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  <language id="schinese">

    <!-- Quirks -->
	
    <!-- Town Events -->
   
    <!-- Estate Trainer Descriptions (Guild/Blacksmith/Camping) -->
    <entry id="action_verbose_body_guild_hedgeknight"><![CDATA[荣耀。荣誉。雇佣骑士并不受这些妄想之物的束缚。造就骑士的是杀戮，而多年的血染刀锋使他成为了这一领域的专家。从骑士精神的桎梏中解脱，雇佣骑士被呼唤去完成他的君主认为“不光彩”的任务。以强大的攻击扰乱敌人的防线，他给予了他的盟友充足的攻击机会，并能轻易地处决任何在他身边的掉队者。任何伤害他到足以引起他的注意的人都有祸了。]]></entry>
    <entry id="action_verbose_body_blacksmith_hedgeknight"><![CDATA[一座钢铁和肌肉构成的山峰，战斗中的雇佣骑士是一道可怕的景象，而对许多人来说，他也是他们的最后所见过的景象。从头到脚被钢铁包裹，他所踏的土地会在他到达之前屈服。避开了对长剑的虚荣性，雇佣骑士更喜欢战斧的实用性。]]></entry>
    <entry id="action_verbose_body_camping_trainer_hedgeknight"><![CDATA[虽然多年的流血使他成为一个忠诚可靠的屠宰工具，但他仍然无法融入宫廷的生活。他习惯了的风餐露宿独狼的生活，他也不是一个能说会道的人。尽管如此，军队需要激励，而恐惧和其他任何工具一样好。]]></entry>

    <!-- Blacksmith Equipment -->
    <entry id="hedgeknight_weapon_0"><![CDATA[破裂手斧]]></entry>
    <entry id="hedgeknight_weapon_1"><![CDATA[伐木斧]]></entry>
    <entry id="hedgeknight_weapon_2"><![CDATA[战斧]]></entry>
    <entry id="hedgeknight_weapon_3"><![CDATA[土匪之斧]]></entry>
    <entry id="hedgeknight_weapon_4"><![CDATA[“人斩”]]></entry>
    <entry id="upgrade_tree_name_hedgeknight.weapon"><![CDATA[战斧]]></entry>
    <entry id="hedgeknight_armour_0"><![CDATA[破烂锁子甲]]></entry>
    <entry id="hedgeknight_armour_1"><![CDATA[坚固锁子甲]]></entry>
    <entry id="hedgeknight_armour_2"><![CDATA[坚韧锁子甲]]></entry>
    <entry id="hedgeknight_armour_3"><![CDATA[不破锁子甲]]></entry>
    <entry id="hedgeknight_armour_4"><![CDATA[“巨峰”]]></entry>
    <entry id="upgrade_tree_name_hedgeknight.armour"><![CDATA[锁子甲]]></entry>

    <!-- Skills -->
    <entry id="hero_class_name_hedgeknight"><![CDATA[雇佣骑士]]></entry>
    <entry id="combat_skill_name_hedgeknight_hedge_splitman"><![CDATA[斩人]]></entry>
	<entry id="upgrade_tree_name_hedgeknight.hedge_splitman"><![CDATA[斩人]]></entry>
	<entry id="combat_skill_name_hedgeknight_hedge_roundswing"><![CDATA[圆斩]]></entry>
	<entry id="upgrade_tree_name_hedgeknight.hedge_roundswing"><![CDATA[圆斩]]></entry>
	<entry id="combat_skill_name_hedgeknight_hedge_make_way"><![CDATA[开路！]]></entry>
	<entry id="upgrade_tree_name_hedgeknight.hedge_make_way"><![CDATA[开路！]]></entry>
	<entry id="combat_skill_name_hedgeknight_hedge_indomitable"><![CDATA[不屈]]></entry>
	<entry id="upgrade_tree_name_hedgeknight.hedge_indomitable"><![CDATA[不屈]]></entry>
	<entry id="combat_skill_name_hedgeknight_hedge_pummel"><![CDATA[柄击]]></entry>
	<entry id="upgrade_tree_name_hedgeknight.hedge_pummel"><![CDATA[柄击]]></entry>
	<entry id="combat_skill_name_hedgeknight_hedge_splitshield"><![CDATA[斩盾]]></entry>
	<entry id="upgrade_tree_name_hedgeknight.hedge_splitshield"><![CDATA[斩盾]]></entry>
	<entry id="combat_skill_name_hedgeknight_hedge_dismember"><![CDATA[残杀]]></entry>
	<entry id="upgrade_tree_name_hedgeknight.hedge_dismember"><![CDATA[残杀]]></entry>
	<entry id="combat_skill_name_hedgeknight_hedge_wild_swing"><![CDATA[乱舞]]></entry>

