<?xml version="1.0" encoding="utf-8"?>
<Override>
  <Items>
    <!--修改：只能在前哨站柜子里刷出-->
    <Item name="" identifier="fasaria" category="Equipment" tags="smallitem,clothing" fireproof="false" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_soft">
      <PreferredContainer primary="crewcab" />
      <Price baseprice="200" sold="false">
        <Price locationtype="outpost" multiplier="1" />
        <Price locationtype="city" multiplier="0.9" />
        <Price locationtype="research" multiplier="1" />
        <Price locationtype="military" multiplier="1" />
        <Price locationtype="mine" multiplier="1" />
      </Price>
      <Deconstruct time="5">
        <Item identifier="plastic" />
      </Deconstruct>
      <InventoryIcon name="Fasaria's Uniform 1 Icon" texture="%ModDir%/Content/Uniform_new/OutfitIcons_1.png" sourcerect="390,400,122,112" origin="0.5,0.5" />
      <Sprite name="Fasaria's Uniform 1" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="243,71,130,74" depth="0.6" origin="0.5,0.5" />
      <Body width="100" height="50" density="15" friction="0.8" restitution="0.01" />
      <Wearable slots="Any,InnerClothes" msg="ItemMsgPickUpSelect">
        <sprite name="Fasaria's Uniform 1 Torso" texture="%ModDir%/Content/Uniform_new/Fasaria.png" limb="Torso" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" depthlimb="Jaw" />
        <sprite name="Fasaria's Uniform 1 Right Hand" texture="%ModDir%/Content/Uniform_new/Fasaria.png" limb="RightHand" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Fasaria's Uniform 1 Left Hand" texture="%ModDir%/Content/Uniform_new/Fasaria.png" limb="LeftHand" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Fasaria's Uniform 1 Left Lower Arm" texture="%ModDir%/Content/Uniform_new/Fasaria.png" limb="LeftForearm" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Fasaria's Uniform 1 Right Lower Arm" texture="%ModDir%/Content/Uniform_new/Fasaria.png" limb="RightForearm" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Fasaria's Uniform 1 Left Upper Arm" texture="%ModDir%/Content/Uniform_new/Fasaria.png" limb="LeftArm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Fasaria's Uniform 1 Right Upper Arm" texture="%ModDir%/Content/Uniform_new/Fasaria.png" limb="RightArm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Fasaria's Uniform 1 Waist" texture="%ModDir%/Content/Uniform_new/Fasaria.png" limb="Waist" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Fasaria's Uniform 1 Right Thigh" texture="%ModDir%/Content/Uniform_new/Fasaria.png" limb="RightThigh" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Fasaria's Uniform 1 Left Thigh" texture="%ModDir%/Content/Uniform_new/Fasaria.png" limb="LeftThigh" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Fasaria's Uniform 1 Right Leg" texture="%ModDir%/Content/Uniform_new/Fasaria.png" limb="RightLeg" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Fasaria's Uniform 1 Left Leg" texture="%ModDir%/Content/Uniform_new/Fasaria.png" limb="LeftLeg" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Fasaria's Uniform 1 Right Shoe" texture="%ModDir%/Content/Uniform_new/Fasaria.png" limb="RightFoot" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Fasaria's Uniform 1 Left Shoe" texture="%ModDir%/Content/Uniform_new/Fasaria.png" limb="LeftFoot" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <damagemodifier afflictionidentifiers="blunttrauma,lacerations,gunshotwound,bitewounds" armorsector="0.0,360.0" damagemultiplier="0.75" />
      </Wearable>
    </Item>
    <Item name="" identifier="ellines" category="Equipment" tags="smallitem,clothing" fireproof="false" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_soft">
      <PreferredContainer primary="crewcab" />
      <Price baseprice="200" sold="false">
        <Price locationtype="outpost" multiplier="1" />
        <Price locationtype="city" multiplier="0.9" />
        <Price locationtype="research" multiplier="1" />
        <Price locationtype="military" multiplier="1" />
        <Price locationtype="mine" multiplier="1" />
      </Price>
      <Deconstruct time="5">
        <Item identifier="plastic" />
      </Deconstruct>
      <InventoryIcon name="Fasaria's Uniform 1 Icon" texture="%ModDir%/Content/Uniform_new/OutfitIcons.png" sourcerect="0,400,132,112" origin="0.5,0.5" />
      <Sprite name="Fasaria's Uniform 1" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="243,71,130,74" depth="0.6" origin="0.5,0.5" />
      <Body width="100" height="50" density="15" friction="0.8" restitution="0.01" />
      <Wearable slots="Any,InnerClothes" msg="ItemMsgPickUpSelect">
        <sprite name="Elines's Uniform 1 Torso" texture="%ModDir%/Content/Uniform_new/ellines.png" limb="Torso" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" depthlimb="Jaw" />
        <sprite name="Elines's Uniform 1 Right Hand" texture="%ModDir%/Content/Uniform_new/ellines.png" limb="RightHand" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Elines's Uniform 1 Left Hand" texture="%ModDir%/Content/Uniform_new/ellines.png" limb="LeftHand" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Elines's Uniform 1 Left Lower Arm" texture="%ModDir%/Content/Uniform_new/ellines.png" limb="LeftForearm" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Elines's Uniform 1 Right Lower Arm" texture="%ModDir%/Content/Uniform_new/ellines.png" limb="RightForearm" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Elines's Uniform 1 Left Upper Arm" texture="%ModDir%/Content/Uniform_new/ellines.png" limb="LeftArm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Elines's Uniform 1 Right Upper Arm" texture="%ModDir%/Content/Uniform_new/ellines.png" limb="RightArm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Elines's Uniform 1 Waist" texture="%ModDir%/Content/Uniform_new/ellines_pants.png" limb="Waist" hidelimb="false" inherittexturescale="true" inheritorigin="false" inheritsourcerect="false" sourcerect="160,192,112,64" origin="0.5,0.5" />
        <sprite name="Elines's Uniform 1 Right Thigh" texture="%ModDir%/Content/Uniform_new/ellines_pants.png" limb="RightThigh" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Elines's Uniform 1 Left Thigh" texture="%ModDir%/Content/Uniform_new/ellines_pants.png" limb="LeftThigh" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Elines's Uniform 1 Right Leg" texture="%ModDir%/Content/Uniform_new/ellines.png" limb="RightLeg" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Elines's Uniform 1 Left Leg" texture="%ModDir%/Content/Uniform_new/ellines.png" limb="LeftLeg" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Elines's Uniform 1 Right Shoe" texture="%ModDir%/Content/Uniform_new/ellines.png" limb="RightFoot" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Elines's Uniform 1 Left Shoe" texture="%ModDir%/Content/Uniform_new/ellines.png" limb="LeftFoot" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Elines's Uniform 1 Cloth" texture="%ModDir%/Content/Uniform_new/ellines.png" limb="Torso" hidelimb="false" inherittexturescale="true" sourcerect="160,256,112,192" origin="0.5,0.5" inheritorigin="false" inheritsourcerect="false" depthlimb="Jaw" />
        <damagemodifier afflictionidentifiers="blunttrauma,lacerations,gunshotwound,bitewounds" armorsector="0.0,360.0" damagemultiplier="0.75" />
      </Wearable>
    </Item>
    <Item name="" identifier="RO635uniform1" aliases="RO635uniform" category="Equipment" tags="smallitem,clothing" fireproof="false" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_soft">
      <PreferredContainer primary="crewcab" minamount="0" maxamount="1" spawnprobability="0.125" />
      <PreferredContainer primary="outpostcrewcabinet" minamount="1" maxamount="1" spawnprobability="0.05" />
      <Price baseprice="200" sold="false">
        <Price locationtype="outpost" multiplier="1" minavailable="1" />
        <Price locationtype="city" multiplier="0.9" minavailable="1" />
        <Price locationtype="research" multiplier="1" minavailable="1" />
        <Price locationtype="military" multiplier="1" minavailable="1" />
        <Price locationtype="mine" multiplier="1" minavailable="1" />
      </Price>
      <Deconstruct time="5">
        <Item identifier="plastic" />
      </Deconstruct>
      <InventoryIcon name="RO635's Uniform 1 Icon" texture="%ModDir%/Content/Uniform_new/OutfitIcons.png" sourcerect="0,27,128,101" origin="0.5,0.5" />
      <Sprite name="RO635's Uniform 1" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="243,71,130,74" depth="0.6" origin="0.5,0.5" />
      <Body width="100" height="50" density="15" friction="0.8" restitution="0.01" />
      <Wearable slots="Any,InnerClothes" msg="ItemMsgPickUpSelect">
        <sprite name="RO635's Uniform 1 Torso" texture="%ModDir%/Content/Uniform_new/RO635_cloth.png" limb="Torso" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" depthlimb="Jaw" />
        <sprite name="RO635's Uniform 1 Right Hand" texture="%ModDir%/Content/Uniform_new/RO635_cloth.png" limb="RightHand" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="RO635's Uniform 1 Left Hand" texture="%ModDir%/Content/Uniform_new/RO635_cloth.png" limb="LeftHand" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="RO635's Uniform 1 Left Lower Arm" texture="%ModDir%/Content/Uniform_new/RO635_cloth.png" limb="LeftForearm" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="RO635's Uniform 1 Right Lower Arm" texture="%ModDir%/Content/Uniform_new/RO635_cloth.png" limb="RightForearm" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="RO635's Uniform 1 Left Upper Arm" texture="%ModDir%/Content/Uniform_new/RO635_cloth.png" limb="LeftArm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="RO635's Uniform 1 Right Upper Arm" texture="%ModDir%/Content/Uniform_new/RO635_cloth.png" limb="RightArm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="RO635's Uniform 1 Waist" texture="%ModDir%/Content/Uniform_new/RO635_cloth.png" limb="Waist" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="false" sourcerect="149,211,21,22" origin="0.5,0.5" />
        <sprite name="RO635's Uniform 1 Right Thigh" texture="%ModDir%/Content/Uniform_new/RO635_cloth.png" limb="RightThigh" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="RO635's Uniform 1 Left Thigh" texture="%ModDir%/Content/Uniform_new/RO635_cloth.png" limb="LeftThigh" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="RO635's Uniform 1 Right Leg" texture="%ModDir%/Content/Uniform_new/RO635_cloth.png" limb="RightLeg" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="RO635's Uniform 1 Left Leg" texture="%ModDir%/Content/Uniform_new/RO635_cloth.png" limb="LeftLeg" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="RO635's Uniform 1 Right Shoe" texture="%ModDir%/Content/Uniform_new/RO635_cloth.png" limb="RightFoot" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="RO635's Uniform 1 Left Shoe" texture="%ModDir%/Content/Uniform_new/RO635_cloth.png" limb="LeftFoot" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="RO635's Uniform 1 Jacket" texture="%ModDir%/Content/Uniform_new/RO635_cloth.png" limb="Torso" hidelimb="false" inherittexturescale="false" inheritorigin="false" inheritsourcerect="false" sourcerect="160,256,112,192" origin="0.5,0.5" scale="0.5" depthlimb="Jaw" />
        <damagemodifier afflictionidentifiers="blunttrauma,lacerations,gunshotwound,bitewounds" armorsector="0.0,360.0" damagemultiplier="0.75" />
      </Wearable>
    </Item>
    <Item name="" identifier="UMP9uniform1" aliases="UMP9uniform" category="Equipment" tags="smallitem,clothing" fireproof="false" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_soft">
      <PreferredContainer primary="crewcab" minamount="0" maxamount="1" spawnprobability="0.125" />
      <PreferredContainer primary="outpostcrewcabinet" minamount="1" maxamount="1" spawnprobability="0.05" />
      <Price baseprice="200" sold="false">
        <Price locationtype="outpost" multiplier="1" minavailable="1" />
        <Price locationtype="city" multiplier="0.9" minavailable="1" />
        <Price locationtype="research" multiplier="1" minavailable="1" />
        <Price locationtype="military" multiplier="1" minavailable="1" />
        <Price locationtype="mine" multiplier="1" minavailable="1" />
      </Price>
      <Deconstruct time="5">
        <Item identifier="plastic" />
      </Deconstruct>
      <InventoryIcon name="UMP9's Uniform 1 Icon" texture="%ModDir%/Content/Uniform_new/OutfitIcons.png" sourcerect="128,27,128,101" origin="0.5,0.5" />
      <Sprite name="UMP9's Uniform 1" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="243,71,130,74" depth="0.6" origin="0.5,0.5" />
      <Body width="100" height="50" density="15" friction="0.8" restitution="0.01" />
      <Wearable slots="Any,InnerClothes" msg="ItemMsgPickUpSelect">
        <sprite name="UMP9's Uniform 1 Torso" texture="%ModDir%/Content/Uniform_new/UMP9_cloth.png" limb="Torso" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" depthlimb="Jaw" />
        <sprite name="UMP9's Uniform 1 Right Hand" texture="%ModDir%/Content/Uniform_new/UMP9_cloth.png" limb="RightHand" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="UMP9's Uniform 1 Left Hand" texture="%ModDir%/Content/Uniform_new/UMP9_cloth.png" limb="LeftHand" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="UMP9's Uniform 1 Left Lower Arm" texture="%ModDir%/Content/Uniform_new/UMP9_cloth.png" limb="LeftForearm" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="UMP9's Uniform 1 Right Lower Arm" texture="%ModDir%/Content/Uniform_new/UMP9_cloth.png" limb="RightForearm" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="UMP9's Uniform 1 Left Upper Arm" texture="%ModDir%/Content/Uniform_new/UMP9_cloth.png" limb="LeftArm" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="UMP9's Uniform 1 Right Upper Arm" texture="%ModDir%/Content/Uniform_new/UMP9_cloth.png" limb="RightArm" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="UMP9's Uniform 1 Waist" texture="%ModDir%/Content/Uniform_new/UMP9_cloth.png" limb="Waist" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="false" sourcerect="149,211,21,22" origin="0.5,0.5" />
        <sprite name="UMP9's Uniform 1 Right Thigh" texture="%ModDir%/Content/Uniform_new/UMP9_cloth.png" limb="RightThigh" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="UMP9's Uniform 1 Left Thigh" texture="%ModDir%/Content/Uniform_new/UMP9_cloth.png" limb="LeftThigh" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="UMP9's Uniform 1 Right Leg" texture="%ModDir%/Content/Uniform_new/UMP9_cloth.png" limb="RightLeg" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="UMP9's Uniform 1 Left Leg" texture="%ModDir%/Content/Uniform_new/UMP9_cloth.png" limb="LeftLeg" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="UMP9's Uniform 1 Right Shoe" texture="%ModDir%/Content/Uniform_new/UMP9_cloth.png" limb="RightFoot" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="UMP9's Uniform 1 Left Shoe" texture="%ModDir%/Content/Uniform_new/UMP9_cloth.png" limb="LeftFoot" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <damagemodifier afflictionidentifiers="blunttrauma,lacerations,gunshotwound,bitewounds" armorsector="0.0,360.0" damagemultiplier="0.75" />
      </Wearable>
    </Item>
    <Item name="" identifier="securityuniform4" aliases="securityuniform" category="Equipment" tags="smallitem,clothing" fireproof="false" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_soft">
      <PreferredContainer primary="crewcab" minamount="0" maxamount="1" spawnprobability="0.125" />
      <PreferredContainer primary="outpostcrewcabinet" minamount="1" maxamount="1" spawnprobability="0.05" />
      <Price baseprice="200" sold="false">
        <Price locationtype="outpost" multiplier="1" minavailable="1" />
        <Price locationtype="city" multiplier="0.9" minavailable="1" />
        <Price locationtype="research" multiplier="1" minavailable="1" />
        <Price locationtype="military" multiplier="1" minavailable="1" />
        <Price locationtype="mine" multiplier="1" minavailable="1" />
      </Price>
      <Deconstruct time="5">
        <Item identifier="plastic" />
      </Deconstruct>
      <InventoryIcon name="Security Officer's Uniform 4 Icon" texture="%ModDir%/Content/Uniform_new/OutfitIcons.png" sourcerect="256,27,128,101" origin="0.5,0.5" />
      <Sprite name="Security Officer's Uniform 4" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="244,73,128,74" depth="0.6" origin="0.5,0.5" />
      <Body width="100" height="50" density="15" friction="0.8" restitution="0.01" />
      <Wearable slots="Any,InnerClothes" msg="ItemMsgPickUpSelect">
        <sprite name="Security Officer's Uniform 4 Torso" texture="%ModDir%/Content/Uniform_new/SecurityOfficer4.png" limb="Torso" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" depthlimb="Jaw" />
        <sprite name="Security Officer's Uniform 4 Right Hand" texture="%ModDir%/Content/Uniform_new/SecurityOfficer4.png" limb="RightHand" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Security Officer's Uniform 4 Left Hand" texture="%ModDir%/Content/Uniform_new/SecurityOfficer4.png" limb="LeftHand" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Security Officer's Uniform 4 Left Lower Arm" texture="%ModDir%/Content/Uniform_new/SecurityOfficer4.png" limb="LeftForearm" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Security Officer's Uniform 4 Right Lower Arm" texture="%ModDir%/Content/Uniform_new/SecurityOfficer4.png" limb="RightForearm" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Security Officer's Uniform 4 Left Upper Arm" texture="%ModDir%/Content/Uniform_new/SecurityOfficer4.png" limb="LeftArm" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Security Officer's Uniform 4 Right Upper Arm" texture="%ModDir%/Content/Uniform_new/SecurityOfficer4.png" limb="RightArm" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Security Officer's Uniform 4 Waist" texture="%ModDir%/Content/Uniform_new/SecurityOfficer4.png" limb="Waist" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Security Officer's Uniform 4 Right Thigh" texture="%ModDir%/Content/Uniform_new/SecurityOfficer4.png" limb="RightThigh" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Security Officer's Uniform 4 Left Thigh" texture="%ModDir%/Content/Uniform_new/SecurityOfficer4.png" limb="LeftThigh" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Security Officer's Uniform 4 Right Leg" texture="%ModDir%/Content/Uniform_new/SecurityOfficer4.png" limb="RightLeg" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Security Officer's Uniform 4 Left Leg" texture="%ModDir%/Content/Uniform_new/SecurityOfficer4.png" limb="LeftLeg" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Security Officer's Uniform 4 Right Shoe" texture="%ModDir%/Content/Uniform_new/SecurityOfficer4.png" limb="RightFoot" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Security Officer's Uniform 4 Left Shoe" texture="%ModDir%/Content/Uniform_new/SecurityOfficer4.png" limb="LeftFoot" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <damagemodifier afflictionidentifiers="blunttrauma,lacerations,gunshotwound,bitewounds" armorsector="0.0,360.0" damagemultiplier="0.75" />
      </Wearable>
    </Item>
    <Item name="" identifier="securityuniform5" aliases="securityuniform" category="Equipment" tags="smallitem,clothing" fireproof="false" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_soft">
      <PreferredContainer primary="crewcab" minamount="0" maxamount="1" spawnprobability="0.125" />
      <PreferredContainer primary="outpostcrewcabinet" minamount="1" maxamount="1" spawnprobability="0.05" />
      <Price baseprice="200" sold="false">
        <Price locationtype="outpost" multiplier="1" minavailable="1" />
        <Price locationtype="city" multiplier="0.9" minavailable="1" />
        <Price locationtype="research" multiplier="1" minavailable="1" />
        <Price locationtype="military" multiplier="1" minavailable="1" />
        <Price locationtype="mine" multiplier="1" minavailable="1" />
      </Price>
      <Deconstruct time="5">
        <Item identifier="plastic" />
      </Deconstruct>
      <InventoryIcon name="Security Officer's Uniform 5 Icon" texture="%ModDir%/Content/Uniform_new/OutfitIcons.png" sourcerect="384,27,128,101" origin="0.5,0.5" />
      <Sprite name="Security Officer's Uniform 5" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="244,71,130,77" depth="0.6" origin="0.5,0.5" />
      <Body width="100" height="50" density="15" friction="0.8" restitution="0.01" />
      <Wearable slots="Any,InnerClothes" msg="ItemMsgPickUpSelect">
        <sprite name="Security Officer's Uniform 5 Torso" texture="%ModDir%/Content/Uniform_new/SecurityOfficer5.png" limb="Torso" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" depthlimb="Jaw" />
        <sprite name="Security Officer's Uniform 5 Right Hand" texture="%ModDir%/Content/Uniform_new/SecurityOfficer5.png" limb="RightHand" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Security Officer's Uniform 5 Left Hand" texture="%ModDir%/Content/Uniform_new/SecurityOfficer5.png" limb="LeftHand" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Security Officer's Uniform 5 Left Lower Arm" texture="%ModDir%/Content/Uniform_new/SecurityOfficer5.png" limb="LeftForearm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Security Officer's Uniform 5 Right Lower Arm" texture="%ModDir%/Content/Uniform_new/SecurityOfficer5.png" limb="RightForearm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Security Officer's Uniform 5 Left Upper Arm" texture="%ModDir%/Content/Uniform_new/SecurityOfficer5.png" limb="LeftArm" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Security Officer's Uniform 5 Right Upper Arm" texture="%ModDir%/Content/Uniform_new/SecurityOfficer5.png" limb="RightArm" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Security Officer's Uniform 5 Waist" texture="%ModDir%/Content/Uniform_new/SecurityOfficer5.png" limb="Waist" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Security Officer's Uniform 5 Right Thigh" texture="%ModDir%/Content/Uniform_new/SecurityOfficer5.png" limb="RightThigh" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Security Officer's Uniform 5 Left Thigh" texture="%ModDir%/Content/Uniform_new/SecurityOfficer5.png" limb="LeftThigh" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Security Officer's Uniform 5 Right Leg" texture="%ModDir%/Content/Uniform_new/SecurityOfficer5.png" limb="RightLeg" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Security Officer's Uniform 5 Left Leg" texture="%ModDir%/Content/Uniform_new/SecurityOfficer5.png" limb="LeftLeg" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Security Officer's Uniform 5 Right Shoe" texture="%ModDir%/Content/Uniform_new/SecurityOfficer5.png" limb="RightFoot" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Security Officer's Uniform 5 Left Shoe" texture="%ModDir%/Content/Uniform_new/SecurityOfficer5.png" limb="LeftFoot" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <damagemodifier afflictionidentifiers="blunttrauma,lacerations,gunshotwound,bitewounds" armorsector="0.0,360.0" damagemultiplier="0.75" />
      </Wearable>
    </Item>
    <Item name="" identifier="securityuniform6" aliases="securityuniform" category="Equipment" tags="smallitem,clothing" fireproof="false" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_soft">
      <PreferredContainer primary="crewcab" minamount="0" maxamount="1" spawnprobability="0.125" />
      <PreferredContainer primary="outpostcrewcabinet" minamount="1" maxamount="1" spawnprobability="0.05" />
      <Price baseprice="200" sold="false">
        <Price locationtype="outpost" multiplier="1" minavailable="1" />
        <Price locationtype="city" multiplier="0.9" minavailable="1" />
        <Price locationtype="research" multiplier="1" minavailable="1" />
        <Price locationtype="military" multiplier="1" minavailable="1" />
        <Price locationtype="mine" multiplier="1" minavailable="1" />
      </Price>
      <Deconstruct time="5">
        <Item identifier="plastic" />
      </Deconstruct>
      <InventoryIcon name="Security Officer's Uniform 6 Icon" texture="%ModDir%/Content/Uniform_new/OutfitIcons.png" sourcerect="0,155,128,101" origin="0.5,0.5" />
      <Sprite name="Security Officer's Uniform 6" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="243,71,131,78" depth="0.6" origin="0.5,0.5" />
      <Body width="100" height="50" density="15" friction="0.8" restitution="0.01" />
      <Wearable slots="Any,InnerClothes" msg="ItemMsgPickUpSelect">
        <sprite name="Security Officer's Uniform 6 Torso" texture="%ModDir%/Content/Uniform_new/SecurityOfficer6.png" limb="Torso" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" depthlimb="Jaw" />
        <sprite name="Security Officer's Uniform 6 Right Hand" texture="%ModDir%/Content/Uniform_new/SecurityOfficer6.png" limb="RightHand" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Security Officer's Uniform 6 Left Hand" texture="%ModDir%/Content/Uniform_new/SecurityOfficer6.png" limb="LeftHand" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Security Officer's Uniform 6 Left Lower Arm" texture="%ModDir%/Content/Uniform_new/SecurityOfficer6.png" limb="LeftForearm" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Security Officer's Uniform 6 Right Lower Arm" texture="%ModDir%/Content/Uniform_new/SecurityOfficer6.png" limb="RightForearm" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Security Officer's Uniform 6 Left Upper Arm" texture="%ModDir%/Content/Uniform_new/SecurityOfficer6.png" limb="LeftArm" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Security Officer's Uniform 6 Right Upper Arm" texture="%ModDir%/Content/Uniform_new/SecurityOfficer6.png" limb="RightArm" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Security Officer's Uniform 6 Waist" texture="%ModDir%/Content/Uniform_new/SecurityOfficer6.png" limb="Waist" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Security Officer's Uniform 6 Right Thigh" texture="%ModDir%/Content/Uniform_new/SecurityOfficer6.png" limb="RightThigh" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Security Officer's Uniform 6 Left Thigh" texture="%ModDir%/Content/Uniform_new/SecurityOfficer6.png" limb="LeftThigh" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Security Officer's Uniform 6 Right Leg" texture="%ModDir%/Content/Uniform_new/SecurityOfficer6.png" limb="RightLeg" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Security Officer's Uniform 6 Left Leg" texture="%ModDir%/Content/Uniform_new/SecurityOfficer6.png" limb="LeftLeg" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Security Officer's Uniform 6 Right Shoe" texture="%ModDir%/Content/Uniform_new/SecurityOfficer6.png" limb="RightFoot" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Security Officer's Uniform 6 Left Shoe" texture="%ModDir%/Content/Uniform_new/SecurityOfficer6.png" limb="LeftFoot" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <damagemodifier afflictionidentifiers="blunttrauma,lacerations,gunshotwound,bitewounds" armorsector="0.0,360.0" damagemultiplier="0.75" />
      </Wearable>
    </Item>
    <Item name="" identifier="securityuniform7" aliases="securityuniform" category="Equipment" tags="smallitem,clothing" fireproof="false" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_soft">
      <PreferredContainer primary="crewcab" minamount="0" maxamount="1" spawnprobability="0.125" />
      <PreferredContainer primary="outpostcrewcabinet" minamount="1" maxamount="1" spawnprobability="0.05" />
      <Price baseprice="200" sold="false">
        <Price locationtype="outpost" multiplier="1" minavailable="1" />
        <Price locationtype="city" multiplier="0.9" minavailable="1" />
        <Price locationtype="research" multiplier="1" minavailable="1" />
        <Price locationtype="military" multiplier="1" minavailable="1" />
        <Price locationtype="mine" multiplier="1" minavailable="1" />
      </Price>
      <Deconstruct time="5">
        <Item identifier="plastic" />
      </Deconstruct>
      <InventoryIcon name="Security Officer's Uniform 7 Icon" texture="%ModDir%/Content/Uniform_new/OutfitIcons.png" sourcerect="128,155,128,101" origin="0.5,0.5" />
      <Sprite name="Security Officer's Uniform 7" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="244,72,131,77" depth="0.6" origin="0.5,0.5" />
      <Body width="100" height="50" density="15" friction="0.8" restitution="0.01" />
      <Wearable slots="Any,InnerClothes" msg="ItemMsgPickUpSelect">
        <sprite name="Security Officer's Uniform 7 Torso" texture="%ModDir%/Content/Uniform_new/SecurityOfficer7.png" limb="Torso" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" depthlimb="Jaw" />
        <sprite name="Security Officer's Uniform 7 Right Hand" texture="%ModDir%/Content/Uniform_new/SecurityOfficer7.png" limb="RightHand" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Security Officer's Uniform 7 Left Hand" texture="%ModDir%/Content/Uniform_new/SecurityOfficer7.png" limb="LeftHand" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Security Officer's Uniform 7 Left Lower Arm" texture="%ModDir%/Content/Uniform_new/SecurityOfficer7.png" limb="LeftForearm" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Security Officer's Uniform 7 Right Lower Arm" texture="%ModDir%/Content/Uniform_new/SecurityOfficer7.png" limb="RightForearm" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Security Officer's Uniform 7 Left Upper Arm" texture="%ModDir%/Content/Uniform_new/SecurityOfficer7.png" limb="LeftArm" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Security Officer's Uniform 7 Right Upper Arm" texture="%ModDir%/Content/Uniform_new/SecurityOfficer7.png" limb="RightArm" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Security Officer's Uniform 7 Waist" texture="%ModDir%/Content/Uniform_new/SecurityOfficer7.png" limb="Waist" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Security Officer's Uniform 7 Right Thigh" texture="%ModDir%/Content/Uniform_new/SecurityOfficer7.png" limb="RightThigh" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Security Officer's Uniform 7 Left Thigh" texture="%ModDir%/Content/Uniform_new/SecurityOfficer7.png" limb="LeftThigh" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Security Officer's Uniform 7 Right Leg" texture="%ModDir%/Content/Uniform_new/SecurityOfficer7.png" limb="RightLeg" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Security Officer's Uniform 7 Left Leg" texture="%ModDir%/Content/Uniform_new/SecurityOfficer7.png" limb="LeftLeg" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Security Officer's Uniform 7 Right Shoe" texture="%ModDir%/Content/Uniform_new/SecurityOfficer7.png" limb="RightFoot" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Security Officer's Uniform 7 Left Shoe" texture="%ModDir%/Content/Uniform_new/SecurityOfficer7.png" limb="LeftFoot" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <damagemodifier afflictionidentifiers="blunttrauma,lacerations,gunshotwound,bitewounds" armorsector="0.0,360.0" damagemultiplier="0.75" />
