##################################################
# HEAVENLY BEING REALM (Y: 31-35) +70 years
# Tree: heavenly_being_tree
##################################################

heavenly_being_1_perk = {
	lifestyle = cultivation_lifestyle
	tree = heavenly_being_tree
	position = { 0 0 }
	
	can_be_picked = {
		has_trait = cultivation_heavenly_being
	}
	icon = node_cultivation

	
	character_modifier = {
		prowess = 15
		learning = 8
		health = 4.5
		advantage = 40
	}
}

heavenly_being_early_perk = {
	lifestyle = cultivation_lifestyle
	tree = heavenly_being_tree
	position = { 2 0 }
	
	can_be_picked = {
		has_trait = cultivation_heavenly_being
	}
	icon = node_cultivation
	parent = heavenly_being_1_perk
	
	character_modifier = {
		prowess = 15
		learning = 8
		health = 4.5
		advantage = 40
	}
}

heavenly_being_2_perk = {
	lifestyle = cultivation_lifestyle
	tree = heavenly_being_tree
	position = { 2 1 }
	
	can_be_picked = {
		has_trait = cultivation_heavenly_being
	}
	icon = node_cultivation
	parent = heavenly_being_early_perk
	
	character_modifier = {
		prowess = 15
		learning = 8
		health = 4.5
		advantage = 40
	}
}

heavenly_being_mid_perk = {
	lifestyle = cultivation_lifestyle
	tree = heavenly_being_tree
	position = { 0 1 }
	
	can_be_picked = {
		has_trait = cultivation_heavenly_being
	}
	icon = node_cultivation
	parent = heavenly_being_2_perk
	
	character_modifier = {
		prowess = 15
		learning = 9
		health = 5.0
		advantage = 40
		dread_baseline_add = 10
	}
}

heavenly_being_3_perk = {
	lifestyle = cultivation_lifestyle
	tree = heavenly_being_tree
	position = { 0 2 }
	
	can_be_picked = {
		has_trait = cultivation_heavenly_being
	}
	icon = node_cultivation
	parent = heavenly_being_mid_perk
	
	character_modifier = {
		prowess = 15
		learning = 8
		health = 4.5
		advantage = 40
	}
}

heavenly_being_late_perk = {
	lifestyle = cultivation_lifestyle
	tree = heavenly_being_tree
	position = { 2 2 }
	
	can_be_picked = {
		has_trait = cultivation_heavenly_being
	}
	icon = node_cultivation
	parent = heavenly_being_3_perk
	
	character_modifier = {
		prowess = 18
		learning = 9
		health = 5.0
		advantage = 45
		dread_baseline_add = 10
	}
}

heavenly_being_4_perk = {
	lifestyle = cultivation_lifestyle
	tree = heavenly_being_tree
	position = { 2 3 }
	
	can_be_picked = {
		has_trait = cultivation_heavenly_being
	}
	icon = node_cultivation
	parent = heavenly_being_late_perk
	
	character_modifier = {
		prowess = 15
		learning = 8
		health = 4.5
		advantage = 40
	}
}

heavenly_being_peak_perk = {
	lifestyle = cultivation_lifestyle
	tree = heavenly_being_tree
	position = { 0 3 }
	
	can_be_picked = {
		has_trait = cultivation_heavenly_being
	}
	icon = node_cultivation
	parent = heavenly_being_4_perk
	
	character_modifier = {
		prowess = 18
		learning = 10
		health = 5.5
		advantage = 50
		dread_baseline_add = 15
		monthly_prestige = 2.0
	}
}

heavenly_being_5_perk = {
	lifestyle = cultivation_lifestyle
	tree = heavenly_being_tree
	position = { 0 4 }
	
	can_be_picked = {
		has_trait = cultivation_heavenly_being
	}
	icon = node_cultivation
	parent = heavenly_being_peak_perk
	
	character_modifier = {
		prowess = 15
		learning = 8
		health = 4.5
		advantage = 40
	}
}

heavenly_being_four_axis_breakthrough_perk = {
	lifestyle = cultivation_lifestyle
	tree = heavenly_being_tree
	position = { 2 4 }
	
	can_be_picked = {
		has_trait = cultivation_heavenly_being
	}
	icon = cultivation_four_axis_f
	parent = heavenly_being_5_perk
	
	trait = cultivation_four_axis
	
	effect = {
		add_character_flag = can_attempt_four_axis_breakthrough
		trigger_event = cultivation_breakthrough.1600
	}
	
	character_modifier = {
		prowess = 20
		learning = 10
		health = 6.0
		advantage = 50
		monthly_prestige = 2.0
	}
}