>
							</ValueList>
						</Property>
						<Property Name="SweepFreq" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="SweepFreqType" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="WaveGain" Type="Real32">
							<ValueList>
								<Value>-12</Value>
							</ValueList>
						</Property>
						<Property Name="WaveType" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
					</PropertyList>
				</SharedPropertyList>
				<SharedPropertyList ClassName="McDSP ML1" PluginType="3" CompanyID="256" PluginID="103">
					<PropertyList>
						<Property Name="Ceiling" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="Knee" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="Mode" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="Release" Type="Real32">
							<ValueList>
								<Value>10</Value>
							</ValueList>
						</Property>
						<Property Name="Threshold" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
					</PropertyList>
				</SharedPropertyList>
				<SharedPropertyList ClassName="Wwise Parametric EQ" PluginType="3" CompanyID="0" PluginID="105">
					<PropertyList>
						<Property Name="FilterTypeBand1" Type="int32">
							<ValueList>
								<Value>4</Value>
							</ValueList>
						</Property>
						<Property Name="FilterTypeBand2" Type="int32">
							<ValueList>
								<Value>6</Value>
							</ValueList>
						</Property>
						<Property Name="FilterTypeBand3" Type="int32">
							<ValueList>
								<Value>5</Value>
							</ValueList>
						</Property>
						<Property Name="FrequencyBand1" Type="Real32">
							<ValueList>
								<Value>100</Value>
							</ValueList>
						</Property>
						<Property Name="FrequencyBand2" Type="Real32">
							<ValueList>
								<Value>1000</Value>
							</ValueList>
						</Property>
						<Property Name="FrequencyBand3" Type="Real32">
							<ValueList>
								<Value>12000</Value>
							</ValueList>
						</Property>
						<Property Name="GainBand1" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="GainBand2" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="GainBand3" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="OnOffBand1" Type="bool">
							<ValueList>
								<Value>True</Value>
							</ValueList>
						</Property>
						<Property Name="OnOffBand2" Type="bool">
							<ValueList>
								<Value>True</Value>
							</ValueList>
						</Property>
						<Property Name="OnOffBand3" Type="bool">
							<ValueList>
								<Value>True</Value>
							</ValueList>
						</Property>
						<Property Name="OutputLevel" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="ProcessLFE" Type="bool">
							<ValueList>
								<Value>True</Value>
							</ValueList>
						</Property>
						<Property Name="QFactorBand1" Type="Real32">
							<ValueList>
								<Value>1</Value>
							</ValueList>
						</Property>
						<Property Name="QFactorBand2" Type="Real32">
							<ValueList>
								<Value>1</Value>
							</ValueList>
						</Property>
						<Property Name="QFactorBand3" Type="Real32">
							<ValueList>
								<Value>1</Value>
							</ValueList>
						</Property>
					</PropertyList>
				</SharedPropertyList>
				<SharedPropertyList ClassName="Wwise Delay" PluginType="3" CompanyID="0" PluginID="106">
					<PropertyList>
						<Property Name="DelayTime" Type="Real32">
							<ValueList>
								<Value>0.5</Value>
							</ValueList>
						</Property>
						<Property Name="Feedback" Type="Real32">
							<ValueList>
								<Value>15</Value>
							</ValueList>
						</Property>
						<Property Name="FeedbackEnabled" Type="bool">
							<ValueList>
								<Value>True</Value>
							</ValueList>
						</Property>
						<Property Name="OutputLevel" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="ProcessLFE" Type="bool">
							<ValueList>
								<Value>True</Value>
							</ValueList>
						</Property>
						<Property Name="WetDryMix" Type="Real32">
							<ValueList>
								<Value>25</Value>
							</ValueList>
						</Property>
					</PropertyList>
				</SharedPropertyList>
				<SharedPropertyList ClassName="Wwise Compressor" PluginType="3" CompanyID="0" PluginID="108">
					<PropertyList>
						<Property Name="AttackTime" Type="Real32">
							<ValueList>
								<Value>0.1</Value>
							</ValueList>
						</Property>
						<Property Name="ChannelLink" Type="bool">
							<ValueList>
								<Value>True</Value>
							</ValueList>
						</Property>
						<Property Name="OutputGain" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="ProcessLFE" Type="bool">
							<ValueList>
								<Value>True</Value>
							</ValueList>
						</Property>
						<Property Name="Ratio" Type="Real32">
							<ValueList>
								<Value>1.5</Value>
							</ValueList>
						</Property>
						<Property Name="ReleaseTime" Type="Real32">
							<ValueList>
								<Value>0.1</Value>
							</ValueList>
						</Property>
						<Property Name="Threshold" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
					</PropertyList>
				</SharedPropertyList>
				<SharedPropertyList ClassName="Wwise Expander" PluginType="3" CompanyID="0" PluginID="109">
					<PropertyList>
						<Property Name="AttackTime" Type="Real32">
							<ValueList>
								<Value>0.1</Value>
							</ValueList>
						</Property>
						<Property Name="ChannelLink" Type="bool">
							<ValueList>
								<Value>True</Value>
							</ValueList>
						</Property>
						<Property Name="OutputGain" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="ProcessLFE" Type="bool">
							<ValueList>
								<Value>True</Value>
							</ValueList>
						</Property>
						<Property Name="Ratio" Type="Real32">
							<ValueList>
								<Value>3</Value>
							</ValueList>
						</Property>
						<Property Name="ReleaseTime" Type="Real32">
							<ValueList>
								<Value>0.01</Value>
							</ValueList>
						</Property>
						<Property Name="Threshold" Type="Real32">
							<ValueList>
								<Value>-40</Value>
							</ValueList>
						</Property>
					</PropertyList>
				</SharedPropertyList>
				<SharedPropertyList ClassName="Wwise Peak Limiter" PluginType="3" CompanyID="0" PluginID="110">
					<PropertyList>
						<Property Name="ChannelLink" Type="bool">
							<ValueList>
								<Value>True</Value>
							</ValueList>
						</Property>
						<Property Name="LookAhead" Type="Real32">
							<ValueList>
								<Value>0.01</Value>
							</ValueList>
						</Property>
						<Property Name="OutputGain" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="ProcessLFE" Type="bool">
							<ValueList>
								<Value>True</Value>
							</ValueList>
						</Property>
						<Property Name="Ratio" Type="Real32">
							<ValueList>
								<Value>10</Value>
							</ValueList>
						</Property>
						<Property Name="ReleaseTime" Type="Real32">
							<ValueList>
								<Value>0.1</Value>
							</ValueList>
						</Property>
						<Property Name="Threshold" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
					</PropertyList>
				</SharedPropertyList>
				<SharedPropertyList ClassName="McDSP FutzBox" PluginType="3" CompanyID="256" PluginID="110">
					<PropertyList>
						<Property Name="Balance" Type="Real32">
							<ValueList>
								<Value>100</Value>
							</ValueList>
						</Property>
						<Property Name="DistortionAmount" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="DistortionEnable" Type="bool">
							<ValueList>
								<Value>True</Value>
							</ValueList>
						</Property>
						<Property Name="DistortionIntensity" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="DistortionMode" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="DistortionRectify" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="EQEnable" Type="bool">
