﻿namespace = deviants_campslut

#0001-0099 is for utility and  started events
#starting event on on the stage
deviants_campslut.0001 = { 
	type = character_event
	title = deviants_campslut.0001.t
	desc = deviants_campslut.0001.desc
	theme = deviantsmaskgo
	override_background = { reference = throne_room }
	right_portrait = {
		character = root
		animation = thinking
	}	
	left_portrait = {
		character = scope:deviant_go_male_1
		animation = scheme
	}
	immediate = {
		if = { 	
			limit = {
				any_knight = {
					is_available_ai_adult = yes
					age >= 18
					OR = {	is_female = no	has_trait = futanari_genetic }
				}
			}
			random_knight = {
				save_scope_as = deviant_go_male_1
				limit = {
					is_available_ai_adult = yes
					age >= 18
					OR = {	is_female = no	has_trait = futanari_genetic }
					}
				}
		}		
        else = {
		create_character = {
				location = root.capital_province
				template = servant_character
				age = { 20 30 }
				gender_female_chance = 0
				faith = root.capital_province.county.faith
				culture = root.capital_province.county.culture
				dynasty = none
				save_scope_as = deviant_go_male_1
			}
		}
	}
	option = {
		name = deviants_campslut.0001.a
		custom_tooltip = deviants_campslut.0001.a.tt
		remove_short_term_gold = medium_gold_value
		add_trait_force_tooltip = deviants_hiredcampslut
		reverse_add_opinion = {
			target = scope:deviant_go_male_1
			modifier = grateful_opinion
			opinion = 10
		}
	}	
	option = {
		trigger = {
        	is_female = yes
			has_trait = lustful
		}
		name = deviants_campslut.0001.b
		custom_tooltip = deviants_campslut.0001.b.tt
		trigger_event = deviants_campslut.0010
		reverse_add_opinion = {
			target = scope:deviant_go_male_1
			modifier = grateful_opinion
			opinion = 10
		}
	}	
	option = {
		name = deviants_campslut.0001.c
		custom_tooltip = deviants_campslut.0001.c.tt
		add_piety = miniscule_piety_gain
		stress_impact = {
			base = medium_stress_impact_gain
			lustful = medium_stress_impact_gain
		}
	}	
}

#0010 meeting a knight to tell them the whore is here...
deviants_campslut.0010 = { 
	type = character_event
	title = deviants_campslut.0010.t
	desc = deviants_campslut.0010.desc
	theme = deviantsmaskgo
	override_background = { reference = armory }
	right_portrait = {
		character = root
		animation = chaplain
		outfit_tags = { mena_stealth }
	}	
	left_portrait = {
		character = scope:deviant_go_male_1
		animation = thinking
	}
	option = {
		name = deviants_campslut.0010.a
		custom_tooltip = deviants_campslut.0010.a.tt
		trigger_event = deviants_campslut.0011
		stress_impact = {
			base = minor_stress_impact_gain
			lustful = minor_stress_impact_loss
			shy = minor_stress_impact_gain
		}	
	}	
	option = {
		name = deviants_campslut.0010.b
		custom_tooltip = deviants_campslut.0010.b.tt
		stress_impact = {
			base = minor_stress_impact_gain
		}	
	}		
}
#0011 getting on the stage
deviants_campslut.0011 = { 
	type = character_event
	title = deviants_campslut.0011.t
	desc = deviants_campslut.0011.desc
	theme = deviantsmaskgo
	override_background = { reference = courtyard }
	right_portrait = {
		character = root
		animation = chaplain
		outfit_tags = { mena_stealth_hood }
	}	
	left_portrait = {
		character = scope:deviant_go_male_1
		animation = throne_room_applaud_1
	}
	immediate = {
		add_character_flag = {
			flag = is_naked
		}
	}
	option = {
		name = deviants_campslut.0011.a
		custom_tooltip = deviants_campslut.0011.a.tt
		trigger_event = deviants_campslut.0012
		stress_impact = {
			base = minor_stress_impact_gain
			lustful = medium_stress_impact_loss
			shy = medium_stress_impact_gain
		}	
	}	
	option = {
		name = deviants_campslut.0011.b
		custom_tooltip = deviants_campslut.0011.b.tt
		stress_impact = {
			base = major_stress_impact_gain
		}	
		remove_character_flag = is_naked
	}	
}
#0012 presenting pussy. knight kneels to spred it for you
deviants_campslut.0012 = { 
	type = character_event
	title = deviants_campslut.0012.t
	desc = deviants_campslut.0012.desc
	theme = deviantsmaskgo
	override_background = { reference = courtyard }
	right_portrait = {
		character = root
		animation = personality_content
		outfit_tags = { mena_stealth_hood }
	}	
	left_portrait = {
		character = scope:deviant_go_male_1
		animation = throne_room_kneel_1
	}
	option = {
		name = deviants_campslut.0012.a
		custom_tooltip = deviants_campslut.0012.a.tt
		trigger_event = deviants_campslut.0013
		stress_impact = {
			base = minor_stress_impact_gain
			lustful = medium_stress_impact_loss
		}	
	}	
}
#0013 just having a cunt that might pass as Root, not enough, has to act like a ruler too, told to pose like a gallant warrior or speak like a ruler prowess, diplo or stewardship check...
deviants_campslut.0013 = { 
	type = character_event
	title = deviants_campslut.0013.t
	desc = deviants_campslut.0013.desc
	theme = deviantsmaskgo
	override_background = { reference = courtyard }
	right_portrait = {
		character = root
		animation = lunatic
		outfit_tags = { mena_stealth_hood }
	}	
	left_portrait = {
		character = scope:deviant_go_male_1
		animation = flirtation_left
	}
	option = {
		name = deviants_campslut.0013.a
		custom_tooltip = deviants_campslut.0013.a.tt
		# martial to pretend you are a warrior ruler...
		duel = {
			skill = martial
			value = 10
			# Success: you are hired
			50 = {
				compare_modifier = {
					value = scope:duel_value
						multiplier = 3.5
						min = -49
				}
				custom_tooltip = {
					text = deviants_campslut.0013.aw.tt
				}
				stress_impact = {
						base = minor_stress_impact_loss
				}
				hidden_effect = {
					trigger_event = deviants_campslut.0020	
				}	
			}
			# Failure, not good enough
			50 = {
				compare_modifier = {
					value = scope:duel_value
					 	multiplier = -3.5
						min = -49
				}
				custom_tooltip = {
					text = deviants_campslut.0013.al.tt
				}	
				stress_impact = {
					base = minor_stress_impact_gain
				}	
				hidden_effect = {
					trigger_event = deviants_campslut.0014	
				}				
			}
		}
	}	
	option = {
		name = deviants_campslut.0013.b
		custom_tooltip = deviants_campslut.0013.b.tt
		# prowess to pretend you are a warrior ruler...
		duel = {
			skill = diplomacy
			value = 10
			# Success: you are hired
			50 = {
				compare_modifier = {
					value = scope:duel_value
						multiplier = 3.5
						min = -49
				}
				custom_tooltip = {
					text = deviants_campslut.0013.aw.tt
				}
				stress_impact = {
						base = minor_stress_impact_loss
				}
				hidden_effect = {
					trigger_event = deviants_campslut.0020	
				}	
			}
			# Failure, not good enough
			50 = {
				compare_modifier = {
					value = scope:duel_value
					 	multiplier = -3.5
						min = -49
				}
				custom_tooltip = {
					text = deviants_campslut.0013.al.tt
				}	
				stress_impact = {
					base = minor_stress_impact_gain
				}	
				hidden_effect = {
					trigger_event = deviants_campslut.0014	
				}				
			}
		}
	}	
	option = {
		name = deviants_campslut.0013.c
		custom_tooltip = deviants_campslut.0013.c.tt
		# prowess to pretend you are a warrior ruler...
		duel = {
			skill = stewardship
			value = 10
			# Success: you are hired
			50 = {
				compare_modifier = {
					value = scope:duel_value
						multiplier = 3.5
						min = -49
				}
				custom_tooltip = {
					text = deviants_campslut.0013.aw.tt
				}
				stress_impact = {
						base = minor_stress_impact_loss
				}
				hidden_effect = {
					trigger_event = deviants_campslut.0020	
				}	
			}
			# Failure, not good enough
			50 = {
				compare_modifier = {
					value = scope:duel_value
					 	multiplier = -3.5
						min = -49
				}
				custom_tooltip = {
					text = deviants_campslut.0013.al.tt
				}	
				stress_impact = {
					base = minor_stress_impact_gain
				}	
				hidden_effect = {
					trigger_event = deviants_campslut.0014	
				}				
			}
		}
	}	
}

#0014 failed to impress... not good enough, unless pretty... option to take off veil, flee or let them grope... to pernally intevied their body...
deviants_campslut.0014 = { 
	type = character_event
	title = deviants_campslut.0014.t
	desc = deviants_campslut.0014.desc
	theme = deviantsmaskgo
	override_background = { reference = courtyard }
	right_portrait = {
		character = root
		animation = shock
		outfit_tags = { mena_stealth_hood }
	}	
	left_portrait = {
		character = scope:deviant_go_male_1
		animation = rage
	}
	#take off veil
	option = {
		name = deviants_campslut.0014.a
		custom_tooltip = deviants_campslut.0014.a.tt
		trigger_event = deviants_campslut.0015
	}	
	#let them grope
	option = {
		name = deviants_campslut.0014.b
		custom_tooltip = deviants_campslut.0014.b.tt
		trigger_event = deviants_campslut.0016
		stress_impact = {
			base = minor_stress_impact_gain
			lustful = medium_stress_impact_loss
		}	
	}	
	#flee
	option = {
		name = deviants_campslut.0014.c
		custom_tooltip = deviants_campslut.0014.c.tt
		remove_character_flag = is_naked
		stress_impact = {
			base = minor_stress_impact_gain
			lustful = medium_stress_impact_gain
		}	
	}	
}

#0015 took off veil while trying to make a weird face, they impressed, move to being hired... massive piety loss from rumours that it might have been you... or only a complete degen would heire someone exactly like her...
deviants_campslut.0015 = { 
	type = character_event
	title = deviants_campslut.0015.t
	desc = deviants_campslut.0015.desc
	theme = deviantsmaskgo
	override_background = { reference = courtyard }
	right_portrait = {
		character = root
		animation = lunatic
	}	
	left_portrait = {
		character = scope:deviant_go_male_1
		animation = scheme
	}
	option = {
		name = deviants_campslut.0015.a
		custom_tooltip = deviants_campslut.0015.a.tt
		trigger_event = deviants_campslut.0020
		stress_impact = {
			base = minor_stress_impact_gain
			lustful = medium_stress_impact_loss
		}	
		hidden_effect = {
			add_trait_xp = {
				trait = deviants_mask
				track = deviantlibido
				value = 1
			}
		}
	}	
}

#0016 grope starts by knight with grope from behind your boobs and rest charge you,
deviants_campslut.0016 = { 
	type = character_event
	title = deviants_campslut.0016.t
	desc = deviants_campslut.0016.desc
	theme = deviantsmaskgo
	override_background = { reference = deviantgroupgrope }
	option = {
		name = deviants_campslut.0016.a
		custom_tooltip = deviants_campslut.0016.a.tt
		trigger_event = deviants_campslut.0017
		stress_impact = {
			base = minor_stress_impact_gain
			lustful = medium_stress_impact_loss
		}	
		hidden_effect = {
			add_trait_xp = {
				trait = deviants_mask
				track = deviantlibido
				value = 1
			}
		}
	}	
}

#0017 you are being thigh fucked from behind, don't worry, they just testing your thighs, it would be improper to fuck, prowess challenge to endure, they careful not to slip on...
deviants_campslut.0017 = { 
	type = character_event
	title = deviants_campslut.0017.t
	desc = deviants_campslut.0017.desc
	theme = deviantsmaskgo
	override_background = { reference = deviantgroupgropejerkthighfuck }
	option = {
		name = deviants_campslut.0017.a
		custom_tooltip = deviants_campslut.0017.a.tt
		trigger_event = deviants_campslut.0020
		duel = {
			skill = prowess
			value = 10
			# Success: endure
			50 = {
				compare_modifier = {
					value = scope:duel_value
						multiplier = 3.5
						min = -49
				}
				custom_tooltip = {
					text = deviants_campslut.0017.aw.tt
				}
				stress_impact = {
						base = minor_stress_impact_gain
				}
				add_character_modifier = {
					modifier = deviant_woncocks_modifier
					days = 10
				}
			}
			# Failure, you are fucked silly
			50 = {
				compare_modifier = {
					value = scope:duel_value
					 	multiplier = -3.5
						min = -49
				}
				custom_tooltip = {
					text = deviants_campslut.0017.al.tt
				}	
				stress_impact = {
					base = major_stress_impact_loss
				}	
				add_character_modifier = {
					modifier = deviant_fuckedsilly_modifier
					days = 10
				}	
				hidden_effect = {
					add_trait_xp = {
						trait = deviants_mask
						track = deviantlibido
						value = 2
					}
				}			
			}
		}
	}	
}

#0020 you are hired, come in when requested...
deviants_campslut.0020 = { 
	type = character_event
	title = deviants_campslut.0020.t
	desc = deviants_campslut.0020.desc
	theme = deviantsmaskgo
	override_background = { reference = courtyard }
	right_portrait = {
		character = root
		animation = disbelief
		outfit_tags = { mena_stealth_hood }
	}	
	left_portrait = {
		character = scope:deviant_go_male_1
		animation = throne_room_applaud_1
	}
	option = {
		name = deviants_campslut.0020.a
		custom_tooltip = deviants_campslut.0020.a.tt
		remove_character_flag = is_naked
		add_trait_force_tooltip = deviants_campslut
		reverse_add_opinion = {
			target = scope:deviant_go_male_1
			modifier = grateful_opinion
			opinion = 20
		}
	}	
}

##### voluntary whore options ####
deviants_campslut.0099 = { 
	type = character_event
	title = deviants_campslut.0099.t
	desc = {
		first_valid = {
			triggered_desc = {
				trigger = {
					has_trait_xp = {
						trait = deviants_campslut
						track = seenonthestreets
						value >= 30
					}
					NOT = { has_trait = lustful_inn_slut } 
				}
				desc = deviants_campslut.0099.wanted
			}
		}
		desc = deviants_campslut.0099.a.desc
	}
	theme = deviantsmaskgo
	override_background = { reference = alley_night }
	right_portrait = {
		character = root
		animation = chaplain
		outfit_tags = { mena_stealth }
	}	
	#look at the wanted posters
	option = {
		trigger = {
			has_trait_xp = {
				trait = deviants_campslut
				track = seenonthestreets
				value >= 30
			}
			NOT = { has_trait = lustful_inn_slut } 
		}
		name = deviants_campslut.0099.a
		custom_tooltip = deviants_campslut.0099.a.tt
		trigger_event = deviants_campslut.0100
	}	
	#Any commoner brothel will do
	option = {
		name = deviants_campslut.0099.b
		custom_tooltip = deviants_campslut.0099.b.tt
		trigger_event = deviants_campslut.0300
	}
	# just fuck some guy
	option = {
		name = deviants_campslut.0099.c
		custom_tooltip = deviants_campslut.0099.c.tt
		trigger_event = deviants_campslut.6299

	}
	#this was a mistake
	option = {
		name = deviants_campslut.0099.x
		custom_tooltip = deviants_campslut.0099.x.tt
		stress_impact = {
			base = massive_stress_impact_gain
		}
	}
}

##########0100-0299 being a inn brothel whore. ########
#0100 inn alt start, naked inspection on entry, 8999 is the start page once inn whore
deviants_campslut.0100 = { 
	type = character_event
	title = deviants_campslut.0100.t
	desc = deviants_campslut.0100.desc
	theme = deviantsmaskgo
	override_background = { reference = deviantlineofnudewomen }
	# go to meet the woner with the other finalists
	option = {
		name = deviants_campslut.0100.a
		custom_tooltip = deviants_campslut.0100.a.tt
		trigger_event = deviants_campslut.0101
	}	
	# leave
	option = {
		name = deviants_campslut.0100.b
		custom_tooltip = deviants_campslut.0100.b.tt
	}
}
#0101 the owner having a bunch of thugs inspect you by groping
deviants_campslut.0101 = { 
	type = character_event
	title = deviants_campslut.0101.t
	desc = deviants_campslut.0101.desc
	theme = deviantsmaskgo
	override_background = { reference = deviantdemonparadehumanthugsgrope }
	# go to meet the woner with the other finalists
	option = {
		name = deviants_campslut.0101.a
		custom_tooltip = deviants_campslut.0101.a.tt
		trigger_event = deviants_campslut.0102
	}	
	# leave
	option = {
		name = deviants_campslut.0101.b
		custom_tooltip = deviants_campslut.0101.b.tt
	}
}
#0102 if agree to anal fuck one of them
deviants_campslut.0102 = { 
	type = character_event
	title = deviants_campslut.0102.t
	desc = deviants_campslut.0102.desc
	theme = deviantsmaskgo
	override_background = { reference = deviantfullnelsoncum }
	# go to meet the woner with the other finalists
	option = {
		name = deviants_campslut.0102.a
		custom_tooltip = deviants_campslut.0102.a.tt
		trigger_event = deviants_campslut.0103
	}	
	# leave
	option = {
		name = deviants_campslut.0102.b
		custom_tooltip = deviants_campslut.0102.b.tt
	}
}
#0103 if agree to lick the cum from the bowl, revealed that he knows
deviants_campslut.0103 = { 
	type = character_event
	title = deviants_campslut.0103.t
	desc = deviants_campslut.0103.desc
	theme = deviantsmaskgo
	override_background = { reference = deviantlikccumbowl }
	# agree to be owned by him
	option = {
		name = deviants_campslut.0103.a
		custom_tooltip = deviants_campslut.0103.a.tt
		add_trait_force_tooltip = lustful_inn_slut
	}	
	# leave
	option = {
		name = deviants_campslut.0103.b
		custom_tooltip = deviants_campslut.0103.b.tt
	}
}

#0110 stage show, naturally two of your portraits behind you...
deviants_campslut.0110 = { 
	type = character_event
	title = deviants_campslut.0110.t
	desc = deviants_campslut.0110.desc
	theme = deviantsmaskgo
	override_background = { reference = deviantdildostickstageshow }
	#focus on verbal enetrainment
	option = {
		name = deviants_campslut.0110.a
		custom_tooltip = deviants_campslut.0110.a.tt
		duel = {
			skill = diplomacy
			value = decent_skill_rating
			# Success: win
			50 = {
				compare_modifier = {
					value = scope:duel_value
						multiplier = 3.5
						min = -49
				}
				custom_tooltip = {
					text = deviants_campslut.0110.awin.tt
				}
				trigger_event = deviants_campslut.0111
			}
			# Failure, lose
			50 = {
				compare_modifier = {
					value = scope:duel_value
						multiplier = -3.5
						min = -49
				}	
				custom_tooltip = {
					text = deviants_campslut.0110.alose.tt
				}	
				trigger_event = deviants_campslut.0114
			}
		}	
	}	
	#focus on dancing
	option = {
		name = deviants_campslut.0110.b
		custom_tooltip = deviants_campslut.0110.b.tt
		duel = {
			skill = prowess
			value = average_skill_rating
			# Success: win
			40 = {
				compare_modifier = {
					value = scope:duel_value
						multiplier = 3.5
						min = -49
				}
				custom_tooltip = {
					text = deviants_campslut.0110.bwin.tt
				}
				trigger_event = deviants_campslut.0112
			}
			# Failure, lose
			60 = {
				compare_modifier = {
					value = scope:duel_value
						multiplier = -3.5
						min = -49
				}	
				custom_tooltip = {
					text = deviants_campslut.0110.blose.tt
				}	
				trigger_event = deviants_campslut.0114
			}
		}
	}
	#enetrain the crowd with all you got
	option = {
		name = deviants_campslut.0110.c
		custom_tooltip = deviants_campslut.0110.c.tt
		duel = {
			skills = { diplomacy prowess }
			value = decent_skill_rating
			# Success: win
			50 = {
				compare_modifier = {
					value = scope:duel_value
						multiplier = 3.5
						min = -49
				}
				custom_tooltip = {
					text = deviants_campslut.0110.cwin.tt
				}	
				trigger_event = deviants_campslut.0113
			}
			# Failure, lose
			50 = {
				compare_modifier = {
					value = scope:duel_value
						multiplier = -3.5
						min = -49
				}	
				custom_tooltip = {
					text = deviants_campslut.0110.close.tt
				}	
				trigger_event = deviants_campslut.0114
			}
		}
	}
	#not that hard
	option = {
		name = deviants_campslut.0110.d
		custom_tooltip = deviants_campslut.0110.d.tt
		trigger_event = deviants_campslut.0114
	}
}

#0111 if focus on oral skills and win
deviants_campslut.0111 = { 
	type = character_event
	title = deviants_campslut.0111.t
	desc = deviants_campslut.0111.desc
	theme = deviantsmaskgo
	override_background = { reference = deviantfemodgroupmmff }
	#prepare
	option = {
		name = deviants_campslut.0111.a
		custom_tooltip = deviants_campslut.0111.a.tt
		hidden_effect = {
			add_trait_xp = {
				trait = deviants_campslut
				track = sexual_service_pleasure
				value = 5
			}
			add_trait_xp = {
				trait = deviants_campslut
				track = campslutfame
				value = 5
			}
			add_trait_xp = {
				trait = deviants_campslut
				track = seenonthestreets
				value = 5
			}
			add_trait_xp = {
				trait = lustful_inn_slut
				track = lustful_inn_slut_daring
				value = 5
			}
		}	
		add_gold = minor_gold_value
	}	
}
#0112 if focus on dancing and win
deviants_campslut.0112 = { 
	type = character_event
	title = deviants_campslut.0112.t
	desc = deviants_campslut.0112.desc
	theme = deviantsmaskgo
	override_background = { reference = deviantfuckdualdildohandsback }
	#prepare
	option = {
		name = deviants_campslut.0112.a
		custom_tooltip = deviants_campslut.0112.a.tt
		hidden_effect = {
			add_trait_xp = {
				trait = deviants_campslut
				track = sexual_service_pleasure
				value = 5
			}
			add_trait_xp = {
				trait = deviants_campslut
				track = campslutfame
				value = 5
			}
			add_trait_xp = {
				trait = deviants_campslut
				track = seenonthestreets
				value = 5
			}
			add_trait_xp = {
				trait = lustful_inn_slut
				track = lustful_inn_slut_daring
				value = 5
			}
		}	
		stress_impact = {
			base = minor_stress_impact_loss
			lustful = medium_stress_impact_loss
		}
		add_gold = minor_gold_value
	}	
}
#0113 if do it all and win
deviants_campslut.0113 = { 
	type = character_event
	title = deviants_campslut.0113.t
	desc = deviants_campslut.0113.desc
	theme = deviantsmaskgo
	override_background = { reference = deviantfemdomanalfuckgiantcockwithsword }
	#prepare
	option = {
		name = deviants_campslut.0113.a
		custom_tooltip = deviants_campslut.0113.a.tt
		hidden_effect = {
			add_trait_xp = {
				trait = deviants_campslut
				track = sexual_service_pleasure
				value = 10
			}
			add_trait_xp = {
				trait = deviants_campslut
				track = campslutfame
				value = 10
			}
			add_trait_xp = {
				trait = deviants_campslut
				track = seenonthestreets
				value = 10
			}
			add_trait_xp = {
				trait = lustful_inn_slut
				track = lustful_inn_slut_daring
				value = 10
			}
		}	
		stress_impact = {
			base = major_stress_impact_loss
			lustful = medium_stress_impact_loss
		}
		add_gold = minor_gold_value
	}	
}
#0114 if won't try that hard or lose, get dragged off the stage and replaced by a better whore, you turned into a dildo bondage art piece on the side of the new performer
deviants_campslut.0114 = { 
	type = character_event
	title = deviants_campslut.0114.t
	desc = deviants_campslut.0114.desc
	theme = deviantsmaskgo
	override_background = { reference = deviantanaldiloddisplaybox }
	#prepare
	option = {
		name = deviants_campslut.0114.a
		custom_tooltip = deviants_campslut.0114.a.tt
		stress_impact = {
			base = minor_stress_impact_loss
			lustful = minor_stress_impact_loss
		}
		add_character_modifier = {
			modifier = deviant_fuckedsilly_modifier
			days = 30
		}
		add_gold = 10
	}	
}

#fucking a horse on a stage
deviants_campslut.0120 = { 
	type = character_event
	title = deviants_campslut.0120.t
	desc = deviants_campslut.0120.desc
	theme = deviantsmaskgo
	override_background = { reference = devianthorsecockpose }
	#prepare
	option = {
		name = deviants_campslut.0120.a
		custom_tooltip = deviants_campslut.0120.a.tt
		trigger_event = deviants_campslut.0121
	}	
	#get me out of this
	option = {
		name = deviants_campslut.0120.b
		custom_tooltip = deviants_campslut.0120.b.tt
		stress_impact = {
			base = massive_stress_impact_gain
		}	
	}
}
deviants_campslut.0121 = { 
	type = character_event
	title = deviants_campslut.0121.t
	desc = deviants_campslut.0121.desc
	theme = deviantsmaskgo
	override_background = { reference = devianthorsecockfuck }
	#just do it since
	option = {
		trigger = {
			has_trait = deviants_horse_fucker
		}
		name = deviants_campslut.0121.a
		custom_tooltip = deviants_campslut.0121.a.tt
		trigger_event = deviants_campslut.0122
		stress_impact = {
			base = medium_stress_impact_loss
		}
		add_trait_xp = {
			trait = deviants_horse_fucker
			track = horsefucker_pussy_state
			value = 4
		}
	}	
	#embrace
	option = {
		trigger = {
			NOT = { has_trait = deviants_horse_fucker }
		}
		name = deviants_campslut.0121.b
		custom_tooltip = deviants_campslut.0121.b.tt	
		add_trait_force_tooltip = deviants_horse_fucker
		trigger_event = deviants_campslut.0122
		stress_impact = {
			base = major_stress_impact_loss
		}
	}
	#refuse
	option = {
		trigger = {
			NOT = { has_trait = deviants_horse_fucker }
		}
		name = deviants_campslut.0121.c
		custom_tooltip = deviants_campslut.0121.c.tt	
		trigger_event = deviants_campslut.0122
		stress_impact = {
			base = medium_stress_impact_gain
		}
		add_character_modifier = {
			modifier = deviant_fuckedsilly_modifier
			days = 60
		}
	}
}
deviants_campslut.0122 = { 
	type = character_event
	title = deviants_campslut.0122.t
	desc = deviants_campslut.0122.desc
	theme = deviantsmaskgo
	override_background = { reference = devianthorsecockcreampie }
	#pass out
	option = {
		name = deviants_campslut.0122.a
		custom_tooltip = deviants_campslut.0122.a.tt
		add_gold = medium_gold_value
		stress_impact = {
			base = medium_stress_impact_loss
		}
		add_trait_xp = {
			trait = deviants_horse_fucker
			track = horsefucker_pussy_state
			value = 4
		}
		add_character_modifier = {
			modifier = deviant_fuckedsilly_modifier
			days = 60
		}	
		hidden_effect = {
			add_trait_xp = {
				trait = deviants_mask
				track = deviantlibido
				value = 1
			}
		}
	}	
}

#art exhibit, dildo fuck box

#inserted into your painting, random variant

##########0300-499 being a common brothel whore. ########
#0300 commoner brothel, naked inspection on entry, on the alley
deviants_campslut.0300 = { 
	type = character_event
	title = deviants_campslut.0300.t
	desc = deviants_campslut.0300.desc
	theme = deviantsmaskgo
	override_background = { reference = alley_night }
	right_portrait = {
		character = root
		animation = chaplain
		outfit_tags = { no_clothes }
	}	
	#get in the barrel, on the fenced alley, the one with your stained portrait
	option = {
		name = deviants_campslut.0300.a
		custom_tooltip = deviants_campslut.0300.a.tt
		trigger_event = deviants_campslut.0310
		remove_short_term_gold = 10
		hidden_effect = {
			add_trait_xp = {
				trait = deviants_mask
				track = deviantlibido
				value = 1
			}
		}	
	}	
	#do glory
	option = {
		name = deviants_campslut.0300.b
		custom_tooltip = deviants_campslut.0300.b.tt
		remove_short_term_gold = 5
		trigger_event = deviants_campslut.0320	
	}	

	#work as advertisment
	option = {
		name = deviants_campslut.0300.c
		custom_tooltip = deviants_campslut.0300.c.tt
		trigger_event = deviants_campslut.0301	
	}	
	#this was a mistake
	option = {
		name = deviants_campslut.0300.x
		custom_tooltip = deviants_campslut.0300.x.tt
		stress_impact = {
			base = massive_stress_impact_gain
		}
	}
}
#0301 single page big show advertisment variant
deviants_campslut.0301 = { 
	type = character_event
	title = deviants_campslut.0301.t
	desc = { 
		random_valid = {
			triggered_desc = {
				trigger = { is_female = yes }
			desc = deviants_campslut.0301.a.desc
			}
			triggered_desc = {
				trigger = { is_female = yes }
			desc = deviants_campslut.0301.b.desc
			}
			triggered_desc = {
				trigger = { is_female = yes }
			desc = deviants_campslut.0301.c.desc
			}
			triggered_desc = {
				trigger = { is_female = yes }
			desc = deviants_campslut.0301.d.desc
			}
			triggered_desc = {
				trigger = { is_female = yes }
			desc = deviants_campslut.0301.e.desc
			}
			triggered_desc = {
				trigger = { is_female = yes }
			desc = deviants_campslut.0301.f.desc
			}
			triggered_desc = {
				trigger = { is_female = yes }
			desc = deviants_campslut.0301.g.desc
			}
			triggered_desc = {
				trigger = { is_female = yes }
			desc = deviants_campslut.0301.h.desc
			}
		}
	}	
	theme = deviantsmaskgo
	override_background = { reference = deviantbigshowtonight }
	#endure to the end
	option = {
		name = deviants_campslut.0301.a
		custom_tooltip = deviants_campslut.0301.a.tt
		add_gold = tiny_gold_value
		stress_impact = {
			base = medium_stress_impact_loss
			lustful = medium_stress_impact_loss
		}
		add_character_modifier = {
			modifier = deviant_canonlythinkdildo_modifier
			days = 30
		}
		hidden_effect = {
			add_trait_xp = {
				trait = deviants_mask
				track = deviantlibido
				value = 1
			}
			add_trait_xp = {
				trait = deviants_strange_dildo
				track = strange_dildo_addiction
				value = 5
			}
        }
	}	
}

#0310 in the barrel, your portrait hung on the edge of the barrel, tips gets dropped into the barrel
deviants_campslut.0310 = { 
	type = character_event
	title = deviants_campslut.0310.t
	desc = deviants_campslut.0310.desc
	theme = deviantsmaskgo
	override_background = { reference = deviantbarrelbuckage }
	#use diplo to lure clients
	option = {
		name = deviants_campslut.0310.a
		custom_tooltip = deviants_campslut.0310.a.tt
		duel = {
			skill = diplomacy
			value = decent_skill_rating
			# Success: win
			50 = {
				compare_modifier = {
					value = scope:duel_value
						multiplier = 3.5
						min = -49
				}
				custom_tooltip = {
					text = deviants_campslut.0310.awin.tt
				}
				hidden_effect = {
					add_trait_xp = {
						trait = deviants_campslut
						track = sexual_service_pleasure
						value = 5
					}
					add_trait_xp = {
						trait = deviants_campslut
						track = campslutfame
						value = 1
					}
					add_trait_xp = {
						trait = deviants_campslut
						track = seenonthestreets
						value = 4
					}
				}	
				stress_impact = {
					base = medium_stress_impact_gain
					lustful = medium_stress_impact_loss
				}
				add_gold = tiny_gold_value
				trigger_event = deviants_campslut.0311
			}
			# Failure, lose
			50 = {
				compare_modifier = {
					value = scope:duel_value
						multiplier = -3.5
						min = -49
				}	
				custom_tooltip = {
					text = deviants_campslut.0310.alose.tt
				}	
				stress_impact = {
					base = medium_stress_impact_gain
					lustful = minor_stress_impact_gain
				}	
				hidden_effect = {
					add_trait_xp = {
						trait = deviants_campslut
						track = seenonthestreets
						value = 1
					}
				}
				trigger_event = deviants_campslut.0314
			}
		}	
	}	
	#lift ass on edge, get fucked 
	option = {
		name = deviants_campslut.0310.b
		custom_tooltip = deviants_campslut.0310.b.tt
		duel = {
			skill = prowess
			value = average_skill_rating
			# Success: win
			60 = {
				compare_modifier = {
					value = scope:duel_value
						multiplier = 3.5
						min = -49
				}
				custom_tooltip = {
					text = deviants_campslut.0310.bwin.tt
				}	
				stress_impact = {
					base = medium_stress_impact_gain
					lustful = medium_stress_impact_loss
				}
				hidden_effect = {
					add_trait_xp = {
						trait = deviants_campslut
						track = seenonthestreets
						value = 5
					}
				}
				add_gold = tiny_gold_value
				trigger_event = deviants_campslut.0312
			}
			# Failure, lose
			40 = {
				compare_modifier = {
					value = scope:duel_value
						multiplier = -3.5
						min = -49
				}	
				custom_tooltip = {
					text = deviants_campslut.0310.blose.tt
				}	
				stress_impact = {
					base = medium_stress_impact_gain
					lustful = minor_stress_impact_gain
				}	
				hidden_effect = {
					add_trait_xp = {
						trait = deviants_campslut
						track = seenonthestreets
						value = 1
					}
				}
				trigger_event = deviants_campslut.0314
			}
		}
	}
	#do it all, use diplo and prowess duel
	option = {
		name = deviants_campslut.0310.c
		custom_tooltip = deviants_campslut.0310.c.tt
		duel = {
			skills = { diplomacy prowess }
			value = high_skill_rating
			# Success: win
			20 = {
				compare_modifier = {
					value = scope:duel_value
						multiplier = 3.5
						min = -49
				}
				custom_tooltip = {
					text = deviants_campslut.0310.cwin.tt
				}	
				stress_impact = {
					base = major_stress_impact_gain
					lustful = minor_stress_impact_loss
				}
				hidden_effect = {
					add_trait_xp = {
						trait = deviants_campslut
						track = sexual_service_pleasure
						value = 10
					}
					add_trait_xp = {
						trait = deviants_campslut
						track = campslutfame
						value = 1
					}
					add_trait_xp = {
						trait = deviants_mask
						track = deviantlibido
						value = 1
					}
					add_trait_xp = {
						trait = deviants_campslut
						track = seenonthestreets
						value = 4
					}
				}
				add_gold = minor_gold_value
				trigger_event = deviants_campslut.0313
			}
			# Failure, lose
			80 = {
				compare_modifier = {
					value = scope:duel_value
						multiplier = -3.5
						min = -49
				}	
				custom_tooltip = {
					text = deviants_campslut.0310.close.tt
				}	
				stress_impact = {
					base = medium_stress_impact_gain
					lustful = major_stress_impact_gain
				}	
				hidden_effect = {
					add_trait_xp = {
						trait = deviants_campslut
						track = seenonthestreets
						value = 1
					}
				}
				trigger_event = deviants_campslut.0314
			}
		}
	}
	#do nothing, watch the show and relax
	option = {
		name = deviants_campslut.0310.x
		custom_tooltip = deviants_campslut.0310.x.tt
		stress_impact = {
			base = medium_stress_impact_loss
			lustful = medium_stress_impact_loss
		}
		hidden_effect = {
			add_trait_xp = {
				trait = deviants_mask
				track = deviantlibido
				value = 1
			}
			add_trait_xp = {
				trait = deviants_campslut
				track = seenonthestreets
				value = 1
			}
		}
	}
}

#0311 if win just try to jerk cocks with diplo
deviants_campslut.0311 = { 
	type = character_event
	title = deviants_campslut.0311.t
	desc = deviants_campslut.0311.desc
	theme = deviantsmaskgo
	override_background = { reference = deviantbarrelbuckage }
	option = {
		name = deviants_campslut.0311.a
		custom_tooltip = deviants_campslut.0311.a.tt
		stress_impact = {
			base = minor_stress_impact_loss
			lustful = minor_stress_impact_loss
		}
		add_gold = tiny_gold_value
		hidden_effect = {
			add_trait_xp = {
				trait = deviants_campslut
				track = seenonthestreets
				value = 4
			}
		}
	}	
}
#0312 if win lift ass on edge
deviants_campslut.0312 = { 
	type = character_event
	title = deviants_campslut.0312.t
	desc = deviants_campslut.0312.desc
	theme = deviantsmaskgo
	override_background = { reference = deviantstreetslutbarrelanalslutcum }
	option = {
		name = deviants_campslut.0312.a
		custom_tooltip = deviants_campslut.0312.a.tt
		stress_impact = {
			base = minor_stress_impact_loss
			lustful = minor_stress_impact_loss
		}
		add_gold = tiny_gold_value
		hidden_effect = {
			add_trait_xp = {
				trait = deviants_campslut
				track = seenonthestreets
				value = 4
			}
		}
	}	
}
#0313 if win do it all
deviants_campslut.0313 = { 
	type = character_event
	title = deviants_campslut.0313.t
	desc = deviants_campslut.0313.desc
	theme = deviantsmaskgo
	override_background = { reference = deviantstreetslutbarrelanalslutcum }
	option = {
		name = deviants_campslut.0313.a
		custom_tooltip = deviants_campslut.0313.a.tt
		stress_impact = {
			base = minor_stress_impact_loss
			lustful = minor_stress_impact_loss
		}
		add_gold = minor_gold_value
		hidden_effect = {
			add_trait_xp = {
				trait = deviants_campslut
				track = seenonthestreets
				value = 10
			}
		}
	}	
}
#0314 if just watch the show Or lose, multiple men grab you, to see if there is something wrong with you. they tell you to stop wasting space, leave or go stick your dumb ass on the wall
deviants_campslut.0314 = { 
	type = character_event
	title = deviants_campslut.0314.t
	desc = deviants_campslut.0314.desc
	theme = deviantsmaskgo
	override_background = { reference = deviantdemonparadehumanthugsgrope }
	#go glory
	option = {
		name = deviants_campslut.0314.a
		custom_tooltip = deviants_campslut.0314.a.tt
		trigger_event = deviants_campslut.0320
	}	
	#leave
	option = {
		name = deviants_campslut.0314.b
		custom_tooltip = deviants_campslut.0314.b.tt
	}
}

#0320 glory start, some guys looking at asses on a wall, comparing Mc's ass to the painting, variants on what they talk, some hate nobles, others love em, they paid to get first picks, not much but enough, use just your ass, comparing asses to the paintings...
deviants_campslut.0320 = { 
	type = character_event
	title = deviants_campslut.0320.t
	desc = { 
		random_valid = {
			triggered_desc = {
				trigger = { is_female = yes }
			desc = deviants_campslut.0320.a.desc
			}
			triggered_desc = {
				trigger = { is_female = yes }
			desc = deviants_campslut.0320.b.desc
			}
			triggered_desc = {
				trigger = { is_female = yes }
			desc = deviants_campslut.0320.c.desc
			}
			triggered_desc = {
				trigger = { is_female = yes }
			desc = deviants_campslut.0320.d.desc
			}
		}
	}
	theme = deviantsmaskgo
	override_background = { reference = deviantstreetslutglorrypose }
	option = {
		name = deviants_campslut.0320.a
		custom_tooltip = deviants_campslut.0320.a.tt
		trigger_event = deviants_campslut.0321
	}	
}

#0321 first guy fucking you, not talking much, focus on you perving in your mind
deviants_campslut.0321 = { 
	type = character_event
	title = deviants_campslut.0321.t
	desc = { 
		random_valid = {
			triggered_desc = {
				trigger = { is_female = yes }
			desc = deviants_campslut.0321.a.desc
			}
			triggered_desc = {
				trigger = { is_female = yes }
			desc = deviants_campslut.0321.b.desc
			}
			triggered_desc = {
				trigger = { is_female = yes }
			desc = deviants_campslut.0321.c.desc
			}
			triggered_desc = {
				trigger = { is_female = yes }
			desc = deviants_campslut.0321.d.desc
			}
		}
	}
	theme = deviantsmaskgo
	override_background = { reference = deviantstreetslutglorryvagfuckcum }
	immediate = {
		create_character = {
			template = deviants_unknowglorynman_template
			culture = location.culture
			faith = location.faith
			location = root.location
			gender_female_chance = 0
			dynasty = none
			save_scope_as = deviant_randoman_1
		}
	}	
	
	option = {
		name = deviants_campslut.0321.a
		custom_tooltip = deviants_campslut.0321.a.tt
		hidden_effect = {
			had_sex_with_effect = {
				CHARACTER = scope:deviant_randoman_1
				PREGNANCY_CHANCE = pregnancy_chance
			}
			scope:deviant_randoman_1 = {
				death = {
					death_reason = death_vanished
				}
			}
			random_list = {
				10 = {
					trigger_event = deviants_campslut.0322
				}
				10 = {
					trigger_event = deviants_campslut.0323
				}
				10 = {
					trigger_event = deviants_campslut.0324
				}
			}	
		}
	}	
}

#0322 generic anal cum
deviants_campslut.0322 = { 
	type = character_event
	title = deviants_campslut.0322.t
	desc = { 
		random_valid = {
			triggered_desc = {
				trigger = { is_female = yes }
			desc = deviants_campslut.0322.a.desc
			}
			triggered_desc = {
				trigger = { is_female = yes }
			desc = deviants_campslut.0322.b.desc
			}
			triggered_desc = {
				trigger = { is_female = yes }
			desc = deviants_campslut.0322.c.desc
			}
			triggered_desc = {
				trigger = { is_female = yes }
			desc = deviants_campslut.0322.d.desc
			}
		}
	}
	theme = deviantsmaskgo
	override_background = { reference = deviantstreetslutglorryanalfuckcum }
	option = {
		name = deviants_campslut.0322.a
		custom_tooltip = deviants_campslut.0322.a.tt
		trigger_event = deviants_campslut.0400
	}	
}

#0323 fuck sideways cum
deviants_campslut.0323 = { 
	type = character_event
	title = deviants_campslut.0323.t
	desc = { 
		random_valid = {
			triggered_desc = {
				trigger = { is_female = yes }
			desc = deviants_campslut.0323.a.desc
			}
			triggered_desc = {
				trigger = { is_female = yes }
			desc = deviants_campslut.0323.b.desc
			}
			triggered_desc = {
				trigger = { is_female = yes }
			desc = deviants_campslut.0323.c.desc
			}
			triggered_desc = {
				trigger = { is_female = yes }
			desc = deviants_campslut.0323.d.desc
			}
		}
	}
	theme = deviantsmaskgo
	override_background = { reference = deviantstreetslutglorryvagsidewaysfuckcum }
	immediate = {
		create_character = {
			template = deviants_unknowglorynman_template
			culture = location.culture
			faith = location.faith
			location = root.location
			gender_female_chance = 0
			dynasty = none
			save_scope_as = deviant_randoman_1
		}
	}
	option = {
		name = deviants_campslut.0323.a
		custom_tooltip = deviants_campslut.0323.a.tt
		trigger_event = deviants_campslut.0400
		stress_impact = {
			base = minor_stress_impact_loss
			lustful = minor_stress_impact_loss
		}
		hidden_effect = {
			add_trait_xp = {
				trait = deviants_mask
				track = deviantlibido
				value = 1
			}
			had_sex_with_effect = {
				CHARACTER = scope:deviant_randoman_1
				PREGNANCY_CHANCE = pregnancy_chance
			}
			scope:deviant_randoman_1 = {
				death = {
					death_reason = death_vanished
				}
			}
		}
	}	
}

#0324 two dp cum
deviants_campslut.0324 = { 
	type = character_event
	title = deviants_campslut.0324.t
	desc = { 
		random_valid = {
			triggered_desc = {
				trigger = { is_female = yes }
			desc = deviants_campslut.0324.a.desc
			}
			triggered_desc = {
				trigger = { is_female = yes }
			desc = deviants_campslut.0324.b.desc
			}
			triggered_desc = {
				trigger = { is_female = yes }
			desc = deviants_campslut.0324.c.desc
			}
			triggered_desc = {
				trigger = { is_female = yes }
			desc = deviants_campslut.0324.d.desc
			}
		}
	}
	theme = deviantsmaskgo
	override_background = { reference = deviantstreetslutglorrydpfuckcum }
	immediate = {
		create_character = {
			template = deviants_unknowglorynman_template
			culture = location.culture
			faith = location.faith
			location = root.location
			gender_female_chance = 0
			dynasty = none
			save_scope_as = deviant_randoman_1
		}
	}
	
	option = {
		name = deviants_campslut.0324.a
		custom_tooltip = deviants_campslut.0324.a.tt
		trigger_event = deviants_campslut.0400
		stress_impact = {
			base = minor_stress_impact_loss
			lustful = medium_stress_impact_loss
		}
		hidden_effect = {
			add_trait_xp = {
				trait = deviants_mask
				track = deviantlibido
				value = 1
			}
			had_sex_with_effect = {
				CHARACTER = scope:deviant_randoman_1
				PREGNANCY_CHANCE = pregnancy_chance
			}
			scope:deviant_randoman_1 = {
				death = {
					death_reason = death_vanished
				}
			}
		}
	}	
}