      </Wearable>
    </Item>
    <Item name="" identifier="securityuniform8" aliases="securityuniform" category="Equipment" tags="smallitem,clothing" fireproof="false" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_soft">
      <PreferredContainer primary="crewcab" minamount="0" maxamount="1" spawnprobability="0.125" />
      <PreferredContainer primary="outpostcrewcabinet" minamount="1" maxamount="1" spawnprobability="0.05" />
      <Price baseprice="200" sold="false">
        <Price locationtype="outpost" multiplier="1" minavailable="1" />
        <Price locationtype="city" multiplier="0.9" minavailable="1" />
        <Price locationtype="research" multiplier="1" minavailable="1" />
        <Price locationtype="military" multiplier="1" minavailable="1" />
        <Price locationtype="mine" multiplier="1" minavailable="1" />
      </Price>
      <Deconstruct time="5">
        <Item identifier="plastic" />
      </Deconstruct>
      <InventoryIcon name="Security Officer's Uniform 8 Icon" texture="%ModDir%/Content/Uniform_new/OutfitIcons.png" sourcerect="256,155,128,101" origin="0.5,0.5" />
      <Sprite name="Security Officer's Uniform 8" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="243,71,130,74" depth="0.6" origin="0.5,0.5" />
      <Body width="100" height="50" density="15" friction="0.8" restitution="0.01" />
      <Wearable slots="Any,InnerClothes" msg="ItemMsgPickUpSelect">
        <sprite name="Security Officer's Uniform 8 Torso" texture="%ModDir%/Content/Uniform_new/SecurityOfficer8.png" limb="Torso" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" depthlimb="Jaw" />
        <sprite name="Security Officer's Uniform 8 Right Hand" texture="%ModDir%/Content/Uniform_new/SecurityOfficer8.png" limb="RightHand" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Security Officer's Uniform 8 Left Hand" texture="%ModDir%/Content/Uniform_new/SecurityOfficer8.png" limb="LeftHand" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Security Officer's Uniform 8 Left Lower Arm" texture="%ModDir%/Content/Uniform_new/SecurityOfficer8.png" limb="LeftForearm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Security Officer's Uniform 8 Right Lower Arm" texture="%ModDir%/Content/Uniform_new/SecurityOfficer8.png" limb="RightForearm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Security Officer's Uniform 8 Left Upper Arm" texture="%ModDir%/Content/Uniform_new/SecurityOfficer8.png" limb="LeftArm" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Security Officer's Uniform 8 Right Upper Arm" texture="%ModDir%/Content/Uniform_new/SecurityOfficer8.png" limb="RightArm" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Security Officer's Uniform 8 Waist" texture="%ModDir%/Content/Uniform_new/SecurityOfficer8.png" limb="Waist" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Security Officer's Uniform 8 Right Thigh" texture="%ModDir%/Content/Uniform_new/SecurityOfficer8.png" limb="RightThigh" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Security Officer's Uniform 8 Left Thigh" texture="%ModDir%/Content/Uniform_new/SecurityOfficer8.png" limb="LeftThigh" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Security Officer's Uniform 8 Right Leg" texture="%ModDir%/Content/Uniform_new/SecurityOfficer8.png" limb="RightLeg" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Security Officer's Uniform 8 Left Leg" texture="%ModDir%/Content/Uniform_new/SecurityOfficer8.png" limb="LeftLeg" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Security Officer's Uniform 8 Right Shoe" texture="%ModDir%/Content/Uniform_new/SecurityOfficer8.png" limb="RightFoot" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Security Officer's Uniform 8 Left Shoe" texture="%ModDir%/Content/Uniform_new/SecurityOfficer8.png" limb="LeftFoot" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <damagemodifier afflictionidentifiers="blunttrauma,lacerations,gunshotwound,bitewounds" armorsector="0.0,360.0" damagemultiplier="0.75" />
      </Wearable>
    </Item>
    <!--天穹-->
    <Item name="" identifier="skydal" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft">
      <PreferredContainer primary="crewcab" minamount="0" maxamount="1" spawnprobability="0.125" />
      <PreferredContainer primary="outpostcrewcabinet" minamount="1" maxamount="1" spawnprobability="0.05" />
      <Price baseprice="1145">
        <Price locationtype="merchantoutpost" multiplier="1" sold="false" />
        <Price locationtype="merchantcity" multiplier="1" sold="false" />
        <Price locationtype="merchantresearch" multiplier="2.0" sold="false" />
        <Price locationtype="merchantmilitary" multiplier="1" />
        <Price locationtype="merchantmine" multiplier="1.1" sold="false" />
      </Price>
      <Deconstruct time="5">
        <Item identifier="plastic" />
      </Deconstruct>
      <InventoryIcon texture="%ModDir%/Content/Uniform_new/OutfitIcons_1.png" sourcerect="392,535,120,98" origin="0.5,0.5" />
      <Sprite name="skydal 1" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="1,8,120,59" depth="0.6" origin="0.5,0.5" />
      <Body width="100" height="50" density="30" friction="0.8" restitution="0.01" />
      <Wearable slots="Any,InnerClothes" msg="ItemMsgPickUpSelect">
        <sprite name="skydal Clothes 1 Jacket" texture="skydal.png" limb="Torso" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="skydal Clothes 1 Right Hand" texture="skydal.png" limb="RightHand" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="skydal Clothes 1 Left Hand" texture="skydal.png" limb="LeftHand" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="skydal Clothes 1 Left Lower Arm" texture="skydal.png" limb="LeftForearm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="skydal Clothes 1 Right Lower Arm" texture="skydal.png" limb="RightForearm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="skydal Clothes 1 Left Upper Arm" texture="skydal.png" limb="LeftArm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="skydal Clothes 1 Right Upper Arm" texture="skydal.png" limb="RightArm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="skydal Clothes 1 Waist" texture="skydal.png" limb="Waist" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="skydal Clothes 1 Right Thigh" texture="skydal.png" limb="RightThigh" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="skydal Clothes 1 Left Thigh" texture="skydal.png" limb="LeftThigh" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="skydal Clothes 1 Right Leg" texture="skydal.png" limb="RightLeg" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="skydal Clothes 1 Left Leg" texture="skydal.png" limb="LeftLeg" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="skydal Clothes 1 Right Shoe" texture="skydal.png" limb="RightFoot" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="skydal Clothes 1 Left Shoe" texture="skydal.png" limb="LeftFoot" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="skydal Clothes 1 Breast" texture="skydal.png" limb="Jaw" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="skydal Clothes 1 Belly" texture="skydal.png" limb="Tail" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="skydal Clothes 1 Left Breast" texture="skydal.png" limb="None" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <damagemodifier armorsector="0.0,360.0" afflictionidentifiers="blunttrauma,gunshotwound,lacerations,bitewounds" damagemultiplier="0.7" damagesound="LimbArmor" deflectprojectiles="true" />
        <damagemodifier armorsector="0.0,360.0" afflictiontypes="burn,bleeding" damagemultiplier="0.65" damagesound="" deflectprojectiles="true" />
        <damagemodifier armorsector="0.0,360.0" afflictionidentifiers="explosiondamage" damagemultiplier="0.85" damagesound="" deflectprojectiles="true" />
      </Wearable>
    </Item>
    <!--凯尔希-->
    <Item name="" identifier="Kaltsituniform" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft">
      <PreferredContainer primary="crewcab" minamount="0" maxamount="1" spawnprobability="0.125" />
      <PreferredContainer primary="outpostcrewcabinet" minamount="1" maxamount="1" spawnprobability="0.05" />
      <Price baseprice="420">
        <Price locationtype="merchantoutpost" multiplier="1" sold="false" />
        <Price locationtype="merchantcity" multiplier="1" sold="false" />
        <Price locationtype="merchantresearch" multiplier="2.0" sold="false" />
        <Price locationtype="merchantmilitary" multiplier="1" />
        <Price locationtype="merchantmine" multiplier="1.1" sold="false" />
      </Price>
      <Deconstruct time="5">
        <Item identifier="plastic" />
      </Deconstruct>
      <InventoryIcon texture="%ModDir%/Content/Uniform_new/OutfitIcons_1.png" sourcerect="0,27,128,101" origin="0.5,0.5" />
      <Sprite name="Kaltsit 1" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="1,8,120,59" depth="0.6" origin="0.5,0.5" />
      <Body width="100" height="50" density="30" friction="0.8" restitution="0.01" />
      <Wearable slots="Any,InnerClothes" msg="ItemMsgPickUpSelect">
        <sprite name="Kaltsit's Clothes 1 Jacket" texture="Kaltsit.png" limb="Torso" hidelimb="false" inherittexturescale="true" inheritorigin="false" inheritsourcerect="false" sourcerect="160,256,112,192" origin="0.5,0.5" depthlimb="Jaw" />
        <sprite name="Kaltsit's Clothes 1 Right Hand" texture="Kaltsit.png" limb="RightHand" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Kaltsit's Clothes 1 Left Hand" texture="Kaltsit.png" limb="LeftHand" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Kaltsit's Clothes 1 Left Lower Arm" texture="Kaltsit.png" limb="LeftForearm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Kaltsit's Clothes 1 Right Lower Arm" texture="Kaltsit.png" limb="RightForearm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Kaltsit's Clothes 1 Left Upper Arm" texture="Kaltsit.png" limb="LeftArm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Kaltsit's Clothes 1 Right Upper Arm" texture="Kaltsit.png" limb="RightArm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Kaltsit's Clothes 1 Waist" texture="Kaltsit.png" limb="Waist" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Kaltsit's Clothes 1 Right Thigh" texture="Kaltsit.png" limb="RightThigh" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Kaltsit's Clothes 1 Left Thigh" texture="Kaltsit.png" limb="LeftThigh" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Kaltsit's Clothes 1 Right Leg" texture="Kaltsit.png" limb="RightLeg" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Kaltsit's Clothes 1 Left Leg" texture="Kaltsit.png" limb="LeftLeg" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Kaltsit's Clothes 1 Right Shoe" texture="Kaltsit.png" limb="RightFoot" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Kaltsit's Clothes 1 Left Shoe" texture="Kaltsit.png" limb="LeftFoot" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Kaltsit's Clothes 1 Torso" texture="Kaltsit.png" limb="Torso" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" depthlimb="Jaw" />
        <SkillModifier skillidentifier="medical" skillvalue="15" />
        <damagemodifier armorsector="0.0,360.0" afflictionidentifiers="blunttrauma,gunshotwound,lacerations" damagemultiplier="0.75" damagesound="LimbArmor" deflectprojectiles="true" />
        <damagemodifier armorsector="0.0,360.0" afflictiontypes="burn,bleeding" damagemultiplier="0.65" damagesound="" deflectprojectiles="true" />
        <damagemodifier armorsector="0.0,360.0" afflictionidentifiers="bitewounds" damagemultiplier="0.65" damagesound="" deflectprojectiles="true" />
        <damagemodifier armorsector="0.0,360.0" afflictionidentifiers="explosiondamage" damagemultiplier="0.85" damagesound="" deflectprojectiles="true" />
        <damagemodifier armorsector="0.0,360.0" afflictionidentifiers="huskinfection" damagemultiplier="0.5" probabilitymultiplier="0.3" damagesound="LimbArmor" />
      </Wearable>
      <ItemContainer capacity="3">
        <Containable items="chem,medical" />
      </ItemContainer>
    </Item>
    <!--圣宣-->
    <Item name="" identifier="shengxuanuniform" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft">
      <PreferredContainer primary="crewcab" minamount="0" maxamount="1" spawnprobability="0.125" />
      <PreferredContainer primary="outpostcrewcabinet" minamount="1" maxamount="1" spawnprobability="0.05" />
      <Price baseprice="618">
        <Price locationtype="merchantoutpost" multiplier="1" sold="false" />
        <Price locationtype="merchantcity" multiplier="1" sold="false" />
        <Price locationtype="merchantresearch" multiplier="1.0" />
        <Price locationtype="merchantmilitary" multiplier="1" sold="false" />
        <Price locationtype="merchantmine" multiplier="1.1" sold="false" />
      </Price>
      <Deconstruct time="5">
        <Item identifier="plastic" />
      </Deconstruct>
      <InventoryIcon texture="%ModDir%/Content/Uniform_new/OutfitIcons_1.png" sourcerect="128,27,128,101" origin="0.5,0.5" />
      <Sprite name="shengxuan 1" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="1,8,120,59" depth="0.6" origin="0.5,0.5" />
      <Body width="100" height="50" density="30" friction="0.8" restitution="0.01" />
      <Wearable slots="Any,InnerClothes" msg="ItemMsgPickUpSelect">
        <sprite name="shengxuan's Clothes 1 Torso" texture="shengxuan.png" limb="Torso" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" depthlimb="Jaw" />
        <sprite name="shengxuan's Clothes 1 Right Hand" texture="shengxuan.png" limb="RightHand" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="shengxuan's Clothes 1 Left Hand" texture="shengxuan.png" limb="LeftHand" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="shengxuan's Clothes 1 Left Lower Arm" texture="shengxuan.png" limb="LeftForearm" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="shengxuan's Clothes 1 Right Lower Arm" texture="shengxuan.png" limb="RightForearm" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="shengxuan's Clothes 1 Left Upper Arm" texture="shengxuan.png" limb="LeftArm" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="shengxuan's Clothes 1 Right Upper Arm" texture="shengxuan.png" limb="RightArm" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="shengxuan's Clothes 1 Waist" texture="shengxuan.png" limb="Waist" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="shengxuan's Clothes 1 Right Thigh" texture="shengxuan.png" limb="RightThigh" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="shengxuan's Clothes 1 Left Thigh" texture="shengxuan.png" limb="LeftThigh" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="shengxuan's Clothes 1 Right Leg" texture="shengxuan.png" limb="RightLeg" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="shengxuan's Clothes 1 Left Leg" texture="shengxuan.png" limb="LeftLeg" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="shengxuan's Clothes 1 Right Shoe" texture="shengxuan.png" limb="RightFoot" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="shengxuan's Clothes 1 Left Shoe" texture="shengxuan.png" limb="LeftFoot" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <damagemodifier armorsector="0.0,360.0" afflictionidentifiers="bitewounds,lacerations,blunttrauma" damagemultiplier="0.8" damagesound="LimbArmor" deflectprojectiles="true" />
        <damagemodifier armorsector="0.0,360.0" afflictiontypes="burn" damagemultiplier="0.9" damagesound="" deflectprojectiles="true" />
        <damagemodifier armorsector="0.0,360.0" afflictiontypes="bleeding" damagemultiplier="0.95" damagesound="" deflectprojectiles="true" />
        <damagemodifier armorsector="0.0,360.0" afflictiontypes="stun" damagemultiplier="0.9" damagesound="" deflectprojectiles="true" />
        <damagemodifier armorsector="0.0,360.0" afflictionidentifiers="explosiondamage" damagemultiplier="0.95" damagesound="" deflectprojectiles="true" />
        <damagemodifier armorsector="0.0,360.0" afflictionidentifiers="huskinfection" damagemultiplier="0.9" probabilitymultiplier="0.3" damagesound="LimbArmor" />
      </Wearable>
    </Item>
    <!--哥特长裙-->
    <Item name="" identifier="GTCQuniform1" aliases="GTCQuniform" category="Equipment" tags="smallitem,clothing" fireproof="false" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_soft">
      <PreferredContainer secondary="abandonedstoragecab" minamount="1" maxamount="1" spawnprobability="0.1" />
      <PreferredContainer primary="wreckstoragecab" spawnprobability="0.09" />
      <Price baseprice="200">
        <Price locationtype="outpost" multiplier="1" minavailable="1" />
        <Price locationtype="city" multiplier="0.9" minavailable="1" />
        <Price locationtype="research" multiplier="1" minavailable="1" />
        <Price locationtype="military" multiplier="1" minavailable="1" />
        <Price locationtype="mine" multiplier="1" minavailable="1" />
      </Price>
      <Deconstruct time="10">
        <Item identifier="organicfiber" />
      </Deconstruct>
      <!--需要改图标-->
      <InventoryIcon texture="%ModDir%/Content/Uniform_new/OutfitIcons_1.png" sourcerect="0,155,128,101" origin="0.5,0.5" />
      <Sprite name="Scamp's Uniform 1" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="243,71,130,74" depth="0.6" origin="0.5,0.5" />
      <Body width="100" height="50" density="15" friction="0.8" restitution="0.01" />
      <Wearable slots="Any,InnerClothes" msg="ItemMsgPickUpSelect">
        <sprite name="gothicskirt's Clothes 2 Torso" texture="gothicskirt.png" limb="Torso" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" depthlimb="Jaw" />
        <sprite name="gothicskirt's Clothes 2 Right Hand" texture="gothicskirt.png" limb="RightHand" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="false" sourcerect="308,184,64,48" />
        <sprite name="gothicskirt's Clothes 2 Left Hand" texture="gothicskirt.png" limb="LeftHand" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="false" sourcerect="372,184,64,48" />
        <sprite name="gothicskirt's Clothes 2 Left Lower Arm" texture="gothicskirt.png" limb="LeftForearm" hidelimb="false" inherittexturescale="true" inheritorigin="false" inheritsourcerect="false" sourcerect="372,96,64,88" origin="0.5,0.3636" />
        <sprite name="gothicskirt's Clothes 2 Right Lower Arm" texture="gothicskirt.png" limb="RightForearm" hidelimb="false" inherittexturescale="true" inheritorigin="false" inheritsourcerect="false" sourcerect="308,96,64,88" origin="0.5,0.3636" />
        <sprite name="gothicskirt's Clothes 2 Left Upper Arm" texture="gothicskirt.png" limb="LeftArm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="false" sourcerect="372,0,64,96" />
        <sprite name="gothicskirt's Clothes 2 Right Upper Arm" texture="gothicskirt.png" limb="RightArm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="false" sourcerect="308,0,64,96" />
        <sprite name="gothicskirt's Clothes 2 Waist" texture="gothicskirt.png" limb="Waist" hidelimb="false" inheritorigin="true" inherittexturescale="true" inheritsourcerect="true" />
        <sprite name="gothicskirt's Clothes 2 Right Thigh" texture="gothicskirt.png" limb="RightThigh" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="gothicskirt's Clothes 2 Left Thigh" texture="gothicskirt.png" limb="LeftThigh" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="gothicskirt's Clothes 2 Right Leg" texture="gothicskirt.png" limb="RightLeg" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="gothicskirt's Clothes 2 Left Leg" texture="gothicskirt.png" limb="LeftLeg" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="gothicskirt's Clothes 2 Right Shoe" texture="gothicskirt.png" limb="RightFoot" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="false" sourcerect="308,232,64,48" />
        <sprite name="gothicskirt's Clothes 2 Left Shoe" texture="gothicskirt.png" limb="LeftFoot" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="false" sourcerect="372,232,64,48" />
        <sprite name="gothicskirt's Clothes 2 Skrit" texture="gothicskirt.png" limb="Torso" hidelimb="false" inherittexturescale="true" inheritorigin="false" inheritsourcerect="false" sourcerect="160,280,148,220" origin="0.5203,0.4364" depthlimb="Jaw" />
        <damagemodifier afflictionidentifiers="blunttrauma,lacerations,gunshotwound,bitewounds" armorsector="0.0,360.0" damagemultiplier="0.75" />
      </Wearable>
    </Item>
    <!--旗袍-->
    <Item name="" identifier="QPuniform" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft">
      <PreferredContainer secondary="abandonedstoragecab" minamount="1" maxamount="1" spawnprobability="0.1" />
      <PreferredContainer primary="wreckstoragecab" spawnprobability="0.09" />
      <Price baseprice="200">
        <Price locationtype="outpost" multiplier="1" minavailable="1" />
        <Price locationtype="city" multiplier="0.9" minavailable="1" />
        <Price locationtype="research" multiplier="1" minavailable="1" />
        <Price locationtype="military" multiplier="1" minavailable="1" />
        <Price locationtype="mine" multiplier="1" minavailable="1" />
      </Price>
      <Deconstruct time="5">
        <Item identifier="plastic" />
      </Deconstruct>
      <InventoryIcon texture="%ModDir%/Content/Uniform_new/OutfitIcons_1.png" sourcerect="384,27,128,101" origin="0.5,0.5" />
      <Sprite name="qipao's Uniform 1" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="243,71,130,74" depth="0.6" origin="0.5,0.5" />
      <Body width="100" height="50" density="15" friction="0.8" restitution="0.01" />
      <Wearable slots="Any,InnerClothes" msg="ItemMsgPickUpSelect">
        <sprite name="qipao's Uniform Torso" texture="qipao.png" limb="Torso" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" depthlimb="Jaw" />
        <sprite name="qipao's Uniform Right Hand" texture="qipao.png" limb="RightHand" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="qipao's Uniform Left Hand" texture="qipao.png" limb="LeftHand" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="qipao's Uniform Left Lower Arm" texture="qipao.png" limb="LeftForearm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="qipao's Uniform Right Lower Arm" texture="qipao.png" limb="RightForearm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="qipao's Uniform Left Upper Arm" texture="qipao.png" limb="LeftArm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="qipao's Uniform Right Upper Arm" texture="qipao.png" limb="RightArm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="qipao's Uniform Waist" texture="qipao.png" limb="Waist" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="qipao's Uniform Right Thigh" texture="qipao.png" limb="RightThigh" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="qipao's Uniform Left Thigh" texture="qipao.png" limb="LeftThigh" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="qipao's Uniform Right Leg" texture="qipao.png" limb="RightLeg" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="qipao's Uniform Left Leg" texture="qipao.png" limb="LeftLeg" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="qipao's Uniform Right Shoe" texture="qipao.png" limb="RightFoot" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="qipao's Uniform Left Shoe" texture="qipao.png" limb="LeftFoot" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <damagemodifier afflictionidentifiers="blunttrauma,lacerations,gunshotwound,bitewounds" armorsector="0.0,360.0" damagemultiplier="0.75" />
      </Wearable>
    </Item>
    <!--白色旗袍-->
    <Item name="" identifier="BSQPuniform" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft">
      <PreferredContainer secondary="abandonedstoragecab" minamount="1" maxamount="1" spawnprobability="0.1" />
      <PreferredContainer primary="wreckstoragecab" spawnprobability="0.09" />
      <Price baseprice="200">
        <Price locationtype="outpost" multiplier="1" minavailable="1" />
        <Price locationtype="city" multiplier="0.9" minavailable="1" />
        <Price locationtype="research" multiplier="1" minavailable="1" />
        <Price locationtype="military" multiplier="1" minavailable="1" />
        <Price locationtype="mine" multiplier="1" minavailable="1" />
      </Price>
      <Deconstruct time="5">
        <Item identifier="plastic" />
      </Deconstruct>
      <InventoryIcon texture="%ModDir%/Content/Uniform_new/OutfitIcons_1.png" sourcerect="256,27,128,101" origin="0.5,0.5" />
      <Sprite name="BSQP's Uniform 1" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="243,71,130,74" depth="0.6" origin="0.5,0.5" />
      <Body width="100" height="50" density="15" friction="0.8" restitution="0.01" />
      <Wearable slots="Any,InnerClothes" msg="ItemMsgPickUpSelect">
        <sprite name="BSQP's Uniform Torso" texture="BSQP.png" limb="Torso" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" depthlimb="Jaw" />
        <sprite name="BSQP's Uniform Right Hand" texture="BSQP.png" limb="RightHand" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="BSQP's Uniform Left Hand" texture="BSQP.png" limb="LeftHand" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="BSQP's Uniform Left Lower Arm" texture="BSQP.png" limb="LeftForearm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="BSQP's Uniform Right Lower Arm" texture="BSQP.png" limb="RightForearm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="BSQP's Uniform Left Upper Arm" texture="BSQP.png" limb="LeftArm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="BSQP's Uniform Right Upper Arm" texture="BSQP.png" limb="RightArm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="BSQP's Uniform Waist" texture="BSQP.png" limb="Waist" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="BSQP's Uniform Right Thigh" texture="BSQP.png" limb="RightThigh" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="BSQP's Uniform Left Thigh" texture="BSQP.png" limb="LeftThigh" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="BSQP's Uniform Right Leg" texture="BSQP.png" limb="RightLeg" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="BSQP's Uniform Left Leg" texture="BSQP.png" limb="LeftLeg" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="BSQP's Uniform Right Shoe" texture="BSQP.png" limb="RightFoot" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="BSQP's Uniform Left Shoe" texture="BSQP.png" limb="LeftFoot" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <damagemodifier afflictionidentifiers="blunttrauma,lacerations,gunshotwound,bitewounds" armorsector="0.0,360.0" damagemultiplier="0.75" />
      </Wearable>
    </Item>
    <!--魅魔-->
    <Item name="" identifier="succubussuit" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing,clowngear" description="" impactsoundtag="impact_soft" hideinmenus="false" scale="0.5">
      <Price baseprice="1" soldeverywhere="false" canbespecial="false">
        <Price locationtype="outpost" multiplier="1" sold="false" />
        <Price locationtype="city" multiplier="1" sold="false" />
        <Price locationtype="research" multiplier="1" sold="false" />
        <Price locationtype="military" multiplier="1" sold="false" />
        <Price locationtype="mine" multiplier="1" sold="false" />
      </Price>
      <PreferredContainer secondary="wreckstoragecab" spawnprobability="0.01" />
      <InventoryIcon name="Clown Costume Icon" texture="Content/Items/InventoryIconAtlas2.png" sourcerect="320,384,64,64" origin="0.5,0.5" />
      <Sprite name="Clown Costume" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="769,74,118,72" depth="0.6" origin="0.5,0.5" />
      <Body width="100" height="50" density="15" friction="0.8" restitution="0.01" />
      <Deconstruct time="40">
        <Item identifier="bikehorn" />
        <Item identifier="bikehorn" />
        <Item identifier="bikehorn" />
      </Deconstruct>
      <Wearable slots="Any,InnerClothes" msg="ItemMsgPickUpSelect">
        <sprite name="succubus's Costume Torso" texture="succubus.png" limb="Torso" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" depthlimb="Jaw" />
        <sprite name="succubus's Costume Right Hand" texture="succubus.png" limb="RightHand" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="succubus's Costume Left Hand" texture="succubus.png" limb="LeftHand" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="succubus's Costume Right Lower Arm" texture="succubus.png" limb="RightArm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="succubus's Costume Left Lower Arm" texture="succubus.png" limb="LeftArm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="succubus's Costume Right Upper Arm" texture="succubus.png" limb="RightForearm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="succubus's Costume Left Upper Arm" texture="succubus.png" limb="LeftForearm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="succubus's Costume Waist" texture="succubus.png" limb="Waist" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="succubus's Costume Right Thigh" texture="succubus.png" limb="RightThigh" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="succubus's Costume Left Thigh" texture="succubus.png" limb="LeftThigh" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="succubus's Costume Right Leg" texture="succubus.png" limb="RightLeg" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="succubus's Costume Left Leg" texture="succubus.png" limb="LeftLeg" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="succubus's Costume Left Shoe" texture="succubus.png" limb="LeftFoot" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="succubus's Costume Right Shoe" texture="succubus.png" limb="RightFoot" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="succubus's Costume Wings" texture="succubus.png" limb="Torso" hidelimb="false" inherittexturescale="true" inheritorigin="false" inheritsourcerect="false" origin="0.6405527,0.5" sourcerect="160,256,112,192" depthlimb="Jaw" />