							<ValueList>
								<Value>True</Value>
							</ValueList>
						</Property>
						<Property Name="EQFilterType" Type="int32">
							<ValueList>
								<Value>1</Value>
							</ValueList>
						</Property>
						<Property Name="EQFreq" Type="Real32">
							<ValueList>
								<Value>1000</Value>
							</ValueList>
						</Property>
						<Property Name="EQGain" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="EQQ" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="FiltersEnable" Type="bool">
							<ValueList>
								<Value>True</Value>
							</ValueList>
						</Property>
						<Property Name="FiltersHPFFreq" Type="Real32">
							<ValueList>
								<Value>40</Value>
							</ValueList>
						</Property>
						<Property Name="FiltersHPFQ" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="FiltersHPFSlope" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="FiltersLPFFreq" Type="Real32">
							<ValueList>
								<Value>18000</Value>
							</ValueList>
						</Property>
						<Property Name="FiltersLPFQ" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="FiltersLPFSlope" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="GateAttackTime" Type="Real32">
							<ValueList>
								<Value>1</Value>
							</ValueList>
						</Property>
						<Property Name="GateEnable" Type="bool">
							<ValueList>
								<Value>True</Value>
							</ValueList>
						</Property>
						<Property Name="GateHoldTime" Type="Real32">
							<ValueList>
								<Value>10</Value>
							</ValueList>
						</Property>
						<Property Name="GateRange" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="GateReleaseTime" Type="Real32">
							<ValueList>
								<Value>100</Value>
							</ValueList>
						</Property>
						<Property Name="GateThreshold" Type="Real32">
							<ValueList>
								<Value>-40</Value>
							</ValueList>
						</Property>
						<Property Name="InputGain" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="LoFiBitDepthType" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="LoFiDownSampleIndex" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="LoFiEnable" Type="bool">
							<ValueList>
								<Value>True</Value>
							</ValueList>
						</Property>
						<Property Name="LoFiFilter" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="NoiseEnable" Type="bool">
							<ValueList>
								<Value>True</Value>
							</ValueList>
						</Property>
						<Property Name="NoiseHPFFreq" Type="Real32">
							<ValueList>
								<Value>40</Value>
							</ValueList>
						</Property>
						<Property Name="NoiseLPFFreq" Type="Real32">
							<ValueList>
								<Value>18000</Value>
							</ValueList>
						</Property>
						<Property Name="NoiseLevel" Type="Real32">
							<ValueList>
								<Value>-96</Value>
							</ValueList>
						</Property>
						<Property Name="NoiseRange" Type="Real32">
							<ValueList>
								<Value>-20</Value>
							</ValueList>
						</Property>
						<Property Name="NoiseRecovery" Type="Real32">
							<ValueList>
								<Value>20</Value>
							</ValueList>
						</Property>
						<Property Name="NoiseThresh" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="OutputGain" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="SIMEnable" Type="bool">
							<ValueList>
								<Value>True</Value>
							</ValueList>
						</Property>
						<Property Name="SIMTuning" Type="Real32">
							<ValueList>
								<Value>100</Value>
							</ValueList>
						</Property>
						<Property Name="SIMType" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
					</PropertyList>
				</SharedPropertyList>
				<SharedPropertyList ClassName="Wwise Matrix Reverb" PluginType="3" CompanyID="0" PluginID="115">
					<PropertyList>
						<Property Name="DelayLengthsMode" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="DelayTime1" Type="Real32">
							<ValueList>
								<Value>13.62</Value>
							</ValueList>
						</Property>
						<Property Name="DelayTime10" Type="Real32">
							<ValueList>
								<Value>26.09</Value>
							</ValueList>
						</Property>
						<Property Name="DelayTime11" Type="Real32">
							<ValueList>
								<Value>26.55</Value>
							</ValueList>
						</Property>
						<Property Name="DelayTime12" Type="Real32">
							<ValueList>
								<Value>26.91</Value>
							</ValueList>
						</Property>
						<Property Name="DelayTime13" Type="Real32">
							<ValueList>
								<Value>28.04</Value>
							</ValueList>
						</Property>
						<Property Name="DelayTime14" Type="Real32">
							<ValueList>
								<Value>29.09</Value>
							</ValueList>
						</Property>
						<Property Name="DelayTime15" Type="Real32">
							<ValueList>
								<Value>29.9</Value>
							</ValueList>
						</Property>
						<Property Name="DelayTime16" Type="Real32">
							<ValueList>
								<Value>30.86</Value>
							</ValueList>
						</Property>
						<Property Name="DelayTime2" Type="Real32">
							<ValueList>
								<Value>15.66</Value>
							</ValueList>
						</Property>
						<Property Name="DelayTime3" Type="Real32">
							<ValueList>
								<Value>17.52</Value>
							</ValueList>
						</Property>
						<Property Name="DelayTime4" Type="Real32">
							<ValueList>
								<Value>19.02</Value>
							</ValueList>
						</Property>
						<Property Name="DelayTime5" Type="Real32">
							<ValueList>
								<Value>20.83</Value>
							</ValueList>
						</Property>
						<Property Name="DelayTime6" Type="Real32">
							<ValueList>
								<Value>22.6</Value>
							</ValueList>
						</Property>
						<Property Name="DelayTime7" Type="Real32">
							<ValueList>
								<Value>24.05</Value>
							</ValueList>
						</Property>
						<Property Name="DelayTime8" Type="Real32">
							<ValueList>
								<Value>24.78</Value>
							</ValueList>
						</Property>
						<Property Name="DelayTime9" Type="Real32">
							<ValueList>
								<Value>25.6</Value>
							</ValueList>
						</Property>
						<Property Name="DryLevel" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="HFRatio" Type="Real32">
							<ValueList>
								<Value>2</Value>
							</ValueList>
						</Property>
						<Property Name="NumberOfDelays" Type="int32">
							<ValueList>
								<Value>8</Value>
							</ValueList>
						</Property>
						<Property Name="PreDelay" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="ProcessLFE" Type="bool">
							<ValueList>
								<Value>True</Value>
							</ValueList>
						</Property>
						<Property Name="ReverbTime" Type="Real32">
							<ValueList>
								<Value>4</Value>
							</ValueList>
						</Property>
						<Property Name="WetLevel" Type="Real32">
							<ValueList>
								<Value>-35</Value>
							</ValueList>
						</Property>
					</PropertyList>
				</SharedPropertyList>
				<SharedPropertyList ClassName="SoundSeed Impact" PluginType="3" CompanyID="0" PluginID="116">
					<PropertyList>
						<Property Name="BWAmt" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="BWVar" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="BandwidthStretchEnable" Type="bool">
							<ValueList>
								<Value>True</Value>
							</ValueList>
						</Property>
						<Property Name="FreqAmt" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="FreqVar" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="FrequencyStretchEnable" Type="bool">
							<ValueList>
								<Value>True</Value>
							</ValueList>
						</Property>
						<Property Name="MagVar" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="MagnitudeScalingEnable" Type="bool">
							<ValueList>
								<Value>True</Value>
							</ValueList>
						</Property>
						<Property Name="ModelQuality" Type="Real32">