    <!-- Camp Skills -->
    <entry id="camping_skill_name_hedgeknight_lesson"><![CDATA[惨痛教训]]></entry>
    <entry id="camping_skill_name_hedgeknight_executioner"><![CDATA[刽子手]]></entry>
    <entry id="camping_skill_name_hedgeknight_fray"><![CDATA[投身战场]]></entry>
    <entry id="camping_skill_name_hedgeknight_revel_slaughter"><![CDATA[沉溺屠杀]]></entry>
    <entry id="hedgeknight+str_bark_encourage"><![CDATA[振作起来！否则。]]></entry>
    <entry id="hedgeknight+str_bark_encourage"><![CDATA[对，我睡过的树篱比床还多。你想笑就笑吧。]]></entry>
    <entry id="hedgeknight+str_bark_first_aid"><![CDATA[别抱怨了，我很快就会把你包扎好的。]]></entry>
    <entry id="hedgeknight+str_bark_first_aid"><![CDATA[哦，闭嘴吧，你会活下来的。]]></entry>
    <entry id="hedgeknight+str_bark_pep_talk"><![CDATA[你不是我服务过的最差的人。]]></entry>
    <entry id="hedgeknight+str_bark_pep_talk"><![CDATA[也许我会让你当我的扈从？怎么样？]]></entry>
    <entry id="str_bark_hedgeknight_lesson"><![CDATA[适当的殴打会教你保持警惕。]]></entry>
    <entry id="str_bark_hedgeknight_lesson"><![CDATA[不，不是那样，你个傻瓜！]]></entry>
    <entry id="str_bark_hedgeknight_lesson"><![CDATA[如果你不振作起来，我们整晚就都这样！]]></entry>
    <entry id="str_bark_hedgeknight_executioner"><![CDATA[我总是先瞄准膝盖，这样后续工作就更容易了。]]></entry>
    <entry id="str_bark_hedgeknight_executioner"><![CDATA[一次恰到好处的大出血会产生奇迹。]]></entry>
    <entry id="str_bark_hedgeknight_executioner"><![CDATA[一次颅骨骨折便是所需的一切。]]></entry>
    <entry id="str_bark_hedgeknight_fray"><![CDATA[你攻下路，我攻上路。]]></entry>
    <entry id="str_bark_hedgeknight_fray"><![CDATA[他们不知道是什么击中了他们。]]></entry>
    <entry id="str_bark_hedgeknight_fray"><![CDATA[我们越快打破他们的防线，我们就越快打破剩余敌人的防线！哈哈！]]></entry>
    <entry id="str_bark_hedgeknight_revel_slaughter"><![CDATA[看到这个耳朵了吗？从告密者那里拿走的！]]></entry>
    <entry id="str_bark_hedgeknight_revel_slaughter"><![CDATA[所以，还有其他人在首级猎获吗？]]></entry>
    <entry id="str_bark_hedgeknight_revel_slaughter"><![CDATA[病态，是的，但这些纪念品给人留下了深刻的印象。]]></entry>

    <!-- Trinkets -->
    <entry id="str_inventory_title_trinkethedgeknight_helmet_trinket"><![CDATA[头盔固定带]]></entry>
    <entry id="str_inventory_title_trinkethedgeknight_handaxe_trinket"><![CDATA[手斧]]></entry>
    <entry id="str_inventory_title_trinkethedgeknight_armor_trinket"><![CDATA[破坏者的前胸甲]]></entry>
    <entry id="str_inventory_title_trinkethedgeknight_pole_axe_trinket_1"><![CDATA[长柄斧]]></entry>
    <entry id="str_inventory_title_trinkethedgeknight_chaos_axe_trinket_1"><![CDATA[混沌战斧]]></entry>
    <entry id="str_inventory_title_trinkethedgeknight_cc_trinket_1"><![CDATA[‎旧团旗标]]></entry>
    <entry id="str_inventory_title_trinkethedgeknight_cc_trinket_2"><![CDATA[浴血护手]]></entry>
	<entry id="str_inventory_set_title_hedgeknight_CC_set"><![CDATA[“飞溅的血液。我唯一的盟友。”]]></entry>
	<entry id="str_inventory_title_trinkethedgeknight_com_trinket"><![CDATA[破片碎颅者]]></entry>
	<entry id="str_inventory_title_trinkethedgeknight_sunward_trinket"><![CDATA[巨大的钺]]></entry>
    <entry id="str_inventory_title_trinkethedgeknight_crystal_trinket"><![CDATA[空间切割者]]></entry>
    <entry id="str_inventory_title_trinkethedgeknight_collector_trinket"><![CDATA[邓肯的头颅]]></entry>
	
    <!-- Tooltips -->
    
    <entry id="buff_rule_tooltip_target_hpbelow"><![CDATA[{?buff}%s 对生命值低于{?hpthreshold}%d%%的目标]]></entry>
    <entry id="buff_rule_tooltip_target_is_guarding"><![CDATA[%s 对{colour_start|guard}守护{colour_end}]]></entry>
    <entry id="buff_stat_tooltip_random_target_attack_chance"><![CDATA[%+d%%攻击随机目标概率]]></entry>
    <entry id="trinket_attack_skill_additional_effects_hit"><![CDATA[攻击命中：]]></entry>
    <entry id="trinket_kill_performer_additional_effects"><![CDATA[击杀时：]]></entry>
    <entry id="trinket_friendly_skill_additional_effects"><![CDATA[友方技能：]]></entry>
    <entry id="trinket_was_hit_additional_effects"><![CDATA[被命中时：]]></entry>
    <entry id="buff_stat_tooltip_stress_heal_percent_hero_crit"><![CDATA[%+d%%{colour_start|stress}压力治疗{colour_end}于暴击]]></entry>
    <entry id="buff_stat_tooltip_damage_reflect_percent"><![CDATA[%d%%伤害反射]]></entry>
    <entry id="buff_rule_data_tooltip_hedge_wild_swing"><![CDATA[乱舞]]></entry>
    <entry id="str_skill_mode_info_hedge_indomitable_tt_1"><![CDATA[ ​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​]]></entry>
    <entry id="str_skill_mode_info_hedge_indomitable_tt_2"><![CDATA[ ​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​]]></entry>
    <entry id="str_skill_mode_info_hedge_indomitable_tt_3"><![CDATA[ ​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​]]></entry>

