; Evelyn
; Constants -------------------------
; Overrides -------------------------

[TextureOverrideEvelynBodyBlend]
if $managed_slot_id == $\modmanageragl\group_6\active_slot
hash = 5ea06832
handling = skip
vb2 = ResourceEvelynBodyBlend
if DRAW_TYPE == 1
	vb0 = ResourceEvelynBodyPosition
	draw = 37367, 0
endif
match_priority = 0
endif

[TextureOverrideEvelynBodyTexcoord]
if $managed_slot_id == $\modmanageragl\group_6\active_slot
hash = 26f9ba95
vb1 = ResourceEvelynBodyTexcoord
match_priority = 0
endif

[TextureOverrideEvelynBodyVertexLimitRaise]
if $managed_slot_id == $\modmanageragl\group_6\active_slot
hash = 02b04234
override_vertex_count = 37367
override_byte_stride = 40
match_priority = 0
endif

[TextureOverrideEvelynHairBlend]
if $managed_slot_id == $\modmanageragl\group_6\active_slot
hash = b43809d2
handling = skip
vb2 = ResourceEvelynHairBlend
if DRAW_TYPE == 1
	vb0 = ResourceEvelynHairPosition
	draw = 3790, 0
endif
match_priority = 0
endif

[TextureOverrideEvelynHairTexcoord]
if $managed_slot_id == $\modmanageragl\group_6\active_slot
hash = 066f6115
vb1 = ResourceEvelynHairTexcoord
match_priority = 0
endif

[TextureOverrideEvelynHairVertexLimitRaise]
if $managed_slot_id == $\modmanageragl\group_6\active_slot
hash = 798bc78b
override_vertex_count = 3790
override_byte_stride = 40
match_priority = 0
endif

[TextureOverrideEvelynJacketIB]
if $managed_slot_id == $\modmanageragl\group_6\active_slot
hash = bb6d1023
handling = skip
match_priority = 0
endif

[TextureOverrideEvelynShoulderIB]
if $managed_slot_id == $\modmanageragl\group_6\active_slot
hash = b3eaedb0
handling = skip
match_priority = 0
endif

[TextureOverrideEvelynBodyIB]
if $managed_slot_id == $\modmanageragl\group_6\active_slot
hash = 04b53ecd
handling = skip
match_priority = 0
endif

[TextureOverrideEvelynBodyA]
if $managed_slot_id == $\modmanageragl\group_6\active_slot
hash = 04b53ecd
match_first_index = 0
ib = ResourceEvelynBodyAIB
Resource\ZZMI\Diffuse = ref ResourceEvelynBodyADiffuse
Resource\ZZMI\NormalMap = ref ResourceEvelynBodyANormalMap
Resource\ZZMI\LightMap = ref ResourceEvelynBodyALightMap
Resource\ZZMI\MaterialMap = ref ResourceEvelynBodyAMaterialMap
run = CommandList\ZZMI\SetTextures
; EvelynBodyA-vb0=67eafa06.txt (37304)
drawindexed = 165213, 0, 0
match_priority = 0
endif

[TextureOverrideEvelynBodyB]
if $managed_slot_id == $\modmanageragl\group_6\active_slot
hash = 04b53ecd
match_first_index = 50418
ib = ResourceEvelynBodyBIB
Resource\ZZMI\Diffuse = ref ResourceEvelynBodyBDiffuse
Resource\ZZMI\NormalMap = ref ResourceEvelynBodyBNormalMap
Resource\ZZMI\LightMap = ref ResourceEvelynBodyBLightMap
Resource\ZZMI\MaterialMap = ref ResourceEvelynBodyBMaterialMap
run = CommandList\ZZMI\SetTextures
; EvelynBodyB-vb0=67eafa06.txt (63)
drawindexed = 276, 0, 0
match_priority = 0
endif

[TextureOverrideEvelynHairIB]
if $managed_slot_id == $\modmanageragl\group_6\active_slot
hash = 10a5bde2
handling = skip
match_priority = 0
endif

[TextureOverrideEvelynHairA]
if $managed_slot_id == $\modmanageragl\group_6\active_slot
hash = 10a5bde2
match_first_index = 0
ib = ResourceEvelynHairAIB
Resource\ZZMI\Diffuse = ref ResourceEvelynHairADiffuse
Resource\ZZMI\NormalMap = ref ResourceEvelynHairANormalMap
Resource\ZZMI\LightMap = ref ResourceEvelynHairALightMap
Resource\ZZMI\MaterialMap = ref ResourceEvelynHairAMaterialMap
run = CommandList\ZZMI\SetTextures
; EvelynHairA-vb0=c2fe4e27.txt (2425)
drawindexed = 10446, 0, 0
match_priority = 0
endif