							<ValueList>
								<Value>100</Value>
							</ValueList>
						</Property>
						<Property Name="OutputLevel" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="ResidualLevel" Type="Real32">
							<ValueList>
								<Value>-96.3</Value>
							</ValueList>
						</Property>
					</PropertyList>
				</SharedPropertyList>
				<SharedPropertyList ClassName="Wwise RoomVerb" PluginType="3" CompanyID="0" PluginID="118">
					<PropertyList>
						<Property Name="CenterLevel" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="DCFilterCutFreq" Type="Real32">
							<ValueList>
								<Value>40</Value>
							</ValueList>
						</Property>
						<Property Name="DecayTime" Type="Real32">
							<ValueList>
								<Value>1.2</Value>
							</ValueList>
						</Property>
						<Property Name="Density" Type="Real32">
							<ValueList>
								<Value>80</Value>
							</ValueList>
						</Property>
						<Property Name="DensityDelayMax" Type="Real32">
							<ValueList>
								<Value>50</Value>
							</ValueList>
						</Property>
						<Property Name="DensityDelayMin" Type="Real32">
							<ValueList>
								<Value>8</Value>
							</ValueList>
						</Property>
						<Property Name="DensityDelayRdmPerc" Type="Real32">
							<ValueList>
								<Value>2</Value>
							</ValueList>
						</Property>
						<Property Name="Diffusion" Type="Real32">
							<ValueList>
								<Value>100</Value>
							</ValueList>
						</Property>
						<Property Name="DiffusionDelayMax" Type="Real32">
							<ValueList>
								<Value>15</Value>
							</ValueList>
						</Property>
						<Property Name="DiffusionDelayRdmPerc" Type="Real32">
							<ValueList>
								<Value>5</Value>
							</ValueList>
						</Property>
						<Property Name="DiffusionDelayScalePerc" Type="Real32">
							<ValueList>
								<Value>66</Value>
							</ValueList>
						</Property>
						<Property Name="DryLevel" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="ERFrontBackDelay" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="ERLevel" Type="Real32">
							<ValueList>
								<Value>-20</Value>
							</ValueList>
						</Property>
						<Property Name="ERPattern" Type="int32">
							<ValueList>
								<Value>23</Value>
							</ValueList>
						</Property>
						<Property Name="EnableEarlyReflections" Type="bool">
							<ValueList>
								<Value>True</Value>
							</ValueList>
						</Property>
						<Property Name="EnableToneControls" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="Filter1Curve" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="Filter1Freq" Type="Real32">
							<ValueList>
								<Value>100</Value>
							</ValueList>
						</Property>
						<Property Name="Filter1Gain" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="Filter1InsertPos" Type="int32">
							<ValueList>
								<Value>3</Value>
							</ValueList>
						</Property>
						<Property Name="Filter1Q" Type="Real32">
							<ValueList>
								<Value>1</Value>
							</ValueList>
						</Property>
						<Property Name="Filter2Curve" Type="int32">
							<ValueList>
								<Value>1</Value>
							</ValueList>
						</Property>
						<Property Name="Filter2Freq" Type="Real32">
							<ValueList>
								<Value>1000</Value>
							</ValueList>
						</Property>
						<Property Name="Filter2Gain" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="Filter2InsertPos" Type="int32">
							<ValueList>
								<Value>3</Value>
							</ValueList>
						</Property>
						<Property Name="Filter2Q" Type="Real32">
							<ValueList>
								<Value>1</Value>
							</ValueList>
						</Property>
						<Property Name="Filter3Curve" Type="int32">
							<ValueList>
								<Value>2</Value>
							</ValueList>
						</Property>
						<Property Name="Filter3Freq" Type="Real32">
							<ValueList>
								<Value>10000</Value>
							</ValueList>
						</Property>
						<Property Name="Filter3Gain" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="Filter3InsertPos" Type="int32">
							<ValueList>
								<Value>3</Value>
							</ValueList>
						</Property>
						<Property Name="Filter3Q" Type="Real32">
							<ValueList>
								<Value>1</Value>
							</ValueList>
						</Property>
						<Property Name="FrontLevel" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="HFDamping" Type="Real32">
							<ValueList>
								<Value>2.25</Value>
							</ValueList>
						</Property>
						<Property Name="InputCenterLevel" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="InputLFELevel" Type="Real32">
							<ValueList>
								<Value>-96.3</Value>
							</ValueList>
						</Property>
						<Property Name="LFELevel" Type="Real32">
							<ValueList>
								<Value>-96.3</Value>
							</ValueList>
						</Property>
						<Property Name="PreDelay" Type="Real32">
							<ValueList>
								<Value>25</Value>
							</ValueList>
						</Property>
						<Property Name="Quality" Type="int32">
							<ValueList>
								<Value>8</Value>
							</ValueList>
						</Property>
						<Property Name="RearLevel" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="ReverbLevel" Type="Real32">
							<ValueList>
								<Value>-20</Value>
							</ValueList>
						</Property>
						<Property Name="ReverbUnitInputDelay" Type="Real32">
							<ValueList>
								<Value>100</Value>
							</ValueList>
						</Property>
						<Property Name="ReverbUnitInputDelayRmdPerc" Type="Real32">
							<ValueList>
								<Value>50</Value>
							</ValueList>
						</Property>
						<Property Name="RoomShape" Type="Real32">
							<ValueList>
								<Value>100</Value>
							</ValueList>
						</Property>
						<Property Name="RoomShapeMax" Type="Real32">
							<ValueList>
								<Value>0.8</Value>
							</ValueList>
						</Property>
						<Property Name="RoomShapeMin" Type="Real32">
							<ValueList>
								<Value>0.1</Value>
							</ValueList>
						</Property>
						<Property Name="RoomSize" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="StereoWidth" Type="Real32">
							<ValueList>
								<Value>180</Value>
							</ValueList>
						</Property>
					</PropertyList>
				</SharedPropertyList>
				<SharedPropertyList ClassName="SoundSeed Air/SoundSeed Wind" PluginType="2" CompanyID="0" PluginID="119">
					<PropertyList>
						<Property Name="AttenuationRollOff" Type="Real32">
							<ValueList>
								<Value>1</Value>
							</ValueList>
						</Property>
						<Property Name="AverageVelocity" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="AverageVelocityAutomate" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="AverageVelocityRandom" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="ChannelMask" Type="int16">
							<ValueList>
								<Value>1</Value>
							</ValueList>
						</Property>
						<Property Name="Direction" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="DirectionAutomate" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="DirectionRandom" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="Duration" Type="Real64">
							<ValueList>
								<Value>10</Value>
							</ValueList>
						</Property>
						<Property Name="DurationRandom" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="FrequencyScale" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="FrequencyScaleAutomate" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="FrequencyScaleRandom" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="GainOffset" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="GainOffsetAutomate" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="GainOffsetRandom" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="Gustiness" Type="Real32">
							<ValueList>