    <entry id="str_skill_mode_info_hedge_normal"><![CDATA[ ​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​]]></entry>
    <entry id="str_skill_mode_info_hedge_indom"><![CDATA[ ​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​]]></entry>

    <entry id="actor_mode_name_hedge_indom"><![CDATA[不屈]]></entry>
    <entry id="buff_rule_data_tooltip_hedge_indom"><![CDATA[不屈]]></entry>
    
    <entry id="buff_stat_tooltip_upgrade_discount_hedgeknight_riposte_TT"><![CDATA[{colour_start|riposte}反击：{colour_end}85基础精准/-50%%伤害修正/5%%暴击]]></entry>
    <entry id="buff_stat_tooltip_quirk_tag_evolution_duration_hedgeknight_splitman_tt3"><![CDATA[  %+d%%暴击 对生命值低于40%%的目标{colour_start|hedge_invisible}​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​{colour_end}]]></entry>
    <entry id="buff_stat_tooltip_upgrade_discount_hedgeknight_roundswing_tt_1"><![CDATA[   穿甲 对生命值低于40%%的目标  {colour_start|hedge_invisible}​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​{colour_end}]]></entry>
    <entry id="buff_stat_tooltip_upgrade_discount_hedgeknight_splitshield_tt_1"><![CDATA[移除守护]]></entry>
    <entry id="buff_stat_tooltip_upgrade_discount_hedgeknight_splitshield_tt_2"><![CDATA[+200%%暴击 对{colour_start|guard}守护{colour_end}]]></entry>
    <entry id="buff_stat_tooltip_upgrade_discount_hedgeknight_splitshield_tt_3"><![CDATA[{colour_start|debuff}减益目标：{colour_end}]]></entry>
    <entry id="buff_stat_tooltip_upgrade_discount_hedgeknight_splitshield_tt_4_1"><![CDATA[   -20%%防御 {colour_start|skill_unselectable}(100%%基础概率){colour_end}{colour_start|hedge_invisible}​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​{colour_end}]]></entry>
    <entry id="buff_stat_tooltip_upgrade_discount_hedgeknight_splitshield_tt_4_2"><![CDATA[    -22.5%%防御 {colour_start|skill_unselectable}(110%%基础概率){colour_end}{colour_start|hedge_invisible}​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​{colour_end}]]></entry>
    <entry id="buff_stat_tooltip_upgrade_discount_hedgeknight_splitshield_tt_4_3"><![CDATA[   -25%%防御 {colour_start|skill_unselectable}(120%%基础概率){colour_end}{colour_start|hedge_invisible}​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​{colour_end}]]></entry>
    <entry id="buff_stat_tooltip_upgrade_discount_hedgeknight_splitshield_tt_4_4"><![CDATA[    -27.5%%防御 {colour_start|skill_unselectable}(130%%基础概率){colour_end}{colour_start|hedge_invisible}​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​{colour_end}]]></entry>
    <entry id="buff_stat_tooltip_upgrade_discount_hedgeknight_splitshield_tt_4_5"><![CDATA[   -30%%防御 {colour_start|skill_unselectable}(140%%基础概率){colour_end}{colour_start|hedge_invisible}​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​{colour_end}]]></entry>
    <entry id="buff_stat_tooltip_upgrade_discount_hedgeknight_splitshield_skillselection_tt_1"><![CDATA[移除守护]]></entry>
    <entry id="buff_stat_tooltip_upgrade_discount_hedgeknight_pummel_ignore_riposte_tt"><![CDATA[   无视反击{colour_start|hedge_invisible}​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​{colour_end}]]></entry>
    <entry id="buff_stat_tooltip_upgrade_discount_hedgeknight_dismember_tt_1_1"><![CDATA[{colour_start|bleed}流血{colour_end}1伤害/每回合 持续3回合{colour_start|skill_unselectable}(95%%基础概率){colour_end}]]></entry>
    <entry id="buff_stat_tooltip_upgrade_discount_hedgeknight_dismember_tt_1_2"><![CDATA[{colour_start|bleed}流血{colour_end}1伤害/每回合 持续3回合{colour_start|skill_unselectable}(105%%基础概率){colour_end}]]></entry>
    <entry id="buff_stat_tooltip_upgrade_discount_hedgeknight_dismember_tt_1_3"><![CDATA[{colour_start|bleed}流血{colour_end}2伤害/每回合 持续3回合 {colour_start|skill_unselectable}(115%%基础概率){colour_end}]]></entry>
    <entry id="buff_stat_tooltip_upgrade_discount_hedgeknight_dismember_tt_1_4"><![CDATA[{colour_start|bleed}流血{colour_end}2伤害/每回合 持续3回合{colour_start|skill_unselectable}(125%%基础概率){colour_end}]]></entry>
    <entry id="buff_stat_tooltip_upgrade_discount_hedgeknight_dismember_tt_1_5"><![CDATA[{colour_start|bleed}流血{colour_end}3伤害/每回合 持续3回合{colour_start|skill_unselectable}(135%%基础概率){colour_end}]]></entry>
    <entry id="buff_stat_tooltip_upgrade_discount_hedgeknight_dismember_tt_debuff"><![CDATA[{colour_start|debuff}减益目标：{colour_end}]]></entry>
    <entry id="buff_stat_tooltip_upgrade_discount_hedgeknight_dismember_tt_2_1"><![CDATA[   +15%%受到的伤害 当{colour_start|bleed}流血{colour_end} {colour_start|skill_unselectable}(95%%基础概率){colour_end}{colour_start|hedge_invisible}​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​{colour_end}]]></entry>
