; 0

; Constants -------------------------

[Constants]
global $active = 0
global $creditinfo = 0
global persist $Color = 1

[KeyColor]
condition = $active == 1
key = /
type = cycle
$Color = 0,1

[Present]
post $active = 0
run = CommandListCreditInfo


; Overrides -------------------------

[TextureOverride0Dialyn0HA]
hash = 68f00074
$active = 1
match_first_index = 0
if $Color == 0
Resource\ZZMI\Diffuse = ref ResourceDiffuse
Resource\ZZMI\LightMap = ref ResourceLightMap
Resource\ZZMI\MaterialMap = ref ResourceMaterialMap
  elif $Color == 1
Resource\ZZMI\Diffuse = ref ResourceDiffuseW
Resource\ZZMI\LightMap = ref ResourceLightMapW
Resource\ZZMI\MaterialMap = ref ResourceMaterialMapW
endif
Resource\ZZMI\NormalMap = ref ResourceNormalMap
Resource\ZZMI\GlowMap = ref ResourceGlowMap
run = CommandList\ZZMI\SetTextures
run = CommandList\RabbitFX\Run

[TextureOverride0Dialyn0HB]
hash = 68f00074
match_first_index = 6630
if $Color == 0
Resource\ZZMI\Diffuse = ref ResourceDiffuse
Resource\ZZMI\LightMap = ref ResourceLightMap
Resource\ZZMI\MaterialMap = ref ResourceMaterialMap
  elif $Color == 1
Resource\ZZMI\Diffuse = ref ResourceDiffuseW
Resource\ZZMI\LightMap = ref ResourceLightMapW
Resource\ZZMI\MaterialMap = ref ResourceMaterialMapW
endif
Resource\ZZMI\NormalMap = ref ResourceNormalMap
Resource\ZZMI\GlowMap = ref ResourceGlowMap
run = CommandList\ZZMI\SetTextures
run = CommandList\RabbitFX\Run

[TextureOverride0Dialyn00A]
hash = af39a873
match_first_index = 0
if $Color == 0
Resource\ZZMI\Diffuse = ref ResourceDiffuse
Resource\ZZMI\LightMap = ref ResourceLightMap
Resource\ZZMI\MaterialMap = ref ResourceMaterialMap
  elif $Color == 1
Resource\ZZMI\Diffuse = ref ResourceDiffuseW
Resource\ZZMI\LightMap = ref ResourceLightMapW
Resource\ZZMI\MaterialMap = ref ResourceMaterialMapW
endif
Resource\ZZMI\NormalMap = ref ResourceNormalMap
Resource\ZZMI\GlowMap = ref ResourceGlowMap
run = CommandList\ZZMI\SetTextures
run = CommandList\RabbitFX\Run

[TextureOverride0Dialyn01A]
hash = cd519abe
match_first_index = 0
if $Color == 0
Resource\ZZMI\Diffuse = ref ResourceDiffuse
Resource\ZZMI\LightMap = ref ResourceLightMap
Resource\ZZMI\MaterialMap = ref ResourceMaterialMap
  elif $Color == 1
Resource\ZZMI\Diffuse = ref ResourceDiffuseW
Resource\ZZMI\LightMap = ref ResourceLightMapW
Resource\ZZMI\MaterialMap = ref ResourceMaterialMapW
endif
Resource\ZZMI\NormalMap = ref ResourceNormalMap
Resource\ZZMI\GlowMap = ref ResourceGlowMap
run = CommandList\ZZMI\SetTextures
run = CommandList\RabbitFX\Run

[TextureOverride0DialynmmA]
hash = d860525e
match_first_index = 0
Resource\ZZMI\Diffuse =  ref ResourceFace
run = CommandList\ZZMI\SetTextures



[ResourceDiffuseW]
filename = DiffuseW.dds

[ResourceLightMapW]
filename = LightMapW.dds

[ResourceMaterialMapW]
filename = MaterialMapW.dds


[ResourceDiffuse]
filename = Diffuse.dds

[ResourceNormalMap]
filename = NormalMap.dds

[ResourceLightMap]
filename = LightMap.dds

[ResourceMaterialMap]
filename = MaterialMap.dds

[ResourceDiffuseB]
filename = DB.dds

[ResourceLightMapB]
filename = LB.dds

[ResourceMaterialMapB]
filename = MB.dds

[ResourceGlowMap]
filename = GlowMap.dds

[ResourceFX]
filename = FX.dds

[ResourceFX1]
filename = FX1.dds

[ResourceFX2]
filename = FX2.dds

[ResourceFace]
filename = Face.dds





[ResourceTransparencyMask]
filename = LG.dds

[TextureOverridemm]
hash = d860525e
handling = skip

[TextureOverridemmx]
hash = d860525e
handling = skip

[TextureOverridemm1]
hash = 59390f5a
this = null