								<Value>0.5</Value>
							</ValueList>
						</Property>
						<Property Name="GustinessAutomate" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="GustinessRandom" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="MaxDistance" Type="Real32">
							<ValueList>
								<Value>10</Value>
							</ValueList>
						</Property>
						<Property Name="MinDistance" Type="Real32">
							<ValueList>
								<Value>5</Value>
							</ValueList>
						</Property>
						<Property Name="PlaybackRate" Type="Real32">
							<ValueList>
								<Value>1</Value>
							</ValueList>
						</Property>
						<Property Name="QFactorScale" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="QFactorScaleAutomate" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="QFactorScaleRandom" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="Variability" Type="Real32">
							<ValueList>
								<Value>0.25</Value>
							</ValueList>
						</Property>
						<Property Name="VariabilityAutomate" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="VariabilityRandom" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="VelocityDynamicRange" Type="Real32">
							<ValueList>
								<Value>0.5</Value>
							</ValueList>
						</Property>
					</PropertyList>
				</SharedPropertyList>
				<SharedPropertyList ClassName="SoundSeed Air/SoundSeed Woosh" PluginType="2" CompanyID="0" PluginID="120">
					<PropertyList>
						<Property Name="AttenuationRollOff" Type="Real32">
							<ValueList>
								<Value>1</Value>
							</ValueList>
						</Property>
						<Property Name="ChannelMask" Type="int32">
							<ValueList>
								<Value>1</Value>
							</ValueList>
						</Property>
						<Property Name="DistanceAttenuation" Type="bool">
							<ValueList>
								<Value>True</Value>
							</ValueList>
						</Property>
						<Property Name="Duration" Type="Real64">
							<ValueList>
								<Value>0.5</Value>
							</ValueList>
						</Property>
						<Property Name="DurationRandom" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="FrequencyScale" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="FrequencyScaleAutomate" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="FrequencyScaleRandom" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="GainOffset" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="GainOffsetAutomate" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="GainOffsetRandom" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="MinDistance" Type="Real32">
							<ValueList>
								<Value>10</Value>
							</ValueList>
						</Property>
						<Property Name="NoiseColor" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="Oversampling" Type="int16">
							<ValueList>
								<Value>1</Value>
							</ValueList>
						</Property>
						<Property Name="PlaybackRate" Type="Real32">
							<ValueList>
								<Value>1</Value>
							</ValueList>
						</Property>
						<Property Name="QFactorScale" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="QFactorScaleAutomate" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="QFactorScaleRandom" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="Speed" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="SpeedAutomate" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="SpeedPointSpeedRandom" Type="Real32">
							<ValueList>
								<Value>10</Value>
							</ValueList>
						</Property>
						<Property Name="SpeedPointTimeRandom" Type="Real32">
							<ValueList>
								<Value>0.5</Value>
							</ValueList>
						</Property>
						<Property Name="SpeedRandom" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="VelocityDynamicRange" Type="Real32">
							<ValueList>
								<Value>1</Value>
							</ValueList>
						</Property>
					</PropertyList>
				</SharedPropertyList>
				<SharedPropertyList ClassName="Deflector" PluginType="0" CompanyID="0" PluginID="121">
					<PropertyList>
						<Property Name="Frequency" Type="Real32">
							<ValueList>
								<Value>440</Value>
							</ValueList>
						</Property>
						<Property Name="Gain" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="PanX" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="PanY" Type="Real64">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="QFactor" Type="Real32">
							<ValueList>
								<Value>10</Value>
							</ValueList>
						</Property>
					</PropertyList>
				</SharedPropertyList>
				<SharedPropertyList ClassName="Deflector" PluginType="0" CompanyID="0" PluginID="122">
					<PropertyList>
						<Property Name="Anchor" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="Frequency" Type="Real32">
							<ValueList>
								<Value>440</Value>
							</ValueList>
						</Property>
						<Property Name="Gain" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="QFactor" Type="Real32">
							<ValueList>
								<Value>10</Value>
							</ValueList>
						</Property>
						<Property Name="SectionRatio" Type="int32">
							<ValueList>
								<Value>1</Value>
							</ValueList>
						</Property>
					</PropertyList>
				</SharedPropertyList>
				<SharedPropertyList ClassName="Wwise Flanger" PluginType="3" CompanyID="0" PluginID="125">
					<PropertyList>
						<Property Name="DelayTime" Type="Real32">
							<ValueList>
								<Value>5</Value>
							</ValueList>
						</Property>
						<Property Name="DryLevel" Type="Real32">
							<ValueList>
								<Value>1</Value>
							</ValueList>
						</Property>
						<Property Name="EnableLFO" Type="bool">
							<ValueList>
								<Value>True</Value>
							</ValueList>
						</Property>
						<Property Name="FeedBackLevel" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="FeedForwardLevel" Type="Real32">
							<ValueList>
								<Value>1</Value>
							</ValueList>
						</Property>
						<Property Name="ModDepth" Type="Real32">
							<ValueList>
								<Value>50</Value>
							</ValueList>
						</Property>
						<Property Name="ModFrequency" Type="Real32">
							<ValueList>
								<Value>1</Value>
							</ValueList>
						</Property>
						<Property Name="ModPWM" Type="Real32">
							<ValueList>
								<Value>50</Value>
							</ValueList>
						</Property>
						<Property Name="ModPhaseMode" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="ModPhaseOffset" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="ModPhaseSpread" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="ModSmoothing" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="ModWaveform" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="OutputLevel" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="ProcessCenter" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="ProcessLFE" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="WetDryMix" Type="Real32">
							<ValueList>
								<Value>100</Value>
							</ValueList>
						</Property>
					</PropertyList>
				</SharedPropertyList>
				<SharedPropertyList ClassName="Wwise Guitar Distortion" PluginType="3" CompanyID="0" PluginID="126">
					<PropertyList>
						<Property Name="DistortionDrive" Type="Real32">
							<ValueList>
								<Value>50</Value>
							</ValueList>
						</Property>
						<Property Name="DistortionTone" Type="Real32">
							<ValueList>
								<Value>50</Value>
							</ValueList>
						</Property>
						<Property Name="DistortionType" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="OutputLevel" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="PostEQBand1Enable" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="PostEQBand1FilterType" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="PostEQBand1Frequency" Type="Real32">
							<ValueList>
								<Value>1000</Value>
							</ValueList>
