; DanHengPT

; Constants -------------------------


; Overrides -------------------------

[TextureOverrideDanHengPTHairBlend]
hash = 022327cb
handling = skip
vb2 = ResourceDanHengPTHairBlend
if DRAW_TYPE == 1
	vb0 = ResourceDanHengPTHairPosition
	draw = 6915, 0
elif DRAW_TYPE == 8
	Resource\SRMI\PositionBuffer = ref ResourceDanHengPTHairPositionCS
	Resource\SRMI\BlendBuffer = ref ResourceDanHengPTHairBlendCS
	$\SRMI\vertex_count = 6915
endif

[TextureOverrideDanHengPTHairTexcoord]
hash = 97ae39c9
vb1 = ResourceDanHengPTHairTexcoord

[TextureOverrideDanHengPTHairDraw]
hash = 54912be4
override_vertex_count = 6915
override_byte_stride = 40
uav_byte_stride = 4

[TextureOverrideDanHengPTBodyBlend]
hash = 427225d7
handling = skip
vb2 = ResourceDanHengPTBodyBlend
if DRAW_TYPE == 1
	vb0 = ResourceDanHengPTBodyPosition
	draw = 16837, 0
elif DRAW_TYPE == 8
	Resource\SRMI\PositionBuffer = ref ResourceDanHengPTBodyPositionCS
	Resource\SRMI\BlendBuffer = ref ResourceDanHengPTBodyBlendCS
	$\SRMI\vertex_count = 16837
endif

[TextureOverrideDanHengPTBodyTexcoord]
hash = 88e2a377
vb1 = ResourceDanHengPTBodyTexcoord

[TextureOverrideDanHengPTBodyDraw]
hash = 151553c4
override_vertex_count = 16837
override_byte_stride = 40
uav_byte_stride = 4

[TextureOverrideDanHengPTFaceIB]
hash = 807e1e36
handling = skip

[TextureOverrideDanHengPTHairIB]
hash = 33a72405
handling = skip

[TextureOverrideDanHengPTHairA]
hash = 33a72405
match_first_index = 0
ib = ResourceDanHengPTHairAIB
; DanHengPTHairA-vb0=2ae01463.txt (6915)
drawindexed = 23553, 0, 0

[TextureOverrideDanHengPTBodyIB]
hash = 092ee962
handling = skip

[TextureOverrideDanHengPTBodyB]
hash = 092ee962
match_first_index = 4164
ib = ResourceDanHengPTBodyBIB
; DanHengPTBodyB-vb0=77a6107a.txt (16837)
drawindexed = 85056, 0, 0

[TextureOverrideDanHengPTFaceADiffuse]
hash = 15418416
this = ResourceDanHengPTFaceADiffuse

[TextureOverrideDanHengPTFaceBDiffuse]
hash = 15418416
this = ResourceDanHengPTFaceBDiffuse

[TextureOverrideDanHengPTHairADiffuse]
hash = 1370d89f
this = ResourceDanHengPTBodyBDiffuse

[TextureOverrideDanHengPTHairALightMap]
hash = c11b727a
this = ResourceDanHengPTBodyBLightMap

[TextureOverrideDanHengPTBodyADiffuse]
hash = 8b3a5437
this = ResourceDanHengPTBodyADiffuse

[TextureOverrideDanHengPTBodyALightMap]
hash = a08428fb
this = ResourceDanHengPTBodyALightMap

[TextureOverrideDanHengPTBodyBDiffuse]
hash = 8b3a5437
this = ResourceDanHengPTBodyBDiffuse

[TextureOverrideDanHengPTBodyBLightMap]
hash = a08428fb
this = ResourceDanHengPTBodyBLightMap


; CommandList -----------------------


; Resources -------------------------

[ResourceDanHengPTHairPosition]
type = Buffer
stride = 40
filename = DanHengPTHairPosition.buf

[ResourceDanHengPTHairBlend]
type = Buffer
stride = 32
filename = DanHengPTHairBlend.buf

[ResourceDanHengPTHairTexcoord]
type = Buffer
stride = 8
filename = DanHengPTHairTexcoord.buf

[ResourceDanHengPTHairPositionCS]
type = StructuredBuffer
stride = 40
filename = DanHengPTHairPosition.buf

[ResourceDanHengPTHairBlendCS]
type = StructuredBuffer
stride = 32
filename = DanHengPTHairBlend.buf

[ResourceDanHengPTHairAIB]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = DanHengPTHairA.ib

[ResourceDanHengPTBodyPosition]
type = Buffer
stride = 40
filename = DanHengPTBodyPosition.buf

[ResourceDanHengPTBodyBlend]
type = Buffer
stride = 32
filename = DanHengPTBodyBlend.buf

[ResourceDanHengPTBodyTexcoord]
type = Buffer
stride = 20
filename = DanHengPTBodyTexcoord.buf

[ResourceDanHengPTBodyPositionCS]
type = StructuredBuffer
stride = 40
filename = DanHengPTBodyPosition.buf

[ResourceDanHengPTBodyBlendCS]
type = StructuredBuffer
stride = 32
filename = DanHengPTBodyBlend.buf

[ResourceDanHengPTBodyAIB]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = DanHengPTBodyA.ib

[ResourceDanHengPTBodyBIB]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = DanHengPTBodyB.ib

[ResourceDanHengPTFaceADiffuse]
filename = DanHengPTFaceADiffuse.dds

[ResourceDanHengPTFaceBDiffuse]
filename = DanHengPTFaceBDiffuse.dds

[ResourceDanHengPTHairADiffuse]
filename = DanHengPTHairADiffuse.dds

[ResourceDanHengPTHairALightMap]
filename = DanHengPTHairALightMap.dds

[ResourceDanHengPTBodyADiffuse]
filename = DanHengPTBodyADiffuse.dds

[ResourceDanHengPTBodyALightMap]
filename = DanHengPTBodyALightMap.dds

[ResourceDanHengPTBodyBDiffuse]
filename = DanHengPTBodyBDiffuse.dds

[ResourceDanHengPTBodyBLightMap]
filename = DanHengPTBodyBLightMap.dds


; .ini generated by XXMI (XX-Model-Importer) v1.6.3
; If you have any issues or find any bugs, please open a ticket at https://github.com/leotorrez/XXMI-Tools/issues