    <entry id="buff_stat_tooltip_upgrade_discount_hedgeknight_dismember_tt_2_2"><![CDATA[  +17.5%%受到的伤害 当{colour_start|bleed}流血{colour_end} {colour_start|skill_unselectable}(105%%基础概率){colour_end}{colour_start|hedge_invisible}​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​{colour_end}]]></entry>
    <entry id="buff_stat_tooltip_upgrade_discount_hedgeknight_dismember_tt_2_3"><![CDATA[ +20%%受到的伤害 当{colour_start|bleed}流血{colour_end} {colour_start|skill_unselectable}(115%%基础概率){colour_end}{colour_start|hedge_invisible}​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​{colour_end}]]></entry>
    <entry id="buff_stat_tooltip_upgrade_discount_hedgeknight_dismember_tt_2_4"><![CDATA[  +22.5%%受到的伤害 当{colour_start|bleed}流血{colour_end} {colour_start|skill_unselectable}(125%%基础概率){colour_end}{colour_start|hedge_invisible}​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​{colour_end}]]></entry>
    <entry id="buff_stat_tooltip_upgrade_discount_hedgeknight_dismember_tt_2_5"><![CDATA[ +25%%受到的伤害 当{colour_start|bleed}流血{colour_end} {colour_start|skill_unselectable}(135%%基础概率){colour_end}{colour_start|hedge_invisible}​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​{colour_end}]]></entry>
    <entry id="buff_stat_tooltip_upgrade_discount_hedgeknight_charge_stun_large_TT"><![CDATA[  +60%%{colour_start|stun}眩晕{colour_end}技能概率 对体型2{colour_start|hedge_invisible}​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​{colour_end}]]></entry>
    <entry id="buff_stat_tooltip_upgrade_discount_hedge_indomitable_tt_self"><![CDATA[自身：]]></entry>
    <entry id="buff_stat_tooltip_quirk_tag_evolution_duration_hedge_indomitable_tt_heal"><![CDATA[{colour_start|healhp}治疗{colour_end}1生命/每回合 持续%d回合]]></entry>
    <entry id="buff_stat_tooltip_quirk_tag_evolution_duration_hedge_indomitable_tt_DDheal"><![CDATA[{colour_start|healhp}治疗{colour_end}%d%%最大生命值 如果{colour_start|deathdoor}濒死{colour_end}]]></entry>
    <entry id="buff_stat_tooltip_upgrade_discount_hedge_indomitable_tt_mode1"><![CDATA[切换为模式：不屈
受到伤害时：+15%%伤害]]></entry>
    <entry id="buff_stat_tooltip_upgrade_discount_hedge_indomitable_tt_mode3"><![CDATA[{colour_start|mark}标记{colour_end}自身]]></entry>
    <entry id="buff_stat_tooltip_upgrade_discount_hedge_indomitable_tt_buff"><![CDATA[{colour_start|buff}增益自身：{colour_end}]]></entry>
    <entry id="buff_stat_tooltip_quirk_tag_evolution_duration_hedge_indomitable_tt_dmgrecv"><![CDATA[-%d%%受到的伤害 如果生命值低于50%%]]></entry>
    <entry id="buff_stat_tooltip_upgrade_discount_hedge_indomitable_tt_stunres_1"><![CDATA[ +20%%{colour_start|stun}眩晕{colour_end}抗性{colour_start|hedge_invisible}​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​{colour_end}]]></entry>
    <entry id="buff_stat_tooltip_upgrade_discount_hedge_indomitable_tt_stunres_2"><![CDATA[  +22.5%%{colour_start|stun}眩晕{colour_end}抗性{colour_start|hedge_invisible}​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​{colour_end}]]></entry>
    <entry id="buff_stat_tooltip_upgrade_discount_hedge_indomitable_tt_stunres_3"><![CDATA[ +25%%{colour_start|stun}眩晕{colour_end}抗性{colour_start|hedge_invisible}​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​{colour_end}]]></entry>
    <entry id="buff_stat_tooltip_upgrade_discount_hedge_indomitable_tt_stunres_4"><![CDATA[  +27.5%%{colour_start|stun}眩晕{colour_end}抗性{colour_start|hedge_invisible}​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​{colour_end}]]></entry>
    <entry id="buff_stat_tooltip_upgrade_discount_hedge_indomitable_tt_stunres_5"><![CDATA[ +30%%{colour_start|stun}眩晕{colour_end}抗性{colour_start|hedge_invisible}​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​{colour_end}]]></entry>
    <entry id="buff_stat_tooltip_upgrade_discount_hedgeknight_TRINKET_very_rare_riposte_TT"><![CDATA[{colour_start|riposte}激活反击{colour_end}
{colour_start|riposte}反击：{colour_end}{colour_start|neutral}85基础精准/-50%%伤害修正/5%%暴击{colour_end}]]></entry>
    <entry id="buff_stat_tooltip_upgrade_discount_TRINKET_hedge_CC_self_bleed_TT"><![CDATA[不屈时：自身：{colour_start|bleed}流血{colour_end}1伤害/每回合 持续直到战斗结束]]></entry>
    <entry id="buff_stat_tooltip_upgrade_discount_TRINKET_hedge_ship_DMGH_TT"><![CDATA[+35%%最大伤害]]></entry>
    <entry id="buff_stat_tooltip_upgrade_discount_TRINKET_hedge_ship_DMGL_TT"><![CDATA[-35%%最小伤害]]></entry>
    <entry id="buff_stat_tooltip_upgrade_discount_SET_HEDGE_PERMA_RIPOSTE_TT"><![CDATA[永久反击]]></entry>
    <entry id="buff_stat_tooltip_upgrade_discount_TRINKET_hedge_comet_clear_riposte_TT"><![CDATA[反击命中：自身：清除{colour_start|riposte}反击{colour_end}]]></entry>
	