						</Property>
						<Property Name="PostEQBand1Gain" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="PostEQBand1QFactor" Type="Real32">
							<ValueList>
								<Value>1</Value>
							</ValueList>
						</Property>
						<Property Name="PostEQBand2Enable" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="PostEQBand2FilterType" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="PostEQBand2Frequency" Type="Real32">
							<ValueList>
								<Value>1000</Value>
							</ValueList>
						</Property>
						<Property Name="PostEQBand2Gain" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="PostEQBand2QFactor" Type="Real32">
							<ValueList>
								<Value>1</Value>
							</ValueList>
						</Property>
						<Property Name="PostEQBand3Enable" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="PostEQBand3FilterType" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="PostEQBand3Frequency" Type="Real32">
							<ValueList>
								<Value>1000</Value>
							</ValueList>
						</Property>
						<Property Name="PostEQBand3Gain" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="PostEQBand3QFactor" Type="Real32">
							<ValueList>
								<Value>1</Value>
							</ValueList>
						</Property>
						<Property Name="PreEQBand1Enable" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="PreEQBand1FilterType" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="PreEQBand1Frequency" Type="Real32">
							<ValueList>
								<Value>1000</Value>
							</ValueList>
						</Property>
						<Property Name="PreEQBand1Gain" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="PreEQBand1QFactor" Type="Real32">
							<ValueList>
								<Value>1</Value>
							</ValueList>
						</Property>
						<Property Name="PreEQBand2Enable" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="PreEQBand2FilterType" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="PreEQBand2Frequency" Type="Real32">
							<ValueList>
								<Value>1000</Value>
							</ValueList>
						</Property>
						<Property Name="PreEQBand2Gain" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="PreEQBand2QFactor" Type="Real32">
							<ValueList>
								<Value>1</Value>
							</ValueList>
						</Property>
						<Property Name="PreEQBand3Enable" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="PreEQBand3FilterType" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="PreEQBand3Frequency" Type="Real32">
							<ValueList>
								<Value>1000</Value>
							</ValueList>
						</Property>
						<Property Name="PreEQBand3Gain" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="PreEQBand3QFactor" Type="Real32">
							<ValueList>
								<Value>1</Value>
							</ValueList>
						</Property>
						<Property Name="Rectification" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="WetDryMix" Type="Real32">
							<ValueList>
								<Value>100</Value>
							</ValueList>
						</Property>
					</PropertyList>
				</SharedPropertyList>
				<SharedPropertyList ClassName="Wwise Meter" PluginType="3" CompanyID="0" PluginID="129">
					<PropertyList>
						<Property Name="AttackTime" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="Hold" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="Max" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="MeterMode" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="Min" Type="Real32">
							<ValueList>
								<Value>-48</Value>
							</ValueList>
						</Property>
						<Property Name="ReleaseTime" Type="Real32">
							<ValueList>
								<Value>0.1</Value>
							</ValueList>
						</Property>
					</PropertyList>
				</SharedPropertyList>
				<SharedPropertyList ClassName="Wwise Time Stretch" PluginType="3" CompanyID="0" PluginID="130">
					<PropertyList>
						<Property Name="OutputGain" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="TimeStretch" Type="Real32">
							<ValueList>
								<Value>100</Value>
							</ValueList>
						</Property>
						<Property Name="TimeStretchRandom" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="WindowSize" Type="int32">
							<ValueList>
								<Value>2048</Value>
							</ValueList>
						</Property>
					</PropertyList>
				</SharedPropertyList>
				<SharedPropertyList ClassName="Wwise Tremolo" PluginType="3" CompanyID="0" PluginID="131">
					<PropertyList>
						<Property Name="ModDepth" Type="Real32">
							<ValueList>
								<Value>100</Value>
							</ValueList>
						</Property>
						<Property Name="ModFrequency" Type="Real32">
							<ValueList>
								<Value>1</Value>
							</ValueList>
						</Property>
						<Property Name="ModPWM" Type="Real32">
							<ValueList>
								<Value>50</Value>
							</ValueList>
						</Property>
						<Property Name="ModPhaseMode" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="ModPhaseOffset" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="ModPhaseSpread" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="ModSmoothing" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="ModWaveform" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="OutputGain" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="ProcessCenter" Type="bool">
							<ValueList>
								<Value>True</Value>
							</ValueList>
						</Property>
						<Property Name="ProcessLFE" Type="bool">
							<ValueList>
								<Value>True</Value>
							</ValueList>
						</Property>
					</PropertyList>
				</SharedPropertyList>
				<SharedPropertyList ClassName="Wwise Stereo Delay" PluginType="3" CompanyID="0" PluginID="135">
					<PropertyList>
						<Property Name="DryLevel" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="EnableCrossFeed" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="EnableFeedback" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="FilterFrequency" Type="Real32">
							<ValueList>
								<Value>1000</Value>
							</ValueList>
						</Property>
						<Property Name="FilterGain" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="FilterQFactor" Type="Real32">
							<ValueList>
								<Value>1</Value>
							</ValueList>
						</Property>
						<Property Name="FilterType" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="FrontRearBalance" Type="Real32">
							<ValueList>
								<Value>-100</Value>
							</ValueList>
						</Property>
						<Property Name="LeftCrossfeed" Type="Real32">
							<ValueList>
								<Value>-12</Value>
							</ValueList>
						</Property>
						<Property Name="LeftDelayTime" Type="Real32">
							<ValueList>
								<Value>0.1</Value>
							</ValueList>
						</Property>
						<Property Name="LeftFeedback" Type="Real32">
							<ValueList>
								<Value>-12</Value>
							</ValueList>
						</Property>
						<Property Name="LeftInputType" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="RightCrossfeed" Type="Real32">
							<ValueList>
								<Value>-12</Value>
							</ValueList>
						</Property>
						<Property Name="RightDelayTime" Type="Real32">
							<ValueList>
								<Value>0.1</Value>
							</ValueList>
						</Property>
						<Property Name="RightFeedback" Type="Real32">
							<ValueList>
								<Value>-12</Value>
							</ValueList>
						</Property>
						<Property Name="RightInputType" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="WetLevel" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
					</PropertyList>
				</SharedPropertyList>
				<SharedPropertyList ClassName="Wwise Pitch Shifter" PluginType="3" CompanyID="0" PluginID="136">
					<PropertyList>
						<Property Name="DelayTime" Type="Real32">
							<ValueList>
								<Value>50</Value>
							</ValueList>
						</Property>
						<Property Name="DryLevel" Type="Real32">
							<ValueList>