#0400 just basic vag cum with bodywriting? mid, leaking cum, too fucked in the head to hear words, get cleaned after
deviants_campslut.0400 = { 
	type = character_event
	title = deviants_campslut.0400.t
	desc = { 
		random_valid = {
			triggered_desc = {
				trigger = { is_female = yes }
			desc = deviants_campslut.0400.a.desc
			}
			triggered_desc = {
				trigger = { is_female = yes }
			desc = deviants_campslut.0400.b.desc
			}
			triggered_desc = {
				trigger = { is_female = yes }
			desc = deviants_campslut.0400.c.desc
			}
			triggered_desc = {
				trigger = { is_female = yes }
			desc = deviants_campslut.0400.d.desc
			}
		}
	}
	theme = deviantsmaskgo
	override_background = { reference = deviantstreetslutglorrycumgape }
	immediate = {
		create_character = {
			template = deviants_unknowglorynman_template
			culture = location.culture
			faith = location.faith
			location = root.location
			age = { 20 50 }
			gender_female_chance = 0
			dynasty = none
			save_scope_as = deviant_randoman_1
		}
		create_character = {
			template = deviants_unknowglorynman_template
			culture = location.culture
			faith = location.faith
			location = root.location
			gender_female_chance = 0
			dynasty = none
			save_scope_as = deviant_randoman_2
		}
		create_character = {
			template = deviants_unknowglorynman_template
			culture = location.culture
			faith = location.faith
			location = root.location
			gender_female_chance = 0
			dynasty = none
			save_scope_as = deviant_randoman_3
		}
		create_character = {
			template = deviants_unknowglorynman_template
			culture = location.culture
			faith = location.faith
			location = root.location
			gender_female_chance = 0
			dynasty = none
			save_scope_as = deviant_randoman_4
		}
	}	
	option = {
		name = deviants_campslut.0400.a
		custom_tooltip = deviants_campslut.0400.a.tt
		add_character_modifier = {
			modifier = deviant_fuckedsilly_modifier
			days = 10
		}
		hidden_effect = {
			had_sex_with_effect = {
				CHARACTER = scope:deviant_randoman_1
				PREGNANCY_CHANCE = pregnancy_chance
			}
			had_sex_with_effect = {
				CHARACTER = scope:deviant_randoman_2
				PREGNANCY_CHANCE = pregnancy_chance
			}
			had_sex_with_effect = {
				CHARACTER = scope:deviant_randoman_3
				PREGNANCY_CHANCE = pregnancy_chance
			}
			had_sex_with_effect = {
				CHARACTER = scope:deviant_randoman_4
				PREGNANCY_CHANCE = pregnancy_chance
			}
			add_trait_xp = {
				trait = deviants_mask
				track = deviantlibido
				value = 4
			}
			scope:deviant_randoman_1 = {
				death = {
					death_reason = death_vanished
				}
			}
			scope:deviant_randoman_2 = {
				death = {
					death_reason = death_vanished
				}
			}
			scope:deviant_randoman_3 = {
				death = {
					death_reason = death_vanished
				}
			}
			scope:deviant_randoman_4 = {
				death = {
					death_reason = death_vanished
				}
			}
			add_trait_xp = {
				trait = deviants_campslut
				track = seenonthestreets
				value = 1
			}
		}
		add_gold = 10
	}	
}

##########0500-799 being a whore in general. ########
deviants_campslut.0500 = { 
	type = character_event
	title = deviants_campslut.0500.t
	desc = { 
		random_valid = {
			triggered_desc = {
				trigger = { 
					scope:deviant_go_male_1 = {
						OR = {
							has_trait = sadistic
							has_trait = wrathful
							has_trait = vengeful
						}
					} 
				}
			desc = deviants_campslut.0500.a.desc
			}
			triggered_desc = {
				trigger = { 
					scope:deviant_go_male_1 = {
						NOT = { has_trait = sadistic }
						NOT = { has_trait = wrathful }
						NOT = { has_trait = vengeful }
					} 
				}
			desc = deviants_campslut.0500.b.desc
			}
		}
	}	
	theme = deviantsmaskgo
	override_background = { reference = sitting_room }
	right_portrait = {
		character = root
		animation = chaplain
		outfit_tags = { no_clothes }
	}	
	left_portrait = {
		character = scope:deviant_go_male_1
		animation = scheme
		outfit_tags = { no_clothes }
	}
	#service him if he want sadist content, his test seem to be a bit dominant
	option = {
		trigger = {
			scope:deviant_go_male_1 = {
				OR = {
					has_trait = sadistic
					has_trait = wrathful
					has_trait = vengeful
				}
			}
		}
		name = deviants_campslut.0500.a
		custom_tooltip = deviants_campslut.0500.a.tt
		trigger_event = deviants_campslut.0520
	}	
	#service him if normal
	option = {
		trigger = {
			scope:deviant_go_male_1 = {
				NOT = { has_trait = sadistic }
				NOT = { has_trait = wrathful }
				NOT = { has_trait = vengeful }
			}
		}
		name = deviants_campslut.0500.b
		custom_tooltip = deviants_campslut.0500.b.tt	
		trigger_event = deviants_campslut.0510
	}	
	#run
	option = {
		name = deviants_campslut.0500.c
		custom_tooltip = deviants_campslut.0500.c.tt	
		stress_impact = {
			base = medium_stress_impact_gain
			lustful = minor_stress_impact_gain
		}
	}	
}

#pleasure service
deviants_campslut.0510 = { 
	type = character_event
	title = deviants_campslut.0510.t
	desc = { 
		random_valid = {
			triggered_desc = {
				trigger = { 
					has_trait_xp = {
						trait = deviants_campslut
						track = sexual_service_pleasure
						value < 30
					}
				} 
			desc = deviants_campslut.0510.a.desc
			}
			triggered_desc = {
				trigger = { 
					has_trait_xp = {
						trait = deviants_campslut
						track = sexual_service_pleasure
						value < 30
					}
				} 
			desc = deviants_campslut.0510.b.desc
			}
			triggered_desc = {
				trigger = { 
					has_trait_xp = {
						trait = deviants_campslut
						track = sexual_service_pleasure
						value < 30
					}
				} 
			desc = deviants_campslut.0510.c.desc
			}
			triggered_desc = {
				trigger = { 
					has_trait_xp = {
						trait = deviants_campslut
						track = sexual_service_pleasure
						value < 30
					}
				} 
			desc = deviants_campslut.0510.d.desc
			}
			triggered_desc = {
				trigger = { 
					has_trait_xp = {
						trait = deviants_campslut
						track = sexual_service_pleasure
						value >= 30
					}
				} 
			desc = deviants_campslut.0510.e.desc
			}
			triggered_desc = {
				trigger = { 
					has_trait_xp = {
						trait = deviants_campslut
						track = sexual_service_pleasure
						value >= 30
					}
				} 
			desc = deviants_campslut.0510.f.desc
			}
			triggered_desc = {
				trigger = { 
					has_trait_xp = {
						trait = deviants_campslut
						track = sexual_service_pleasure
						value >= 30
					}
				} 
			desc = deviants_campslut.0510.g.desc
			}
			triggered_desc = {
				trigger = { 
					has_trait_xp = {
						trait = deviants_campslut
						track = sexual_service_pleasure
						value >= 30
					}
				} 
			desc = deviants_campslut.0510.h.desc
			}
			triggered_desc = {
				trigger = { 
					has_trait_xp = {
						trait = deviants_campslut
						track = sexual_service_pleasure
						value >= 30
					}	
				} 
			desc = deviants_campslut.0510.i.desc
			}
		}
	}	
	theme = deviantsmaskgo
	override_background = { reference = sitting_room }
	right_portrait = {
		character = root
		animation = flirtation
		outfit_tags = { no_clothes }
	}	
	left_portrait = {
		character = scope:deviant_go_male_1
		animation = ecstasy
		outfit_tags = { no_clothes }
	}
	#
	option = {
		trigger = {
			has_trait_xp = {
				trait = deviants_campslut
				track = sexual_service_pleasure
				value < 30
			}
		}
		name = deviants_campslut.0510.a
		custom_tooltip = deviants_campslut.0510.a.tt
		duel = {
			skill = diplomacy
			target = scope:deviant_go_male_1
			# Success: win
			20 = {
				compare_modifier = {
					value = scope:duel_value
						multiplier = 3.5
						min = -49
				}
				custom_tooltip = {
					text = deviants_campslut.0510.awin.tt
				}
				hidden_effect = {
					add_trait_xp = {
						trait = deviants_campslut
						track = sexual_service_pleasure
						value = 5
					}
					add_trait_xp = {
						trait = deviants_campslut
						track = campslutfame
						value = 1
					}
				}	
				stress_impact = {
					base = medium_stress_impact_gain
					lustful = medium_stress_impact_loss
				}
				scope:deviant_go_male_1 = {
					pay_short_term_gold = {
						target = root
						gold = tiny_gold_value
					}
					stress_impact = {
						base = medium_stress_impact_loss
						lustful = medium_stress_impact_loss
					}
				}
			}
			# Failure, lose
			80 = {
				compare_modifier = {
					value = scope:duel_value
						multiplier = -3.5
						min = -49
				}	
				custom_tooltip = {
					text = deviants_campslut.0510.alose.tt
				}	
				hidden_effect = {
					add_trait_xp = {
						trait = deviants_campslut
						track = sexual_service_pleasure
						value = 4
					}
					add_trait_xp = {
						trait = deviants_campslut
						track = campslutfame
						value = 1
					}
				}
				stress_impact = {
					base = medium_stress_impact_gain
					lustful = minor_stress_impact_loss
				}
				scope:deviant_go_male_1 = {
					stress_impact = {
						base = minor_stress_impact_gain
						lustful = minor_stress_impact_loss
					}
				}	
			}
		}
	}	
	#
	option = {
		trigger = {
			has_trait_xp = {
				trait = deviants_campslut
				track = sexual_service_pleasure
				value >= 30
			}
		}
		name = deviants_campslut.0510.b
		custom_tooltip = deviants_campslut.0510.b.tt	
		duel = {
			skill = diplomacy
			target = scope:deviant_go_male_1
			# Success: win
			50 = {
				compare_modifier = {
					value = scope:duel_value
						multiplier = 3.5
						min = -49
				}
				custom_tooltip = {
					text = deviants_campslut.0510.bwin.tt
				}
				hidden_effect = {
					add_trait_xp = {
						trait = deviants_campslut
						track = sexual_service_pleasure
						value = 2
					}
					add_trait_xp = {
						trait = deviants_campslut
						track = campslutfame
						value = 1
					}
				}	
				stress_impact = {
					base = medium_stress_impact_gain
					lustful = medium_stress_impact_loss
				}
				scope:deviant_go_male_1 = {
					pay_short_term_gold = {
						target = root
						gold = minor_gold_value
					}
					stress_impact = {
						base = medium_stress_impact_loss
						lustful = medium_stress_impact_loss
					}
				}
			}
			# Failure, lose
			50 = {
				compare_modifier = {
					value = scope:duel_value
						multiplier = -3.5
						min = -49
				}	
				custom_tooltip = {
					text = deviants_campslut.0510.blose.tt
				}	
				hidden_effect = {
					add_trait_xp = {
						trait = deviants_campslut
						track = sexual_service_pleasure
						value = 1
					}
					add_trait_xp = {
						trait = deviants_campslut
						track = campslutfame
						value = 1
					}
				}
				stress_impact = {
					base = medium_stress_impact_gain
					lustful = minor_stress_impact_loss
				}
				scope:deviant_go_male_1 = {
					stress_impact = {
						base = minor_stress_impact_gain
						lustful = minor_stress_impact_loss
					}
				}	
			}
		}
	}		
}

#submission service
deviants_campslut.0520 = { 
	type = character_event
	title = deviants_campslut.0520.t
	desc = { 
		random_valid = {
			triggered_desc = {
				trigger = { 
					has_trait_xp = {
						trait = deviants_campslut
						track = sexual_service_pleasure
						value < 30
					}
				} 
			desc = deviants_campslut.0520.a.desc
			}
			triggered_desc = {
				trigger = { 
					has_trait_xp = {
						trait = deviants_campslut
						track = sexual_service_pleasure
						value < 30
					}
				} 
			desc = deviants_campslut.0520.b.desc
			}
			triggered_desc = {
				trigger = { 
					has_trait_xp = {
						trait = deviants_campslut
						track = sexual_service_pleasure
						value < 30
					}
				} 
			desc = deviants_campslut.0520.c.desc
			}
			triggered_desc = {
				trigger = { 
					has_trait_xp = {
						trait = deviants_campslut
						track = sexual_service_submission
						value >= 30
					}
				} 
			desc = deviants_campslut.0520.d.desc
			}
			triggered_desc = {
				trigger = { 
					has_trait_xp = {
						trait = deviants_campslut
						track = sexual_service_submission
						value >= 30
					}
				} 
			desc = deviants_campslut.0520.e.desc
			}
			triggered_desc = {
				trigger = { 
					has_trait_xp = {
						trait = deviants_campslut
						track = sexual_service_submission
						value >= 30
					}
				} 
			desc = deviants_campslut.0520.f.desc
			}
			triggered_desc = {
				trigger = { 
					has_trait_xp = {
						trait = deviants_campslut
						track = sexual_service_submission
						value >= 30
					}
				} 
			desc = deviants_campslut.0520.g.desc
			}
		}
	}	
	theme = deviantsmaskgo
	override_background = { reference = sitting_room }
	right_portrait = {
		character = root
		animation = prisonhouse
		outfit_tags = { no_clothes }
	}	
	left_portrait = {
		character = scope:deviant_go_male_1
		animation = scheme
		outfit_tags = { no_clothes }
	}
	#
	option = {
		trigger = {
			has_trait_xp = {
				trait = deviants_campslut
				track = sexual_service_submission
				value < 30
			}
		}
		name = deviants_campslut.0520.a
		custom_tooltip = deviants_campslut.0520.a.tt
		duel = {
			skill = intrigue
			target = scope:deviant_go_male_1
			# Success: win
			20 = {
				compare_modifier = {
					value = scope:duel_value
						multiplier = 3.5
						min = -49
				}
				custom_tooltip = {
					text = deviants_campslut.0510.awin.tt
				}
				hidden_effect = {
					add_trait_xp = {
						trait = deviants_campslut
						track = sexual_service_submission
						value = 5
					}
					add_trait_xp = {
						trait = deviants_campslut
						track = campslutfame
						value = 1
					}
				}	
				stress_impact = {
					base = medium_stress_impact_gain
					lustful = minor_stress_impact_loss
				}
				scope:deviant_go_male_1 = {
					pay_short_term_gold = {
						target = root
						gold = tiny_gold_value
					}
					stress_impact = {
						base = medium_stress_impact_loss
						sadistic = medium_stress_impact_loss
						wrathful = medium_stress_impact_loss
						vengeful = medium_stress_impact_loss
					}
				}
			}
			# Failure, lose
			80 = {
				compare_modifier = {
					value = scope:duel_value
						multiplier = -3.5
						min = -49
				}	
				custom_tooltip = {
					text = deviants_campslut.0510.alose.tt
				}	
				hidden_effect = {
					add_trait_xp = {
						trait = deviants_campslut
						track = sexual_service_submission
						value = 4
					}
					add_trait_xp = {
						trait = deviants_campslut
						track = campslutfame
						value = 1
					}
				}
				stress_impact = {
					base = medium_stress_impact_gain
					lustful = minor_stress_impact_gain
				}
				scope:deviant_go_male_1 = {
					stress_impact = {
						base = minor_stress_impact_gain
						sadistic = minor_stress_impact_loss
						wrathful = minor_stress_impact_loss
						vengeful = minor_stress_impact_loss
					}
				}	
			}
		}
	}	
	#
	option = {
		trigger = {
			has_trait_xp = {
				trait = deviants_campslut
				track = sexual_service_submission
				value >= 30
			}
		}
		name = deviants_campslut.0520.b
		custom_tooltip = deviants_campslut.0520.b.tt	
		duel = {
			skill = intrigue
			target = scope:deviant_go_male_1
			# Success: win
			50 = {
				compare_modifier = {
					value = scope:duel_value
						multiplier = 3.5
						min = -49
				}
				custom_tooltip = {
					text = deviants_campslut.0510.bwin.tt
				}
				hidden_effect = {
					add_trait_xp = {
						trait = deviants_campslut
						track = sexual_service_submission
						value = 2
					}
					add_trait_xp = {
						trait = deviants_campslut
						track = campslutfame
						value = 1
					}
				}	
				stress_impact = {
					base = medium_stress_impact_gain
					lustful = minor_stress_impact_loss
				}
				scope:deviant_go_male_1 = {
					pay_short_term_gold = {
						target = root
						gold = minor_gold_value
					}
					stress_impact = {
						base = medium_stress_impact_loss
						sadistic = medium_stress_impact_loss
						wrathful = medium_stress_impact_loss
						vengeful = medium_stress_impact_loss
					}
				}
			}
			# Failure, lose
			50 = {
				compare_modifier = {
					value = scope:duel_value
						multiplier = -3.5
						min = -49
				}	
				custom_tooltip = {
					text = deviants_campslut.0510.blose.tt
				}	
				hidden_effect = {
					add_trait_xp = {
						trait = deviants_campslut
						track = sexual_service_submission
						value = 1
					}
					add_trait_xp = {
						trait = deviants_campslut
						track = campslutfame
						value = 1
					}
				}
				stress_impact = {
					base = medium_stress_impact_gain
					lustful = minor_stress_impact_gain
				}
				scope:deviant_go_male_1 = {
					stress_impact = {
						base = minor_stress_impact_gain
						sadistic = minor_stress_impact_loss
						wrathful = minor_stress_impact_loss
						vengeful = minor_stress_impact_loss
					}
				}	
			}
		}
	}	
}


##########800-999 being a whore for the knights, being sold by them
#0800 knight asked you to a room, tells you to agree to be a good slut and strip for your client, they alredy paid.. since he is in need of some quick coin
deviants_campslut.0800 = { 
	type = character_event
	title = deviants_campslut.0800.t
	desc = deviants_campslut.0800.desc
	theme = deviantsmaskgo
	override_background = { reference = sitting_room }
	right_portrait = {
		character = root
		animation = chaplain
		outfit_tags = { mena_stealth }
	}	
	left_portrait = {
		character = scope:deviant_go_male_1
		animation = scheme
	}
	trigger = {
		has_trait = deviants_mask
		has_trait = deviants_campslut
		is_ruler = yes
		age >= 18
		is_female = yes
		has_trait_xp = {
			trait = deviants_campslut
			track = campslutfame
			value >= 50
		}
		any_knight = {
			is_available_ai_adult = yes
			age >= 18
			OR = {	is_female = no	has_trait = futanari_genetic }
		}
	}
	immediate = {
		if = { 	
			limit = {
				any_knight = {
					is_available_ai_adult = yes
					age >= 18
					OR = {	is_female = no	has_trait = futanari_genetic }
				}
			}
			random_knight = {
				save_scope_as = deviant_go_male_1
				limit = {
					is_available_ai_adult = yes
					age >= 18
					OR = {	is_female = no	has_trait = futanari_genetic }
					}
				}
		}		
        else = {
		create_character = {
				location = root.capital_province
				template = servant_character
				age = { 20 30 }
				gender_female_chance = 0
				faith = root.capital_province.county.faith
				culture = root.capital_province.county.culture
				dynasty = none
				save_scope_as = deviant_go_male_1
			}
		}
	}
	#fine, just don't expect me to agree every time
	option = {
		name = deviants_campslut.0800.a
		custom_tooltip = deviants_campslut.0800.a.tt
		add_gold = tiny_gold_value
		hidden_effect = {
			random_list = {
				70 = {
					trigger_event = deviants_campslut.0801
				}
				30 = {
					trigger_event = deviants_campslut.0803
				}
			}	
		}	
		stress_impact = {
			base = minor_stress_impact_gain
			lustful = minor_stress_impact_loss
		}	
	}	
	#I refuse
	option = {
		name = deviants_campslut.0800.b
		custom_tooltip = deviants_campslut.0800.b.tt	
		add_prestige = minor_prestige_loss
	}	
}
#courtier client shows up
deviants_campslut.0801 = { 
	type = character_event
	title = deviants_campslut.0801.t
	desc = deviants_campslut.0801.desc
	theme = deviantsmaskgo
	override_background = { reference = sitting_room }
	right_portrait = {
		character = root
		animation = chaplain
		outfit_tags = { mena_stealth_hood }
	}	
	left_portrait = {
		character = scope:deviant_go_male_2
		animation = admiration
	}
	immediate = {
		add_character_flag = is_naked
		if = { 	
			limit = {
				any_courtier = {
					is_available_ai_adult = yes
					age >= 18
					OR = {	is_female = no	has_trait = futanari_genetic }
					NOT = { this = scope:deviant_go_male_1 }
				}
			}
			random_courtier = {
				save_scope_as = deviant_go_male_2
				limit = {
					is_available_ai_adult = yes
					age >= 18
					OR = {	is_female = no	has_trait = futanari_genetic }
					NOT = { this = scope:deviant_go_male_1 }
				}
			}
		}		
        else = {
		create_character = {
				location = root.capital_province
				template = servant_character
				age = { 20 30 }
				gender_female_chance = 0
				faith = root.capital_province.county.faith
				culture = root.capital_province.county.culture
				dynasty = none
				save_scope_as = deviant_go_male_2
			}
		}
	}
	#fine, let's just get this over with
	option = {
		name = deviants_campslut.0801.a
		custom_tooltip = deviants_campslut.0801.a.tt
		trigger_event = deviants_campslut.0802
		stress_impact = {
			base = minor_stress_impact_gain
			lustful = minor_stress_impact_loss
		}	
	}	
	#I refuse,
	option = {
		name = deviants_campslut.0801.b
		custom_tooltip = deviants_campslut.0801.b.tt	
		remove_character_flag = is_naked
		add_prestige = medium_prestige_loss
	}	
}
#random variant courtier fucking... piety loss 
deviants_campslut.0802 = { 
	type = character_event
	title = deviants_campslut.0802.t
	desc = { 
		random_valid = {
			triggered_desc = {
				trigger = { is_female = yes }
			desc = deviants_campslut.0802.a.desc
			}
			triggered_desc = {
				trigger = { is_female = yes }
			desc = deviants_campslut.0802.b.desc
			}
			triggered_desc = {
				trigger = { is_female = yes }
			desc = deviants_campslut.0802.c.desc
			}
			triggered_desc = {
				trigger = { is_female = yes }
			desc = deviants_campslut.0802.d.desc
			}
		}
	}	
	theme = deviantsmaskgo
	override_background = { reference = sitting_room }
	right_portrait = {
		character = root
		animation = disbelief
		outfit_tags = { mena_stealth_hood }
	}	
	left_portrait = {
		character = scope:deviant_go_male_2
		animation = ecstasy
	}
	option = {
		name = deviants_campslut.0802.a
		custom_tooltip = deviants_campslut.0802.a.tt
		remove_character_flag = is_naked
		random_list = {
			50 = {
				scope:deviant_go_male_2 = {
					pay_short_term_gold = {
						target = root
						gold = tiny_gold_value
					}
				}		
			}
			20 = {
				reverse_add_opinion = {
				target = scope:deviant_go_male_1
				modifier = confusion_opinion
				opinion = 10
				}
			}
			20 = {
				scope:deviant_go_male_2 = {
					add_opinion = {
						opinion = 20
						target = scope:deviant_go_male_1
						modifier = grateful_opinion
					}
				}
			}
			10 = {
				reverse_add_opinion = {
				target = scope:deviant_go_male_2
				modifier = frustrated_opinion
				opinion = -20
				}
			}
		}	
		stress_impact = {
			base = minor_stress_impact_gain
			lustful = minor_stress_impact_loss
		}	
		hidden_effect = {
			add_trait_xp = {
				trait = deviants_campslut
				track = campslutfame
				value = 2
			}
			add_trait_xp = {
				trait = deviants_campslut
				track = sexual_service_pleasure
				value = 1
			}
		}
	}	
}
#courtier client shows up
deviants_campslut.0803 = { 
	type = character_event
	title = deviants_campslut.0803.t
	desc = deviants_campslut.0803.desc
	theme = deviantsmaskgo
	override_background = { reference = sitting_room }
	right_portrait = {
		character = root
		animation = chaplain
		outfit_tags = { mena_stealth_hood }
	}	
	left_portrait = {
		character = scope:deviant_go_male_2
		animation = admiration
	}
	immediate = {
		add_character_flag = is_naked
		if = { 	
			limit = {
				any_courtier_or_guest = {
					is_available_ai_adult = yes
					age >= 18
					OR = {	is_female = no	has_trait = futanari_genetic }
					NOT = { this = scope:deviant_go_male_1 }
				}
			}
			random_courtier_or_guest = {
				save_scope_as = deviant_go_male_2
				limit = {
					is_available_ai_adult = yes
					age >= 18
					OR = {	is_female = no	has_trait = futanari_genetic }
					NOT = { this = scope:deviant_go_male_1 }
				}
			}
		}		
        else = {
		create_character = {
				location = root.capital_province
				template = servant_character
				age = { 20 30 }
				gender_female_chance = 0
				faith = root.capital_province.county.faith
				culture = root.capital_province.county.culture
				dynasty = none
				save_scope_as = deviant_go_male_2
			}
		}
	}
	#fine, let's just get this over with
	option = {
		name = deviants_campslut.0803.a
		custom_tooltip = deviants_campslut.0803.a.tt
		trigger_event = deviants_campslut.0804
		stress_impact = {
			base = minor_stress_impact_gain
			lustful = minor_stress_impact_loss
		}	
	}	
	#I refuse,
	option = {
		name = deviants_campslut.0803.b
		custom_tooltip = deviants_campslut.0803.b.tt	
		remove_character_flag = is_naked
		add_prestige = medium_prestige_loss
	}	
}
#random courtier fucking... piety loss 
deviants_campslut.0804 = { 
	type = character_event
	title = deviants_campslut.0804.t
	desc = { 
		random_valid = {
			triggered_desc = {
				trigger = { is_female = yes }
			desc = deviants_campslut.0804.a.desc
			}
			triggered_desc = {
				trigger = { is_female = yes }
			desc = deviants_campslut.0804.b.desc
			}
			triggered_desc = {
				trigger = { is_female = yes }
			desc = deviants_campslut.0804.c.desc
			}
			triggered_desc = {
				trigger = { is_female = yes }
			desc = deviants_campslut.0804.d.desc
			}
		}
	}	
	theme = deviantsmaskgo
	override_background = { reference = sitting_room }
	right_portrait = {
		character = root
		animation = disbelief
		outfit_tags = { mena_stealth_hood }
	}	
	left_portrait = {
		character = scope:deviant_go_male_2
		animation = ecstasy
	}
	option = {
		name = deviants_campslut.0804.a
		custom_tooltip = deviants_campslut.0804.a.tt
		remove_character_flag = is_naked
		random_list = {
			50 = {
				reverse_add_opinion = {
				target = scope:deviant_go_male_2
				modifier = frustrated_opinion
				opinion = -10
				}	
			}
			20 = {
				reverse_add_opinion = {
				target = scope:deviant_go_male_1
				modifier = confusion_opinion
				opinion = 20
				}
			}
			20 = {
				scope:deviant_go_male_2 = {
					add_opinion = {
						opinion = 20
						target = scope:deviant_go_male_1
						modifier = grateful_opinion
					}
				}
			}
			10 = {
				reverse_add_opinion = {
				target = scope:deviant_go_male_2
				modifier = frustrated_opinion
				opinion = -20
				}
			}
		}	
		stress_impact = {
			base = minor_stress_impact_gain
			lustful = minor_stress_impact_loss
		}	
		hidden_effect = {
			add_trait_xp = {
				trait = deviants_campslut
				track = campslutfame
				value = 2
			}
			add_trait_xp = {
				trait = deviants_campslut
				track = sexual_service_pleasure
				value = 1
			}
		}
	}	
}

##########1000 random events for being a hired whore
#1000 the men request the whore to come, I will pass the message...
deviants_campslut.1000 = { 
	type = character_event
	title = deviants_campslut.1000.t
	desc = deviants_campslut.1000.desc
	theme = deviantsmaskgo
	override_background = { reference = throne_room }
	right_portrait = {
		character = root
		animation = thinking
	}	
	left_portrait = {
		character = scope:deviant_go_male_1
		animation = chaplain
	}
	trigger = {
		has_trait = deviants_mask
		has_trait = deviants_campslut
		is_ruler = yes
		age >= 18
		is_female = yes
		any_knight = {
			is_available_ai_adult = yes
			age >= 18
			OR = {	is_female = no	has_trait = futanari_genetic }
		}
		has_trait_xp = {
			trait = deviants_campslut
			track = campslutfame
			value < 100
		}
	}
	immediate = {
		random_knight = {
			save_scope_as = deviant_go_male_1
			limit = {
				is_available_ai_adult = yes
				age >= 18
				OR = {	is_female = no	has_trait = futanari_genetic }
			}
		}
	}
	#She will arrive shortly
	option = {
		name = deviants_campslut.1000.a
		custom_tooltip = deviants_campslut.1000.a.tt
		hidden_effect = {
			random_list = {
				20 = {
					trigger_event = deviants_campslut.1001
				}
				20 = {
					trigger_event = deviants_campslut.1200
				}
				20 = {
					trigger_event = deviants_campslut.1300
				}
				20 = {
					trigger = { has_trait = lustful }
					trigger_event = deviants_campslut.1400
				}
				20 = {
					trigger = { has_trait = lustful }
					trigger_event = deviants_campslut.1500
				}
			}	
		}
	}	
	#I quit, I mean she quits.
	option = {
		trigger = {
			has_trait_xp = {
				trait = deviants_campslut
				track = campslutfame
				value < 100
			}
		}
		name = deviants_campslut.1000.b
		custom_tooltip = deviants_campslut.1000.b.tt	
		remove_trait_force_tooltip = deviants_campslut
	}	
	#I refuse, I mean, not today.
	option = {
		trigger = {
			has_trait_xp = {
				trait = deviants_campslut
				track = campslutfame
				value >= 50
			}
		}
		name = deviants_campslut.1000.c
		custom_tooltip = deviants_campslut.1000.c.tt	
		add_prestige = minor_prestige_loss
		stress_impact = {
			base = minor_stress_impact_gain
			lustful = minor_stress_impact_gain
			lazy = medium_stress_impact_loss
		}
	}	
}
#1001 in an armory, has a closet with your portrait on it, gives firts options, suck hard with prowess or swap to anal and use diplo, since the men hate anal..or just fuck this... and by taht I mean, I quit
deviants_campslut.1001 = { 
	type = character_event
	title = deviants_campslut.1001.t
	desc = deviants_campslut.1001.desc
	theme = deviantsmaskgo
	override_background = { reference = armory }
	right_portrait = {
		character = root
		animation = shock
		outfit_tags = { mena_stealth }
	}	
	left_portrait = {
		character = scope:deviant_go_male_1
		animation = scheme
	}
	#get in the closet with your portrait on it and suck
	option = {
		name = deviants_campslut.1001.a
		custom_tooltip = deviants_campslut.1001.a.tt
		trigger_event = deviants_campslut.1010
		duel = {
			skill = prowess
			value = 5
			# Success: endure
			50 = {
				compare_modifier = {
					value = scope:duel_value
						multiplier = 3.5
						min = -49
				}
				custom_tooltip = {
					text = deviants_campslut.1001.aw.tt
				}
				random_list = {
					10 = {
						add_gold = minor_gold_value
					}
					30 = {
						add_gold = tiny_gold_value
					}
					50 = {
						stress_impact = {
							base = minor_stress_impact_loss
						}
					}
					10 = {
						add_prestige = minor_prestige_value
					}
				}	
			}
			# Failure, the men hating it, will loudly compain about the whore for weeks and mayve even demand some of the pay
			50 = {
				compare_modifier = {
					value = scope:duel_value
					 	multiplier = -3.5
						min = -49
				}
				custom_tooltip = {
					text = deviants_campslut.1001.al.tt
				}		
				random_list = {
					10 = {
						remove_short_term_gold = tiny_gold_value
					}
					30 = {
						add_piety = minor_piety_loss
					}
					50 = {
						stress_impact = {
							base = minor_stress_impact_gain
						}
					}
					10 = {
						add_prestige = minor_prestige_loss
					}
				}			
			}
		}
	}	
	#get in the closet and anal
	option = {
		name = deviants_campslut.1001.b
		custom_tooltip = deviants_campslut.1001.b.tt	
		trigger_event = deviants_campslut.1020
		duel = {
			skill = diplomacy
			value = 5
			# Success: talked dirty well
			50 = {
				compare_modifier = {
					value = scope:duel_value
						multiplier = 3.5
						min = -49
				}
				custom_tooltip = {
					text = deviants_campslut.1001.bw.tt
				}
				random_list = {
					10 = {
						add_gold = minor_gold_value
					}
					30 = {
						add_gold = tiny_gold_value
					}
					50 = {
						stress_impact = {
							base = minor_stress_impact_loss
						}
					}
					10 = {
						add_prestige = minor_prestige_value
					}
				}	
			}
			# Failure, the men hating it
			50 = {
				compare_modifier = {
					value = scope:duel_value
					 	multiplier = -3.5
						min = -49
				}
				custom_tooltip = {
					text = deviants_campslut.1001.bl.tt
				}		
				random_list = {
					10 = {
						remove_short_term_gold = tiny_gold_value
					}
					30 = {
						add_piety = minor_piety_loss
					}
					50 = {
						stress_impact = {
							base = minor_stress_impact_gain
						}
					}
					10 = {
						add_prestige = minor_prestige_loss
					}
				}			
			}
		}
	}	
	#I quit, I mean she quits.
	option = {
		trigger = {
			has_trait_xp = {
				trait = deviants_campslut
				track = campslutfame
				value < 50
			}
		}
		name = deviants_campslut.1001.c
		custom_tooltip = deviants_campslut.1001.c.tt	
		remove_trait_force_tooltip = deviants_campslut
	}	
}
#1010 oral first stage, chance for random tips and prestige gain if win. prestige loss chance if lose
deviants_campslut.1010 = { 
	type = character_event
	title = deviants_campslut.1010.t
	desc = { 
		random_valid = {
			triggered_desc = {
				trigger = { is_female = yes }
			desc = deviants_campslut.1010.a.desc
			}
			triggered_desc = {
				trigger = { is_female = yes }
			desc = deviants_campslut.1010.b.desc
			}
			triggered_desc = {
				trigger = { is_female = yes }
			desc = deviants_campslut.1010.c.desc
			}
			triggered_desc = {
				trigger = { is_female = yes }
			desc = deviants_campslut.1010.d.desc
			}
			triggered_desc = {
				trigger = { is_female = yes }
			desc = deviants_campslut.1010.e.desc
			}
		}
	}
	theme = deviantsmaskgo
	override_background = { reference = deviantsuckcock }	
	#do oral
	option = {
		name = deviants_campslut.1010.a
		custom_tooltip = deviants_campslut.1010.a.tt
		trigger_event = deviants_campslut.1011
		duel = {
			skill = prowess
			value = 10
			# Success: endure
			50 = {
				compare_modifier = {
					value = scope:duel_value
						multiplier = 3.5
						min = -49
				}
				custom_tooltip = {
					text = deviants_campslut.1010.aw.tt
				}
				random_list = {
					10 = {
						add_gold = minor_gold_value
					}
					30 = {
						add_gold = tiny_gold_value
					}
					50 = {
						stress_impact = {
							base = minor_stress_impact_loss
						}
					}
					10 = {
						add_prestige = minor_prestige_value
					}
				}	
			}
			# Failure, the men hating it, will louldy compain about the whore for weeks and mayve even demand some of the pay
			50 = {
				compare_modifier = {
					value = scope:duel_value
					 	multiplier = -3.5
						min = -49
				}
				custom_tooltip = {
					text = deviants_campslut.1010.al.tt
				}		
				random_list = {
					10 = {
						remove_short_term_gold = tiny_gold_value
					}
					30 = {
						add_piety = minor_piety_loss
					}
					50 = {
						stress_impact = {
							base = minor_stress_impact_gain
						}
					}
					10 = {
						add_prestige = minor_prestige_loss
					}
				}			
			}
		}
	}	
	#do anal
	option = {
		name = deviants_campslut.1010.b
		custom_tooltip = deviants_campslut.1010.b.tt	
		trigger_event = deviants_campslut.1021
		duel = {
			skill = diplomacy
			value = 10
			# Success: talked dirty well
			50 = {
				compare_modifier = {
					value = scope:duel_value
						multiplier = 3.5
						min = -49
				}
				custom_tooltip = {
					text = deviants_campslut.1010.bw.tt
				}
				random_list = {
					10 = {
						add_gold = minor_gold_value
					}
					30 = {
						add_gold = tiny_gold_value
					}
					50 = {
						stress_impact = {
							base = minor_stress_impact_loss
						}
					}
					10 = {
						add_prestige = minor_prestige_value
					}
				}	
			}
			# Failure, the men hating it
			50 = {
				compare_modifier = {
					value = scope:duel_value
					 	multiplier = -3.5
						min = -49
				}
				custom_tooltip = {
					text = deviants_campslut.1010.bl.tt
				}		
				random_list = {
					10 = {
						remove_short_term_gold = tiny_gold_value
					}
					30 = {
						add_piety = minor_piety_loss
					}
					50 = {
						stress_impact = {
							base = minor_stress_impact_gain
						}
					}
					10 = {
						add_prestige = minor_prestige_loss
					}
				}			
			}
		}
	}	
}
#1011 oral second stage, chance for ranomd tips and prestige gain if win. prestige loss chance if lose
deviants_campslut.1011 = { 
	type = character_event
	title = deviants_campslut.1011.t
	desc = { 
		random_valid = {
			triggered_desc = {
				trigger = { is_female = yes }
			desc = deviants_campslut.1011.a.desc
			}
			triggered_desc = {
				trigger = { is_female = yes }
			desc = deviants_campslut.1011.b.desc
			}
			triggered_desc = {
				trigger = { is_female = yes }
			desc = deviants_campslut.1011.c.desc
			}
			triggered_desc = {
				trigger = { is_female = yes }
			desc = deviants_campslut.1011.d.desc
			}
			triggered_desc = {
				trigger = { is_female = yes }
			desc = deviants_campslut.1011.e.desc
			}
		}
	}
	theme = deviantsmaskgo
	override_background = { reference = deviantsuckcock }	
	#do oral
	option = {
		name = deviants_campslut.1011.a
		custom_tooltip = deviants_campslut.1011.a.tt
		trigger_event = deviants_campslut.1012
		duel = {
			skill = prowess
			value = 15
			# Success: endure
			50 = {
				compare_modifier = {
					value = scope:duel_value
						multiplier = 3.5
						min = -49
				}
				custom_tooltip = {
					text = deviants_campslut.1010.aw.tt
				}
				random_list = {
					10 = {
						add_gold = minor_gold_value
					}
					30 = {
						add_gold = tiny_gold_value
					}
					50 = {
						stress_impact = {
							base = minor_stress_impact_loss
						}
					}
					10 = {
						add_prestige = minor_prestige_value
					}
				}	
			}
			# Failure, the men hating it, will louldy compain about the whore for weeks and mayve even demand some of the pay
			50 = {
				compare_modifier = {
					value = scope:duel_value
					 	multiplier = -3.5
						min = -49
				}
				custom_tooltip = {
					text = deviants_campslut.1011.al.tt
				}		
				random_list = {
					10 = {
						remove_short_term_gold = tiny_gold_value
					}
					30 = {
						add_piety = minor_piety_loss
					}
					50 = {
						stress_impact = {
							base = minor_stress_impact_gain
						}
					}
					10 = {
						add_prestige = minor_prestige_loss
					}
				}			
			}
		}
	}	
	#do anal
	option = {
		name = deviants_campslut.1011.b
		custom_tooltip = deviants_campslut.1011.b.tt	
		trigger_event = deviants_campslut.1022
		duel = {
			skill = diplomacy
			value = 15
			# Success: talked dirty well
			50 = {
				compare_modifier = {
					value = scope:duel_value
						multiplier = 3.5
						min = -49
				}
				custom_tooltip = {
					text = deviants_campslut.1011.bw.tt
				}
							random_list = {
					10 = {
						add_gold = minor_gold_value
					}
					30 = {
						add_gold = tiny_gold_value
					}
					50 = {
						stress_impact = {
							base = minor_stress_impact_loss
						}
					}
					10 = {
						add_prestige = minor_prestige_value
					}
				}	
			}
			# Failure, the men hating it
			50 = {
				compare_modifier = {
					value = scope:duel_value
					 	multiplier = -3.5
						min = -49
				}
				custom_tooltip = {
					text = deviants_campslut.1011.bl.tt
				}		
				random_list = {
					10 = {
						remove_short_term_gold = tiny_gold_value
					}
					30 = {
						add_piety = minor_piety_loss
					}
					50 = {
						stress_impact = {
							base = minor_stress_impact_gain
						}
					}
					10 = {
						add_prestige = minor_prestige_loss
					}
				}			
			}
		}
	}	
}

#1012 oral finish stage, also the end stage, option to ask the men to wash you to lose stress if lustful
deviants_campslut.1012 = { 
	type = character_event
	title = deviants_campslut.1012.t
	desc = { 
		random_valid = {
			triggered_desc = {
				trigger = { is_female = yes }
			desc = deviants_campslut.1012.a.desc
			}
			triggered_desc = {
				trigger = { is_female = yes }
			desc = deviants_campslut.1012.b.desc
			}
			triggered_desc = {
				trigger = { is_female = yes }
			desc = deviants_campslut.1012.c.desc
			}
			triggered_desc = {
				trigger = { is_female = yes }
			desc = deviants_campslut.1012.d.desc
			}
			triggered_desc = {
				trigger = { is_female = yes }
			desc = deviants_campslut.1012.e.desc
			}
		}
	}
	theme = deviantsmaskgo
	override_background = { reference = armory }
	right_portrait = {
		character = root
		animation = shock
		outfit_tags = { no_clothes }
	}	
	left_portrait = {
		character = scope:deviant_go_male_1
		animation = scheme
	}
	#lustful asks to be washed...
	option = {
		trigger = {
			has_trait = lustful
		}
		trait = lustful
		name = deviants_campslut.1012.a
		custom_tooltip = deviants_campslut.1012.a.tt
		trigger_event = deviants_campslut.2400
		stress_impact = {
			lustful = major_stress_impact_loss
		}
		hidden_effect = {
			add_trait_xp = {
				trait = deviants_campslut
				track = campslutfame
				value = 5
			}
		}	
	}	
	#go wash yourself...
	option = {
		name = deviants_campslut.1012.b
		custom_tooltip = deviants_campslut.1012.b.tt
		hidden_effect = {	
			add_trait_xp = {
				trait = deviants_campslut
				track = campslutfame
				value = 5
			}
		}	
	}	
}

#1020 anal first stage, chance for ranomd tips and prestige gain if win. prestige loss chance if lose
deviants_campslut.1020 = { 
	type = character_event
	title = deviants_campslut.1020.t
	desc = deviants_campslut.1020.a.desc
	theme = deviantsmaskgo
	override_background = { reference = deviantboxslutglorrycumanal }	
	#do oral
	option = {
		name = deviants_campslut.1020.a
		custom_tooltip = deviants_campslut.1020.a.tt
		trigger_event = deviants_campslut.1011
		duel = {
			skill = prowess
			value = 10
			# Success: endure
			50 = {
				compare_modifier = {
					value = scope:duel_value
						multiplier = 3.5
						min = -49
				}
				custom_tooltip = {
					text = deviants_campslut.1020.aw.tt
				}
				random_list = {
					10 = {
						add_gold = minor_gold_value
					}
					30 = {
						add_gold = tiny_gold_value
					}
					50 = {
						stress_impact = {
							base = minor_stress_impact_loss
						}
					}
					10 = {
						add_prestige = minor_prestige_value
					}
				}	
			}
			# Failure, the men hating it, will louldy compain about the whore for weeks and mayve even demand some of the pay
			50 = {
				compare_modifier = {
					value = scope:duel_value
					 	multiplier = -3.5
						min = -49
				}
				custom_tooltip = {
					text = deviants_campslut.1020.al.tt
				}		
				random_list = {
					10 = {
						remove_short_term_gold = tiny_gold_value
					}
					30 = {
						add_piety = minor_piety_loss
					}
					50 = {
						stress_impact = {
							base = minor_stress_impact_gain
						}
					}
					10 = {
						add_prestige = minor_prestige_loss
					}
				}			
			}
		}
	}	
	#do anal
	option = {
		name = deviants_campslut.1020.b
		custom_tooltip = deviants_campslut.1020.b.tt	
		trigger_event = deviants_campslut.1021
		duel = {
			skill = diplomacy
			value = 10
			# Success: talked dirty well
			50 = {
				compare_modifier = {
					value = scope:duel_value
						multiplier = 3.5
						min = -49
				}
				custom_tooltip = {
					text = deviants_campslut.1020.bw.tt
				}
							random_list = {
					10 = {
						add_gold = minor_gold_value
					}
					30 = {
						add_gold = tiny_gold_value
					}
					50 = {
						stress_impact = {
							base = minor_stress_impact_loss
						}
					}
					10 = {
						add_prestige = minor_prestige_value
					}
				}	
			}
			# Failure, the men hating it
			50 = {
				compare_modifier = {
					value = scope:duel_value
					 	multiplier = -3.5
						min = -49
				}
				custom_tooltip = {
					text = deviants_campslut.1020.bl.tt
				}		
				random_list = {
					10 = {
						remove_short_term_gold = tiny_gold_value
					}
					30 = {
						add_piety = minor_piety_loss
					}
					50 = {
						stress_impact = {
							base = minor_stress_impact_gain
						}
					}
					10 = {
						add_prestige = minor_prestige_loss
					}
				}			
			}
		}
	}	
}

