<?xml version="1.0" encoding="UTF-8"?>
<root>

  <language id="schinese">

	
	<entry id="effect_tooltip_cure_debuff"><![CDATA[清除{colour_start|debuff}减益{colour_end}]]></entry>

    <entry id="effect_base_chance_format"><![CDATA[{colour_start|skill_unselectable}(%d%%概率){colour_end}]]></entry>
    <entry id="effect_tooltip_dot_format"><![CDATA[%d伤害/%d回合]]></entry>
    <entry id="effect_health_damage_format"><![CDATA[遭受%d伤害]]></entry>



		<!-- <自定义描述>// -->




	<entry id="buff_stat_tooltip_upgrade_discount_lynn_tooltip_1"><![CDATA[{colour_start|notable}获得1回合{colour_end}]]></entry>
	
	<entry id="buff_stat_tooltip_upgrade_discount_lynn_tooltip_sk1_1"><![CDATA[击杀:{colour_start|notable}获得1回合{colour_end}/清除尸骸]]></entry>

	<entry id="buff_stat_tooltip_upgrade_discount_lynn_tooltip_sk4_1"><![CDATA[{colour_start|stress}入棺小憩{colour_end}]]></entry>

	<entry id="buff_stat_tooltip_upgrade_discount_lynn_tooltip_sk11_1"><![CDATA[魃状态下使用技能进行充能
	3层充能可用，使用消耗全部充能]]></entry>
	
	<entry id="buff_stat_tooltip_quirk_tag_evolution_duration_lynn_tooltip_charge"><![CDATA[当前充能数：%d]]></entry>
	
	<entry id="buff_stat_tooltip_upgrade_discount_lynn_tooltip_sk12_1"><![CDATA[非{colour_start|afflicted}折磨{colour_end}时可用
	使用后脱离{colour_start|afflicted}魃{colour_end}状态
	]]></entry>


	<entry id="buff_stat_tooltip_upgrade_discount_lynn_disease_tooltip_1"><![CDATA[{colour_start|afflicted}魃{colour_end}状态时：
	+4%%伤害,+30%%穿甲,-33%%受压,-10%%最大生命值]]></entry>

	<entry id="buff_stat_tooltip_upgrade_discount_lynn_disease_tooltip_2"><![CDATA[{colour_start|stress}小憩{colour_end}状态时：
	+65%%防御,+30%%{colour_start|blight}腐蚀{colour_end}抗性,+500%%{colour_start|move}位移{colour_end}抗性]]></entry>


	<entry id="buff_stat_tooltip_upgrade_discount_lynn_copper_tooltip"><![CDATA[置于背包时,铃:+5%%造成{colour_start|stress}压力{colour_end}治疗每串，可叠加]]></entry>

	<entry id="buff_stat_tooltip_upgrade_discount_lynn_sword_tooltip"><![CDATA[背包中每有一个{colour_start|notable}铜钱串{colour_end}:+5%%伤害
	
	非{colour_start|afflicted}折磨{colour_end}时]]></entry>

	<entry id="buff_stat_tooltip_upgrade_discount_lynn_cc_charge_tooltip"><![CDATA[{colour_start|notable}罪孽:所需充能数-1{colour_end}]]></entry>

	<entry id="buff_stat_tooltip_upgrade_discount_lynn_cc_dis_tooltip"><![CDATA[禁用{colour_start|healhp}治疗{colour_end}/{colour_start|stress}压力{colour_end}技能1回合]]></entry>
	<entry id="buff_stat_tooltip_upgrade_discount_lynn_cc_dis_tooltip_2"><![CDATA[禁用{colour_start|healhp}治疗{colour_end}/{colour_start|stress}压力{colour_end}技能]]></entry>

	<entry id="buff_stat_tooltip_upgrade_discount_lynn_riposte_tooltip_1"><![CDATA[{colour_start|stress}小憩{colour_end}状态时：永久{colour_start|riposte}反击{colour_end}]]></entry>

