﻿# Cultivation Character Initialization Events
# Path: events/cultivation_character_initialization_events.txt
# Based on ACTUAL Carnalitas implementation
#
#namespace = cultivation_character_initialization
#
#cultivation_character_initialization.0001 = {
#	scope = none
#	hidden = yes
#	
#	immediate = {
#		# Loop through every living character and fire the pulse for them
#		every_living_character = {
#			trigger_event = { on_action = cultivation_character_initialization_pulse }
#		}
#	}
#}