    <!-- Party names -->
    <entry id="party_name_hedgeparty1"><![CDATA[勇士团]]></entry>
    <entry id="party_name_hedgeparty2"><![CDATA[斩首者]]></entry>
    <entry id="party_name_hedgeparty3"><![CDATA[克里冈家族]]></entry>
    <entry id="party_name_hedgeparty4"><![CDATA[邓克与伊戈]]></entry>
    <entry id="party_name_hedgeparty5"><![CDATA[全甲格斗]]></entry>
    <entry id="party_name_hedgeparty6"><![CDATA[御林铁卫]]></entry>
    <entry id="party_name_hedgeparty7"><![CDATA[战场兄弟]]></entry>
    <entry id="party_name_hedgeparty8"><![CDATA[流浪房车]]></entry>
    <entry id="party_name_hedgeparty9"><![CDATA[流浪商队]]></entry>
	
    <!-- Fan Favourite Barks -->
    <entry id="hedgeknight+React_To_Kill_By_Fan_Favourite"><![CDATA[哈！像原木一样一分为二！]]></entry>
	<entry id="hedgeknight+React_To_Kill_By_Fan_Favourite"><![CDATA[哇哈哈哈！]]></entry>
	<entry id="hedgeknight+React_To_Kill_By_Fan_Favourite"><![CDATA[是的！杀死他们！]]></entry>
	<entry id="hedgeknight+React_To_Kill_By_Fan_Favourite"><![CDATA[看看你身上的肌肉！]]></entry>
	<entry id="hedgeknight+React_To_Kill_By_Fan_Favourite"><![CDATA[希望你能把那个留给我，哈！]]></entry>
	<entry id="hedgeknight+React_To_Kill_By_Fan_Favourite"><![CDATA[谁人能敌我们的勇气？]]></entry>


    <!-- Apostate's Apocryphal Texts -->
    <entry id="hedgeknight+Apo_Apoc_Texts"><![CDATA[书不错，嗯？]]></entry>
	<entry id="hedgeknight+Apo_Apoc_Texts"><![CDATA[一点杂牌宗教的布道，不是吗？]]></entry>
	<entry id="hedgeknight+Apo_Apoc_Texts"><![CDATA[现在的样子我很喜欢。]]></entry>

    <!-- Town Barks -->
    <entry id="hedgeknight+str_bar_committed"><![CDATA[我想有喝一杯的钱的话得去杀谁？]]></entry>
    <entry id="hedgeknight+str_bar_committed"><![CDATA[啊啊……现在有谁准备好脸被砸烂了吗？]]></entry>
    <entry id="hedgeknight+str_gambling_committed"><![CDATA[你再敢作弊，我就用你的指骨掷骰子！]]></entry>
    <entry id="hedgeknight+str_gambling_committed"><![CDATA[呸，我宁愿打架！]]></entry>
    <entry id="hedgeknight+str_brothel_committed"><![CDATA[一个“安全词”？那是啥？]]></entry>
    <entry id="hedgeknight+str_brothel_committed"><![CDATA[我通常不会这么容易就被摔到地上。]]></entry>
    <entry id="hedgeknight+str_treatment_committed"><![CDATA[你需要比那些带子更结实的东西来捆住我。]]></entry>
    <entry id="hedgeknight+str_treatment_committed"><![CDATA[别考验我的耐心，否则你自己就也需要看医生了。]]></entry>
    <entry id="hedgeknight+str_disease_treatment_committed"><![CDATA[只是个皮肉伤，我可以自己包扎。]]></entry>
    <entry id="hedgeknight+str_disease_treatment_committed"><![CDATA[我希望能恢复正常，如果你辜负了我，你就有祸了。]]></entry>
    <entry id="hedgeknight+str_meditation_committed"><![CDATA[（轻微的鼾声）]]></entry>
    <entry id="hedgeknight+str_meditation_committed"><![CDATA[一点点无聊是不会有伤害的。]]></entry>
    <entry id="hedgeknight+str_prayer_committed"><![CDATA[愿我们健康，愿我们的敌人染上致命的疾病。]]></entry>
    <entry id="hedgeknight+str_prayer_committed"><![CDATA[再告诉我一边是那几个字？]]></entry>
    <entry id="hedgeknight+str_flagellation_committed"><![CDATA[我会在屠杀中让自己冷静下来。]]></entry>
    <entry id="hedgeknight+str_flagellation_committed"><![CDATA[布满伤疤的身体才是健康的身体！]]></entry>
    <entry id="hedgeknight+str_flagellation_committed"><![CDATA[再来一个伤口又算什么？]]></entry>
    <entry id="hedgeknight+str_roster_list_low_stress_bark"><![CDATA[投入战斗！]]></entry>
    <entry id="hedgeknight+str_roster_list_medium_stress_bark"><![CDATA[上一场的战斗真是令人振奋！]]></entry>
    <entry id="hedgeknight+str_roster_list_high_stress_bark"><![CDATA[啊……我承认我需要喝一杯。]]></entry>

