﻿#
### Game setting for what kind of traits randomly generated victims get:
#

toska_powtraits = {
	default = toska_powtraits_bombshells
	toska_powtraits_bombshells = {}
	toska_powtraits_highend = {}
	toska_powtraits_stock = {}
}

#
### Frequency of Siege/Raid related capture events:
#

toska_siegecapturechance = {
	default = toska_siegecapturechance_almostallways
	toska_siegecapturechance_almostallways = {}
	toska_siegecapturechance_50 = {}
	toska_siegecapturechance_25 = {}
}

#
### Frequency of Battle related events:
#

toska_battlecapturechance = {
	default = toska_battlecapturechance_almostallways
	toska_battlecapturechance_almostallways = {}
	toska_battlecapturechance_50 = {}
	toska_battlecapturechance_25 = {}
}