#1021 anal second stage, chance for ranomd tips and prestige gain if win. prestige loss chance if lose
deviants_campslut.1021 = { 
	type = character_event
	title = deviants_campslut.1021.t
	desc = deviants_campslut.1021.a.desc
	theme = deviantsmaskgo
	override_background = { reference = deviantboxslutglorrycumanal }	
	#do oral
	option = {
		name = deviants_campslut.1021.a
		custom_tooltip = deviants_campslut.1021.a.tt
		trigger_event = deviants_campslut.1012
		duel = {
			skill = prowess
			value = 15
			# Success: endure
			50 = {
				compare_modifier = {
					value = scope:duel_value
						multiplier = 3.5
						min = -49
				}
				custom_tooltip = {
					text = deviants_campslut.1021.aw.tt
				}
				random_list = {
					10 = {
						add_gold = minor_gold_value
					}
					30 = {
						add_gold = tiny_gold_value
					}
					50 = {
						stress_impact = {
							base = minor_stress_impact_loss
						}
					}
					10 = {
						add_prestige = minor_prestige_value
					}
				}	
			}
			# Failure, the men hating it, will louldy compain about the whore for weeks and mayve even demand some of the pay
			50 = {
				compare_modifier = {
					value = scope:duel_value
					 	multiplier = -3.5
						min = -49
				}
				custom_tooltip = {
					text = deviants_campslut.1021.al.tt
				}		
				random_list = {
					10 = {
						remove_short_term_gold = tiny_gold_value
					}
					30 = {
						add_piety = minor_piety_loss
					}
					50 = {
						stress_impact = {
							base = minor_stress_impact_gain
						}
					}
					10 = {
						add_prestige = minor_prestige_loss
					}
				}			
			}
		}
	}	
	#do anal
	option = {
		name = deviants_campslut.1021.b
		custom_tooltip = deviants_campslut.1021.b.tt	
		trigger_event = deviants_campslut.1022
		duel = {
			skill = diplomacy
			value = 15
			# Success: talked dirty well
			50 = {
				compare_modifier = {
					value = scope:duel_value
						multiplier = 3.5
						min = -49
				}
				custom_tooltip = {
					text = deviants_campslut.1021.bw.tt
				}
				random_list = {
					10 = {
						add_gold = minor_gold_value
					}
					30 = {
						add_gold = tiny_gold_value
					}
					50 = {
						stress_impact = {
							base = minor_stress_impact_loss
						}
					}
					10 = {
						add_prestige = minor_prestige_value
					}
				}	
			}
			# Failure, the men hating it
			50 = {
				compare_modifier = {
					value = scope:duel_value
					 	multiplier = -3.5
						min = -49
				}
				custom_tooltip = {
					text = deviants_campslut.1021.bl.tt
				}		
				random_list = {
					30 = {
						remove_short_term_gold = tiny_gold_value
					}
					30 = {
						add_piety = minor_piety_loss
					}
					30 = {
						stress_impact = {
							base = minor_stress_impact_gain
						}
					}
					10 = {
						add_prestige = minor_prestige_loss
					}
				}			
			}
		}
	}	
}


#1022 anal finish stage, also the end stage, option to ask the men to wash you to lose stress if lustful
deviants_campslut.1022 = { 
	type = character_event
	title = deviants_campslut.1022.t
	desc = deviants_campslut.1022.a.desc
	theme = deviantsmaskgo
	override_background = { reference = armory }
	right_portrait = {
		character = root
		animation = shame
		outfit_tags = { no_clothes }
	}	
	left_portrait = {
		character = scope:deviant_go_male_1
		animation = scheme
	}
	#lustful asks to be washed...
	option = {
		trigger = {
			has_trait = lustful
		}
		trait = lustful
		name = deviants_campslut.1022.a
		custom_tooltip = deviants_campslut.1022.a.tt
		trigger_event = deviants_campslut.2400
		stress_impact = {
			lustful = major_stress_impact_loss
		}
		hidden_effect = {
			add_trait_xp = {
				trait = deviants_campslut
				track = campslutfame
				value = 5
			}
		}	
	}	
	#go wash yourself...
	option = {
		name = deviants_campslut.1022.b
		custom_tooltip = deviants_campslut.1022.b.tt	
		hidden_effect = {
			add_trait_xp = {
				trait = deviants_campslut
				track = campslutfame
				value = 5
			}
		}	
	}	
	# repent later, uses same texsts for all for now
	option = {
		name = deviants_gorandom.1351.c
		custom_tooltip = deviants_gorandom.1351.c.tt
		hidden_effect = {
			add_trait_xp = {
				trait = deviants_campslut
				track = campslutfame
				value = 5
			}
		}
		trigger_event = deviants_maskgo.0800
	}
}

#1200 dancing slut, on a tavern table, prowess or I quit...
deviants_campslut.1200 = { 
	type = character_event
	title = deviants_campslut.1200.t
	desc = deviants_campslut.1200.desc
	theme = deviantsmaskgo
	override_background = { reference = tavern }
	right_portrait = {
		character = root
		animation = chaplain
		outfit_tags = { mena_stealth_hood }
	}	
	left_portrait = {
		character = scope:deviant_go_male_1
		animation = scheme
	}
	immediate = {
		add_character_flag = {
			flag = is_naked
		}
		if = { 	
			limit = {
				any_knight = {
					is_available_ai_adult = yes
					age >= 18
					OR = {	is_female = no	has_trait = futanari_genetic }
				}
			}
			random_knight = {
				save_scope_as = deviant_go_male_1
				limit = {
					is_available_ai_adult = yes
					age >= 18
					OR = {	is_female = no	has_trait = futanari_genetic }
					}
				}
		}		
        else = {
		create_character = {
				location = root.capital_province
				template = servant_character
				age = { 20 30 }
				gender_female_chance = 0
				faith = root.capital_province.county.faith
				culture = root.capital_province.county.culture
				dynasty = none
				save_scope_as = deviant_go_male_1
			}
		}
		if = { 	
			limit = {
				any_knight = {
					is_available_ai_adult = yes
					age >= 18
					OR = {	is_female = no	has_trait = futanari_genetic }
					NOT = { this = scope:deviant_go_male_1 }
				}
			}
			random_knight = {
				save_scope_as = deviant_go_male_2
				limit = {
					is_available_ai_adult = yes
					age >= 18
					OR = {	is_female = no	has_trait = futanari_genetic }
					NOT = { this = scope:deviant_go_male_1 }
					}
				}
		}		
        else = {
		create_character = {
				location = root.capital_province
				template = servant_character
				age = { 20 30 }
				gender_female_chance = 0
				faith = root.capital_province.county.faith
				culture = root.capital_province.county.culture
				dynasty = none
				save_scope_as = deviant_go_male_2
			}
		}
		if = { 	
			limit = {
				any_knight = {
					is_available_ai_adult = yes
					age >= 18
					OR = {	is_female = no	has_trait = futanari_genetic }
					NOT = { this = scope:deviant_go_male_1 }
					NOT = { this = scope:deviant_go_male_2 }
				}
			}
			random_knight = {
				save_scope_as = deviant_go_male_3
				limit = {
					is_available_ai_adult = yes
					age >= 18
					OR = {	is_female = no	has_trait = futanari_genetic }
					NOT = { this = scope:deviant_go_male_1 }
					NOT = { this = scope:deviant_go_male_2 }
					}
				}
		}		
        else = {
		create_character = {
				location = root.capital_province
				template = servant_character
				age = { 20 30 }
				gender_female_chance = 0
				faith = root.capital_province.county.faith
				culture = root.capital_province.county.culture
				dynasty = none
				save_scope_as = deviant_go_male_3
			}
		}
	}
	#told to get on the table and shake your ass and body, more the better, most of the men are drunk and not asking for some pretty dance but fast movement so they can focus their eyes
	option = {
		name = deviants_campslut.1200.a
		custom_tooltip = deviants_campslut.1200.a.tt
		duel = {
			skill = prowess
			value = 5
			# Success: you can keep the hands away... and shake your body... like a drunk jester, just as asked
			50 = {
				compare_modifier = {
					value = scope:duel_value
						multiplier = 3.5
						min = -49
				}
				custom_tooltip = {
					text = deviants_campslut.1200.aw.tt
				}
				trigger_event = deviants_campslut.1201
				random_list = {
					10 = {
						add_gold = minor_gold_value
					}
					30 = {
						add_gold = tiny_gold_value
					}
					50 = {
						stress_impact = {
							base = minor_stress_impact_loss
						}
					}
					10 = {
						add_prestige = minor_prestige_value
					}
				}	
			}
			# Failure, your body shaking won't please men and they start taking hold
			50 = {
				compare_modifier = {
					value = scope:duel_value
					 	multiplier = -3.5
						min = -49
				}
				custom_tooltip = {
					text = deviants_campslut.1200.al.tt
				}		
				trigger_event = deviants_campslut.1210
				random_list = {
					10 = {
						remove_short_term_gold = tiny_gold_value
					}
					30 = {
						add_piety = minor_piety_loss
					}
					50 = {
						stress_impact = {
							base = minor_stress_impact_gain
						}
					}
					10 = {
						add_prestige = minor_prestige_loss
					}
				}			
			}
		}
	}		
	#I quit, I mean she quits.
	option = {
		trigger = {
			has_trait_xp = {
				trait = deviants_campslut
				track = campslutfame
				value < 50
			}
		}
		name = deviants_campslut.1200.b
		custom_tooltip = deviants_campslut.1200.b.tt	
		remove_trait_force_tooltip = deviants_campslut
		remove_character_flag = is_naked
	}	
}
#1201 if win, then here, start dancing, on the table, random chance descriptions? 3 variants each stage?, chance for ranomd tips and prestige gain if win. prestige loss chance if lose
deviants_campslut.1201 = { 
	type = character_event
	title = deviants_campslut.1201.t
	desc = deviants_campslut.1201.desc
	theme = deviantsmaskgo
	override_background = { reference = tavern }
	right_portrait = {
		character = root
		animation = throne_room_cheer_2
		outfit_tags = { mena_stealth_hood }
	}	
	lower_left_portrait = {
		character = scope:deviant_go_male_1
		animation = throne_room_applaud_1
	}
	lower_center_portrait = {
		character = scope:deviant_go_male_2
		animation = throne_room_applaud_1
	}
	lower_right_portrait = {
		character = scope:deviant_go_male_3
		animation = throne_room_applaud_1
	}
	#told to get on the table and shake your ass and body, more the better, most of the men are drunk and not asking for some pretty dance but fast movement so they can focus their eyes
	option = {
		name = deviants_campslut.1201.a
		custom_tooltip = deviants_campslut.1201.a.tt
		duel = {
			skill = prowess
			value = 10
			# Success: you can keep the hands away... and shake your body... like a drunk jester, just as asked
			50 = {
				compare_modifier = {
					value = scope:duel_value
						multiplier = 3.5
						min = -49
				}
				custom_tooltip = {
					text = deviants_campslut.1201.aw.tt
				}
				trigger_event = deviants_campslut.1202
				reverse_add_opinion = {
					target = scope:deviant_go_male_1
					modifier = grateful_opinion
					opinion = 10
				}
				reverse_add_opinion = {
					target = scope:deviant_go_male_2
					modifier = grateful_opinion
					opinion = 10
				}
				reverse_add_opinion = {
					target = scope:deviant_go_male_3
					modifier = grateful_opinion
					opinion = 10
				}
				random_list = {
					10 = {
						add_gold = tiny_gold_value
					}
					30 = {
						add_gold = minor_gold_value
					}
					50 = {
						stress_impact = {
							base = minor_stress_impact_loss
						}
					}
					10 = {
						add_prestige = minor_prestige_value
					}
				}	
			}
			# Failure, your body shaking won't please men and they start taking hold
			50 = {
				compare_modifier = {
					value = scope:duel_value
					 	multiplier = -3.5
						min = -49
				}
				custom_tooltip = {
					text = deviants_campslut.1201.al.tt
				}		
				trigger_event = deviants_campslut.1210
				random_list = {
					10 = {
						remove_short_term_gold = tiny_gold_value
					}
					30 = {
						add_piety = minor_piety_loss
					}
					50 = {
						stress_impact = {
							base = minor_stress_impact_gain
						}
					}
					10 = {
						add_prestige = minor_prestige_loss
					}
				}			
			}
		}
	}		
}

#1202 if win again end here, most men leaving, option to take bath with them if lustful
deviants_campslut.1202 = { 
	type = character_event
	title = deviants_campslut.1202.t
	desc = deviants_campslut.1202.desc
	theme = deviantsmaskgo
	override_background = { reference = tavern }
	right_portrait = {
		character = root
		animation = shame
		outfit_tags = { mena_stealth_hood }
	}	
	lower_left_portrait = {
		character = scope:deviant_go_male_1
		animation = throne_room_applaud_1
	}
	lower_center_portrait = {
		character = scope:deviant_go_male_2
		animation = throne_room_applaud_1
	}
	lower_right_portrait = {
		character = scope:deviant_go_male_3
		animation = throne_room_applaud_1
	}
	#lustful asks to be washed...
	option = {
		trigger = {
			has_trait = lustful
		}
		trait = lustful
		name = deviants_campslut.1202.a
		custom_tooltip = deviants_campslut.1202.a.tt
		remove_character_flag = is_naked
		trigger_event = deviants_campslut.2400
		stress_impact = {
			lustful = major_stress_impact_loss
		}
		reverse_add_opinion = {
			target = scope:deviant_go_male_1
			modifier = grateful_opinion
			opinion = 20
		}
		reverse_add_opinion = {
			target = scope:deviant_go_male_2
			modifier = grateful_opinion
			opinion = 20
		}
		reverse_add_opinion = {
			target = scope:deviant_go_male_3
			modifier = grateful_opinion
			opinion = 20
		}
		add_trait_xp = {
			trait = deviants_campslut
			track = campslutfame
			value = 5
		}
	}	
	#go wash yourself...
	option = {
		name = deviants_campslut.1202.b
		custom_tooltip = deviants_campslut.1202.b.tt	
		remove_character_flag = is_naked
		reverse_add_opinion = {
			target = scope:deviant_go_male_1
			modifier = grateful_opinion
			opinion = 10
		}
		reverse_add_opinion = {
			target = scope:deviant_go_male_2
			modifier = grateful_opinion
			opinion = 10
		}
		reverse_add_opinion = {
			target = scope:deviant_go_male_3
			modifier = grateful_opinion
			opinion = 10
		}
		hidden_effect = {
			add_trait_xp = {
				trait = deviants_campslut
				track = campslutfame
				value = 5
			}
		}	
	}	
}
#1210 if lose, then here, men toucing legs, making it harder to move... one ankle is being held down, being fingered, legs spread... this won't end well if can't get free 
deviants_campslut.1210 = { 
	type = character_event
	title = deviants_campslut.1210.t
	desc = deviants_campslut.1210.desc
	theme = deviantsmaskgo
	override_background = { reference = tavern }
	right_portrait = {
		character = root
		animation = throne_room_cheer_2
		outfit_tags = { mena_stealth_hood }
	}	
	lower_left_portrait = {
		character = scope:deviant_go_male_1
		animation = throne_room_applaud_1
	}
	lower_center_portrait = {
		character = scope:deviant_go_male_2
		animation = throne_room_applaud_1
	}
	lower_right_portrait = {
		character = scope:deviant_go_male_3
		animation = throne_room_applaud_1
	}
	#told to get on the table and shake your ass and body, more the better, most of the men are drunk and not asking for some pretty dance but fast movement so they can focus their eyes
	option = {
		name = deviants_campslut.1210.a
		custom_tooltip = deviants_campslut.1210.a.tt
		duel = {
			skill = prowess
			value = 15
			# Success: you can keep the hands away... and shake your body... like a drunk jester, just as asked
			50 = {
				compare_modifier = {
					value = scope:duel_value
						multiplier = 3.5
						min = -49
				}
				custom_tooltip = {
					text = deviants_campslut.1210.aw.tt
				}
				trigger_event = deviants_campslut.1202
				random_list = {
					10 = {
						add_gold = tiny_gold_value
					}
					30 = {
						add_gold = minor_gold_value
					}
					50 = {
						stress_impact = {
							base = minor_stress_impact_loss
						}
					}
					10 = {
						add_prestige = minor_prestige_value
					}
				}	
			}
			# Failure, your body shaking won't please men and they start taking hold
			50 = {
				compare_modifier = {
					value = scope:duel_value
					 	multiplier = -3.5
						min = -49
				}
				custom_tooltip = {
					text = deviants_campslut.1210.al.tt
				}		
				trigger_event = deviants_campslut.1220
				random_list = {
					10 = {
						remove_short_term_gold = tiny_gold_value
					}
					30 = {
						add_piety = minor_piety_loss
					}
					50 = {
						stress_impact = {
							base = minor_stress_impact_gain
						}
					}
					10 = {
						add_prestige = minor_prestige_loss
					}
				}			
			}
		}
	}		
}

#1220 bad end, you get spitroaset on the table and fucked silly if again lose prowess challenge, but only anal and oral and all the skin 
deviants_campslut.1220 = { 
	type = character_event
	title = deviants_campslut.1220.t
	desc = deviants_campslut.1220.desc
	theme = deviantsmaskgo
	override_background = { reference = deviantgrouptablefuck }
	#go wash yourself...
	option = {
		name = deviants_campslut.1220.a
		custom_tooltip = deviants_campslut.1220.a.tt	
		stress_impact = {
			base = medium_stress_impact_loss
			lustful = major_stress_impact_loss
		}
		add_character_modifier = {
			modifier = deviant_fuckedsilly_modifier
			days = 10
		}	
		remove_character_flag = is_naked
		hidden_effect = {
			trigger_event = { 
				id = deviants_campslut.1230 days = { 2 5 } 
			}	
		}
		scope:deviant_go_male_1 = { 
			stress_impact = {
			base = medium_stress_impact_loss
			}
		}
		scope:deviant_go_male_2 = { 
			stress_impact = {
			base = medium_stress_impact_loss
			}
		}
		scope:deviant_go_male_3 = { 
			stress_impact = {
			base = medium_stress_impact_loss
			}
		}
		hidden_effect = {
			add_trait_xp = {
				trait = deviants_campslut
				track = campslutfame
				value = 6
			}
			add_trait_xp = {
				trait = deviants_campslut
				track = seenonthestreets
				value = 2
			}
		}	
		hidden_effect = {
			add_trait_xp = {
				trait = deviants_mask
				track = deviantlibido
				value = 1
			}
		}
	}	
}


#1230 special complaint about the men fucking a moaning whore next to their foor, laste almost and hour... she shoudl be exeuted accdoing to the cimplaint and the men castrated or worse to set an example... left on the table giggling, in a pool of cum, like a demon, dread option to castrate them...
deviants_campslut.1230 = { 
	type = character_event
	title = deviants_campslut.1230.t
	desc = deviants_campslut.1230.desc
	theme = deviantsmaskgo
	override_background = { reference = throne_room }
	right_portrait = {
		character = root
		animation = chancellor
	}	
	#castrate
	option = {
		trigger = {
			has_trait = sadistic
		}
		trait = sadistic
		name = deviants_campslut.1230.a
		custom_tooltip = deviants_campslut.1230.a.tt	
		add_dread = medium_dread_gain
	}	
	#how awful, who would do such a thing...
	option = {
		name = deviants_campslut.1230.b
		custom_tooltip = deviants_campslut.1230.b.tt	
		stress_impact = {
			base = medium_stress_impact_gain
			lustful = major_stress_impact_loss
		}
		add_piety = minor_piety_loss
	}	
	# repent later, uses same texsts for all for now
	option = {
		name = deviants_gorandom.1351.c
		custom_tooltip = deviants_gorandom.1351.c.tt
		trigger_event = deviants_maskgo.0800
	}
}

#1300 random variant one page events
deviants_campslut.1300 = { 
	type = character_event
	title = deviants_campslut.1300.t
	desc = { 
		random_valid = {
			triggered_desc = {
				trigger = { is_female = yes }
			desc = deviants_campslut.1300.a.desc
			}
			triggered_desc = {
				trigger = { is_female = yes }
			desc = deviants_campslut.1300.b.desc
			}
			triggered_desc = {
				trigger = { is_female = yes }
			desc = deviants_campslut.1300.c.desc
			}
			triggered_desc = {
				trigger = { is_female = yes }
			desc = deviants_campslut.1300.d.desc
			}
			triggered_desc = {
				trigger = { is_female = yes }
			desc = deviants_campslut.1300.e.desc
			}
		}
	}
	theme = deviantsmaskgo
	override_background = { reference =	army_camp }
	right_portrait = {
		character = root
		animation = shame
		outfit_tags = { mena_stealth_hood }
	}	
	left_portrait = {
		character = scope:deviant_go_male_1
		animation = throne_room_applaud_1
	}
	lower_center_portrait = {
		character = scope:deviant_go_male_2
		animation = throne_room_applaud_1
	}
	lower_right_portrait = {
		character = scope:deviant_go_male_3
		animation = throne_room_applaud_1
	}
	lower_left_portrait = {
		character = scope:deviant_go_male_4
		animation = throne_room_applaud_1
	}
	immediate = {
		add_character_flag = {
			flag = is_naked
		}
		if = { 	
			limit = {
				any_knight = {
					is_available_ai_adult = yes
					age >= 18
					OR = {	is_female = no	has_trait = futanari_genetic }
				}
			}
			random_knight = {
				save_scope_as = deviant_go_male_1
				limit = {
					is_available_ai_adult = yes
					age >= 18
					OR = {	is_female = no	has_trait = futanari_genetic }
				}
			}
		}		
        else = {
		create_character = {
				location = root.capital_province
				template = servant_character
				age = { 20 30 }
				gender_female_chance = 0
				faith = root.capital_province.county.faith
				culture = root.capital_province.county.culture
				dynasty = none
				save_scope_as = deviant_go_male_1
			}
		}
		if = { 	
			limit = {
				any_knight = {
					is_available_ai_adult = yes
					age >= 18
					OR = {	is_female = no	has_trait = futanari_genetic }
					NOT = { this = scope:deviant_go_male_1 }
				}
			}
			random_knight = {
				save_scope_as = deviant_go_male_2
				limit = {
					is_available_ai_adult = yes
					age >= 18
					OR = {	is_female = no	has_trait = futanari_genetic }
					NOT = { this = scope:deviant_go_male_1 }
				}
			}
		}		
        else = {
		create_character = {
				location = root.capital_province
				template = servant_character
				age = { 20 30 }
				gender_female_chance = 0
				faith = root.capital_province.county.faith
				culture = root.capital_province.county.culture
				dynasty = none
				save_scope_as = deviant_go_male_2
			}
		}
		if = { 	
			limit = {
				any_knight = {
					is_available_ai_adult = yes
					age >= 18
					OR = {	is_female = no	has_trait = futanari_genetic }
					NOT = { this = scope:deviant_go_male_1 }
					NOT = { this = scope:deviant_go_male_2 }
				}
			}
			random_knight = {
				save_scope_as = deviant_go_male_3
				limit = {
					is_available_ai_adult = yes
					age >= 18
					OR = {	is_female = no	has_trait = futanari_genetic }
					NOT = { this = scope:deviant_go_male_1 }
					NOT = { this = scope:deviant_go_male_2 }
				}
			}
		}	
		else = {
		create_character = {
				location = root.capital_province
				template = servant_character
				age = { 20 30 }
				gender_female_chance = 0
				faith = root.capital_province.county.faith
				culture = root.capital_province.county.culture
				dynasty = none
				save_scope_as = deviant_go_male_3
			}
		}
		if = { 	
			limit = {
				any_knight = {
					is_available_ai_adult = yes
					age >= 18
					OR = {	is_female = no	has_trait = futanari_genetic }
					NOT = { this = scope:deviant_go_male_1 }
					NOT = { this = scope:deviant_go_male_2 }
					NOT = { this = scope:deviant_go_male_3 }
				}
			}
			random_knight = {
				save_scope_as = deviant_go_male_3
				limit = {
					is_available_ai_adult = yes
					age >= 18
					OR = {	is_female = no	has_trait = futanari_genetic }
					NOT = { this = scope:deviant_go_male_1 }
					NOT = { this = scope:deviant_go_male_2 }
					NOT = { this = scope:deviant_go_male_3 }
				}
			}
		}	
		else = {
		create_character = {
				location = root.capital_province
				template = servant_character
				age = { 20 30 }
				gender_female_chance = 0
				faith = root.capital_province.county.faith
				culture = root.capital_province.county.culture
				dynasty = none
				save_scope_as = deviant_go_male_4
			}
		}
	}		
	#endure
	option = {
		name = deviants_campslut.1300.a
		custom_tooltip = deviants_campslut.1300.a.tt
		remove_character_flag = is_naked
		add_gold = tiny_gold_value
		stress_impact = {
			base = medium_stress_impact_gain
			lustful = medium_stress_impact_loss
		}
		hidden_effect = {
			add_trait_xp = {
				trait = deviants_campslut
				track = campslutfame
				value = 5
			}
		}	
	}	
	#I quit, I mean she quits.
	option = {
		trigger = {
			has_trait_xp = {
				trait = deviants_campslut
				track = campslutfame
				value < 50
			}
		}
		name = deviants_campslut.1300.b
		custom_tooltip = deviants_campslut.1300.b.tt	
		remove_trait_force_tooltip = deviants_campslut
		remove_character_flag = is_naked
		stress_impact = {
			sadistic = major_stress_impact_loss
			lustful = major_stress_impact_gain
		}
	}	
	# repent later, uses same texsts for all for now
	option = {
		name = deviants_gorandom.1351.c
		custom_tooltip = deviants_gorandom.1351.c.tt
		remove_character_flag = is_naked
		add_gold = tiny_gold_value
		hidden_effect = {
			add_trait_xp = {
				trait = deviants_campslut
				track = campslutfame
				value = 5
			}	
		}	
		trigger_event = deviants_maskgo.0800
	}
}
#1400 learning/punishment game, is lustful only
deviants_campslut.1400 = { 
	type = character_event
	title = deviants_campslut.1400.t
	desc = { 
		random_valid = {
			triggered_desc = {
				trigger = { is_female = yes }
			desc = deviants_campslut.1400.a.desc
			}
			triggered_desc = {
				trigger = { is_female = yes }
			desc = deviants_campslut.1400.b.desc
			}
			triggered_desc = {
				trigger = { is_female = yes }
			desc = deviants_campslut.1400.c.desc
			}
			triggered_desc = {
				trigger = { is_female = yes }
			desc = deviants_campslut.1400.d.desc
			}
		}
	}
	theme = deviantsmaskgo
	override_background = { reference =	army_camp }
	right_portrait = {
		character = root
		animation = prisondungeon
		outfit_tags = { mena_stealth_hood }
	}	
	left_portrait = {
		character = scope:deviant_go_male_1
		animation = personality_content
	}
	lower_right_portrait = {
		character = scope:deviant_go_male_2
		animation = throne_room_applaud_1
	}
	lower_left_portrait = {
		character = scope:deviant_go_male_3
		animation = throne_room_applaud_1
	}
	lower_center_portrait = {
		character = scope:deviant_go_male_4
		animation = throne_room_applaud_1
	}

	immediate = {
		add_character_flag = {
			flag = is_naked
		}
		if = { 	
			limit = {
				any_knight = {
					is_available_ai_adult = yes
					age >= 18
					OR = {	is_female = no	has_trait = futanari_genetic }
				}
			}
			random_knight = {
				save_scope_as = deviant_go_male_1
				limit = {
					is_available_ai_adult = yes
					age >= 18
					OR = {	is_female = no	has_trait = futanari_genetic }
				}
			}
		}		
        else = {
		create_character = {
				location = root.capital_province
				template = servant_character
				age = { 20 30 }
				gender_female_chance = 0
				faith = root.capital_province.county.faith
				culture = root.capital_province.county.culture
				dynasty = none
				save_scope_as = deviant_go_male_1
			}
		}
		if = { 	
			limit = {
				any_knight = {
					is_available_ai_adult = yes
					age >= 18
					OR = {	is_female = no	has_trait = futanari_genetic }
					NOT = { this = scope:deviant_go_male_1 }
				}
			}
			random_knight = {
				save_scope_as = deviant_go_male_2
				limit = {
					is_available_ai_adult = yes
					age >= 18
					OR = {	is_female = no	has_trait = futanari_genetic }
					NOT = { this = scope:deviant_go_male_1 }
				}
			}
		}		
        else = {
		create_character = {
				location = root.capital_province
				template = servant_character
				age = { 20 30 }
				gender_female_chance = 0
				faith = root.capital_province.county.faith
				culture = root.capital_province.county.culture
				dynasty = none
				save_scope_as = deviant_go_male_2
			}
		}
		if = { 	
			limit = {
				any_knight = {
					is_available_ai_adult = yes
					age >= 18
					OR = {	is_female = no	has_trait = futanari_genetic }
					NOT = { this = scope:deviant_go_male_1 }
					NOT = { this = scope:deviant_go_male_2 }
				}
			}
			random_knight = {
				save_scope_as = deviant_go_male_3
				limit = {
					is_available_ai_adult = yes
					age >= 18
					OR = {	is_female = no	has_trait = futanari_genetic }
					NOT = { this = scope:deviant_go_male_1 }
					NOT = { this = scope:deviant_go_male_2 }
				}
			}
		}	
		if = { 	
			limit = {
				any_knight = {
					is_available_ai_adult = yes
					age >= 18
					OR = {	is_female = no	has_trait = futanari_genetic }
					NOT = { this = scope:deviant_go_male_1 }
					NOT = { this = scope:deviant_go_male_2 }
					NOT = { this = scope:deviant_go_male_3 }
				}
			}
			random_knight = {
				save_scope_as = deviant_go_male_4
				limit = {
					is_available_ai_adult = yes
					age >= 18
					OR = {	is_female = no	has_trait = futanari_genetic }
					NOT = { this = scope:deviant_go_male_1 }
					NOT = { this = scope:deviant_go_male_2 }
					NOT = { this = scope:deviant_go_male_3 }
				}
			}
		}
		else = {
		create_character = {
				location = root.capital_province
				template = servant_character
				age = { 20 30 }
				gender_female_chance = 0
				faith = root.capital_province.county.faith
				culture = root.capital_province.county.culture
				dynasty = none
				save_scope_as = deviant_go_male_3
			}
		}
	}		
	#Begin the game.
	option = {
		name = deviants_campslut.1400.a
		custom_tooltip = deviants_campslut.1400.a.tt
		trigger_event = deviants_campslut.1410
	}	
	#I pay, I mean she pays.
	option = {
		name = deviants_campslut.1400.b
		custom_tooltip = deviants_campslut.1400.b.tt	
		remove_character_flag = is_naked
		remove_short_term_gold = major_gold_value
		stress_impact = {
			base = medium_stress_impact_loss
			lustful = medium_stress_impact_gain
		}
	}	
	#admit being a dumb slut
	option = {
		name = deviants_campslut.1400.c
		custom_tooltip = deviants_campslut.1400.c.tt	
		trigger_event = deviants_campslut.1480	
	}
}

#1405 if answer correctly, congratulated and stuff
deviants_campslut.1405 = { 
	type = character_event
	title = deviants_campslut.1405.t
	desc = { 
		random_valid = {
			triggered_desc = {
				trigger = { is_female = yes }
			desc = deviants_campslut.1405.a.desc
			}
			triggered_desc = {
				trigger = { is_female = yes }
			desc = deviants_campslut.1405.b.desc
			}
			triggered_desc = {
				trigger = { is_female = yes }
			desc = deviants_campslut.1405.c.desc
			}
			triggered_desc = {
				trigger = { is_female = yes }
			desc = deviants_campslut.1405.d.desc
			}
		}
	}
	theme = deviantsmaskgo
	override_background = { reference =	army_camp }
	right_portrait = {
		character = root
		animation = prisondungeon
		outfit_tags = { mena_stealth_hood }
	}	
	left_portrait = {
		character = scope:deviant_go_male_1
		animation = personality_content
	}
	lower_right_portrait = {
		character = scope:deviant_go_male_2
		animation = throne_room_applaud_1
	}
	lower_left_portrait = {
		character = scope:deviant_go_male_3
		animation = throne_room_applaud_1
	}
	lower_center_portrait = {
		character = scope:deviant_go_male_4
		animation = throne_room_applaud_1
	}	
	#next question.
	option = {
		name = deviants_campslut.1405.a
		custom_tooltip = deviants_campslut.1405.a.tt
		trigger_event = deviants_campslut.1410
	}	
	#admit being a dumb slut
	option = {
		name = deviants_campslut.1405.b
		custom_tooltip = deviants_campslut.1405.b.tt	
		trigger_event = deviants_campslut.1480	
	}	
	#show up when 3 flags
	option = {
		trigger = {
			has_character_flag = deviantgo_learning_question_one
			has_character_flag = deviantgo_learning_question_two 
			has_character_flag = deviantgo_learning_question_three
		}
		name = deviants_campslut.1405.c
		custom_tooltip = deviants_campslut.1405.c.tt
		trigger_event = deviants_campslut.1490
	}
}

#1410 the questions
deviants_campslut.1410 = { 
	type = character_event
	title = deviants_campslut.1410.t
	desc = { 
		random_valid = {
			triggered_desc = {
				trigger = { is_female = yes }
			desc = deviants_campslut.1410.a.desc
			}
			triggered_desc = {
				trigger = { is_female = yes }
			desc = deviants_campslut.1410.b.desc
			}
			triggered_desc = {
				trigger = { is_female = yes }
			desc = deviants_campslut.1410.c.desc
			}
			triggered_desc = {
				trigger = { is_female = yes }
			desc = deviants_campslut.1410.d.desc
			}
			triggered_desc = {
				trigger = { is_female = yes }
			desc = deviants_campslut.1410.e.desc
			}
		}
	}
	theme = deviantsmaskgo
	override_background = { reference =	army_camp }
	right_portrait = {
		character = root
		animation = prisondungeon
		outfit_tags = { mena_stealth_hood }
	}	
	left_portrait = {
		character = scope:deviant_go_male_1
		animation = personality_content
	}
	lower_right_portrait = {
		character = scope:deviant_go_male_2
		animation = throne_room_applaud_1
	}
	lower_left_portrait = {
		character = scope:deviant_go_male_3
		animation = throne_room_applaud_1
	}
	lower_center_portrait = {
		character = scope:deviant_go_male_4
		animation = throne_room_applaud_1
	}	
	#try to answer
	option = {
		name = deviants_campslut.1410.a
		custom_tooltip = deviants_campslut.1410.a.tt
		duel = {
			skill = learning
			value = high_skill_rating
			75 = {
				desc = deviants_campslut.1410.correct
				custom_tooltip = deviant_nothing_here
				compare_modifier = {
					value = scope:duel_value
					multiplier = 5
				}
				trigger_event = deviants_campslut.1405
				if = {
					limit = { 
						NOT = { has_character_flag = deviantgo_learning_question_one } 
					}
					add_character_flag = deviantgo_learning_question_one
				}
				else_if = {
					limit = { 
						has_character_flag = deviantgo_learning_question_one 
						NOT = { has_character_flag = deviantgo_learning_question_two}
					}
					add_character_flag = deviantgo_learning_question_two
				}
				else_if = {
					limit = { 
						has_character_flag = deviantgo_learning_question_one 
						has_character_flag = deviantgo_learning_question_two
						NOT = { has_character_flag = deviantgo_learning_question_three}
					}
					add_character_flag = deviantgo_learning_question_three
				}
			}
			25 = {	
				desc = deviants_campslut.1410.wrong
				custom_tooltip = deviant_nothing_here
				compare_modifier = {
					value = scope:duel_value
					multiplier = -5
				}
				trigger_event = deviants_campslut.1411
				min = 10
			}
		}
	}	
	#admit being a dumb slut
	option = {
		name = deviants_campslut.1410.b
		custom_tooltip = deviants_campslut.1410.b.tt
		trigger_event = deviants_campslut.1480	
	}	
	#show up when 3 flags
	option = {
		trigger = {
			has_character_flag = deviantgo_learning_question_one
			has_character_flag = deviantgo_learning_question_two 
			has_character_flag = deviantgo_learning_question_three
		}
		name = deviants_campslut.1410.c
		custom_tooltip = deviants_campslut.1410.c.tt
		trigger_event = deviants_campslut.1490
	}
}
#1411 question punishment options
deviants_campslut.1411 = { 
	type = character_event
	title = deviants_campslut.1411.t
	desc = { 
		random_valid = {
			triggered_desc = {
				trigger = { is_female = yes }
			desc = deviants_campslut.1411.a.desc
			}
			triggered_desc = {
				trigger = { is_female = yes }
			desc = deviants_campslut.1411.b.desc
			}
			triggered_desc = {
				trigger = { is_female = yes }
			desc = deviants_campslut.1411.c.desc
			}
			triggered_desc = {
				trigger = { is_female = yes }
			desc = deviants_campslut.1411.d.desc
			}
			triggered_desc = {
				trigger = { is_female = yes }
			desc = deviants_campslut.1411.e.desc
			}
			triggered_desc = {
				trigger = { is_female = yes }
			desc = deviants_campslut.1411.f.desc
			}
			triggered_desc = {
				trigger = { is_female = yes }
			desc = deviants_campslut.1411.g.desc
			}
			triggered_desc = {
				trigger = { is_female = yes }
			desc = deviants_campslut.1411.h.desc
			}
			triggered_desc = {
				trigger = { is_female = yes }
			desc = deviants_campslut.1411.i.desc
			}
		}
	}
	theme = deviantsmaskgo
	override_background = { reference =	army_camp }
	right_portrait = {
		character = root
		animation = prisondungeon
		outfit_tags = { mena_stealth_hood }
	}	
	left_portrait = {
		character = scope:deviant_go_male_1
		animation = scheme
	}
	lower_right_portrait = {
		character = scope:deviant_go_male_2
		animation = throne_room_applaud_1
	}
	lower_left_portrait = {
		character = scope:deviant_go_male_3
		animation = throne_room_applaud_1
	}
	lower_center_portrait = {
		character = scope:deviant_go_male_1
		animation = throne_room_applaud_1
	}	
	immediate = {
		stress_impact = {
			base = medium_stress_impact_gain
			lustful = medium_stress_impact_loss
			chaste = minor_stress_impact_gain
			shy = minor_stress_impact_gain
		}
	}
	# submit to punishment
	option = {
		name = deviants_campslut.1411.b
		custom_tooltip = deviants_campslut.1411.b.tt
		trigger_event = deviants_campslut.1430
	}

	# pay the bonus
	option = {
		name = deviants_campslut.1411.c
		custom_tooltip = deviants_campslut.1411.c.tt	
		remove_character_flag = deviantgo_learning_question_one
		remove_character_flag = deviantgo_learning_question_two 
		remove_character_flag = deviantgo_learning_question_three
		remove_character_flag = is_naked
		remove_short_term_gold = major_gold_value
	}

	#admit being a dumb slut
	option = {
		name = deviants_campslut.1411.d
		custom_tooltip = deviants_campslut.1411.d.tt
		trigger_event = deviants_campslut.1480	
	}	
	#show up when 3 flags
	option = {
		trigger = {
			has_character_flag = deviantgo_learning_question_one
			has_character_flag = deviantgo_learning_question_two 
			has_character_flag = deviantgo_learning_question_three
		}
		name = deviants_campslut.1411.e
		custom_tooltip = deviants_campslut.1411.e.tt
		trigger_event = deviants_campslut.1490
	}
}

#1430 punishment time
deviants_campslut.1430 = { 
	type = character_event
	title = deviants_campslut.1430.t
	desc = { 
		random_valid = {
			triggered_desc = {
				trigger = { is_female = yes }
			desc = deviants_campslut.1430.a.desc
			}
			triggered_desc = {
				trigger = { is_female = yes }
			desc = deviants_campslut.1430.b.desc
			}
			triggered_desc = {
				trigger = { is_female = yes }
			desc = deviants_campslut.1430.c.desc
			}
			triggered_desc = {
				trigger = { is_female = yes }
			desc = deviants_campslut.1430.d.desc
			}
			triggered_desc = {
				trigger = { is_female = yes }
			desc = deviants_campslut.1430.e.desc
			}
			triggered_desc = {
				trigger = { is_female = yes }
			desc = deviants_campslut.1430.f.desc
			}
		}
	}
	theme = deviantsmaskgo
	override_background = { reference =	army_camp }
	right_portrait = {
		character = root
		animation = prisondungeon
		outfit_tags = { mena_stealth_hood }
	}	
	left_portrait = {
		character = scope:deviant_go_male_1
		animation = scheme
	}
	lower_right_portrait = {
		character = scope:deviant_go_male_2
		animation = throne_room_applaud_1
	}
	lower_left_portrait = {
		character = scope:deviant_go_male_3
		animation = throne_room_applaud_1
	}
	lower_center_portrait = {
		character = scope:deviant_go_male_1
		animation = throne_room_applaud_1
	}	
	immediate = {
		stress_impact = {
			base = major_stress_impact_gain
			lustful = medium_stress_impact_loss
			chaste = minor_stress_impact_gain
			shy = minor_stress_impact_gain
		}
		add_character_modifier = {
			modifier = deviant_fuckedsilly_modifier
			days = 10
		}
	}
	# next question
	option = {
		name = deviants_campslut.1430.a
		custom_tooltip = deviants_campslut.1430.a.tt
		trigger_event = deviants_campslut.1410	
	}
	#admit being a dumb slut
	option = {
		name = deviants_campslut.1430.b
		custom_tooltip = deviants_campslut.1430.b.tt
		trigger_event = deviants_campslut.1480	
	}	
	#show up when 3 flags
	option = {
		trigger = {
			has_character_flag = deviantgo_learning_question_one
			has_character_flag = deviantgo_learning_question_two 
			has_character_flag = deviantgo_learning_question_three
		}
		name = deviants_campslut.1430.c
		custom_tooltip = deviants_campslut.1430.c.tt
		trigger_event = deviants_campslut.1490
	}
}