[TextureOverrideEvelynHairB]
if $managed_slot_id == $\modmanageragl\group_6\active_slot
hash = 10a5bde2
match_first_index = 10446
ib = ResourceEvelynHairBIB
Resource\ZZMI\Diffuse = ref ResourceEvelynHairBDiffuse
Resource\ZZMI\NormalMap = ref ResourceEvelynHairBNormalMap
Resource\ZZMI\LightMap = ref ResourceEvelynHairBLightMap
Resource\ZZMI\MaterialMap = ref ResourceEvelynHairBMaterialMap
run = CommandList\ZZMI\SetTextures
; EvelynHairB-vb0=c2fe4e27.txt (1365)
drawindexed = 4881, 0, 0
; CommandList -----------------------
; Resources -------------------------
match_priority = 0
endif

[ResourceEvelynBodyPosition]
type = Buffer
stride = 40
filename = EvelynBodyPosition.buf

[ResourceEvelynBodyBlend]
type = Buffer
stride = 32
filename = EvelynBodyBlend.buf

[ResourceEvelynBodyTexcoord]
type = Buffer
stride = 20
filename = EvelynBodyTexcoord.buf

[ResourceEvelynBodyAIB]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = EvelynBodyA.ib

[ResourceEvelynBodyBIB]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = EvelynBodyB.ib

[ResourceEvelynHairPosition]
type = Buffer
stride = 40
filename = EvelynHairPosition.buf

[ResourceEvelynHairBlend]
type = Buffer
stride = 32
filename = EvelynHairBlend.buf

[ResourceEvelynHairTexcoord]
type = Buffer
stride = 20
filename = EvelynHairTexcoord.buf

[ResourceEvelynHairAIB]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = EvelynHairA.ib

[ResourceEvelynHairBIB]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = EvelynHairB.ib

[ResourceEvelynJacketADiffuse]
filename = EvelynJacketADiffuse.dds

[ResourceEvelynJacketANormalMap]
filename = EvelynJacketANormalMap.dds

[ResourceEvelynJacketALightMap]
filename = EvelynJacketALightMap.dds

[ResourceEvelynJacketAMaterialMap]
filename = EvelynJacketAMaterialMap.dds

[ResourceEvelynShoulderADiffuse]
filename = EvelynShoulderADiffuse.dds

[ResourceEvelynShoulderANormalMap]
filename = EvelynShoulderANormalMap.dds

[ResourceEvelynShoulderALightMap]
filename = EvelynShoulderALightMap.dds

[ResourceEvelynShoulderAMaterialMap]
filename = EvelynShoulderAMaterialMap.dds

[ResourceEvelynBodyADiffuse]
filename = EvelynBodyADiffuse.dds

[ResourceEvelynBodyANormalMap]
filename = EvelynBodyANormalMap.dds

[ResourceEvelynBodyALightMap]
filename = EvelynBodyALightMap.dds

[ResourceEvelynBodyAMaterialMap]
filename = EvelynBodyAMaterialMap.dds

[ResourceEvelynBodyBDiffuse]
filename = EvelynBodyBDiffuse.dds

[ResourceEvelynBodyBNormalMap]
filename = EvelynBodyBNormalMap.dds

[ResourceEvelynBodyBLightMap]
filename = EvelynBodyBLightMap.dds

[ResourceEvelynBodyBMaterialMap]
filename = EvelynBodyBMaterialMap.dds

[ResourceEvelynHairADiffuse]
filename = EvelynHairADiffuse.dds

[ResourceEvelynHairANormalMap]
filename = EvelynHairANormalMap.dds

[ResourceEvelynHairALightMap]
filename = EvelynHairALightMap.dds

[ResourceEvelynHairAMaterialMap]
filename = EvelynHairAMaterialMap.dds

[ResourceEvelynHairBDiffuse]
filename = EvelynHairBDiffuse.dds

[ResourceEvelynHairBNormalMap]
filename = EvelynHairBNormalMap.dds

[ResourceEvelynHairBLightMap]
filename = EvelynHairBLightMap.dds

[ResourceEvelynHairBMaterialMap]
filename = EvelynHairBMaterialMap.dds
; .ini generated by XXMI (XX-Model-Importer) v1.5.4
; If you have any issues or find any bugs, please open a ticket at https://github.com/leotorrez/XXMI-Tools/issues

[Constants]
global $managed_slot_id = 1

