; Huskron

; Constants -------------------------


; Overrides -------------------------
; ======LOD0===================

[TextureOverrideHuskronBodyBlend]
hash = 410fc7d8
handling = skip
vb2 = ResourceHuskronBodyBlend
if DRAW_TYPE == 1
	vb0 = ResourceHuskronBodyPosition
	draw = 95766, 0
endif

[TextureOverrideHuskronBodyTexcoord]
hash = 1fd70f92
vb1 = ResourceHuskronBodyTexcoord

[TextureOverrideHuskronBodyVertexLimitRaise]
hash = 3ed1e77d
override_vertex_count = 95766
override_byte_stride = 40

[TextureOverrideHuskronBodyIB]
hash = 6261415b
handling = skip

[TextureOverrideHuskronBodyA]
hash = 6261415b
match_first_index = 0
ib = ResourceHuskronBodyAIB
Resource\ZZMI\Diffuse = ref ResourceHuskronBodyADiffuse
Resource\ZZMI\NormalMap = ref ResourceHuskronBodyANormalMap
Resource\ZZMI\LightMap = ref ResourceHuskronBodyALightMap
Resource\ZZMI\MaterialMap = ref ResourceHuskronBodyAMaterialMap
run = CommandList\ZZMI\SetTextures
; HuskronBodyA (10537)
drawindexed = 24369, 0, 0
; HuskronBodyA
; H_TentacleBig (637)
drawindexed = 3456, 24369, 0
; H_TentacleSmall (930)
drawindexed = 4320, 27825, 0
; HuskronArm (2359)
drawindexed = 10746, 32145, 0
; IN_E_Body (66803)
drawindexed = 230460, 42891, 0
; IN_E_Dress (5151)
drawindexed = 17598, 273351, 0
; IN_E_Face (2178)
drawindexed = 9396, 290949, 0
; IN_E_Hair (4754)
drawindexed = 18465, 300345, 0
; IN_E_Heels (2417)
drawindexed = 8826, 318810, 0

; ======LOD1===================
[TextureOverrideHuskronLOD1Blend]
hash = 985483c0
handling = skip
vb2 = ResourceHuskronLOD1Blend
if DRAW_TYPE == 1
	vb0 = ResourceHuskronLOD1Position
	draw = 45115, 0
endif

[TextureOverrideHuskronLOD1Texcoord]
hash = 4188be63
vb1 = ResourceHuskronLOD1Texcoord

[TextureOverrideHuskronLOD1VertexLimitRaise]
hash = adbd5199
override_vertex_count = 45115
override_byte_stride = 40

[TextureOverrideHuskronLOD1IB]
hash = 3e295723
handling = skip

[TextureOverrideHuskronLOD1A]
hash = 3e295723
match_first_index = 0
ib = ResourceHuskronLOD1AIB
Resource\ZZMI\Diffuse = ref ResourceHuskronBodyADiffuse
Resource\ZZMI\NormalMap = ref ResourceHuskronBodyANormalMap
Resource\ZZMI\LightMap = ref ResourceHuskronBodyALightMap
Resource\ZZMI\MaterialMap = ref ResourceHuskronBodyAMaterialMap
run = CommandList\ZZMI\SetTextures
; HuskronLOD1A (8869)
drawindexed = 23520, 0, 0
; HuskronLOD1A
; H_TentacleBigLOD1 (320)
drawindexed = 1725, 23520, 0
; H_TentacleSmallLOD1 (261)
drawindexed = 1080, 25245, 0
; IN_E_BodyLOD1 (27037)
drawindexed = 115227, 26325, 0
; IN_E_DressLOD1 (3067)
drawindexed = 8796, 141552, 0
; IN_E_FaceLOD1 (1310)
drawindexed = 4695, 150348, 0
; IN_E_HairLOD1 (2860)
drawindexed = 9231, 155043, 0
; IN_E_HeelsLOD1 (1391)
drawindexed = 4413, 164274, 0


; CommandList -----------------------


; Resources -------------------------

[ResourceHuskronBodyPosition]
type = Buffer
stride = 40
filename = HuskronBodyPosition.buf

[ResourceHuskronBodyBlend]
type = Buffer
stride = 32
filename = HuskronBodyBlend.buf

[ResourceHuskronBodyTexcoord]
type = Buffer
stride = 24
filename = HuskronBodyTexcoord.buf

[ResourceHuskronBodyAIB]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = HuskronBodyA.ib

[ResourceHuskronLOD1Position]
type = Buffer
stride = 40
filename = HuskronLOD1Position.buf

[ResourceHuskronLOD1Blend]
type = Buffer
stride = 32
filename = HuskronLOD1Blend.buf

[ResourceHuskronLOD1Texcoord]
type = Buffer
stride = 20
filename = HuskronLOD1Texcoord.buf

[ResourceHuskronLOD1AIB]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = HuskronLOD1A.ib

[ResourceHuskronBodyADiffuse]
filename = HuskronBodyADiffuse.dds

[ResourceHuskronBodyANormalMap]
filename = HuskronBodyANormalMap.dds

[ResourceHuskronBodyALightMap]
filename = HuskronBodyALightMap.dds

[ResourceHuskronBodyAMaterialMap]
filename = HuskronBodyAMaterialMap.dds




; .ini generated by XXMI (XX-Model-Importer) v1.6.3
; If you have any issues or find any bugs, please open a ticket at https://github.com/leotorrez/XXMI-Tools/issues