#1480 If admit being a dumb slut, remember to remove char flags
deviants_campslut.1480 = { 
	type = character_event
	title = deviants_campslut.1480.t
	desc = { 
		random_valid = {
			triggered_desc = {
				trigger = { is_female = yes }
			desc = deviants_campslut.1480.a.desc
			}
			triggered_desc = {
				trigger = { is_female = yes }
			desc = deviants_campslut.1480.b.desc
			}
			triggered_desc = {
				trigger = { is_female = yes }
			desc = deviants_campslut.1480.c.desc
			}
			triggered_desc = {
				trigger = { is_female = yes }
			desc = deviants_campslut.1480.d.desc
			}
		}
	}
	theme = deviantsmaskgo
	override_background = { reference =	deviantpublichumiliationbondagecartdisplay }
	immediate = {
		stress_impact = {
			base = major_stress_impact_gain
			lustful = medium_stress_impact_loss
		}
		add_piety = medium_piety_loss
		hidden_effect = {
			add_trait_xp = {
				trait = deviants_campslut
				track = seenonthestreets
				value = 5
			}
		}
	}
	#leave fast, when they let you
	option = {
		name = deviants_campslut.1480.a
		custom_tooltip = deviants_campslut.1480.a.tt
		remove_character_flag = deviantgo_learning_question_one
		remove_character_flag = deviantgo_learning_question_two 
		remove_character_flag = deviantgo_learning_question_three
		remove_character_flag = is_naked
		hidden_effect = {
			add_trait_xp = {
				trait = deviants_campslut
				track = campslutfame
				value = 10
			}
			add_trait_xp = {
				trait = deviants_mask
				track = deviantlibido
				value = 1
			}
		}
	}	
	# repent later, uses same texsts for all for now
	option = {
		name = deviants_gorandom.1351.c
		custom_tooltip = deviants_gorandom.1351.c.tt
		remove_character_flag = deviantgo_learning_question_one
		remove_character_flag = deviantgo_learning_question_two 
		remove_character_flag = deviantgo_learning_question_three
		remove_character_flag = is_naked
		hidden_effect = {
			add_trait_xp = {
				trait = deviants_campslut
				track = campslutfame
				value = 10
			}
			add_trait_xp = {
				trait = deviants_mask
				track = deviantlibido
				value = 1
			}
		}	
		trigger_event = deviants_maskgo.0800
	}
}
#1490 if win, remember to remove char flags
deviants_campslut.1490 = { 
	type = character_event
	title = deviants_campslut.1490.t
	desc = { 
		random_valid = {
			triggered_desc = {
				trigger = { is_female = yes }
			desc = deviants_campslut.1490.a.desc
			}
			triggered_desc = {
				trigger = { is_female = yes }
			desc = deviants_campslut.1490.b.desc
			}
			triggered_desc = {
				trigger = { is_female = yes }
			desc = deviants_campslut.1490.c.desc
			}
			triggered_desc = {
				trigger = { is_female = yes }
			desc = deviants_campslut.1490.d.desc
			}
		}
	}
	theme = deviantsmaskgo
	override_background = { reference =	army_camp }
	right_portrait = {
		character = root
		animation = steward
		outfit_tags = { mena_stealth_hood }
	}	
	left_portrait = {
		character = scope:deviant_go_male_1
		animation = throne_room_applaud_1
	}
	lower_right_portrait = {
		character = scope:deviant_go_male_2
		animation = throne_room_applaud_1
	}
	lower_left_portrait = {
		character = scope:deviant_go_male_3
		animation = throne_room_applaud_1
	}
	lower_center_portrait = {
		character = scope:deviant_go_male_4
		animation = throne_room_applaud_1
	}	
	#take the gold and leave fast
	option = {
		name = deviants_campslut.1490.a
		custom_tooltip = deviants_campslut.1490.a.tt
		add_gold = minor_gold_value
		remove_character_flag = deviantgo_learning_question_one
		remove_character_flag = deviantgo_learning_question_two 
		remove_character_flag = deviantgo_learning_question_three
		remove_character_flag = is_naked
		hidden_effect = {
			add_trait_xp = {
				trait = deviants_campslut
				track = campslutfame
				value = 5
			}
		}
	}	
}

#1500 pervert duel, if lustful only, both naked, he has erection...
deviants_campslut.1500 = { 
	type = character_event
	title = deviants_campslut.1500.t
	desc = { 
		random_valid = {
			triggered_desc = {
				trigger = { is_female = yes }
			desc = deviants_campslut.1500.a.desc
			}
			triggered_desc = {
				trigger = { is_female = yes }
			desc = deviants_campslut.1500.b.desc
			}
			triggered_desc = {
				trigger = { is_female = yes }
			desc = deviants_campslut.1500.c.desc
			}
			triggered_desc = {
				trigger = { is_female = yes }
			desc = deviants_campslut.1500.d.desc
			}
		}
	}
	theme = deviantsmaskgo
	override_background = { reference =	army_camp }
	right_portrait = {
		character = root
		animation = aggressive_spear
		outfit_tags = { mena_stealth_hood }
	}	
	left_portrait = {
		character = scope:deviant_go_male_1
		animation = aggressive_spear
	}
	lower_center_portrait = {
		character = scope:deviant_go_male_2
		animation = throne_room_applaud_1
	}
	lower_right_portrait = {
		character = scope:deviant_go_male_3
		animation = throne_room_applaud_1
	}
	immediate = {
		add_character_flag = {
			flag = is_naked
		}
		if = { 	
			limit = {
				any_knight = {
					is_available_ai_adult = yes
					age >= 18
					OR = {	is_female = no	has_trait = futanari_genetic }
				}
			}
			random_knight = {
				save_scope_as = deviant_go_male_1
				limit = {
					is_available_ai_adult = yes
					age >= 18
					OR = {	is_female = no	has_trait = futanari_genetic }
				}
				weight = {
					base = 1
					modifier = {
						add = prowess
					}
				}
			}
		}		
        else = {
		create_character = {
				location = root.capital_province
				template = servant_character
				age = { 20 30 }
				gender_female_chance = 0
				faith = root.capital_province.county.faith
				culture = root.capital_province.county.culture
				dynasty = none
				save_scope_as = deviant_go_male_1
			}
		}
		if = { 	
			limit = {
				any_knight = {
					is_available_ai_adult = yes
					age >= 18
					OR = {	is_female = no	has_trait = futanari_genetic }
					NOT = { this = scope:deviant_go_male_1 }
				}
			}
			random_knight = {
				save_scope_as = deviant_go_male_2
				limit = {
					is_available_ai_adult = yes
					age >= 18
					OR = {	is_female = no	has_trait = futanari_genetic }
					NOT = { this = scope:deviant_go_male_1 }
				}
			}
		}		
        else = {
		create_character = {
				location = root.capital_province
				template = servant_character
				age = { 20 30 }
				gender_female_chance = 0
				faith = root.capital_province.county.faith
				culture = root.capital_province.county.culture
				dynasty = none
				save_scope_as = deviant_go_male_2
			}
		}
		if = { 	
			limit = {
				any_knight = {
					is_available_ai_adult = yes
					age >= 18
					OR = {	is_female = no	has_trait = futanari_genetic }
					NOT = { this = scope:deviant_go_male_1 }
					NOT = { this = scope:deviant_go_male_2 }
				}
			}
			random_knight = {
				save_scope_as = deviant_go_male_3
				limit = {
					is_available_ai_adult = yes
					age >= 18
					OR = {	is_female = no	has_trait = futanari_genetic }
					NOT = { this = scope:deviant_go_male_1 }
					NOT = { this = scope:deviant_go_male_2 }
				}
			}
		}	
		else = {
		create_character = {
				location = root.capital_province
				template = servant_character
				age = { 20 30 }
				gender_female_chance = 0
				faith = root.capital_province.county.faith
				culture = root.capital_province.county.culture
				dynasty = none
				save_scope_as = deviant_go_male_3
			}
		}
	}		
	#start duel
	option = {
		name = deviants_campslut.1500.a
		custom_tooltip = deviants_campslut.1500.a.tt
		duel = {
			skill = prowess
			target = scope:deviant_go_male_1
			# Success: win
			40 = {
				compare_modifier = {
					value = scope:duel_value
						multiplier = 3.5
						min = -49
				}
				custom_tooltip = {
					text = deviants_campslut.1500.win.tt
				}
				hidden_effect = {
					trigger_event = deviants_campslut.1520
				}	
			}
			# Failure, lose
			60 = {
				compare_modifier = {
					value = scope:duel_value
						multiplier = -3.5
						min = -49
				}	
				custom_tooltip = {
					text = deviants_campslut.1500.lose.tt
				}	
				trigger_event = deviants_campslut.1510	
			}
		}
	}	
	#I pay,
	option = {
		name = deviants_campslut.1500.b
		custom_tooltip = deviants_campslut.1500.b.tt	
		remove_short_term_gold = major_gold_value
		remove_character_flag = is_naked
		stress_impact = {
			sadistic = major_stress_impact_loss
			lustful = major_stress_impact_gain
		}
	}	
}

#1510 duel if lose, give spoils/victor's parade or pay
deviants_campslut.1510 = { 
	type = character_event
	title = deviants_campslut.1510.t
	desc = { 
		random_valid = {
			triggered_desc = {
				trigger = { is_female = yes }
			desc = deviants_campslut.1510.a.desc
			}
			triggered_desc = {
				trigger = { is_female = yes }
			desc = deviants_campslut.1510.b.desc
			}
		}
	}
	theme = deviantsmaskgo
	override_background = { reference =	army_camp }
	right_portrait = {
		character = root
		animation = aggressive_spear
		outfit_tags = { mena_stealth_hood }
	}	
	left_portrait = {
		character = scope:deviant_go_male_1
		animation = aggressive_spear
	}
	lower_center_portrait = {
		character = scope:deviant_go_male_2
		animation = throne_room_applaud_1
	}
	lower_right_portrait = {
		character = scope:deviant_go_male_3
		animation = throne_room_applaud_1
	}
	
	#accept punishment
	option = {
		name = deviants_campslut.1510.a
		custom_tooltip = deviants_campslut.1510.a.tt
		trigger_event = deviants_campslut.1511
	}	
	#I pay
	option = {
		name = deviants_campslut.1510.b
		custom_tooltip = deviants_campslut.1510.b.tt	
		remove_short_term_gold = medium_gold_value
		remove_character_flag = is_naked
		stress_impact = {
			sadistic = major_stress_impact_loss
			lustful = major_stress_impact_gain
		}
	}	
}
#1511 giving spoils/parade through alleys
deviants_campslut.1511 = { 
	type = character_event
	title = deviants_campslut.1511.t
	desc = deviants_campslut.1511.a.desc
	theme = deviantsmaskgo
	override_background = { reference =	deviantpublichumiliationbondagecartpull }
	immediate = {
		stress_impact = {
			base = major_stress_impact_gain
			lustful = medium_stress_impact_loss
			chaste = minor_stress_impact_gain
			shy = minor_stress_impact_gain
		}
		add_piety = minor_piety_loss
		hidden_effect = {
			add_trait_xp = {
				trait = deviants_campslut
				track = campslutfame
				value = 10
			}
			add_trait_xp = {
				trait = deviants_mask
				track = deviantlibido
				value = 1
			}
			add_trait_xp = {
				trait = deviants_campslut
				track = seenonthestreets
				value = 4
			}
		}
	}
	#endure to the end
	option = {
		name = deviants_campslut.1511.a
		custom_tooltip = deviants_campslut.1511.a.tt
		remove_character_flag = is_naked
	}	
}

#1520 duel if win
deviants_campslut.1520 = { 
	type = character_event
	title = deviants_campslut.1520.t
	desc = { 
		random_valid = {
			triggered_desc = {
				trigger = { is_female = yes }
			desc = deviants_campslut.1520.a.desc
			}
			triggered_desc = {
				trigger = { is_female = yes }
			desc = deviants_campslut.1520.b.desc
			}
		}
	}
	theme = deviantsmaskgo
	override_background = { reference =	army_camp }
	right_portrait = {
		character = root
		animation = aggressive_spear
		outfit_tags = { mena_stealth_hood }
	}	
	left_portrait = {
		character = scope:deviant_go_male_1
		animation = aggressive_spear
	}
	lower_center_portrait = {
		character = scope:deviant_go_male_2
		animation = throne_room_applaud_1
	}
	lower_right_portrait = {
		character = scope:deviant_go_male_3
		animation = throne_room_applaud_1
	}
	
	#run fast
	option = {
		name = deviants_campslut.1520.a
		custom_tooltip = deviants_campslut.1520.a.tt
		add_gold = tiny_gold_value
		remove_character_flag = is_naked
		hidden_effect = {
			add_trait_xp = {
				trait = deviants_campslut
				track = campslutfame
				value = 5
			}
		}
	}	
	#take his seed as offered
	option = {
		name = deviants_campslut.1520.b
		custom_tooltip = deviants_campslut.1520.b.tt
		remove_character_flag = is_naked
		had_sex_with_effect = {
			CHARACTER = scope:deviant_go_male_1
			PREGNANCY_CHANCE = pregnancy_chance
		}
		hidden_effect = {
			add_trait_xp = {
				trait = deviants_campslut
				track = campslutfame
				value = 10
			}
			add_trait_xp = {
				trait = deviants_mask
				track = deviantlibido
				value = 1
			}
		}
	}
}



#2400camp slut group bath
deviants_campslut.2400 = { 
	type = character_event
	title = deviants_campslut.2400.t
	desc = deviants_campslut.2400.desc
	theme = deviantsmaskgo
	override_background = { reference =	groupbathinatubrub }
	immediate = {
		if = { 	
			limit = {
				any_knight = {
					is_available_ai_adult = yes
					age >= 18
					OR = {	is_female = no	has_trait = futanari_genetic }
				}
			}
			random_knight = {
				save_scope_as = deviant_go_male_1
				limit = {
					is_available_ai_adult = yes
					age >= 18
					OR = {	is_female = no	has_trait = futanari_genetic }
				}
			}
		}		
		if = { 	
			limit = {
				any_knight = {
					is_available_ai_adult = yes
					age >= 18
					OR = {	is_female = no	has_trait = futanari_genetic }
					NOT = { this = scope:deviant_go_male_1 }
				}
			}
			random_knight = {
				save_scope_as = deviant_go_male_2
				limit = {
					is_available_ai_adult = yes
					age >= 18
					OR = {	is_female = no	has_trait = futanari_genetic }
					NOT = { this = scope:deviant_go_male_1 }
				}
			}
		}		
		if = { 	
			limit = {
				any_knight = {
					is_available_ai_adult = yes
					age >= 18
					OR = {	is_female = no	has_trait = futanari_genetic }
					NOT = { this = scope:deviant_go_male_1 }
					NOT = { this = scope:deviant_go_male_2 }
				}
			}
			random_knight = {
				save_scope_as = deviant_go_male_3
				limit = {
					is_available_ai_adult = yes
					age >= 18
					OR = {	is_female = no	has_trait = futanari_genetic }
					NOT = { this = scope:deviant_go_male_1 }
					NOT = { this = scope:deviant_go_male_2 }
				}
			}
		}	
	}		
	#go to the jog...
	option = {
		name = deviants_campslut.2400.a
		custom_tooltip = deviants_campslut.2400.a.tt
        add_piety = minor_piety_loss
		stress_impact = {
			base = minor_stress_impact_gain
		}
		reverse_add_opinion = {
			target = scope:deviant_go_male_1
			modifier = grateful_opinion
			opinion = 10
		}
		reverse_add_opinion = {
			target = scope:deviant_go_male_2
			modifier = grateful_opinion
			opinion = 10
		}
		reverse_add_opinion = {
			target = scope:deviant_go_male_3
			modifier = grateful_opinion
			opinion = 10
		}
		hidden_effect = {
			add_trait_xp = {
				trait = deviants_campslut
				track = campslutfame
				value = 10
			}
			add_trait_xp = {
				trait = deviants_mask
				track = deviantlibido
				value = 2
			}
			add_trait_xp = {
				trait = deviants_campslut
				track = seenonthestreets
				value = 2
			}
		}
	}	
	#leave, you had enough
	option = {
		name = deviants_campslut.2400.b
		custom_tooltip = deviants_campslut.2400.b.tt	
		stress_impact = {
			lustful = medium_stress_impact_loss
		}
		hidden_effect = {
			add_trait_xp = {
				trait = deviants_mask
				track = deviantlibido
				value = 1
			}
		}
	}	
}

#1998 just pleading to get some camp dancer, explaining how great it is for moral and hwo much your men would love you
#1998 complaint to get some whores from men at arms, uses if male or male desc, 
deviants_campslut.1998 = { 
	type = character_event
	title = deviants_campslut.1998.t
	desc = { 
		random_valid = {
			triggered_desc = {
				trigger = { is_female = yes }
			desc = deviants_campslut.1998.a.desc
			}
			triggered_desc = {
				trigger = { OR = {	is_female = no	has_trait = futanari_genetic } }
			desc = deviants_campslut.1998.b.desc
			}
		}
	}
	theme = deviantsmaskgo
	cooldown = { years = 10 }
	override_background = { reference = throne_room }
	right_portrait = {
		character = root
		animation = thinking 
	}
	left_portrait = {
		character = scope:deviant_go_male_1
		animation = scheme
	}
	trigger = {
		has_trait = deviants_mask
		is_ruler = yes
		age >= 18
		NOT = { has_trait = deviants_hiredcampslut }
		NOT = { has_trait = deviants_campslut }
	}
	#summon a knight
	option = {
		name = deviants_campslut.1998.a
		custom_tooltip = deviants_campslut.1998.a.tt
		trigger_event = deviants_campslut.0001
	}	
	#ignore
	option = {
		name = deviants_campslut.1998.b
		custom_tooltip = deviants_campslut.1998.b.tt
		add_piety = miniscule_piety_gain
		stress_impact = {
			base = minor_stress_impact_gain
		}
	}	
}

########2500 complaints about your piety and morals... or the whore you hired...
#2500 servants complain about having to clean dry cum of your men
deviants_campslut.2500 = { 
	type = character_event
	title = deviants_campslut.2500.t
	desc = deviants_campslut.2500.desc
	theme = deviantsmaskgo
	cooldown = { years = 1 }
	override_background = { reference = throne_room }
	right_portrait = {
		character = root
		animation = chancellor 
	}
	trigger = {
		has_trait = deviants_mask
		has_trait = deviants_campslut
		is_ruler = yes
		age >= 18
		is_female = yes
	}
	#pay a bonus 
	option = {
		name = deviants_campslut.2500.a
		custom_tooltip = deviants_campslut.2500.a.tt
		add_prestige = minor_prestige_gain
		remove_short_term_gold = minor_gold_value
	}
	# command the soldiers to clean after themsleves... you know who they are going to make do it...
	option = {
		name = deviants_campslut.2500.b
		custom_tooltip = deviants_campslut.2500.b.tt
		stress_impact = {
			base = medium_stress_impact_gain
		}
		hidden_effect = {
			add_trait_xp = {
				trait = deviants_mask
				track = deviantlibido
				value = 1
			}
		}
	}
	#not my issue
	option = {
		name = deviants_campslut.2500.c
		custom_tooltip = deviants_campslut.2500.c.tt
		add_piety = minor_piety_loss
		stress_impact = {
			lazy = medium_stress_impact_loss
		}
	}		
}
#2501 priest anonyous complains about the moral decay your hired slut brings
deviants_campslut.2501 = { 
	type = character_event
	title = deviants_campslut.2501.t
	desc = deviants_campslut.2501.desc
	theme = deviantsmaskgo
	cooldown = { years = 1 }
	override_background = { reference = throne_room }
	right_portrait = {
		character = root
		animation = chancellor 
	}
	trigger = {
		has_trait = deviants_mask
		has_trait = deviants_campslut
		is_ruler = yes
		age >= 18
		is_female = yes
		has_trait_xp = {
			trait = deviants_campslut
			track = campslutfame
			value < 100
		}
	}
	#do some donation to the chucrh and swear off hiring a whore
	option = {
		name = deviants_campslut.2501.a
		custom_tooltip = deviants_campslut.2501.a.tt
		add_piety = medium_piety_gain
		remove_short_term_gold = minor_gold_value
		remove_trait_force_tooltip = deviants_campslut
	}
	# tell your soldiers find this priest and make him stop
	option = {
		name = deviants_campslut.2501.b
		custom_tooltip = deviants_campslut.2501.b.tt
		add_dread = minor_dread_gain
		stress_impact = {
			base = minor_stress_impact_gain
		}
	}
	#not my issue
	option = {
		name = deviants_campslut.2501.c
		custom_tooltip = deviants_campslut.2501.c.tt
		add_piety = minor_piety_loss
		stress_impact = {
			lazy = medium_stress_impact_loss
		}
	}		
}

#2502 random_courtier wants to hire the whore who looks like you... ignore...
deviants_campslut.2502 = { 
	type = character_event
	title = deviants_campslut.2502.t
	desc = deviants_campslut.2502.desc
	theme = deviantsmaskgo
	cooldown = { years = 1 }
	override_background = { reference = throne_room }
	right_portrait = {
		character = root
		animation = thinking 
	}
	left_portrait = {
		character = scope:deviant_go_male_1
		animation = scheme
	}
	trigger = {
		has_trait = deviants_mask
		has_trait = deviants_campslut
		is_ruler = yes
		age >= 18
		is_female = yes
		any_courtier = {
			is_available_ai_adult = yes
			age >= 18
			OR = {	is_female = no	has_trait = futanari_genetic }
		}
	}
	immediate = {
		random_courtier = {
			save_scope_as = deviant_go_male_1
			limit = {
				is_available_ai_adult = yes
				age >= 18
				OR = {	is_female = no	has_trait = futanari_genetic }
			}
		}
	}
	#ignore... no no no, there is no way I will sell myself to him like a whore
	option = {
		name = deviants_campslut.2502.a
		custom_tooltip = deviants_campslut.2502.a.tt
		add_piety = minor_piety_gain
		stress_impact = {
			lustful = medium_stress_impact_gain
		}
		reverse_add_opinion = {
			target = scope:deviant_go_male_1
			modifier = disappointed_opinion
			opinion = -10
		}
	}	
	#arrange the meeting, in the dark, and he can only look at my back
	option = {
		trigger = {
			has_trait = lustful
		}
		trait = lustful
		name = deviants_campslut.2502.b
		custom_tooltip = deviants_campslut.2502.b.tt
		stress_impact = {
			lustful = medium_stress_impact_loss
		}
		scope:deviant_go_male_1 = {
			pay_short_term_gold = {
				target = root
				gold = tiny_gold_value
			}
		}
		reverse_add_opinion = {
			target = scope:deviant_go_male_1
			modifier = grateful_opinion
			opinion = 20
		}
	}	
	option = {
		trigger = {
			has_trait = lustful
			has_trait_xp = {
			trait = deviants_campslut
			track = campslutfame
			value >= 50
			}
		}
		trait = lustful
		trait = deviants_campslut
		name = deviants_campslut.2502.d
		custom_tooltip = deviants_campslut.2502.d.tt
		scope:deviant_go_male_1 = {
			pay_short_term_gold = {
				target = root
				gold = minor_gold_value
			}
		}
		trigger_event = deviants_campslut.0500
		reverse_add_opinion = {
			target = scope:deviant_go_male_1
			modifier = grateful_opinion
			opinion = 40
		}
		hidden_effect = {
			add_trait_xp = {
				trait = deviants_mask
				track = deviantlibido
				value = 1
			}
		}
	}
#the best she can do is step on your cock	
	option = {
		trigger = {
			has_trait = sadistic
		}
		trait = sadistic
		name = deviants_campslut.2502.e
		custom_tooltip = deviants_campslut.2502.e.tt
		stress_impact = {
			sadistic = medium_stress_impact_loss
		}
		scope:deviant_go_male_1 = {
			pay_short_term_gold = {
				target = root
				gold = tiny_gold_value
			}
		}
		reverse_add_opinion = {
			target = scope:deviant_go_male_1
			modifier = confusion_opinion
			opinion = 10
		}
		hidden_effect = {
			add_trait_xp = {
				trait = deviants_mask
				track = deviantsadism
				value = 1
			}
		}
	}
}

#2503 random_courtier comes to stare at you, talk about something... he is jerking off under the table... talking about hiw open minded Mc is for... boosting effectivines of troop moral, asking tips
deviants_campslut.2503 = { 
	type = character_event
	title = deviants_campslut.2503.t
	desc = deviants_campslut.2503.desc
	theme = deviantsmaskgo
	cooldown = { years = 1 }
	override_background = { reference = council_chamber }
	right_portrait = {
		character = root
		animation = throne_room_conversation_1
	}
	left_portrait = {
		character = scope:deviant_go_male_1
		animation = scheme
	}
	trigger = {
		has_trait = deviants_mask
		has_trait = deviants_campslut
		is_ruler = yes
		age >= 18
		is_female = yes
		any_courtier = {
			is_available_ai_adult = yes
			age >= 18
			OR = {	is_female = no	has_trait = futanari_genetic }
		}
	}
	immediate = {
		random_courtier = {
			save_scope_as = deviant_go_male_1
			limit = {
				is_available_ai_adult = yes
				age >= 18
				OR = {	is_female = no	has_trait = futanari_genetic }
			}
		}
	}
	#let him stare, after making a weird face, he suddenly wanst to give a donation for the realm
	option = {
		name = deviants_campslut.2503.a
		custom_tooltip = deviants_campslut.2503.a.tt
		scope:deviant_go_male_1 = {
			pay_short_term_gold = {
				target = root
				gold = tiny_gold_value
			}
		}
		stress_impact = {
			base = minor_stress_impact_gain
			lustful = medium_stress_impact_loss
		}
		reverse_add_opinion = {
			target = scope:deviant_go_male_1
			modifier = admiration_opinion
			opinion = 10
		}
		scope:deviant_go_male_1 = { 
			stress_impact = {
			base = medium_stress_impact_loss
			}
		}
		hidden_effect = {
			add_trait_xp = {
				trait = deviants_mask
				track = deviantlibido
				value = 1
			}
		}
	}	
	#get him to leave
	option = {
		name = deviants_campslut.2503.b
		custom_tooltip = deviants_campslut.2503.b.tt
		add_piety = minor_piety_gain
		stress_impact = {
			lustful = medium_stress_impact_gain
		}
		reverse_add_opinion = {
			target = scope:deviant_go_male_1
			modifier = disappointed_opinion
			opinion = -10
		}
	}	
	#bend over
	option = {
		trigger = {
			has_trait = lustful
		}
		trait = lustful
		name = deviants_campslut.2503.c
		custom_tooltip = deviants_campslut.2503.c.tt
		scope:deviant_go_male_1 = {
			pay_short_term_gold = {
				target = root
				gold = minor_gold_value
			}
		}
		add_piety = medium_piety_loss
		stress_impact = {
			base = medium_stress_impact_gain
		}
		reverse_add_opinion = {
			target = scope:deviant_go_male_1
			modifier = confusion_opinion
			opinion = 20
		}
		hidden_effect = {
			add_trait_xp = {
				trait = deviants_mask
				track = deviantlibido
				value = 2
			}
		}
	}	
	#arrange a prostitute
	option = {
		trigger = {
			has_trait = lustful
			has_trait_xp = {
			trait = deviants_campslut
			track = campslutfame
			value >= 50
			}
		}
		trait = lustful
		trait = deviants_campslut
		name = deviants_campslut.2503.d
		custom_tooltip = deviants_campslut.2503.d.tt
		trigger_event = deviants_campslut.0500
		hidden_effect = {
			add_trait_xp = {
				trait = deviants_mask
				track = deviantlibido
				value = 1
			}
		}
	}
}

#2504 random knight stares at you in the garden
deviants_campslut.2504 = { 
	type = character_event
	title = deviants_campslut.2504.t
	desc = deviants_campslut.2504.desc
	theme = deviantsmaskgo
	cooldown = { years = 1 }
	override_background = { reference = garden }
	right_portrait = {
		character = root
		animation = personality_rational 
	}
	left_portrait = {
		character = scope:deviant_go_male_1
		animation = scheme
	}
	trigger = {
		has_trait = deviants_mask
		has_trait = deviants_campslut
		is_ruler = yes
		age >= 18
		is_female = yes
	}
	immediate = {
		if = { 	
			limit = {
				any_knight = {
					is_available_ai_adult = yes
					age >= 18
					OR = {	is_female = no	has_trait = futanari_genetic }
				}
			}
			random_knight = {
				save_scope_as = deviant_go_male_1
				limit = {
					is_available_ai_adult = yes
					age >= 18
					OR = {	is_female = no	has_trait = futanari_genetic }
				}
			}
		}		
        else = {
		create_character = {
				location = root.capital_province
				template = servant_character
				age = { 20 30 }
				gender_female_chance = 0
				faith = root.capital_province.county.faith
				culture = root.capital_province.county.culture
				dynasty = none
				save_scope_as = deviant_go_male_1
			}
		}
	}
	#let him stare
	option = {
		name = deviants_campslut.2504.a
		custom_tooltip = deviants_campslut.2504.a.tt
		add_prestige = minor_prestige_gain
		stress_impact = {
			base = minor_stress_impact_gain
			lustful = medium_stress_impact_loss
		}
		reverse_add_opinion = {
			target = scope:deviant_go_male_1
			modifier = admiration_opinion
			opinion = 10
		}
		scope:deviant_go_male_1 = { 
			stress_impact = {
			base = medium_stress_impact_loss
			}
		}
	}	
	#leave, fast
	option = {
		name = deviants_campslut.2504.b
		custom_tooltip = deviants_campslut.2504.b.tt
		add_piety = minor_piety_gain
		stress_impact = {
			lustful = medium_stress_impact_gain
		}
		reverse_add_opinion = {
			target = scope:deviant_go_male_1
			modifier = disappointed_opinion
			opinion = -10
		}
	}	
	#expose a bit of flesh
	option = {
		trigger = {
			has_trait = lustful
		}
		trait = lustful
		name = deviants_campslut.2504.c
		custom_tooltip = deviants_campslut.2504.c.tt
		add_piety = minor_piety_loss
		stress_impact = {
			base = minor_stress_impact_gain
			lustful = minor_stress_impact_loss
		}
		reverse_add_opinion = {
			target = scope:deviant_go_male_1
			modifier = flustered_opinion
			opinion = 30
		}
		scope:deviant_go_male_1 = { 
			stress_impact = {
			base = major_stress_impact_loss
			}
		}
		hidden_effect = {
			add_trait_xp = {
				trait = deviants_mask
				track = deviantlibido
				value = 1
			}
		}
	}	
	#stern talking to, up close
	option = {
		trigger = {
			has_trait = sadistic
		}
		trait = sadistic
		name = deviants_campslut.2504.d
		custom_tooltip = deviants_campslut.2504.d.tt
		add_piety = miniscule_piety_gain
		stress_impact = {
			sadistic = medium_stress_impact_loss
		}
		reverse_add_opinion = {
			target = scope:deviant_go_male_1
			modifier = flustered_opinion
			opinion = 10
		}
		scope:deviant_go_male_1 = { 
			stress_impact = {
			base = medium_stress_impact_gain
			}
		}
		hidden_effect = {
			add_trait_xp = {
				trait = deviants_mask
				track = deviantsadism
				value = 1
			}
		}
	}	
	#arrange a prostitute
	option = {
		trigger = {
			has_trait = lustful
			has_trait_xp = {
				trait = deviants_campslut
				track = campslutfame
				value >= 50
			}
			scope:deviant_go_male_1 = { 
				is_courtier_of = ROOT
			}
		}
		trait = lustful
		trait = deviants_campslut
		name = deviants_campslut.2504.e
		custom_tooltip = deviants_campslut.2504.e.tt
		trigger_event = deviants_campslut.0500
		hidden_effect = {
			add_trait_xp = {
				trait = deviants_mask
				track = deviantlibido
				value = 1
			}
		}
	}
}

#2505 ranomd knight comes, complining about the look-alike... wants to hire someone... well more and oe with bigger breasts and less lazy
deviants_campslut.2505 = { 
	type = character_event
	title = deviants_campslut.2505.t
	desc = deviants_campslut.2505.desc
	theme = deviantsmaskgo
	cooldown = { years = 1 }
	override_background = { reference = council_chamber }
	right_portrait = {
		character = root
		animation = thinking 
	}
	left_portrait = {
		character = scope:deviant_go_male_1
		animation = throne_room_conversation_1
	}
	trigger = {
		has_trait = deviants_mask
		has_trait = deviants_campslut
		is_ruler = yes
		age >= 18
		is_female = yes
	}
	immediate = {
		if = { 	
			limit = {
				any_knight = {
					is_available_ai_adult = yes
					age >= 18
					OR = {	is_female = no	has_trait = futanari_genetic }
				}
			}
			random_knight = {
				save_scope_as = deviant_go_male_1
				limit = {
					is_available_ai_adult = yes
					age >= 18
					OR = {	is_female = no	has_trait = futanari_genetic }
				}
			}
		}		
        else = {
		create_character = {
				location = root.capital_province
				template = servant_character
				age = { 20 30 }
				gender_female_chance = 0
				faith = root.capital_province.county.faith
				culture = root.capital_province.county.culture
				dynasty = none
				save_scope_as = deviant_go_male_1
			}
		}
	}
	#I will tell her to work harder.
	option = {
		name = deviants_campslut.2505.a
		custom_tooltip = deviants_campslut.2505.a.tt
		stress_impact = {
			base = minor_stress_impact_gain
		}
		reverse_add_opinion = {
			target = scope:deviant_go_male_1
			modifier = disappointed_opinion
			opinion = -10
		}
	}	
	#You are right, she is fired. and I will find somene, better suited to replace her
	option = {
		trigger = {
			has_trait_xp = {
				trait = deviants_campslut
				track = campslutfame
				value < 100
			}
		}
		name = deviants_campslut.2505.b
		custom_tooltip = deviants_campslut.2505.b.tt
		remove_trait_force_tooltip = deviants_campslut
		add_piety = minor_piety_gain
		stress_impact = {
			lustful = medium_stress_impact_gain
		}
		reverse_add_opinion = {
			target = scope:deviant_go_male_1
			modifier = grateful_opinion
			opinion = 20
		}
	}	
	#I will tell her come serve you
	option = {
		trigger = {
			has_trait_xp = {
			trait = deviants_campslut
			track = campslutfame
			value >= 50
			}
		}
		name = deviants_campslut.2505.c
		custom_tooltip = deviants_campslut.2505.c.tt
		stress_impact = {
			sadistic = minor_stress_impact_loss
			lustful = minor_stress_impact_loss
		}
		reverse_add_opinion = {
			target = scope:deviant_go_male_1
			modifier = grateful_opinion
			opinion = 10
		}
		hidden_effect = {
			add_trait_xp = {
				trait = deviants_mask
				track = deviantlibido
				value = 2
			}
		}
	}	
}


###### 4000-5100 hiring whores events ##########
#4000 spot a suitable woman to hire as a special whore
deviants_campslut.4000 = { 
	type = character_event
	title = deviants_campslut.4000.t
	desc = { 
		random_valid = {
			triggered_desc = {
				trigger = { 
					scope:deviant_go_random_1 = {
						has_trait = lustful
					} 
				}
			desc = deviants_campslut.4000.a.desc
			}
			triggered_desc = {
				trigger = { 
					scope:deviant_go_random_1 = {
						has_trait = sadistic
					} 
				}
			desc = deviants_campslut.4000.b.desc
			}
			triggered_desc = {
				trigger = { 
					scope:deviant_go_random_1 = {
						is_child_of = root
					} 
				}
			desc = deviants_campslut.4000.c.desc
			}
		}
	}
	theme = deviantsmaskgo
	override_background = { reference = feast }
	right_portrait = {
		character = root
		animation = thinking 
	}
	left_portrait = {
		character = scope:deviant_go_random_1
		animation = throne_room_conversation_1
	}
	trigger = {
		has_trait = deviants_mask
		has_trait = deviants_hiredcampslut
		is_ruler = yes
		age >= 18
		any_courtier = {
			is_available_ai_adult = yes
			age >= 18
			is_female = yes
			is_married = no
			NOT = { has_trait = deviants_slut_hired_maiden }
			OR = { 
				has_trait = lustful
				has_trait = sadistic
			}
		}
	}
	immediate = {
		random_courtier = {
			save_scope_as = deviant_go_random_1
			limit = {
				is_available_ai_adult = yes
				age >= 18
				is_female = yes
				is_married = no
				NOT = { has_trait = deviants_slut_hired_maiden }
				OR = { 
					has_trait = lustful
					has_trait = sadistic
				}
			}
		}	
	}
	#see if you can find them at a suitable moment
	option = {
		name = deviants_campslut.4000.a
		custom_tooltip = deviants_campslut.4000.a.tt
		trigger_event = deviants_campslut.4010
	}	
	#find next suitable if is
	option = {
		trigger = {
			any_courtier = {
				is_available_ai_adult = yes
				age >= 18
				is_female = yes
				is_married = no
				NOT = { has_trait = deviants_slut_hired_maiden }
				NOT = { this = scope:deviant_go_random_1 }
				OR = { 
					has_trait = lustful
					has_trait = sadistic
				}
			}
		}
		name = deviants_campslut.4000.b
		custom_tooltip = deviants_campslut.4000.b.tt
		trigger_event = deviants_campslut.4000
	}
	#give up
	option = {
		name = deviants_campslut.4000.c
		custom_tooltip = deviants_campslut.4000.c.tt
	}
}

#4010 caught her in the act, try to coerce her into prostitution
deviants_campslut.4010 = { 
	type = character_event
	title = deviants_campslut.4010.t
	desc = { 
		random_valid = {
			triggered_desc = {
				trigger = { 
					scope:deviant_go_random_1 = {
						has_trait = lustful
					} 
				}
			desc = deviants_campslut.4010.a.desc
			}
			triggered_desc = {
				trigger = { 
					scope:deviant_go_random_1 = {
						has_trait = sadistic
					} 
				}
			desc = deviants_campslut.4010.b.desc
			}
		}
	}
	theme = deviantsmaskgo
	override_background = { reference = throne_room }
	right_portrait = {
		character = root
		animation = scheme 
	}
	left_portrait = {
		character = scope:deviant_go_random_1
		animation = beg
	}
	#sure, I can keep your secret, hire them as a courtesan 
	option = {
		name = deviants_campslut.4010.a
		custom_tooltip = deviants_campslut.4010.a.tt
		remove_short_term_gold = minor_gold_value
		scope:deviant_go_random_1 = {
			add_trait = deviants_slut_hired_maiden
		}
	}	
	#give up
	option = {
		name = deviants_campslut.4010.b
		custom_tooltip = deviants_campslut.4010.b.tt
	}
}