								<Value>-96</Value>
							</ValueList>
						</Property>
						<Property Name="FilterFrequency" Type="Real32">
							<ValueList>
								<Value>1000</Value>
							</ValueList>
						</Property>
						<Property Name="FilterGain" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="FilterQFactor" Type="Real32">
							<ValueList>
								<Value>1</Value>
							</ValueList>
						</Property>
						<Property Name="FilterType" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="Input" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="Pitch" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="ProcessLFE" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="SyncDry" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="WetLevel" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
					</PropertyList>
				</SharedPropertyList>
				<SharedPropertyList ClassName="Wwise Harmonizer" PluginType="3" CompanyID="0" PluginID="138">
					<PropertyList>
						<Property Name="DryLevel" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="Input" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="ProcessLFE" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="SyncDry" Type="bool">
							<ValueList>
								<Value>True</Value>
							</ValueList>
						</Property>
						<Property Name="Voice1Enable" Type="bool">
							<ValueList>
								<Value>True</Value>
							</ValueList>
						</Property>
						<Property Name="Voice1FilterFrequency" Type="Real32">
							<ValueList>
								<Value>1000</Value>
							</ValueList>
						</Property>
						<Property Name="Voice1FilterGain" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="Voice1FilterQFactor" Type="Real32">
							<ValueList>
								<Value>1</Value>
							</ValueList>
						</Property>
						<Property Name="Voice1FilterType" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="Voice1Gain" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="Voice1Pitch" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="Voice2Enable" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="Voice2FilterFrequency" Type="Real32">
							<ValueList>
								<Value>1000</Value>
							</ValueList>
						</Property>
						<Property Name="Voice2FilterGain" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="Voice2FilterQFactor" Type="Real32">
							<ValueList>
								<Value>1</Value>
							</ValueList>
						</Property>
						<Property Name="Voice2FilterType" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="Voice2Gain" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="Voice2Pitch" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="WetLevel" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="WindowSize" Type="int32">
							<ValueList>
								<Value>1024</Value>
							</ValueList>
						</Property>
					</PropertyList>
				</SharedPropertyList>
				<SharedPropertyList ClassName="Wwise Gain" PluginType="3" CompanyID="0" PluginID="139">
					<PropertyList>
						<Property Name="FullBandGain" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="LFEGain" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
					</PropertyList>
				</SharedPropertyList>
				<SharedPropertyList ClassName="Wwise Synth One" PluginType="2" CompanyID="0" PluginID="148">
					<PropertyList>
						<Property Name="BaseFrequency" Type="Real32">
							<ValueList>
								<Value>1000</Value>
							</ValueList>
						</Property>
						<Property Name="FmAmount" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="FrequencyMode" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="NoiseLevel" Type="Real32">
							<ValueList>
								<Value>-96</Value>
							</ValueList>
						</Property>
						<Property Name="NoiseShape" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="OperationMode" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="Osc1Invert" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="Osc1Level" Type="Real32">
							<ValueList>
								<Value>-6</Value>
							</ValueList>
						</Property>
						<Property Name="Osc1Pwm" Type="Real32">
							<ValueList>
								<Value>50</Value>
							</ValueList>
						</Property>
						<Property Name="Osc1Transpose" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="Osc1Waveform" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="Osc2Invert" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="Osc2Level" Type="Real32">
							<ValueList>
								<Value>-6</Value>
							</ValueList>
						</Property>
						<Property Name="Osc2Pwm" Type="Real32">
							<ValueList>
								<Value>50</Value>
							</ValueList>
						</Property>
						<Property Name="Osc2Transpose" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="Osc2Waveform" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="OutputLevel" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="OverSampling" Type="bool">
							<ValueList>
								<Value>True</Value>
							</ValueList>
						</Property>
					</PropertyList>
				</SharedPropertyList>
				<SharedPropertyList ClassName="Wwise Audio Input" PluginType="2" CompanyID="0" PluginID="200">
					<PropertyList>
						<Property Name="AudioInputGain" Type="Real32">
							<ValueList>
								<Value>-12</Value>
							</ValueList>
						</Property>
					</PropertyList>
				</SharedPropertyList>
				<SharedPropertyList ClassName="Wwise MP3 Input" PluginType="2" CompanyID="0" PluginID="201">
					<PropertyList>
						<Property Name="Token" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
					</PropertyList>
				</SharedPropertyList>
				<SharedPropertyList ClassName="Tone Generator - Motion" PluginType="5" CompanyID="0" PluginID="403">
					<PropertyList>
						<Property Name="AttackTime" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="ChannelMask" Type="int32">
							<ValueList>
								<Value>4</Value>
							</ValueList>
						</Property>
						<Property Name="DecayTime" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="DurMode" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="FixDur" Type="Real32">
							<ValueList>
								<Value>1</Value>
							</ValueList>
						</Property>
						<Property Name="ReleaseTime" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="StartFreq" Type="Real32">
							<ValueList>
								<Value>1000</Value>
							</ValueList>
						</Property>
						<Property Name="StartFreqRandMax" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="StartFreqRandMin" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="StopFreq" Type="Real32">
							<ValueList>
								<Value>1000</Value>
							</ValueList>
						</Property>
						<Property Name="StopFreqRandMax" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="StopFreqRandMin" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="SustainLevel" Type="Real32">
							<ValueList>
								<Value>-12</Value>
							</ValueList>
						</Property>
						<Property Name="SustainTime" Type="Real32">
							<ValueList>
								<Value>1</Value>
							</ValueList>
						</Property>
						<Property Name="SweepFreq" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="SweepFreqType" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="WaveGain" Type="Real32">
							<ValueList>
								<Value>-12</Value>
							</ValueList>
						</Property>
						<Property Name="WaveType" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
					</PropertyList>
				</SharedPropertyList>
				<SharedPropertyList ClassName="Silence - Motion" PluginType="5" CompanyID="0" PluginID="404">
					<PropertyList>
						<Property Name="Length" Type="Real32">
							<ValueList>
								<Value>1</Value>
							</ValueList>
						</Property>
						<Property Name="LengthMax" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="LengthMin" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