    <!-- Crit Barks -->
    <entry id="hedgeknight+str_critbyhero"><![CDATA[牛车上的又一具尸体！]]></entry>
    <entry id="hedgeknight+str_critbyhero"><![CDATA[毫不留情！]]></entry>
	<entry id="hedgeknight+str_critbyhero"><![CDATA[正中面部！]]></entry>
    <entry id="hedgeknight+str_critbyhero"><![CDATA[今天是屠宰的好日子！]]></entry>
    <entry id="hedgeknight+str_critbyhero"><![CDATA[还有其他会流血的想试试运气吗？]]></entry>
    <entry id="hedgeknight+str_critbyhero"><![CDATA[当场毙命！]]></entry>
    <entry id="hedgeknight+str_critbyhero"><![CDATA[我要把你碾进泥里！]]></entry>
    <entry id="hedgeknight+str_critbyhero"><![CDATA[一分为二！]]></entry>
    <entry id="hedgeknight+str_critbyhero"><![CDATA[你真是个容易的目标！]]></entry>
    <entry id="hedgeknight+str_critbyhero"><![CDATA[你的尸体会在滋养大地的！]]></entry>
    <entry id="hedgeknight+str_critbyhero"><![CDATA[哈！推车上的又一具尸体！]]></entry>
	<entry id="hedgeknight+str_critbyhero"><![CDATA[哈！比你期望的要更狠？]]></entry>
	<entry id="hedgeknight+str_critbyhero"><![CDATA[认清你的地位，杂种狗！]]></entry>
	<entry id="hedgeknight+str_critbyhero"><![CDATA[你像陷阱里的猪一样流血！]]></entry>
	<entry id="hedgeknight+str_critbyhero"><![CDATA[哈哈哈哈！]]></entry>
	<entry id="hedgeknight+str_critbyhero"><![CDATA[流血吧，可怜虫！]]></entry>
	<entry id="hedgeknight+str_critbyhero"><![CDATA[（吐口水）]]></entry>
	<entry id="hedgeknight+str_critbyhero"><![CDATA[血是我的颜料，而大地是我的画布！]]></entry>

    <!-- Death's Door Barks -->
    <entry id="hedgeknight+str_bark_deathsdoor"><![CDATA[就像跳蚤咬的一样！]]></entry>
    <entry id="hedgeknight+str_bark_deathsdoor"><![CDATA[来吧！了结我，如果你敢的话！]]></entry>
    <entry id="hedgeknight+str_bark_deathsdoor"><![CDATA[啊呃，好吧，那就来吧！]]></entry>
    <entry id="hedgeknight+str_bark_deathsdoor"><![CDATA[没有一点感觉。*喘息*]]></entry>
    <entry id="hedgeknight+str_bark_deathsdoor"><![CDATA[这只是擦伤！*咳嗽*]]></entry>
    <entry id="hedgeknight+str_bark_deathsdoor"><![CDATA[来吧，拿出你的最强的一击！]]></entry>
	<entry id="hedgeknight+str_bark_deathsdoor"><![CDATA[打我！打我！]]></entry>
    <entry id="hedgeknight+str_bark_deathsdoorsurvive"><![CDATA[我仍然屹立！把事情做好！]]></entry>
    <entry id="hedgeknight+str_bark_deathsdoorsurvive"><![CDATA[你还要比那再狠一点！]]></entry>
    <entry id="hedgeknight+str_bark_deathsdoorsurvive"><![CDATA[就像跳蚤咬的一样！]]></entry>
    <entry id="hedgeknight+str_bark_deathsdoorsurvive"><![CDATA[哈！我的回合！]]></entry>
    <entry id="hedgeknight+str_bark_deathsdoorsurvive"><![CDATA[要不要再来一次？你不会成功的！]]></entry>
    <entry id="hedgeknight+str_bark_deathsdoor_ally"><![CDATA[朝前看，我们还有活要干。]]></entry>
    <entry id="hedgeknight+str_bark_deathsdoor_ally"><![CDATA[你还有仗要打！]]></entry>
    <entry id="hedgeknight+str_bark_deathsdoorsurvive_ally"><![CDATA[我都要开始搜刮你了。]]></entry>
    <entry id="hedgeknight+str_bark_deathsdoorsurvive_ally"><![CDATA[哈哈，看来最后还是要多分一份报酬了。]]></entry>
    <entry id="hedgeknight+str_bark_deathsdoorsurvive_ally"><![CDATA[什么，你还站着？]]></entry>
	<entry id="hedgeknight+str_bark_deathsdoorsurvive_ally"><![CDATA[很高兴你回来了。]]></entry>