#4100 courtier wants compensation, for mental damage...
deviants_campslut.4100 = { 
	type = character_event
	title = deviants_campslut.4100.t
	cooldown = { years = 3 }
	desc = { 
		random_valid = {
			triggered_desc = {
				trigger = { 
					scope:deviant_go_random_1 = {
						has_trait = sadistic
					} 
				}
			desc = deviants_campslut.4100.a.desc
			}
			triggered_desc = {
				trigger = { 
					scope:deviant_go_random_1 = {
						NOT = { has_trait = sadistic }
					} 
				}
			desc = deviants_campslut.4100.b.desc
			}
		}
	}
	theme = deviantsmaskgo
	override_background = { reference = throne_room }
	right_portrait = {
		character = root
		animation = thinking 
	}
	left_portrait = {
		character = scope:deviant_go_random_2
		animation = anger
	}
	lower_right_portrait = {
		character = scope:deviant_go_random_1
		animation = chaplain
	}
	trigger = {
		has_trait = deviants_mask
		has_trait = deviants_hiredcampslut
		is_ruler = yes
		age >= 18
		any_courtier = {
			is_available_ai_adult = yes
			age >= 18
			is_female = yes
			has_trait = deviants_slut_hired_maiden	
		}
		any_courtier = {
			is_available_ai_adult = yes
			age >= 18
		}
	}
	immediate = {
		random_courtier = {
			save_scope_as = deviant_go_random_1
			limit = {
				is_available_ai_adult = yes
				age >= 18
				is_female = yes
				has_trait = deviants_slut_hired_maiden	
			}
		}	
		random_courtier = {
			save_scope_as = deviant_go_random_2
			limit = {
				is_available_ai_adult = yes
				age >= 18
				NOT = { this = scope:deviant_go_random_1 }
			}
		}
	}
	#pay him
	option = {
		name = deviants_campslut.4100.a
		custom_tooltip = deviants_campslut.4100.a.tt
		pay_short_term_gold = {
			target = scope:deviant_go_random_2
			gold = minor_gold_value
		}
		reverse_add_opinion = {
			target = scope:deviant_go_random_2
			modifier = grateful_opinion
			opinion = 10
		}
		reverse_add_opinion = {
			target = scope:deviant_go_random_1
			modifier = grateful_opinion
			opinion = 10
		}
	}	
	#let him dom her until satisfied
	option = {
		name = deviants_campslut.4100.b
		custom_tooltip = deviants_campslut.4100.b.tt
		reverse_add_opinion = {
			target = scope:deviant_go_random_2
			modifier = friendliness_opinion
			opinion = 10
		}
		reverse_add_opinion = {
			target = scope:deviant_go_random_1
			modifier = annoyed_opinion
			opinion = -20
		}
		scope:deviant_go_random_1 = {
			stress_impact = {
				base = medium_stress_impact_gain
				lustful = minor_stress_impact_loss
			}
		}
		hidden_effect = {
			add_trait_xp = {
				trait = deviants_hiredcampslut
				track = pimpslutfame
				value = 4
			}
			add_trait_xp = {
				trait = deviants_mask
				track = deviantsadism
				value = 1
			}
		}
	}	
	#ignore
	option = {
		name = deviants_campslut.4100.c
		custom_tooltip = deviants_campslut.4100.c.tt
		add_prestige = minor_prestige_loss
		reverse_add_opinion = {
			target = scope:deviant_go_random_2
			modifier = frustrated_opinion
			opinion = -20
		}
		reverse_add_opinion = {
			target = scope:deviant_go_random_1
			modifier = annoyed_opinion
			opinion = -10
		}
		stress_impact = {
			base = minor_stress_impact_gain
		}
	}	
	#fire her
	option = {
		name = deviants_campslut.4100.d
		custom_tooltip = deviants_campslut.4100.d.tt
		scope:deviant_go_random_1 = {
			remove_trait_force_tooltip = deviants_slut_hired_maiden
		}
	}
	#so sad, decide to quit whoring entirely, and public repent
	option = {
		name = deviants_campslut.4100.e
		custom_tooltip = deviants_campslut.4100.e.tt
		remove_trait_force_tooltip = deviants_hiredcampslut
		add_piety = medium_piety_gain
	}
}
#4110 courtier wants to buy services, for his men
deviants_campslut.4110 = { 
	type = character_event
	title = deviants_campslut.4110.t
	cooldown = { years = 2 }
	desc = deviants_campslut.4110.a.desc
	theme = deviantsmaskgo
	override_background = { reference = feast }
	right_portrait = {
		character = root
		animation = thinking 
	}
	left_portrait = {
		character = scope:deviant_go_random_2
		animation = scheme
	}
	lower_right_portrait = {
		character = scope:deviant_go_random_1
		animation = chaplain
	}
	trigger = {
		has_trait = deviants_mask
		has_trait = deviants_hiredcampslut
		is_ruler = yes
		age >= 18
		any_courtier = {
			is_available_ai_adult = yes
			age >= 18
			is_female = yes
			has_trait = deviants_slut_hired_maiden	
		}
		any_courtier = {
			is_available_ai_adult = yes
			age >= 18
		}
	}
	immediate = {
		random_courtier = {
			save_scope_as = deviant_go_random_1
			limit = {
				is_available_ai_adult = yes
				age >= 18
				is_female = yes
				has_trait = deviants_slut_hired_maiden	
			}
			weight = {
				base = 1
				modifier = {
					add = prowess
				}
			}
		}	
		random_courtier = {
			save_scope_as = deviant_go_random_2
			limit = {
				is_available_ai_adult = yes
				age >= 18
				NOT = { this = scope:deviant_go_random_1 }
			}
		}
	}
	#she wants a bonus to do it, he offers too little, she duel if you get the money back, and not lose piety 
	option = {
		name = deviants_campslut.4110.a
		custom_tooltip = deviants_campslut.4110.a.tt
		remove_short_term_gold = minor_gold_value
		scope:deviant_go_random_1 = {
			duel = {
				skill = prowess
				value = decent_skill_rating
				50 = {
					compare_modifier = {
							value = scope:duel_value
							multiplier = 3.5
							min = -49
					}
					custom_tooltip = {
						text = deviants_campslut.4110.awin.tt
					}
					scope:deviant_go_random_2 = {
						pay_short_term_gold = {
							target = root
							gold = medium_gold_value
						}
						add_opinion = {
							target = root
							modifier = grateful_opinion
							opinion = 20
						}
					}
					root = {
						add_prestige = minor_prestige_gain
						hidden_effect = {
							add_trait_xp = {
								trait = deviants_hiredcampslut
								track = pimpslutfame
								value = 4
							}
						}
					}
					hidden_effect = {
						add_trait_xp = {
							trait = deviants_slut_hired_maiden
							track = deviants_warrior_maiden_skill
							value = 2
						}
					}
				}
				50 = {
					compare_modifier = {
						value = scope:duel_value
						multiplier = -3.5
						min = -49
					}
					custom_tooltip = {
						text = deviants_campslut.4110.alose.tt
					}
					scope:deviant_go_random_2 = {
						add_opinion = {
							target = root
							modifier = disappointed_opinion
							opinion = -20
						}
						pay_short_term_gold = {
							target = root
							gold = tiny_gold_value
						}
					}	
					hidden_effect = {
						add_trait_xp = {
							trait = deviants_slut_hired_maiden
							track = deviants_warrior_maiden_skill
							value = 5
						}
					}
					root = {
						add_piety = minor_piety_loss
						hidden_effect = {
							add_trait_xp = {
								trait = deviants_hiredcampslut
								track = pimpslutfame
								value = 2
							}
						}
					}
				}
			}
		}
	}	
	#pay her to do it for a week... as a gift, she gains stress but he really likes it
	option = {
		name = deviants_campslut.4110.b
		custom_tooltip = deviants_campslut.4110.b.tt
		remove_short_term_gold = medium_gold_value
		add_prestige = minor_prestige_gain
		reverse_add_opinion = {
			target = scope:deviant_go_random_2
			modifier = friendliness_opinion
			opinion = 20
		}
		reverse_add_opinion = {
			target = scope:deviant_go_random_1
			modifier = irritated_opinion
			opinion = -20
		}
		scope:deviant_go_random_1 = {
			stress_impact = {
				base = medium_stress_impact_gain
				lustful = minor_stress_impact_loss
			}
			hidden_effect = {
				add_trait_xp = {
					trait = deviants_slut_hired_maiden
					track = deviants_warrior_maiden_skill
					value = 5
				}
			}	
		}
		hidden_effect = {
			add_trait_xp = {
				trait = deviants_hiredcampslut
				track = pimpslutfame
				value = 4
			}
		}
	}	
	#if sadist, stubborn whore, let's bind her up, have our fun and then you can have her...
	option = {
		trigger = {
			has_trait = sadistic
		}
		trait = sadistic
		name = deviants_campslut.4110.c
		custom_tooltip = deviants_campslut.4110.c.tt
		reverse_add_opinion = {
			target = scope:deviant_go_random_2
			modifier = friendliness_opinion
			opinion = 10
		}
		reverse_add_opinion = {
			target = scope:deviant_go_random_1
			modifier = hate_opinion
			opinion = -100
		}
		add_dread = minor_dread_gain
		stress_impact = {
			sadistic = major_stress_impact_loss
		}
		add_piety = minor_piety_loss
		scope:deviant_go_random_1 = {
			hidden_effect = {
				death = {
					death_reason = death_vanished
				}
			}
			stress_impact = {
				base = massive_stress_impact_gain
			}
		}
		hidden_effect = {
			add_trait_xp = {
				trait = deviants_mask
				track = deviantsadism
				value = 2
			}
		}
	}	
	#refuse him, he dislikes, she likes
	option = {
		name = deviants_campslut.4110.d
		custom_tooltip = deviants_campslut.4110.d.tt
		reverse_add_opinion = {
			target = scope:deviant_go_random_2
			modifier = refusal_opinion
			opinion = -20
		}
		reverse_add_opinion = {
			target = scope:deviant_go_random_1
			modifier = friendliness_opinion
			opinion = 10
		}
	}
	#fire her
	option = {
		name = deviants_campslut.4110.e
		custom_tooltip = deviants_campslut.4110.e.tt
		scope:deviant_go_random_1 = {
			remove_trait_force_tooltip = deviants_slut_hired_maiden
		}
	}
}
#4111 courtier wants to buy services, have her enetrain his guests
deviants_campslut.4111 = { 
	type = character_event
	title = deviants_campslut.4111.t
	cooldown = { years = 2 }
	desc = deviants_campslut.4111.a.desc
	theme = deviantsmaskgo
	override_background = { reference = throne_room }
	right_portrait = {
		character = root
		animation = thinking 
	}
	left_portrait = {
		character = scope:deviant_go_random_2
		animation = scheme
	}
	lower_right_portrait = {
		character = scope:deviant_go_random_1
		animation = chaplain
	}
	trigger = {
		has_trait = deviants_mask
		has_trait = deviants_hiredcampslut
		is_ruler = yes
		age >= 18
		any_courtier = {
			is_available_ai_adult = yes
			age >= 18
			is_female = yes
			has_trait = deviants_slut_hired_maiden	
		}
		any_courtier = {
			is_available_ai_adult = yes
			age >= 18
		}
	}
	immediate = {
		random_courtier = {
			save_scope_as = deviant_go_random_1
			limit = {
				is_available_ai_adult = yes
				age >= 18
				is_female = yes
				has_trait = deviants_slut_hired_maiden	
			}
			weight = {
				base = 1
				modifier = {
					add = diplomacy
				}
			}
		}	
		random_courtier = {
			save_scope_as = deviant_go_random_2
			limit = {
				is_available_ai_adult = yes
				age >= 18
				NOT = { this = scope:deviant_go_random_1 }
			}
		}
	}
	#she wants a bonus to do it, he offers too little, she duel if you get the money back, and not lose piety 
	option = {
		name = deviants_campslut.4111.a
		custom_tooltip = deviants_campslut.4111.a.tt
		remove_short_term_gold = minor_gold_value
		scope:deviant_go_random_1 = {
			duel = {
				skill = diplomacy
				value = decent_skill_rating
				50 = {
					compare_modifier = {
							value = scope:duel_value
							multiplier = 3.5
							min = -49
					}
					custom_tooltip = {
						text = deviants_campslut.4111.awin.tt
					}
					scope:deviant_go_random_2 = {
						pay_short_term_gold = {
							target = root
							gold = medium_gold_value
						}
						add_opinion = {
							target = root
							modifier = grateful_opinion
							opinion = 20
						}
					}
					root = {
						add_prestige = minor_prestige_gain
						hidden_effect = {
							add_trait_xp = {
								trait = deviants_hiredcampslut
								track = pimpslutfame
								value = 4
							}
						}
					}
					hidden_effect = {
						add_trait_xp = {
							trait = deviants_slut_hired_maiden
							track = deviants_dancer_maiden_skill
							value = 2
						}
					}
				}
				50 = {
					compare_modifier = {
						value = scope:duel_value
						multiplier = -3.5
						min = -49
					}
					custom_tooltip = {
						text = deviants_campslut.4111.alose.tt
					}
					scope:deviant_go_random_2 = {
						add_opinion = {
							target = root
							modifier = disappointed_opinion
							opinion = -20
						}
						pay_short_term_gold = {
							target = root
							gold = tiny_gold_value
						}
					}	
					hidden_effect = {
						add_trait_xp = {
							trait = deviants_slut_hired_maiden
							track = deviants_dancer_maiden_skill
							value = 5
						}
					}
					root = {
						add_piety = minor_piety_loss
						hidden_effect = {
							add_trait_xp = {
								trait = deviants_hiredcampslut
								track = pimpslutfame
								value = 2
							}
						}
					}
				}
			}
		}
	}	
	#pay her to do it for a week... as a gift, she gains stress but he really likes it
	option = {
		name = deviants_campslut.4111.b
		custom_tooltip = deviants_campslut.4111.b.tt
		remove_short_term_gold = medium_gold_value
		add_prestige = minor_prestige_gain
		reverse_add_opinion = {
			target = scope:deviant_go_random_2
			modifier = friendliness_opinion
			opinion = 20
		}
		reverse_add_opinion = {
			target = scope:deviant_go_random_1
			modifier = irritated_opinion
			opinion = -20
		}
		scope:deviant_go_random_1 = {
			stress_impact = {
				base = medium_stress_impact_gain
				lustful = minor_stress_impact_loss
			}
			hidden_effect = {
				add_trait_xp = {
					trait = deviants_slut_hired_maiden
					track = deviants_dancer_maiden_skill
					value = 5
				}
			}	
		}
		hidden_effect = {
			add_trait_xp = {
				trait = deviants_hiredcampslut
				track = pimpslutfame
				value = 4
			}
		}
	}	
	#if sadist, stubborn whore, let's bind her up, have our fun and then you can have her...
	option = {
		trigger = {
			has_trait = sadistic
		}
		trait = sadistic
		name = deviants_campslut.4111.c
		custom_tooltip = deviants_campslut.4111.c.tt
		reverse_add_opinion = {
			target = scope:deviant_go_random_2
			modifier = friendliness_opinion
			opinion = 10
		}
		reverse_add_opinion = {
			target = scope:deviant_go_random_1
			modifier = hate_opinion
			opinion = -100
		}
		add_dread = minor_dread_gain
		stress_impact = {
			sadistic = major_stress_impact_loss
		}
		add_piety = minor_piety_loss
		scope:deviant_go_random_1 = {
			hidden_effect = {
				death = {
					death_reason = death_vanished
				}
			}
			stress_impact = {
				base = massive_stress_impact_gain
			}
		}
		hidden_effect = {
			add_trait_xp = {
				trait = deviants_mask
				track = deviantsadism
				value = 2
			}
		}
	}	
	#refuse him, he dislikes, she likes
	option = {
		name = deviants_campslut.4111.d
		custom_tooltip = deviants_campslut.4111.d.tt
		reverse_add_opinion = {
			target = scope:deviant_go_random_2
			modifier = refusal_opinion
			opinion = -20
		}
		reverse_add_opinion = {
			target = scope:deviant_go_random_1
			modifier = friendliness_opinion
			opinion = 10
		}
	}
	#fire her
	option = {
		name = deviants_campslut.4111.e
		custom_tooltip = deviants_campslut.4111.e.tt
		scope:deviant_go_random_1 = {
			remove_trait_force_tooltip = deviants_slut_hired_maiden
		}
	}
}
#4112 courtier wants to buy services, wants her to dom him
deviants_campslut.4112 = { 
	type = character_event
	title = deviants_campslut.4112.t
	cooldown = { years = 2 }
	desc = deviants_campslut.4112.a.desc
	theme = deviantsmaskgo
	override_background = { reference = feast }
	right_portrait = {
		character = root
		animation = thinking 
	}
	left_portrait = {
		character = scope:deviant_go_random_2
		animation = scheme
	}
	lower_right_portrait = {
		character = scope:deviant_go_random_1
		animation = chaplain
	}
	trigger = {
		has_trait = deviants_mask
		has_trait = deviants_hiredcampslut
		is_ruler = yes
		age >= 18
		any_courtier = {
			is_available_ai_adult = yes
			age >= 18
			is_female = yes
			has_trait = deviants_slut_hired_maiden	
			has_trait = sadistic
		}
		any_courtier = {
			is_available_ai_adult = yes
			age >= 18
		}
	}
	immediate = {
		random_courtier = {
			save_scope_as = deviant_go_random_1
			limit = {
				is_available_ai_adult = yes
				age >= 18
				is_female = yes
				has_trait = deviants_slut_hired_maiden	
				has_trait = sadistic
			}
			weight = {
				base = 1
				modifier = {
					add = intrigue
				}
			}
		}	
		random_courtier = {
			save_scope_as = deviant_go_random_2
			limit = {
				is_available_ai_adult = yes
				age >= 18
				NOT = { this = scope:deviant_go_random_1 }
			}
		}
	}
	#she wants a bonus to do it, he offers too little, she duel if you get the money back, and not lose piety 
	option = {
		name = deviants_campslut.4112.a
		custom_tooltip = deviants_campslut.4112.a.tt
		remove_short_term_gold = minor_gold_value
		scope:deviant_go_random_1 = {
			duel = {
				skill = intrigue
				value = decent_skill_rating
				50 = {
					compare_modifier = {
							value = scope:duel_value
							multiplier = 3.5
							min = -49
					}
					custom_tooltip = {
						text = deviants_campslut.4112.awin.tt
					}
					scope:deviant_go_random_2 = {
						pay_short_term_gold = {
							target = root
							gold = medium_gold_value
						}
						add_opinion = {
							target = root
							modifier = grateful_opinion
							opinion = 20
						}
					}
					root = {
						add_prestige = minor_prestige_gain
						hidden_effect = {
							add_trait_xp = {
								trait = deviants_hiredcampslut
								track = pimpslutfame
								value = 4
							}
						}
					}
					hidden_effect = {
						add_trait_xp = {
							trait = deviants_slut_hired_maiden
							track = deviants_domina_maiden_skill
							value = 2
						}
					}
				}
				50 = {
					compare_modifier = {
						value = scope:duel_value
						multiplier = -3.5
						min = -49
					}
					custom_tooltip = {
						text = deviants_campslut.4112.alose.tt
					}
					scope:deviant_go_random_2 = {
						add_opinion = {
							target = root
							modifier = disappointed_opinion
							opinion = -20
						}
						pay_short_term_gold = {
							target = root
							gold = tiny_gold_value
						}
					}	
					hidden_effect = {
						add_trait_xp = {
							trait = deviants_slut_hired_maiden
							track = deviants_domina_maiden_skill
							value = 5
						}
					}
					root = {
						add_prestige = minor_prestige_loss
						hidden_effect = {
							add_trait_xp = {
								trait = deviants_hiredcampslut
								track = pimpslutfame
								value = 2
							}
						}
					}
				}
			}
		}
	}	
	#pay her to do it for a week... as a gift, she gains stress but he really likes it
	option = {
		name = deviants_campslut.4112.b
		custom_tooltip = deviants_campslut.4112.b.tt
		remove_short_term_gold = medium_gold_value
		add_prestige = minor_prestige_gain
		reverse_add_opinion = {
			target = scope:deviant_go_random_2
			modifier = friendliness_opinion
			opinion = 20
		}
		reverse_add_opinion = {
			target = scope:deviant_go_random_1
			modifier = irritated_opinion
			opinion = -20
		}
		scope:deviant_go_random_1 = {
			stress_impact = {
				base = medium_stress_impact_gain
				lustful = minor_stress_impact_loss
			}
			hidden_effect = {
				add_trait_xp = {
					trait = deviants_slut_hired_maiden
					track = deviants_domina_maiden_skill
					value = 5
				}
			}	
		}
		hidden_effect = {
			add_trait_xp = {
				trait = deviants_hiredcampslut
				track = pimpslutfame
				value = 4
			}
		}
	}	
	#if sadist, stubborn whore, let's bind her up, have our fun and then you can have her...
	option = {
		trigger = {
			has_trait = sadistic
		}
		trait = sadistic
		name = deviants_campslut.4112.c
		custom_tooltip = deviants_campslut.4112.c.tt
		reverse_add_opinion = {
			target = scope:deviant_go_random_2
			modifier = friendliness_opinion
			opinion = 10
		}
		reverse_add_opinion = {
			target = scope:deviant_go_random_1
			modifier = hate_opinion
			opinion = -100
		}
		add_dread = minor_dread_gain
		stress_impact = {
			sadistic = major_stress_impact_loss
		}
		add_piety = minor_piety_loss
		scope:deviant_go_random_1 = {
			hidden_effect = {
				death = {
					death_reason = death_vanished
				}
			}
			stress_impact = {
				base = massive_stress_impact_gain
			}
		}
		hidden_effect = {
			add_trait_xp = {
				trait = deviants_mask
				track = deviantsadism
				value = 2
			}
		}
	}	
	#refuse him, he dislikes, she likes
	option = {
		name = deviants_campslut.4112.d
		custom_tooltip = deviants_campslut.4112.d.tt
		reverse_add_opinion = {
			target = scope:deviant_go_random_2
			modifier = refusal_opinion
			opinion = -20
		}
		reverse_add_opinion = {
			target = scope:deviant_go_random_1
			modifier = friendliness_opinion
			opinion = 10
		}
	}
	#fire her
	option = {
		name = deviants_campslut.4112.e
		custom_tooltip = deviants_campslut.4112.e.tt
		scope:deviant_go_random_1 = {
			remove_trait_force_tooltip = deviants_slut_hired_maiden
		}
	}
}
#4113 knight wants her for a night, duel with knights
deviants_campslut.4113 = { 
	type = character_event
	title = deviants_campslut.4113.t
	cooldown = { years = 2 }
	desc = deviants_campslut.4113.a.desc
	theme = deviantsmaskgo
	override_background = { reference = feast }
	right_portrait = {
		character = root
		animation = thinking 
	}
	left_portrait = {
		character = scope:deviant_go_random_2
		animation = scheme
	}
	lower_right_portrait = {
		character = scope:deviant_go_random_1
		animation = chaplain
	}
	trigger = {
		has_trait = deviants_mask
		has_trait = deviants_hiredcampslut
		is_ruler = yes
		age >= 18
		any_courtier = {
			is_available_ai_adult = yes
			age >= 18
			is_female = yes
			has_trait = deviants_slut_hired_maiden	
		}
		any_knight = {
			is_available_ai_adult = yes
			age >= 18
		}
	}
	immediate = {
		random_courtier = {
			save_scope_as = deviant_go_random_1
			limit = {
				is_available_ai_adult = yes
				age >= 18
				is_female = yes
				has_trait = deviants_slut_hired_maiden	
			}
			weight = {
				base = 1
				modifier = {
					add = prowess
				}
			}
		}	
		random_knight = {
			save_scope_as = deviant_go_random_2
			limit = {
				is_available_ai_adult = yes
				age >= 18
				NOT = { this = scope:deviant_go_random_1 }
			}
		}
	}
	#she wants a bonus to do it, he offers too little, she duel if you get the money back, and not lose piety 
	option = {
		name = deviants_campslut.4113.a
		custom_tooltip = deviants_campslut.4113.a.tt
		remove_short_term_gold = minor_gold_value
		scope:deviant_go_random_1 = {
			duel = {
				skill = prowess
				value = decent_skill_rating
				50 = {
					compare_modifier = {
							value = scope:duel_value
							multiplier = 3.5
							min = -49
					}
					custom_tooltip = {
						text = deviants_campslut.4113.awin.tt
					}
					scope:deviant_go_random_2 = {
						pay_short_term_gold = {
							target = root
							gold = medium_gold_value
						}
						add_opinion = {
							target = root
							modifier = grateful_opinion
							opinion = 20
						}
					}
					root = {
						add_prestige = minor_prestige_gain
						hidden_effect = {
							add_trait_xp = {
								trait = deviants_hiredcampslut
								track = pimpslutfame
								value = 4
							}
						}
					}
					hidden_effect = {
						add_trait_xp = {
							trait = deviants_slut_hired_maiden
							track = deviants_warrior_maiden_skill
							value = 2
						}
					}
				}
				50 = {
					compare_modifier = {
						value = scope:duel_value
						multiplier = -3.5
						min = -49
					}
					custom_tooltip = {
						text = deviants_campslut.4113.alose.tt
					}
					scope:deviant_go_random_2 = {
						add_opinion = {
							target = root
							modifier = disappointed_opinion
							opinion = -20
						}
						pay_short_term_gold = {
							target = root
							gold = tiny_gold_value
						}
					}	
					hidden_effect = {
						add_trait_xp = {
							trait = deviants_slut_hired_maiden
							track = deviants_warrior_maiden_skill
							value = 5
						}
					}
					root = {
						add_piety = minor_piety_loss
						hidden_effect = {
							add_trait_xp = {
								trait = deviants_hiredcampslut
								track = pimpslutfame
								value = 2
							}
						}
					}
				}
			}
		}
	}	
	#pay her to do it for a week... as a gift, she gains stress but he really likes it
	option = {
		name = deviants_campslut.4113.b
		custom_tooltip = deviants_campslut.4113.b.tt
		remove_short_term_gold = medium_gold_value
		add_prestige = minor_prestige_gain
		reverse_add_opinion = {
			target = scope:deviant_go_random_2
			modifier = friendliness_opinion
			opinion = 20
		}
		reverse_add_opinion = {
			target = scope:deviant_go_random_1
			modifier = irritated_opinion
			opinion = -20
		}
		scope:deviant_go_random_1 = {
			stress_impact = {
				base = medium_stress_impact_gain
				lustful = minor_stress_impact_loss
			}
			hidden_effect = {
				add_trait_xp = {
					trait = deviants_slut_hired_maiden
					track = deviants_warrior_maiden_skill
					value = 5
				}
			}	
		}
		hidden_effect = {
			add_trait_xp = {
				trait = deviants_hiredcampslut
				track = pimpslutfame
				value = 4
			}
		}
	}	
	#if sadist, stubborn whore, let's bind her up, have our fun and then you can have her...
	option = {
		trigger = {
			has_trait = sadistic
		}
		trait = sadistic
		name = deviants_campslut.4113.c
		custom_tooltip = deviants_campslut.4113.c.tt
		reverse_add_opinion = {
			target = scope:deviant_go_random_2
			modifier = friendliness_opinion
			opinion = 10
		}
		reverse_add_opinion = {
			target = scope:deviant_go_random_1
			modifier = hate_opinion
			opinion = -100
		}
		add_dread = minor_dread_gain
		stress_impact = {
			sadistic = major_stress_impact_loss
		}
		add_piety = minor_piety_loss
		scope:deviant_go_random_1 = {
			hidden_effect = {
				death = {
					death_reason = death_vanished
				}
			}
			stress_impact = {
				base = massive_stress_impact_gain
			}
		}
		hidden_effect = {
			add_trait_xp = {
				trait = deviants_mask
				track = deviantsadism
				value = 2
			}
		}
	}	
	#refuse him, he dislikes, she likes
	option = {
		name = deviants_campslut.4113.d
		custom_tooltip = deviants_campslut.4113.d.tt
		reverse_add_opinion = {
			target = scope:deviant_go_random_2
			modifier = refusal_opinion
			opinion = -20
		}
		reverse_add_opinion = {
			target = scope:deviant_go_random_1
			modifier = friendliness_opinion
			opinion = 10
		}
	}
	#fire her
	option = {
		name = deviants_campslut.4113.e
		custom_tooltip = deviants_campslut.4113.e.tt
		scope:deviant_go_random_1 = {
			remove_trait_force_tooltip = deviants_slut_hired_maiden
		}
	}
}
#4114 knight wants her for a night, diplo, to a party with his guys
deviants_campslut.4114 = { 
	type = character_event
	title = deviants_campslut.4114.t
	cooldown = { years = 2 }
	desc = deviants_campslut.4114.a.desc
	theme = deviantsmaskgo
	override_background = { reference = feast }
	right_portrait = {
		character = root
		animation = thinking 
	}
	left_portrait = {
		character = scope:deviant_go_random_2
		animation = scheme
	}
	lower_right_portrait = {
		character = scope:deviant_go_random_1
		animation = chaplain
	}
	trigger = {
		has_trait = deviants_mask
		has_trait = deviants_hiredcampslut
		is_ruler = yes
		age >= 18
		any_courtier = {
			is_available_ai_adult = yes
			age >= 18
			is_female = yes
			has_trait = deviants_slut_hired_maiden	
		}
		any_knight = {
			is_available_ai_adult = yes
			age >= 18
		}
	}
	immediate = {
		random_courtier = {
			save_scope_as = deviant_go_random_1
			limit = {
				is_available_ai_adult = yes
				age >= 18
				is_female = yes
				has_trait = deviants_slut_hired_maiden	
			}
			weight = {
				base = 1
				modifier = {
					add = diplomacy
				}
			}
		}	
		random_knight = {
			save_scope_as = deviant_go_random_2
			limit = {
				is_available_ai_adult = yes
				age >= 18
				NOT = { this = scope:deviant_go_random_1 }
			}
		}
	}
	#she wants a bonus to do it, he offers too little, she duel if you get the money back, and not lose piety 
	option = {
		name = deviants_campslut.4114.a
		custom_tooltip = deviants_campslut.4114.a.tt
		remove_short_term_gold = minor_gold_value
		scope:deviant_go_random_1 = {
			duel = {
				skill = prowess
				value = decent_skill_rating
				50 = {
					compare_modifier = {
							value = scope:duel_value
							multiplier = 3.5
							min = -49
					}
					custom_tooltip = {
						text = deviants_campslut.4114.awin.tt
					}
					scope:deviant_go_random_2 = {
						pay_short_term_gold = {
							target = root
							gold = medium_gold_value
						}
						add_opinion = {
							target = root
							modifier = grateful_opinion
							opinion = 20
						}
					}
					root = {
						add_prestige = minor_prestige_gain
						hidden_effect = {
							add_trait_xp = {
								trait = deviants_hiredcampslut
								track = pimpslutfame
								value = 5
							}
						}
					}
					hidden_effect = {
						add_trait_xp = {
							trait = deviants_slut_hired_maiden
							track = deviants_dancer_maiden_skill
							value = 2
						}
					}
				}
				50 = {
					compare_modifier = {
						value = scope:duel_value
						multiplier = -3.5
						min = -49
					}
					custom_tooltip = {
						text = deviants_campslut.4114.alose.tt
					}
					root = {
						add_prestige = minor_prestige_loss
						hidden_effect = {
							add_trait_xp = {
								trait = deviants_hiredcampslut
								track = pimpslutfame
								value = 2
							}
						}
					}
					scope:deviant_go_random_2 = {
						add_opinion = {
							target = root
							modifier = disappointed_opinion
							opinion = -20
						}
						pay_short_term_gold = {
							target = root
							gold = tiny_gold_value
						}
					}	
					hidden_effect = {
						add_trait_xp = {
							trait = deviants_slut_hired_maiden
							track = deviants_dancer_maiden_skill
							value = 5
						}
					}
				}
			}
		}
	}	
	#pay her to do it for a week... as a gift, she gains stress but he really likes it
	option = {
		name = deviants_campslut.4114.b
		custom_tooltip = deviants_campslut.4114.b.tt
		remove_short_term_gold = medium_gold_value
		add_prestige = minor_prestige_gain
		reverse_add_opinion = {
			target = scope:deviant_go_random_2
			modifier = friendliness_opinion
			opinion = 20
		}
		reverse_add_opinion = {
			target = scope:deviant_go_random_1
			modifier = irritated_opinion
			opinion = -20
		}
		scope:deviant_go_random_1 = {
			stress_impact = {
				base = medium_stress_impact_gain
				lustful = minor_stress_impact_loss
			}
			hidden_effect = {
				add_trait_xp = {
					trait = deviants_slut_hired_maiden
					track = deviants_dancer_maiden_skill
					value = 5
				}
			}	
		}
		hidden_effect = {
			add_trait_xp = {
				trait = deviants_hiredcampslut
				track = pimpslutfame
				value = 4
			}
		}
	}	
	#if sadist, stubborn whore, let's bind her up, have our fun and then you can have her...
	option = {
		trigger = {
			has_trait = sadistic
		}
		trait = sadistic
		name = deviants_campslut.4114.c
		custom_tooltip = deviants_campslut.4114.c.tt
		reverse_add_opinion = {
			target = scope:deviant_go_random_2
			modifier = friendliness_opinion
			opinion = 10
		}
		reverse_add_opinion = {
			target = scope:deviant_go_random_1
			modifier = hate_opinion
			opinion = -100
		}
		add_dread = minor_dread_gain
		stress_impact = {
			sadistic = major_stress_impact_loss
		}
		add_piety = minor_piety_loss
		scope:deviant_go_random_1 = {
			hidden_effect = {
				death = {
					death_reason = death_vanished
				}
			}
			stress_impact = {
				base = massive_stress_impact_gain
			}
		}
		hidden_effect = {
			add_trait_xp = {
				trait = deviants_mask
				track = deviantsadism
				value = 2
			}
		}
	}	
	#refuse him, he dislikes, she likes
	option = {
		name = deviants_campslut.4114.d
		custom_tooltip = deviants_campslut.4114.d.tt
		reverse_add_opinion = {
			target = scope:deviant_go_random_2
			modifier = refusal_opinion
			opinion = -20
		}
		reverse_add_opinion = {
			target = scope:deviant_go_random_1
			modifier = friendliness_opinion
			opinion = 10
		}
	}
	#fire her
	option = {
		name = deviants_campslut.4114.e
		custom_tooltip = deviants_campslut.4114.e.tt
		scope:deviant_go_random_1 = {
			remove_trait_force_tooltip = deviants_slut_hired_maiden
		}
	}
}
#4115 knight wants her for a night, some really shady party if sadist
deviants_campslut.4115 = { 
	type = character_event
	title = deviants_campslut.4115.t
	cooldown = { years = 2 }
	desc = deviants_campslut.4115.a.desc
	theme = deviantsmaskgo
	override_background = { reference = feast }
	right_portrait = {
		character = root
		animation = thinking 
	}
	left_portrait = {
		character = scope:deviant_go_random_2
		animation = scheme
	}
	lower_right_portrait = {
		character = scope:deviant_go_random_1
		animation = chaplain
	}
	trigger = {
		has_trait = deviants_mask
		has_trait = deviants_hiredcampslut
		is_ruler = yes
		age >= 18
		any_courtier = {
			is_available_ai_adult = yes
			age >= 18
			is_female = yes
			has_trait = deviants_slut_hired_maiden	
			has_trait = sadistic
		}
		any_knight = {
			is_available_ai_adult = yes
			age >= 18
		}
	}
	immediate = {
		random_courtier = {
			save_scope_as = deviant_go_random_1
			limit = {
				is_available_ai_adult = yes
				age >= 18
				is_female = yes
				has_trait = deviants_slut_hired_maiden	
				has_trait = sadistic
			}
			weight = {
				base = 1
				modifier = {
					add = intrigue
				}
			}
		}	
		random_knight = {
			save_scope_as = deviant_go_random_2
			limit = {
				is_available_ai_adult = yes
				age >= 18
				NOT = { this = scope:deviant_go_random_1 }
			}
		}
	}
	#she wants a bonus to do it, he offers too little, she duel if you get the money back, and not lose piety 
	option = {
		name = deviants_campslut.4115.a
		custom_tooltip = deviants_campslut.4115.a.tt
		remove_short_term_gold = minor_gold_value
		scope:deviant_go_random_1 = {
			duel = {
				skill = intrigue
				value = decent_skill_rating
				50 = {
					compare_modifier = {
							value = scope:duel_value
							multiplier = 3.5
							min = -49
					}
					custom_tooltip = {
						text = deviants_campslut.4115.awin.tt
					}
					scope:deviant_go_random_2 = {
						pay_short_term_gold = {
							target = root
							gold = medium_gold_value
						}
						add_opinion = {
							target = root
							modifier = grateful_opinion
							opinion = 20
						}
					}
					root = {
						add_prestige = minor_prestige_gain
						hidden_effect = {
							add_trait_xp = {
								trait = deviants_hiredcampslut
								track = pimpslutfame
								value = 4
							}
						}
					}
					hidden_effect = {
						add_trait_xp = {
							trait = deviants_slut_hired_maiden
							track = deviants_domina_maiden_skill
							value = 2
						}
					}
				}
				50 = {
					compare_modifier = {
						value = scope:duel_value
						multiplier = -3.5
						min = -49
					}
					custom_tooltip = {
						text = deviants_campslut.4115.alose.tt
					}
					scope:deviant_go_random_2 = {
						add_opinion = {
							target = root
							modifier = disappointed_opinion
							opinion = -20
						}
						pay_short_term_gold = {
							target = root
							gold = tiny_gold_value
						}
					}	
					hidden_effect = {
						add_trait_xp = {
							trait = deviants_slut_hired_maiden
							track = deviants_domina_maiden_skill
							value = 5
						}
					}
					root = {
						add_prestige = minor_prestige_loss
						hidden_effect = {
							add_trait_xp = {
								trait = deviants_hiredcampslut
								track = pimpslutfame
								value = 2
							}
						}
					}
				}
			}
		}
	}	
	#pay her to do it for a week... as a gift, she gains stress but he really likes it
	option = {
		name = deviants_campslut.4115.b
		custom_tooltip = deviants_campslut.4115.b.tt
		remove_short_term_gold = medium_gold_value
		add_prestige = minor_prestige_gain
		reverse_add_opinion = {
			target = scope:deviant_go_random_2
			modifier = friendliness_opinion
			opinion = 20
		}
		reverse_add_opinion = {
			target = scope:deviant_go_random_1
			modifier = irritated_opinion
			opinion = -20
		}
		scope:deviant_go_random_1 = {
			stress_impact = {
				base = medium_stress_impact_gain
				lustful = minor_stress_impact_loss
			}
			hidden_effect = {
				add_trait_xp = {
					trait = deviants_slut_hired_maiden
					track = deviants_domina_maiden_skill
					value = 5
				}
			}	
		}
		hidden_effect = {
			add_trait_xp = {
				trait = deviants_hiredcampslut
				track = pimpslutfame
				value = 4
			}
		}
	}	
	#if sadist, stubborn whore, let's bind her up, have our fun and then you can have her...
	option = {
		trigger = {
			has_trait = sadistic
		}
		trait = sadistic
		name = deviants_campslut.4115.c
		custom_tooltip = deviants_campslut.4115.c.tt
		reverse_add_opinion = {
			target = scope:deviant_go_random_2
			modifier = friendliness_opinion
			opinion = 10
		}
		reverse_add_opinion = {
			target = scope:deviant_go_random_1
			modifier = hate_opinion
			opinion = -100
		}
		add_dread = minor_dread_gain
		stress_impact = {
			sadistic = major_stress_impact_loss
		}
		add_piety = minor_piety_loss
		scope:deviant_go_random_1 = {
			hidden_effect = {
				death = {
					death_reason = death_vanished
				}
			}
			stress_impact = {
				base = massive_stress_impact_gain
			}
		}
		hidden_effect = {
			add_trait_xp = {
				trait = deviants_mask
				track = deviantsadism
				value = 2
			}
		}
	}	
	#refuse him, he dislikes, she likes
	option = {
		name = deviants_campslut.4115.d
		custom_tooltip = deviants_campslut.4115.d.tt
		reverse_add_opinion = {
			target = scope:deviant_go_random_2
			modifier = refusal_opinion
			opinion = -20
		}
		reverse_add_opinion = {
			target = scope:deviant_go_random_1
			modifier = friendliness_opinion
			opinion = 10
		}
	}
	#fire her
	option = {
		name = deviants_campslut.4115.e
		custom_tooltip = deviants_campslut.4115.e.tt
		scope:deviant_go_random_1 = {
			remove_trait_force_tooltip = deviants_slut_hired_maiden
		}
	}
}
#4116 courtier wants to buy services, wants her for religous services to fulfill his spiritual needs
deviants_campslut.4116 = { 
	type = character_event
	title = deviants_campslut.4116.t
	cooldown = { years = 2 }
	desc = deviants_campslut.4116.a.desc
	theme = deviantsmaskgo
	override_background = { reference = feast }
	right_portrait = {
		character = root
		animation = thinking 
	}
	left_portrait = {
		character = scope:deviant_go_random_2
		animation = scheme
	}
	lower_right_portrait = {
		character = scope:deviant_go_random_1
		animation = chaplain
	}
	trigger = {
		has_trait = deviants_mask
		has_trait = deviants_hiredcampslut
		is_ruler = yes
		age >= 18
		any_courtier = {
			is_available_ai_adult = yes
			age >= 18
			is_female = yes
			has_trait = deviants_slut_hired_maiden	
		}
		any_courtier = {
			is_available_ai_adult = yes
			age >= 18
		}
	}
	immediate = {
		random_courtier = {
			save_scope_as = deviant_go_random_1
			limit = {
				is_available_ai_adult = yes
				age >= 18
				is_female = yes
				has_trait = deviants_slut_hired_maiden	
			}
			weight = {
				base = 1
				modifier = {
					add = learning
				}
			}
		}	
		random_courtier = {
			save_scope_as = deviant_go_random_2
			limit = {
				is_available_ai_adult = yes
				age >= 18
				NOT = { this = scope:deviant_go_random_1 }
			}
		}
	}
	#she wants a bonus to do it, he offers too little, she duel if you get the money back, and not lose piety 
	option = {
		name = deviants_campslut.4116.a
		custom_tooltip = deviants_campslut.4116.a.tt
		remove_short_term_gold = minor_gold_value
		scope:deviant_go_random_1 = {
			duel = {
				skill = learning
				value = decent_skill_rating
				50 = {
					compare_modifier = {
							value = scope:duel_value
							multiplier = 3.5
							min = -49
					}
					custom_tooltip = {
						text = deviants_campslut.4116.awin.tt
					}
					scope:deviant_go_random_2 = {
						pay_short_term_gold = {
							target = root
							gold = medium_gold_value
						}
						add_opinion = {
							target = root
							modifier = grateful_opinion
							opinion = 20
						}
					}
					root = {
						add_prestige = minor_prestige_gain
						hidden_effect = {
							add_trait_xp = {
								trait = deviants_hiredcampslut
								track = pimpslutfame
								value = 4
							}
						}
					}
					hidden_effect = {
						add_trait_xp = {
							trait = deviants_slut_hired_maiden
							track = deviants_religous_maiden_skill
							value = 2
						}
					}
				}
				50 = {
					compare_modifier = {
						value = scope:duel_value
						multiplier = -3.5
						min = -49
					}
					custom_tooltip = {
						text = deviants_campslut.4116.alose.tt
					}
					scope:deviant_go_random_2 = {
						add_opinion = {
							target = root
							modifier = disappointed_opinion
							opinion = -20
						}
						pay_short_term_gold = {
							target = root
							gold = tiny_gold_value
						}
					}	
					hidden_effect = {
						add_trait_xp = {
							trait = deviants_slut_hired_maiden
							track = deviants_religous_maiden_skill
							value = 5
						}
					}
					root = {
						add_prestige = minor_prestige_loss
						hidden_effect = {
							add_trait_xp = {
								trait = deviants_hiredcampslut
								track = pimpslutfame
								value = 2
							}
						}
					}
				}
			}
		}
	}	
	#pay her to do it for a week... as a gift, she gains stress but he really likes it
	option = {
		name = deviants_campslut.4116.b
		custom_tooltip = deviants_campslut.4116.b.tt
		remove_short_term_gold = medium_gold_value
		add_prestige = minor_prestige_gain
		reverse_add_opinion = {
			target = scope:deviant_go_random_2
			modifier = friendliness_opinion
			opinion = 20
		}
		reverse_add_opinion = {
			target = scope:deviant_go_random_1
			modifier = irritated_opinion
			opinion = -20
		}
		scope:deviant_go_random_1 = {
			stress_impact = {
				base = medium_stress_impact_gain
				lustful = minor_stress_impact_loss
			}
			hidden_effect = {
				add_trait_xp = {
					trait = deviants_slut_hired_maiden
					track = deviants_religous_maiden_skill
					value = 5
				}
			}	
		}
		hidden_effect = {
			add_trait_xp = {
				trait = deviants_hiredcampslut
				track = pimpslutfame
				value = 4
			}
		}
	}	
	#if sadist, stubborn whore, let's bind her up, have our fun and then you can have her...
	option = {
		trigger = {
			has_trait = sadistic
		}
		trait = sadistic
		name = deviants_campslut.4116.c
		custom_tooltip = deviants_campslut.4116.c.tt
		reverse_add_opinion = {
			target = scope:deviant_go_random_2
			modifier = friendliness_opinion
			opinion = 10
		}
		reverse_add_opinion = {
			target = scope:deviant_go_random_1
			modifier = hate_opinion
			opinion = -100
		}
		add_dread = minor_dread_gain
		stress_impact = {
			sadistic = major_stress_impact_loss
		}
		add_piety = minor_piety_loss
		scope:deviant_go_random_1 = {
			hidden_effect = {
				death = {
					death_reason = death_vanished
				}
			}
			stress_impact = {
				base = massive_stress_impact_gain
			}
		}
		hidden_effect = {
			add_trait_xp = {
				trait = deviants_mask
				track = deviantsadism
				value = 2
			}
		}
	}	
	#refuse him, he dislikes, she likes
	option = {
		name = deviants_campslut.4116.d
		custom_tooltip = deviants_campslut.4116.d.tt
		reverse_add_opinion = {
			target = scope:deviant_go_random_2
			modifier = refusal_opinion
			opinion = -20
		}
		reverse_add_opinion = {
			target = scope:deviant_go_random_1
			modifier = friendliness_opinion
			opinion = 10
		}
	}
	#fire her
	option = {
		name = deviants_campslut.4116.e
		custom_tooltip = deviants_campslut.4116.e.tt
		scope:deviant_go_random_1 = {
			remove_trait_force_tooltip = deviants_slut_hired_maiden
		}
	}
}
#4117 knight wants her for a night, to keep a religous gathering for his friends
deviants_campslut.4117 = { 
	type = character_event
	title = deviants_campslut.4117.t
	cooldown = { years = 2 }
	desc = deviants_campslut.4117.a.desc
	theme = deviantsmaskgo
	override_background = { reference = feast }
	right_portrait = {
		character = root
		animation = thinking 
	}
	left_portrait = {
		character = scope:deviant_go_random_2
		animation = scheme
	}
	lower_right_portrait = {
		character = scope:deviant_go_random_1
		animation = chaplain
	}
	trigger = {
		has_trait = deviants_mask
		has_trait = deviants_hiredcampslut
		is_ruler = yes
		age >= 18
		any_courtier = {
			is_available_ai_adult = yes
			age >= 18
			is_female = yes
			has_trait = deviants_slut_hired_maiden	
		}
		any_knight = {
			is_available_ai_adult = yes
			age >= 18
		}
	}
	immediate = {
		random_courtier = {
			save_scope_as = deviant_go_random_1
			limit = {
				is_available_ai_adult = yes
				age >= 18
				is_female = yes
				has_trait = deviants_slut_hired_maiden	
			}
			weight = {
				base = 1
				modifier = {
					add = learning
				}
			}
		}	
		random_knight = {
			save_scope_as = deviant_go_random_2
			limit = {
				is_available_ai_adult = yes
				age >= 18
				NOT = { this = scope:deviant_go_random_1 }
			}
		}
	}
	#she wants a bonus to do it, he offers too little, she duel if you get the money back, and not lose piety 
	option = {
		name = deviants_campslut.4117.a
		custom_tooltip = deviants_campslut.4117.a.tt
		remove_short_term_gold = minor_gold_value
		scope:deviant_go_random_1 = {
			duel = {
				skill = learning
				value = decent_skill_rating
				50 = {
					compare_modifier = {
							value = scope:duel_value
							multiplier = 3.5
							min = -49
					}
					custom_tooltip = {
						text = deviants_campslut.4117.awin.tt
					}
					scope:deviant_go_random_2 = {
						pay_short_term_gold = {
							target = root
							gold = medium_gold_value
						}
						add_opinion = {
							target = root
							modifier = grateful_opinion
							opinion = 20
						}
					}
					root = {
						add_prestige = minor_prestige_gain
						hidden_effect = {
							add_trait_xp = {
								trait = deviants_hiredcampslut
								track = pimpslutfame
								value = 4
							}
						}
					}
					hidden_effect = {
						add_trait_xp = {
							trait = deviants_slut_hired_maiden
							track = deviants_religous_maiden_skill
							value = 2
						}
					}
				}
				50 = {
					compare_modifier = {
						value = scope:duel_value
						multiplier = -3.5
						min = -49
					}
					custom_tooltip = {
						text = deviants_campslut.4117.alose.tt
					}
					scope:deviant_go_random_2 = {
						add_opinion = {
							target = root
							modifier = disappointed_opinion
							opinion = -20
						}
						pay_short_term_gold = {
							target = root
							gold = tiny_gold_value
						}
					}	
					hidden_effect = {
						add_trait_xp = {
							trait = deviants_slut_hired_maiden
							track = deviants_religous_maiden_skill
							value = 5
						}
					}
					root = {
						add_piety = minor_piety_loss
						hidden_effect = {
							add_trait_xp = {
								trait = deviants_hiredcampslut
								track = pimpslutfame
								value = 2
							}
						}
					}
				}
			}
		}
	}	
	#pay her to do it for a week... as a gift, she gains stress but he really likes it
	option = {
		name = deviants_campslut.4117.b
		custom_tooltip = deviants_campslut.4117.b.tt
		remove_short_term_gold = medium_gold_value
		add_prestige = minor_prestige_gain
		reverse_add_opinion = {
			target = scope:deviant_go_random_2
			modifier = friendliness_opinion
			opinion = 20
		}
		reverse_add_opinion = {
			target = scope:deviant_go_random_1
			modifier = irritated_opinion
			opinion = -20
		}
		scope:deviant_go_random_1 = {
			stress_impact = {
				base = medium_stress_impact_gain
				lustful = minor_stress_impact_loss
			}
			hidden_effect = {
				add_trait_xp = {
					trait = deviants_slut_hired_maiden
					track = deviants_religous_maiden_skill
					value = 5
				}
			}	
		}
		hidden_effect = {
			add_trait_xp = {
				trait = deviants_hiredcampslut
				track = pimpslutfame
				value = 4
			}
		}
	}	
	#if sadist, stubborn whore, let's bind her up, have our fun and then you can have her...
	option = {
		trigger = {
			has_trait = sadistic
		}
		trait = sadistic
		name = deviants_campslut.4117.c
		custom_tooltip = deviants_campslut.4117.c.tt
		reverse_add_opinion = {
			target = scope:deviant_go_random_2
			modifier = friendliness_opinion
			opinion = 10
		}
		reverse_add_opinion = {
			target = scope:deviant_go_random_1
			modifier = hate_opinion
			opinion = -100
		}
		add_dread = minor_dread_gain
		stress_impact = {
			sadistic = major_stress_impact_loss
		}
		add_piety = minor_piety_loss
		scope:deviant_go_random_1 = {
			hidden_effect = {
				death = {
					death_reason = death_vanished
				}
			}
			stress_impact = {
				base = massive_stress_impact_gain
			}
		}
		hidden_effect = {
			add_trait_xp = {
				trait = deviants_mask
				track = deviantsadism
				value = 2
			}
		}
	}	
	#refuse him, he dislikes, she likes
	option = {
		name = deviants_campslut.4117.d
		custom_tooltip = deviants_campslut.4117.d.tt
		reverse_add_opinion = {
			target = scope:deviant_go_random_2
			modifier = refusal_opinion
			opinion = -20
		}
		reverse_add_opinion = {
			target = scope:deviant_go_random_1
			modifier = friendliness_opinion
			opinion = 10
		}
	}
	#fire her
	option = {
		name = deviants_campslut.4117.e
		custom_tooltip = deviants_campslut.4117.e.tt
		scope:deviant_go_random_1 = {
			remove_trait_force_tooltip = deviants_slut_hired_maiden
		}
	}
}
#4120 one of the men at arms did a bad thing, variant
deviants_campslut.4120 = { 
	type = character_event
	title = deviants_campslut.4120.t
	cooldown = { years = 3 }
	desc = { 
		random_valid = {
			triggered_desc = {
				trigger = { 
					is_ruler = yes
				}
			desc = deviants_campslut.4120.a.desc
			}
			triggered_desc = {
				trigger = { 
					is_ruler = yes
				}
			desc = deviants_campslut.4120.b.desc
			}
			triggered_desc = {
				trigger = { 
					is_ruler = yes
				}
			desc = deviants_campslut.4120.c.desc
			}
		}
	}
	theme = deviantsmaskgo
	override_background = { reference = throne_room }
	right_portrait = {
		character = root
		animation = thinking 
	}
	left_portrait = {
		character = scope:deviant_go_random_1
		animation = worry
	}
	trigger = {
		has_trait = deviants_mask
		has_trait = deviants_hiredcampslut
		is_ruler = yes
		age >= 18
		any_courtier = {
			is_available_ai_adult = yes
			age >= 18
			is_female = yes
			has_trait = deviants_slut_hired_maiden	
		}
	}
	immediate = {
		random_courtier = {
			save_scope_as = deviant_go_random_1
			limit = {
				is_available_ai_adult = yes
				age >= 18
				is_female = yes
				has_trait = deviants_slut_hired_maiden	
			}
		}	
	}
	#pay her
	option = {
		name = deviants_campslut.4120.a
		custom_tooltip = deviants_campslut.4120.a.tt
		remove_short_term_gold = minor_gold_value
		reverse_add_opinion = {
			target = scope:deviant_go_random_1
			modifier = grateful_opinion
			opinion = 10
		}
	}	
	#get tired of her
	option = {
		trigger = {
			has_trait = sadistic
		}
		trait = sadistic
		name = deviants_campslut.4120.b
		custom_tooltip = deviants_campslut.4120.b.tt
		reverse_add_opinion = {
			target = scope:deviant_go_random_1
			modifier = hate_opinion
			opinion = -100
		}
		add_dread = minor_dread_gain
		stress_impact = {
			sadistic = major_stress_impact_loss
		}
		add_piety = medium_piety_loss
		scope:deviant_go_random_1 = {
			hidden_effect = {
				death = {
					death_reason = death_vanished
				}
			}
			stress_impact = {
				base = massive_stress_impact_gain
			}
		}
		hidden_effect = {
			add_trait_xp = {
				trait = deviants_mask
				track = deviantsadism
				value = 2
			}
		}
	}	
	#ignore
	option = {
		name = deviants_campslut.4120.c
		custom_tooltip = deviants_campslut.4120.c.tt
		reverse_add_opinion = {
			target = scope:deviant_go_random_1
			modifier = frustrated_opinion
			opinion = -20
		}
	}	
	#dicipline the men
	option = {
		name = deviants_campslut.4120.d
		custom_tooltip = deviants_campslut.4120.d.tt
		add_prestige = minor_prestige_loss
		reverse_add_opinion = {
			target = scope:deviant_go_random_1
			modifier = grateful_opinion
			opinion = 40
		}
	}
	#fire her
	option = {
		name = deviants_campslut.4120.e
		custom_tooltip = deviants_campslut.4120.e.tt
		scope:deviant_go_random_1 = {
			remove_trait_force_tooltip = deviants_slut_hired_maiden
		}
	}
}
#4140 written complaint from X, she stole his chastity... 
deviants_campslut.4140 = { 
	type = character_event
	title = deviants_campslut.4140.t
	cooldown = { years = 3 }
	desc = { 
		random_valid = {
			triggered_desc = {
				trigger = { 
					scope:deviant_go_random_1 = {
						has_trait = sadistic
					} 
				}
			desc = deviants_campslut.4140.a.desc
			}
			triggered_desc = {
				trigger = { 
					scope:deviant_go_random_1 = {
						has_trait = lustful
					} 
				}
			desc = deviants_campslut.4140.b.desc
			}
		}
	}
	theme = deviantsmaskgo
	override_background = { reference = throne_room }
	right_portrait = {
		character = root
		animation = chancellor
	}
	left_portrait = {
		character = scope:deviant_go_random_1
		animation = chaplain
	}
	trigger = {
		has_trait = deviants_mask
		has_trait = deviants_hiredcampslut
		is_ruler = yes
		age >= 18
		any_courtier = {
			is_available_ai_adult = yes
			age >= 18
			is_female = yes
			has_trait = deviants_slut_hired_maiden	
		}
	}
	immediate = {
		random_courtier = {
			save_scope_as = deviant_go_random_1
			limit = {
				is_available_ai_adult = yes
				age >= 18
				is_female = yes
				has_trait = deviants_slut_hired_maiden	
			}
		}	
	}
	#pay him
	option = {
		name = deviants_campslut.4140.a
		custom_tooltip = deviants_campslut.4140.a.tt
		remove_short_term_gold = medium_gold_value
	}	
	#make her apologies in public and repent
	option = {
		name = deviants_campslut.4140.b
		custom_tooltip = deviants_campslut.4140.b.tt
		add_piety = minor_piety_gain
		reverse_add_opinion = {
			target = scope:deviant_go_random_1
			modifier = annoyed_opinion
			opinion = -20
		}
		scope:deviant_go_random_1 = {
			stress_impact = {
				base = medium_stress_impact_gain
				lustful = minor_stress_impact_gain
			}
			add_piety = medium_piety_loss
		}
	}	
	#ignore
	option = {
		name = deviants_campslut.4140.c
		custom_tooltip = deviants_campslut.4140.c.tt
		add_piety = minor_piety_loss
		reverse_add_opinion = {
			target = scope:deviant_go_random_1
			modifier = grateful_opinion
			opinion = 10
		}
	}	
	#fire her
	option = {
		name = deviants_campslut.4140.d
		custom_tooltip = deviants_campslut.4140.d.tt
		scope:deviant_go_random_1 = {
			remove_trait_force_tooltip = deviants_slut_hired_maiden
		}
	}
	#so sad, decide to quit whoring entirely, and public repent
	option = {
		name = deviants_campslut.4140.e
		custom_tooltip = deviants_campslut.4140.e.tt
		remove_trait_force_tooltip = deviants_hiredcampslut
		add_piety = medium_piety_gain
	}
}
#4150 your knight complains on behalf of your men at arms, she refused to serve them the way they wanted,variant based on what whore she is
deviants_campslut.4150 = { 
	type = character_event
	title = deviants_campslut.4150.t
	cooldown = { years = 2 }
	desc = { 
		random_valid = {
			triggered_desc = {
				trigger = { 
					scope:deviant_go_random_1 = {
						has_trait = sadistic
					} 
				}
			desc = deviants_campslut.4150.a.desc
			}
			triggered_desc = {
				trigger = { 
					scope:deviant_go_random_1 = {
						NOT = { has_trait = sadistic }
					} 
				}
			desc = deviants_campslut.4150.b.desc
			}
		}
	}
	theme = deviantsmaskgo
	override_background = { reference = throne_room }
	right_portrait = {
		character = root
		animation = thinking 
	}
	left_portrait = {
		character = scope:deviant_go_random_2
		animation = scheme
	}
	lower_right_portrait = {
		character = scope:deviant_go_random_1
		animation = chaplain
	}
	trigger = {
		has_trait = deviants_mask
		has_trait = deviants_hiredcampslut
		is_ruler = yes
		age >= 18
		any_courtier = {
			is_available_ai_adult = yes
			age >= 18
			is_female = yes
			has_trait = deviants_slut_hired_maiden	
		}
		any_knight = {
			is_available_ai_adult = yes
			age >= 18
		}
	}
	immediate = {
		random_courtier = {
			save_scope_as = deviant_go_random_1
			limit = {
				is_available_ai_adult = yes
				age >= 18
				is_female = yes
				has_trait = deviants_slut_hired_maiden	
			}
		}	
		random_knight = {
			save_scope_as = deviant_go_random_2
			limit = {
				is_available_ai_adult = yes
				age >= 18
				NOT = { this = scope:deviant_go_random_1 }
			}
		}
	}
	#pay her to do it, gain all exp
	option = {
		name = deviants_campslut.4150.a
		custom_tooltip = deviants_campslut.4150.a.tt
		remove_short_term_gold = medium_gold_value
		add_prestige = medium_prestige_gain
		scope:deviant_go_random_1 = {
			stress_impact = {
				base = medium_stress_impact_gain
				lustful = minor_stress_impact_loss
			}
			hidden_effect = {
				add_trait_xp = {
					trait = deviants_slut_hired_maiden
					track = deviants_dancer_maiden_skill
					value = 5
				}
				add_trait_xp = {
					trait = deviants_slut_hired_maiden
					track = deviants_warrior_maiden_skill
					value = 5
				}
				add_trait_xp = {
					trait = deviants_slut_hired_maiden
					track = deviants_domina_maiden_skill
					value = 5
				}
				add_trait_xp = {
					trait = deviants_slut_hired_maiden
					track = deviants_religous_maiden_skill
					value = 5
				}
			}
		}
		reverse_add_opinion = {
			target = scope:deviant_go_random_1
			modifier = annoyed_opinion
			opinion = -20
		}
		hidden_effect = {
			add_trait_xp = {
				trait = deviants_hiredcampslut
				track = pimpslutfame
				value = 10
			}
		}
	}	
	#let them dom her until satisfied
	option = {
		name = deviants_campslut.4150.b
		custom_tooltip = deviants_campslut.4150.b.tt
		reverse_add_opinion = {
			target = scope:deviant_go_random_1
			modifier = hate_opinion
			opinion = -50
		}
		scope:deviant_go_random_1 = {
			stress_impact = {
				base = massive_stress_impact_gain
				lustful = minor_stress_impact_loss
			}
		}
		add_piety = minor_piety_loss
		hidden_effect = {
			add_trait_xp = {
				trait = deviants_hiredcampslut
				track = pimpslutfame
				value = 5
			}
			add_trait_xp = {
				trait = deviants_mask
				track = deviantsadism
				value = 4
			}
		}
	}	
	#ignore
	option = {
		name = deviants_campslut.4150.c
		custom_tooltip = deviants_campslut.4150.c.tt
		reverse_add_opinion = {
			target = scope:deviant_go_random_2
			modifier = disappointed_opinion
			opinion = -20
		}
		reverse_add_opinion = {
			target = scope:deviant_go_random_1
			modifier = grateful_opinion
			opinion = 30
		}
		add_prestige = minor_prestige_loss
	}	
	#use her yourself
	option = {
		trigger = {
			has_trait = sadistic
		}
		trait = sadistic
		name = deviants_campslut.4150.d
		custom_tooltip = deviants_campslut.4150.d.tt
		reverse_add_opinion = {
			target = scope:deviant_go_random_1
			modifier = hate_opinion
			opinion = -100
		}
		add_dread = minor_dread_gain
		stress_impact = {
			sadistic = major_stress_impact_loss
		}
		add_piety = medium_piety_loss
		scope:deviant_go_random_1 = {
			hidden_effect = {
				death = {
					death_reason = death_vanished
				}
			}
			stress_impact = {
				base = massive_stress_impact_gain
			}
		}
		hidden_effect = {
			add_trait_xp = {
				trait = deviants_mask
				track = deviantsadism
				value = 2
			}
		}
	}
	#fire her
	option = {
		name = deviants_campslut.4150.e
		custom_tooltip = deviants_campslut.4150.e.tt
		scope:deviant_go_random_1 = {
			remove_trait_force_tooltip = deviants_slut_hired_maiden
		}
	}
}
#4160 wants new clothes, as a bonus
deviants_campslut.4160 = { 
	type = character_event
	title = deviants_campslut.4160.t
	cooldown = { years = 2 }
	desc = { 
		random_valid = {
			triggered_desc = {
				trigger = { 
					scope:deviant_go_random_1 = {
						has_trait = sadistic
					} 
				}
			desc = deviants_campslut.4160.a.desc
			}
			triggered_desc = {
				trigger = { 
					scope:deviant_go_random_1 = {
						NOT = { has_trait = sadistic }
					} 
				}
			desc = deviants_campslut.4160.b.desc
			}
		}
	}
	theme = deviantsmaskgo
	override_background = { reference = throne_room }
	right_portrait = {
		character = root
		animation = thinking 
	}
	left_portrait = {
		character = scope:deviant_go_random_1
		animation = beg
	}
	trigger = {
		has_trait = deviants_mask
		has_trait = deviants_hiredcampslut
		is_ruler = yes
		age >= 18
		any_courtier = {
			is_available_ai_adult = yes
			age >= 18
			is_female = yes
			has_trait = deviants_slut_hired_maiden	
		}
	}
	immediate = {
		random_courtier = {
			save_scope_as = deviant_go_random_1
			limit = {
				is_available_ai_adult = yes
				age >= 18
				is_female = yes
				has_trait = deviants_slut_hired_maiden	
			}
		}	
	}
	#pay
	option = {
		name = deviants_campslut.4160.a
		custom_tooltip = deviants_campslut.4160.a.tt
		remove_short_term_gold = minor_gold_value
		reverse_add_opinion = {
			target = scope:deviant_go_random_1
			modifier = grateful_opinion
			opinion = 20
		}
		scope:deviant_go_random_1 = {
			stress_impact = {
				base = minor_stress_impact_loss
				greedy = minor_stress_impact_loss
			}
		}
	}	
	#tell her to work for it
	option = {
		name = deviants_campslut.4160.b
		custom_tooltip = deviants_campslut.4160.b.tt
		scope:deviant_go_random_1 = {
			stress_impact = {
				base = medium_stress_impact_gain
				lustful = minor_stress_impact_loss
			}
			hidden_effect = {
				add_trait_xp = {
					trait = deviants_slut_hired_maiden
					track = deviants_dancer_maiden_skill
					value = 2
				}
				add_trait_xp = {
					trait = deviants_slut_hired_maiden
					track = deviants_warrior_maiden_skill
					value = 2
				}
				add_trait_xp = {
					trait = deviants_slut_hired_maiden
					track = deviants_domina_maiden_skill
					value = 2
				}
				add_trait_xp = {
					trait = deviants_slut_hired_maiden
					track = deviants_religous_maiden_skill
					value = 2
				}
			}
		}
		hidden_effect = {
			add_trait_xp = {
				trait = deviants_hiredcampslut
				track = pimpslutfame
				value = 1
			}
		}
	}	
	#in the end, she will beg to not buy clothes
	option = {
		trigger = {
			has_trait = sadistic
		}
		trait = sadistic
		name = deviants_campslut.4160.c
		custom_tooltip = deviants_campslut.4160.c.tt
		reverse_add_opinion = {
			target = scope:deviant_go_random_1
			modifier = repentant_opinion
			opinion = 20
		}
		hidden_effect = {
			add_trait_xp = {
				trait = deviants_mask
				track = deviantsadism
				value = 2
			}
		}
		stress_impact = {
			base = medium_stress_impact_loss
			sadistic = minor_stress_impact_loss
		}
	}	
	#make her work for your pleasure
	option = {
		name = deviants_campslut.4160.d
		custom_tooltip = deviants_campslut.4160.d.tt
		remove_short_term_gold = minor_gold_value
		add_piety = minor_piety_loss
		stress_impact = {
			base = medium_stress_impact_loss
			lustful = major_stress_impact_loss
		}
	}
	#fire her
	option = {
		name = deviants_campslut.4160.e
		custom_tooltip = deviants_campslut.4160.e.tt
		scope:deviant_go_random_1 = {
			remove_trait_force_tooltip = deviants_slut_hired_maiden
		}
	}
}
#4170 has a simp stalker, how to deal with him
deviants_campslut.4170 = { 
	type = character_event
	title = deviants_campslut.4170.t
	cooldown = { years = 5 }
	desc = { 
		random_valid = {
			triggered_desc = {
				trigger = { 
					scope:deviant_go_random_1 = {
						has_trait = sadistic
					} 
				}
			desc = deviants_campslut.4170.a.desc
			}
			triggered_desc = {
				trigger = { 
					scope:deviant_go_random_1 = {
						NOT = { has_trait = sadistic }
					} 
				}
			desc = deviants_campslut.4170.b.desc
			}
		}
	}
	theme = deviantsmaskgo
	override_background = { reference = throne_room }
	right_portrait = {
		character = root
		animation = thinking 
	}
	left_portrait = {
		character = scope:deviant_go_random_1
		animation = paranoia
	}
	trigger = {
		has_trait = deviants_mask
		has_trait = deviants_hiredcampslut
		is_ruler = yes
		age >= 18
		any_courtier = {
			is_available_ai_adult = yes
			age >= 18
			is_female = yes
			has_trait = deviants_slut_hired_maiden	
		}
	}
	immediate = {
		random_courtier = {
			save_scope_as = deviant_go_random_1
			limit = {
				is_available_ai_adult = yes
				age >= 18
				is_female = yes
				has_trait = deviants_slut_hired_maiden	
			}
		}	
	}
	#find and beat him up
	option = {
		name = deviants_campslut.4170.a
		custom_tooltip = deviants_campslut.4170.a.tt
		add_prestige = minor_prestige_loss
		reverse_add_opinion = {
			target = scope:deviant_go_random_1
			modifier = grateful_opinion
			opinion = 30
		}
	}	
	#ignore
	option = {
		name = deviants_campslut.4170.b
		custom_tooltip = deviants_campslut.4170.b.tt
		reverse_add_opinion = {
			target = scope:deviant_go_random_1
			modifier = frustrated_opinion
			opinion = -20
		}
		scope:deviant_go_random_1 = {
			stress_impact = {
				base = major_stress_impact_gain
				lustful = minor_stress_impact_loss
			}
		}
	}	
	#provide some whores to the stalker
	option = {
		name = deviants_campslut.4170.c
		custom_tooltip = deviants_campslut.4170.c.tt
		remove_short_term_gold = minor_gold_value
		reverse_add_opinion = {
			target = scope:deviant_go_random_1
			modifier = grateful_opinion
			opinion = 10
		}
	}	
	#sell her to him, permanetly
	option = {
		trigger = {
			has_trait = sadistic
		}
		trait = sadistic
		name = deviants_campslut.4170.d
		custom_tooltip = deviants_campslut.4170.d.tt
		reverse_add_opinion = {
			target = scope:deviant_go_random_1
			modifier = hate_opinion
			opinion = -80
		}
		add_gold = medium_gold_value
		stress_impact = {
			sadistic = minor_stress_impact_loss
		}
		scope:deviant_go_random_1 = {
			hidden_effect = {
				death = {
					death_reason = death_vanished
				}
			}
			stress_impact = {
				base = massive_stress_impact_gain
			}
		}
		hidden_effect = {
			add_trait_xp = {
				trait = deviants_mask
				track = deviantsadism
				value = 1
			}
		}
	}
	#fire her
	option = {
		name = deviants_campslut.4170.e
		custom_tooltip = deviants_campslut.4170.e.tt
		scope:deviant_go_random_1 = {
			remove_trait_force_tooltip = deviants_slut_hired_maiden
		}
	}
}
#4180 someone been stealing her undergarments
deviants_campslut.4180 = { 
	type = character_event
	title = deviants_campslut.4180.t
	cooldown = { years = 5 }
	desc = { 
		random_valid = {
			triggered_desc = {
				trigger = { 
					scope:deviant_go_random_1 = {
						has_trait = sadistic
					} 
				}
			desc = deviants_campslut.4180.a.desc
			}
			triggered_desc = {
				trigger = { 
					scope:deviant_go_random_1 = {
						NOT = { has_trait = sadistic }
					} 
				}
			desc = deviants_campslut.4180.b.desc
			}
		}
	}
	theme = deviantsmaskgo
	override_background = { reference = throne_room }
	right_portrait = {
		character = root
		animation = thinking 
	}
	left_portrait = {
		character = scope:deviant_go_random_1
		animation = paranoia
	}
	trigger = {
		has_trait = deviants_mask
		has_trait = deviants_hiredcampslut
		is_ruler = yes
		age >= 18
		any_courtier = {
			is_available_ai_adult = yes
			age >= 18
			is_female = yes
			has_trait = deviants_slut_hired_maiden	
		}
	}
	immediate = {
		random_courtier = {
			save_scope_as = deviant_go_random_1
			limit = {
				is_available_ai_adult = yes
				age >= 18
				is_female = yes
				has_trait = deviants_slut_hired_maiden	
			}
		}	
	}
	#sell them "officially"
	option = {
		name = deviants_campslut.4180.a
		custom_tooltip = deviants_campslut.4180.a.tt
		add_gold = minor_gold_value
		add_piety = minor_piety_loss
		reverse_add_opinion = {
			target = scope:deviant_go_random_1
			modifier = angry_opinion
			opinion = -20
		}
		hidden_effect = {
			add_trait_xp = {
				trait = deviants_hiredcampslut
				track = pimpslutfame
				value = 1
			}
			add_trait_xp = {
				trait = deviants_mask
				track = deviantsadism
				value = 1
			}
		}
	}	
	#provide some guards
	option = {
		name = deviants_campslut.4180.b
		custom_tooltip = deviants_campslut.4180.b.tt
		reverse_add_opinion = {
			target = scope:deviant_go_random_1
			modifier = grateful_opinion
			opinion = 20
		}
		add_prestige = minor_prestige_loss
	}	
	#confiscate them all
	option = {
		name = deviants_campslut.4180.c
		custom_tooltip = deviants_campslut.4180.c.tt
		stress_impact = {
			base = medium_stress_impact_loss
			lustful = minor_stress_impact_loss
			sadistic = minor_stress_impact_loss
		}
		reverse_add_opinion = {
			target = scope:deviant_go_random_1
			modifier = annoyed_opinion
			opinion = -20
		}
	}	
	#ignore
	option = {
		name = deviants_campslut.4180.d
		custom_tooltip = deviants_campslut.4180.d.tt
		reverse_add_opinion = {
			target = scope:deviant_go_random_1
			modifier = frustrated_opinion
			opinion = -10
		}
	}
	#fire her
	option = {
		name = deviants_campslut.4180.e
		custom_tooltip = deviants_campslut.4180.e.tt
		scope:deviant_go_random_1 = {
			remove_trait_force_tooltip = deviants_slut_hired_maiden
		}
	}
}
#4190 in debt to local mafia
deviants_campslut.4190 = { 
	type = character_event
	title = deviants_campslut.4190.t
	cooldown = { years = 4 }
	desc = { 
		random_valid = {
			triggered_desc = {
				trigger = { 
					scope:deviant_go_random_1 = {
						has_trait = sadistic
					} 
				}
			desc = deviants_campslut.4190.a.desc
			}
			triggered_desc = {
				trigger = { 
					scope:deviant_go_random_1 = {
						NOT = { has_trait = sadistic }
					} 
				}
			desc = deviants_campslut.4190.b.desc
			}
		}
	}
	theme = deviantsmaskgo
	override_background = { reference = throne_room }
	right_portrait = {
		character = root
		animation = thinking 
	}
	left_portrait = {
		character = scope:deviant_go_random_1
		animation = worry
	}
	trigger = {
		has_trait = deviants_mask
		has_trait = deviants_hiredcampslut
		is_ruler = yes
		age >= 18
		any_courtier = {
			is_available_ai_adult = yes
			age >= 18
			is_female = yes
			has_trait = deviants_slut_hired_maiden	
		}
	}
	immediate = {
		random_courtier = {
			save_scope_as = deviant_go_random_1
			limit = {
				is_available_ai_adult = yes
				age >= 18
				is_female = yes
				has_trait = deviants_slut_hired_maiden	
			}
		}	
	}
	#just pay her debt
	option = {
		name = deviants_campslut.4190.a
		custom_tooltip = deviants_campslut.4190.a.tt
		remove_short_term_gold = medium_gold_value
		reverse_add_opinion = {
			target = scope:deviant_go_random_1
			modifier = grateful_opinion
			opinion = 50
		}
	}	
	#sell her to them, permanently
	option = {
		name = deviants_campslut.4190.b
		custom_tooltip = deviants_campslut.4190.b.tt
		reverse_add_opinion = {
			target = scope:deviant_go_random_1
			modifier = hate_opinion
			opinion = -80
		}
		add_gold = medium_gold_value
		stress_impact = {
			sadistic = minor_stress_impact_loss
		}
		scope:deviant_go_random_1 = {
			hidden_effect = {
				death = {
					death_reason = death_vanished
				}
			}
			stress_impact = {
				base = massive_stress_impact_gain
			}
		}
		hidden_effect = {
			add_trait_xp = {
				trait = deviants_mask
				track = deviantsadism
				value = 1
			}
		}
	}	
	#arrange a deal
	option = {
		name = deviants_campslut.4190.c
		custom_tooltip = deviants_campslut.4190.c.tt
		add_gold = tiny_gold_value
		scope:deviant_go_random_1 = {
			stress_impact = {
				base = medium_stress_impact_gain
				lustful = minor_stress_impact_loss
			}
			hidden_effect = {
				add_trait_xp = {
					trait = deviants_slut_hired_maiden
					track = deviants_dancer_maiden_skill
					value = 4
				}
				add_trait_xp = {
					trait = deviants_slut_hired_maiden
					track = deviants_warrior_maiden_skill
					value = 4
				}
				add_trait_xp = {
					trait = deviants_slut_hired_maiden
					track = deviants_domina_maiden_skill
					value = 4
				}
				add_trait_xp = {
					trait = deviants_slut_hired_maiden
					track = deviants_religous_maiden_skill
					value = 4
				}
			}
		}
		reverse_add_opinion = {
			target = scope:deviant_go_random_1
			modifier = angry_opinion
			opinion = -20
		}
		reverse_add_opinion = {
			target = scope:deviant_go_random_1
			modifier = hate_opinion
			opinion = -10
		}
	}	
	#let her deal with it
	option = {
		name = deviants_campslut.4190.d
		custom_tooltip = deviants_campslut.4190.d.tt
		reverse_add_opinion = {
			target = scope:deviant_go_random_1
			modifier = disappointed_opinion
			opinion = -20
		}
		stress_impact = {
			base = major_stress_impact_gain
			lustful = medium_stress_impact_loss
		}
	}
	#fire her
	option = {
		name = deviants_campslut.4190.e
		custom_tooltip = deviants_campslut.4190.e.tt
		scope:deviant_go_random_1 = {
			remove_trait_force_tooltip = deviants_slut_hired_maiden
		}
	}
}
#4200 local religous scholar complain about her, varinat desc based on which whore trait she has and one generic
deviants_campslut.4200 = { 
	type = character_event
	title = deviants_campslut.4200.t
	cooldown = { years = 3 }
	desc = { 
		random_valid = {
			triggered_desc = {
				trigger = { 
					scope:deviant_go_random_1 = {
						has_trait = sadistic
					} 
				}
			desc = deviants_campslut.4200.a.desc
			}
			triggered_desc = {
				trigger = { 
					scope:deviant_go_random_1 = {
						NOT = { has_trait = sadistic }
					} 
				}
			desc = deviants_campslut.4200.b.desc
			}
		}
	}
	theme = deviantsmaskgo
	override_background = { reference = throne_room }
	right_portrait = {
		character = root
		animation = chancellor 
	}
	left_portrait = {
		character = scope:deviant_go_random_1
		animation = chaplain
	}
	trigger = {
		has_trait = deviants_mask
		has_trait = deviants_hiredcampslut
		is_ruler = yes
		age >= 18
		any_courtier = {
			is_available_ai_adult = yes
			age >= 18
			is_female = yes
			has_trait = deviants_slut_hired_maiden	
		}
	}
	immediate = {
		random_courtier = {
			save_scope_as = deviant_go_random_1
			limit = {
				is_available_ai_adult = yes
				age >= 18
				is_female = yes
				has_trait = deviants_slut_hired_maiden	
			}
		}	
	}
	#ignore
	option = {
		name = deviants_campslut.4200.a
		custom_tooltip = deviants_campslut.4200.a.tt
		add_piety = medium_piety_loss
		reverse_add_opinion = {
			target = scope:deviant_go_random_1
			modifier = grateful_opinion
			opinion = 20
		}
	}	
	#make her publilcy repent
	option = {
		name = deviants_campslut.4200.b
		custom_tooltip = deviants_campslut.4200.b.tt
		add_piety = minor_piety_gain
		reverse_add_opinion = {
			target = scope:deviant_go_random_1
			modifier = annoyed_opinion
			opinion = -20
		}
		scope:deviant_go_random_1 = {
			stress_impact = {
				base = medium_stress_impact_gain
			}
		}
		