					</PropertyList>
				</SharedPropertyList>
				<SharedPropertyList ClassName="Wwise Motion Generator" PluginType="5" CompanyID="0" PluginID="405">
					<PropertyList>
						<Property Name="AttackTime" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="DecayTime" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="Duration" Type="Real32">
							<ValueList>
								<Value>1</Value>
							</ValueList>
						</Property>
						<Property Name="DurationType" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="Period" Type="Real32">
							<ValueList>
								<Value>1</Value>
							</ValueList>
						</Property>
						<Property Name="PeriodMultiplier" Type="Real32">
							<ValueList>
								<Value>1</Value>
							</ValueList>
						</Property>
						<Property Name="ReleaseTime" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="SustainLevel" Type="Real32">
							<ValueList>
								<Value>-12</Value>
							</ValueList>
						</Property>
						<Property Name="SustainTime" Type="Real32">
							<ValueList>
								<Value>1</Value>
							</ValueList>
						</Property>
					</PropertyList>
				</SharedPropertyList>
				<SharedPropertyList ClassName="Controller" PluginType="4" CompanyID="0" PluginID="406"/>
				<SharedPropertyList ClassName="BatchRenameSettings" PluginType="0" CompanyID="0" PluginID="992">
					<PropertyList>
						<Property Name="ApplyOn" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="EnableInsert" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="EnableRemove" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="EnableReplace" Type="bool">
							<ValueList>
								<Value>True</Value>
							</ValueList>
						</Property>
						<Property Name="InsertAtPosition" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="InsertStartAt" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="InsertToInsert" Type="string">
							<ValueList>
								<Value></Value>
							</ValueList>
						</Property>
						<Property Name="InsertWhat" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="RemoveAtPosition" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="RemoveCount" Type="int32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="RemoveFrom" Type="int16">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="ReplaceEnableMatchCase" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="ReplaceEnableReplaceAllInstances" Type="int16">
							<ValueList>
								<Value>2</Value>
							</ValueList>
						</Property>
						<Property Name="ReplaceEnableUseRegularExpression" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="ReplaceFindWhat" Type="string">
							<ValueList>
								<Value></Value>
							</ValueList>
						</Property>
						<Property Name="ReplaceReplaceWith" Type="string">
							<ValueList>
								<Value></Value>
							</ValueList>
						</Property>
						<Property Name="insertFrom" Type="int16">
							<ValueList>
								<Value>1</Value>
							</ValueList>
						</Property>
					</PropertyList>
				</SharedPropertyList>
				<SharedPropertyList ClassName="Auro Headphone" PluginType="3" CompanyID="263" PluginID="1100">
					<PropertyList>
						<Property Name="Bypass" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="Bypass_offset" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="ER_Delay" Type="Real32">
							<ValueList>
								<Value>1.4</Value>
							</ValueList>
						</Property>
						<Property Name="ER_Level" Type="Real32">
							<ValueList>
								<Value>-6</Value>
							</ValueList>
						</Property>
						<Property Name="LFE_level" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="Level" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="Reverb" Type="bool">
							<ValueList>
								<Value>True</Value>
							</ValueList>
						</Property>
						<Property Name="Reverb_alpha" Type="Real32">
							<ValueList>
								<Value>0.5</Value>
							</ValueList>
						</Property>
						<Property Name="Reverb_fcut" Type="Real32">
							<ValueList>
								<Value>10000</Value>
							</ValueList>
						</Property>
						<Property Name="Reverb_level" Type="Real32">
							<ValueList>
								<Value>-6</Value>
							</ValueList>
						</Property>
						<Property Name="Reverb_predelay" Type="Real32">
							<ValueList>
								<Value>7</Value>
							</ValueList>
						</Property>
						<Property Name="Reverb_tr60" Type="Real32">
							<ValueList>
								<Value>1</Value>
							</ValueList>
						</Property>
						<Property Name="Src_distance" Type="Real32">
							<ValueList>
								<Value>1</Value>
							</ValueList>
						</Property>
						<Property Name="Wall_back" Type="Real32">
							<ValueList>
								<Value>7.25</Value>
							</ValueList>
						</Property>
						<Property Name="Wall_bottom" Type="Real32">
							<ValueList>
								<Value>2.75</Value>
							</ValueList>
						</Property>
						<Property Name="Wall_front" Type="Real32">
							<ValueList>
								<Value>3.25</Value>
							</ValueList>
						</Property>
						<Property Name="Wall_left" Type="Real32">
							<ValueList>
								<Value>4.25</Value>
							</ValueList>
						</Property>
						<Property Name="Wall_right" Type="Real32">
							<ValueList>
								<Value>4.75</Value>
							</ValueList>
						</Property>
						<Property Name="Wall_top" Type="Real32">
							<ValueList>
								<Value>3.75</Value>
							</ValueList>
						</Property>
					</PropertyList>
				</SharedPropertyList>
				<SharedPropertyList ClassName="Auro Panner" PluginType="6" CompanyID="263" PluginID="1101">
					<PropertyList>
						<Property Name="EnableDefaultSpatialization" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="PanningLawdB" Type="Real32">
							<ValueList>
								<Value>-3</Value>
							</ValueList>
						</Property>
					</PropertyList>
				</SharedPropertyList>
				<SharedPropertyList ClassName="AttachableMixerInput" PluginType="3" CompanyID="263" PluginID="1102">
					<PropertyList>
						<Property Name="CenterFactorFC" Type="Real32">
							<ValueList>
								<Value>100</Value>
							</ValueList>
						</Property>
						<Property Name="CenterFactorHC" Type="Real32">
							<ValueList>
								<Value>100</Value>
							</ValueList>
						</Property>
						<Property Name="CenterFactorT" Type="Real32">
							<ValueList>
								<Value>100</Value>
							</ValueList>
						</Property>
						<Property Name="DownfoldGainH" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="DownfoldGainT" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="DownfoldTopChannel" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="EnableCustomObjectSpread" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="EnableDownfoldSettings" Type="bool">
							<ValueList>
								<Value>True</Value>
							</ValueList>
						</Property>
						<Property Name="ObjectSpreadX" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="ObjectSpreadY" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="ObjectSpreadZ" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="PanningMode" Type="bool">
							<ValueList>
								<Value>False</Value>
							</ValueList>
						</Property>
						<Property Name="ZoomAzimuth" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="ZoomElevation" Type="Real32">
							<ValueList>
								<Value>0</Value>
							</ValueList>
						</Property>
						<Property Name="ZoomFactor" Type="Real32">
							<ValueList>
								<Value>1</Value>
							</ValueList>
						</Property>
					</PropertyList>
				</SharedPropertyList>
				<SharedPropertyList ClassName="MultiSwitchEntry" PluginType="0" CompanyID="1" PluginID="10000">
					<PropertyList>
						<Property Name="Probability" Type="int32">
