﻿deviantgo_jesterfemale = {
	age = { 18 20 }
	gender_female_chance = 100
	culture = root.culture
	faith = root.faith
	dynasty = none
	random_traits = no

	#Education
	random_traits_list = {
		count = 1
		education_intrigue_2  = {}
		education_intrigue_3  = {}
		education_intrigue_4  = {}
	}
	#Personality trait 1 (main)
	random_traits_list = {
		count = 1
		lustful = {}
	}
	#Personality trait 2
	random_traits_list = {
		count = 2
		deceitful = {}
		brave = {}
		ambitious = {}
		gluttonous = {}
		greedy = {}
		generous = {}
		lazy = {}
		diligent = {}
		impatient = {}
		honest = {}
		arbitrary = {}
		just = {}
		paranoid = {}
		trusting = {}
		compassionate = {}
		stubborn = {}
		fickle = {}
		forgiving = {}
	}
    diplomacy = {
		min_template_average_skill
		max_template_medium_skill
	}
    after_creation = {
		add_character_flag = jester_flag
        add_trait = deviants_strangejester
		add_secret = { type = secret_deviant }
		set_sexuality = bisexual
	}
}

deviantgo_hornypeasantfemale = {
	age = { 18 20 }
	gender_female_chance = 100
	culture = root.culture
	faith = root.faith
	dynasty = none
	random_traits = no

	#Personality trait 1 (main)
	random_traits_list = {
		count = 1
		lustful = {}
	}
	#Personality trait 2
	random_traits_list = {
		count = 2
		gluttonous = {}
		generous = {}
		diligent = {}
		honest = {}
		arbitrary = {}
		paranoid = {}
		trusting = {}
		compassionate = {}
		stubborn = {}
		fickle = {}
		forgiving = {}
	}
    after_creation = {
        add_trait = beauty_good_1
		set_sexuality = bisexual
	}
}

deviant_physician_character_template = {
	age = { 19 30 }
	faith = root.faith
	culture = root.culture
	gender_female_chance = 100
	random_traits = no

	#Personality trait 1 (main)
	random_traits_list = {
		count = 1
		lustful = {}
	}
	#Personality trait 2
	random_traits_list = {
		count = 2
		gluttonous = {}
		temperate = {}
		greedy = {}
		generous = {}
		diligent = {}
		wrathful = {}
		calm = {}
		patient = {}
		impatient = {}
		arrogant = {}
		humble = {}
		deceitful = {}
		honest = {}
		brave = {}
		shy = {}
		gregarious = {}
		ambitious = {}
		content = {}
		arbitrary = {}
		just = {}
		cynical = {}
		zealous = {}
		paranoid = {}
		trusting = {}
		compassionate = {}
		callous = {}
		sadistic = {}
		stubborn = {}
		fickle = {}
		vengeful = {}
		forgiving = {}
	}
	# education Traits
	random_traits_list = {
		count = 1
		education_learning_3 = {}
		education_learning_4 = {}
	}
	trait = lifestyle_physician

	# set beauty Traits 1
	random_traits_list = {
		count = 1
		beauty_good_1 = {}
		beauty_good_2 = {}
		beauty_good_3 = {}
	}
	# issue 1
	random_traits_list = {
		count = 1
		blind = {}
		albino = {}
		stuttering = {}
		drunkard = {}
		reclusive = {}
		irritable = {}
		contrite = {}
	}
	# Skills
	learning = {
		min_template_medium_skill
		max_template_high_skill
	}

	after_creation = {
		add_trait_xp = {
			trait = lifestyle_physician
			value = {
				medium_lifestyle_random_xp_high
				100
			}
		}
		add_trait = deviants_seed_alchemist
	}
}

#random witch female
deviant_witch_character_template = {
	age = { 19 30 }
	faith = root.faith
	culture = root.culture
	gender_female_chance = 100
	random_traits = no

	#Personality trait 3
	random_traits_list = {
		count = 3
		lustful = {}
		gluttonous = {}
		temperate = {}
		greedy = {}
		generous = {}
		diligent = {}
		wrathful = {}
		calm = {}
		patient = {}
		impatient = {}
		arrogant = {}
		humble = {}
		deceitful = {}
		honest = {}
		brave = {}
		shy = {}
		gregarious = {}
		ambitious = {}
		content = {}
		arbitrary = {}
		just = {}
		cynical = {}
		zealous = {}
		paranoid = {}
		trusting = {}
		compassionate = {}
		callous = {}
		sadistic = {}
		stubborn = {}
		fickle = {}
		vengeful = {}
		forgiving = {}
	}
	# education Traits
	random_traits_list = {
		count = 1
		education_intrigue_3  = {}
		education_intrigue_4  = {}
		education_learning_2  = {}
		education_learning_3  = {}
		education_learning_4  = {}
		education_diplomacy_3  = {}
		education_diplomacy_4  = {}
		education_stewardship_3 = {}
		education_stewardship_4 = {}
		education_learning_2 = {}
		education_learning_3 = {}
	}

	martial = {
		min_template_low_skill
		max_template_high_skill
	}
	stewardship = {
		min_template_low_skill
		max_template_high_skill
	}
	diplomacy = {
		min_template_low_skill
		max_template_high_skill
	}
	intrigue = {
		min_template_low_skill
		max_template_high_skill
	}
	learning = {
		min_template_low_skill
		max_template_high_skill
	}