	}	
	#make the issue go away,
	option = {
		trigger = {
			has_trait = sadistic
		}
		trait = sadistic
		name = deviants_campslut.4200.c
		custom_tooltip = deviants_campslut.4200.c.tt
		reverse_add_opinion = {
			target = scope:deviant_go_random_1
			modifier = hate_opinion
			opinion = -80
		}
		stress_impact = {
			sadistic = medium_stress_impact_loss
		}
		scope:deviant_go_random_1 = {
			hidden_effect = {
				death = {
					death_reason = death_vanished
				}
			}
			stress_impact = {
				base = massive_stress_impact_gain
			}
		}
		hidden_effect = {
			add_trait_xp = {
				trait = deviants_mask
				track = deviantsadism
				value = 1
			}
		}
	}	
	#fire her
	option = {
		name = deviants_campslut.4200.d
		custom_tooltip = deviants_campslut.4200.d.tt
		scope:deviant_go_random_1 = {
			remove_trait_force_tooltip = deviants_slut_hired_maiden
		}
	}
	#so sad, decide to quit whoring entirely, and public repent
	option = {
		name = deviants_campslut.4200.e
		custom_tooltip = deviants_campslut.4200.e.tt
		remove_trait_force_tooltip = deviants_hiredcampslut
		add_piety = medium_piety_gain
	}
}

#4210variant event seeing her do diplo whore stuff with your men
deviants_campslut.4210 = { 
	type = character_event
	title = deviants_campslut.4210.t
	desc = { 
		random_valid = {
			triggered_desc = {
				trigger = { 
					is_ai = no
				}
			desc = deviants_campslut.4210.a.desc
			}
			triggered_desc = {
				trigger = { 
					is_ai = no
				}
			desc = deviants_campslut.4210.b.desc
			}
			triggered_desc = {
				trigger = { 
					is_ai = no
				}
			desc = deviants_campslut.4210.c.desc
			}
			triggered_desc = {
				trigger = { 
					is_ai = no
				}
			desc = deviants_campslut.4210.d.desc
			}
		}
	}
	theme = deviantsmaskgo
	override_background = { reference = courtyard }
	right_portrait = {
		character = root
		animation = scheme 
	}
	lower_center_portrait = {
		character = scope:deviant_go_random_1
		animation = chaplain
		outfit_tags = { no_clothes }
	}
	lower_left_portrait = {
		character = scope:deviant_go_random_2
		animation = chaplain
	}
	lower_right_portrait = {
		character = scope:deviant_go_random_3
		animation = chaplain
	}
	trigger = {
		has_trait = deviants_mask
		has_trait = deviants_hiredcampslut
		is_ruler = yes
		age >= 18
		any_courtier = {
			is_available_ai_adult = yes
			age >= 18
			is_female = yes
			has_trait = deviants_slut_hired_maiden	
		}
	}
	immediate = {
		random_courtier = {
			save_scope_as = deviant_go_random_1
			limit = {
				is_available_ai_adult = yes
				age >= 18
				is_female = yes
				has_trait = deviants_slut_hired_maiden	
			}
		}	
		random_knight = {
			save_scope_as = deviant_go_random_2
			limit = {
				is_available_ai_adult = yes
				age >= 18
				NOT = { this = scope:deviant_go_random_1 }
			}
		}
		random_knight = {
			save_scope_as = deviant_go_random_3
			limit = {
				is_available_ai_adult = yes
				age >= 18
				NOT = { this = scope:deviant_go_random_1 }
				NOT = { this = scope:deviant_go_random_2 }
			}
		}
	}
	#she sure is working hard
	option = {
		name = deviants_campslut.4210.a
		custom_tooltip = deviants_campslut.4210.a.tt
		hidden_effect = {
			add_trait_xp = {
				trait = deviants_hiredcampslut
				track = pimpslutfame
				value = 5
			}
		}
		scope:deviant_go_random_1 = {
			stress_impact = {
				base = medium_stress_impact_gain
				lustful = minor_stress_impact_loss
			}
			hidden_effect = {
				add_trait_xp = {
					trait = deviants_slut_hired_maiden
					track = deviants_dancer_maiden_skill
					value = 20
				}
			}
		}
	}	
}

#4211variant event seeing her do warrior whore stuff with your men
deviants_campslut.4211 = { 
	type = character_event
	title = deviants_campslut.4211.t
	desc = { 
		random_valid = {
			triggered_desc = {
				trigger = { 
					is_ai = no
				}
			desc = deviants_campslut.4211.a.desc
			}
			triggered_desc = {
				trigger = { 
					is_ai = no
				}
			desc = deviants_campslut.4211.b.desc
			}
			triggered_desc = {
				trigger = { 
					is_ai = no
				}
			desc = deviants_campslut.4211.c.desc
			}
			triggered_desc = {
				trigger = { 
					is_ai = no
				}
			desc = deviants_campslut.4211.d.desc
			}
		}
	}
	theme = deviantsmaskgo
	override_background = { reference = courtyard }
	right_portrait = {
		character = root
		animation = scheme 
	}
	lower_center_portrait = {
		character = scope:deviant_go_random_1
		animation = chaplain
		outfit_tags = { no_clothes }
	}
	lower_left_portrait = {
		character = scope:deviant_go_random_2
		animation = chaplain
	}
	lower_right_portrait = {
		character = scope:deviant_go_random_3
		animation = chaplain
	}
	trigger = {
		has_trait = deviants_mask
		has_trait = deviants_hiredcampslut
		is_ruler = yes
		age >= 18
		any_courtier = {
			is_available_ai_adult = yes
			age >= 18
			is_female = yes
			has_trait = deviants_slut_hired_maiden	
		}
	}
	immediate = {
		random_courtier = {
			save_scope_as = deviant_go_random_1
			limit = {
				is_available_ai_adult = yes
				age >= 18
				is_female = yes
				has_trait = deviants_slut_hired_maiden	
			}
		}	
		random_knight = {
			save_scope_as = deviant_go_random_2
			limit = {
				is_available_ai_adult = yes
				age >= 18
				NOT = { this = scope:deviant_go_random_1 }
			}
		}
		random_knight = {
			save_scope_as = deviant_go_random_3
			limit = {
				is_available_ai_adult = yes
				age >= 18
				NOT = { this = scope:deviant_go_random_1 }
				NOT = { this = scope:deviant_go_random_2 }
			}
		}
	}
	#she sure is working hard
	option = {
		name = deviants_campslut.4211.a
		custom_tooltip = deviants_campslut.4211.a.tt
		hidden_effect = {
			add_trait_xp = {
				trait = deviants_hiredcampslut
				track = pimpslutfame
				value = 5
			}
		}
		scope:deviant_go_random_1 = {
			stress_impact = {
				base = medium_stress_impact_gain
				lustful = minor_stress_impact_loss
			}
			hidden_effect = {
				add_trait_xp = {
					trait = deviants_slut_hired_maiden
					track = deviants_warrior_maiden_skill
					value = 20
				}
			}
		}
	}	
}
#4212 variant event seeing her do domina whore stuff with your men
deviants_campslut.4212 = { 
	type = character_event
	title = deviants_campslut.4212.t
	desc = { 
		random_valid = {
			triggered_desc = {
				trigger = { 
					is_ai = no
				}
			desc = deviants_campslut.4212.a.desc
			}
			triggered_desc = {
				trigger = { 
					is_ai = no
				}
			desc = deviants_campslut.4212.b.desc
			}
			triggered_desc = {
				trigger = { 
					is_ai = no
				}
			desc = deviants_campslut.4212.c.desc
			}
			triggered_desc = {
				trigger = { 
					is_ai = no
				}
			desc = deviants_campslut.4212.d.desc
			}
		}
	}
	theme = deviantsmaskgo
	override_background = { reference = courtyard }
	right_portrait = {
		character = root
		animation = scheme 
	}
	lower_center_portrait = {
		character = scope:deviant_go_random_1
		animation = chaplain
		outfit_tags = { no_clothes }
	}
	lower_left_portrait = {
		character = scope:deviant_go_random_2
		animation = chaplain
	}
	lower_right_portrait = {
		character = scope:deviant_go_random_3
		animation = chaplain
	}
	trigger = {
		has_trait = deviants_mask
		has_trait = deviants_hiredcampslut
		is_ruler = yes
		age >= 18
		any_courtier = {
			is_available_ai_adult = yes
			age >= 18
			is_female = yes
			has_trait = deviants_slut_hired_maiden	
			has_trait = sadistic
		}
	}
	immediate = {
		random_courtier = {
			save_scope_as = deviant_go_random_1
			limit = {
				is_available_ai_adult = yes
				age >= 18
				is_female = yes
				has_trait = deviants_slut_hired_maiden	
				has_trait = sadistic
			}
		}	
		random_knight = {
			save_scope_as = deviant_go_random_2
			limit = {
				is_available_ai_adult = yes
				age >= 18
				NOT = { this = scope:deviant_go_random_1 }
			}
		}
		random_knight = {
			save_scope_as = deviant_go_random_3
			limit = {
				is_available_ai_adult = yes
				age >= 18
				NOT = { this = scope:deviant_go_random_1 }
				NOT = { this = scope:deviant_go_random_2 }
			}
		}
	}
	#she sure is working hard
	option = {
		name = deviants_campslut.4212.a
		custom_tooltip = deviants_campslut.4212.a.tt
		hidden_effect = {
			add_trait_xp = {
				trait = deviants_hiredcampslut
				track = pimpslutfame
				value = 5
			}
		}
		scope:deviant_go_random_1 = {
			stress_impact = {
				base = medium_stress_impact_loss
				sadistic = medium_stress_impact_loss
			}
			hidden_effect = {
				add_trait_xp = {
					trait = deviants_slut_hired_maiden
					track = deviants_domina_maiden_skill
					value = 20
				}
			}
		}
	}	
}

#4213 variant event seeing her do religous whore stuff with your men
deviants_campslut.4213 = { 
	type = character_event
	title = deviants_campslut.4213.t
	desc = { 
		random_valid = {
			triggered_desc = {
				trigger = { 
					is_ai = no
				}
			desc = deviants_campslut.4213.a.desc
			}
			triggered_desc = {
				trigger = { 
					is_ai = no
				}
			desc = deviants_campslut.4213.b.desc
			}
			triggered_desc = {
				trigger = { 
					is_ai = no
				}
			desc = deviants_campslut.4213.c.desc
			}
			triggered_desc = {
				trigger = { 
					is_ai = no
				}
			desc = deviants_campslut.4213.d.desc
			}
		}
	}
	theme = deviantsmaskgo
	override_background = { reference = courtyard }
	right_portrait = {
		character = root
		animation = scheme 
	}
	lower_center_portrait = {
		character = scope:deviant_go_random_1
		animation = chaplain
		outfit_tags = { no_clothes }
	}
	lower_left_portrait = {
		character = scope:deviant_go_random_2
		animation = chaplain
	}
	lower_right_portrait = {
		character = scope:deviant_go_random_3
		animation = chaplain
	}
	trigger = {
		has_trait = deviants_mask
		has_trait = deviants_hiredcampslut
		is_ruler = yes
		age >= 18
		any_courtier = {
			is_available_ai_adult = yes
			age >= 18
			is_female = yes
			has_trait = deviants_slut_hired_maiden	
			has_trait = sadistic
		}
	}
	immediate = {
		random_courtier = {
			save_scope_as = deviant_go_random_1
			limit = {
				is_available_ai_adult = yes
				age >= 18
				is_female = yes
				has_trait = deviants_slut_hired_maiden	
				has_trait = sadistic
			}
		}	
		random_knight = {
			save_scope_as = deviant_go_random_2
			limit = {
				is_available_ai_adult = yes
				age >= 18
				NOT = { this = scope:deviant_go_random_1 }
			}
		}
		random_knight = {
			save_scope_as = deviant_go_random_3
			limit = {
				is_available_ai_adult = yes
				age >= 18
				NOT = { this = scope:deviant_go_random_1 }
				NOT = { this = scope:deviant_go_random_2 }
			}
		}
	}
	#she sure is working hard
	option = {
		name = deviants_campslut.4213.a
		custom_tooltip = deviants_campslut.4213.a.tt
		hidden_effect = {
			add_trait_xp = {
				trait = deviants_hiredcampslut
				track = pimpslutfame
				value = 5
			}
		}
		scope:deviant_go_random_1 = {
			stress_impact = {
				base = minor_stress_impact_gain
				lustful = medium_stress_impact_loss
			}
			hidden_effect = {
				add_trait_xp = {
					trait = deviants_slut_hired_maiden
					track = deviants_religous_maiden_skill
					value = 20
				}
			}
		}
	}	
}


#5000 complaint from a priest, some soldiers seen spitroasting a whore, in public, piety loss... if you won't handle it
deviants_campslut.5000 = { 
	type = character_event
	title = deviants_campslut.5000.t
	desc = deviants_campslut.5000.desc
	theme = deviantsmaskgo
	cooldown = { years = 1 }
	override_background = { reference = throne_room }
	right_portrait = {
		character = root
		animation = chancellor 
	}
	trigger = {
		has_trait = deviants_mask
		has_trait = deviants_hiredcampslut
		is_ruler = yes
		age >= 18
	}
	#do some donation to the chucrh and swear off whores
	option = {
		name = deviants_campslut.5000.a
		custom_tooltip = deviants_campslut.5000.a.tt
		add_piety = major_piety_gain
		remove_short_term_gold = minor_gold_value
		remove_trait_force_tooltip = deviants_hiredcampslut
	}
	# tell your soldiers find this priests and make them stop
	option = {
		name = deviants_campslut.5000.b
		custom_tooltip = deviants_campslut.5000.b.tt
		add_dread = minor_dread_gain
		stress_impact = {
			base = medium_stress_impact_gain
		}
	}
	#not my issue
	option = {
		name = deviants_campslut.5000.c
		custom_tooltip = deviants_campslut.5000.c.tt
		add_piety = minor_piety_loss
		stress_impact = {
			lazy = medium_stress_impact_loss
		}
	}		
}
#5001 option to rent out whores... to some tavern, edit this
deviants_campslut.5001 = { 
	type = character_event
	title = deviants_campslut.5001.t
	desc = deviants_campslut.5001.desc
	theme = deviantsmaskgo
	cooldown = { years = 4 }
	override_background = { reference = throne_room }
	right_portrait = {
		character = root
		animation = chancellor 
	}
	trigger = {
		has_trait = deviants_mask
		has_trait = deviants_hiredcampslut
		is_ruler = yes
		age >= 18
	}
	#rent out a few whores
	option = {
		name = deviants_campslut.5001.a
		custom_tooltip = deviants_campslut.5001.a.tt
		add_piety = medium_piety_loss
		add_gold = minor_gold_value
		hidden_effect = {
			add_trait_xp = {
				trait = deviants_hiredcampslut
				track = pimpslutfame
				value = 2
			}
		}
	}
	# rent some whores, then send your men to raid the tavern keeper and confiscate everything
	option = {
		trigger = {
			has_trait = sadistic
		}
		trait = sadistic
		name = deviants_campslut.5001.b
		custom_tooltip = deviants_campslut.5001.b.tt
		add_gold = medium_gold_value
		add_piety = minor_piety_gain
		add_prestige = minor_prestige_loss
		stress_impact = {
			honest = medium_stress_impact_gain
			deceitful = medium_stress_impact_loss
		}
		hidden_effect = {
			add_trait_xp = {
				trait = deviants_mask
				track = deviantsadism
				value = 1
			}
		}
	}
	#what whores, I have no whores...
	option = {
		name = deviants_campslut.5001.c
		custom_tooltip = deviants_campslut.5001.c.tt
		add_piety = miniscule_piety_gain
		stress_impact = {
			lazy = medium_stress_impact_loss
		}
	}		
}
#5002 random_courtier = asks for whores, for some very detail and none at all perverse reason, another option to make money with them, since they are on a solid wage
deviants_campslut.5002 = { 
	type = character_event
	title = deviants_campslut.5002.t
	desc = deviants_campslut.5002.desc
	theme = deviantsmaskgo
	cooldown = { years = 4 }
	override_background = { reference = council_chamber }
	right_portrait = {
		character = root
		animation = thinking 
	}
	left_portrait = {
		character = scope:deviant_go_male_1
		animation = throne_room_conversation_1
	}
	trigger = {
		has_trait = deviants_mask
		has_trait = deviants_hiredcampslut
		is_ruler = yes
		age >= 18
	}
	immediate = {
		if = { 	
			limit = {
				any_courtier = {
					is_available_ai_adult = yes
					age >= 18
					OR = {	is_female = no	has_trait = futanari_genetic }
				}
			}
			random_courtier = {
				save_scope_as = deviant_go_male_1
				limit = {
					is_available_ai_adult = yes
					age >= 18
					OR = {	is_female = no	has_trait = futanari_genetic }
				}
			}
		}		
        else = {
		create_character = {
				location = root.capital_province
				template = servant_character
				age = { 20 30 }
				gender_female_chance = 0
				faith = root.capital_province.county.faith
				culture = root.capital_province.county.culture
				dynasty = none
				save_scope_as = deviant_go_male_1
			}
		}
	}
	#rent some whores
	option = {
		name = deviants_campslut.5002.a
		custom_tooltip = deviants_campslut.5002.a.tt
		add_gold = minor_gold_value
		add_piety = minor_piety_loss
		reverse_add_opinion = {
			target = scope:deviant_go_male_1
			modifier = grateful_opinion
			opinion = 20
		}
		hidden_effect = {
			add_trait_xp = {
				trait = deviants_hiredcampslut
				track = pimpslutfame
				value = 2
			}
		}
	}	
	#get some random servant women, make him pay for the quntity
	option = {
		trigger = {
			has_trait = sadistic
		}
		trait = sadistic
		name = deviants_campslut.5002.b
		custom_tooltip = deviants_campslut.5002.b.tt
		add_gold = medium_gold_value
		add_piety = medium_piety_loss
		stress_impact = {
			honest = medium_stress_impact_gain
		}
		reverse_add_opinion = {
			target = scope:deviant_go_male_1
			modifier = angry_opinion
			opinion = -40
		}
		hidden_effect = {
			add_trait_xp = {
				trait = deviants_mask
				track = deviantsadism
				value = 1
			}
		}
		hidden_effect = {
			add_trait_xp = {
				trait = deviants_hiredcampslut
				track = pimpslutfame
				value = 2
			}
		}
	}
	#get him to leave
	option = {
		name = deviants_campslut.5002.c
		custom_tooltip = deviants_campslut.5002.c.tt
		add_piety = miniscule_piety_gain
		reverse_add_opinion = {
			target = scope:deviant_go_male_1
			modifier = disappointed_opinion
			opinion = -10
		}
	}	
}
#5003 random courtier wants a whore with 100 skill
deviants_campslut.5003 = { 
	type = character_event
	title = deviants_campslut.5003.t
	desc = deviants_campslut.5003.desc
	theme = deviantsmaskgo
	cooldown = { years = 1 }
	override_background = { reference = council_chamber }
	right_portrait = {
		character = root
		animation = thinking 
	}
	left_portrait = {
		character = scope:deviant_go_male_1
		animation = scheme
	}
	lower_right_portrait = {
		character = scope:deviant_go_random_1
		animation = scheme
	}
	trigger = {
		has_trait = deviants_mask
		has_trait = deviants_hiredcampslut
		is_ruler = yes
		age >= 18
		any_courtier = {
			is_available_ai_adult = yes
			age >= 18

