﻿# Cultivation Path Tenets (WITH TEMPORARY VANILLA ICONS)
# These tenets determine which cultivation focus a character can use
# Path: common/religion/doctrines/cultivation_path_tenets.txt

# Orthodox Cultivation Tenet
doctrine_cultivation_tenets = {
	group = "core_tenets"
    #for now
    number_of_picks = 1	

	tenet_sect_empty_1 = {
		icon = core_tenet_empty
		piety_cost = {
			value = 0
		}

		is_shown = {
			always = yes
		}

		can_pick = {
			always = yes
		}
	}

	tenet_orthodox_cultivation = {
		icon = core_tenet_orthodox  # TEMP: Using vanilla icon until custom icon ready
				
		character_modifier = {
			monthly_prestige = 0.25
			same_faith_opinion = 5
		}
		
		piety_cost = {
			value = faith_tenet_cost_massive
			multiply = 5
		}
		
		parameters = {
			orthodox_cultivation = yes
		}
	}

	# Unorthodox Cultivation Tenet
	tenet_unorthodox_cultivation = {
		icon = core_tenet_unorthodox  # TEMP: Using vanilla icon until custom icon ready
		
		piety_cost = {
			value = faith_tenet_cost_massive
			multiply = 5
		}		
		
		parameters = {
			unorthodox_cultivation = yes
		}
		
		character_modifier = {
			monthly_lifestyle_xp_gain_mult = 0.1
		}
	}

	# Demonic Cultivation Tenet
	tenet_demonic_cultivation = {
		icon = core_tenet_demonic  # TEMP: Using vanilla icon until custom icon ready
		
		piety_cost = {
			value = faith_tenet_cost_massive
			multiply = 5
		}		
		
		parameters = {
			demonic_cultivation = yes
		}
		
		character_modifier = {
			dread_baseline_add = 10
			monthly_lifestyle_xp_gain_mult = 0.15
		}
	}

	# Vagrant Cultivation Tenet
	tenet_vagrant_cultivation = {
		icon = core_tenet_vagrant  # TEMP: Using vanilla icon until custom icon ready
		
		piety_cost = {
			value = faith_tenet_cost_massive
			multiply = 5
		}		
		
		parameters = {
			vagrant_cultivation = yes
		}
		
		character_modifier = {
			stress_loss_mult = 0.1
			monthly_lifestyle_xp_gain_mult = 0.1
		}
	}
}