        <sprite name="succubus's Costume Breast" texture="succubus.png" limb="Jaw" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="succubus's CostumeLeft Breast" texture="succubus.png" limb="None" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="succubus's Costume Belly" texture="succubus.png" limb="Tail" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <!-- HöNK -->
        <damagemodifier afflictiontypes="damage" armorsector="0.0,360.0" damagesound="LimbClown" />
        <damagemodifier afflictiontypes="damage" armorsector="0.0,360.0" damagesound="LimbClown" />
        <damagemodifier afflictionidentifiers="blunttrauma,lacerations,gunshotwound,bitewounds" armorsector="0.0,360.0" damagemultiplier="0.55" />
      </Wearable>
    </Item>
    <!--紧身战斗服mk1-->
    <Item name="" identifier="tight_combatsuit_1" category="Equipment" tags="smallitem,clothing" fireproof="false" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_soft">
      <PreferredContainer primary="crewcab" minamount="0" maxamount="1" spawnprobability="0.125" />
      <PreferredContainer primary="outpostcrewcabinet" minamount="1" maxamount="1" spawnprobability="0.05" />
      <Price baseprice="1145">
        <Price locationtype="merchantoutpost" multiplier="1" minavailable="1" />
        <Price locationtype="merchantcity" multiplier="0.9" minavailable="1" />
        <Price locationtype="merchantresearch" multiplier="1" minavailable="1" />
        <Price locationtype="merchantmilitary" multiplier="1" minavailable="1" />
        <Price locationtype="merchantmine" multiplier="1" minavailable="1" />
      </Price>
      <Deconstruct time="10" />
      <InventoryIcon name="tight_combatsuit_1's Uniform 2 Icon" texture="%ModDir%/Content/Uniform_new/OutfitIcons_1.png" sourcerect="128,155,128,110" origin="0.5,0.5" />
      <Sprite name="tight_combatsuit_1's Uniform 2" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="639,146,119,70" depth="0.6" origin="0.5,0.5" />
      <Body width="100" height="50" density="15" friction="0.8" restitution="0.01" />
      <Wearable slots="Any,InnerClothes" msg="ItemMsgPickUpSelect">
        <sprite name="tight_combatsuit_1's Uniform 2 Torso" texture="tight_combatsuit_1.png" limb="Torso" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" depthlimb="Jaw" />
        <sprite name="tight_combatsuit_1's Uniform 2 Right Hand" texture="tight_combatsuit_1.png" limb="RightHand" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="tight_combatsuit_1's Uniform 2 Left Hand" texture="tight_combatsuit_1.png" limb="LeftHand" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="tight_combatsuit_1's Uniform 2 Left Lower Arm" texture="tight_combatsuit_1.png" limb="LeftForearm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="tight_combatsuit_1's Uniform 2 Right Lower Arm" texture="tight_combatsuit_1.png" limb="RightForearm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="tight_combatsuit_1's Uniform 2 Left Upper Arm" texture="tight_combatsuit_1.png" limb="LeftArm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="tight_combatsuit_1's Uniform 2 Right Upper Arm" texture="tight_combatsuit_1.png" limb="RightArm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="tight_combatsuit_1's Uniform 2 Waist" texture="tight_combatsuit_1.png" limb="Waist" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="tight_combatsuit_1's Uniform 2 Right Thigh" texture="tight_combatsuit_1.png" limb="RightThigh" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="tight_combatsuit_1's Uniform 2 Left Thigh" texture="tight_combatsuit_1.png" limb="LeftThigh" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="tight_combatsuit_1's Uniform 2 Right Leg" texture="tight_combatsuit_1.png" limb="RightLeg" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="tight_combatsuit_1's Uniform 2 Left Leg" texture="tight_combatsuit_1.png" limb="LeftLeg" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="tight_combatsuit_1's Uniform 2 Right Shoe" texture="tight_combatsuit_1.png" limb="RightFoot" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="tight_combatsuit_1's Uniform 2 Left Shoe" texture="tight_combatsuit_1.png" limb="LeftFoot" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <damagemodifier afflictionidentifiers="blunttrauma,lacerations,gunshotwound,bitewounds" armorsector="0.0,360.0" damagemultiplier="0.75" />
      </Wearable>
    </Item>
    <!--紧身战斗服mk2-->
    <Item name="" identifier="tight_combatsuit_2" category="Equipment" tags="smallitem,clothing" fireproof="false" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_soft">
      <PreferredContainer primary="crewcab" minamount="0" maxamount="1" spawnprobability="0.125" />
      <PreferredContainer primary="outpostcrewcabinet" minamount="1" maxamount="1" spawnprobability="0.05" />
      <Price baseprice="1145">
        <Price locationtype="merchantoutpost" multiplier="1" minavailable="1" />
        <Price locationtype="merchantcity" multiplier="0.9" minavailable="1" />
        <Price locationtype="merchantresearch" multiplier="1" minavailable="1" />
        <Price locationtype="merchantmilitary" multiplier="1" minavailable="1" />
        <Price locationtype="merchantmine" multiplier="1" minavailable="1" />
      </Price>
      <Deconstruct time="10" />
      <InventoryIcon name="tight_combatsuit_2's Uniform 2 Icon" texture="%ModDir%/Content/Uniform_new/OutfitIcons_1.png" sourcerect="256,155,128,110" origin="0.5,0.5" />
      <Sprite name="tight_combatsuit_2's Uniform 2" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="639,146,119,70" depth="0.6" origin="0.5,0.5" />
      <Body width="100" height="50" density="15" friction="0.8" restitution="0.01" />
      <Wearable slots="Any,InnerClothes" msg="ItemMsgPickUpSelect">
        <sprite name="tight_combatsuit_2's Uniform 2 Torso" texture="tight_combatsuit_2.png" limb="Torso" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" depthlimb="Jaw" />
        <sprite name="tight_combatsuit_2's Uniform 2 Right Hand" texture="tight_combatsuit_2.png" limb="RightHand" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="tight_combatsuit_2's Uniform 2 Left Hand" texture="tight_combatsuit_2.png" limb="LeftHand" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="tight_combatsuit_2's Uniform 2 Left Lower Arm" texture="tight_combatsuit_2.png" limb="LeftForearm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="tight_combatsuit_2's Uniform 2 Right Lower Arm" texture="tight_combatsuit_2.png" limb="RightForearm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="tight_combatsuit_2's Uniform 2 Left Upper Arm" texture="tight_combatsuit_2.png" limb="LeftArm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="tight_combatsuit_2's Uniform 2 Right Upper Arm" texture="tight_combatsuit_2.png" limb="RightArm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="tight_combatsuit_2's Uniform 2 Waist" texture="tight_combatsuit_2.png" limb="Waist" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="tight_combatsuit_2's Uniform 2 Right Thigh" texture="tight_combatsuit_2.png" limb="RightThigh" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="tight_combatsuit_2's Uniform 2 Left Thigh" texture="tight_combatsuit_2.png" limb="LeftThigh" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="tight_combatsuit_2's Uniform 2 Right Leg" texture="tight_combatsuit_2.png" limb="RightLeg" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="tight_combatsuit_2's Uniform 2 Left Leg" texture="tight_combatsuit_2.png" limb="LeftLeg" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="tight_combatsuit_2's Uniform 2 Right Shoe" texture="tight_combatsuit_2.png" limb="RightFoot" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="tight_combatsuit_2's Uniform 2 Left Shoe" texture="tight_combatsuit_2.png" limb="LeftFoot" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <damagemodifier afflictionidentifiers="blunttrauma,lacerations,gunshotwound,bitewounds" armorsector="0.0,360.0" damagemultiplier="0.70" />
      </Wearable>
    </Item>
    <!--白色泳衣-->
    <Item name="" identifier="whiteswimmingsuit" category="Equipment" tags="smallitem,clothing" fireproof="false" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_soft">
      <PreferredContainer primary="crewcab" minamount="0" maxamount="1" spawnprobability="0.125" />
      <PreferredContainer primary="outpostcrewcabinet" minamount="1" maxamount="1" spawnprobability="0.05" />
      <Price baseprice="1145">
        <Price locationtype="merchantoutpost" multiplier="1" minavailable="1" />
        <Price locationtype="merchantcity" multiplier="0.9" minavailable="1" />
        <Price locationtype="merchantresearch" multiplier="1" minavailable="1" />
        <Price locationtype="merchantmilitary" multiplier="1" minavailable="1" />
        <Price locationtype="merchantmine" multiplier="1" minavailable="1" />
      </Price>
      <Deconstruct time="10" />
      <InventoryIcon name="whiteswimmingsuit's Uniform 2 Icon" texture="%ModDir%/Content/Uniform_new/OutfitIcons_1.png" sourcerect="0,283,128,110" origin="0.5,0.5" />
      <Sprite name="whiteswimmingsuit's Uniform 2" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="639,146,119,70" depth="0.6" origin="0.5,0.5" />
      <Body width="100" height="50" density="15" friction="0.8" restitution="0.01" />
      <Wearable slots="Any,InnerClothes" msg="ItemMsgPickUpSelect">
        <sprite name="whiteswimmingsuit's Uniform 2 Torso" texture="whiteswimmingsuit.png" limb="Torso" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" depthlimb="Jaw" />
        <sprite name="whiteswimmingsuit's Uniform 2 Right Hand" texture="whiteswimmingsuit.png" limb="RightHand" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="whiteswimmingsuit's Uniform 2 Left Hand" texture="whiteswimmingsuit.png" limb="LeftHand" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="whiteswimmingsuit's Uniform 2 Left Lower Arm" texture="whiteswimmingsuit.png" limb="LeftForearm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="whiteswimmingsuit's Uniform 2 Right Lower Arm" texture="whiteswimmingsuit.png" limb="RightForearm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="whiteswimmingsuit's Uniform 2 Left Upper Arm" texture="whiteswimmingsuit.png" limb="LeftArm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="whiteswimmingsuit's Uniform 2 Right Upper Arm" texture="whiteswimmingsuit.png" limb="RightArm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="whiteswimmingsuit's Uniform 2 Waist" texture="whiteswimmingsuit.png" limb="Waist" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="whiteswimmingsuit's Uniform 2 Right Thigh" texture="whiteswimmingsuit.png" limb="RightThigh" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="whiteswimmingsuit's Uniform 2 Left Thigh" texture="whiteswimmingsuit.png" limb="LeftThigh" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="whiteswimmingsuit's Uniform 2 Right Leg" texture="whiteswimmingsuit.png" limb="RightLeg" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="whiteswimmingsuit's Uniform 2 Left Leg" texture="whiteswimmingsuit.png" limb="LeftLeg" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="whiteswimmingsuit's Uniform 2 Right Shoe" texture="whiteswimmingsuit.png" limb="RightFoot" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="whiteswimmingsuit's Uniform 2 Left Shoe" texture="whiteswimmingsuit.png" limb="LeftFoot" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="whiteswimmingsuit's Uniform 2" texture="whiteswimmingsuit.png" limb="Torso" hidelimb="false" inherittexturescale="true" inheritorigin="false" inheritsourcerect="false" sourcerect="160,256,112,192" origin="0.5,0.5" depthlimb="Jaw" />
        <damagemodifier afflictionidentifiers="blunttrauma,lacerations,gunshotwound,bitewounds" armorsector="0.0,360.0" damagemultiplier="0.75" />
      </Wearable>
    </Item>
    <!--蓝色战斗服-->
    <Item name="" identifier="blue_combatsuit" category="Equipment" tags="smallitem,clothing" fireproof="false" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_soft">
      <PreferredContainer primary="crewcab" minamount="0" maxamount="1" spawnprobability="0.125" />
      <PreferredContainer primary="outpostcrewcabinet" minamount="1" maxamount="1" spawnprobability="0.05" />
      <Price baseprice="1145">
        <Price locationtype="merchantoutpost" multiplier="1" minavailable="1" />
        <Price locationtype="merchantcity" multiplier="0.9" minavailable="1" />
        <Price locationtype="merchantresearch" multiplier="1" minavailable="1" />
        <Price locationtype="merchantmilitary" multiplier="1" minavailable="1" />
        <Price locationtype="merchantmine" multiplier="1" minavailable="1" />
      </Price>
      <Deconstruct time="10" />
      <InventoryIcon name="blue_combatsuit's Uniform 2 Icon" texture="%ModDir%/Content/Uniform_new/OutfitIcons_1.png" sourcerect="384,155,128,110" origin="0.5,0.5" />
      <Sprite name="blue_combatsuit's Uniform 2" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="639,146,119,70" depth="0.6" origin="0.5,0.5" />
      <Body width="100" height="50" density="15" friction="0.8" restitution="0.01" />
      <Wearable slots="Any,InnerClothes" msg="ItemMsgPickUpSelect">
        <sprite name="Succubus Mask Wearable" texture="%ModDir%/Content/Items/Jobgear/headgears_1.png" limb="Head" inheritlimbdepth="true" inheritscale="true" ignorelimbscale="true" scale="0.5" hideotherwearables="true" sourcerect="0,0,188,280" origin="0.7667,0.290" />
        <sprite name="blue_combatsuit's Uniform 2 Torso" texture="blue_combatsuit.png" limb="Torso" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" depthlimb="Jaw" />
        <sprite name="blue_combatsuit's Uniform 2 Right Hand" texture="blue_combatsuit.png" limb="RightHand" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="blue_combatsuit's Uniform 2 Left Hand" texture="blue_combatsuit.png" limb="LeftHand" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="blue_combatsuit's Uniform 2 Left Lower Arm" texture="blue_combatsuit.png" limb="LeftForearm" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="blue_combatsuit's Uniform 2 Right Lower Arm" texture="blue_combatsuit.png" limb="RightForearm" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="blue_combatsuit's Uniform 2 Left Upper Arm" texture="blue_combatsuit.png" limb="LeftArm" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="blue_combatsuit's Uniform 2 Right Upper Arm" texture="blue_combatsuit.png" limb="RightArm" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="blue_combatsuit's Uniform 2 Waist" texture="blue_combatsuit.png" limb="Waist" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="blue_combatsuit's Uniform 2 Right Thigh" texture="blue_combatsuit.png" limb="RightThigh" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="blue_combatsuit's Uniform 2 Left Thigh" texture="blue_combatsuit.png" limb="LeftThigh" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="blue_combatsuit's Uniform 2 Right Leg" texture="blue_combatsuit.png" limb="RightLeg" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="blue_combatsuit's Uniform 2 Left Leg" texture="blue_combatsuit.png" limb="LeftLeg" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="blue_combatsuit's Uniform 2 Right Shoe" texture="blue_combatsuit.png" limb="RightFoot" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="blue_combatsuit's Uniform 2 Left Shoe" texture="blue_combatsuit.png" limb="LeftFoot" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <StatusEffect tags="clown" type="OnWearing" target="Character" HideFace="true" duration="0.1" stackable="false" />
        <damagemodifier afflictionidentifiers="blunttrauma,lacerations,gunshotwound,bitewounds" armorsector="0.0,360.0" damagemultiplier="0.75" />
      </Wearable>
    </Item>
    <!--卫士战斗服-->
    <Item name="" identifier="guardiansuit" category="Equipment" tags="smallitem,clothing" fireproof="false" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_soft">
      <PreferredContainer primary="crewcab" minamount="0" maxamount="1" spawnprobability="0.125" />
      <PreferredContainer primary="outpostcrewcabinet" minamount="1" maxamount="1" spawnprobability="0.05" />
      <Price baseprice="1145">
        <Price locationtype="merchantoutpost" multiplier="1" minavailable="1" />
        <Price locationtype="merchantcity" multiplier="0.9" minavailable="1" />
        <Price locationtype="merchantresearch" multiplier="1" minavailable="1" />
        <Price locationtype="merchantmilitary" multiplier="1" minavailable="1" />
        <Price locationtype="merchantmine" multiplier="1" minavailable="1" />
      </Price>
      <Deconstruct time="10" />
      <InventoryIcon name="guardiansuit's Uniform 2 Icon" texture="%ModDir%/Content/Uniform_new/OutfitIcons_1.png" sourcerect="128,283,128,110" origin="0.5,0.5" />
      <Sprite name="guardiansuit's Uniform 2" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="639,146,119,70" depth="0.6" origin="0.5,0.5" />
      <Body width="100" height="50" density="15" friction="0.8" restitution="0.01" />
      <Wearable slots="Any,InnerClothes" msg="ItemMsgPickUpSelect">
        <sprite name="guardiansuit's Uniform 2 Torso" texture="guardiansuit.png" limb="Torso" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" depthlimb="Jaw" />
        <sprite name="guardiansuit's Uniform 2 Right Hand" texture="guardiansuit.png" limb="RightHand" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="guardiansuit's Uniform 2 Left Hand" texture="guardiansuit.png" limb="LeftHand" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="guardiansuit's Uniform 2 Left Lower Arm" texture="guardiansuit.png" limb="LeftForearm" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="guardiansuit's Uniform 2 Right Lower Arm" texture="guardiansuit.png" limb="RightForearm" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="guardiansuit's Uniform 2 Left Upper Arm" texture="guardiansuit.png" limb="LeftArm" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="guardiansuit's Uniform 2 Right Upper Arm" texture="guardiansuit.png" limb="RightArm" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="guardiansuit's Uniform 2 Waist" texture="guardiansuit.png" limb="Waist" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="guardiansuit's Uniform 2 Right Thigh" texture="guardiansuit.png" limb="RightThigh" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="guardiansuit's Uniform 2 Left Thigh" texture="guardiansuit.png" limb="LeftThigh" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="guardiansuit's Uniform 2 Right Leg" texture="guardiansuit.png" limb="RightLeg" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="guardiansuit's Uniform 2 Left Leg" texture="guardiansuit.png" limb="LeftLeg" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="guardiansuit's Uniform 2 Right Shoe" texture="guardiansuit.png" limb="RightFoot" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="guardiansuit's Uniform 2 Left Shoe" texture="guardiansuit.png" limb="LeftFoot" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <damagemodifier afflictionidentifiers="blunttrauma,lacerations,gunshotwound,bitewounds" armorsector="0.0,360.0" damagemultiplier="0.75" />
      </Wearable>
    </Item>
    <!--水手服-->
    <Item name="" identifier="Sailor_suit" category="Equipment" tags="smallitem,clothing" fireproof="false" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_soft">
      <PreferredContainer primary="crewcab" minamount="0" maxamount="1" spawnprobability="0.125" />
      <PreferredContainer primary="outpostcrewcabinet" minamount="1" maxamount="1" spawnprobability="0.05" />
      <Price baseprice="1145">
        <Price locationtype="merchantoutpost" multiplier="1" minavailable="1" />
        <Price locationtype="merchantcity" multiplier="0.9" minavailable="1" />
        <Price locationtype="merchantresearch" multiplier="1" minavailable="1" />
        <Price locationtype="merchantmilitary" multiplier="1" minavailable="1" />
        <Price locationtype="merchantmine" multiplier="1" minavailable="1" />
      </Price>
      <Deconstruct time="10" />
      <InventoryIcon name="Sailor_suit's Uniform 2 Icon" texture="%ModDir%/Content/Uniform_new/OutfitIcons_1.png" sourcerect="256,283,128,110" origin="0.5,0.5" />
      <Sprite name="Sailor_suit's Uniform 2" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="639,146,119,70" depth="0.6" origin="0.5,0.5" />
      <Body width="100" height="50" density="15" friction="0.8" restitution="0.01" />
      <Wearable slots="Any,InnerClothes" msg="ItemMsgPickUpSelect">
        <sprite name="Sailor_suit's Uniform 2 Torso" texture="Sailor_suit.png" limb="Torso" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" depthlimb="Jaw" />
        <sprite name="Sailor_suit's Uniform 2 Right Hand" texture="Sailor_suit.png" limb="RightHand" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Sailor_suit's Uniform 2 Left Hand" texture="Sailor_suit.png" limb="LeftHand" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Sailor_suit's Uniform 2 Left Lower Arm" texture="Sailor_suit.png" limb="LeftForearm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Sailor_suit's Uniform 2 Right Lower Arm" texture="Sailor_suit.png" limb="RightForearm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Sailor_suit's Uniform 2 Left Upper Arm" texture="Sailor_suit.png" limb="LeftArm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Sailor_suit's Uniform 2 Right Upper Arm" texture="Sailor_suit.png" limb="RightArm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Sailor_suit's Uniform 2 Waist" texture="Sailor_suit.png" limb="Waist" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Sailor_suit's Uniform 2 Right Thigh" texture="Sailor_suit.png" limb="RightThigh" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Sailor_suit's Uniform 2 Left Thigh" texture="Sailor_suit.png" limb="LeftThigh" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Sailor_suit's Uniform 2 Right Leg" texture="Sailor_suit.png" limb="RightLeg" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Sailor_suit's Uniform 2 Left Leg" texture="Sailor_suit.png" limb="LeftLeg" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Sailor_suit's Uniform 2 Right Shoe" texture="Sailor_suit.png" limb="RightFoot" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Sailor_suit's Uniform 2 Left Shoe" texture="Sailor_suit.png" limb="LeftFoot" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <damagemodifier afflictionidentifiers="blunttrauma,lacerations,gunshotwound,bitewounds" armorsector="0.0,360.0" damagemultiplier="0.75" />
      </Wearable>
    </Item>
    <!--纯白流星-->
    <Item name="" identifier="White_meteor" category="Equipment" tags="smallitem,clothing" fireproof="false" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_soft">
      <PreferredContainer primary="crewcab" minamount="0" maxamount="1" spawnprobability="0.125" />
      <PreferredContainer primary="outpostcrewcabinet" minamount="1" maxamount="1" spawnprobability="0.05" />
      <Price baseprice="1145">
        <Price locationtype="merchantoutpost" multiplier="1" minavailable="1" />
        <Price locationtype="merchantcity" multiplier="0.9" minavailable="1" />
        <Price locationtype="merchantresearch" multiplier="1" minavailable="1" />
        <Price locationtype="merchantmilitary" multiplier="1" minavailable="1" />
        <Price locationtype="merchantmine" multiplier="1" minavailable="1" />
      </Price>
      <Deconstruct time="10" />
      <InventoryIcon name="White_meteor's Uniform 2 Icon" texture="%ModDir%/Content/Uniform_new/OutfitIcons_1.png" sourcerect="384,283,128,110" origin="0.5,0.5" />
      <Sprite name="White_meteor's Uniform 2" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="639,146,119,70" depth="0.6" origin="0.5,0.5" />
      <Body width="100" height="50" density="15" friction="0.8" restitution="0.01" />
      <Wearable slots="Any,InnerClothes" msg="ItemMsgPickUpSelect">
        <sprite name="White_meteor's Uniform 2 Torso" texture="White_meteor.png" limb="Torso" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" depthlimb="Jaw" />
        <sprite name="White_meteor's Uniform 2 Right Hand" texture="White_meteor.png" limb="RightHand" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="White_meteor's Uniform 2 Left Hand" texture="White_meteor.png" limb="LeftHand" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="White_meteor's Uniform 2 Left Lower Arm" texture="White_meteor.png" limb="LeftForearm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="White_meteor's Uniform 2 Right Lower Arm" texture="White_meteor.png" limb="RightForearm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="White_meteor's Uniform 2 Left Upper Arm" texture="White_meteor.png" limb="LeftArm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="White_meteor's Uniform 2 Right Upper Arm" texture="White_meteor.png" limb="RightArm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="White_meteor's Uniform 2 Waist" texture="White_meteor.png" limb="Waist" hidelimb="false" inherittexturescale="true" inheritorigin="false" inheritsourcerect="false" sourcerect="160,192,112,64" origin="0.5,0.5" depthlimb="Tail" />
        <sprite name="White_meteor's Uniform 2 Right Thigh" texture="White_meteor.png" limb="RightThigh" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="White_meteor's Uniform 2 Left Thigh" texture="White_meteor.png" limb="LeftThigh" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="White_meteor's Uniform 2 Right Leg" texture="White_meteor.png" limb="RightLeg" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="White_meteor's Uniform 2 Left Leg" texture="White_meteor.png" limb="LeftLeg" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="White_meteor's Uniform 2 Right Shoe" texture="White_meteor.png" limb="RightFoot" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="White_meteor's Uniform 2 Left Shoe" texture="White_meteor.png" limb="LeftFoot" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="White_meteor's Uniform 2 Plant" texture="White_meteor.png" limb="Torso" hidelimb="false" inherittexturescale="true" inheritorigin="false" inheritsourcerect="false" sourcerect="160,256,112,192" origin="0.5,0.5" depthlimb="Jaw" />
        <damagemodifier afflictionidentifiers="blunttrauma,lacerations,gunshotwound,bitewounds" armorsector="0.0,360.0" damagemultiplier="0.75" />
      </Wearable>
    </Item>
    <!--运动短裤-->
    <Item name="" identifier="Sports_shorts" category="Equipment" tags="smallitem,clothing" fireproof="false" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_soft">
      <PreferredContainer primary="crewcab" minamount="0" maxamount="1" spawnprobability="0.125" />
      <PreferredContainer primary="outpostcrewcabinet" minamount="1" maxamount="1" spawnprobability="0.05" />
      <Price baseprice="1145">
        <Price locationtype="merchantoutpost" multiplier="1" minavailable="1" />
        <Price locationtype="merchantcity" multiplier="0.9" minavailable="1" />
        <Price locationtype="merchantresearch" multiplier="1" minavailable="1" />
        <Price locationtype="merchantmilitary" multiplier="1" minavailable="1" />
        <Price locationtype="merchantmine" multiplier="1" minavailable="1" />
      </Price>
      <Deconstruct time="10" />
      <InventoryIcon name="Sports_shorts's Uniform 2 Icon" texture="%ModDir%/Content/Uniform_new/OutfitIcons_1.png" sourcerect="0,402,128,110" origin="0.5,0.5" />
      <Sprite name="Sports_shorts's Uniform 2" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="639,146,119,70" depth="0.6" origin="0.5,0.5" />
      <Body width="100" height="50" density="15" friction="0.8" restitution="0.01" />
      <Wearable slots="Any,InnerClothes" msg="ItemMsgPickUpSelect">
        <sprite name="Sports_shorts's Uniform 2 Torso" texture="Sports_shorts.png" limb="Torso" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" depthlimb="Jaw" />
        <sprite name="Sports_shorts's Uniform 2 Right Hand" texture="Sports_shorts.png" limb="RightHand" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Sports_shorts's Uniform 2 Left Hand" texture="Sports_shorts.png" limb="LeftHand" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Sports_shorts's Uniform 2 Left Lower Arm" texture="Sports_shorts.png" limb="LeftForearm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Sports_shorts's Uniform 2 Right Lower Arm" texture="Sports_shorts.png" limb="RightForearm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Sports_shorts's Uniform 2 Left Upper Arm" texture="Sports_shorts.png" limb="LeftArm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Sports_shorts's Uniform 2 Right Upper Arm" texture="Sports_shorts.png" limb="RightArm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Sports_shorts's Uniform 2 Waist" texture="Sports_shorts.png" limb="Waist" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Sports_shorts's Uniform 2 Right Thigh" texture="Sports_shorts.png" limb="RightThigh" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Sports_shorts's Uniform 2 Left Thigh" texture="Sports_shorts.png" limb="LeftThigh" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Sports_shorts's Uniform 2 Right Leg" texture="Sports_shorts.png" limb="RightLeg" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Sports_shorts's Uniform 2 Left Leg" texture="Sports_shorts.png" limb="LeftLeg" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Sports_shorts's Uniform 2 Right Shoe" texture="Sports_shorts.png" limb="RightFoot" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Sports_shorts's Uniform 2 Left Shoe" texture="Sports_shorts.png" limb="LeftFoot" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <damagemodifier afflictionidentifiers="blunttrauma,lacerations,gunshotwound,bitewounds" armorsector="0.0,360.0" damagemultiplier="0.75" />