		}
		any_courtier = {
			is_available_ai_adult = yes
			age >= 18
			is_female = yes
			has_trait = deviants_slut_hired_maiden	
			OR = {
				has_trait_xp = {
					trait = deviants_slut_hired_maiden
					track = deviants_dancer_maiden_skill
					value >= 100
				}
				has_trait_xp = {
					trait = deviants_slut_hired_maiden
					track = deviants_warrior_maiden_skill
					value >= 100
				}
				has_trait_xp = {
					trait = deviants_slut_hired_maiden
					track = deviants_domina_maiden_skill
					value >= 100
				}
			}	
		}
	}
	immediate = {
		random_courtier = {
			save_scope_as = deviant_go_random_1
			limit = {
				is_available_ai_adult = yes
				age >= 18
				is_female = yes
				has_trait = deviants_slut_hired_maiden
				OR = {
					has_trait_xp = {
						trait = deviants_slut_hired_maiden
						track = deviants_dancer_maiden_skill
						value >= 100
					}
					has_trait_xp = {
						trait = deviants_slut_hired_maiden
						track = deviants_warrior_maiden_skill
						value >= 100
					}
					has_trait_xp = {
						trait = deviants_slut_hired_maiden
						track = deviants_domina_maiden_skill
						value >= 100
					}
				}	
			}
		}
		random_courtier = {
			save_scope_as = deviant_go_male_1
			limit = {
				is_available_ai_adult = yes
				age >= 18
				NOT = { this = scope:deviant_go_random_1 }
			}
		}
	}
	#sell the whore he is asking
	option = {
		name = deviants_campslut.5003.a
		custom_tooltip = deviants_campslut.5003.a.tt
		add_piety = medium_piety_loss
		add_gold = major_gold_value
		reverse_add_opinion = {
			target = scope:deviant_go_male_1
			modifier = grateful_opinion
			opinion = 20
		}
		scope:deviant_go_random_1 = {
			hidden_effect = {
				death = {
					death_reason = death_vanished
				}
			}
		}
		hidden_effect = {
			add_trait_xp = {
				trait = deviants_hiredcampslut
				track = pimpslutfame
				value = 5
			}
		}
	}	
	#sure you will sell her but only after you are done with her
	option = {
		trigger = {
			has_trait = sadistic
		}
		trait = sadistic
		name = deviants_campslut.5003.b
		custom_tooltip = deviants_campslut.5003.b.tt
		add_gold = medium_gold_value
		reverse_add_opinion = {
			target = scope:deviant_go_male_1
			modifier = disgusted_opinion
			opinion = -20
		}
		reverse_add_opinion = {
			target = scope:deviant_go_random_1
			modifier = hate_opinion
			opinion = -100
		}
		add_dread = minor_dread_gain
		stress_impact = {
			sadistic = major_stress_impact_loss
		}
		scope:deviant_go_random_1 = {
			hidden_effect = {
				death = {
					death_reason = death_vanished
				}
			}
			stress_impact = {
				base = massive_stress_impact_gain
			}
		}
		hidden_effect = {
			add_trait_xp = {
				trait = deviants_mask
				track = deviantsadism
				value = 2
			}
		}
		hidden_effect = {
			add_trait_xp = {
				trait = deviants_hiredcampslut
				track = pimpslutfame
				value = 2
			}
		}
	}
	#get him to leave, I have no whores
	option = {
		name = deviants_campslut.5003.c
		custom_tooltip = deviants_campslut.5003.c.tt
		reverse_add_opinion = {
			target = scope:deviant_go_male_1
			modifier = disappointed_opinion
			opinion = -10
		}
	}	
}

#5004 courtier wants to buy some whores for the night 
deviants_campslut.5004 = { 
	type = character_event
	title = deviants_campslut.5004.t
	desc = deviants_campslut.5004.desc
	theme = deviantsmaskgo
	cooldown = { years = 4 }
	override_background = { reference = council_chamber }
	right_portrait = {
		character = root
		animation = thinking 
	}
	left_portrait = {
		character = scope:deviant_go_male_1
		animation = love
	}
	trigger = {
		has_trait = deviants_mask
		has_trait = deviants_hiredcampslut
		is_ruler = yes
		age >= 18
	}
	immediate = {
		if = { 	
			limit = {
				any_courtier_or_guest= {
					is_available_ai_adult = yes
					age >= 18
					OR = {	is_female = no	has_trait = futanari_genetic }
				}
			}
			random_courtier_or_guest = {
				save_scope_as = deviant_go_male_1
				limit = {
					is_available_ai_adult = yes
					age >= 18
					OR = {	is_female = no	has_trait = futanari_genetic }
				}
			}
		}		
        else = {
		create_character = {
				location = root.capital_province
				template = servant_character
				age = { 20 30 }
				gender_female_chance = 0
				faith = root.capital_province.county.faith
				culture = root.capital_province.county.culture
				dynasty = none
				save_scope_as = deviant_go_male_1
			}
		}
	}
	#sell the whores
	option = {
		name = deviants_campslut.5004.a
		custom_tooltip = deviants_campslut.5004.a.tt
		add_piety = minor_piety_loss
		add_gold = tiny_gold_value
		reverse_add_opinion = {
			target = scope:deviant_go_male_1
			modifier = grateful_opinion
			opinion = 20
		}
		hidden_effect = {
			add_trait_xp = {
				trait = deviants_hiredcampslut
				track = pimpslutfame
				value = 2
			}
		}
	}	
	# haggle for a higher prize and then tell the whores to tie him up and molets him with their feet, the whole night
	option = {
		trigger = {
			has_trait = sadistic
		}
		trait = sadistic
		name = deviants_campslut.5004.b
		custom_tooltip = deviants_campslut.5004.b.tt
		add_gold = minor_gold_value
		add_piety = medium_piety_loss
		stress_impact = {
			honest = medium_stress_impact_gain
		}
		reverse_add_opinion = {
			target = scope:deviant_go_male_1
			modifier = confusion_opinion
			opinion = 30
		}
		hidden_effect = {
			add_trait_xp = {
				trait = deviants_mask
				track = deviantsadism
				value = 1
			}
		}
		hidden_effect = {
			add_trait_xp = {
				trait = deviants_hiredcampslut
				track = pimpslutfame
				value = 2
			}
		}
	}
	#get him to leave, I have no whores
	option = {
		name = deviants_campslut.5004.c
		custom_tooltip = deviants_campslut.5004.c.tt
		add_piety = miniscule_piety_gain
		reverse_add_opinion = {
			target = scope:deviant_go_male_1
			modifier = disappointed_opinion
			opinion = -20
		}
	}	
}
#5005 complaint about whores molesting a local priest... tempting him into commiting sin
deviants_campslut.5005 = { 
	type = character_event
	title = deviants_campslut.5005.t
	desc = deviants_campslut.5005.desc
	theme = deviantsmaskgo
	cooldown = { years = 1 }
	override_background = { reference = throne_room }
	right_portrait = {
		character = root
		animation = chancellor 
	}
	trigger = {
		has_trait = deviants_mask
		has_trait = deviants_hiredcampslut
		is_ruler = yes
		age >= 18
	}
	#do some donation to the chucrh and swear off whores
	option = {
		name = deviants_campslut.5005.a
		custom_tooltip = deviants_campslut.5005.a.tt
		add_piety = medium_piety_gain
		remove_short_term_gold = minor_gold_value
		remove_trait_force_tooltip = deviants_hiredcampslut
	}
	# find out who this priest is, lock him into a basement with multiple whores... and don't let out until he promises to prasie my piety
	option = {
		trigger = {
			has_trait = sadistic
		}
		trait = sadistic
		name = deviants_campslut.5005.b
		custom_tooltip = deviants_campslut.5005.b.tt
		add_piety = medium_piety_gain
		stress_impact = {
			sadistic = major_stress_impact_loss
		}
		hidden_effect = {
			add_trait_xp = {
				trait = deviants_mask
				track = deviantsadism
				value = 1
			}
		}
	}
	#not my issue
	option = {
		name = deviants_campslut.5005.c
		custom_tooltip = deviants_campslut.5005.c.tt
		add_piety = minor_piety_loss
		stress_impact = {
			lazy = medium_stress_impact_loss
		}
	}		
}
#5006 some whores been seen with a lot fo money, options to invetsigate and find some of it... some sadist options to work the whores to the bone?
deviants_campslut.5006 = { 
	type = character_event
	title = deviants_campslut.5006.t
	desc = deviants_campslut.5006.desc
	theme = deviantsmaskgo
	cooldown = { years = 5 }
	override_background = { reference = throne_room }
	right_portrait = {
		character = root
		animation = chancellor 
	}
	trigger = {
		has_trait = deviants_mask
		has_trait = deviants_hiredcampslut
		is_ruler = yes
		age >= 18
	}
	# compensate the losses
	option = {
		name = deviants_campslut.5006.a
		custom_tooltip = deviants_campslut.5006.a.tt
		add_piety = minor_piety_gain	
		add_prestige = minor_prestige_gain
		remove_short_term_gold = minor_gold_value
	}
	# investigate, and consficate everything.
	option = {
		trigger = {
			has_trait = sadistic
		}
		trait = sadistic
		name = deviants_campslut.5006.b
		custom_tooltip = deviants_campslut.5006.b.tt
		add_gold = tiny_gold_value
	}
	#not my issue
	option = {
		name = deviants_campslut.5006.c
		custom_tooltip = deviants_campslut.5006.c.tt
		add_prestige = minor_prestige_loss
		stress_impact = {
			lazy = medium_stress_impact_loss
		}
	}		
}
#5007 knight comes, option to sanction a new gloryhole... at least for a while...
deviants_campslut.5007 = { 
	type = character_event
	title = deviants_campslut.5007.t
	desc = deviants_campslut.5007.desc
	theme = deviantsmaskgo
	cooldown = { years = 5 }
	override_background = { reference = council_chamber }
	right_portrait = {
		character = root
		animation = thinking 
	}
	left_portrait = {
		character = scope:deviant_go_male_1
		animation = scheme
	}
	trigger = {
		has_trait = deviants_mask
		has_trait = deviants_hiredcampslut
		is_ruler = yes
		age >= 18
	}
	immediate = {
		if = { 	
			limit = {
				any_knight = {
					is_available_ai_adult = yes
					age >= 18
					OR = {	is_female = no	has_trait = futanari_genetic }
				}
			}
			random_knight = {
				save_scope_as = deviant_go_male_1
				limit = {
					is_available_ai_adult = yes
					age >= 18
					OR = {	is_female = no	has_trait = futanari_genetic }
				}
			}
		}		
        else = {
		create_character = {
				location = root.capital_province
				template = servant_character
				age = { 20 30 }
				gender_female_chance = 0
				faith = root.capital_province.county.faith
				culture = root.capital_province.county.culture
				dynasty = none
				save_scope_as = deviant_go_male_1
			}
		}
	}
	#grant a temporary permission, just don't let anybody hear
	option = {
		name = deviants_campslut.5007.a
		custom_tooltip = deviants_campslut.5007.a.tt
		add_gold = tiny_gold_value
		add_piety = minor_piety_loss
		stress_impact = {
			lustful = medium_stress_impact_loss
		}
		reverse_add_opinion = {
			target = scope:deviant_go_male_1
			modifier = grateful_opinion
			opinion = 20
		}
		hidden_effect = {
			add_trait_xp = {
				trait = deviants_hiredcampslut
				track = pimpslutfame
				value = 2
			}
		}
	}	
	#not in my castle
	option = {
		name = deviants_campslut.5007.b
		custom_tooltip = deviants_campslut.5007.b.tt
		add_piety = miniscule_piety_gain
		stress_impact = {
			lustful = medium_stress_impact_gain
		}
		reverse_add_opinion = {
			target = scope:deviant_go_male_1
			modifier = disappointed_opinion
			opinion = -10
		}
	}	
}

### 6000 lustful female slut starter events, alt way to get look a like ###
#6000 you sweating in your study, can't focus, thinking about the book you read
deviants_campslut.6000 = { 
	type = character_event
	title = deviants_campslut.6000.t
	desc = deviants_campslut.6000.a.desc
	theme = deviantsmaskgo
	override_background = { reference = study }
	right_portrait = {
		character = root
		animation = chancellor
	}
	# yes
	option = {
		name = deviants_campslut.6000.a
		custom_tooltip = deviants_campslut.6000.a.tt
		stress_impact = {
			base = medium_stress_impact_gain
			lustful = minor_stress_impact_gain
		}
		trigger_event = deviants_campslut.6010

	}	
	# no no no
	option = {
		name = deviants_campslut.6000.b
		custom_tooltip = deviants_campslut.6000.b.tt
		remove_character_modifier = deviants_strangebook_modifier
		stress_impact = {
			lustful = massive_stress_impact_gain
		}
	}	
}
#6010 on a dark alley in commoner clothes, no idea how whores work, they keep ignoring you when you approach, you keep thinking about acting like in the book
deviants_campslut.6010 = { 
	type = character_event
	title = deviants_campslut.6010.t
	desc = deviants_campslut.6010.a.desc
	theme = deviantsmaskgo
	override_background = { reference = alley_night }
	right_portrait = {
		character = root
		animation = worry
		outfit_tags = { mena_commoner_clothes }
	}
	# yes
	option = {
		name = deviants_campslut.6010.a
		custom_tooltip = deviants_campslut.6010.a.tt
		stress_impact = {
			base = minor_stress_impact_gain
		}
		trigger_event = deviants_campslut.6100

	}	
	# no no no
	option = {
		name = deviants_campslut.6010.b
		custom_tooltip = deviants_campslut.6010.b.tt
		stress_impact = {
			lustful = massive_stress_impact_gain
		}
	}	
}

#6100 guy shows up, maybe the one you exposed to, maybe someone else it atracted
deviants_campslut.6100 = { 
	type = character_event
	title = deviants_campslut.6100.t
	desc = { 
		random_valid = {
			triggered_desc = {
				trigger = { 
					is_ai = no
				}
			desc = deviants_campslut.6100.a.desc
			}
			triggered_desc = {
				trigger = { 
					is_ai = no
				}
			desc = deviants_campslut.6100.b.desc
			}
			triggered_desc = {
				trigger = { 
					is_ai = no
				}
			desc = deviants_campslut.6100.c.desc
			}
			triggered_desc = {
				trigger = { 
					is_ai = no
				}
			desc = deviants_campslut.6100.d.desc
			}
		}
	}
	theme = deviantsmaskgo
	override_background = { reference = deviantstreetslutexposeass }
	# accept his offer
	option = {
		name = deviants_campslut.6100.a
		custom_tooltip = deviants_campslut.6100.a.tt
		stress_impact = {
			base = medium_stress_impact_gain
			lustful = minor_stress_impact_loss
		}
		trigger_event = deviants_campslut.6110
	}	
	# no no no
	option = {
		name = deviants_campslut.6100.b
		custom_tooltip = deviants_campslut.6100.b.tt
		stress_impact = {
			base = medium_stress_impact_gain
			lustful = massive_stress_impact_gain
		}
	}	
}

#6110 rough anal fuck, 4 variants,
deviants_campslut.6110 = { 
	type = character_event
	title = deviants_campslut.6110.t
	desc = { 
		random_valid = {
			triggered_desc = {
				trigger = { 
					is_ai = no
				}
			desc = deviants_campslut.6110.a.desc
			}
			triggered_desc = {
				trigger = { 
					is_ai = no
				}
			desc = deviants_campslut.6110.b.desc
			}
			triggered_desc = {
				trigger = { 
					is_ai = no
				}
			desc = deviants_campslut.6110.c.desc
			}
		}
	}
	theme = deviantsmaskgo
	override_background = { reference = deviantstreetslutdogguanalalley }
	# love cock
	option = {
		name = deviants_campslut.6110.a
		custom_tooltip = deviants_campslut.6110.a.tt
		trigger_event = deviants_campslut.6111
	}	
	# ask finger
	option = {
		name = deviants_campslut.6110.b
		custom_tooltip = deviants_campslut.6110.b.tt
		trigger_event = deviants_campslut.6112
	}	
	# C-cumming!
	option = {
		name = deviants_campslut.6110.c
		custom_tooltip = deviants_campslut.6110.c.tt
		trigger_event = deviants_campslut.6200
	}
}

#6111 if I love cock!, rough doggy and he cums, use the ass fuck creampie
deviants_campslut.6111 = { 
	type = character_event
	title = deviants_campslut.6111.t
	desc = deviants_campslut.6111.a.desc
	theme = deviantsmaskgo
	override_background = { reference = deviantanalcreampie }
	# 
	option = {
		name = deviants_campslut.6111.a
		custom_tooltip = deviants_campslut.6111.a.tt
		stress_impact = {
			base = minor_stress_impact_loss
			lustful = medium_stress_impact_loss
		}
		trigger_event = deviants_campslut.6200
	}	
}

#6112 if Finger my pussy!, get fisted, use ass fuck and pussy fist pic
deviants_campslut.6112 = { 
	type = character_event
	title = deviants_campslut.6112.t
	desc = deviants_campslut.6112.a.desc
	theme = deviantsmaskgo
	override_background = { reference = deviantanalfuckfist }
	# 
	option = {
		name = deviants_campslut.6112.a
		custom_tooltip = deviants_campslut.6112.a.tt
		stress_impact = {
			base = minor_stress_impact_loss
			lustful = medium_stress_impact_loss
		}
		trigger_event = deviants_campslut.6200
	}	
}

#6200 the man suddely leaves without cumming, men at arms surround you. the spear pic
deviants_campslut.6200 = { 
	type = character_event
	title = deviants_campslut.6200.t
	desc = deviants_campslut.6200.a.desc
	theme = deviantsmaskgo
	override_background = { reference = deviantstreetslutspearsurround }
	# 
	option = {
		name = deviants_campslut.6200.a
		custom_tooltip = deviants_campslut.6200.a.tt
		stress_impact = {
			base = medium_stress_impact_gain
			lustful = medium_stress_impact_loss
		}
		trigger_event = deviants_campslut.6201	
	}	
	#
	option = {
		name = deviants_campslut.6200.b
		custom_tooltip = deviants_campslut.6200.b.tt	
		stress_impact = {
			base = medium_stress_impact_gain
			lustful = massive_stress_impact_gain
		}
	}
}

#6201 if agree, spread limbs and do a perv pose while surrounded by spears, 
deviants_campslut.6201 = { 
	type = character_event
	title = deviants_campslut.6201.t
    desc = deviants_campslut.6201.a.desc
	theme = deviantsmaskgo
	override_background = { reference = deviantstreetslutspearsurroundbendover }
	# 
	option = {
		name = deviants_campslut.6201.a
		custom_tooltip = deviants_campslut.6201.a.tt
		trigger_event = deviants_campslut.6210
	}	
}

#6210 anal fuck train,
deviants_campslut.6210 = { 
	type = character_event
	title = deviants_campslut.6210.t
    desc = deviants_campslut.6210.a.desc
	theme = deviantsmaskgo
	override_background = { reference = deviantstreetslutdogguanalalley }
	# 
	option = {
		name = deviants_campslut.6210.a
		custom_tooltip = deviants_campslut.6210.a.tt
		stress_impact = {
			base = medium_stress_impact_loss
			lustful = major_stress_impact_loss
		}
		trigger_event = deviants_campslut.6211
	}	
}

#6211 Harder, brave men! head spinning fuck
deviants_campslut.6211 = { 
	type = character_event
	title = deviants_campslut.6211.t
    desc = deviants_campslut.6211.a.desc
	theme = deviantsmaskgo
	override_background = { reference = deviantstreetslutdogguanalalleybodytexts }
	# 
	option = {
		name = deviants_campslut.6211.a
		custom_tooltip = deviants_campslut.6211.a.tt
		trigger_event = deviants_campslut.6219
		stress_impact = {
			base = major_stress_impact_loss
			lustful = major_stress_impact_loss
		}
		add_character_modifier = {
			modifier = deviant_fuckedsilly_modifier
			days = 10
		}
	}	
}

#6219 post event, ass leaking cum, ass leakc cum present pic
deviants_campslut.6219 = { 
	type = character_event
	title = deviants_campslut.6219.t
    desc = deviants_campslut.6219.a.desc
	theme = deviantsmaskgo
	override_background = { reference = deviantstreetslutanallkeacumboydtexsts }
	# 
	option = {
		name = deviants_campslut.6219.a
		custom_tooltip = deviants_campslut.6219.a.tt
		add_trait_force_tooltip = deviants_campslut
		hidden_effect = {
			add_trait_xp = {
				trait = deviants_mask
				track = deviantlibido
				value = 5
			}
			add_trait_xp = {
				trait = deviants_campslut
				track = sexual_service_pleasure
				value = 2
			}
			add_trait_xp = {
				trait = deviants_campslut
				track = campslutfame
				value = 50
			}
		}
	}	
	#
	option = {
		name = deviants_campslut.6219.b
		custom_tooltip = deviants_campslut.6219.b.tt
	}
}

########### repeatable street slut events #################
#6299 man spotted, what to do
deviants_campslut.6299 = { 
	type = character_event
	title = deviants_campslut.6299.t
	desc = deviants_campslut.6299.a.desc
	theme = deviantsmaskgo
	override_background = { reference = alley_night }
	right_portrait = {
		character = root
		animation = scheme
		outfit_tags = { mena_stealth }
	}	
	# offer sex
	option = {
		name = deviants_campslut.6299.a
		custom_tooltip = deviants_campslut.6299.a.tt
		hidden_effect = {
			random_list = {
				50 = {
					trigger_event = deviants_campslut.6300
				}
				50 = {
					trigger_event = deviants_campslut.6300
				}
			}	
		}
	}	
	# expose ass
	option = {
		name = deviants_campslut.6299.b
		custom_tooltip = deviants_campslut.6299.b.tt
		hidden_effect = {
			random_list = {
				50 = {
					trigger_event = deviants_campslut.6323
				}
				20 = {
					trigger_event = deviants_campslut.6325
				}
				50 = {
					trigger_event = deviants_campslut.6326
				}
			}	
		}
	}
	# present pussy
	option = {
		name = deviants_campslut.6299.c
		custom_tooltip = deviants_campslut.6299.c.tt
		hidden_effect = {
			random_list = {
				50 = {
					trigger_event = deviants_campslut.6320
				}
				50 = {
					trigger_event = deviants_campslut.6329
				}
			}	
		}
	}
	#this was a mistake
	option = {
		name = deviants_campslut.6299.x
		custom_tooltip = deviants_campslut.6299.x.tt
		stress_impact = {
			base = massive_stress_impact_gain
		}
	}
}

#6300 generic rough guy wants anal, meeting random guy to whore to on a street, 
deviants_campslut.6300 = { 
	type = character_event
	title = deviants_campslut.6300.t
    desc = deviants_campslut.6300.a.desc
	theme = deviantsmaskgo
	override_background = { reference = deviantstreetslutjustass }
	# agree
	option = {
		name = deviants_campslut.6300.a
		custom_tooltip = deviants_campslut.6300.a.tt
		trigger_event = deviants_campslut.6301
	}	
	#offer pussy
	option = {
		name = deviants_campslut.6300.b
		custom_tooltip = deviants_campslut.6300.b.tt
		trigger_event = deviants_campslut.6306
	}	
	#ask if he has friends

	# run
	option = {
		name = deviants_campslut.6300.x
		custom_tooltip = deviants_campslut.6300.x.tt
	}	
}

#6301 start insert
deviants_campslut.6301 = { 
	type = character_event
	title = deviants_campslut.6301.t
    desc = deviants_campslut.6301.a.desc
	theme = deviantsmaskgo
	override_background = { reference = deviantstreetslutdogguanalalley }
	# 
	option = {
		name = deviants_campslut.6301.a
		custom_tooltip = deviants_campslut.6301.a.tt
		hidden_effect = {
			random_list = {
				50 = {
					trigger_event = deviants_campslut.6302
				}
				50 = {
					trigger_event = deviants_campslut.6305
				}
			}	
		}
	}	
	#tell the him to slow down
	option = {
		name = deviants_campslut.6301.b
		custom_tooltip = deviants_campslut.6301.b.tt
		trigger_event = deviants_campslut.6303
	}	
}
#6302 anal endcumming
deviants_campslut.6302 = { 
	type = character_event
	title = deviants_campslut.6302.t
    desc = deviants_campslut.6302.a.desc
	theme = deviantsmaskgo
	override_background = { reference = deviantanalcreampie }
	# 
	option = {
		name = deviants_campslut.6302.a
		custom_tooltip = deviants_campslut.6302.a.tt
		hidden_effect = {
			add_trait_xp = {
				trait = deviants_mask
				track = deviantlibido
				value = 1
			}
			add_trait_xp = {
				trait = deviants_campslut
				track = seenonthestreets
				value = 1
			}
		}
		stress_impact = {
			base = medium_stress_impact_loss
			lustful = medium_stress_impact_loss
		}
		add_character_modifier = {
			modifier = deviant_fuckedsilly_modifier
			days = 10
		}
	}	
}

#6303 variant where he makes you beg/pay not to stick it in your cunt
deviants_campslut.6303 = { 
	type = character_event
	title = deviants_campslut.6303.t
    desc = deviants_campslut.6303.a.desc
	theme = deviantsmaskgo
	override_background = { reference = deviant_choke_doggy_two }
	# beg for vaginal
	option = {
		name = deviants_campslut.6303.a
		custom_tooltip = deviants_campslut.6303.a.tt
		trigger_event = deviants_campslut.6306
	}	
	# refuse
	option = {
		name = deviants_campslut.6303.b
		custom_tooltip = deviants_campslut.6303.b.tt
		trigger_event = deviants_campslut.6304
	}
	# pay
	option = {
		name = deviants_campslut.6303.c
		custom_tooltip = deviants_campslut.6303.c.tt
		remove_short_term_gold = tiny_gold_value
		trigger_event = deviants_campslut.6307
	}
}
#6304 endcumming in pussy hard strangle doggy
deviants_campslut.6304 = { 
	type = character_event
	title = deviants_campslut.6304.t
    desc = deviants_campslut.6304.a.desc
	theme = deviantsmaskgo
	override_background = { reference = deviantgiantvaginalstrangledoggycum }
	immediate = {
		stress_impact = {
				base = medium_stress_impact_loss
				lustful = medium_stress_impact_loss
			}
		create_character = {
			template = deviants_unknowstreetman_template
			culture = location.culture
			faith = location.faith
			location = root.location
			gender_female_chance = 0
			dynasty = none
			save_scope_as = deviant_randoman_1
		}
	}
	# 
	option = {
		name = deviants_campslut.6304.a
		custom_tooltip = deviants_campslut.6304.a.tt
		hidden_effect = {
			had_sex_with_effect = {
				CHARACTER = scope:deviant_randoman_1
				PREGNANCY_CHANCE = pregnancy_chance
			}
			scope:deviant_randoman_1 = {
				death = {
					death_reason = death_vanished
				}
			}
			add_trait_xp = {
				trait = deviants_mask
				track = deviantlibido
				value = 1
			}
			add_trait_xp = {
				trait = deviants_campslut
				track = seenonthestreets
				value = 1
			}
		}
		add_character_modifier = {
			modifier = deviant_fuckedsilly_modifier
			days = 10
		}
	}	
	#call him scum
}

#6305 variant where some other guy comes to make you suck
deviants_campslut.6305 = { 
	type = character_event
	title = deviants_campslut.6305.t
    desc = deviants_campslut.6305.a.desc
	theme = deviantsmaskgo
	override_background = { reference = deviantgiananalspitroastcum }
	immediate = {
		stress_impact = {
				base = medium_stress_impact_loss
				lustful = major_stress_impact_loss
			}
		add_character_modifier = {
			modifier = deviant_fuckedsilly_modifier
			days = 20
		}
	}
	# 
	option = {
		name = deviants_campslut.6305.a
		custom_tooltip = deviants_campslut.6305.a.tt
		hidden_effect = {
			add_trait_xp = {
				trait = deviants_mask
				track = deviantlibido
				value = 4
			}
			add_trait_xp = {
				trait = deviants_campslut
				track = seenonthestreets
				value = 2
			}
		}
	}	
}

#6306 if beg for vaginal, make you ride
deviants_campslut.6306 = { 
	type = character_event
	title = deviants_campslut.6306.t
    desc = deviants_campslut.6306.a.desc
	theme = deviantsmaskgo
	override_background = { reference = deviantvaginalrideholdcum }
	immediate = {
		stress_impact = {
				base = medium_stress_impact_loss
				lustful = medium_stress_impact_loss
			}
		create_character = {
			template = deviants_unknowstreetman_template
			culture = location.culture
			faith = location.faith
			location = root.location
			gender_female_chance = 0
			dynasty = none
			save_scope_as = deviant_randoman_1
		}
	}
	# 
	option = {
		name = deviants_campslut.6306.a
		custom_tooltip = deviants_campslut.6306.a.tt
		hidden_effect = {
			had_sex_with_effect = {
				CHARACTER = scope:deviant_randoman_1
				PREGNANCY_CHANCE = pregnancy_chance
			}
			scope:deviant_randoman_1 = {
				death = {
					death_reason = death_vanished
				}
			}
			add_trait_xp = {
				trait = deviants_mask
				track = deviantlibido
				value = 1
			}
			add_trait_xp = {
				trait = deviants_campslut
				track = seenonthestreets
				value = 1
			}
		}
		add_character_modifier = {
			modifier = deviant_fuckedsilly_modifier
			days = 10
		}
	}	
	#call him scum
}

#6307 if paid, he acting like you paid to be fucked anal, carry you and put some effort
deviants_campslut.6307 = { 
	type = character_event
	title = deviants_campslut.6307.t
    desc = deviants_campslut.6307.a.desc
	theme = deviantsmaskgo
	override_background = { reference = deviantfullnelsoncum }
	immediate = {
		stress_impact = {
			base = medium_stress_impact_loss
			lustful = medium_stress_impact_loss
		}
	}
	# 
	option = {
		name = deviants_campslut.6307.a
		custom_tooltip = deviants_campslut.6307.a.tt
		hidden_effect = {
			add_trait_xp = {
				trait = deviants_mask
				track = deviantlibido
				value = 1
			}
			add_trait_xp = {
				trait = deviants_campslut
				track = seenonthestreets
				value = 1
			}
		}
		add_character_modifier = {
			modifier = deviant_fuckedsilly_modifier
			days = 10
		}
	}	
	#call him scum
}

#6320, one page pussy job
deviants_campslut.6320 = { 
	type = character_event
	title = deviants_campslut.6320.t
    desc = deviants_campslut.6320.a.desc
	theme = deviantsmaskgo
	override_background = { reference = deviantstreetslutpussyjob }
	immediate = {
		stress_impact = {
			base = minor_stress_impact_loss
			lustful = minor_stress_impact_loss
		}
	}
	# 
	option = {
		name = deviants_campslut.6320.a
		custom_tooltip = deviants_campslut.6320.a.tt
		hidden_effect = {
			add_trait_xp = {
				trait = deviants_mask
				track = deviantlibido
				value = 1
			}
			add_trait_xp = {
				trait = deviants_campslut
				track = seenonthestreets
				value = 2
			}
		}
	}	
}

#6323, strangle anal doggy
deviants_campslut.6323 = { 
	type = character_event
	title = deviants_campslut.6323.t
    desc = deviants_campslut.6323.a.desc
	theme = deviantsmaskgo
	override_background = { reference = deviantstreetslutdogguanalalley }
	immediate = {
		stress_impact = {
			base = minor_stress_impact_loss
			lustful = medium_stress_impact_loss
		}
	}
	# 
	option = {
		name = deviants_campslut.6323.a
		custom_tooltip = deviants_campslut.6323.a.tt
		hidden_effect = {
			add_trait_xp = {
				trait = deviants_mask
				track = deviantlibido
				value = 1
			}
			add_trait_xp = {
				trait = deviants_campslut
				track = seenonthestreets
				value = 2
			}
		}
	}	
}

#6325, bukake slut to a group of men
deviants_campslut.6325 = { 
	type = character_event
	title = deviants_campslut.6325.t
    desc = deviants_campslut.6325.a.desc
	theme = deviantsmaskgo
	override_background = { reference = deviantgroupbuckageselffisting }
	immediate = {
		stress_impact = {
			base = medium_stress_impact_loss
			lustful = medium_stress_impact_loss
		}
	}
	# 
	option = {
		name = deviants_campslut.6325.a
		custom_tooltip = deviants_campslut.6325.a.tt
		hidden_effect = {
			add_trait_xp = {
				trait = deviants_mask
				track = deviantlibido
				value = 2
			}
			add_trait_xp = {
				trait = deviants_campslut
				track = seenonthestreets
				value = 5
			}
		}
	}	
}

#6326, anal and suck, pic already done
deviants_campslut.6326 = { 
	type = character_event
	title = deviants_campslut.6326.t
    desc = deviants_campslut.6326.a.desc
	theme = deviantsmaskgo
	override_background = { reference = deviantgiananalspitroastcum }
	immediate = {
		stress_impact = {
			base = medium_stress_impact_loss
			lustful = medium_stress_impact_loss
		}
	}
	# 
	option = {
		name = deviants_campslut.6326.a
		custom_tooltip = deviants_campslut.6326.a.tt
		hidden_effect = {
			add_trait_xp = {
				trait = deviants_mask
				track = deviantlibido
				value = 2
			}
			add_trait_xp = {
				trait = deviants_campslut
				track = seenonthestreets
				value = 4
			}
		}
	}	
}

#6329, strangle from behind pussy fuck
deviants_campslut.6329 = { 
	type = character_event
	title = deviants_campslut.6329.t
    desc = deviants_campslut.6329.a.desc
	theme = deviantsmaskgo
	override_background = { reference = deviantgiantvaginalstrangledoggycum }
	immediate = {
		stress_impact = {
				base = medium_stress_impact_loss
				lustful = medium_stress_impact_loss
			}
		create_character = {
			template = deviants_unknowstreetman_template
			culture = location.culture
			faith = location.faith
			location = root.location
			gender_female_chance = 0
			dynasty = none
			save_scope_as = deviant_randoman_1
		}
	}
	# 
	option = {
		name = deviants_campslut.6329.a
		custom_tooltip = deviants_campslut.6329.a.tt
		hidden_effect = {
			had_sex_with_effect = {
				CHARACTER = scope:deviant_randoman_1
				PREGNANCY_CHANCE = pregnancy_chance
			}
			scope:deviant_randoman_1 = {
				death = {
					death_reason = death_vanished
				}
			}
			add_trait_xp = {
				trait = deviants_mask
				track = deviantlibido
				value = 1
			}
			add_trait_xp = {
				trait = deviants_campslut
				track = seenonthestreets
				value = 3
			}
		}
	}	
}

#### inn slut events ####
#8999 basic page to pick what to do
deviants_campslut.8999 = { 
	type = character_event
	title = deviants_campslut.8999.t
    desc = {
		desc = deviants_campslut.8999.basic.desc
		first_valid = {
			triggered_desc = {
				trigger = {
					NOT = { has_character_flag = given_deviant_innslut_snake_bracelet }
				}
				desc = deviants_campslut.8999.novice.desc
			}
			triggered_desc = {
				trigger = {
					has_character_flag = given_deviant_innslut_snake_bracelet
					any_character_artifact = {
						has_artifact_modifier = deviant_innslut_snake_bracelet_modifier
					}
					NOT = { has_character_flag = deviant_sold_herself_to_the_inn }
				}
				desc = deviants_campslut.8999.bronze.desc
			}
			#has sold herself
			triggered_desc = {
				trigger = {
					has_character_flag = given_deviant_innslut_snake_bracelet
					any_character_artifact = {
						has_artifact_modifier = deviant_innslut_snake_bracelet_modifier
					}
					has_character_flag = deviant_sold_herself_to_the_inn
				}
				desc = deviants_campslut.8999.bronzenamedwhore.desc
			}
			#has flag but no bracelet
			triggered_desc = {
				trigger = {
					NOT = {
						any_character_artifact = {
							has_artifact_modifier = deviant_innslut_snake_bracelet_modifier
						}
					}	
					has_character_flag = given_deviant_innslut_snake_bracelet
				}
				desc = deviants_campslut.8999.nobronzebracelet.desc
			}
			#bronze pig medallion, only appears if you come with the medallion...
		}
	}
	theme = deviantsmaskgo
	override_background = { reference = deviantgoorgy }
	right_portrait = {
		character = root
		animation = thinking
		outfit_tags = { no_clothes }
	}
	immediate = {
		random_independent_ruler = { 
			limit = {
				in_diplomatic_range = root 
			}
			random_realm_province = {
				limit = {
					NOT = { has_province_modifier = influential_deviants_inn_modifier }
				}
				save_scope_as = influential_deviants_inn
			}
			hidden_effect = {
				if = {
					limit = { exists = scope:influential_deviants_inn }
					scope:influential_deviants_inn = {
						add_province_modifier = {
							modifier = influential_deviants_inn_modifier
							years = { 20 100 }
						}
					}
				}
			}
		}
	}

	#talk to the owner if has the flag
	option = {
		trigger = {	
			has_character_flag = given_deviant_innslut_snake_bracelet
		}
		name = deviants_campslut.8999.earnbarcelet
		custom_tooltip = deviants_campslut.8999.earnbarcelet.tt
		trigger_event = deviants_innslust_events.2000
	}

	#only free sample... for whores who lose things, unless nether oil addict...
	option = {
		trigger = {
			NOT = {
				any_character_artifact = {
					has_artifact_modifier = deviant_innslut_snake_bracelet_modifier
				}
			}	
			has_character_flag = given_deviant_innslut_snake_bracelet
		}
		name = deviants_campslut.8999.freesample
		custom_tooltip = deviants_campslut.8999.freesample.tt
		trigger_event = deviants_innslust_events.2010
	}

	#needs fix of nether oil
	option = {
		trigger = {
			has_trait = deviant_nether_oil
			NOT = { has_character_flag = given_deviant_innslut_snake_bracelet }
		}
		name = deviants_campslut.8999.aaa
		custom_tooltip = deviants_campslut.8999.aaa.tt
		hidden_effect = {
			random_list = {
				25 = {
					trigger_event = deviants_innslust_events.0200
				}
				25 = {
					trigger_event = deviants_innslust_events.0201
				}
				25 = {
					trigger_event = deviants_innslust_events.0202
				}
				25 = {
					trigger_event = deviants_innslust_events.0203
				}
			}
		}	
	}
	#needs fix of nether oil
	option = {
		trigger = {
			has_trait = deviant_nether_oil
			any_character_artifact = {
				has_artifact_modifier = deviant_innslut_snake_bracelet_modifier
			}
			has_character_flag = given_deviant_innslut_snake_bracelet
		}
		name = deviants_campslut.8999.aaa
		custom_tooltip = deviants_campslut.8999.aaa.tt
		hidden_effect = {
			random_list = {
				25 = {
					trigger_event = deviants_innslust_events.0200
				}
				25 = {
					trigger_event = deviants_innslust_events.0201
				}
				25 = {
					trigger_event = deviants_innslust_events.0202
				}
				25 = {
					trigger_event = deviants_innslust_events.0203
				}
			}
		}	
	}
	# basic whoring as lower status
	option = {
		trigger = {
			NOT = { has_character_flag = given_deviant_innslut_snake_bracelet }
		}
		name = deviants_campslut.8999.a
		custom_tooltip = deviants_campslut.8999.a.tt
		hidden_effect = {
			random_list = {
				25 = {
					trigger = {
						has_trait_xp = {
							trait = lustful_inn_slut
							track = lustful_inn_slut_experince
							value < 100
						}
					}
					trigger_event = deviants_campslut.9000
				}
				25 = {
					trigger = {
						has_trait_xp = {
							trait = lustful_inn_slut
							track = lustful_inn_slut_experince
							value < 100
						}
					}
					trigger_event = deviants_campslut.9010
				}
				25 = {
					trigger = {
						has_trait_xp = {
							trait = lustful_inn_slut
							track = lustful_inn_slut_experince
							value < 100
						}
					}
					trigger_event = deviants_campslut.9030
				}
				25 = {
					trigger = {
						has_trait_xp = {
							trait = lustful_inn_slut
							track = lustful_inn_slut_experince
							value < 100
						}
					}
					trigger_event = deviants_campslut.9040
				}
				25 = {
					trigger = {
						has_trait_xp = {
							trait = lustful_inn_slut
							track = lustful_inn_slut_experince
							value = 100
						}
					}
					trigger_event = deviants_campslut.9100
				}
			}	
		}
	}	
	# serve the true VIP clients
	option = {
		trigger = {
			has_trait = deviants_demonanalslut
		}
		name = deviants_campslut.8999.b
		custom_tooltip = deviants_campslut.8999.b.tt
		hidden_effect = {
			random_list = {
				25 = {
					trigger_event = deviants_innslust_events.6000
				}
				25 = {
					trigger_event = deviants_innslust_events.6010
				}
				25 = {
					trigger_event = deviants_innslust_events.6020
				}
				25 = {
					trigger_event = deviants_innslust_events.6030
				}
			}	
		}
	}
	# public whoring
	option = {
		trigger = {
			has_character_flag = given_deviant_innslut_snake_bracelet
			any_character_artifact = {
				has_artifact_modifier = deviant_innslut_snake_bracelet_modifier
			}
			NOT = { has_character_flag = deviant_sold_herself_to_the_inn }
		}
		name = deviants_campslut.8999.c
		custom_tooltip = deviants_campslut.8999.c.tt
		hidden_effect = {
			random_list = {
				25 = {
					trigger_event = deviants_campslut.9200
				}
				25 = {
					trigger= {
						has_trait_xp = {
							trait = lustful_inn_slut
							track = lustful_inn_slut_daring
							value > 30
						}
					}
					trigger_event = deviants_campslut.0110
				}
				25 = {
					trigger_event = deviants_campslut.9220
				}
				25 = {
					trigger= {
						has_trait_xp = {
							trait = lustful_inn_slut
							track = lustful_inn_slut_daring
							value > 50
						}
					}
					trigger_event = deviants_campslut.9230
				}
			}	
		}
	}
	#hardcore
	option = {
		trigger = {
			has_trait_xp = {
				trait = lustful_inn_slut
				track = lustful_inn_slut_daring
				value >= 100
			}
			has_character_flag = given_deviant_innslut_snake_bracelet
			any_character_artifact = {
				has_artifact_modifier = deviant_innslut_snake_bracelet_modifier
			}
			NOT = { has_character_flag = deviant_sold_herself_to_the_inn }
		}
		name = deviants_campslut.8999.d
		custom_tooltip = deviants_campslut.8999.d.tt
		hidden_effect = {
			random_list = {
				25 = {
					trigger_event = deviants_campslut.9260
				}
				25 = {
					trigger_event = deviants_campslut.9270
				}
				25 = {
					trigger_event = deviants_campslut.0120
				}
			}	
		}
	}

