############################
#	Megacorp - Buildings
############################
# Branch Offices
building_WL_lv_exotic_pet_shop = {
	base_buildtime = @b1_time
	planet_limit = 1
	category = resource
	
	owner_type = corporate
	
	potential = {
		has_branch_office = yes
		branch_office_owner = {
			NOR = {
				has_civic = civic_WL_lv_animal_keeping	
			}
			is_criminal_syndicate = no
		}
		NOR = { 
			is_planet_class = pc_hive
			is_planet_class = pc_machine
			is_planet_class = pc_nuked
		}	
	}
	
	planet_modifier = {
		job_WL_lv_exotic_pet_seller_add = 50
	}

	prerequisites = {
		"tech_alien_life_studies"
	}
	
	resources = {
		category = planet_branch_office_buildings
		cost = {
			sr_WL_lv_exotic_fauna = 10
			minerals = @b1_minerals
			energy = 250
		}	
		produces = {
			energy = 25
		}	
		upkeep = {
			food = 3
		}
	}
	
	ai_weight = {
		weight = 500
	}
}

############################
#Megacorp - Animal Traffickers
############################

building_WL_lv_exotic_pet_black_market = {
	base_buildtime = @b1_time
	planet_limit = 1
	category = resource
	
	owner_type = corporate

	potential = {
		has_branch_office = yes
		branch_office_owner = {
			OR = {
				has_civic = civic_WL_lv_animal_traffickers
			}
		}
		branch_office_owner = { 
			is_criminal_syndicate = yes
		}
		NOR = { 
			is_planet_class = pc_hive
			is_planet_class = pc_machine
			is_planet_class = pc_nuked
		}		
	}
	
	planet_modifier = {
		planet_crime_add = 10
		trade_value_add = 20
	}

	prerequisites = {
	}
	
	resources = {
		category = planet_branch_office_buildings
		cost = {
			sr_WL_lv_exotic_fauna = 6
			minerals = @b1_minerals
			energy = 200
		}	
		produces = {
			energy = 25
		}	
		upkeep = {
			food = 2
		}
	}
	
	ai_weight = {
		weight = 500
	}
}

############################
#Megacorp - Animal Keepers
############################

building_WL_lv_fauna_care_center = {
	base_buildtime = @b1_time
	planet_limit = 1
	category = resource
	
	owner_type = corporate
	
	potential = {
		has_branch_office = yes
		branch_office_owner = {
			OR = {
				has_civic = civic_WL_lv_animal_keeping	
			}
			is_criminal_syndicate = no
		}
		NOR = { 
			is_planet_class = pc_hive
			is_planet_class = pc_machine
			is_planet_class = pc_nuked
		}		
	}
	
	planet_modifier = {
		job_WL_lv_exotic_fauna_expert_add = 50
	}

	prerequisites = {
		"tech_alien_life_studies"
	}
	
	resources = {
		category = planet_branch_office_buildings
		cost = {
			minerals = @b2_minerals
			energy = 60
		}	
		produces = {
			energy = 10
			unity = 5
		}	
		upkeep = {
			food = 3
		}
	}
	
	ai_weight = {
		weight = 500
	}
}