      </Wearable>
    </Item>
    <!--露背竞技泳衣-->
    <Item name="" identifier="Competitive_swimsuit" category="Equipment" tags="smallitem,clothing" fireproof="false" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_soft">
      <PreferredContainer primary="crewcab" minamount="0" maxamount="1" spawnprobability="0.125" />
      <PreferredContainer primary="outpostcrewcabinet" minamount="1" maxamount="1" spawnprobability="0.05" />
      <Price baseprice="1145">
        <Price locationtype="merchantoutpost" multiplier="1" minavailable="1" />
        <Price locationtype="merchantcity" multiplier="0.9" minavailable="1" />
        <Price locationtype="merchantresearch" multiplier="1" minavailable="1" />
        <Price locationtype="merchantmilitary" multiplier="1" minavailable="1" />
        <Price locationtype="merchantmine" multiplier="1" minavailable="1" />
      </Price>
      <Deconstruct time="10" />
      <InventoryIcon name="Competitive_swimsuit's Uniform 2 Icon" texture="%ModDir%/Content/Uniform_new/OutfitIcons_1.png" sourcerect="128,402,128,110" origin="0.5,0.5" />
      <Sprite name="Competitive_swimsuit's Uniform 2" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="639,146,119,70" depth="0.6" origin="0.5,0.5" />
      <Body width="100" height="50" density="15" friction="0.8" restitution="0.01" />
      <Wearable slots="Any,InnerClothes" msg="ItemMsgPickUpSelect">
        <sprite name="Competitive_swimsuit's Uniform 2 Torso" texture="Competitive_swimsuit.png" limb="Torso" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" depthlimb="Jaw" />
        <sprite name="Competitive_swimsuit's Uniform 2 Right Hand" texture="Competitive_swimsuit.png" limb="RightHand" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Competitive_swimsuit's Uniform 2 Left Hand" texture="Competitive_swimsuit.png" limb="LeftHand" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Competitive_swimsuit's Uniform 2 Left Lower Arm" texture="Competitive_swimsuit.png" limb="LeftForearm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Competitive_swimsuit's Uniform 2 Right Lower Arm" texture="Competitive_swimsuit.png" limb="RightForearm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Competitive_swimsuit's Uniform 2 Left Upper Arm" texture="Competitive_swimsuit.png" limb="LeftArm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Competitive_swimsuit's Uniform 2 Right Upper Arm" texture="Competitive_swimsuit.png" limb="RightArm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Competitive_swimsuit's Uniform 2 Waist" texture="Competitive_swimsuit.png" limb="Waist" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Competitive_swimsuit's Uniform 2 Right Thigh" texture="Competitive_swimsuit.png" limb="RightThigh" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Competitive_swimsuit's Uniform 2 Left Thigh" texture="Competitive_swimsuit.png" limb="LeftThigh" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Competitive_swimsuit's Uniform 2 Right Leg" texture="Competitive_swimsuit.png" limb="RightLeg" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Competitive_swimsuit's Uniform 2 Left Leg" texture="Competitive_swimsuit.png" limb="LeftLeg" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Competitive_swimsuit's Uniform 2 Right Shoe" texture="Competitive_swimsuit.png" limb="RightFoot" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Competitive_swimsuit's Uniform 2 Left Shoe" texture="Competitive_swimsuit.png" limb="LeftFoot" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <damagemodifier afflictionidentifiers="blunttrauma,lacerations,gunshotwound,bitewounds" armorsector="0.0,360.0" damagemultiplier="0.75" />
      </Wearable>
    </Item>
    <!--异星装甲潜水服-->
    <Item name="" identifier="Exotic_Amor_suit" category="Equipment" tags="smallitem,clothing" fireproof="true" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_soft">
      <!--<PreferredContainer primary="crewcab" minamount="0" maxamount="1" spawnprobability="0.125" />
      <PreferredContainer primary="outpostcrewcabinet" minamount="1" maxamount="1" spawnprobability="0.05" />
      <Price baseprice="1145" >
        <Price locationtype="merchantoutpost" multiplier="1" minavailable="1" />
        <Price locationtype="merchantcity" multiplier="0.9" minavailable="1" />
        <Price locationtype="merchantresearch" multiplier="1" minavailable="1" />
        <Price locationtype="merchantmilitary" multiplier="1" minavailable="1" />
        <Price locationtype="merchantmine" multiplier="1" minavailable="1" />
      </Price>-->
      <Price baseprice="1000" sold="false">
        <Price storeidentifier="merchantoutpost" />
        <Price storeidentifier="merchantcity" multiplier="0.9" />
        <Price storeidentifier="merchantresearch" />
        <Price storeidentifier="merchantmilitary" />
        <Price storeidentifier="merchantmine" />
      </Price>
      <Fabricate suitablefabricators="fabricator" requiredtime="20">
        <RequiredSkill identifier="mechanical" level="50" />
        <RequiredItem identifier="exotic_matter" amount="8" />
        <RequiredItem identifier="aliencircuitry" amount="2" />
        <RequiredItem identifier="ballisticfiber" />
        <RequiredItem identifier="physicorium" />
        <RequiredItem identifier="physicorium" />
      </Fabricate>
      <Deconstruct time="10">
        <Item identifier="exotic_matter" amount="8" />
        <Item identifier="physicorium" />
        <Item identifier="physicorium" />
        <Item identifier="aliencircuitry" />
      </Deconstruct>
      <InventoryIcon name="Exotic_Amor_suit's Uniform 2 Icon" texture="%ModDir%/Content/Uniform_new/OutfitIcons.png" sourcerect="384,146,128,110" origin="0.5,0.5" />
      <Sprite name="Exotic_Amor_suit's Uniform 2" texture="%ModDir%/Content/Items/Jobgear/MiscJobGear.png" sourcerect="0,0,120,70" depth="0.6" origin="0.5,0.5" />
      <Body width="120" height="70" density="15" friction="0.8" restitution="0.01" />
      <Wearable slots="InnerClothes,Any" msg="ItemMsgEquipSelect" displaycontainedstatus="true" canbeselected="false" canbepicked="true" pickkey="Select">
        <sprite name="Exotic_Amor_suit Torso" texture="Exotic_Amor_suit.png" limb="Torso" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" depthlimb="Jaw" />
        <sprite name="Exotic_Amor_suit Right Hand" texture="Exotic_Amor_suit.png" limb="RightHand" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="false" sourcerect="308,184,64,48" />
        <sprite name="Exotic_Amor_suit Left Hand" texture="Exotic_Amor_suit.png" limb="LeftHand" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="false" sourcerect="372,184,64,48" />
        <sprite name="Exotic_Amor_suit Left Lower Arm" texture="Exotic_Amor_suit.png" limb="LeftForearm" hidelimb="true" inherittexturescale="true" inheritorigin="false" inheritsourcerect="false" sourcerect="372,96,64,88" origin="0.5,0.3636" />
        <sprite name="Exotic_Amor_suit Right Lower Arm" texture="Exotic_Amor_suit.png" limb="RightForearm" hidelimb="true" inherittexturescale="true" inheritorigin="false" inheritsourcerect="false" sourcerect="308,96,64,88" origin="0.5,0.3636" />
        <sprite name="Exotic_Amor_suit Left Upper Arm" texture="Exotic_Amor_suit.png" limb="LeftArm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="false" sourcerect="372,0,64,96" />
        <sprite name="Exotic_Amor_suit Right Upper Arm" texture="Exotic_Amor_suit.png" limb="RightArm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="false" sourcerect="308,0,64,96" />
        <sprite name="Exotic_Amor_suit Waist" texture="Exotic_Amor_suit.png" limb="Waist" hidelimb="false" inheritorigin="false" inherittexturescale="false" inheritsourcerect="false" sourcerect="160,192,112,64" scale="0.5" origin="0.5,0.5" />
        <sprite name="Exotic_Amor_suit Right Thigh" texture="Exotic_Amor_suit.png" limb="RightThigh" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Exotic_Amor_suit Left Thigh" texture="Exotic_Amor_suit.png" limb="LeftThigh" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Exotic_Amor_suit Right Leg" texture="Exotic_Amor_suit.png" limb="RightLeg" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Exotic_Amor_suit Left Leg" texture="Exotic_Amor_suit.png" limb="LeftLeg" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Exotic_Amor_suit Right Shoe" texture="Exotic_Amor_suit.png" limb="RightFoot" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="false" sourcerect="308,232,64,48" />
        <sprite name="Exotic_Amor_suit Left Shoe" texture="Exotic_Amor_suit.png" limb="LeftFoot" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="false" sourcerect="372,232,64,48" />
        <sprite name="Exotic_Amor_suit Skrit" texture="Exotic_Amor_suit.png" limb="Torso" hidelimb="false" inherittexturescale="false" inheritorigin="false" inheritsourcerect="false" sourcerect="160,280,148,220" origin="0.5203,0.4364" scale="0.5" depthlimb="Jaw" />
        <damagemodifier armorsector="0.0,360.0" afflictiontypes="damage" damagemultiplier="0.50" damagesound="LimbArmor" deflectprojectiles="true" />
        <damagemodifier armorsector="0.0,360.0" afflictionidentifiers="huskinfection" damagemultiplier="0.2" probabilitymultiplier="0.2" damagesound="LimbArmor" />
        <damagemodifier armorsector="0.0,360.0" afflictiontypes="stun" damagemultiplier="0.05" />
        <damagemodifier afflictiontypes="bleeding" armorsector="0.0,360.0" damagemultiplier="0.5" damagesound="LimbArmor" />
        <StatusEffect type="OnDamaged" target="Character" SpeedMultiplier="1.5" setvalue="true" duration="3">
          <requiredaffliction type="damage" minstrength="1" />
        </StatusEffect>
      </Wearable>
    </Item>
    <!--hats-->
    <!--亡蝶葬仪的赠礼-->
    <Item name="" identifier="shengxuanhats" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing,clownmask" description="" hideinmenus="false" scale="0.50">
      <Price baseprice="1" sold="false" canbespecial="false" />
      <PreferredContainer secondary="wreckstoragecab" spawnprobability="0.01" />
      <PreferredContainer primary="crewcab" />
      <Price baseprice="1680">
        <Price locationtype="merchantoutpost" multiplier="1" sold="false" />
        <Price locationtype="merchantcity" multiplier="1" sold="false" />
        <Price locationtype="merchantresearch" multiplier="1.0" />
        <Price locationtype="merchantmilitary" multiplier="1" sold="false" />
        <Price locationtype="merchantmine" multiplier="1.1" sold="false" />
      </Price>
      <Sprite name="shengxuan hats" texture="%ModDir%/Content/Items/Jobgear/headgears.png" depth="0.6" sourcerect="512,384,88,128" origin="0.5,0.5" scale="0.5" />
      <Body width="40" radius="30" density="15" />
      <InventoryIcon texture="%ModDir%/Content/Items/Jobgear/headgears.png" sourcerect="512,384,88,128" />
      <Deconstruct time="10">
        <Item identifier="bikehorn" />
      </Deconstruct>
      <Wearable limbtype="Head" slots="Any,Head" msg="ItemMsgPickUpSelect">
        <sprite name="shengxuan Mask Wearable" texture="%ModDir%/Content/Items/Jobgear/headgears.png" limb="Head" inheritlimbdepth="true" inheritscale="true" ignorelimbscale="true" scale="0.5" sourcerect="512,384,88,128" origin="0.85,0.6" />
        <damagemodifier armorsector="0.0,360.0" afflictionidentifiers="bitewounds,blunttrauma" damagemultiplier="0.3" damagesound="LimbArmor" deflectprojectiles="true" />
        <damagemodifier armorsector="0.0,360.0" afflictionidentifiers="lacerations,gunshotwound" damagemultiplier="0.15" damagesound="" deflectprojectiles="true" />
        <damagemodifier armorsector="0.0,360.0" afflictiontypes="bleeding" damagemultiplier="0.05" damagesound="" deflectprojectiles="true" />
        <damagemodifier armorsector="0.0,360.0" afflictiontypes="stun" damagemultiplier="0.8" damagesound="" deflectprojectiles="true" />
        <damagemodifier armorsector="0.0,360.0" afflictionidentifiers="radiationsickness" damagemultiplier="0.7" damagesound="" deflectprojectiles="true" />
        <damagemodifier armorsector="0.0,360.0" afflictiontypes="psychosis" damagemultiplier="0.0" damagesound="" deflectprojectiles="true" />
        <damagemodifier armorsector="0.0,360.0" afflictionidentifiers="concussion" damagemultiplier="0.0" damagesound="" deflectprojectiles="true" />
      </Wearable>
    </Item>
    <!--魅魔-->
    <Item name="" identifier="succubusmask" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing,clownmask" description="" hideinmenus="false" scale="0.5">
      <Price baseprice="1" soldeverywhere="false" canbespecial="false">
        <Price locationtype="outpost" multiplier="1" sold="false" />
        <Price locationtype="city" multiplier="1" sold="false" />
        <Price locationtype="research" multiplier="1" sold="false" />
        <Price locationtype="military" multiplier="1" sold="false" />
        <Price locationtype="mine" multiplier="1" sold="false" />
      </Price>
      <PreferredContainer secondary="wreckstoragecab" spawnprobability="0.01" />
      <Sprite name="Succubus Mask" texture="%ModDir%/Content/Items/Jobgear/headgears.png" depth="0.6" sourcerect="612,391,89,80" origin="0.5,0.5" scale="0.5" />
      <Body width="40" radius="30" density="15" />
      <InventoryIcon texture="Content/Items/InventoryIconAtlas2.png" sourcerect="384,384,64,64" />
      <Deconstruct time="10">
        <Item identifier="bikehorn" />
      </Deconstruct>
      <Wearable limbtype="Head" slots="Any,Head" msg="ItemMsgPickUpSelect">
        <sprite name="Succubus Mask Wearable" texture="%ModDir%/Content/Items/Jobgear/headgears.png" limb="Head" inheritlimbdepth="true" inheritscale="true" ignorelimbscale="true" scale="0.65" sourcerect="612,391,89,80" origin="0.6236,0.806" />
        <StatusEffect tags="clown" type="OnWearing" target="Character" HideFace="true" duration="0.1" stackable="false" />
        <damagemodifier afflictionidentifiers="blunttrauma,lacerations,gunshotwound,bitewounds" armorsector="0.0,360.0" damagemultiplier="0.2" />
        <damagemodifier armorsector="0.0,360.0" afflictionidentifiers="concussion" damagemultiplier="0.0" damagesound="" deflectprojectiles="true" />
        <damagemodifier armorsector="0.0,360.0" afflictiontypes="bleeding" damagemultiplier="0.10" damagesound="" deflectprojectiles="true" />
      </Wearable>
      <ItemContainer hideitems="true" capacity="1" maxstacksize="1" containedstateindicatorstyle="" containedspritedepths="0.551,0.552">
        <Containable items="healthscanner,thermalgoggles,electriciansgoggles">
          <StatusEffect type="OnRemoved" target="This" targetitemcomponent="StatusHUD" drawhudwhenequipped="false" overlaycolor="0,0,0,0" thermalgoggles="false" showtexts="false" debugwiring="false" />
        </Containable>
        <Containable Items="healthscanner">
          <StatusEffect type="OnContaining" targetitemcomponent="StatusHUD" target="This" showtexts="true" overlaycolor="0,176,0,60" drawhudwhenequipped="true" />
        </Containable>
        <Containable Items="thermalgoggles">
          <StatusEffect type="OnContaining" target="This" targetitemcomponent="StatusHUD" drawhudwhenequipped="true" overlaycolor="176,0,0,60" thermalgoggles="true" />
        </Containable>
        <Containable Items="electriciansgoggles">
          <StatusEffect type="OnContaining" target="This" targetitemcomponent="StatusHUD" drawhudwhenequipped="true" overlaycolor="0,20,0,50" debugwiring="true" />
        </Containable>
        <SlotIcon slotindex="0" texture="%ModDir%/Content/items/weapons/Waifu_UI.png" sourcerect="120,0,120,120" origin="0.5,0.5" />
      </ItemContainer>
      <StatusHUD drawhudwhenequipped="false" overlaycolor="0,0,0,0" range="3000" thermalgoggles="false" showdeadcharacters="false" showtexts="false" debugwiring="false" />
    </Item>
    <!--异星装甲头盔-->
    <Item name="" identifier="Exotic_Amor_suit_head" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" description="" hideinmenus="false" scale="0.50">
      <!--<Price baseprice="1" sold="false" canbespecial="false" />
      <PreferredContainer secondary="wreckstoragecab" spawnprobability="0.01" />
      <PreferredContainer primary="crewcab" />
      <Price baseprice="1680">
        <Price locationtype="merchantoutpost" multiplier="1" sold="false" />
        <Price locationtype="merchantcity" multiplier="1" sold="false" />
        <Price locationtype="merchantresearch" multiplier="1.0" />
        <Price locationtype="merchantmilitary" multiplier="1" sold="false" />
        <Price locationtype="merchantmine" multiplier="1.1" sold="false" />
      </Price>-->
      <Price baseprice="500" sold="false">
        <Price storeidentifier="merchantoutpost" />
        <Price storeidentifier="merchantcity" multiplier="0.9" />
        <Price storeidentifier="merchantresearch" />
        <Price storeidentifier="merchantmilitary" />
        <Price storeidentifier="merchantmine" />
      </Price>
      <Sprite name="Exotic_Amor_suit_head hats" texture="%ModDir%/Content/Items/Jobgear/headgears_new.png" depth="0.6" sourcerect="0,0,100,100" origin="0.5,0.5" scale="0.5" />
      <Body width="40" radius="30" density="15" />
      <Fabricate suitablefabricators="fabricator" requiredtime="20">
        <RequiredSkill identifier="mechanical" level="50" />
        <RequiredItem identifier="exotic_matter" amount="4" />
        <RequiredItem identifier="ballisticfiber" />
        <RequiredItem identifier="physicorium" />
      </Fabricate>
      <Deconstruct time="10" />
      <Wearable limbtype="Head" slots="Any,Head" msg="ItemMsgPickUpSelect">
        <sprite name="Exotic_Amor_suit_head Mask Wearable" texture="%ModDir%/Content/Items/Jobgear/headgears_new.png" limb="Head" inheritlimbdepth="true" inheritscale="true" ignorelimbscale="true" scale="0.5" sourcerect="0,0,100,100" origin="0.6,0.68" />
        <damagemodifier armorsector="0.0,360.0" afflictionidentifiers="bitewounds,blunttrauma" damagemultiplier="0.2" damagesound="LimbArmor" deflectprojectiles="true" />
        <damagemodifier armorsector="0.0,360.0" afflictionidentifiers="lacerations,gunshotwound" damagemultiplier="0.15" damagesound="LimbArmor" deflectprojectiles="true" />
        <damagemodifier armorsector="0.0,360.0" afflictiontypes="bleeding" damagemultiplier="0.05" damagesound="" deflectprojectiles="true" />
        <damagemodifier armorsector="0.0,360.0" afflictiontypes="stun" damagemultiplier="0.05" damagesound="" deflectprojectiles="true" />
        <damagemodifier armorsector="0.0,360.0" afflictiontypes="psychosis" damagemultiplier="0.0" damagesound="" deflectprojectiles="true" />
        <damagemodifier armorsector="0.0,360.0" afflictionidentifiers="concussion" damagemultiplier="0.0" damagesound="" deflectprojectiles="true" />
      </Wearable>
      <ItemContainer hideitems="true" capacity="1" maxstacksize="1" containedstateindicatorstyle="" containedspritedepths="0.551,0.552">
        <Containable items="healthscanner,thermalgoggles,electriciansgoggles">
          <StatusEffect type="OnRemoved" target="This" targetitemcomponent="StatusHUD" drawhudwhenequipped="false" overlaycolor="0,0,0,0" thermalgoggles="false" showtexts="false" debugwiring="false" />
        </Containable>
        <Containable Items="healthscanner">
          <StatusEffect type="OnContaining" targetitemcomponent="StatusHUD" target="This" showtexts="true" overlaycolor="0,176,0,60" drawhudwhenequipped="true" />
        </Containable>
        <Containable Items="thermalgoggles">
          <StatusEffect type="OnContaining" target="This" targetitemcomponent="StatusHUD" drawhudwhenequipped="true" overlaycolor="176,0,0,60" thermalgoggles="true" />
        </Containable>
        <Containable Items="electriciansgoggles">
          <StatusEffect type="OnContaining" target="This" targetitemcomponent="StatusHUD" drawhudwhenequipped="true" overlaycolor="0,20,0,50" debugwiring="true" />
        </Containable>
        <SlotIcon slotindex="0" texture="%ModDir%/Content/items/weapons/Waifu_UI.png" sourcerect="120,0,120,120" origin="0.5,0.5" />
      </ItemContainer>
      <StatusHUD drawhudwhenequipped="false" overlaycolor="0,0,0,0" range="3000" thermalgoggles="false" showdeadcharacters="false" showtexts="false" debugwiring="false" />
    </Item>
    <Item name="" identifier="PrayerMio_uniform" category="Equipment" tags="smallitem,clothing" fireproof="ture" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_soft">
      <PreferredContainer primary="crewcab" />
      <PreferredContainer secondary="locker" />
      <PreferredContainer secondary="abandonedstoragecab" minamount="1" maxamount="1" spawnprobability="0.1" />
      <Price baseprice="150" sold="false">
        <Price storeidentifier="merchantoutpost" />
        <Price storeidentifier="merchantcity" multiplier="0.9" />
        <Price storeidentifier="merchantresearch" />
        <Price storeidentifier="merchantmilitary" />
        <Price storeidentifier="merchantmine" />
      </Price>
      <Deconstruct time="10">
        <Item identifier="organicfiber" />
      </Deconstruct>
      <InventoryIcon name="PrayerMio_uniform Icon" texture="%ModDir%/Content/Uniform_new/OutfitIcons.png" sourcerect="0,274,128,110" origin="0.5,0.5" />
      <Sprite texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="906,78,117,69" depth="0.6" origin="0.5,0.5" />
      <Body width="180" height="50" density="15" friction="0.8" restitution="0.01" />
      <Wearable slots="Any,InnerClothes" msg="ItemMsgPickUpSelect">
        <sprite name="PrayerMio_uniform Torso" texture="PrayerMio_uniform.png" limb="Torso" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" depthlimb="Jaw" />
        <sprite name="PrayerMio_uniform Right Hand" texture="PrayerMio_uniform.png" limb="RightHand" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="false" sourcerect="348,184,64,48" />
        <sprite name="PrayerMio_uniform Left Hand" texture="PrayerMio_uniform.png" limb="LeftHand" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="false" sourcerect="412,184,64,48" />
        <sprite name="PrayerMio_uniform Right Upper Arm" texture="PrayerMio_uniform.png" limb="RightArm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="false" sourcerect="348,0,64,96" />
        <sprite name="PrayerMio_uniform Left Upper Arm" texture="PrayerMio_uniform.png" limb="LeftArm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="false" sourcerect="412,0,64,96" />
        <sprite name="PrayerMio_uniform Left Lower Arm" texture="PrayerMio_uniform.png" limb="LeftForearm" hidelimb="false" inherittexturescale="true" inheritorigin="false" inheritsourcerect="false" sourcerect="412,96,64,88" origin="0.5,0.3636" />
        <sprite name="PrayerMio_uniform Right Lower Arm" texture="PrayerMio_uniform.png" limb="RightForearm" hidelimb="false" inherittexturescale="true" inheritorigin="false" inheritsourcerect="false" sourcerect="348,96,64,88" origin="0.5,0.3636" />
        <sprite name="PrayerMio_uniform Waist" texture="PrayerMio_uniform.png" limb="Waist" hidelimb="false" inheritorigin="true" inherittexturescale="true" inheritsourcerect="true" />
        <sprite name="PrayerMio_uniform Right Thigh" texture="PrayerMio_uniform.png" limb="RightThigh" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="PrayerMio_uniform Left Thigh" texture="PrayerMio_uniform.png" limb="LeftThigh" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="PrayerMio_uniform Right Leg" texture="PrayerMio_uniform.png" limb="RightLeg" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="PrayerMio_uniform Left Leg" texture="PrayerMio_uniform.png" limb="LeftLeg" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="PrayerMio_uniform Right Shoe" texture="PrayerMio_uniform.png" limb="RightFoot" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="false" sourcerect="348,232,64,48" />
        <sprite name="PrayerMio_uniform Left Shoe" texture="PrayerMio_uniform.png" limb="LeftFoot" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="false" sourcerect="412,232,64,48" />
        <sprite name="PrayerMio_uniform Wings" texture="PrayerMio_uniform.png" limb="Torso" hidelimb="false" inherittexturescale="true" inheritorigin="false" inheritsourcerect="false" sourcerect="160,1264,188,316" origin="0.6224,0.3038" inheritdepth="false" depthlimb="Jaw" />
        <damagemodifier afflictiontypes="damage" armorsector="0.0,360.0" damagesound="LimbClown" />
        <damagemodifier afflictiontypes="damage" armorsector="0.0,360.0" damagesound="LimbClown" />
        <damagemodifier armorsector="0.0,360.0" afflictionidentifiers="radiationsickness" damagemultiplier="0.05" damagesound="LimbArmor" />
        <damagemodifier afflictionidentifiers="blunttrauma,lacerations,gunshotwound,bitewounds" armorsector="0.0,360.0" damagemultiplier="0.65" />
        <damagemodifier afflictionidentifiers="burn" armorsector="0.0,360.0" damagemultiplier="0.4" />
      </Wearable>
    </Item>
    <!--前天冠 -->
    <Item name="" identifier="PrayerMio_hat" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" description="" hideinmenus="false" scale="0.50">
      <PreferredContainer primary="crewcab" />
      <PreferredContainer secondary="locker" />
      <PreferredContainer secondary="abandonedstoragecab" minamount="1" maxamount="1" spawnprobability="0.1" />
      <!-- <PreferredContainer secondary="abandonedstoragecab" minamount="1" maxamount="1" spawnprobability="0.1" /> -->
      <Price baseprice="150" sold="false">
        <Price storeidentifier="merchantoutpost" />
        <Price storeidentifier="merchantcity" multiplier="0.9" />
        <Price storeidentifier="merchantresearch" />
        <Price storeidentifier="merchantmilitary" />
        <Price storeidentifier="merchantmine" />
      </Price>
      <Sprite name="PrayerMio_hat hats" texture="%ModDir%/Content/Uniform_new/00_headgears_new.png" depth="0.6" sourcerect="200,0,100,100" origin="0.5,0.5" scale="0.5" />
      <InventoryIcon name="PrayerMio_hat inventory" texture="%ModDir%/Content/Uniform_new/00_headgears_new.png" sourcerect="300,0,100,100" origin="0.5,0.5" scale="0.5" />
      <Body width="40" radius="30" density="15" />
      <Deconstruct time="10" />
      <Wearable limbtype="Head" slots="Any,Head" msg="ItemMsgPickUpSelect">
        <sprite name="PrayerMio_hat Mask Wearable" texture="%ModDir%/Content/Uniform_new/00_headgears_new.png" limb="Head" inheritlimbdepth="true" inheritscale="true" ignorelimbscale="true" scale="0.7" sourcerect="200,0,100,100" origin="0.6,0.8">
          <!-- <LightComponent range="0.0" lightcolor="250,224,165,100" powerconsumption="5" IsOn="true" allowingameediting="false">
            <StatusEffect type="OnWearing" target="This,Character" Voltage="1.0" setvalue="true">
              <Conditional IsDead="false" />
            </StatusEffect>
            <sprite texture="%ModDir%/Content/Uniform_new/00_headgears_new.png" depth="0.025" sourcerect="400,0,100,100" origin="0.6,0.9" alpha="1.0" />
          </LightComponent> -->
        </sprite>
        <damagemodifier armorsector="0.0,360.0" afflictionidentifiers="bitewounds,blunttrauma" damagemultiplier="0.3" damagesound="LimbArmor" deflectprojectiles="true" />
        <damagemodifier armorsector="0.0,360.0" afflictionidentifiers="lacerations,gunshotwound" damagemultiplier="0.15" damagesound="" deflectprojectiles="true" />
        <damagemodifier armorsector="0.0,360.0" afflictiontypes="bleeding" damagemultiplier="0.05" damagesound="" deflectprojectiles="true" />
        <damagemodifier armorsector="0.0,360.0" afflictiontypes="stun" damagemultiplier="0.8" damagesound="" deflectprojectiles="true" />
        <damagemodifier armorsector="0.0,360.0" afflictionidentifiers="radiationsickness" damagemultiplier="0.7" damagesound="" deflectprojectiles="true" />
        <damagemodifier armorsector="0.0,360.0" afflictiontypes="psychosis" damagemultiplier="0.0" damagesound="" deflectprojectiles="true" />
        <damagemodifier armorsector="0.0,360.0" afflictionidentifiers="concussion" damagemultiplier="0.0" damagesound="" deflectprojectiles="true" />
      </Wearable>
      <ItemContainer hideitems="true" capacity="1" maxstacksize="1" containedstateindicatorstyle="" containedspritedepths="0.551,0.552">
        <Containable items="healthscanner,thermalgoggles,electriciansgoggles">
          <StatusEffect type="OnRemoved" target="This" targetitemcomponent="StatusHUD" drawhudwhenequipped="false" overlaycolor="0,0,0,0" thermalgoggles="false" showtexts="false" debugwiring="false" />
        </Containable>
        <Containable Items="healthscanner">
          <StatusEffect type="OnContaining" targetitemcomponent="StatusHUD" target="This" showtexts="true" overlaycolor="0,176,0,60" drawhudwhenequipped="true" />
        </Containable>
        <Containable Items="thermalgoggles">
          <StatusEffect type="OnContaining" target="This" targetitemcomponent="StatusHUD" drawhudwhenequipped="true" overlaycolor="176,0,0,60" thermalgoggles="true" />
        </Containable>
        <Containable Items="electriciansgoggles">
          <StatusEffect type="OnContaining" target="This" targetitemcomponent="StatusHUD" drawhudwhenequipped="true" overlaycolor="0,20,0,50" debugwiring="true" />
        </Containable>
        <SlotIcon slotindex="0" texture="%ModDir%/Content/items/weapons/Waifu_UI.png" sourcerect="120,0,120,120" origin="0.5,0.5" />
      </ItemContainer>
      <StatusHUD drawhudwhenequipped="false" overlaycolor="0,0,0,0" range="3000" thermalgoggles="false" showdeadcharacters="false" showtexts="false" debugwiring="false" />
    </Item>
    <!-- Iron Armour Plus -->
    <Item name="" identifier="IronArmourPlus" category="Equipment" tags="smallitem,clothing" fireproof="ture" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_soft">
      <PreferredContainer primary="crewcab" />
      <PreferredContainer secondary="locker" />
      <PreferredContainer secondary="abandonedstoragecab" minamount="1" maxamount="1" spawnprobability="0.05" />
      <!-- <PreferredContainer secondary="abandonedstoragecab" minamount="1" maxamount="1" spawnprobability="0.1" /> -->
      <Price baseprice="140" sold="false">