	<entry id="buff_stat_tooltip_upgrade_discount_lynn_riposte_tooltip_2"><![CDATA[{colour_start|riposte}反击{colour_end}无伤害，命中时:{colour_start|notable}吵死了！{colour_end}+5%%伤害/10%%{colour_start|stun}眩晕{colour_end}概率]]></entry>





  </language>
  
  
    <language id="english">


	<entry id="effect_tooltip_cure_debuff"><![CDATA[clear{colour_start|debuff}debuff{colour_end}]]></entry>



		<!-- <自定义描述>// -->
	



	<entry id="buff_stat_tooltip_upgrade_discount_lynn_tooltip_1"><![CDATA[{colour_start|notable}Get 1 turn{colour_end}]]></entry>
	
	<entry id="buff_stat_tooltip_upgrade_discount_lynn_tooltip_sk1_1"><![CDATA[When kill: {colour_start|notable}Get 1 turn{colour_end}/Clear the corpse]]></entry>

	<entry id="buff_stat_tooltip_upgrade_discount_lynn_tooltip_sk4_1"><![CDATA[{colour_start|stress}Take a rest in the coffin{colour_end}]]></entry>

	<entry id="buff_stat_tooltip_upgrade_discount_lynn_tooltip_sk11_1"><![CDATA[Recharge with abilities in the Demon state
	3 layers of charge available, use consumption full charge]]></entry>
	
	<entry id="buff_stat_tooltip_quirk_tag_evolution_duration_lynn_tooltip_charge"><![CDATA[The current number of charge stacks：%d]]></entry>
	
	<entry id="buff_stat_tooltip_upgrade_discount_lynn_tooltip_sk12_1"><![CDATA[when not in{colour_start|afflicted}suffering{colour_end}can use
	After use:end MOD{colour_start|afflicted}Demon{colour_end}
	]]></entry>


	<entry id="buff_stat_tooltip_upgrade_discount_lynn_disease_tooltip_1"><![CDATA[When in MODE{colour_start|afflicted}Demon{colour_end}：
	+4%% damage,+30%% ignore protection,-33%% Stress, -10%% Max Health]]></entry>

	<entry id="buff_stat_tooltip_upgrade_discount_lynn_disease_tooltip_2"><![CDATA[When in MODE{colour_start|stress}rest{colour_end}：
	+65%% defensive, +30%%{colour_start|blight}Poison{colour_end}resistant,+500%%{colour_start|move}move{colour_end}resistance]]></entry>


	<entry id="buff_stat_tooltip_upgrade_discount_lynn_copper_tooltip"><![CDATA[When place in the backpack,Lynn : +5%%{colour_start|stress}stress{colour_end}heal，stackable]]></entry>

	<entry id="buff_stat_tooltip_upgrade_discount_lynn_sword_tooltip"><![CDATA[Every {colour_start|notable}copper{colour_end} in backpack : +5%%DMG
	
	when not in{colour_start|afflicted}suffering{colour_end}]]></entry>

	<entry id="buff_stat_tooltip_upgrade_discount_lynn_cc_charge_tooltip"><![CDATA[{colour_start|notable}The charge that Sin needs : -1{colour_end}]]></entry>

	<entry id="buff_stat_tooltip_upgrade_discount_lynn_cc_dis_tooltip"><![CDATA[disable{colour_start|healhp}heal{colour_end}/{colour_start|stress}stress{colour_end}skill，1 round]]></entry>
	<entry id="buff_stat_tooltip_upgrade_discount_lynn_cc_dis_tooltip_2"><![CDATA[disable{colour_start|healhp}heal{colour_end}/{colour_start|stress}stress{colour_end}skill]]></entry>

	<entry id="buff_stat_tooltip_upgrade_discount_lynn_riposte_tooltip_1"><![CDATA[When in MODE{colour_start|stress}rest{colour_end}：always{colour_start|riposte}riposte{colour_end}]]></entry>
	
	<entry id="buff_stat_tooltip_upgrade_discount_lynn_riposte_tooltip_2"><![CDATA[{colour_start|riposte}riposte{colour_end}:0 DMG，On hit:{colour_start|notable}It's so noisy!{colour_end}+5%%DMG/+10%%{colour_start|stun}stun{colour_end}chance]]></entry>
	