    <!-- Misc Barks -->
    <entry id="hedgeknight+str_combat_knockback"><![CDATA[你就那点本事？]]></entry>
    <entry id="hedgeknight+str_combat_knockback"><![CDATA[不能阻止我杀掉你！]]></entry>
    <entry id="hedgeknight+str_combat_knockback"><![CDATA[在我们之间拉开距离。聪明。]]></entry>
    <entry id="hedgeknight+str_combat_wastingtime"><![CDATA[我受够了这些可怜虫。]]></entry>
    <entry id="hedgeknight+str_combat_wastingtime"><![CDATA[杀了他们、搜刮他们然后继续前进。]]></entry>
    <entry id="hedgeknight+str_bark_startmoving"><![CDATA[我们去找些受害者吧。]]></entry>
    <entry id="hedgeknight+str_bark_startmoving"><![CDATA[好的，向着下一个进发。]]></entry>
    <entry id="hedgeknight+str_bark_startmoving"><![CDATA[上路了。]]></entry>
    <entry id="hedgeknight+str_bark_stopmoving"><![CDATA[停脚，杂种狗！]]></entry>
    <entry id="hedgeknight+str_bark_stopmoving"><![CDATA[给我一点时间，我的盔甲被刮花了。]]></entry>
    <entry id="hedgeknight+str_bark_backingup"><![CDATA[再踩我的脚，这将是你迈出的最后一步。]]></entry>
    <entry id="hedgeknight+str_bark_backingup"><![CDATA[再碰我一下，你就会失去那只手。]]></entry>
    <entry id="hedgeknight+str_bark_poisondot"><![CDATA[缓慢的死亡？充其量算是个麻烦事。]]></entry>
    <entry id="hedgeknight+str_bark_poisondot"><![CDATA[肮脏的把戏只会让你自食其果！]]></entry>
    <entry id="hedgeknight+str_bark_poisondot"><![CDATA[毒药？草包的工具。]]></entry>
    <entry id="hedgeknight+str_bark_poisondot"><![CDATA[你很快就会溺毙在那些毒液中！]]></entry>
    <entry id="hedgeknight+str_bark_bleeddot"><![CDATA[是的，现在我觉醒了！]]></entry>
    <entry id="hedgeknight+str_bark_bleeddot"><![CDATA[血？我的血？]]></entry>
    <entry id="hedgeknight+str_bark_bleeddot"><![CDATA[啊呃，只是皮肉伤！]]></entry>
    <entry id="hedgeknight+str_bark_bleeddot"><![CDATA[这些血不会是最后的！]]></entry>
    <entry id="hedgeknight+str_bark_bleeddot"><![CDATA[我会反过来把你的血放干！]]></entry>
    <entry id="hedgeknight+str_bark_bleeddot"><![CDATA[我还不止这点血能撒！]]></entry>

    <!-- Receiving Damage Barks -->
    <entry id="hedgeknight+str_bark_bigwound"><![CDATA[来吧，把我打倒，如果你能的话！]]></entry>
    <entry id="hedgeknight+str_bark_bigwound"><![CDATA[放马过来吧！]]></entry>
    <entry id="hedgeknight+str_bark_bigwound"><![CDATA[（咆哮）我要把你像条狗一样开膛破肚！]]></entry>
    <entry id="hedgeknight+str_bark_bigwound"><![CDATA[我经历过更糟的！]]></entry>
    <entry id="hedgeknight+str_bark_bigwound"><![CDATA[这只是擦伤！]]></entry>
    <entry id="hedgeknight+str_bark_bigwound"><![CDATA[疼痛？我会给你疼痛的！]]></entry>
    <entry id="hedgeknight+str_bark_bigwound"><![CDATA[我和你没完！]]></entry>
    <entry id="hedgeknight+str_bark_bigwound_ally"><![CDATA[振作起来！]]></entry>
    <entry id="hedgeknight+str_bark_bigwound_ally"><![CDATA[要搭把手吗？]]></entry>
    <entry id="hedgeknight+str_bark_bigwound_ally"><![CDATA[疼吗？很好。]]></entry>
    <entry id="hedgeknight+str_bark_bigwound_ally"><![CDATA[需要来人把你的腿缝回去吗？]]></entry>
    <entry id="hedgeknight+str_bark_bigwound_ally"><![CDATA[不！]]></entry>
    <entry id="hedgeknight+str_bark_bigwound_ally"><![CDATA[快站稳，没了你会很无聊！]]></entry>

    <!-- Stress Barks -->
    <entry id="hedgeknight+str_bark_increasingstress"><![CDATA[我在做什么……]]></entry>
    <entry id="hedgeknight+str_bark_increasingstress"><![CDATA[无——无法呼吸。]]></entry>
    <entry id="hedgeknight+str_bark_increasingstress"><![CDATA[（沉重地呼吸）]]></entry>
    <entry id="hedgeknight+str_bark_increasingstress"><![CDATA[去——去死吧！]]></entry>
    <entry id="hedgeknight+str_bark_increasingstress"><![CDATA[该死的东西！]]></entry>
    <entry id="hedgeknight+str_bark_increasingstress"><![CDATA[妈的，我们完了！]]></entry>
    <entry id="hedgeknight+str_bark_increasingstress"><![CDATA[不——不行……还没到时候……]]></entry>

    <!-- Enemy Attack Barks -->
    <entry id="hedgeknight+str_monster_user_selected_targets_kill_pill"><![CDATA[和其他结局的一样好。（吐口水）]]></entry>
    <entry id="hedgeknight+str_monster_attack_unholy_curse"><![CDATA[被我自己踩在战场上！]]></entry>
    <entry id="hedgeknight+str_monster_attack_unholy_curse"><![CDATA[我不会顺从地凋零殆尽！]]></entry>
    <entry id="hedgeknight+str_monster_attack_prophet_mark"><![CDATA[你要做什么，老头？把血喷到我身上？]]></entry>
    <entry id="hedgeknight+str_monster_attack_prophet_mark"><![CDATA[那就来吧，你个老不死的！]]></entry>


    <!-- Affliction -->
    <entry id="str_affliction_name_hedgeknight_barbaric"><![CDATA[狂暴]]></entry>
    <entry id="str_afflicted_hedgeknight_barbaric"><![CDATA[我不向任何人屈服！]]></entry>
    <entry id="str_afflicted_hedgeknight_barbaric"><![CDATA[嗷啊啊啊啊！]]></entry>
    <entry id="str_roster_list_hedgeknight_barbaric_bark"><![CDATA[让我去对付他们！]]></entry>
    <entry id="str_roster_list_hedgeknight_barbaric_bark"><![CDATA[我要把他们的肢体一根一根地扯下来！]]></entry>
    <entry id="str_heart_attack_hedgeknight_barbaric"><![CDATA[我会砸碎你的脑袋，你听到我说的了吗？！我会砸……]]></entry>

