﻿dual_cultivation_cooldown_base = {
	value = 12
}

#dual_cultivation_cooldown = {
#	value = dual_cultivation_cooldown_base
#	if = {
#		limit = { has_game_rule = carn_sex_interaction_no_cd }
#		multiply = 0
#	}
#}

display_sect_spars_won = {
    value = 1
    if = {
        limit = { exists = var:sect_spars_won }
        add = sect_spars_won
    }
}