	# set beauty or int Traits 1
	random_traits_list = {
		count = 1
		beauty_good_1 = {}
		beauty_good_2 = {}
		beauty_good_3 = {}
		intellect_good_1 = {}
		intellect_good_2 = {}
		intellect_good_3 = {}
		beauty_bad_1 = {}
		beauty_bad_2 = {}
		beauty_bad_3 = {}
	}
	# issue 1
	random_traits_list = {
		count = 1
		blind = {}
		albino = {}
		stuttering = {}
		drunkard = {}
		reclusive = {}
		irritable = {}
		contrite = {}
		shrewd  = {}
		fecund = {}
		dwarf = {}
		giant = {}
		bleeder = {}
		lunatic_1 = {}
		possessed_1 = {}
		lifestyle_herbalist = {}
		schemer = {}
		seducer = {}
		torturer = {}
		whole_of_body = {}
		scholar = {}
	}

	after_creation = {
		add_trait = witch
	}
}


deviants_merchant_template = {
	age = { 20 40 }
	random_traits_list = {
		count = 1
		education_stewardship_1 = {}
		education_stewardship_2 = {}
		education_stewardship_3 = {}
		education_stewardship_4 = {}
	}
	dynasty = none
	random_traits = yes
	faith = this.faith
	culture = this.culture
	stewardship = {
		min_template_decent_skill
		max_template_decent_skill
	}
	prowess = { 2 10 }
	martial = { 2 10 }
	diplomacy = { 5 13 }
	learning = { 5 13 }
}

deviant_bandit_character = {
	age = { 20 40 }
	random_traits = no
	dynasty = none
	faith = root.location.county.holder.faith
	culture = root.location.culture
	random_traits_list = {
		count = 1
		education_martial_1 = { weight = { base = 50 } }
		education_martial_2 = { weight = { base = 20 } }
		education_martial_3 = { weight = { base = 5 } }
	}
	random_traits_list = {
		count = 2
		ambitious = {}
		gregarious = {}
		impatient = {}
		wrathful = {}
		callous = {}
		stubborn = {}
		vengeful = {}
		greedy = {}
		zealous = {}
		lazy = {}
		deceitful = {}
		arrogant = {}
		gluttonous = {}
	}
	random_traits_list = {
		count = 1
		intellect_bad_1 = { weight = { base = 10 } }
		intellect_bad_2 = { weight = { base = 10 } }
		physique_good_1 = { weight = { base = 5 } }
		physique_good_2 = { weight = { base = 5 } }
		strong = { weight = { base = 5 } }
		giant = { weight = { base = 5 } }
		reckless = { weight = { base = 20 } }
		rough_terrain_expert = { weight = { base = 20 } }
		unyielding_defender = { weight = { base = 10 } }
		flexible_leader = { weight = { base = 10 } }
		forder = { weight = { base = 10 } }
		tourney_participant = { weight = { base = 20 } }
	}
	martial = {
		min_template_decent_skill
		max_template_decent_skill
	}
	after_creation = {
		random_list = {
			10 = {}
			10 = {
				add_random_tiered_trait_track_xp_effect = {
					TRAIT = tourney_participant
					TRACK = horse
					LEVEL_1 = yes
					LEVEL_3 = no
				}
			}
			10 = {
				add_random_tiered_trait_track_xp_effect = {
					TRAIT = tourney_participant
					TRACK = bow
					LEVEL_1 = yes
					LEVEL_3 = no
				}
			}
		}
	}
}

deviant_giantbandit_character_template = {
	age = { 20 40 }
	random_traits = no
	dynasty = none
	faith = root.location.county.holder.faith
	culture = root.location.culture
	random_traits_list = {
		count = 1
		education_martial_1 = { weight = { base = 50 } }
		education_martial_2 = { weight = { base = 20 } }
		education_martial_3 = { weight = { base = 5 } }
	}
	#Personality trait 1 (main)
	random_traits_list = {
		count = 1
		sadistic = {}
	}