							<ValueList>
								<Value>100</Value>
							</ValueList>
						</Property>
						<Property Name="Weight" Type="int32">
							<ValueList>
								<Value>50</Value>
							</ValueList>
						</Property>
					</PropertyList>
				</SharedPropertyList>
			</SharedValues>
			<UsedLanguageList>
				<Language VolumeOffset="0">English(US)</Language>
			</UsedLanguageList>
			<EnvironmentalSettings>
				<ObsOccCurves>
					<Comment></Comment>
					<ObsOccCurve CurveXType="Obstruction" CurveYType="Volume">
						<PlatformCurve Platform="Linked" EnableCurve="true">
							<Curve Name="" ID="{DE590100-2AC7-461A-ABF5-946D3FCA7B51}">
								<PropertyList>
									<Property Name="Flags" Type="int32" Value="3"/>
								</PropertyList>
								<PointList>
									<Point>
										<XPos>0</XPos>
										<YPos>0</YPos>
										<Flags>5</Flags>
									</Point>
									<Point>
										<XPos>100</XPos>
										<YPos>-200</YPos>
										<Flags>37</Flags>
									</Point>
								</PointList>
							</Curve>
						</PlatformCurve>
					</ObsOccCurve>
					<ObsOccCurve CurveXType="Obstruction" CurveYType="LPF">
						<PlatformCurve Platform="Linked" EnableCurve="true">
							<Curve Name="" ID="{59880599-6D14-4D61-A921-C02C6EA0F3F1}">
								<PropertyList>
									<Property Name="Flags" Type="int32" Value="1"/>
								</PropertyList>
								<PointList>
									<Point>
										<XPos>0</XPos>
										<YPos>0</YPos>
										<Flags>5</Flags>
									</Point>
									<Point>
										<XPos>100</XPos>
										<YPos>100</YPos>
										<Flags>37</Flags>
									</Point>
								</PointList>
							</Curve>
						</PlatformCurve>
					</ObsOccCurve>
					<ObsOccCurve CurveXType="Obstruction" CurveYType="HPF">
						<PlatformCurve Platform="Linked" EnableCurve="false">
							<Curve Name="" ID="{444D8CA7-E665-41F0-829E-9F42C1E95926}">
								<PropertyList>
									<Property Name="Flags" Type="int32" Value="1"/>
								</PropertyList>
								<PointList>
									<Point>
										<XPos>0</XPos>
										<YPos>0</YPos>
										<Flags>5</Flags>
									</Point>
									<Point>
										<XPos>100</XPos>
										<YPos>100</YPos>
										<Flags>37</Flags>
									</Point>
								</PointList>
							</Curve>
						</PlatformCurve>
					</ObsOccCurve>
					<ObsOccCurve CurveXType="Occlusion" CurveYType="Volume">
						<PlatformCurve Platform="Linked" EnableCurve="true">
							<Curve Name="" ID="{9ED1468E-4AF4-4DBE-995D-F02FCEB796DE}">
								<PropertyList>
									<Property Name="Flags" Type="int32" Value="3"/>
								</PropertyList>
								<PointList>
									<Point>
										<XPos>0</XPos>
										<YPos>0</YPos>
										<Flags>5</Flags>
									</Point>
									<Point>
										<XPos>100</XPos>
										<YPos>-200</YPos>
										<Flags>37</Flags>
									</Point>
								</PointList>
							</Curve>
						</PlatformCurve>
					</ObsOccCurve>
					<ObsOccCurve CurveXType="Occlusion" CurveYType="LPF">
						<PlatformCurve Platform="Linked" EnableCurve="true">
							<Curve Name="" ID="{04913468-418E-45CB-9B51-D0E49D2E2853}">
								<PropertyList>
									<Property Name="Flags" Type="int32" Value="1"/>
								</PropertyList>
								<PointList>
									<Point>
										<XPos>0</XPos>
										<YPos>0</YPos>
										<Flags>5</Flags>
									</Point>
									<Point>
										<XPos>100</XPos>
										<YPos>100</YPos>
										<Flags>37</Flags>
									</Point>
								</PointList>
							</Curve>
						</PlatformCurve>
					</ObsOccCurve>
					<ObsOccCurve CurveXType="Occlusion" CurveYType="HPF">
						<PlatformCurve Platform="Linked" EnableCurve="false">
							<Curve Name="" ID="{4941BA87-CC4C-487A-8AD7-B66C7724710A}">
								<PropertyList>
									<Property Name="Flags" Type="int32" Value="1"/>
								</PropertyList>
								<PointList>
									<Point>
										<XPos>0</XPos>
										<YPos>0</YPos>
										<Flags>5</Flags>
									</Point>
									<Point>
										<XPos>100</XPos>
										<YPos>100</YPos>
										<Flags>37</Flags>
									</Point>
								</PointList>
							</Curve>
						</PlatformCurve>
					</ObsOccCurve>
				</ObsOccCurves>
			</EnvironmentalSettings>
			<MotionDeviceList/>
			<DefaultConversion Name="Default Conversion Settings" ID="{6D1B890C-9826-4384-BF07-C15223E9FB56}"/>
			<PhysicalFolderList>
				<PhysicalFolder Path="Actor-Mixer Hierarchy">
					<WorkUnit Name="Actor-Mixer Hierarchy" ID="{5EA7BBF8-64C0-4A50-8821-A07E8BE21D68}" PersistMode="Standalone"/>
				</PhysicalFolder>
				<PhysicalFolder Path="Attenuations">
					<WorkUnit Name="Attenuations" ID="{017BDDA0-1BB1-4CE1-8077-79594EC4585C}" PersistMode="Standalone"/>
				</PhysicalFolder>
				<PhysicalFolder Path="Control Surface Sessions">
					<WorkUnit Name="Control Surface Sessions" ID="{1751E4CD-8018-4E2C-9A8A-C77764D1D653}" PersistMode="Standalone"/>
				</PhysicalFolder>
				<PhysicalFolder Path="Conversion Settings">
					<WorkUnit Name="Conversion Settings" ID="{4AA12040-049C-400F-ABCD-6EED192EC1D7}" PersistMode="Standalone"/>
				</PhysicalFolder>
				<PhysicalFolder Path="Dynamic Dialogue">
					<WorkUnit Name="Dynamic Dialogue" ID="{309AF5DE-031F-4CE0-9B9B-C0A536275343}" PersistMode="Standalone"/>
				</PhysicalFolder>
				<PhysicalFolder Path="Effects">
					<WorkUnit Name="Effects" ID="{41093F77-829F-4D88-8601-E8B25F3D4781}" PersistMode="Standalone"/>
				</PhysicalFolder>
				<PhysicalFolder Path="Events">
					<WorkUnit Name="Events" ID="{A69BF0FC-D84A-487C-ABDD-56F71CB2A126}" PersistMode="Standalone"/>
				</PhysicalFolder>
				<PhysicalFolder Path="Game Parameters">
					<WorkUnit Name="Game Parameters" ID="{4025818E-097F-4A72-B692-B8A2E2663DCB}" PersistMode="Standalone"/>
				</PhysicalFolder>
				<PhysicalFolder Path="Interactive Music Hierarchy">
					<WorkUnit Name="Interactive Music Hierarchy" ID="{49FED366-B530-42A8-993B-924873AAB707}" PersistMode="Standalone"/>
				</PhysicalFolder>
				<PhysicalFolder Path="Master-Mixer Hierarchy">
					<WorkUnit Name="Master-Mixer Hierarchy" ID="{2388DAEA-9775-46C6-A2ED-C5222A397756}" PersistMode="Standalone"/>
				</PhysicalFolder>
				<PhysicalFolder Path="Mixing Sessions">
					<WorkUnit Name="Mixing Sessions" ID="{6477AAF7-E365-4990-A392-E59B824B6418}" PersistMode="Standalone"/>
				</PhysicalFolder>
				<PhysicalFolder Path="Modulators">
					<WorkUnit Name="Modulators" ID="{14C37342-3847-49FF-A05C-5007991BED50}" PersistMode="Standalone"/>
				</PhysicalFolder>
				<PhysicalFolder Path="Presets">
					<WorkUnit Name="Presets" ID="{34C55C34-79EE-4678-860F-4C7DBE71D6DF}" PersistMode="Standalone"/>
				</PhysicalFolder>
				<PhysicalFolder Path="Queries">
					<WorkUnit Name="Queries" ID="{23EC2DE3-3ED8-4B82-AC99-92E25F2E4C6B}" PersistMode="Standalone"/>
				</PhysicalFolder>
				<PhysicalFolder Path="SoundBanks">
					<WorkUnit Name="SoundBanks" ID="{C98E673F-A24C-48A8-960F-10565FFE70A0}" PersistMode="Standalone"/>
				</PhysicalFolder>
				<PhysicalFolder Path="Soundcaster Sessions">
					<WorkUnit Name="Soundcaster Sessions" ID="{4C96B38B-3DB4-40C7-91C9-665510E38993}" PersistMode="Standalone"/>
				</PhysicalFolder>
				<PhysicalFolder Path="States">
					<WorkUnit Name="States" ID="{59A9E7B9-61C9-461A-A96F-4997B541A59C}" PersistMode="Standalone"/>
				</PhysicalFolder>
				<PhysicalFolder Path="Switches">
					<WorkUnit Name="Switches" ID="{CB6175F1-6080-4A23-92EF-0807E304D0C1}" PersistMode="Standalone"/>
				</PhysicalFolder>
				<PhysicalFolder Path="Triggers">
					<WorkUnit Name="Triggers" ID="{6C7657FC-4758-4D41-BD4C-68B09F91DB29}" PersistMode="Standalone"/>
				</PhysicalFolder>
			</PhysicalFolderList>
		</Project>
	</ProjectInfo>
</WwiseDocument>