  </language>
  
    <language id="koreana">
	
	<entry id="effect_tooltip_cure_debuff"><![CDATA[{colour_start|debuff}디버프 해제{colour_end}]]></entry>	


	<entry id="buff_stat_tooltip_upgrade_discount_lynn_tooltip_1"><![CDATA[{colour_start|notable}1턴 획득{colour_end}]]></entry>
	
	<entry id="buff_stat_tooltip_upgrade_discount_lynn_tooltip_sk1_1"><![CDATA[처치시: {colour_start|notable}1턴 반환{colour_end}/시체 제거]]></entry>


	<entry id="buff_stat_tooltip_upgrade_discount_lynn_tooltip_sk4_1"><![CDATA[{colour_start|stress}관에서 낮잠{colour_end}]]></entry>

	<entry id="buff_stat_tooltip_upgrade_discount_lynn_tooltip_sk11_1"><![CDATA[귀신 상태의 능력으로 재충전
3단계 충전 가능, 소비량 완전 충전 사용]]></entry>
	
	<entry id="buff_stat_tooltip_quirk_tag_evolution_duration_lynn_tooltip_charge"><![CDATA[현재 충전 스택 수：%d]]></entry>
	
	<entry id="buff_stat_tooltip_upgrade_discount_lynn_tooltip_sk12_1"><![CDATA[{colour_start|afflicted}고통 상태가 아닐때 사용가능{colour_end}
	:{colour_start|afflicted}귀신 형상 종료{colour_end}
	]]></entry>


	<entry id="buff_stat_tooltip_upgrade_discount_lynn_disease_tooltip_1"><![CDATA[{colour_start|afflicted}귀신 형상일때{colour_end}：
	+4%% 데미지,+30%% 방어 무시,-33%% 스트레스, -10%% 최대 체력]]></entry>

	<entry id="buff_stat_tooltip_upgrade_discount_lynn_disease_tooltip_2"><![CDATA[{colour_start|stress}휴식 상태일때{colour_end}：
	+65%% 방어, +30%%{colour_start|blight}중독 저항{colour_end},+500%%{colour_start|move}이동 저항{colour_end}]]></entry>


	<entry id="buff_stat_tooltip_upgrade_discount_lynn_copper_tooltip"><![CDATA[인벤토리에 있을때,링에게 : +5%%{colour_start|stress}스트레스 회복{colour_end}，중복가능]]></entry>

	<entry id="buff_stat_tooltip_upgrade_discount_lynn_sword_tooltip"><![CDATA[ {colour_start|notable}인벤토리에 있는 모든 부적{colour_end} : +5%%데미지
	
	{colour_start|afflicted}고통 상태가 아닐경우{colour_end}]]></entry>

	<entry id="buff_stat_tooltip_upgrade_discount_lynn_cc_charge_tooltip"><![CDATA[{colour_start|notable}죄악 사용에 필요한 횟수 : -1{colour_end}]]></entry>

	<entry id="buff_stat_tooltip_upgrade_discount_lynn_cc_dis_tooltip"><![CDATA[{colour_start|healhp}회복{colour_end}/{colour_start|stress}스트레스{colour_end}기술 비활성화，1 턴]]></entry>
	<entry id="buff_stat_tooltip_upgrade_discount_lynn_cc_dis_tooltip_2"><![CDATA[{colour_start|healhp}회복{colour_end}/{colour_start|stress}스트레스{colour_end}기술 비활성화]]></entry>

	<entry id="buff_stat_tooltip_upgrade_discount_lynn_riposte_tooltip_1"><![CDATA[{colour_start|stress}휴식 상태일때{colour_end}：{colour_start|riposte}상시 반격{colour_end}]]></entry>
	
	<entry id="buff_stat_tooltip_upgrade_discount_lynn_riposte_tooltip_2"><![CDATA[{colour_start|riposte}반격{colour_end}:0 데미지，타격시:{colour_start|notable}시끄러워 죽겠네!!{colour_end}+5%%데미지/+10%%{colour_start|stun}스턴{colour_end}확율]]></entry>
	
  </language>
</root>