	

	random_traits_list = {
		count = 2
		ambitious = {}
		gregarious = {}
		impatient = {}
		wrathful = {}
		stubborn = {}
		vengeful = {}
		greedy = {}
		zealous = {}
		lazy = {}
		deceitful = {}
		arrogant = {}
		gluttonous = {}
		lustful = {}
	}
	random_traits_list = {
		count = 2
		giant = {}
		strong = {}
	}
	random_traits_list = {
		count = 3
		intellect_bad_1 = { weight = { base = 30 } }
		intellect_bad_2 = { weight = { base = 20 } }
		intellect_bad_3 = { weight = { base = 10 } }
		physique_good_1 = { weight = { base = 5 } }
		physique_good_2 = { weight = { base = 5 } }
		one_eyed = { weight = { base = 30 } }
		disfigured = { weight = { base = 20 } }
		beauty_bad_1 = { weight = { base = 30 } }
		beauty_bad_2 = { weight = { base = 20 } }
		beauty_bad_3 = { weight = { base = 10 } }
		reckless = { weight = { base = 20 } }
		rough_terrain_expert = { weight = { base = 20 } }
		unyielding_defender = { weight = { base = 10 } }
		flexible_leader = { weight = { base = 10 } }
		forder = { weight = { base = 10 } }
		scarred = { weight = { base = 20 } }
		inbred = { weight = { base = 20 } }
		dull = { weight = { base = 20 } }
		scaly = { weight = { base = 20 } }
		infertile = { weight = { base = 20 } }
		drunkard = { weight = { base = 20 } }
		albino = { weight = { base = 20 } }
		lunatic_1 = { weight = { base = 20 } } 
		possessed_1 = { weight = { base = 20 } } 
		torturer = { weight = { base = 20 } } 
		irritable = { weight = { base = 20 } } 
		fecund = { weight = { base = 20 } } 
	}
	martial = {
		min_template_decent_skill
		max_template_decent_skill
	}
}

deviant_humble_assistant_template = {
	age = { 20 22}
	gender_female_chance = 100
	random_traits = no

	name = deviant_humble_assistant

	#Personality trait 3 (main)
	random_traits_list = {
		count = 3
		sadistic = {}
		lustful = {}
		humble = {}
	}
	# education Traits
	random_traits_list = {
		count = 1
		education_intrigue_4 = {}
	}

	# set beauty Traits 1
	random_traits_list = {
		count = 1
		beauty_good_3 = {}
	}
	# Skills
	intrigue = {
		min_template_medium_skill
		max_template_high_skill
	}
	after_creation = {
		add_trait = deviants_humble_assistant
	}
}

deviants_theowner_template = {
	age = { 30 40 }
	gender_female_chance = 0
	random_traits = no

	name = deviant_the_owner
	dynasty = none
	faith = this.faith
	culture = this.culture
		random_traits_list = {
		count = 1
		education_stewardship_4 = {}
	}
	stewardship = {
		min_template_decent_skill
		max_template_decent_skill
	}
		#Personality trait 3 (main)
	random_traits_list = {
		count = 3
		greedy = {}
		wrathful = {}
		humble = {}
	}
}

deviants_unknownman_template = {
	age = { 20 60 }
	gender_female_chance = 0
	random_traits = yes

	name = deviant_the_unknown_man
	dynasty = none
	faith = this.faith
	culture = this.culture
}

deviants_unknownservant_template = {
	age = { 20 60 }
	gender_female_chance = 0
	random_traits = yes

	name = deviant_the_unknown_servant
	dynasty = none
	faith = this.faith
	culture = this.culture
}

deviants_unknownbandit_template = {
	age = { 20 60 }
	gender_female_chance = 0
	random_traits = yes

	name = deviant_the_bandit
	dynasty = none
	faith = this.faith
	culture = this.culture
}

deviants_unknowglorynman_template = {
	age = { 20 60 }
	gender_female_chance = 0
	random_traits = yes

	name = deviant_the_glory
	dynasty = none
	faith = this.faith
	culture = this.culture
}

deviants_unknowstreetman_template = {
	age = { 20 60 }
	gender_female_chance = 0
	random_traits = yes

	name = deviant_the_street
	dynasty = none
	faith = this.faith
	culture = this.culture
}

deviants_one_of_your_men_at_arms_template = {
	age = { 20 60 }
	gender_female_chance = 0
	random_traits = yes
	random_traits_list = {
		count = 1
		education_martial_1 = { weight = { base = 50 } }
		education_martial_2 = { weight = { base = 20 } }
		education_martial_3 = { weight = { base = 5 } }
	}

	name = deviant_one_of_your_men_at_arms
	dynasty = none
	faith = this.faith
	culture = this.culture
}

deviant_loyal_disfigured_giant_template = {
	age = { 20 22 }
	gender_female_chance = 0
	random_traits = no
	#Personality traits 3 
	trait = lustful
	trait = honest
	trait = humble
	# education Traits


	# set other traits
	trait = loyal
	trait =	intellect_bad_3
	trait =	strong
	trait =	infertile 
	trait =	giant 
	trait =	beauty_bad_3
	trait = physique_good_3

	# Skills
	prowess = {
		min_template_medium_skill
		max_template_high_skill
	}
	after_creation = {
		set_sexuality = heterosexual
	}
}