        <Price storeidentifier="merchantoutpost" multiplier="1.3" />
        <Price storeidentifier="merchantcity" multiplier="1.2" />
        <Price storeidentifier="merchantresearch" />
        <Price storeidentifier="merchantmilitary" multiplier="0.9" />
        <Price storeidentifier="merchantmine" />
        <Price storeidentifier="merchantarmory" multiplier="0.9" />
      </Price>
      <Deconstruct time="40">
        <Item identifier="organicfiber" amount="1" />
        <Item identifier="iron" amount="4" />
      </Deconstruct>
      <!-- <Fabricate suitablefabricators="fabricator" requiredtime="30" >
        <RequiredSkill identifier="weapons" level="20" />
        <RequiredSkill identifier="mechanical" level="20" />
        <RequiredItem identifier="organicfiber" amount="2" />
        <RequiredItem identifier="iron" amount="6" />
      </Fabricate> -->
      <!-- WIP -->
      <InventoryIcon name="IronArmourPlus Icon" texture="%ModDir%/Content/Uniform_new/OutfitIcons_1.png" sourcerect="138,524,128,116" origin="0.5,0.5" />
      <Sprite name="Exotic_Amor_suit's Uniform 2" texture="%ModDir%/Content/Items/Jobgear/MiscJobGear.png" sourcerect="240,0,120,70" depth="0.6" origin="0.5,0.5" />
      <!-- WIP -->
      <Body width="180" height="50" density="15" friction="0.8" restitution="0.01" />
      <Wearable slots="Any,InnerClothes" msg="ItemMsgPickUpSelect">
        <sprite name="IronArmourPlus Torso" texture="IronArmourPlus.png" limb="Torso" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" depthlimb="Jaw" />
        <sprite name="IronArmourPlus Right Hand" texture="IronArmourPlus.png" limb="RightHand" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="false" sourcerect="348,184,64,48" />
        <sprite name="IronArmourPlus Left Hand" texture="IronArmourPlus.png" limb="LeftHand" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="false" sourcerect="412,184,64,48" />
        <sprite name="IronArmourPlus Left Lower Arm" texture="IronArmourPlus.png" limb="LeftForearm" hidelimb="true" inherittexturescale="true" inheritorigin="false" inheritsourcerect="false" sourcerect="412,96,64,88" origin="0.5,0.3636" />
        <sprite name="IronArmourPlus Right Lower Arm" texture="IronArmourPlus.png" limb="RightForearm" hidelimb="true" inherittexturescale="true" inheritorigin="false" inheritsourcerect="false" sourcerect="348,96,64,88" origin="0.5,0.3636" />
        <sprite name="IronArmourPlus Left Upper Arm" texture="IronArmourPlus.png" limb="LeftArm" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="false" sourcerect="412,0,64,96" />
        <sprite name="IronArmourPlus Right Upper Arm" texture="IronArmourPlus.png" limb="RightArm" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="false" sourcerect="348,0,64,96" />
        <sprite name="IronArmourPlus Waist" texture="IronArmourPlus.png" limb="Waist" hidelimb="false" inheritorigin="true" inherittexturescale="true" inheritsourcerect="true" />
        <sprite name="IronArmourPlus Right Thigh" texture="IronArmourPlus.png" limb="RightThigh" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="IronArmourPlus Left Thigh" texture="IronArmourPlus.png" limb="LeftThigh" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="IronArmourPlus Right Leg" texture="IronArmourPlus.png" limb="RightLeg" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="IronArmourPlus Left Leg" texture="IronArmourPlus.png" limb="LeftLeg" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="IronArmourPlus Right Shoe" texture="IronArmourPlus.png" limb="RightFoot" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="false" sourcerect="348,232,64,48" />
        <sprite name="IronArmourPlus Left Shoe" texture="IronArmourPlus.png" limb="LeftFoot" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="false" sourcerect="412,232,64,48" />
        <!-- consider a better defence than nomarl one? -->
        <damagemodifier afflictionidentifiers="bitewounds, lacerations" armorsector="0.0,360.0" damagemultiplier="0.4" damagesound="LimbArmor" />
        <damagemodifier afflictionidentifiers="gunshotwound" armorsector="0.0,360.0" damagemultiplier="0.75" />
        <damagemodifier afflictiontypes="bleeding" armorsector="0.0,360.0" damagemultiplier="0.3" damagesound="LimbArmor" />
        <damagemodifier afflictiontypes="stun" armorsector="0.0,360.0" damagemultiplier="0.5" damagesound="LimbArmor" />
      </Wearable>
    </Item>
    <Item name="" identifier="bunny_suit" category="Equipment" tags="smallitem,clothing" fireproof="false" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_soft" inventoryiconcolor="167,29,136,255">
      <PreferredContainer primary="crewcab" minamount="0" maxamount="1" spawnprobability="0.125" />
      <PreferredContainer primary="outpostcrewcabinet" minamount="1" maxamount="1" spawnprobability="0.05" />
      <Price baseprice="1145">
        <Price locationtype="merchantoutpost" multiplier="1" minavailable="1" />
        <Price locationtype="merchantcity" multiplier="0.9" minavailable="1" />
        <Price locationtype="merchantresearch" multiplier="1" minavailable="1" />
        <Price locationtype="merchantmilitary" multiplier="1" minavailable="1" />
        <Price locationtype="merchantmine" multiplier="1" minavailable="1" />
      </Price>
      <Deconstruct time="10" />
      <InventoryIcon name="Clown Costume Icon" texture="%ModDir%/Content/Uniform_new/OutfitIcons_1.png" sourcerect="0,283,128,110" origin="0.5,0.5" />
      <Sprite name="Clown Costume" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="247,14,117,55" depth="0.6" origin="0.5,0.5" />
      <Body width="100" height="50" density="15" friction="0.8" restitution="0.01" />
      <Wearable slots="Any,InnerClothes" msg="ItemMsgPickUpSelect">
        <sprite name="Bunny Uniform 2 Torso" texture="Bunny.png" limb="Torso" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" depthlimb="Jaw" />
        <sprite name="Bunny Uniform 2 Right Hand" texture="Bunny.png" limb="RightHand" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Bunny Uniform 2 Left Hand" texture="Bunny.png" limb="LeftHand" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Sailor_suit's Uniform 2 Left Lower Arm" texture="Bunny.png" limb="LeftForearm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Bunny Uniform 2 Right Lower Arm" texture="Bunny.png" limb="RightForearm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Bunny Uniform 2 Left Upper Arm" texture="Bunny.png" limb="LeftArm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Bunny Uniform 2 Right Upper Arm" texture="Bunny.png" limb="RightArm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Bunny Uniform 2 Waist" texture="Bunny.png" limb="Waist" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Bunny Uniform 2 Right Thigh" texture="Bunny.png" limb="RightThigh" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Bunny Uniform 2 Left Thigh" texture="Bunny.png" limb="LeftThigh" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Bunny Uniform 2 Right Leg" texture="Bunny.png" limb="RightLeg" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Bunny Uniform 2 Left Leg" texture="Bunny.png" limb="LeftLeg" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Bunny Uniform 2 Right Shoe" texture="Bunny.png" limb="RightFoot" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Bunny Uniform 2 Left Shoe" texture="Bunny.png" limb="LeftFoot" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Clown Mask Wearable" texture="%ModDir%/Content/Items/Jobgear/headgears.png" limb="Head" inheritlimbdepth="true" inheritscale="true" ignorelimbscale="true" scale="0.8" sourcerect="530,324,63,51" origin="0.2,1.6" />
        <damagemodifier afflictionidentifiers="blunttrauma,lacerations,gunshotwound,bitewounds" armorsector="0.0,360.0" damagemultiplier="0.75" />
      </Wearable>
    </Item>
    <Item name="" identifier="redbunny_suit" category="Equipment" tags="smallitem,clothing" fireproof="false" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_soft" inventoryiconcolor="167,12,42,255">
      <PreferredContainer primary="crewcab" minamount="0" maxamount="1" spawnprobability="0.125" />
      <PreferredContainer primary="outpostcrewcabinet" minamount="1" maxamount="1" spawnprobability="0.05" />
      <Price baseprice="1145">
        <Price locationtype="merchantoutpost" multiplier="1" minavailable="1" />
        <Price locationtype="merchantcity" multiplier="0.9" minavailable="1" />
        <Price locationtype="merchantresearch" multiplier="1" minavailable="1" />
        <Price locationtype="merchantmilitary" multiplier="1" minavailable="1" />
        <Price locationtype="merchantmine" multiplier="1" minavailable="1" />
      </Price>
      <Deconstruct time="10" />
      <InventoryIcon name="Clown Costume Icon" texture="%ModDir%/Content/Uniform_new/OutfitIcons_1.png" sourcerect="0,283,128,110" origin="0.5,0.5" />
      <Sprite name="Clown Costume" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="247,14,117,55" depth="0.6" origin="0.5,0.5" />
      <Body width="100" height="50" density="15" friction="0.8" restitution="0.01" />
      <Wearable slots="Any,InnerClothes" msg="ItemMsgPickUpSelect">
        <sprite name="Bunny Uniform 2 Torso" texture="Bunny_red.png" limb="Torso" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" depthlimb="Jaw" />
        <sprite name="Bunny Uniform 2 Right Hand" texture="Bunny_red.png" limb="RightHand" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Bunny Uniform 2 Left Hand" texture="Bunny_red.png" limb="LeftHand" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Sailor_suit's Uniform 2 Left Lower Arm" texture="Bunny_red.png" limb="LeftForearm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Bunny Uniform 2 Right Lower Arm" texture="Bunny_red.png" limb="RightForearm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Bunny Uniform 2 Left Upper Arm" texture="Bunny_red.png" limb="LeftArm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Bunny Uniform 2 Right Upper Arm" texture="Bunny_red.png" limb="RightArm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Bunny Uniform 2 Waist" texture="Bunny_red.png" limb="Waist" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Bunny Uniform 2 Right Thigh" texture="Bunny_red.png" limb="RightThigh" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Bunny Uniform 2 Left Thigh" texture="Bunny_red.png" limb="LeftThigh" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Bunny Uniform 2 Right Leg" texture="Bunny_red.png" limb="RightLeg" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Bunny Uniform 2 Left Leg" texture="Bunny_red.png" limb="LeftLeg" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Bunny Uniform 2 Right Shoe" texture="Bunny_red.png" limb="RightFoot" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Bunny Uniform 2 Left Shoe" texture="Bunny_red.png" limb="LeftFoot" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Clown Mask Wearable" texture="%ModDir%/Content/Items/Jobgear/headgears.png" limb="Head" inheritlimbdepth="true" inheritscale="true" ignorelimbscale="true" scale="1" sourcerect="646,215,57,67" origin="0.2,1.25" />
        <damagemodifier afflictionidentifiers="blunttrauma,lacerations,gunshotwound,bitewounds" armorsector="0.0,360.0" damagemultiplier="0.75" />
      </Wearable>
    </Item>
    <!--JK服饰-->
    <Item name="" identifier="JK_suit" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft" inventoryiconcolor="200,200,200,255">
      <PreferredContainer secondary="abandonedstoragecab" minamount="1" maxamount="1" spawnprobability="0.1" />
      <PreferredContainer primary="crewcab" minamount="0" maxamount="1" spawnprobability="0.125" />
      <PreferredContainer primary="wreckstoragecab" spawnprobability="0.09" />
      <Price baseprice="200">
        <Price locationtype="outpost" multiplier="1" minavailable="1" />
        <Price locationtype="city" multiplier="0.9" minavailable="1" />
        <Price locationtype="research" multiplier="1" minavailable="1" />
        <Price locationtype="military" multiplier="1" minavailable="1" />
        <Price locationtype="mine" multiplier="1" minavailable="1" />
      </Price>
      <Deconstruct time="5">
        <Item identifier="plastic" />
      </Deconstruct>
      <InventoryIcon name="jk Uniform 2 Icon" texture="%ModDir%/Content/Uniform_new/OutfitIcons_1.png" sourcerect="256,283,128,110" origin="0.5,0.5" />
      <Sprite name="jk Uniform 1" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="243,71,130,74" depth="0.6" origin="0.5,0.5" />
      <Body width="100" height="50" density="15" friction="0.8" restitution="0.01" />
      <Wearable slots="Any,InnerClothes" msg="ItemMsgPickUpSelect">
        <sprite name="jk's Uniform Torso" texture="Jksuit.png" limb="Torso" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" depthlimb="Jaw" />
        <sprite name="jk's Uniform Right Hand" texture="Jksuit.png" limb="RightHand" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="jk's Uniform Left Hand" texture="Jksuit.png" limb="LeftHand" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="jk's Uniform Left Lower Arm" texture="Jksuit.png" limb="LeftForearm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="jk's Uniform Right Lower Arm" texture="Jksuit.png" limb="RightForearm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="jk's Uniform Left Upper Arm" texture="Jksuit.png" limb="LeftArm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="jk's Uniform Right Upper Arm" texture="Jksuit.png" limb="RightArm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="jk's Uniform Waist" texture="Jksuit.png" limb="Waist" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="jk's Uniform Right Thigh" texture="Jksuit.png" limb="RightThigh" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="jk's Uniform Left Thigh" texture="Jksuit.png" limb="LeftThigh" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="jk's Uniform Right Leg" texture="Jksuit.png" limb="RightLeg" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="jk's Uniform Left Leg" texture="Jksuit.png" limb="LeftLeg" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="jk's Uniform Right Shoe" texture="Jksuit.png" limb="RightFoot" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="jk's Uniform Left Shoe" texture="Jksuit.png" limb="LeftFoot" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <damagemodifier afflictionidentifiers="blunttrauma,lacerations,gunshotwound,bitewounds" armorsector="0.0,360.0" damagemultiplier="0.75" />
      </Wearable>
    </Item>
    <!--异星潜水服-->
    <Item name="" identifier="Wf_divingsuit" category="Diving" tags="diving,divingsuit,deepdiving,divinggear_wearableindoors,provocative,Wf_diving" scale="0.5" fireproof="true" description="" allowdroppingonswapwith="diving" impactsoundtag="impact_metal_heavy" HideConditionBar="false">
      <Price baseprice="1000">
        <Price locationtype="outpost" multiplier="1" sold="false" />
        <Price locationtype="city" multiplier="1" sold="false" />
        <Price locationtype="research" multiplier="2.0" sold="false" />
        <Price locationtype="military" multiplier="1" sold="false" />
        <Price locationtype="mine" multiplier="1.1" sold="false" />
      </Price>
      <PreferredContainer primary="divingsuitcontainer" spawnprobability="0.0" />
      <PreferredContainer primary="divingsuitcontainer" spawnprobability="0.05" />
      <PreferredContainer primary="wreckdivingsuitcontainer" spawnprobability="0.05" />
      <Deconstruct time="45">
        <Item identifier="divingsuit" />
        <Item identifier="ps_unit" />
        <Item identifier="aliencircuitry" />
      </Deconstruct>
      <InventoryIcon texture="%ModDir%/Content/Items/Jobgear/Lucifer/L_Items.png" sourcerect="286,0,82,126" origin="0.5,0.5" />
      <Sprite name="Wf_PUCS Item" texture="%ModDir%/Content/Items/Jobgear/Lucifer/L_Items.png" sourcerect="0,0,154,134" depth="0.55" origin="0.5,0.5" />
      <ContainedSprite name="PUCS In Vertical Locker" allowedcontainertags="divingsuitcontainervertical" texture="%ModDir%/Content/Items/Jobgear/Lucifer/L_Items.png" sourcerect="181,0,107,212" depth="0.55" origin="0.5,0.45519" />
      <ContainedSprite name="PUCS Behind Window" allowedcontainertags="divingsuitcontainerwindow" texture="%ModDir%/Content/Items/Jobgear/Lucifer/L_Items.png" sourcerect="498,0,80,208" depth="0.55" origin="-0.12,-0.13" />
      <ContainedSprite name="PUCS In Horizontal Locker" allowedcontainertags="divingsuitcontainerhorizontal" texture="%ModDir%/Content/Items/Jobgear/Lucifer/L_Items.png" sourcerect="0,191,225,66" depth="0.55" origin="0.6,0.5" />
      <Body radius="45" width="34" density="15" />
      <CustomInterface canbeselected="false" drawhudwhenequipped="true" allowuioverlap="true">
        <GuiFrame relativesize="0.07,0.07" anchor="TopLeft" absoluteoffset="390,50" />
        <TickBox text="开灯">
          <StatusEffect type="OnUse" targettype="This" IsOn="true" />
          <StatusEffect type="OnSecondaryUse" targettype="This" IsOn="false" />
        </TickBox>
      </CustomInterface>
      <Wearable slots="OuterClothes" msg="ItemMsgEquipSelect" displaycontainedstatus="true" canbeselected="false" canbepicked="true" pickkey="Select">
        <sprite name="PUCS Helmet Wearable" texture="%ModDir%/Content/Items/Jobgear/headgears.png" limb="Head" inheritlimbdepth="true" inheritscale="true" ignorelimbscale="true" scale="0.605" hidelimb="false" hideotherwearables="false" sourcerect="564,0,45,103" origin="0.54,0.64">
          <LightComponent range="200.0" lightcolor="250,224,165,255" powerconsumption="10" IsOn="true" allowingameediting="false">
            <Upgrade gameversion="0.1300.0.3" allowingameediting="false" />
            <StatusEffect type="OnWearing" target="This,Character" Voltage="1.0" setvalue="true">
              <Conditional IsDead="false" />
            </StatusEffect>
            <LightTexture texture="%ModDir%/Content/Lights/divinghelmetlight.png" origin="0.05, 0.5" size="1.0,1.0" />
          </LightComponent>
        </sprite>
        <sprite name="Wf DivingSuit Torso" texture="DivingSuit.png" limb="Torso" hidelimb="false" inherittexturescale="true" hideotherwearables="true" canbehiddenbyotherwearables="false" inheritorigin="true" inheritsourcerect="true" depthlimb="Jaw" />
        <sprite name="DivingSuit Right Hand" texture="DivingSuit.png" limb="RightHand" hidelimb="false" inherittexturescale="true" hideotherwearables="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="DivingSuit Left Hand" texture="DivingSuit.png" limb="LeftHand" hidelimb="false" inherittexturescale="true" hideotherwearables="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="DivingSuit Right Lower Arm" texture="DivingSuit.png" limb="RightArm" hidelimb="false" inherittexturescale="true" hideotherwearables="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="DivingSuit Left Lower Arm" texture="DivingSuit.png" limb="LeftArm" hidelimb="false" inherittexturescale="true" hideotherwearables="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="DivingSuit Right Upper Arm" texture="%ModDir%/Content/items/Jobgear/Lucifer/L_Items.png" limb="RightForearm" hidelimb="false" inherittexturescale="false" hideotherwearables="true" inheritorigin="false" inheritsourcerect="false" sourcerect="369,160,64,112" origin="0.5,0.607142" scale="0.5" />
        <sprite name="DivingSuit Left Upper Arm" texture="%ModDir%/Content/items/Jobgear/Lucifer/L_Items.png" limb="LeftForearm" hidelimb="false" inherittexturescale="false" hideotherwearables="true" inheritorigin="false" inheritsourcerect="false" sourcerect="433,160,64,112" origin="0.5,0.607142" scale="0.5" />
        <sprite name="DivingSuit Waist" texture="DivingSuit.png" limb="Waist" hidelimb="false" inherittexturescale="true" hideotherwearables="true" canbehiddenbyotherwearables="false" inheritorigin="false" inheritsourcerect="false" sourcerect="160,208,112,64" origin="0.5,0.5" />
        <sprite name="DivingSuit Right Thigh" texture="DivingSuit.png" limb="RightThigh" hidelimb="false" inherittexturescale="true" hideotherwearables="false" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="DivingSuit Left Thigh" texture="DivingSuit.png" limb="LeftThigh" hidelimb="false" inherittexturescale="true" hideotherwearables="false" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="DivingSuit Right Leg" texture="DivingSuit.png" limb="RightLeg" hidelimb="false" inherittexturescale="true" hideotherwearables="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="DivingSuit Left Leg" texture="DivingSuit.png" limb="LeftLeg" hidelimb="false" inherittexturescale="true" hideotherwearables="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="DivingSuit Left Shoe" texture="DivingSuit.png" limb="LeftFoot" sound="footstep_armor_heavy" hidelimb="true" inherittexturescale="true" hideotherwearables="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="DivingSuit Right Shoe" texture="DivingSuit.png" limb="RightFoot" sound="footstep_armor_heavy" hidelimb="true" inherittexturescale="true" hideotherwearables="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Wf DivingSuit Backpack" texture="DivingSuit.png" limb="Torso" hidelimb="false" inherittexturescale="false" hideotherwearables="true" canbehiddenbyotherwearables="false" inheritorigin="false" origin="0.5,0.5" inheritsourcerect="false" sourcerect="160,272,112,192" scale="0.5" depthlimb="Jaw" />
        <StatValue stattype="PropulsionSpeed" value="0.1" />
        <StatValue stattype="SwimmingSpeed" value="0.1" />
        <StatValue stattype="FlowResistance" value="0.1" />
        <StatusEffect type="OnWearing" target="Character" HideFace="false" ObstructVision="false" PressureProtection="6000.0" UseHullOxygen="true" SpeedMultiplier="0.9" LowPassMultiplier="0.64" setvalue="true" disabledeltatime="true">
          <Sound file="%ModDir%/Content/Items/Diving/DivingSuitLoop1.ogg" range="500" />
          <Sound file="%ModDir%/Content/Items/Diving/DivingSuitLoop2.ogg" range="500" />
        </StatusEffect>
        <StatusEffect type="OnContained" target="Contained" Condition="1.0" targetslot="0" interval="1" disabledeltatime="true">
          <Conditional Voltage="gt 0.01" targetcontainer="true" targetgrandparent="true" targetitemcomponent="Powered" />
          <RequiredItem items="refillableoxygensource" type="Contained" excludebroken="false" />
        </StatusEffect>
        <StatusEffect type="OnWearing" target="Contained,Character" UseHullOxygen="false" OxygenAvailable="1000.0" Condition="-0.3" comparison="And" targetslot="0">
          <Conditional IsDead="false" />
          <Conditional DecreasedOxygenConsumption="lt 99" />
          <Conditional HullOxygenPercentage="lt 50" />
          <Conditional InWater="false" />
          <Conditional NeedsAir="true" />
          <RequiredItem items="oxygensource" type="Contained" />
        </StatusEffect>
        <StatusEffect type="OnWearing" target="Contained,Character" UseHullOxygen="false" Condition="-0.3" comparison="And" targetslot="0" OxygenAvailable="1000">
          <Conditional IsDead="false" />
          <Conditional DecreasedOxygenConsumption="lt 99" />
          <Conditional NeedsAir="true" />
          <Conditional InWater="true" />
          <RequiredItem items="oxygensource" type="Contained" />
        </StatusEffect>
        <damagemodifier armorsector="0.0,360.0" afflictionidentifiers="blunttrauma,gunshotwound,bitewounds,lacerations,bleeding" damagemultiplier="0.7" damagesound="LimbArmor" deflectprojectiles="true" />
        <damagemodifier armorsector="0.0,360.0" afflictiontypes="burn" damagemultiplier="0.7" damagesound="" deflectprojectiles="true" />
        <damagemodifier armorsector="0.0,360.0" afflictionidentifiers="huskinfection" damagemultiplier="0.9" probabilitymultiplier="0.5" damagesound="LimbArmor" />
        <ItemComponent IsActiveConditionalComparison="Or">
          <IsActive HullOxygenPercentage="lt 50" />
          <IsActive InWater="eq true" />
          <StatusEffect type="OnActive" target="Contained,Character" comparison="And">
            <RequiredItem items="oxygensource" type="Contained" />
            <Conditional condition="lt 5.0" />
            <Sound file="Content/Items/WarningBeepSlow.ogg" range="250" loop="true" />
          </StatusEffect>
          <StatusEffect type="OnActive" target="Contained" playsoundonrequireditemfailure="true">
            <RequiredItem items="oxygensource" type="Contained" matchonempty="true" />
            <Conditional condition="lte 0.0" />
            <Sound file="Content/Items/WarningBeep.ogg" range="250" loop="true" />
          </StatusEffect>
        </ItemComponent>
      </Wearable>
      <Holdable slots="RightHand+LeftHand" controlpose="true" holdpos="0,-50" handle1="-10,-20" handle2="10,-20" holdangle="45" msg="ItemMsgPickUpUse" canbeselected="false" canbepicked="true" pickkey="Use" />
      <ItemContainer capacity="0" maxstacksize="0" hideitems="true" containedstateindicatorstyle="tank" containedstateindicatorslot="0" autoinject="true">
        <Containable items="none" />
        <SlotIcon slotindex="0" texture="Content/UI/ContainerIndicators.png" sourcerect="1,93,120,29" origin="0.5,0.45" />
        <SlotIcon slotindex="1" texture="Content/UI/ContainerIndicators.png" sourcerect="2,155,120,29" origin="0.5,0.5" />
        <SubContainer capacity="1" maxstacksize="1">
          <Containable items="oxygensource" excludeditems="oxygenitetank" />
          <Containable items="oxygensource" excludefullcondition="true" excludebroken="false">
            <StatusEffect type="OnContaining" target="Contained" Condition="0.15" targetslot="0" comparison="And" interval="1" disabledeltatime="true">
              <Conditional HullOxygenPercentage="gt 50" />
              <Conditional InWater="false" />
            </StatusEffect>
          </Containable>
          <Containable items="oxygenitetank">
            <StatusEffect type="OnWearing" target="Character" SpeedMultiplier="1.1" setvalue="true" comparison="And" targetslot="0">
              <Conditional IsDead="false" />
              <Conditional HullOxygenPercentage="gt 50" />
            </StatusEffect>
          </Containable>
          <Containable items="weldingtoolfuel" excludeditems="incendiumfueltank" blameequipperfordeath="true">
            <StatusEffect type="OnWearing" target="Contained" Condition="-0.5" comparison="And">
              <Conditional TargetContainer="true" TargetGrandparent="true" IsDead="false" />
              <Conditional TargetContainer="true" TargetGrandparent="true" DecreasedOxygenConsumption="lt 99" />
              <Conditional TargetContainer="true" TargetGrandparent="true" NeedsAir="true" />
            </StatusEffect>
            <StatusEffect type="OnWearing" target="Character" OxygenAvailable="-100.0" Oxygen="-5.0" comparison="And">
              <Conditional IsDead="false" />
              <Conditional DecreasedOxygenConsumption="lt 99" />
              <Conditional NeedsAir="true" />
            </StatusEffect>
          </Containable>
          <Containable items="incendiumfueltank" blameequipperfordeath="true">
            <StatusEffect type="OnWearing" target="Contained" Condition="-0.5" comparison="And">
              <Conditional TargetContainer="true" TargetGrandparent="true" IsDead="false" />
              <Conditional TargetContainer="true" TargetGrandparent="true" DecreasedOxygenConsumption="lt 99" />
              <Conditional TargetContainer="true" TargetGrandparent="true" NeedsAir="true" />
            </StatusEffect>
            <StatusEffect type="OnWearing" target="Character" OxygenAvailable="-100.0" comparison="And" targetlimb="Torso">
              <Affliction identifier="burn" amount="20.0" />
              <Conditional IsDead="false" />
              <Conditional DecreasedOxygenConsumption="lt 99" />
              <Conditional NeedsAir="true" />
            </StatusEffect>
          </Containable>
        </SubContainer>
        <SubContainer capacity="1" maxstacksize="1">
          <Containable items="chem,medical" />
        </SubContainer>
      </ItemContainer>
      <!--<StatusEffect type="OnWearing" target="Character" OxygenAvailable="0.0" UseHullOxygen="true" />
        <StatusEffect type="OnWearing" target="Character" HideFace="false" ObstructVision="false" SpeedMultiplier="1.0" PropulsionSpeedMultiplier="1.5" LowPassMultiplier="0.2" setvalue="true" disabledeltatime="true">
          <Sound file="%ModDir%/Content/Items/Diving/DivingSuitLoop1.ogg" range="500" />
          <Sound file="%ModDir%/Content/Items/Diving/DivingSuitLoop2.ogg" range="500" />
        </StatusEffect>
        <StatusEffect type="OnWearing" target="Contained,Character" UseHullOxygen="false" OxygenAvailable="1500.0" Condition="-0.05" comparison="And" targetslot="0">
          <Conditional IsDead="false" />
          <Conditional HullOxygenPercentage="lt 50" />
          <Conditional InWater="false" />
          <RequiredItem items="pressurestabilizer" type="Contained" />
        </StatusEffect>
        <StatusEffect type="OnWearing" target="Contained,Character" UseHullOxygen="false" PressureProtection="6000.0" OxygenAvailable="1500.0" Condition="-0.05" comparison="And" targetslot="0">
          <Conditional InWater="true" />
          <RequiredItem items="pressurestabilizer" type="Contained" />
        </StatusEffect>
        <StatusEffect type="OnWearing" target="Contained,Character" SpeedMultiplier="1.3" setvalue="true" comparison="And" targetslot="0">
          <Conditional IsDead="false" />
          <Conditional HullOxygenPercentage="lt 50" />
          <Conditional InWater="false" />
          <RequiredItem items="pressurestabilizer" type="Contained" />
        </StatusEffect>
        <damagemodifier armorsector="0.0,360.0" afflictionidentifiers="blunttrauma,gunshotwound,bitewounds,lacerations,bleeding" damagemultiplier="0.7" damagesound="LimbArmor" deflectprojectiles="true" />
        <damagemodifier armorsector="0.0,360.0" afflictiontypes="burn" damagemultiplier="0.1" damagesound="" deflectprojectiles="true" />
        <damagemodifier armorsector="0.0,360.0" afflictionidentifiers="radiationsickness" damagemultiplier="0.0" damagesound="LimbArmor" />