	#ask for work, you will do what you are told... or get out
	option = {
		trigger = {
			has_character_flag = deviant_sold_herself_to_the_inn
		}
		name = deviants_campslut.8999.soldtoinn
		custom_tooltip = deviants_campslut.8999.soldtoinn.tt
		hidden_effect = {
			random_list = {
				25 = {
					trigger_event = deviants_campslut.9260
				}
				25 = {
					trigger_event = deviants_campslut.9270
				}
				25 = {
					trigger_event = deviants_campslut.0120
				}
				100 = {
					trigger = {
 						has_character_flag = deviant_sold_herself_to_the_inn
					}
					trigger_event = deviants_innslust_events.5000
				}
				25 = {
					trigger_event = deviants_campslut.9200
				}
				25 = {
					trigger= {
						has_trait_xp = {
							trait = lustful_inn_slut
							track = lustful_inn_slut_daring
							value > 30
						}
					}
					trigger_event = deviants_campslut.0110
				}
				25 = {
					trigger_event = deviants_campslut.9220
				}
				25 = {
					trigger= {
						has_trait_xp = {
							trait = lustful_inn_slut
							track = lustful_inn_slut_daring
							value > 50
						}
					}
					trigger_event = deviants_campslut.9230
				}
				500 = {
					trigger = {
						is_landed = yes
						has_trait = deviants_demonanalslut
						has_trait = lustful_inn_slut
						has_trait = lustful
						has_trait = pregnant
						any_character_artifact = {
							has_artifact_modifier = deviant_innslut_snake_bracelet_modifier
						}
						has_character_flag = given_deviant_innslut_snake_bracelet
						has_character_flag = deviant_sold_herself_to_the_inn
					}
					trigger_event = deviants_innslust_events.2460
				}
				200 = {
					trigger = {
						is_landed = yes
						has_trait = deviants_demonanalslut
						has_trait = lustful_inn_slut
						has_trait = lustful
						NOT = { has_trait = pregnant }
						any_character_artifact = {
							has_artifact_modifier = deviant_innslut_snake_bracelet_modifier
						}
						has_character_flag = given_deviant_innslut_snake_bracelet
						has_character_flag = deviant_sold_herself_to_the_inn
					}
					trigger_event = deviants_innslust_events.2470
				}
			}	
		}
	}

	# take part in a breeding party, pay in seed
	option = {
		trigger = {
			has_trait = lustful
			has_trait_xp = {
				trait = lustful_inn_slut
				track = lustful_inn_slut_daring
				value >= 100
			}
			NOT = { has_trait = pregnant }
			has_character_flag = given_deviant_innslut_snake_bracelet
			any_character_artifact = {
				has_artifact_modifier = deviant_innslut_snake_bracelet_modifier
			}
		}
		name = deviants_campslut.8999.e
		custom_tooltip = deviants_campslut.8999.e.tt
		trigger_event = deviants_innslust_events.4000
	}

	# nevermind
	option = {
		name = deviants_campslut.8999.x
		custom_tooltip = deviants_campslut.8999.x.tt
	}
}

#9000 inn slut, coming of age male
deviants_campslut.9000 = { 
	type = character_event
	title = deviants_campslut.9000.t
    desc = deviants_campslut.9000.a.desc
	theme = deviantsmaskgo
	override_background = { reference = deviantgoorgy }
	right_portrait = {
		character = root
		animation = thinking
		outfit_tags = { no_clothes }
	}
	# 
	option = {
		name = deviants_campslut.9000.a
		custom_tooltip = deviants_campslut.9000.a.tt
		hidden_effect = {
			random_list = {
				60 = {
					trigger_event = deviants_campslut.9001
				}
				20 = {
					trigger_event = deviants_campslut.9002
				}
				20 = {
					trigger_event = deviants_campslut.9003
				}
			}	
		}
	}	
	#
	option = {
		name = deviants_campslut.9000.b
		custom_tooltip = deviants_campslut.9000.b.tt
	}
}
#9001
deviants_campslut.9001 = { 
	type = character_event
	title = deviants_campslut.9001.t
    desc = deviants_campslut.9001.a.desc
	theme = deviantsmaskgo
	override_background = { reference = deviantsuckcock }
	# 
	option = {
		name = deviants_campslut.9001.a
		custom_tooltip = deviants_campslut.9001.a.tt
		add_gold = 5
		hidden_effect = {
			add_trait_xp = {
				trait = lustful_inn_slut
				track = lustful_inn_slut_experince
				value = 10
			}
		}
	}	
}

#9002
deviants_campslut.9002 = { 
	type = character_event
	title = deviants_campslut.9002.t
    desc = deviants_campslut.9002.a.desc
	theme = deviantsmaskgo
	override_background = { reference = deviantcumonfacewithcock }
	# 
	option = {
		name = deviants_campslut.9002.a
		custom_tooltip = deviants_campslut.9002.a.tt
		add_gold = 15
		stress_impact = {
			lustful = minor_stress_impact_loss
		}
		hidden_effect = {
			add_trait_xp = {
				trait = lustful_inn_slut
				track = lustful_inn_slut_experince
				value = 15
			}
		}
	}	
}
#9003
deviants_campslut.9003 = { 
	type = character_event
	title = deviants_campslut.9003.t
    desc = deviants_campslut.9003.a.desc
	theme = deviantsmaskgo
	override_background = { reference = deviantasspresent }
	# 
	option = {
		name = deviants_campslut.9003.a
		custom_tooltip = deviants_campslut.9003.a.tt
		add_gold = 10
		stress_impact = {
			lustful = medium_stress_impact_loss
		}
		hidden_effect = {
			add_trait_xp = {
				trait = lustful_inn_slut
				track = lustful_inn_slut_experince
				value = 15
			}
		}
	}	
}

#9010 The Inn Whore - A Married Couple
deviants_campslut.9010 = { 
	type = character_event
	title = deviants_campslut.9010.t
    desc = deviants_campslut.9010.a.desc
	theme = deviantsmaskgo
	override_background = { reference = deviantgoorgy }
	right_portrait = {
		character = root
		animation = thinking
		outfit_tags = { no_clothes }
	}
	# 
	option = {
		name = deviants_campslut.9010.a
		custom_tooltip = deviants_campslut.9010.a.tt
		hidden_effect = {
			random_list = {
				50 = {
					trigger_event = deviants_campslut.9011
				}
				25 = {
					trigger_event = deviants_campslut.9012
				}
				25 = {
					trigger_event = deviants_campslut.9020
				}
			}	
		}
	}	
	#
	option = {
		name = deviants_campslut.9010.b
		custom_tooltip = deviants_campslut.9010.b.tt
	}
}
#9011 50% chance, just happens normally
deviants_campslut.9011 = { 
	type = character_event
	title = deviants_campslut.9011.t
    desc = deviants_campslut.9011.a.desc
	theme = deviantsmaskgo
	override_background = { reference = deviantffmsidebysidefuck }
	# 
	option = {
		name = deviants_campslut.9011.a
		custom_tooltip = deviants_campslut.9011.a.tt
		add_gold = 15
		hidden_effect = {
			add_trait_xp = {
				trait = lustful_inn_slut
				track = lustful_inn_slut_experince
				value = 10
			}
		}
	}	
}
#9012 25% chance, timid wife
deviants_campslut.9012 = { 
	type = character_event
	title = deviants_campslut.9012.t
    desc = deviants_campslut.9012.a.desc
	theme = deviantsmaskgo
	override_background = { reference = deviantrearexposespread }
	# focus on husband and talk up the wife
	option = {
		name = deviants_campslut.9012.a
		custom_tooltip = deviants_campslut.9012.a.tt
		duel = {
			skill = diplomacy
			value = 10
			# Success: you are hired
			50 = {
				compare_modifier = {
					value = scope:duel_value
						multiplier = 3.5
						min = -49
				}
				custom_tooltip = {
					text = deviants_campslut.9012.aw.tt
				}
				hidden_effect = {
					trigger_event = deviants_campslut.9013	
				}	
			}
			# Failure, not good enough
			50 = {
				compare_modifier = {
					value = scope:duel_value
					 	multiplier = -3.5
						min = -49
				}
				custom_tooltip = {
					text = deviants_campslut.9012.al.tt
				}	
				hidden_effect = {
					trigger_event = deviants_campslut.9014	
				}				
			}
		}
	}	
	# focus on wife and try to figure out what to do via observation skills
	option = {
		name = deviants_campslut.9012.b
		custom_tooltip = deviants_campslut.9012.b.tt
		duel = {
			skill = intrigue
			value = 10
			# Success: you are hired
			50 = {
				compare_modifier = {
					value = scope:duel_value
						multiplier = 3.5
						min = -49
				}
				custom_tooltip = {
					text = deviants_campslut.9012.bw.tt
				}
				hidden_effect = {
					trigger_event = deviants_campslut.9015	
				}	
			}
			# Failure, not good enough
			50 = {
				compare_modifier = {
					value = scope:duel_value
					 	multiplier = -3.5
						min = -49
				}
				custom_tooltip = {
					text = deviants_campslut.9012.bl.tt
				}	
				hidden_effect = {
					trigger_event = deviants_campslut.9016	
				}				
			}
		}
	}	
}
#9013 if win diplo challenge
deviants_campslut.9013 = { 
	type = character_event
	title = deviants_campslut.9013.t
    desc = deviants_campslut.9013.a.desc
	theme = deviantsmaskgo
	override_background = { reference = deviantffmduocockworship }
	# 
	option = {
		name = deviants_campslut.9013.a
		custom_tooltip = deviants_campslut.9013.a.tt
		add_gold = 20
		hidden_effect = {
			add_trait_xp = {
				trait = lustful_inn_slut
				track = lustful_inn_slut_experince
				value = 15
			}
		}
	}	
}
#9014 if lose diplo challenge
deviants_campslut.9014 = { 
	type = character_event
	title = deviants_campslut.9014.t
    desc = deviants_campslut.9014.a.desc
	theme = deviantsmaskgo
	override_background = { reference = deviantsuckcock }
	# 
	option = {
		name = deviants_campslut.9014.a
		custom_tooltip = deviants_campslut.9014.a.tt
		hidden_effect = {
			add_trait_xp = {
				trait = lustful_inn_slut
				track = lustful_inn_slut_experince
				value = 10
			}
		}
	}	
}
#9015 if win intrigue challenge
deviants_campslut.9015 = { 
	type = character_event
	title = deviants_campslut.9015.t
    desc = deviants_campslut.9015.a.desc
	theme = deviantsmaskgo
	override_background = { reference = deviantffmoralandfuck }
	# 
	option = {
		name = deviants_campslut.9015.a
		custom_tooltip = deviants_campslut.9015.a.tt
		add_gold = 20
		hidden_effect = {
			add_trait_xp = {
				trait = lustful_inn_slut
				track = lustful_inn_slut_experince
				value = 15
			}
		}
	}	
}
#9016 if lose intrigue challenge
deviants_campslut.9016 = { 
	type = character_event
	title = deviants_campslut.9016.t
    desc = deviants_campslut.9016.a.desc
	theme = deviantsmaskgo
	override_background = { reference = deviantssixtyninewomen }
	# 
	option = {
		name = deviants_campslut.9016.a
		custom_tooltip = deviants_campslut.9016.a.tt
		hidden_effect = {
			add_trait_xp = {
				trait = lustful_inn_slut
				track = lustful_inn_slut_experince
				value = 10
			}
		}
	}	
}
#9020 25% chance, submissive husband
deviants_campslut.9020 = { 
	type = character_event
	title = deviants_campslut.9020.t
    desc = deviants_campslut.9020.a.desc
	theme = deviantsmaskgo
	override_background = { reference = deviantrearexposespread }
	# focus on wife and talk up the husband
	option = {
		name = deviants_campslut.9020.a
		custom_tooltip = deviants_campslut.9020.a.tt
		duel = {
			skill = diplomacy
			value = 10
			# Success: you are hired
			50 = {
				compare_modifier = {
					value = scope:duel_value
						multiplier = 3.5
						min = -49
				}
				custom_tooltip = {
					text = deviants_campslut.9020.aw.tt
				}
				hidden_effect = {
					trigger_event = deviants_campslut.9021	
				}	
			}
			# Failure, not good enough
			50 = {
				compare_modifier = {
					value = scope:duel_value
					 	multiplier = -3.5
						min = -49
				}
				custom_tooltip = {
					text = deviants_campslut.9020.al.tt
				}	
				hidden_effect = {
					trigger_event = deviants_campslut.9022	
				}				
			}
		}
	}	
	# focus on wife and try to figure out what to do via observation skills
	option = {
		name = deviants_campslut.9020.b
		custom_tooltip = deviants_campslut.9020.b.tt
		duel = {
			skill = intrigue
			value = 10
			# Success: you are hired
			50 = {
				compare_modifier = {
					value = scope:duel_value
						multiplier = 3.5
						min = -49
				}
				custom_tooltip = {
					text = deviants_campslut.9020.bw.tt
				}
				hidden_effect = {
					trigger_event = deviants_campslut.9023	
				}	
			}
			# Failure, not good enough
			50 = {
				compare_modifier = {
					value = scope:duel_value
					 	multiplier = -3.5
						min = -49
				}
				custom_tooltip = {
					text = deviants_campslut.9020.bl.tt
				}	
				hidden_effect = {
					trigger_event = deviants_campslut.9024	
				}				
			}
		}
	}	
}
#9021 if win diplo challenge
deviants_campslut.9021 = { 
	type = character_event
	title = deviants_campslut.9021.t
    desc = deviants_campslut.9021.a.desc
	theme = deviantsmaskgo
	override_background = { reference = deviantffmpilefuckhug }
	# 
	option = {
		name = deviants_campslut.9021.a
		custom_tooltip = deviants_campslut.9021.a.tt
		add_gold = 20
		hidden_effect = {
			add_trait_xp = {
				trait = lustful_inn_slut
				track = lustful_inn_slut_experince
				value = 15
			}
		}
	}	
}
#9022 if lose diplo challenge
deviants_campslut.9022 = { 
	type = character_event
	title = deviants_campslut.9022.t
    desc = deviants_campslut.9022.a.desc
	theme = deviantsmaskgo
	override_background = { reference = deviantssixtyninewomen }
	# 
	option = {
		name = deviants_campslut.9022.a
		custom_tooltip = deviants_campslut.9022.a.tt
		hidden_effect = {
			add_trait_xp = {
				trait = lustful_inn_slut
				track = lustful_inn_slut_experince
				value = 10
			}
		}
	}	
}
#9023 if win intrigue challenge
deviants_campslut.9023 = { 
	type = character_event
	title = deviants_campslut.9023.t
    desc = deviants_campslut.9023.a.desc
	theme = deviantsmaskgo
	override_background = { reference = deviantffmduocockworship }
	# 
	option = {
		name = deviants_campslut.9023.a
		custom_tooltip = deviants_campslut.9023.a.tt
		add_gold = 10
		hidden_effect = {
			add_trait_xp = {
				trait = lustful_inn_slut
				track = lustful_inn_slut_experince
				value = 15
			}
		}
	}	
}
#9024 if lose intrigue challenge
deviants_campslut.9024 = { 
	type = character_event
	title = deviants_campslut.9024.t
    desc = deviants_campslut.9024.a.desc
	theme = deviantsmaskgo
	override_background = { reference = deviantsuckcock }
	# 
	option = {
		name = deviants_campslut.9024.a
		custom_tooltip = deviants_campslut.9024.a.tt
		hidden_effect = {
			add_trait_xp = {
				trait = lustful_inn_slut
				track = lustful_inn_slut_experince
				value = 10
			}
		}
	}	
}

#9030 older man
deviants_campslut.9030 = { 
	type = character_event
	title = deviants_campslut.9030.t
    desc = deviants_campslut.9030.a.desc
	theme = deviantsmaskgo
	override_background = { reference = deviantgoorgy }
	right_portrait = {
		character = root
		animation = thinking
		outfit_tags = { no_clothes }
	}
	# 
	option = {
		name = deviants_campslut.9030.a
		custom_tooltip = deviants_campslut.9030.a.tt
		hidden_effect = {
			random_list = {
				50 = {
					trigger_event = deviants_campslut.9031
				}
				50 = {
					trigger_event = deviants_campslut.9032
				}
			}	
		}
	}	
	#
	option = {
		name = deviants_campslut.9030.b
		custom_tooltip = deviants_campslut.9030.b.tt
	}
}
#9031 50% chance, just happens normally
deviants_campslut.9031 = { 
	type = character_event
	title = deviants_campslut.9031.t
    desc = deviants_campslut.9031.a.desc
	theme = deviantsmaskgo
	override_background = { reference = deviantvaginalrideholdcum }
	# 
	option = {
		name = deviants_campslut.9031.a
		custom_tooltip = deviants_campslut.9031.a.tt
		add_gold = 15
		hidden_effect = {
			add_trait_xp = {
				trait = lustful_inn_slut
				track = lustful_inn_slut_experince
				value = 10
			}
		}
	}	
}
#9032 50% chance, wants to pretend that you are the daughter
deviants_campslut.9032 = { 
	type = character_event
	title = deviants_campslut.9032.t
    desc = deviants_campslut.9032.a.desc
	theme = deviantsmaskgo
	override_background = { reference = deviantbasicbreastgrope }
	# focus on wife and talk up the husband
	option = {
		name = deviants_campslut.9032.a
		custom_tooltip = deviants_campslut.9032.a.tt
		duel = {
			skill = diplomacy
			value = 10
			# Success: 
			50 = {
				compare_modifier = {
					value = scope:duel_value
						multiplier = 3.5
						min = -49
				}
				custom_tooltip = {
					text = deviants_campslut.9032.aw.tt
				}
				hidden_effect = {
					trigger_event = deviants_campslut.9033	
				}	
			}
			# Failure, not good enough
			50 = {
				compare_modifier = {
					value = scope:duel_value
					 	multiplier = -3.5
						min = -49
				}
				custom_tooltip = {
					text = deviants_campslut.9032.al.tt
				}	
				hidden_effect = {
					trigger_event = deviants_campslut.9034	
				}				
			}
		}
	}	
	# 
	option = {
		name = deviants_campslut.9032.b
		custom_tooltip = deviants_campslut.9032.b.tt
		duel = {
			skill = intrigue
			value = 10
			# Success: 
			50 = {
				compare_modifier = {
					value = scope:duel_value
						multiplier = 3.5
						min = -49
				}
				custom_tooltip = {
					text = deviants_campslut.9032.bw.tt
				}
				hidden_effect = {
					trigger_event = deviants_campslut.9035	
				}	
			}
			# Failure, not good enough
			50 = {
				compare_modifier = {
					value = scope:duel_value
					 	multiplier = -3.5
						min = -49
				}
				custom_tooltip = {
					text = deviants_campslut.9032.bl.tt
				}	
				hidden_effect = {
					trigger_event = deviants_campslut.9036	
				}				
			}
		}
	}	
}
#9033 if win diplo
deviants_campslut.9033 = { 
	type = character_event
	title = deviants_campslut.9033.t
    desc = deviants_campslut.9033.a.desc
	theme = deviantsmaskgo
	override_background = { reference = deviantsuckcock }
	# 
	option = {
		name = deviants_campslut.9033.a
		custom_tooltip = deviants_campslut.9033.a.tt
		add_gold = 25
		hidden_effect = {
			add_trait_xp = {
				trait = lustful_inn_slut
				track = lustful_inn_slut_experince
				value = 15
			}
		}
	}	
}
#9034 if lose diplo
deviants_campslut.9034 = { 
	type = character_event
	title = deviants_campslut.9034.t
    desc = deviants_campslut.9034.a.desc
	theme = deviantsmaskgo
	override_background = { reference = deviantsuckcock }
	# 
	option = {
		name = deviants_campslut.9034.a
		custom_tooltip = deviants_campslut.9034.a.tt
		add_gold = 10
	}	
}
#9035 if win intrigue
deviants_campslut.9035 = { 
	type = character_event
	title = deviants_campslut.9035.t
    desc = deviants_campslut.9035.a.desc
	theme = deviantsmaskgo
	override_background = { reference = deviant_choke_doggy_two }
	# 
	option = {
		name = deviants_campslut.9035.a
		custom_tooltip = deviants_campslut.9035.a.tt
		add_gold = 15
		hidden_effect = {
			add_trait_xp = {
				trait = lustful_inn_slut
				track = lustful_inn_slut_experince
				value = 15
			}
		}
	}	
}
#9036 if lose intrigue
deviants_campslut.9036 = { 
	type = character_event
	title = deviants_campslut.9036.t
    desc = deviants_campslut.9036.a.desc
	theme = deviantsmaskgo
	override_background = { reference = deviantgoorgy }
	right_portrait = {
		character = root
		animation = eyeroll
		outfit_tags = { no_clothes }
	}
	option = {
		name = deviants_campslut.9036.a
		custom_tooltip = deviants_campslut.9036.a.tt
	}	
}

#noble woman
deviants_campslut.9040 = { 
	type = character_event
	title = deviants_campslut.9040.t
    desc = deviants_campslut.9040.a.desc
	theme = deviantsmaskgo
	override_background = { reference = deviantgoorgy }
	right_portrait = {
		character = root
		animation = thinking
		outfit_tags = { no_clothes }
	}
	# 
	option = {
		name = deviants_campslut.9040.a
		custom_tooltip = deviants_campslut.9040.a.tt
		hidden_effect = {
			random_list = {
				20 = {
					trigger_event = deviants_campslut.9041
				}
				20 = {
					trigger_event = deviants_campslut.9042
				}
				10 = {
					trigger_event = deviants_campslut.9043
				}
				20 = {
					trigger_event = deviants_campslut.9044
				}
				20 = {
					trigger_event = deviants_campslut.9045
				}
				10 = {
					trigger_event = deviants_campslut.9046
				}
			}	
		}
	}	
	#
	option = {
		name = deviants_campslut.9040.b
		custom_tooltip = deviants_campslut.9040.b.tt
	}
}

deviants_campslut.9041 = { 
	type = character_event
	title = deviants_campslut.9041.t
    desc = deviants_campslut.9041.a.desc
	theme = deviantsmaskgo
	override_background = { reference = deviantdoubledildowomenfun }
	# 
	option = {
		name = deviants_campslut.9041.a
		custom_tooltip = deviants_campslut.9041.a.tt
		add_gold = 15
		hidden_effect = {
			add_trait_xp = {
				trait = lustful_inn_slut
				track = lustful_inn_slut_experince
				value = 15
			}
		}
	}	
}

deviants_campslut.9042 = { 
	type = character_event
	title = deviants_campslut.9042.t
    desc = deviants_campslut.9042.a.desc
	theme = deviantsmaskgo
	override_background = { reference = deviantsdildodualdominationfuck }
	# 
	option = {
		name = deviants_campslut.9042.a
		custom_tooltip = deviants_campslut.9042.a.tt
		add_gold = 20
		hidden_effect = {
			add_trait_xp = {
				trait = lustful_inn_slut
				track = lustful_inn_slut_experince
				value = 20
			}
		}
	}	
}

deviants_campslut.9043 = { 
	type = character_event
	title = deviants_campslut.9043.t
    desc = deviants_campslut.9043.a.desc
	theme = deviantsmaskgo
	override_background = { reference = deviantssixtyninewomen }
	# 
	option = {
		name = deviants_campslut.9043.a
		custom_tooltip = deviants_campslut.9043.a.tt
		add_gold = 25
		hidden_effect = {
			add_trait_xp = {
				trait = lustful_inn_slut
				track = lustful_inn_slut_experince
				value = 15
			}
		}
	}	
}
#she brought her collection
deviants_campslut.9044 = { 
	type = character_event
	title = deviants_campslut.9044.t
    desc = deviants_campslut.9044.a.desc
	theme = deviantsmaskgo
	override_background = { reference = deviantsdildostoragetwowomen }
	# 
	option = {
		name = deviants_campslut.9044.a
		custom_tooltip = deviants_campslut.9044.a.tt
		add_gold = 20
		hidden_effect = {
			add_trait_xp = {
				trait = lustful_inn_slut
				track = lustful_inn_slut_experince
				value = 25
			}
		}
	}	
}

deviants_campslut.9045 = { 
	type = character_event
	title = deviants_campslut.9045.t
    desc = deviants_campslut.9045.a.desc
	theme = deviantsmaskgo
	override_background = { reference = deviantspeggingwomen }
	# 
	option = {
		name = deviants_campslut.9045.a
		custom_tooltip = deviants_campslut.9045.a.tt
		add_gold = 15
		hidden_effect = {
			add_trait_xp = {
				trait = lustful_inn_slut
				track = lustful_inn_slut_experince
				value = 15
			}
		}
	}	
}

deviants_campslut.9046 = { 
	type = character_event
	title = deviants_campslut.9046.t
    desc = deviants_campslut.9046.a.desc
	theme = deviantsmaskgo
	override_background = { reference = deviantasspresent }
	# 
	option = {
		name = deviants_campslut.9046.a
		custom_tooltip = deviants_campslut.9046.a.tt
		add_gold = 20
		hidden_effect = {
			add_trait_xp = {
				trait = lustful_inn_slut
				track = lustful_inn_slut_experince
				value = 20
			}
		}
	}	
}

#9100 summoned by inn owner with 100 exp on exp track
deviants_campslut.9100 = { 
	type = character_event
	title = deviants_campslut.9100.t
    desc = deviants_campslut.9100.a.desc
	theme = deviantsmaskgo
	override_background = { reference = deviantasspresent }
	# agree
	option = {
		name = deviants_campslut.9100.a
		custom_tooltip = deviants_campslut.9100.a.tt
		trigger_event = deviants_campslut.9101
	}	
	# stay same
	option = {
		name = deviants_campslut.9100.b
		custom_tooltip = deviants_campslut.9100.b.tt
		trigger_event = deviants_campslut.9102
	}
	#pay to quit
	option = {
		name = deviants_campslut.9100.c
		custom_tooltip = deviants_campslut.9100.c.tt
		remove_short_term_gold = medium_gold_value
		remove_trait_force_tooltip = lustful_inn_slut
	}
	# if ask for far more
}
#9101 if just agree normal progression
deviants_campslut.9101 = { 
	type = character_event
	title = deviants_campslut.9101.t
    desc = deviants_campslut.9101.a.desc
	theme = deviantsmaskgo
	override_background = { reference = deviantasspresent }
	# 
	option = {
		name = deviants_campslut.9101.a
		custom_tooltip = deviants_campslut.9101.a.tt
		create_artifact = {
			name = deviant_innslut_snake_bracelet
			description = deviant_innslut_snake_bracelet_desc
			type = miscellaneous
			modifier = deviant_innslut_snake_bracelet_modifier
			visuals = icon_deviant_innslut_snake_bracelet
			template = deviant_innslut_snake_bracelet_template
			history = {
				type = created_before_history
				date = 670.1.1 #To order entries correctly
			}
			max_durability = 100
			wealth = 15
			quality = 15
		}
		add_character_flag = given_deviant_innslut_snake_bracelet
		hidden_effect = {
			add_trait_xp = {
				trait = lustful_inn_slut
				track = lustful_inn_slut_experince
				value = -100
			}
			add_trait_xp = {
				trait = lustful_inn_slut
				track = lustful_inn_slut_status
				value = 30
			}
			add_trait_xp = {
				trait = lustful_inn_slut
				track = lustful_inn_slut_daring
				value = 5
			}
		}
	}	
}
#9102 stay same
deviants_campslut.9102 = { 
	type = character_event
	title = deviants_campslut.9102.t
    desc = deviants_campslut.9102.a.desc
	theme = deviantsmaskgo
	override_background = { reference = deviantasspresent }
	# 
	option = {
		name = deviants_campslut.9102.a
		custom_tooltip = deviants_campslut.9102.a.tt
		hidden_effect = {
			add_trait_xp = {
				trait = lustful_inn_slut
				track = lustful_inn_slut_experince
				value = -100
			}
		}
	}	
}

#later when there is something to prog
#9110 if ask for far more
#9111 if lose against first group
#9112 if win first group
#9113 if lose second group
#9114 if win second group

########### 9200-> public service events #############
#9200 decide to be a nude waitress
deviants_campslut.9200 = { 
	type = character_event
	title = deviants_campslut.9200.t
    desc = deviants_campslut.9200.a.desc
	theme = deviantsmaskgo
	override_background = { reference = deviantgoorgy }
	right_portrait = {
		character = root
		animation = thinking
		outfit_tags = { no_clothes }
	}
	# agree
	option = {
		name = deviants_campslut.9200.a
		custom_tooltip = deviants_campslut.9200.a.tt
		hidden_effect = {
			random_list = {
				10 = {
					trigger_event = deviants_campslut.9201
				}
				10 = {
					trigger_event = deviants_campslut.9202
				}
			}	
		}
	}	
	# 
	option = {
		name = deviants_campslut.9200.b
		custom_tooltip = deviants_campslut.9200.b.tt
	}
}
#50% basic, random tip chance
deviants_campslut.9201 = { 
	type = character_event
	title = deviants_campslut.9201.t
    desc = deviants_campslut.9201.a.desc
	theme = deviantsmaskgo
	override_background = { reference = deviantnakedwaitressgrope }
	# 
	option = {
		name = deviants_campslut.9201.a
		custom_tooltip = deviants_campslut.9201.a.tt
		random_list = {
			10 = {
				add_gold = 1
			}
			10 = {
				add_gold = 4
			}
			10 = {
				add_gold = 8
			}
		}	
	}	
}
#50% being proposed
deviants_campslut.9202 = { 
	type = character_event
	title = deviants_campslut.9202.t
    desc = deviants_campslut.9202.a.desc
	theme = deviantsmaskgo
	override_background = { reference = deviantnakedwaitressgrope }
	# 
	option = {
		name = deviants_campslut.9202.a
		custom_tooltip = deviants_campslut.9202.a.tt	
		duel = {
			skill = intrigue
			value = 10
			# Success:
			50 = {
				compare_modifier = {
					value = scope:duel_value
						multiplier = 3.5
						min = -49
				}
				custom_tooltip = {
					text = deviants_campslut.9202.aw.tt
				}
				hidden_effect = {
					trigger_event = deviants_campslut.9203	
				}	
			}
			# Failure,
			50 = {
				compare_modifier = {
					value = scope:duel_value
					 	multiplier = -3.5
						min = -49
				}
				custom_tooltip = {
					text = deviants_campslut.9202.al.tt
				}	
				hidden_effect = {
					trigger_event = deviants_campslut.9204	
				}				
			}
		}
	}	
	# 
	option = {
		name = deviants_campslut.9202.b
		custom_tooltip = deviants_campslut.9202.b.tt	
		duel = {
			skill = diplomacy
			value = 10
			# Success:
			50 = {
				compare_modifier = {
					value = scope:duel_value
						multiplier = 3.5
						min = -49
				}
				custom_tooltip = {
					text = deviants_campslut.9202.bw.tt
				}
				hidden_effect = {
					trigger_event = deviants_campslut.9205	
				}	
			}
			# Failure,
			50 = {
				compare_modifier = {
					value = scope:duel_value
					 	multiplier = -3.5
						min = -49
				}
				custom_tooltip = {
					text = deviants_campslut.9202.bl.tt
				}	
				hidden_effect = {
					trigger_event = deviants_campslut.9206	
				}				
			}
		}
	}	
	# anal ride him right there...
	option = {
		name = deviants_campslut.9202.c
		custom_tooltip = deviants_campslut.9202.c.tt	
		duel = {
			skill = prowess
			value = 10
			# Success:
			50 = {
				compare_modifier = {
					value = scope:duel_value
						multiplier = 3.5
						min = -49
				}
				custom_tooltip = {
					text = deviants_campslut.9202.cw.tt
				}
				hidden_effect = {
					trigger_event = deviants_campslut.9207	
				}	
			}
			# Failure,
			50 = {
				compare_modifier = {
					value = scope:duel_value
					 	multiplier = -3.5
						min = -49
				}
				custom_tooltip = {
					text = deviants_campslut.9202.cl.tt
				}	
				hidden_effect = {
					trigger_event = deviants_campslut.9208	
				}				
			}
		}
	}	
	# 
	option = {
		name = deviants_campslut.9202.d
		custom_tooltip = deviants_campslut.9202.d.tt	
		hidden_effect = {
			add_trait_xp = {
				trait = lustful_inn_slut
				track = lustful_inn_slut_daring
				value = -1
			}
		}
		add_gold = 5
	}	
}
#9203 seduce pay win
deviants_campslut.9203 = { 
	type = character_event
	title = deviants_campslut.9203.t
    desc = deviants_campslut.9203.a.desc
	theme = deviantsmaskgo
	override_background = { reference = deviant_choke_doggy_two }
	# 
	option = {
		name = deviants_campslut.9203.a
		custom_tooltip = deviants_campslut.9203.a.tt	
		hidden_effect = {
			add_trait_xp = {
				trait = lustful_inn_slut
				track = lustful_inn_slut_experince
				value = 25
			}
		}
		add_gold = 20
	}	
}
#9204 seduce pay lose
deviants_campslut.9204 = { 
	type = character_event
	title = deviants_campslut.9204.t
    desc = deviants_campslut.9204.a.desc
	theme = deviantsmaskgo
	override_background = { reference = deviantnakedwaitressgrope }
	# 
	option = {
		name = deviants_campslut.9204.a
		custom_tooltip = deviants_campslut.9204.a.tt	
		hidden_effect = {
			add_trait_xp = {
				trait = lustful_inn_slut
				track = lustful_inn_slut_daring
				value = 5
			}
		}
		add_gold = 5
	}	
}
#9205 suck right there win
deviants_campslut.9205 = { 
	type = character_event
	title = deviants_campslut.9205.t
    desc = deviants_campslut.9205.a.desc
	theme = deviantsmaskgo
	override_background = { reference = deviantsuckcock }
	# 
	option = {
		name = deviants_campslut.9205.a
		custom_tooltip = deviants_campslut.9205.a.tt	
		hidden_effect = {
			add_trait_xp = {
				trait = lustful_inn_slut
				track = lustful_inn_slut_daring
				value = 20
			}
		}
		add_gold = 15
	}	
}
#9206 suck right there lose
deviants_campslut.9206 = { 
	type = character_event
	title = deviants_campslut.9206.t
    desc = deviants_campslut.9206.a.desc
	theme = deviantsmaskgo
	override_background = { reference = deviantsuckcock }
	# 
	option = {
		name = deviants_campslut.9206.a
		custom_tooltip = deviants_campslut.9206.a.tt	
		hidden_effect = {
			add_trait_xp = {
				trait = lustful_inn_slut
				track = lustful_inn_slut_daring
				value = 10
			}
		}
		add_gold = 10
	}	
}
#9207 anal ride right there on his lap win
deviants_campslut.9207 = { 
	type = character_event
	title = deviants_campslut.9207.t
    desc = deviants_campslut.9207.a.desc
	theme = deviantsmaskgo
	override_background = { reference = deviant_anal_rideontop_eight }
	# 
	option = {
		name = deviants_campslut.9207.a
		custom_tooltip = deviants_campslut.9207.a.tt	
		hidden_effect = {
			add_trait_xp = {
				trait = lustful_inn_slut
				track = lustful_inn_slut_daring
				value = 25
			}
		}
		add_gold = 25
	}	
}
#9208 can't take it, get vaginal fucked, right there lose
deviants_campslut.9208 = { 
	type = character_event
	title = deviants_campslut.9208.t
    desc = deviants_campslut.9208.a.desc
	theme = deviantsmaskgo
	override_background = { reference = deviantgiantvaginalstrangledoggycum }
	# 
	option = {
		name = deviants_campslut.9208.a
		custom_tooltip = deviants_campslut.9208.a.tt	
		hidden_effect = {
			add_trait_xp = {
				trait = lustful_inn_slut
				track = lustful_inn_slut_daring
				value = 5
			}
		}
		add_gold = 5
	}	
}

#9220 only decoration aviable
deviants_campslut.9220 = { 
	type = character_event
	title = deviants_campslut.9220.t
    desc = deviants_campslut.9220.a.desc
	theme = deviantsmaskgo
	override_background = { reference = deviantgoorgy }
	right_portrait = {
		character = root
		animation = thinking
		outfit_tags = { no_clothes }
	}
	# agree
	option = {
		name = deviants_campslut.9220.a
		custom_tooltip = deviants_campslut.9220.a.tt
		hidden_effect = {
			random_list = {
				10 = {
					trigger_event = deviants_campslut.9221
				}
				10 = {
					trigger_event = deviants_campslut.9222
				}
				10 = {
					trigger_event = deviants_campslut.9223
				}
			}	
		}
	}	
	# 
	option = {
		name = deviants_campslut.9220.b
		custom_tooltip = deviants_campslut.9220.b.tt
	}
}
#9221 variant one, Relaxation Longue Decoration, the dildo box
deviants_campslut.9221 = { 
	type = character_event
	title = deviants_campslut.9221.t
    desc = deviants_campslut.9221.a.desc
	theme = deviantsmaskgo
	override_background = { reference = deviantdildodisplaybox }
	# 
	option = {
		name = deviants_campslut.9221.a
		custom_tooltip = deviants_campslut.9221.a.tt	
		hidden_effect = {
			add_trait_xp = {
				trait = lustful_inn_slut
				track = lustful_inn_slut_daring
				value = 5
			}
		}
		add_gold = 10
	}	
}
#9222 variant two, Art Exhibit Decoration, the painting
deviants_campslut.9222 = { 
	type = character_event
	title = deviants_campslut.9222.t
    desc = deviants_campslut.9222.a.desc
	theme = deviantsmaskgo
	override_background = { reference = deviantartexhibitdisplay }
	# 
	option = {
		name = deviants_campslut.9222.a
		custom_tooltip = deviants_campslut.9222.a.tt	
		hidden_effect = {
			add_trait_xp = {
				trait = lustful_inn_slut
				track = lustful_inn_slut_daring
				value = 5
			}
		}
		add_gold = 10
	}	
}
#9223 variant three, front door handle
deviants_campslut.9223 = { 
	type = character_event
	title = deviants_campslut.9223.t
    desc = deviants_campslut.9223.a.desc
	theme = deviantsmaskgo
	override_background = { reference = deviantartexhibitportraitbondage }	
	# 
	option = {
		name = deviants_campslut.9223.a
		custom_tooltip = deviants_campslut.9223.a.tt	
		hidden_effect = {
			add_trait_xp = {
				trait = lustful_inn_slut
				track = lustful_inn_slut_daring
				value = 5
			}
		}
		add_gold = 10
	}	
}



#9230 rich merchant
deviants_campslut.9230 = { 
	type = character_event
	title = deviants_campslut.9230.t
    desc = deviants_campslut.9230.a.desc
	theme = deviantsmaskgo
	override_background = { reference = deviantgoorgy }
	right_portrait = {
		character = root
		animation = thinking
		outfit_tags = { no_clothes }
	}
	# agree
	option = {
		name = deviants_campslut.9230.a
		custom_tooltip = deviants_campslut.9230.a.tt
		hidden_effect = {
			random_list = {
				10 = {
					trigger_event = deviants_campslut.9231
				}
				10 = {
					trigger_event = deviants_campslut.9231
				}
				10 = {
					trigger_event = deviants_campslut.9231
				}
			}	
		}
	}	
	# 
	option = {
		name = deviants_campslut.9230.b
		custom_tooltip = deviants_campslut.9230.b.tt
	}
}
#9231  merchant inspecting a line of women
deviants_campslut.9231 = { 
	type = character_event
	title = deviants_campslut.9231.t
    desc = deviants_campslut.9231.a.desc
	theme = deviantsmaskgo
	override_background = { reference = deviantlineofnudewomen }
	# 
	option = {
		name = deviants_campslut.9231.a
		custom_tooltip = deviants_campslut.9231.a.tt	
		hidden_effect = {
			random_list = {
				10 = {
					trigger_event = deviants_campslut.9232
				}
				10 = {
					trigger_event = deviants_campslut.9232
				}
				10 = {
					trigger_event = deviants_campslut.9232
				}
			}	
		}
	}	
}
#9232 dildo fucking competition
deviants_campslut.9232 = { 
	type = character_event
	title = deviants_campslut.9232.t
    desc = deviants_campslut.9232.a.desc
	theme = deviantsmaskgo
	override_background = { reference = deviantlineofnudewomenfuckingdildos }
	# work hard
	option = {
		name = deviants_campslut.9232.a
		custom_tooltip = deviants_campslut.9232.a.tt	
		trigger_event = deviants_campslut.9233
	}	
	# don't try
	option = {
		name = deviants_campslut.9233.a
		custom_tooltip = deviants_campslut.9233.a.tt	
		trigger_event = deviants_campslut.9234
	}	
}
#9233 if work hard
deviants_campslut.9233 = { 
	type = character_event
	title = deviants_campslut.9233.t
    desc = deviants_campslut.9233.a.desc
	theme = deviantsmaskgo
	override_background = { reference = deviantffmpilefuckhugdemoncockcum }
	immediate = {
		create_character = {
			template = deviants_unknownman_template
			culture = location.culture
			faith = location.faith
			location = root.location
			gender_female_chance = 0
			dynasty = none
			save_scope_as = deviant_randoman_1
		}
		add_character_modifier = {
			modifier = deviant_fuckedsilly_modifier
			days = 30
		}
	}
	# 
	option = {
		name = deviants_campslut.9233.a
		custom_tooltip = deviants_campslut.9233.a.tt	
		hidden_effect = {
			add_trait_xp = {
				trait = lustful_inn_slut
				track = lustful_inn_slut_daring
				value = 10
			}
			had_sex_with_effect = {
				CHARACTER = scope:deviant_randoman_1
				PREGNANCY_CHANCE = pregnancy_chance
			}
			scope:deviant_randoman_1 = {
				death = {
					death_reason = death_vanished
				}
			}
		}
		add_gold = minor_gold_value
	}	
}
#9234 if won't try
deviants_campslut.9234 = { 
	type = character_event
	title = deviants_campslut.9234.t
    desc = deviants_campslut.9234.a.desc
	theme = deviantsmaskgo
	override_background = { reference = deviantcowgirlfffmbondageonbedcum }
	# 
	option = {
		name = deviants_campslut.9234.a
		custom_tooltip = deviants_campslut.9234.a.tt	
		hidden_effect = {
			add_trait_xp = {
				trait = lustful_inn_slut
				track = lustful_inn_slut_daring
				value = 5
			}
		}
		add_gold = 10
		stress_impact = {
			base = minor_stress_impact_gain
			lustful = minor_stress_impact_gain
		}
	}	
}

#9260 The Inn Whore harsh anal DP gangbang
deviants_campslut.9260 = { 
	type = character_event
	title = deviants_campslut.9260.t
    desc = deviants_campslut.9260.a.desc
	theme = deviantsmaskgo
	override_background = { reference = deviantanaldpcum }
	# 
	option = {
		name = deviants_campslut.9260.a
		custom_tooltip = deviants_campslut.9260.a.tt	
		hidden_effect = {
			add_trait_xp = {
				trait = lustful_inn_slut
				track = lustful_inn_slut_daring
				value = 5
			}
		}
		add_gold = { 5 20 }
		stress_impact = {
			base = minor_stress_impact_loss
			lustful = medium_stress_impact_loss
		}
		trigger_event = deviants_campslut.9280
	}	
}

#9270 harsh vaginal gangbang... pays more...
deviants_campslut.9270 = { 
	type = character_event
	title = deviants_campslut.9270.t
    desc = deviants_campslut.9270.a.desc
	theme = deviantsmaskgo
	override_background = { reference = deviantcourtesanbukkake }
	# 
	option = {
		name = deviants_campslut.9270.a
		custom_tooltip = deviants_campslut.9270.a.tt	
		hidden_effect = {
			add_trait_xp = {
				trait = lustful_inn_slut
				track = lustful_inn_slut_daring
				value = 5
			}
		}
		add_gold = { 10 30 }
		stress_impact = {
			base = minor_stress_impact_loss
			lustful = medium_stress_impact_loss
		}
		trigger_event = deviants_campslut.9280
	}	
}

#0980 something comes to look at you lay on the floor, special offer
deviants_campslut.9280 = { 
	type = character_event
	title = deviants_campslut.9280.t
    desc = deviants_campslut.9280.a.desc
	theme = deviantsmaskgo
	override_background = { reference = deviantanalleakingcum }
	trigger = {
		has_trait = deviants_demonanalslut
		NOT = { 
			any_character_artifact = {
				has_artifact_modifier = deviants_dreamring_modifier
			}
		}
	}
	# buy the ring
	option = {
		name = deviants_campslut.9280.a
		custom_tooltip = deviants_campslut.9280.a.tt
		remove_short_term_gold = medium_gold_value	
		create_artifact = {
			name = deviantsdreamring
			description = deviantsdreamring_desc
			type = miscellaneous
			modifier = deviants_dreamring_modifier
			visuals = deviants_dream_ring
			template = deviant_dream_ring_template
			history = {
				type = created_before_history
				date = 670.1.1 #To order entries correctly
			}
			max_durability = 999
			wealth = 15
			quality = 15
		}
	}	
	# let it have its fun...
	option = {
		name = deviants_campslut.9280.b
		custom_tooltip = deviants_campslut.9280.b.tt
		stress_impact = {
			base = minor_stress_impact_gain
			lustful = minor_stress_impact_gain
		}
	}	
}