    <entry id="str_bark_stress_hedgeknight_barbaric"><![CDATA[你们知道你们要被牛车运回家了，对吗？]]></entry>
    <entry id="str_bark_stress_hedgeknight_barbaric"><![CDATA[你们这些愚蠢的农奴赶紧滚吧！]]></entry>
    <entry id="str_bark_stress_hedgeknight_barbaric"><![CDATA[很抱歉你们就像怀孕的母牛一样战斗！]]></entry>
    <entry id="str_bark_stress_hedgeknight_barbaric"><![CDATA[哈！那么就去死吧！]]></entry>

    <entry id="str_bark_stress_camp_hedgeknight_barbaric"><![CDATA[你们知道你们要被牛车运回家了，对吗？]]></entry>
    <entry id="str_bark_stress_camp_hedgeknight_barbaric"><![CDATA[你们这些愚蠢的农奴赶紧滚吧！]]></entry>
    <entry id="str_bark_stress_camp_hedgeknight_barbaric"><![CDATA[很抱歉你们就像怀孕的母牛一样战斗！]]></entry>
    <entry id="str_bark_stress_camp_hedgeknight_barbaric"><![CDATA[哈！那么就去死吧！]]></entry>

    <entry id="str_random_command_hedgeknight_barbaric"><![CDATA[我想做什么就做什么！]]></entry>
    <entry id="str_random_command_hedgeknight_barbaric"><![CDATA[我不听领主的话！]]></entry>
    <entry id="str_random_command_hedgeknight_barbaric"><![CDATA[当然，老爷！还要加一些覆盆子吗？]]></entry>
    <entry id="str_random_command_hedgeknight_barbaric"><![CDATA[算了吧。]]></entry>
    <entry id="str_random_command_hedgeknight_barbaric"><![CDATA[我是唯一一个知道如何在这里战斗的人吗？！]]></entry>

    <entry id="str_attack_friendly_hedgeknight_barbaric"><![CDATA[让路！]]></entry>
    <entry id="str_attack_friendly_hedgeknight_barbaric"><![CDATA[人人为己！]]></entry>
    <entry id="str_attack_friendly_hedgeknight_barbaric"><![CDATA[一山不容二虎！]]></entry>
    <entry id="str_attack_friendly_hedgeknight_barbaric"><![CDATA[我要把你的腿啃掉！]]></entry>
	
	<entry id="str_mark_self_hedgeknight_barbaric"><![CDATA[打我！来啊！！]]></entry>
	<entry id="str_mark_self_hedgeknight_barbaric"><![CDATA[哈哈哈！拿出你的最强的一击！！]]></entry>
	
	<entry id="str_heal_self_hedgeknight_barbaric"><![CDATA[让我告诉你们这些意志薄弱的蛆虫该怎么做的！]]></entry>
	<entry id="str_heal_self_hedgeknight_barbaric"><![CDATA[你们都不适合认领我的人头！]]></entry>

    <entry id="str_buff_random_party_member_hedgeknight_barbaric"><![CDATA[剁碎他们！]]></entry>
	<entry id="str_buff_random_party_member_hedgeknight_barbaric"><![CDATA[粉碎他们！]]></entry>
	<entry id="str_buff_random_party_member_hedgeknight_barbaric"><![CDATA[打他们，否则我就要打你了！]]></entry>
	<entry id="str_buff_random_party_member_hedgeknight_barbaric"><![CDATA[立刻杀了他们！]]></entry>

    <entry id="str_block_move_hedgeknight_barbaric"><![CDATA[再碰我，你就会失去那只手！]]></entry>
    <entry id="str_block_move_hedgeknight_barbaric"><![CDATA[站起来战斗，懦夫！]]></entry>
    <entry id="str_block_move_hedgeknight_barbaric"><![CDATA[你给我撑住，否则你就去死吧！]]></entry>

    <entry id="str_block_combat_retreat_hedgeknight_barbaric"><![CDATA[不胜利毋宁死！]]></entry>
    <entry id="str_block_combat_retreat_hedgeknight_barbaric"><![CDATA[撑住阵线或者在过程中死去！]]></entry>
    <entry id="str_block_combat_retreat_hedgeknight_barbaric"><![CDATA[撤退之中没有荣耀！]]></entry>

    <entry id="str_comment_self_hit_hedgeknight_barbaric"><![CDATA[再来！再来！]]></entry>
    <entry id="str_comment_self_hit_hedgeknight_barbaric"><![CDATA[疼痛？我会给你疼痛的！]]></entry>
    <entry id="str_comment_self_hit_hedgeknight_barbaric"><![CDATA[终于，一场旗鼓相当的比赛！]]></entry>
    <entry id="str_comment_self_hit_hedgeknight_barbaric"><![CDATA[我要把你的肢体一根一根地扯下来！]]></entry>
    <entry id="str_comment_self_hit_hedgeknight_barbaric"><![CDATA[我要砸烂你的鼻子，然后砸烂你身上剩下的部分！]]></entry>

    <entry id="str_comment_ally_attack_missed_hedgeknight_barbaric"><![CDATA[我知道你很傻，但你还瞎吗？！]]></entry>
	<entry id="str_comment_ally_attack_missed_hedgeknight_barbaric"><![CDATA[他们没有涵盖在基础训练中获胜吗？]]></entry>
	<entry id="str_comment_ally_attack_missed_hedgeknight_barbaric"><![CDATA[我认识的农奴打得都比你好！]]></entry>
	<entry id="str_comment_ally_attack_missed_hedgeknight_barbaric"><![CDATA[最好让真男人来对付这个。]]></entry>

  </language>
</root>