        <damagemodifier armorsector="0.0,360.0" afflictionidentifiers="huskinfection" damagemultiplier="0.5" probabilitymultiplier="0.1" damagesound="LimbArmor" />
        <ItemComponent>
          <IsActive HullOxygenPercentage="lt 50" />
          <StatusEffect type="OnActive" target="Contained,Character" comparison="And">
            <RequiredItem items="pressurestabilizer" type="Contained" />
            <Conditional condition="lt 5.0" />
            <Sound file="Content/Items/WarningBeepSlow.ogg" range="500" />
          </StatusEffect>
          <StatusEffect type="OnActive" target="Contained" playsoundonrequireditemfailure="true">
            <RequiredItem items="pressurestabilizer" type="Contained" matchonempty="true" />
            <Conditional condition="lte 0.0" />
            <Sound file="Content/Items/WarningBeep.ogg" range="500" />
          </StatusEffect>
        </ItemComponent>
      </Wearable>
      <Holdable slots="RightHand+LeftHand" controlpose="true" holdpos="0,-50" handle1="-10,-20" handle2="10,-20" holdangle="45" msg="ItemMsgPickUpUse" canbeselected="false" canbepicked="true" pickkey="Use" />
      <ItemContainer capacity="0" maxstacksize="0" hideitems="true" containedstateindicatorstyle="tank" containedstateindicatorslot="0">
        <Containable items="none" />
        <SlotIcon slotindex="0" texture="%ModDir%/Content/Items/Weapons/Waifu_UI.png" sourcerect="240,0,48,53" origin="0.5,0.5" />
        <SlotIcon slotindex="1" texture="Content/UI/ContainerIndicators.png" sourcerect="2,155,120,29" origin="0.5,0.5" />
        <SubContainer capacity="1" maxstacksize="1">
          <Containable items="pressurestabilizer" />
        </SubContainer>
        <SubContainer capacity="1" maxstacksize="1" autoinject="true">
          <Containable items="chem,medical" />
        </SubContainer>
      </ItemContainer>
	  -->
    </Item>
    <!--教廷骑士-->
    <Item name="" identifier="knight" category="Equipment" tags="smallitem,clothing" fireproof="ture" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_soft">
      <PreferredContainer primary="crewcab" />
      <PreferredContainer secondary="locker" />
      <PreferredContainer secondary="abandonedstoragecab" minamount="1" maxamount="1" spawnprobability="0.05" />
      <!-- <PreferredContainer secondary="abandonedstoragecab" minamount="1" maxamount="1" spawnprobability="0.1" /> -->
      <Price baseprice="140" sold="false">
        <Price storeidentifier="merchantoutpost" multiplier="1.3" />
        <Price storeidentifier="merchantcity" multiplier="1.2" />
        <Price storeidentifier="merchantresearch" />
        <Price storeidentifier="merchantmilitary" multiplier="0.9" />
        <Price storeidentifier="merchantmine" />
        <Price storeidentifier="merchantarmory" multiplier="0.9" />
      </Price>
      <Deconstruct time="40">
        <Item identifier="organicfiber" amount="1" />
        <Item identifier="iron" amount="1" />
      </Deconstruct>
      <!-- <Fabricate suitablefabricators="fabricator" requiredtime="30" >
        <RequiredSkill identifier="weapons" level="20" />
        <RequiredSkill identifier="mechanical" level="20" />
        <RequiredItem identifier="organicfiber" amount="2" />
        <RequiredItem identifier="iron" amount="6" />
      </Fabricate> -->
      <!-- WIP -->
      <InventoryIcon texture="Content/Map/Outposts/Art/FactionItems.png" sourcerect="340,54,62,48" />
      <Sprite texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="254,359,117,65" depth="0.6" origin="0.5,0.5" />
      <!-- WIP -->
      <Body width="180" height="50" density="15" friction="0.8" restitution="0.01" />
      <Wearable slots="Any,InnerClothes" msg="ItemMsgPickUpSelect">
        <sprite name="IronArmourPlus Torso" texture="IronArmour.png" limb="Torso" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" depthlimb="Jaw" />
        <sprite name="IronArmourPlus Right Hand" texture="IronArmour.png" limb="RightHand" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="IronArmourPlus Left Hand" texture="IronArmour.png" limb="LeftHand" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="IronArmourPlus Left Lower Arm" texture="IronArmour.png" limb="LeftForearm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="IronArmourPlus Right Lower Arm" texture="IronArmour.png" limb="RightForearm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="IronArmourPlus Left Upper Arm" texture="IronArmour.png" limb="LeftArm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="IronArmourPlus Right Upper Arm" texture="IronArmour.png" limb="RightArm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="IronArmourPlus Waist" texture="IronArmour.png" limb="Waist" hidelimb="false" inheritorigin="true" inherittexturescale="true" inheritsourcerect="true" />
        <sprite name="IronArmourPlus Right Thigh" texture="IronArmour.png" limb="RightThigh" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="IronArmourPlus Left Thigh" texture="IronArmour.png" limb="LeftThigh" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="IronArmourPlus Right Leg" texture="IronArmour.png" limb="RightLeg" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="IronArmourPlus Left Leg" texture="IronArmour.png" limb="LeftLeg" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="IronArmourPlus Right Shoe" texture="IronArmour.png" limb="RightFoot" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="IronArmourPlus Left Shoe" texture="IronArmour.png" limb="LeftFoot" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="IronArmour cloak" texture="IronArmour.png" limb="Torso" hidelimb="false" inherittexturescale="true" inheritorigin="false" inheritsourcerect="false" depthlimb="RightForearm" sourcerect="160,256,112,192" origin="0.5,0.5" />
        <!-- consider a better defence than nomarl one? -->
        <damagemodifier afflictionidentifiers="bitewounds, lacerations" armorsector="0.0,360.0" damagemultiplier="0.55" damagesound="LimbArmor" />
        <damagemodifier afflictionidentifiers="gunshotwound" armorsector="0.0,360.0" damagemultiplier="0.75" />
        <damagemodifier afflictiontypes="bleeding" armorsector="0.0,360.0" damagemultiplier="0.5" damagesound="LimbArmor" />
        <StatusEffect type="OnWearing" target="Character" interval="0.5" disabledeltatime="true">
          <Affliction identifier="disguisedashusk" amount="1.0" />
        </StatusEffect>
        <StatusEffect target="Character" type="OnWearing" setvalue="true">
          <Affliction identifier="husktransformimmunitytemporary" amount="100" />
        </StatusEffect>
      </Wearable>
    </Item>
    <!--教廷骑士首领-->
    <Item name="" identifier="knightplus" category="Equipment" tags="smallitem,clothing" fireproof="ture" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_soft">
      <PreferredContainer primary="crewcab" />
      <PreferredContainer secondary="locker" />
      <PreferredContainer secondary="abandonedstoragecab" minamount="1" maxamount="1" spawnprobability="0.02" />
      <!-- <PreferredContainer secondary="abandonedstoragecab" minamount="1" maxamount="1" spawnprobability="0.1" /> -->
      <Price baseprice="140" sold="false">
        <Price storeidentifier="merchantoutpost" multiplier="1.3" />
        <Price storeidentifier="merchantcity" multiplier="1.2" />
        <Price storeidentifier="merchantresearch" />
        <Price storeidentifier="merchantmilitary" multiplier="0.9" />
        <Price storeidentifier="merchantmine" />
        <Price storeidentifier="merchantarmory" multiplier="0.9" />
      </Price>
      <Deconstruct time="40">
        <Item identifier="organicfiber" amount="1" />
        <Item identifier="iron" amount="1" />
      </Deconstruct>
      <!-- <Fabricate suitablefabricators="fabricator" requiredtime="30" >
        <RequiredSkill identifier="weapons" level="20" />
        <RequiredSkill identifier="mechanical" level="20" />
        <RequiredItem identifier="organicfiber" amount="2" />
        <RequiredItem identifier="iron" amount="6" />
      </Fabricate> -->
      <!-- WIP -->
      <InventoryIcon texture="Content/Map/Outposts/Art/FactionItems.png" sourcerect="340,54,62,48" />
      <Sprite texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="254,359,117,65" depth="0.6" origin="0.5,0.5" />
      <!-- WIP -->
      <Body width="180" height="50" density="15" friction="0.8" restitution="0.01" />
      <Wearable slots="Any,InnerClothes" msg="ItemMsgPickUpSelect">
        <sprite name="IronArmourPlus Torso" texture="IronArmourRera.png" limb="Torso" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" depthlimb="Jaw" />
        <sprite name="IronArmourPlus Right Hand" texture="IronArmourRera.png" limb="RightHand" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="IronArmourPlus Left Hand" texture="IronArmourRera.png" limb="LeftHand" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="IronArmourPlus Left Lower Arm" texture="IronArmourRera.png" limb="LeftForearm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="IronArmourPlus Right Lower Arm" texture="IronArmourRera.png" limb="RightForearm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="IronArmourPlus Left Upper Arm" texture="IronArmourRera.png" limb="LeftArm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="IronArmourPlus Right Upper Arm" texture="IronArmourRera.png" limb="RightArm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="IronArmourPlus Waist" texture="IronArmourRera.png" limb="Waist" hidelimb="false" inheritorigin="true" inherittexturescale="true" inheritsourcerect="true" />
        <sprite name="IronArmourPlus Right Thigh" texture="IronArmourRera.png" limb="RightThigh" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="IronArmourPlus Left Thigh" texture="IronArmourRera.png" limb="LeftThigh" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="IronArmourPlus Right Leg" texture="IronArmourRera.png" limb="RightLeg" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="IronArmourPlus Left Leg" texture="IronArmourRera.png" limb="LeftLeg" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="IronArmourPlus Right Shoe" texture="IronArmourRera.png" limb="RightFoot" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="IronArmourPlus Left Shoe" texture="IronArmourRera.png" limb="LeftFoot" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="IronArmour cloak" texture="IronArmourRera.png" limb="Torso" hidelimb="false" inherittexturescale="true" inheritorigin="false" inheritsourcerect="false" depthlimb="RightForearm" sourcerect="160,256,112,192" origin="0.5,0.5" />
        <!-- consider a better defence than nomarl one? -->
        <damagemodifier afflictionidentifiers="bitewounds, lacerations" armorsector="0.0,360.0" damagemultiplier="0.5" damagesound="LimbArmor" />
        <damagemodifier afflictionidentifiers="gunshotwound" armorsector="0.0,360.0" damagemultiplier="0.55" />
        <damagemodifier afflictiontypes="bleeding" armorsector="0.0,360.0" damagemultiplier="0.5" damagesound="LimbArmor" />
        <StatusEffect type="OnWearing" target="Character" interval="0.5" disabledeltatime="true">
          <Affliction identifier="disguisedashusk" amount="1.0" />
        </StatusEffect>
        <StatusEffect target="Character" type="OnWearing" setvalue="true">
          <Affliction identifier="husktransformimmunitytemporary" amount="100" />
        </StatusEffect>
      </Wearable>
    </Item>
    <!-- 舟：天火 -->
    <Item name="" identifier="skyfireuniform" category="Equipment" tags="smallitem,clothing" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft" fireproof="true">
      <PreferredContainer primary="crewcab" />
      <PreferredContainer primary="outpostcrewcabinet" amount="1" spawnprobability="0.075" />
      <Price baseprice="150" minavailable="1">
        <Price storeidentifier="merchantoutpost" sold="false" />
        <Price storeidentifier="merchantcity" multiplier="0.9" sold="false" />
        <Price storeidentifier="merchantresearch" sold="false" />
        <Price storeidentifier="merchantmilitary" sold="false" />
        <Price storeidentifier="merchantmine" sold="false" />
      </Price>
      <Deconstruct time="10">
        <Item identifier="organicfiber" />
      </Deconstruct>
      <InventoryIcon name="Skyfire Uniform Icon" texture="%ModDir%/Content/Uniform_new/OutfitIcons.png" sourcerect="256,256,128,128" origin="0.5,0.5" />
      <Sprite name="Skyfire Uniform" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="768,297,126,56" depth="0.6" origin="0.5,0.5" />
      <Body width="100" height="50" density="15" friction="0.8" restitution="0.01" />
      <Wearable slots="Any,InnerClothes" msg="ItemMsgPickUpSelect">
        <sprite name="Skyfire's Uniform Torso" texture="skyfire.png" limb="Torso" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" depthlimb="Jaw" />
        <sprite name="Skyfire's Uniform Right Hand" texture="skyfire.png" limb="RightHand" hidelimb="false" inherittexturescale="true" inheritorigin="true" sourcerect="0,0,1,1" />
        <sprite name="Skyfire's Uniform Left Hand" texture="skyfire.png" limb="LeftHand" hidelimb="false" inherittexturescale="true" inheritorigin="true" sourcerect="0,0,1,1" />
        <sprite name="Skyfire's Uniform Right Lower Arm" texture="skyfire.png" limb="RightArm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Skyfire's Uniform Left Lower Arm" texture="skyfire.png" limb="LeftArm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Skyfire's Uniform Right Upper Arm" texture="skyfire.png" limb="RightForearm" hidelimb="false" inherittexturescale="true" origin="0.7968,0.5" sourcerect="272,96,64,96" />
        <sprite name="Skyfire's Uniform Left Upper Arm" texture="skyfire.png" limb="LeftForearm" hidelimb="false" inherittexturescale="true" origin="0.7968,0.5" sourcerect="336,96,64,96" />
        <sprite name="Skyfire's Uniform Waist" texture="skyfire.png" limb="Waist" hidelimb="false" inherittexturescale="true" origin="0.5,0.5" sourcerect="0,0,1,1" />
        <sprite name="Skyfire's Uniform Right Thigh" texture="skyfire.png" limb="RightThigh" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Skyfire's Uniform Left Thigh" texture="skyfire.png" limb="LeftThigh" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Skyfire's Uniform Right Leg" texture="skyfire.png" limb="RightLeg" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Skyfire's Uniform Left Leg" texture="skyfire.png" limb="LeftLeg" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Skyfire's Uniform Left Shoe" texture="skyfire.png" limb="LeftFoot" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Skyfire's Uniform Right Shoe" texture="skyfire.png" limb="RightFoot" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Skyfire's Uniform Skirt" texture="skyfire.png" limb="Torso" hidelimb="false" inherittexturescale="false" inheritorigin="false" inheritsourcerect="false" sourcerect="160,256,112,192" origin="0.5,0.5" scale="0.5" depthlimb="Jaw" />
        <damagemodifier afflictionidentifiers="blunttrauma,lacerations,gunshotwound,bitewounds" armorsector="0.0,360.0" damagemultiplier="0.65" />
        <damagemodifier armorsector="0.0,360.0" afflictiontypes="burn" damagemultiplier="0.5" />
      </Wearable>
    </Item>
    <Item name="" identifier="skyfireswimsuit" category="Equipment" tags="smallitem,clothing" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft" fireproof="true">
      <PreferredContainer primary="crewcab" />
      <PreferredContainer primary="outpostcrewcabinet" minamount="1" maxamount="1" spawnprobability="0.05" />
      <Price baseprice="1145">
        <Price locationtype="merchantoutpost" multiplier="1" sold="false" />
        <Price locationtype="merchantcity" multiplier="0.9" sold="false" />
        <Price locationtype="merchantresearch" multiplier="1" sold="false" />
        <Price locationtype="merchantmilitary" multiplier="1" sold="false" />
        <Price locationtype="merchantmine" multiplier="1" sold="false" />
      </Price>
      <Deconstruct time="10">
        <Item identifier="organicfiber" />
      </Deconstruct>
      <InventoryIcon name="Skyfire Swimsuit Icon" texture="%ModDir%/Content/Uniform_new/OutfitIcons_1.png" sourcerect="272,520,96,118" origin="0.5,0.5" />
      <Sprite name="Skyfire Swimsuit" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="768,297,126,56" depth="0.6" origin="0.5,0.5" />
      <Body width="100" height="50" density="15" friction="0.8" restitution="0.01" />
      <Wearable slots="Any,InnerClothes" msg="ItemMsgPickUpSelect">
        <sprite name="Skyfire's Swimsuit Torso" texture="Skyfire_swimsuit.png" limb="Torso" hidelimb="false" inherittexturescale="true" inheritsourcerect="true" inheritorigin="true" depthlimb="Jaw" />
        <sprite name="Skyfire's Swimsuit Right Hand" texture="Skyfire_swimsuit.png" limb="RightHand" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Skyfire's Swimsuit Left Hand" texture="Skyfire_swimsuit.png" limb="LeftHand" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Skyfire's Swimsuit Right Lower Arm" texture="Skyfire_swimsuit.png" limb="RightArm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Skyfire's Swimsuit Left Lower Arm" texture="Skyfire_swimsuit.png" limb="LeftArm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Skyfire's Swimsuit Right Upper Arm" texture="Skyfire_swimsuit.png" limb="RightForearm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Skyfire's Swimsuit Left Upper Arm" texture="Skyfire_swimsuit.png" limb="LeftForearm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Skyfire's Swimsuit Waist" texture="Skyfire_swimsuit.png" limb="Waist" hidelimb="false" inherittexturescale="true" origin="0.7222,0.3333" sourcerect="0,128,144,96" />
        <sprite name="Skyfire's Swimsuit Right Thigh" texture="Skyfire_swimsuit.png" limb="RightThigh" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Skyfire's Swimsuit Left Thigh" texture="Skyfire_swimsuit.png" limb="LeftThigh" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Skyfire's Swimsuit Right Leg" texture="Skyfire_swimsuit.png" limb="RightLeg" hidelimb="false" inherittexturescale="true" inheritorigin="true" sourcerect="0,0,1,1" />
        <sprite name="Skyfire's Swimsuit Left Leg" texture="Skyfire_swimsuit.png" limb="LeftLeg" hidelimb="false" inherittexturescale="true" inheritorigin="true" sourcerect="0,0,1,1" />
        <sprite name="Skyfire's Swimsuit Left Shoe" texture="Skyfire_swimsuit.png" limb="LeftFoot" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Skyfire's Swimsuit Right Shoe" texture="Skyfire_swimsuit.png" limb="RightFoot" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Skyfire's Swimsuit Skirt" texture="Skyfire_swimsuit.png" limb="Torso" hidelimb="false" inherittexturescale="false" scale="0.5" origin="0.5,0.4285" sourcerect="160,256,112,224" depthlimb="Jaw" />
        <damagemodifier afflictionidentifiers="blunttrauma,lacerations,gunshotwound,bitewounds" armorsector="0.0,360.0" damagemultiplier="0.65" />
        <damagemodifier armorsector="0.0,360.0" afflictiontypes="burn" damagemultiplier="0.5" />
      </Wearable>
    </Item>
    <!--防弹背心-->
    <Item name="" identifier="innerbodyarmor" category="Equipment" tags="smallitem,clothing" scale="0.5" cargocontaineridentifier="metalcrate" description="" impactsoundtag="impact_soft" inventoryiconcolor="64,64,64,255">
      <Upgrade gameversion="0.9.3.0" scale="0.35" />
      <PreferredContainer primary="crewcab" amount="1" notcampaign="true" />
      <PreferredContainer secondary="wreckarmcab,abandonedarmcab,outpostarmcab" amount="1" spawnprobability="0.02" />
      <PreferredContainer secondary="crewcab" />
      <Price baseprice="640">
        <Price storeidentifier="merchantoutpost" sold="false" multiplier="1.3" />
        <Price storeidentifier="merchantcity" multiplier="1.2" sold="false" />
        <Price storeidentifier="merchantresearch" sold="false" />
        <Price storeidentifier="merchantmilitary" multiplier="0.9" sold="false" />
        <Price storeidentifier="merchantmine" sold="false" />
        <Price storeidentifier="merchantarmory" multiplier="0.9" sold="false" />
      </Price>
      <Deconstruct time="20">
        <Item identifier="ballisticfiber" amount="2" />
        <Item identifier="ballisticfiber" amount="1" />
      </Deconstruct>
      <Fabricate suitablefabricators="fabricator" requiredtime="40">
        <RequiredSkill identifier="weapons" level="40" />
        <RequiredItem identifier="ballisticfiber" amount="2" />
        <RequiredItem identifier="organicfiber" amount="2" />
      </Fabricate>
      <InventoryIcon name="Amory Uniform 2 Icon" texture="%ModDir%/Content/Uniform_new/OutfitIcons_1.png" sourcerect="128,283,128,110" origin="0.5,0.5" />
      <Sprite texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="254,359,117,65" depth="0.6" origin="0.5,0.5" />
      <Body width="100" height="50" density="15" friction="0.8" restitution="0.01" />
      <Wearable slots="Any,InnerClothes" msg="ItemMsgPickUpSelect">
        <sprite name="Amory Uniform 1 Torso" texture="%ModDir%/Content/Uniform_new/SecurityOfficer3.png" limb="Torso" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" depthlimb="Jaw" />
        <sprite name="Amory Uniform 1 Right Hand" texture="%ModDir%/Content/Uniform_new/SecurityOfficer3.png" limb="RightHand" hidelimb="false" inherittexturescale="true" inheritorigin="false" inheritsourcerect="false" sourcerect="272,172,64,40" origin="0.44,0.6" />
        <sprite name="Amory Uniform 1 Left Hand" texture="%ModDir%/Content/Uniform_new/SecurityOfficer3.png" limb="LeftHand" hidelimb="false" inherittexturescale="true" inheritorigin="false" inheritsourcerect="false" sourcerect="336,172,64,40" origin="0.44,0.6" />
        <sprite name="Amory Uniform 1 Left Lower Arm" texture="%ModDir%/Content/Uniform_new/SecurityOfficer3.png" limb="LeftForearm" hidelimb="true" inherittexturescale="true" inheritorigin="false" inheritsourcerect="false" sourcerect="336,85,64,87" origin="0.5,0.49425" />
        <sprite name="Amory Uniform 1 Right Lower Arm" texture="%ModDir%/Content/Uniform_new/SecurityOfficer3.png" limb="RightForearm" hidelimb="true" inherittexturescale="true" inheritorigin="false" inheritsourcerect="false" sourcerect="272,85,64,87" origin="0.5,0.49425" />
        <sprite name="Amory Uniform 1 Left Upper Arm" texture="%ModDir%/Content/Uniform_new/SecurityOfficer3.png" limb="LeftArm" hidelimb="true" inherittexturescale="true" inheritorigin="false" inheritsourcerect="false" sourcerect="336,0,64,85" origin="0.5,0.564705" />
        <sprite name="Amory Uniform 1 Right Upper Arm" texture="%ModDir%/Content/Uniform_new/SecurityOfficer3.png" limb="RightArm" hidelimb="true" inherittexturescale="true" inheritorigin="false" inheritsourcerect="false" sourcerect="272,0,64,85" origin="0.5,0.564705" />
        <sprite name="Amory Uniform 1 Waist" texture="%ModDir%/Content/Uniform_new/SecurityOfficer3.png" limb="Waist" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Amory Uniform 1 Right Thigh" texture="%ModDir%/Content/Uniform_new/SecurityOfficer3.png" limb="RightThigh" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Amory Uniform 1 Left Thigh" texture="%ModDir%/Content/Uniform_new/SecurityOfficer3.png" limb="LeftThigh" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Amory Uniform 1 Right Leg" texture="%ModDir%/Content/Uniform_new/SecurityOfficer3.png" limb="RightLeg" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Amory Uniform 1 Left Leg" texture="%ModDir%/Content/Uniform_new/SecurityOfficer3.png" limb="LeftLeg" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Amory Uniform 1 Right Shoe" texture="%ModDir%/Content/Uniform_new/SecurityOfficer3.png" limb="RightFoot" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Amory Uniform 1 Left Shoe" texture="%ModDir%/Content/Uniform_new/SecurityOfficer3.png" limb="LeftFoot" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <damagemodifier afflictionidentifiers="blunttrauma,lacerations,gunshotwound" armorsector="0.0,360.0" damagemultiplier="0.55" damagesound="LimbArmor" deflectprojectiles="true" />
        <damagemodifier afflictionidentifiers="bitewounds" armorsector="0.0,360.0" damagemultiplier="0.55" damagesound="LimbArmor" deflectprojectiles="true" />
        <damagemodifier afflictiontypes="bleeding" armorsector="0.0,360.0" damagemultiplier="0.5" damagesound="LimbArmor" deflectprojectiles="true" />
      </Wearable>
    </Item>
    <!--永航之帆制服-->
    <Item identifier="kep_uniform" aliases="tsm_kepsuit_0" category="Equipment" tags="smallitem,clothing" fireproof="true" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_soft">
      <PreferredContainer primary="crewcab" />
      <PreferredContainer secondary="wreckarmcab,abandonedarmcab,outpostarmcab" amount="1" spawnprobability="0.05" />
      <Price baseprice="300">
        <Price storeidentifier="merchantoutpost" multiplier="1.3" sold="false" />
        <Price storeidentifier="merchantcity" sold="false" multiplier="1.2" />
        <Price storeidentifier="merchantresearch" sold="false" multiplier="1.0" />
        <Price storeidentifier="merchantmilitary" multiplier="0.9" sold="false" />
        <Price storeidentifier="merchantmine" multiplier="1.2" sold="false" />
        <Price storeidentifier="merchantarmory" multiplier="0.9" sold="false" />
      </Price>
      <Deconstruct time="10">
        <Item identifier="ballisticfiber" amount="2" />
        <Item identifier="rubber" />
      </Deconstruct>
      <InventoryIcon name="kep uniform Icon" texture="%ModDir%/Content/Uniform_new/OutfitIcons.png" sourcerect="129,260,127,126" origin="0.5,0.5" />
      <Sprite name="kep uniform" texture="%ModDir%/Content/items/Jobgear/MiscJobGear.png" sourcerect="240,0,120,72" depth="0.55" origin="0.5,0.5" />
      <Body width="100" height="50" density="30" friction="0.8" restitution="0.01" />
      <Wearable slots="Any,InnerClothes" msg="ItemMsgPickUpSelect">
        <sprite name="kep Uniform Torso" texture="%ModDir%/Content/Uniform_new/kepsuit.png" limb="Torso" hidelimb="false" inherittexturescale="false" inheritorigin="true" inheritsourcerect="true" scale="0.525" depthlimb="Jaw" />
        <sprite name="kep Uniform Right Hand" texture="%ModDir%/Content/Uniform_new/kepsuit.png" limb="RightHand" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="kep Uniform Left Hand" texture="%ModDir%/Content/Uniform_new/kepsuit.png" limb="LeftHand" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="kep Uniform Right Lower Arm" texture="%ModDir%/Content/Uniform_new/kepsuit.png" limb="RightArm" hidelimb="false" inherittexturescale="true" inheritorigin="false" inheritsourcerect="false" sourcerect="294,6,25,72" origin="0.51,0.5" />
        <sprite name="kep Uniform Left Lower Arm" texture="%ModDir%/Content/Uniform_new/kepsuit.png" limb="LeftArm" hidelimb="false" inherittexturescale="true" inheritorigin="false" inheritsourcerect="false" sourcerect="358,6,25,72" origin="0.51,0.5" />
        <sprite name="kep Uniform Right Upper Arm" texture="%ModDir%/Content/Uniform_new/kepsuit.png" limb="RightForearm" hidelimb="false" inherittexturescale="true" inheritorigin="false" inheritsourcerect="false" sourcerect="295,89,19,65" origin="0.5,0.5" />
        <sprite name="kep Uniform Left Upper Arm" texture="%ModDir%/Content/Uniform_new/kepsuit.png" limb="LeftForearm" hidelimb="false" inherittexturescale="true" inheritorigin="false" inheritsourcerect="false" sourcerect="360,91,19,64" origin="0.5,0.5" />
        <sprite name="kep Uniform Waist" texture="%ModDir%/Content/Uniform_new/kepsuit.png" limb="Waist" hidelimb="false" inheritlimbdepth="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="kep Uniform Right Thigh" texture="%ModDir%/Content/Uniform_new/kepsuit.png" limb="RightThigh" hidelimb="false" inherittexturescale="true" inheritorigin="false" inheritsourcerect="false" sourcerect="18,14,48,97" origin="0.5,0.5" />
        <sprite name="kep Uniform Left Thigh" texture="%ModDir%/Content/Uniform_new/kepsuit.png" limb="LeftThigh" hidelimb="false" inherittexturescale="true" inheritorigin="false" inheritsourcerect="false" sourcerect="95,14,48,97" origin="0.5,0.5" />
        <sprite name="kep Uniform Right Leg" texture="%ModDir%/Content/Uniform_new/kepsuit.png" limb="RightLeg" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="kep Uniform Left Leg" texture="%ModDir%/Content/Uniform_new/kepsuit.png" limb="LeftLeg" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="kep Uniform Left Shoe" texture="%ModDir%/Content/Uniform_new/kepsuit.png" limb="LeftFoot" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="kep Uniform Right Shoe" texture="%ModDir%/Content/Uniform_new/kepsuit.png" limb="RightFoot" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="kep Torso" texture="%ModDir%/Content/Uniform_new/kepsuit.png" limb="Torso" depthlimb="RightForearm" hidelimb="false" inherittexturescale="false" inheritorigin="false" inheritsourcerect="false" sourcerect="0,287,132,177" scale="0.5" origin="0.775,0.4" />
        <damagemodifier afflictionidentifiers="blunttrauma,lacerations,gunshotwound" armorsector="0.0,360.0" damagemultiplier="0.55" damagesound="LimbArmor" deflectprojectiles="true" />
        <damagemodifier afflictionidentifiers="bitewounds" armorsector="0.0,360.0" damagemultiplier="0.55" damagesound="LimbArmor" deflectprojectiles="true" />
        <damagemodifier afflictiontypes="bleeding" armorsector="0.0,360.0" damagemultiplier="0.5" damagesound="LimbArmor" deflectprojectiles="true" />
      </Wearable>
    </Item>
    <!--永航之帆头盔-->
    <Item identifier="kep_helmet" aliases="tsm_kepcap_0" category="Equipment" tags="smallitem,clothing" cargocontaineridentifier="metalcrate" description="" impactsoundtag="impact_metal_heavy" scale="0.5">
      <PreferredContainer secondary="wreckarmcab,abandonedarmcab,outpostarmcab" amount="1" spawnprobability="0.04" />
      <PreferredContainer secondary="armcab" />
      <Price baseprice="1145" sold="false">
        <Price storeidentifier="merchantoutpost" multiplier="1.3" sold="false" />
        <Price storeidentifier="merchantcity" multiplier="1.2" sold="false" />
        <Price storeidentifier="merchantresearch" sold="false" />
        <Price storeidentifier="merchantmilitary" multiplier="0.9" sold="false" />
        <Price storeidentifier="merchantmine" multiplier="1.2" sold="false" />
        <Price storeidentifier="merchantarmory" multiplier="0.9" sold="false" />
      </Price>
      <Deconstruct time="10">
        <Item identifier="ballisticfiber" />
      </Deconstruct>
      <Sprite name="kep cap" texture="%ModDir%/Content/Uniform_new/kepsuit.png" depth="0.6" sourcerect="287,284,113,76" origin="0.5,0.5" />
      <Body width="75" height="50" density="30" />
      <Wearable slots="Any,Head" armorvalue="20.0" msg="ItemMsgPickUpSelect">
        <sprite name="kep cap Wearable" texture="%ModDir%/Content/Uniform_new/kepsuit.png" limb="Head" inheritlimbdepth="true" inheritscale="true" ignorelimbscale="false" scale="1.5" hidelimb="false" sourcerect="287,284,113,76" origin="0.47,1.0" />
        <damagemodifier afflictionidentifiers="lacerations,gunshotwound" armorsector="0.0,360.0" damagemultiplier="0.2" damagesound="LimbArmor" deflectprojectiles="true" />
        <damagemodifier afflictionidentifiers="bitewounds,blunttrauma" armorsector="0.0,360.0" damagemultiplier="0.2" damagesound="LimbArmor" deflectprojectiles="true" />
        <damagemodifier afflictiontypes="bleeding" armorsector="0.0,360.0" damagemultiplier="0.2" damagesound="LimbArmor" deflectprojectiles="true" />
        <damagemodifier afflictionidentifiers="concussion" armorsector="0.0,360.0" damagemultiplier="0.0" damagesound="" deflectprojectiles="true" />
        <SkillModifier skillidentifier="helm" skillvalue="15" />
        <SkillModifier skillidentifier="weapons" skillvalue="15" />
      </Wearable>
      <ItemContainer hideitems="true" capacity="1" maxstacksize="1" containedstateindicatorstyle="" containedspritedepths="0.551,0.552">
        <Containable items="healthscanner,thermalgoggles,electriciansgoggles">
          <StatusEffect type="OnRemoved" target="This" targetitemcomponent="StatusHUD" drawhudwhenequipped="false" overlaycolor="0,0,0,0" thermalgoggles="false" showtexts="false" debugwiring="false" />
        </Containable>
        <Containable Items="healthscanner">
          <StatusEffect type="OnContaining" targetitemcomponent="StatusHUD" target="This" showtexts="true" overlaycolor="0,176,0,60" drawhudwhenequipped="true" />
        </Containable>
        <Containable Items="thermalgoggles">
          <StatusEffect type="OnContaining" target="This" targetitemcomponent="StatusHUD" drawhudwhenequipped="true" overlaycolor="176,0,0,60" thermalgoggles="true" />
        </Containable>
        <Containable Items="electriciansgoggles">
          <StatusEffect type="OnContaining" target="This" targetitemcomponent="StatusHUD" drawhudwhenequipped="true" overlaycolor="0,20,0,50" debugwiring="true" />
        </Containable>
        <SlotIcon slotindex="0" texture="%ModDir%/Content/items/weapons/Waifu_UI.png" sourcerect="120,0,120,120" origin="0.5,0.5" />
      </ItemContainer>
      <StatusHUD drawhudwhenequipped="false" overlaycolor="0,0,0,0" range="3000" thermalgoggles="false" showdeadcharacters="false" showtexts="false" debugwiring="false" />
    </Item>
    <!--战术机动设备-->
    <Item name="" identifier="exodrivesuit" category="Diving,Equipment" tags="diving,clothing,mediumitem" scale="0.5" fireproof="true" description="" isshootable="true" allowdroppingonswapwith="diving" impactsoundtag="impact_metal_light">
      <PreferredContainer secondary="wreckarmcab,abandonedarmcab,outpostarmcab" amount="1" spawnprobability="0.024" />
      <Price baseprice="1000">
        <Price storeidentifier="merchantoutpost" multiplier="1.9" sold="true" minleveldifficulty="35" maxavailable="2" minavailable="1" />
        <Price storeidentifier="merchantmilitary" multiplier="1.67" sold="true" minleveldifficulty="35" minavailable="1" maxavailable="3" />
        <Price storeidentifier="merchantcity" multiplier="2.0" sold="true" minleveldifficulty="35" minavailable="1" maxavailable="2" />
      </Price>
      <Fabricate suitablefabricators="fabricator" requiredtime="40">
        <RequiredSkill identifier="mechanical" level="85" />
        <RequiredSkill identifier="electrical" level="85" />
        <Item identifier="titaniumaluminiumalloy" amount="4" />
        <Item identifier="aliencircuitry_craft" amount="1" />
        <Item identifier="makeshift_exodrive" />
        <Item identifier="ballisticfiber" amount="2" />
      </Fabricate>
      <Deconstruct time="10">
        <Item identifier="aliencircuitry" />
        <Item identifier="makeshift_exodrive" />
        <Item identifier="ballisticfiber" />
        <Item identifier="titaniumaluminiumalloy" amount="2" />
      </Deconstruct>
      <Sprite name="Exosuit Item" texture="%ModDir%/Content/Items/Jobgear/MiscJobGear.png" sourcerect="240,0,120,72" depth="0.55" origin="0.5,0.5" />
      <Body width="24" height="60" density="15" />
      <CustomInterface canbeselected="false" drawhudwhenequipped="true">
        <GuiFrame relativesize="0.08,0.08" anchor="BottomLeft" absoluteoffset="0,475" style="ItemUI" />
        <TickBox text="引擎灯光" IsOn="true">
          <StatusEffect type="OnUse" target="This" IsOn="true" />
          <StatusEffect type="OnSecondaryUse" target="This" IsOn="false" />
        </TickBox>
      </CustomInterface>
      <Wearable slots="Bag" msg="ItemMsgEquipSelect" displaycontainedstatus="true" canbeselected="false" canbepicked="true" pickkey="Select" allowusewhenworn="true">
        <sprite name="Exo Helmet" texture="%ModDir%/Content/items/Jobgear/Lucifer/L_Engine.png" sourcerect="608,110,140,130" limb="Head" inheritlimbdepth="true" depth="0.5" scale="0.5" origin="0.555,0.67" CanbehiddenbyOtherWearables="false">
          <LightComponent range="200.0" lightcolor="250,224,165,255" powerconsumption="5" IsOn="false" allowingameediting="false">
            <LightTexture texture="%ModDir%/Content/Lights/divinghelmetlight.png" origin="0.05, 0.5" size="1.0,1.0" />
          </LightComponent>
          <LightComponent range="550" lightcolor="0,127,255,100" powerconsumption="5" IsOn="false" castshadows="false" allowingameediting="false">
            <sprite texture="%ModDir%/Content/Items/Jobgear/Lucifer/L_Lights.png" depth="0.025" sourcerect="304,120,140,120" origin="0.4,0.8" alpha="1.0" />
          </LightComponent>
        </sprite>
        <sprite name="Exosuit Torso" texture="%ModDir%/Content/Uniform_new/Exosuit2.png" limb="Torso" scale="1" hidelimb="false" inherittexturescale="true" inheritorigin="false" origin="0.77,0.4" inheritlimbdepth="true" inheritsourcerect="false" sourcerect="325,106,152,269" canbehiddenbyotherwearables="false" CanBeHiddenByItem="deepdivinglarge" depthlimb="Jaw" />
        <sprite name="Exosuit Right Hand" texture="%ModDir%/Content/Uniform_new/Exosuit2.png" limb="RightHand" hidelimb="false" hideotherwearables="true" inherittexturescale="true" inheritorigin="false" inheritsourcerect="false" inheritlimbdepth="true" SourceRect="544,288,24,40" origin="0.47,0.59" CanBeHiddenByItem="deepdivinglarge" />
        <sprite name="Exosuit Left Hand" texture="%ModDir%/Content/Uniform_new/Exosuit2.png" limb="LeftHand" hidelimb="false" hideotherwearables="true" inherittexturescale="true" inheritorigin="false" inheritsourcerect="false" SourceRect="608,288,24,40" origin="0.47,0.59" CanBeHiddenByItem="deepdivinglarge" />
        <sprite name="Exosuit Right Upper Arm" texture="%ModDir%/Content/Uniform_new/Exosuit2.png" limb="RightArm" hidelimb="false" inherittexturescale="true" inheritorigin="false" inheritsourcerect="false" inheritlimbdepth="true" SourceRect="540,98,27,76" origin="0.5,0.59" canbehiddenbyotherwearables="false" CanBeHiddenByItem="deepdivinglarge" />
        <sprite name="Exosuit Left Upper Arm" texture="%ModDir%/Content/Uniform_new/Exosuit2.png" limb="LeftArm" hidelimb="false" inherittexturescale="true" inheritorigin="false" inheritsourcerect="false" SourceRect="604,98,27,76" origin="0.5,0.59" canbehiddenbyotherwearables="false" CanBeHiddenByItem="deepdivinglarge" />
        <sprite name="Exosuit Right Forearm" texture="%ModDir%/Content/Uniform_new/Exosuit2.png" limb="RightForearm" hidelimb="false" hideotherwearables="true" inherittexturescale="true" inheritorigin="false" inheritsourcerect="false" inheritlimbdepth="true" SourceRect="532,213,35,58" origin="0.47,0.59" CanBeHiddenByItem="deepdivinglarge" />
        <sprite name="Exosuit Left Forearm" texture="%ModDir%/Content/Uniform_new/Exosuit2.png" limb="LeftForearm" hidelimb="false" hideotherwearables="true" inherittexturescale="true" inheritorigin="false" inheritsourcerect="false" SourceRect="595,213,35,58" origin="0.47,0.59" CanBeHiddenByItem="deepdivinglarge" />
        <sprite name="Exosuit Waist" texture="%ModDir%/Content/Uniform_new/Exosuit2.png" limb="Waist" hidelimb="false" scale="1" inherittexturescale="true" inheritorigin="false" inheritsourcerect="false" inheritlimbdepth="true" SourceRect="569,470,62,56" origin="0.56,0.57" CanBeHiddenByItem="deepdivinglarge" />
        <sprite name="Exosuit Right Thigh" texture="%ModDir%/Content/Uniform_new/Exosuit2.png" limb="RightThigh" hidelimb="false" inherittexturescale="true" inheritorigin="false" inheritsourcerect="false" inheritlimbdepth="true" SourceRect="82,111,51,109" origin="0.57,0.60" canbehiddenbyotherwearables="false" CanBeHiddenByItem="deepdivinglarge" />
        <sprite name="Exosuit Left Thigh" texture="%ModDir%/Content/Uniform_new/Exosuit2.png" limb="LeftThigh" hidelimb="false" inherittexturescale="true" inheritorigin="false" inheritsourcerect="false" SourceRect="183,113,50,109" origin="0.57,0.60" canbehiddenbyotherwearables="false" CanBeHiddenByItem="deepdivinglarge" />
        <sprite name="Exosuit Right Leg" texture="%ModDir%/Content/Uniform_new/Exosuit2.png" limb="RightLeg" hidelimb="false" inherittexturescale="true" hideotherwearables="true" inheritorigin="false" inheritlimbdepth="true" inheritsourcerect="false" SourceRect="83,253,85,142" origin="0.33,0.65" CanBeHiddenByItem="deepdivinglarge" />
        <sprite name="Exosuit Left Leg" texture="%ModDir%/Content/Uniform_new/Exosuit2.png" limb="LeftLeg" hidelimb="false" inherittexturescale="true" hideotherwearables="true" inheritorigin="false" inheritsourcerect="false" SourceRect="184,253,85,142" origin="0.33,0.65" CanBeHiddenByItem="deepdivinglarge" />
        <sprite name="Exosuit Left Shoe" texture="%ModDir%/Content/Uniform_new/Exosuit2.png" limb="LeftFoot" sound="footstep_armor_heavy" hidelimb="true" inherittexturescale="true" hideotherwearables="true" inheritorigin="false" inheritsourcerect="false" sourcerect="591,361,59,50" origin="0.63,0.45" scale="1.2" CanBeHiddenByItem="deepdivinglarge" />
        <sprite name="Exosuit Right Shoe" texture="%ModDir%/Content/Uniform_new/Exosuit2.png" limb="RightFoot" sound="footstep_armor_heavy" hidelimb="true" inherittexturescale="true" hideotherwearables="true" inheritorigin="false" inheritsourcerect="false" sourcerect="584,361,59,50" origin="0.63,0.45" scale="1.2" CanBeHiddenByItem="deepdivinglarge" />
        <damagemodifier armorsector="0.0,360.0" afflictionidentifiers="blunttrauma,gunshotwound,bitewounds,lacerations,bleeding,explosiondamage" damagemultiplier="0.8" damagesound="StructureAlien" deflectprojectiles="true" />
        <damagemodifier armorsector="0.0,360.0" afflictiontypes="burn" damagemultiplier="0.50" damagesound="" deflectprojectiles="true" />
        <damagemodifier armorsector="0.0,360.0" afflictionidentifiers="radiationsickness" damagemultiplier="0.4" damagesound="LimbArmor" />
        <damagemodifier armorsector="0.0,360.0" afflictiontypes="stun" damagemultiplier="0.2" />
        <StatValue stattype="FlowResistance" value="0.9" />
        <!-- 重机枪无后座 -->
        <StatusEffect type="OnWearing" target="Character">
          <Affliction identifier="recoilstabilized" amount="10" />
          <RequiredItem items="mobilebattery" targetslot="0" type="Contained" />
          <TriggerAnimation Type="SwimSlow" path="%ModDir%/Content/Characters/Human/Animations/HumanSwimSlow_tuijin.xml" priority="6.5" ExpectedSpecies="Human" FileName="HumanSwimSlow_tuijin" />
          <TriggerAnimation Type="SwimFast" path="%ModDir%/Content/Characters/Human/Animations/HumanSwimFast_tuijin.xml" priority="6.5" ExpectedSpecies="Human" FileName="HumanSwimFast_tuijin" />
        </StatusEffect>
      </Wearable>
      <Holdable slots="RightHand+LeftHand" holdpos="0,-70" handle1="0,-5" handle2="0,-5" holdangle="0" msg="ItemMsgPickUpUse" canbeselected="false" canbepicked="true" pickkey="Use" allowswappingwhenpicked="false" />
      <ItemContainer capacity="0" hideitems="true" containedstateindicatorstyle="battery" containedstateindicatorslot="0">
        <SlotIcon slotindex="0" texture="Content/UI/WeaponUI.png" sourcerect="64,961,32,22" origin="0.5,0.45" />
        <SubContainer capacity="1" maxstacksize="1">
          <Containable items="mobilebattery" hide="true">
            <StatusEffect type="OnWearing" target="This" Voltage="1.0" setvalue="true" />
            <StatusEffect type="OnWearing" target="This" comparison="and" duration="0.3" interval="0.3">
              <Conditional InWater="false" TargetContainer="true" />
              <Conditional speed="gte 0.5" />
              <sound file="Content/Items/Weapons/WEAPONS_chargeUp.ogg" type="OnWearing" range="500.0" volumeproperty="Speed" volume="0.2" loop="true" frequencymultiplier="0.5" />
            </StatusEffect>
            <StatusEffect type="OnWearing" target="This" comparison="and" duration="0.3" interval="0.3">
              <Conditional InWater="true" TargetContainer="true" />
              <Conditional speed="gte 0.5" />
              <ParticleEmitter particle="bubbles" anglemin="0" anglemax="360" particleamount="1" velocitymin="0" velocitymax="50" scalemin="0.2" scalemax="0.5" />
              <sound file="Content/Items/Diving/ScooterLoop.ogg" range="500.0" loop="true" />
            </StatusEffect>
            <StatusEffect type="OnWearing" target="Contained,Character" targetslot="0" condition="-0.125" duration="0.3" interval="0.3">
              <Conditional speed="gte 0.5" />
            </StatusEffect>
          </Containable>
          <!-- 装入雷速电池移速增加 -->
          <Containable items="batterycell">
            <StatusEffect type="OnWearing" target="Character" SpeedMultiplier="1.9" PropulsionSpeedMultiplier="1.5" setvalue="true" disabledeltatime="true">
              <Conditional InWater="true" />
            </StatusEffect>
            <StatusEffect type="OnWearing" target="Character" SpeedMultiplier="1.2" setvalue="true" disabledeltatime="true">
              <Conditional InWater="false" />
            </StatusEffect>
          </Containable>
          <Containable items="fulguriumbatterycell">
            <StatusEffect type="OnWearing" target="Character" SpeedMultiplier="2.1" PropulsionSpeedMultiplier="1.5" setvalue="true" disabledeltatime="true">
              <Conditional InWater="true" />
            </StatusEffect>
            <StatusEffect type="OnWearing" target="Character" SpeedMultiplier="1.32" setvalue="true" disabledeltatime="true">
              <Conditional InWater="false" />
            </StatusEffect>
          </Containable>
        </SubContainer>
        <SubContainer capacity="14" maxstacksize="32">
          <Containable items="smallitem,mediumitem,ammobox" excludeditems="exodrivesuit" />
        </SubContainer>
      </ItemContainer>
      <aitarget maxsightrange="1500" />
    </Item>
    <!--女武神套装-->
    <Item name="" identifier="valkiry" category="Equipment" tags="smallitem,clothing" fireproof="ture" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_soft">
      <PreferredContainer primary="crewcab" />
      <PreferredContainer secondary="locker" />
      <PreferredContainer secondary="abandonedstoragecab" minamount="1" maxamount="1" spawnprobability="0.03" />
      <!-- <PreferredContainer secondary="abandonedstoragecab" minamount="1" maxamount="1" spawnprobability="0.1" /> -->
      <Price baseprice="1145" sold="false">
        <Price storeidentifier="merchantoutpost" multiplier="1.3" />
        <Price storeidentifier="merchantcity" multiplier="1.2" />
        <Price storeidentifier="merchantresearch" />
        <Price storeidentifier="merchantmilitary" multiplier="0.9" />
        <Price storeidentifier="merchantmine" />
        <Price storeidentifier="merchantarmory" multiplier="0.9" />
      </Price>
      <Deconstruct time="10">
        <Item identifier="organicfiber" amount="1" />
        <Item identifier="iron" amount="4" />
      </Deconstruct>
      <!-- <Fabricate suitablefabricators="fabricator" requiredtime="30" >
        <RequiredSkill identifier="weapons" level="20" />
        <RequiredSkill identifier="mechanical" level="20" />
        <RequiredItem identifier="organicfiber" amount="2" />
        <RequiredItem identifier="iron" amount="6" />
      </Fabricate> -->
      <!-- WIP -->
      <InventoryIcon name="IronArmourPlus Icon" texture="%ModDir%/Content/Uniform_new/OutfitIcons.png" sourcerect="0,274,128,110" origin="0.5,0.5" />
      <Sprite name="Exotic_Amor_suit's Uniform 2" texture="%ModDir%/Content/Items/Jobgear/MiscJobGear.png" sourcerect="240,0,120,70" depth="0.6" origin="0.5,0.5" />
      <!-- WIP -->
      <Body width="180" height="50" density="15" friction="0.8" restitution="0.01" />
      <Wearable slots="Any,InnerClothes" msg="ItemMsgPickUpSelect">
        <sprite name="valkiry Torso" texture="valkiry.png" limb="Torso" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" depthlimb="Jaw" />
        <sprite name="valkiry Right Hand" texture="valkiry.png" limb="RightHand" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="valkiry Left Hand" texture="valkiry.png" limb="LeftHand" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="valkiry Left Lower Arm" texture="valkiry.png" limb="LeftForearm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="valkiry Right Lower Arm" texture="valkiry.png" limb="RightForearm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="valkiry Left Upper Arm" texture="valkiry.png" limb="LeftArm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="valkiry Right Upper Arm" texture="valkiry.png" limb="RightArm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="valkiry Waist" texture="valkiry.png" limb="Waist" hidelimb="false" inheritorigin="false" inherittexturescale="false" inheritsourcerect="false" sourcerect="160,192,112,64" origin="0.5,0.5" scale="0.5" />
        <sprite name="valkiry Right Thigh" texture="valkiry.png" limb="RightThigh" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="valkiry Left Thigh" texture="valkiry.png" limb="LeftThigh" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="valkiry Right Leg" texture="valkiry.png" limb="RightLeg" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="valkiry Left Leg" texture="valkiry.png" limb="LeftLeg" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="valkiry Right Shoe" texture="valkiry.png" limb="RightFoot" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="valkiry Left Shoe" texture="valkiry.png" limb="LeftFoot" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="valkiry Wings" texture="valkiry.png" limb="Torso" hidelimb="false" inherittexturescale="false" inheritorigin="false" inheritsourcerect="false" sourcerect="160,256,112,192" origin="0.5,0.5" scale="0.5" depthlimb="Jaw" />
        <!-- consider a better defence than nomarl one? -->
        <damagemodifier afflictionidentifiers="bitewounds, lacerations" armorsector="0.0,360.0" damagemultiplier="0.4" damagesound="LimbArmor" />
        <damagemodifier afflictionidentifiers="gunshotwound" armorsector="0.0,360.0" damagemultiplier="0.60" />
        <damagemodifier afflictiontypes="bleeding" armorsector="0.0,360.0" damagemultiplier="0.3" damagesound="LimbArmor" />
        <damagemodifier afflictiontypes="stun" armorsector="0.0,360.0" damagemultiplier="0.5" damagesound="LimbArmor" />
      </Wearable>
    </Item>
    <!--艾达王套装-->
    <Item name="" identifier="ada_wong" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft">
      <PreferredContainer secondary="abandonedstoragecab" minamount="1" maxamount="1" spawnprobability="0.1" />
      <PreferredContainer primary="wreckstoragecab" spawnprobability="0.09" />
      <Price baseprice="200" sold="false">
        <Price locationtype="city" multiplier="0.9" minavailable="1" sold="true" />
      </Price>
      <Deconstruct time="5">
        <Item identifier="plastic" />
      </Deconstruct>
      <InventoryIcon texture="%ModDir%/Content/Uniform_new/OutfitIcons.png" sourcerect="140,456,93,56" origin="0.5,0.5" />
      <Sprite name="qipao's Uniform 1" texture="%ModDir%/Content/Uniform_new/OutfitIcons.png" sourcerect="140,456,93,56" depth="0.6" origin="0.5,0.5" />
      <Body width="100" height="50" density="15" friction="0.8" restitution="0.01" />
      <Wearable slots="Any,InnerClothes" msg="ItemMsgPickUpSelect">
        <sprite name="qipao's Uniform Torso" texture="ada_wong.png" limb="Torso" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" depthlimb="Jaw" />
        <sprite name="qipao's Uniform Right Hand" texture="ada_wong.png" limb="RightHand" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="qipao's Uniform Left Hand" texture="ada_wong.png" limb="LeftHand" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="qipao's Uniform Left Lower Arm" texture="ada_wong.png" limb="LeftForearm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="qipao's Uniform Right Lower Arm" texture="ada_wong.png" limb="RightForearm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="qipao's Uniform Left Upper Arm" texture="ada_wong.png" limb="LeftArm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="qipao's Uniform Right Upper Arm" texture="ada_wong.png" limb="RightArm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="qipao's Uniform Waist" texture="ada_wong.png" limb="Waist" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="qipao's Uniform Right Thigh" texture="ada_wong.png" limb="RightThigh" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="qipao's Uniform Left Thigh" texture="ada_wong.png" limb="LeftThigh" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="qipao's Uniform Right Leg" texture="ada_wong.png" limb="RightLeg" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="qipao's Uniform Left Leg" texture="ada_wong.png" limb="LeftLeg" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="qipao's Uniform Right Shoe" texture="ada_wong.png" limb="RightFoot" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="qipao's Uniform Left Shoe" texture="ada_wong.png" limb="LeftFoot" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <damagemodifier afflictionidentifiers="blunttrauma,lacerations,gunshotwound,bitewounds" armorsector="0.0,360.0" damagemultiplier="0.75" />
      </Wearable>
    </Item>
    <!--巴洛克长裙-->
    <Item name="" identifier="barock_skirt" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft">
      <PreferredContainer secondary="abandonedstoragecab" minamount="1" maxamount="1" spawnprobability="0.1" />
      <PreferredContainer primary="wreckstoragecab" spawnprobability="0.09" />
      <Price baseprice="1145" sold="false" />
      <Deconstruct time="5">
        <Item identifier="plastic" />
      </Deconstruct>
      <InventoryIcon texture="%ModDir%/Content/Uniform_new/OutfitIcons.png" sourcerect="256,386,132,126" origin="0.5,0.5" />
      <Sprite name="qipao's Uniform 1" texture="%ModDir%/Content/Uniform_new/OutfitIcons.png" sourcerect="140,456,93,56" depth="0.6" origin="0.5,0.5" />
      <Body width="100" height="50" density="15" friction="0.8" restitution="0.01" />
      <Wearable slots="Any,InnerClothes" msg="ItemMsgPickUpSelect">
        <sprite name="Barock Uniform Torso" texture="barockskirt.png" limb="Torso" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" depthlimb="Jaw" />
        <sprite name="Barock Uniform Right Hand" texture="barockskirt.png" limb="RightHand" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Barock Uniform Left Hand" texture="barockskirt.png" limb="LeftHand" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Barock Uniform Left Lower Arm" texture="barockskirt.png" limb="LeftForearm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Barock Uniform Right Lower Arm" texture="barockskirt.png" limb="RightForearm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Barock Uniform Left Upper Arm" texture="barockskirt.png" limb="LeftArm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Barock Uniform Right Upper Arm" texture="barockskirt.png" limb="RightArm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Barock Uniform Waist" texture="barockskirt.png" limb="Waist" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Barock Uniform Right Thigh" texture="barockskirt.png" limb="RightThigh" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Barock Uniform Left Thigh" texture="barockskirt.png" limb="LeftThigh" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Barock Uniform Right Leg" texture="barockskirt.png" limb="RightLeg" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Barock Uniform Left Leg" texture="barockskirt.png" limb="LeftLeg" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Barock Uniform Right Shoe" texture="barockskirt.png" limb="RightFoot" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Barock Uniform Left Shoe" texture="barockskirt.png" limb="LeftFoot" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Barock Skirt" limb="Torso" texture="barockskirt.png" hidelimb="false" hideotherwearables="false" inheritsourcerect="false" sourcerect="120,273,192,196" inheritorigin="false" origin="0.5,0.39" inheritscale="true" depthlimb="Jaw" />
        <damagemodifier afflictionidentifiers="blunttrauma,lacerations,gunshotwound,bitewounds" armorsector="0.0,360.0" damagemultiplier="0.75" />
      </Wearable>
    </Item>
    <!--P.L.S.P-->
    <Item name="" identifier="plspequipment" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft">
      <PreferredContainer secondary="abandonedstoragecab" minamount="1" maxamount="1" spawnprobability="0.01" />
      <PreferredContainer secondary="wreckarmcab,abandonedarmcab,outpostarmcab" amount="1" spawnprobability="0.01" />
      <Price baseprice="1145" sold="false" />
      <Deconstruct time="5">
        <Item identifier="exotic_matter" amount="8" />
      </Deconstruct>
      <InventoryIcon texture="%ModDir%/Content/Uniform_new/OutfitIcons.png" sourcerect="385,421,127,91" origin="0.5,0.5" />
      <Sprite name="qipao's Uniform 1" texture="%ModDir%/Content/Uniform_new/OutfitIcons.png" sourcerect="140,456,93,56" depth="0.6" origin="0.5,0.5" />
      <Body width="100" height="50" density="15" friction="0.8" restitution="0.01" />
      <Wearable slots="Any,InnerClothes" msg="ItemMsgPickUpSelect" displaycontainedstatus="true">
        <sprite name="PLSP Uniform Torso" texture="plsp.png" limb="Torso" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" depthlimb="Jaw" />
        <sprite name="PLSP Uniform Right Hand" texture="plsp.png" limb="RightHand" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="PLSP Uniform Left Hand" texture="plsp.png" limb="LeftHand" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="PLSP Uniform Left Lower Arm" texture="plsp.png" limb="LeftForearm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="PLSP Uniform Right Lower Arm" texture="plsp.png" limb="RightForearm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="PLSP Uniform Left Upper Arm" texture="plsp.png" limb="LeftArm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="PLSP Uniform Right Upper Arm" texture="plsp.png" limb="RightArm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="PLSP Uniform Waist" texture="plsp.png" limb="Waist" hidelimb="false" inherittexturescale="false" inheritorigin="false" inheritsourcerect="false" sourcerect="160,192,112,64" origin="0.5,0.5" scale="0.5" />
        <sprite name="PLSP Uniform Right Thigh" texture="plsp.png" limb="RightThigh" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="PLSP Uniform Left Thigh" texture="plsp.png" limb="LeftThigh" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="PLSP Uniform Right Leg" texture="plsp.png" limb="RightLeg" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="PLSP Uniform Left Leg" texture="plsp.png" limb="LeftLeg" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="PLSP Uniform Right Shoe" texture="plsp.png" limb="RightFoot" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="PLSP Uniform Left Shoe" texture="plsp.png" limb="LeftFoot" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="plsp suit" limb="Torso" texture="plsp.png" hidelimb="false" hideotherwearables="false" inheritsourcerect="false" sourcerect="160,256,112,192" inheritorigin="false" origin="0.5,0.5" inheritscale="false" scale="0.5" depthlimb="Jaw" />
        <damagemodifier armorsector="0.0,360.0" afflictiontypes="damage" damagemultiplier="0.50" damagesound="LimbArmor" deflectprojectiles="true" />
        <damagemodifier armorsector="0.0,360.0" afflictiontypes="stun" damagemultiplier="0.5" />
        <damagemodifier afflictiontypes="bleeding" armorsector="0.0,360.0" damagemultiplier="0.5" damagesound="LimbArmor" />
        <StatusEffect type="OnDamaged" target="Character" SpeedMultiplier="1.5" setvalue="true" duration="3">
          <requiredaffliction type="damage" minstrength="1" />
        </StatusEffect>
        <StatusEffect type="OnWearing" target="Character">
          <ReduceAffliction identifier="damage" strength="0.2" />
          <ReduceAffliction identifier="burn" strength="0.2" />
          <ReduceAffliction identifier="bloodloss" strength="0.2" />
          <ReduceAffliction identifier="bleeding" strength="0.2" />
          <ReduceAffliction identifier="paralysis" strength="0.2" />
        </StatusEffect>
        <StatusEffect type="OnWearing" target="This,Character" UseHullOxygen="false" OxygenAvailable="1500.0" comparison="And">
          <Conditional InWater="true" />
          <Conditional decreasedoxygenconsumption="lt 100" />
        </StatusEffect>
      </Wearable>
    </Item>
    <!--牧场奶牛装-->
    <Item name="" identifier="farm_cow" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft">
      <PreferredContainer secondary="abandonedstoragecab" minamount="1" maxamount="1" spawnprobability="0.1" />
      <PreferredContainer primary="wreckstoragecab" spawnprobability="0.09" />
      <Price baseprice="200" sold="false">
        <Price locationtype="city" multiplier="0.9" minavailable="1" sold="true" />
      </Price>
      <Deconstruct time="5">
        <Item identifier="organicfiber" amount="1" />
      </Deconstruct>
      <InventoryIcon name="White_meteor's Uniform 2 Icon" texture="%ModDir%/Content/Uniform_new/OutfitIcons_1.png" sourcerect="264,400,118,112" origin="0.5,0.5" />
      <Sprite name="qipao's Uniform 1" texture="%ModDir%/Content/Uniform_new/OutfitIcons.png" sourcerect="140,456,93,56" depth="0.6" origin="0.5,0.5" />
      <Body width="100" height="50" density="15" friction="0.8" restitution="0.01" />
      <Wearable slots="Any,InnerClothes" msg="ItemMsgPickUpSelect">
        <sprite name="cow Uniform Torso" texture="cowcloth.png" limb="Torso" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="cow Uniform Right Hand" texture="cowcloth.png" limb="RightHand" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="cow Uniform Left Hand" texture="cowcloth.png" limb="LeftHand" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="cow Uniform Left Lower Arm" texture="cowcloth.png" limb="LeftForearm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="cow Uniform Right Lower Arm" texture="cowcloth.png" limb="RightForearm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="cow Uniform Left Upper Arm" texture="cowcloth.png" limb="LeftArm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="cow Uniform Right Upper Arm" texture="cowcloth.png" limb="RightArm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="cow Uniform Waist" texture="cowcloth.png" limb="Waist" hidelimb="false" inherittexturescale="false" inheritorigin="false" inheritsourcerect="false" sourcerect="140,428,152,104" origin="0.5,0.5" scale="0.5" />
        <sprite name="cow Uniform Right Thigh" texture="cowcloth.png" limb="RightThigh" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="cow Uniform Left Thigh" texture="cowcloth.png" limb="LeftThigh" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="cow Uniform Right Leg" texture="cowcloth.png" limb="RightLeg" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="cow Uniform Left Leg" texture="cowcloth.png" limb="LeftLeg" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="cow Uniform Right Shoe" texture="cowcloth.png" limb="RightFoot" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="cow Uniform Left Shoe" texture="cowcloth.png" limb="LeftFoot" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="cow Uniform Torso2" texture="cowcloth.png" limb="Torso" hidelimb="false" inherittexturescale="false" inheritorigin="false" inheritsourcerect="false" sourcerect="160,256,112,192" origin="0.5,0.5" scale="0.5" />
        <sprite name="cow Costume Breast" texture="cowcloth.png" limb="Jaw" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="cow Costume LeftBreast" texture="cowcloth.png" limb="None" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <damagemodifier afflictionidentifiers="blunttrauma,lacerations,gunshotwound,bitewounds" armorsector="0.0,360.0" damagemultiplier="0.70" />
      </Wearable>
    </Item>
    <!--牧场奶牛头饰-->
    <Item name="" identifier="farmcow_hat" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" description="" hideinmenus="false" scale="0.50">
      <PreferredContainer primary="crewcab" />
      <PreferredContainer secondary="locker" />
      <PreferredContainer secondary="abandonedstoragecab" minamount="1" maxamount="1" spawnprobability="0.1" />
      <!-- <PreferredContainer secondary="abandonedstoragecab" minamount="1" maxamount="1" spawnprobability="0.1" /> -->
      <Price baseprice="150" sold="false">
        <Price storeidentifier="merchantoutpost" />
        <Price storeidentifier="merchantcity" multiplier="0.9" />
        <Price storeidentifier="merchantresearch" />
        <Price storeidentifier="merchantmilitary" />
        <Price storeidentifier="merchantmine" />
      </Price>
      <Sprite name="cow_hat hats" texture="%ModDir%/Content/Uniform_new/00_headgears_new.png" depth="0.6" sourcerect="536,0,112,160" origin="0.5,0.5" scale="0.25" />
      <Body width="60" radius="60" density="15" />
      <Deconstruct time="10" />
      <Wearable limbtype="Head" slots="Any,Head" msg="ItemMsgPickUpSelect">
        <sprite name="cow head Wearable" texture="%ModDir%/Content/Uniform_new/00_headgears_new.png" limb="Head" inheritlimbdepth="true" inheritscale="false" ignorelimbscale="false" scale="0.25" sourcerect="520,0,160,228" origin="0.625,0.372" />
        <damagemodifier armorsector="0.0,360.0" afflictionidentifiers="bitewounds,blunttrauma" damagemultiplier="0.25" damagesound="LimbArmor" deflectprojectiles="true" />
        <damagemodifier armorsector="0.0,360.0" afflictionidentifiers="lacerations,gunshotwound" damagemultiplier="0.35" damagesound="" deflectprojectiles="true" />
        <damagemodifier armorsector="0.0,360.0" afflictiontypes="bleeding" damagemultiplier="0.5" damagesound="" deflectprojectiles="true" />
        <damagemodifier armorsector="0.0,360.0" afflictiontypes="stun" damagemultiplier="0.8" damagesound="" deflectprojectiles="true" />
        <damagemodifier armorsector="0.0,360.0" afflictionidentifiers="concussion" damagemultiplier="0.0" damagesound="" deflectprojectiles="true" />
        <SkillModifier skillidentifier="electrical" skillvalue="5" />
        <SkillModifier skillidentifier="helm" skillvalue="5" />
        <SkillModifier skillidentifier="mechanical" skillvalue="5" />
        <SkillModifier skillidentifier="medical" skillvalue="5" />
        <SkillModifier skillidentifier="weapons" skillvalue="5" />
      </Wearable>
      <ItemContainer hideitems="true" capacity="1" maxstacksize="1" containedstateindicatorstyle="" containedspritedepths="0.551,0.552">
        <Containable items="healthscanner,thermalgoggles,electriciansgoggles">
          <StatusEffect type="OnRemoved" target="This" targetitemcomponent="StatusHUD" drawhudwhenequipped="false" overlaycolor="0,0,0,0" thermalgoggles="false" showtexts="false" debugwiring="false" />
        </Containable>
        <Containable Items="healthscanner">
          <StatusEffect type="OnContaining" targetitemcomponent="StatusHUD" target="This" showtexts="true" overlaycolor="0,176,0,60" drawhudwhenequipped="true" />
        </Containable>
        <Containable Items="thermalgoggles">
          <StatusEffect type="OnContaining" target="This" targetitemcomponent="StatusHUD" drawhudwhenequipped="true" overlaycolor="176,0,0,60" thermalgoggles="true" />
        </Containable>
        <Containable Items="electriciansgoggles">
          <StatusEffect type="OnContaining" target="This" targetitemcomponent="StatusHUD" drawhudwhenequipped="true" overlaycolor="0,20,0,50" debugwiring="true" />
        </Containable>
        <SlotIcon slotindex="0" texture="%ModDir%/Content/items/weapons/Waifu_UI.png" sourcerect="120,0,120,120" origin="0.5,0.5" />
      </ItemContainer>
      <StatusHUD drawhudwhenequipped="false" overlaycolor="0,0,0,0" range="3000" thermalgoggles="false" showdeadcharacters="false" showtexts="false" debugwiring="false" />
    </Item>
    <!--枫的头饰-->
    <Item name="" identifier="ellines_head" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" description="" hideinmenus="false" scale="0.50">
      <PreferredContainer primary="crewcab" />
      <PreferredContainer secondary="locker" />
      <!-- <PreferredContainer secondary="abandonedstoragecab" minamount="1" maxamount="1" spawnprobability="0.1" /> -->
      <Price baseprice="150" sold="false">
        <Price storeidentifier="merchantoutpost" />
        <Price storeidentifier="merchantcity" multiplier="0.9" />
        <Price storeidentifier="merchantresearch" />
        <Price storeidentifier="merchantmilitary" />
        <Price storeidentifier="merchantmine" />
      </Price>
      <Sprite name="ellines_hat hats" texture="%ModDir%/Content/Uniform_new/00_headgears_new.png" depth="0.6" sourcerect="776,0,160,192" origin="0.5,0.5" scale="0.25" />
      <Body width="100" radius="100" density="15" />
      <Deconstruct time="10" />
      <WifiComponent range="35000.0" LinkToChat="true" MinChatMessageInterval="0.0" />
      <Wearable limbtype="Head" slots="Any,Head" msg="ItemMsgPickUpSelect">
        <sprite name="ellines head Wearable" texture="%ModDir%/Content/Uniform_new/00_headgears_new.png" limb="Head" inheritlimbdepth="true" inheritscale="false" ignorelimbscale="false" scale="0.335" sourcerect="784,0,160,228" origin="0.576,0.272" />
        <damagemodifier armorsector="0.0,360.0" afflictionidentifiers="bitewounds,blunttrauma" damagemultiplier="0.25" damagesound="LimbArmor" deflectprojectiles="true" />
        <damagemodifier armorsector="0.0,360.0" afflictionidentifiers="lacerations,gunshotwound" damagemultiplier="0.35" damagesound="" deflectprojectiles="true" />
        <damagemodifier armorsector="0.0,360.0" afflictiontypes="bleeding" damagemultiplier="0.5" damagesound="" deflectprojectiles="true" />
        <damagemodifier armorsector="0.0,360.0" afflictiontypes="stun" damagemultiplier="0.8" damagesound="" deflectprojectiles="true" />
        <damagemodifier armorsector="0.0,360.0" afflictionidentifiers="concussion" damagemultiplier="0.0" damagesound="" deflectprojectiles="true" />
      </Wearable>
      <ItemContainer hideitems="true" capacity="1" maxstacksize="1" containedstateindicatorstyle="" containedspritedepths="0.551,0.552">
        <Containable items="healthscanner,thermalgoggles,electriciansgoggles">
          <StatusEffect type="OnRemoved" target="This" targetitemcomponent="StatusHUD" drawhudwhenequipped="false" overlaycolor="0,0,0,0" thermalgoggles="false" showtexts="false" debugwiring="false" />
        </Containable>
        <Containable Items="healthscanner">
          <StatusEffect type="OnContaining" targetitemcomponent="StatusHUD" target="This" showtexts="true" overlaycolor="0,176,0,60" drawhudwhenequipped="true" />
        </Containable>
        <Containable Items="thermalgoggles">
          <StatusEffect type="OnContaining" target="This" targetitemcomponent="StatusHUD" drawhudwhenequipped="true" overlaycolor="176,0,0,60" thermalgoggles="true" />
        </Containable>
        <Containable Items="electriciansgoggles">
          <StatusEffect type="OnContaining" target="This" targetitemcomponent="StatusHUD" drawhudwhenequipped="true" overlaycolor="0,20,0,50" debugwiring="true" />
        </Containable>
        <SlotIcon slotindex="0" texture="%ModDir%/Content/items/weapons/Waifu_UI.png" sourcerect="120,0,120,120" origin="0.5,0.5" />
      </ItemContainer>
      <StatusHUD drawhudwhenequipped="false" overlaycolor="0,0,0,0" range="3000" thermalgoggles="false" showdeadcharacters="false" showtexts="false" debugwiring="false" />
    </Item>
    <!--白玫瑰-->
    <Item name="" identifier="white_rose" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft">
      <PreferredContainer secondary="abandonedstoragecab" minamount="1" maxamount="1" spawnprobability="0.1" />
      <PreferredContainer primary="wreckstoragecab" spawnprobability="0.09" />
      <Price baseprice="200" sold="false">
        <Price locationtype="city" multiplier="0.9" minavailable="1" sold="true" />
      </Price>
      <Deconstruct time="5">
        <Item identifier="organicfiber" amount="1" />
      </Deconstruct>
      <InventoryIcon name="white_rose Uniform Icon" texture="%ModDir%/Content/Uniform_new/OutfitIcons_1.png" sourcerect="0,668,132,100" origin="0.5,0.5" />
      <Sprite name="qipao's Uniform 1" texture="%ModDir%/Content/Uniform_new/OutfitIcons.png" sourcerect="140,456,93,56" depth="0.6" origin="0.5,0.5" />
      <Body width="100" height="50" density="15" friction="0.8" restitution="0.01" />
      <Wearable slots="Any,InnerClothes" msg="ItemMsgPickUpSelect">
        <sprite name="white_rose Uniform Torso" texture="white_rose.png" limb="Torso" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" depthlimb="Jaw" />
        <sprite name="white_rose Uniform Right Hand" texture="white_rose.png" limb="RightHand" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="white_rose Uniform Left Hand" texture="white_rose.png" limb="LeftHand" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="white_rose Uniform Left Lower Arm" texture="white_rose.png" limb="LeftForearm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="white_rose Uniform Right Lower Arm" texture="white_rose.png" limb="RightForearm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="white_rose Uniform Left Upper Arm" texture="white_rose.png" limb="LeftArm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="white_rose Uniform Right Upper Arm" texture="white_rose.png" limb="RightArm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="white_rose Uniform Waist" texture="white_rose.png" limb="Waist" hidelimb="false" inherittexturescale="false" inheritorigin="false" inheritsourcerect="false" sourcerect="160,192,112,64" origin="0.5,0.5" scale="0.5" />
        <sprite name="white_rose Uniform Right Thigh" texture="white_rose.png" limb="RightThigh" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="white_rose Uniform Left Thigh" texture="white_rose.png" limb="LeftThigh" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="white_rose Uniform Right Leg" texture="white_rose.png" limb="RightLeg" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="white_rose Uniform Left Leg" texture="white_rose.png" limb="LeftLeg" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="white_rose Uniform Right Shoe" texture="white_rose.png" limb="RightFoot" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="white_rose Uniform Left Shoe" texture="white_rose.png" limb="LeftFoot" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="white_rose Uniform Torso2" texture="white_rose.png" limb="Torso" hidelimb="false" inherittexturescale="false" inheritorigin="false" inheritsourcerect="false" sourcerect="140,472,152,282" origin="0.5,0.5" scale="0.5" depthlimb="Jaw" />
        <damagemodifier afflictionidentifiers="blunttrauma,lacerations,gunshotwound,bitewounds" armorsector="0.0,360.0" damagemultiplier="0.65" />
      </Wearable>
    </Item>
    <Item name="" identifier="white_rose_head" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" description="" hideinmenus="false" scale="0.50">
      <PreferredContainer primary="crewcab" />
      <PreferredContainer secondary="locker" />
      <Price baseprice="150" sold="false">
        <Price storeidentifier="merchantoutpost" />
        <Price storeidentifier="merchantcity" multiplier="0.9" />
        <Price storeidentifier="merchantresearch" />
        <Price storeidentifier="merchantmilitary" />
        <Price storeidentifier="merchantmine" />
      </Price>
      <Sprite name="white_rose_hat hats" texture="%ModDir%/Content/Uniform_new/00_headgears_new.png" depth="0.65" sourcerect="990,0,132,132" origin="0.5,0.5" scale="0.25" />
      <Body width="100" radius="100" density="15" />
      <Deconstruct time="10" />
      <Wearable limbtype="Head" slots="Any,Head" msg="ItemMsgPickUpSelect">
        <sprite name="white_rose head Wearable" texture="%ModDir%/Content/Uniform_new/00_headgears_new.png" limb="Head" inheritlimbdepth="true" inheritscale="false" ignorelimbscale="false" scale="0.325" sourcerect="970,0,160,228" origin="0.68,0.24" />
        <SkillModifier skillidentifier="helm" skillvalue="10" />
        <SkillModifier skillidentifier="weapons" skillvalue="10" />
        <SkillModifier skillidentifier="mechanical" skillvalue="10" />
        <SkillModifier skillidentifier="electrical" skillvalue="10" />
        <SkillModifier skillidentifier="medical" skillvalue="10" />
        <damagemodifier afflictionidentifiers="blunttrauma,lacerations,gunshotwound" armorsector="0.0,360.0" damagemultiplier="0.2" damagesound="LimbArmor" deflectprojectiles="true" />
        <damagemodifier afflictionidentifiers="bitewounds" armorsector="0.0,360.0" damagemultiplier="0.3" damagesound="LimbArmor" deflectprojectiles="true" />
        <damagemodifier afflictiontypes="bleeding" armorsector="0.0,360.0" damagemultiplier="0.1" damagesound="LimbArmor" deflectprojectiles="true" />
        <damagemodifier afflictionidentifiers="concussion" armorsector="0.0,360.0" damagemultiplier="0.0" damagesound="" deflectprojectiles="true" />
      </Wearable>
      <ItemContainer hideitems="true" capacity="1" maxstacksize="1" containedstateindicatorstyle="" containedspritedepths="0.551,0.552">
        <Containable items="healthscanner,thermalgoggles,electriciansgoggles">
          <StatusEffect type="OnRemoved" target="This" targetitemcomponent="StatusHUD" drawhudwhenequipped="false" overlaycolor="0,0,0,0" thermalgoggles="false" showtexts="false" debugwiring="false" />
        </Containable>
        <Containable Items="healthscanner">
          <StatusEffect type="OnContaining" targetitemcomponent="StatusHUD" target="This" showtexts="true" overlaycolor="0,176,0,60" drawhudwhenequipped="true" />
        </Containable>
        <Containable Items="thermalgoggles">
          <StatusEffect type="OnContaining" target="This" targetitemcomponent="StatusHUD" drawhudwhenequipped="true" overlaycolor="176,0,0,60" thermalgoggles="true" />
        </Containable>
        <Containable Items="electriciansgoggles">
          <StatusEffect type="OnContaining" target="This" targetitemcomponent="StatusHUD" drawhudwhenequipped="true" overlaycolor="0,20,0,50" debugwiring="true" />
        </Containable>
        <SlotIcon slotindex="0" texture="%ModDir%/Content/items/weapons/Waifu_UI.png" sourcerect="120,0,120,120" origin="0.5,0.5" />
      </ItemContainer>
      <StatusHUD drawhudwhenequipped="false" overlaycolor="0,0,0,0" range="3000" thermalgoggles="false" showdeadcharacters="false" showtexts="false" debugwiring="false" />
    </Item>
    <!--游侠-->
    <Item name="" identifier="archer" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft">
      <PreferredContainer secondary="abandonedstoragecab" minamount="1" maxamount="1" spawnprobability="0.1" />
      <PreferredContainer primary="wreckstoragecab" spawnprobability="0.09" />
      <Price baseprice="200" sold="false">
        <Price locationtype="city" multiplier="0.9" minavailable="1" sold="true" />
      </Price>
      <Deconstruct time="5">
        <Item identifier="organicfiber" amount="1" />
      </Deconstruct>
      <InventoryIcon name="archer Uniform Icon" texture="%ModDir%/Content/Uniform_new/OutfitIcons_1.png" sourcerect="0,528,132,106" origin="0.5,0.5" />
      <Sprite name="qipao's Uniform 1" texture="%ModDir%/Content/Uniform_new/OutfitIcons.png" sourcerect="140,456,93,56" depth="0.6" origin="0.5,0.5" />
      <Body width="100" height="50" density="15" friction="0.8" restitution="0.01" />
      <Wearable slots="Any,InnerClothes" msg="ItemMsgPickUpSelect">
        <sprite name="archer Uniform Torso" texture="archer.png" limb="Torso" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="archer Uniform Right Hand" texture="archer.png" limb="RightHand" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="archer Uniform Left Hand" texture="archer.png" limb="LeftHand" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="archer Uniform Left Lower Arm" texture="archer.png" limb="LeftForearm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="archer Uniform Right Lower Arm" texture="archer.png" limb="RightForearm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="archer Uniform Left Upper Arm" texture="archer.png" limb="LeftArm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="archer Uniform Right Upper Arm" texture="archer.png" limb="RightArm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="archer Uniform Waist" texture="archer.png" limb="Waist" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="archer Uniform Right Thigh" texture="archer.png" limb="RightThigh" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="archer Uniform Left Thigh" texture="archer.png" limb="LeftThigh" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="archer Uniform Right Leg" texture="archer.png" limb="RightLeg" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="archer Uniform Left Leg" texture="archer.png" limb="LeftLeg" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="archer Uniform Right Shoe" texture="archer.png" limb="RightFoot" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="archer Uniform Left Shoe" texture="archer.png" limb="LeftFoot" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="archer Uniform Torso2" texture="archer.png" limb="Torso" hidelimb="false" inherittexturescale="false" inheritorigin="false" inheritsourcerect="false" sourcerect="140,256,152,192" origin="0.5,0.5" scale="0.5" depthlimb="Jaw" />
        <damagemodifier afflictionidentifiers="blunttrauma,lacerations,gunshotwound,bitewounds" armorsector="0.0,360.0" damagemultiplier="0.65" />
      </Wearable>
    </Item>
    <Item name="" identifier="archer_head" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" description="" hideinmenus="false" scale="0.50">
      <PreferredContainer primary="crewcab" />
      <PreferredContainer secondary="locker" />
      <PreferredContainer primary="wreckstoragecab" spawnprobability="0.09" />
      <Price baseprice="150" sold="false">
        <Price storeidentifier="merchantoutpost" />
        <Price storeidentifier="merchantcity" multiplier="0.9" />
        <Price storeidentifier="merchantresearch" />
        <Price storeidentifier="merchantmilitary" />
        <Price storeidentifier="merchantmine" />
      </Price>
      <Sprite name="archer_hat hats" texture="%ModDir%/Content/Uniform_new/00_headgears_new.png" depth="0.65" sourcerect="1132,0,124,128" origin="0.5,0.5" scale="0.25" />
      <Body width="100" radius="100" density="15" />
      <Deconstruct time="10" />
      <Wearable limbtype="Head" slots="Any,Head" msg="ItemMsgPickUpSelect">
        <sprite name="archer head Wearable" texture="%ModDir%/Content/Uniform_new/00_headgears_new.png" limb="Head" inheritlimbdepth="true" inheritscale="false" ignorelimbscale="false" scale="0.3" sourcerect="1096,0,160,228" origin="0.68,0.325" />
        <SkillModifier skillidentifier="weapons" skillvalue="10" />
        <SkillModifier skillidentifier="medical" skillvalue="5" />
        <damagemodifier afflictionidentifiers="blunttrauma,lacerations,gunshotwound" armorsector="0.0,360.0" damagemultiplier="0.2" damagesound="LimbArmor" deflectprojectiles="true" />
        <damagemodifier afflictionidentifiers="bitewounds" armorsector="0.0,360.0" damagemultiplier="0.3" damagesound="LimbArmor" deflectprojectiles="true" />
        <damagemodifier afflictiontypes="bleeding" armorsector="0.0,360.0" damagemultiplier="0.1" damagesound="LimbArmor" deflectprojectiles="true" />
        <damagemodifier afflictionidentifiers="concussion" armorsector="0.0,360.0" damagemultiplier="0.0" damagesound="" deflectprojectiles="true" />
      </Wearable>
      <ItemContainer hideitems="true" capacity="1" maxstacksize="1" containedstateindicatorstyle="" containedspritedepths="0.551,0.552">
        <Containable items="healthscanner,thermalgoggles,electriciansgoggles">
          <StatusEffect type="OnRemoved" target="This" targetitemcomponent="StatusHUD" drawhudwhenequipped="false" overlaycolor="0,0,0,0" thermalgoggles="false" showtexts="false" debugwiring="false" />
        </Containable>
        <Containable Items="healthscanner">
          <StatusEffect type="OnContaining" targetitemcomponent="StatusHUD" target="This" showtexts="true" overlaycolor="0,176,0,60" drawhudwhenequipped="true" />
        </Containable>
        <Containable Items="thermalgoggles">
          <StatusEffect type="OnContaining" target="This" targetitemcomponent="StatusHUD" drawhudwhenequipped="true" overlaycolor="176,0,0,60" thermalgoggles="true" />
        </Containable>
        <Containable Items="electriciansgoggles">
          <StatusEffect type="OnContaining" target="This" targetitemcomponent="StatusHUD" drawhudwhenequipped="true" overlaycolor="0,20,0,50" debugwiring="true" />
        </Containable>
        <SlotIcon slotindex="0" texture="%ModDir%/Content/items/weapons/Waifu_UI.png" sourcerect="120,0,120,120" origin="0.5,0.5" />
      </ItemContainer>
      <StatusHUD drawhudwhenequipped="false" overlaycolor="0,0,0,0" range="3000" thermalgoggles="false" showdeadcharacters="false" showtexts="false" debugwiring="false" />
    </Item>
    <!--天穹-->
    <Item name="" identifier="skydal_head" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" description="" hideinmenus="false" scale="0.50">
      <PreferredContainer primary="crewcab" />
      <PreferredContainer secondary="locker" />
      <PreferredContainer primary="outpostcrewcabinet" minamount="1" maxamount="1" spawnprobability="0.05" />
      <Price baseprice="150" sold="false">
        <Price storeidentifier="merchantoutpost" />
        <Price storeidentifier="merchantcity" multiplier="0.9" />
        <Price storeidentifier="merchantresearch" />
        <Price storeidentifier="merchantmilitary" />
        <Price storeidentifier="merchantmine" />
      </Price>
      <Sprite name="skydal_hat hats" texture="%ModDir%/Content/Uniform_new/00_headgears_new.png" depth="0.65" sourcerect="1296,0,106,96" origin="0.5,0.5" scale="0.25" />
      <Body width="100" radius="100" density="15" />
      <Deconstruct time="10" />
      <Wearable limbtype="Head" slots="Any,Head" msg="ItemMsgPickUpSelect">
        <sprite name="skydal head Wearable" texture="%ModDir%/Content/Uniform_new/00_headgears_new.png" limb="Head" inheritlimbdepth="true" inheritscale="false" ignorelimbscale="false" scale="0.35" sourcerect="1256,0,160,228" origin="0.68,0.325" />
        <damagemodifier afflictionidentifiers="blunttrauma,lacerations,gunshotwound" armorsector="0.0,360.0" damagemultiplier="0.3" damagesound="LimbArmor" deflectprojectiles="true" />
        <damagemodifier afflictionidentifiers="bitewounds" armorsector="0.0,360.0" damagemultiplier="0.2" damagesound="LimbArmor" deflectprojectiles="true" />
        <damagemodifier afflictiontypes="bleeding" armorsector="0.0,360.0" damagemultiplier="0.1" damagesound="LimbArmor" deflectprojectiles="true" />
        <damagemodifier afflictionidentifiers="concussion" armorsector="0.0,360.0" damagemultiplier="0.0" damagesound="" deflectprojectiles="true" />
      </Wearable>
      <ItemContainer hideitems="true" capacity="1" maxstacksize="1" containedstateindicatorstyle="" containedspritedepths="0.551,0.552">
        <Containable items="healthscanner,thermalgoggles,electriciansgoggles">
          <StatusEffect type="OnRemoved" target="This" targetitemcomponent="StatusHUD" drawhudwhenequipped="false" overlaycolor="0,0,0,0" thermalgoggles="false" showtexts="false" debugwiring="false" />
        </Containable>
        <Containable Items="healthscanner">
          <StatusEffect type="OnContaining" targetitemcomponent="StatusHUD" target="This" showtexts="true" overlaycolor="0,176,0,60" drawhudwhenequipped="true" />
        </Containable>
        <Containable Items="thermalgoggles">
          <StatusEffect type="OnContaining" target="This" targetitemcomponent="StatusHUD" drawhudwhenequipped="true" overlaycolor="176,0,0,60" thermalgoggles="true" />
        </Containable>
        <Containable Items="electriciansgoggles">
          <StatusEffect type="OnContaining" target="This" targetitemcomponent="StatusHUD" drawhudwhenequipped="true" overlaycolor="0,20,0,50" debugwiring="true" />
        </Containable>
        <SlotIcon slotindex="0" texture="%ModDir%/Content/items/weapons/Waifu_UI.png" sourcerect="120,0,120,120" origin="0.5,0.5" />
      </ItemContainer>
      <StatusHUD drawhudwhenequipped="false" overlaycolor="0,0,0,0" range="3000" thermalgoggles="false" showdeadcharacters="false" showtexts="false" debugwiring="false" />
    </Item>
    <!--魔法少女-->
    <Item name="" identifier="magicgirl" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft">
      <PreferredContainer secondary="abandonedstoragecab" minamount="1" maxamount="1" spawnprobability="0.1" />
      <PreferredContainer primary="outpostcrewcabinet" minamount="1" maxamount="1" spawnprobability="0.05" />
      <PreferredContainer primary="wreckstoragecab" spawnprobability="0.09" />
      <PreferredContainer primary="crewcab" />
      <PreferredContainer secondary="locker" />
      <Price baseprice="200" sold="false">
        <Price locationtype="city" multiplier="0.9" minavailable="1" sold="true" />
      </Price>
      <Deconstruct time="5">
        <Item identifier="organicfiber" amount="1" />
      </Deconstruct>
      <InventoryIcon name="magicgirl Uniform Icon" texture="%ModDir%/Content/Uniform_new/OutfitIcons_1.png" sourcerect="382,662,130,106" origin="0.5,0.5" />
      <Sprite name="Uniform droped" texture="%ModDir%/Content/Uniform_new/OutfitIcons.png" sourcerect="140,456,93,56" depth="0.6" origin="0.5,0.5" />
      <Body width="100" height="50" density="15" friction="0.8" restitution="0.01" />
      <Wearable slots="Any,InnerClothes" msg="ItemMsgPickUpSelect">
        <sprite name="magicgirl Uniform Torso" texture="magicgirl.png" limb="Torso" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" depthlimb="Jaw" />
        <sprite name="magicgirl Uniform Right Hand" texture="magicgirl.png" limb="RightHand" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="magicgirl Uniform Left Hand" texture="magicgirl.png" limb="LeftHand" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="magicgirl Uniform Left Lower Arm" texture="magicgirl.png" limb="LeftForearm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="magicgirl Uniform Right Lower Arm" texture="magicgirl.png" limb="RightForearm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="magicgirl Uniform Left Upper Arm" texture="magicgirl.png" limb="LeftArm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="magicgirl Uniform Right Upper Arm" texture="magicgirl.png" limb="RightArm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="magicgirl Uniform Waist" texture="magicgirl.png" limb="Waist" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="magicgirl Uniform Right Thigh" texture="magicgirl.png" limb="RightThigh" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="magicgirl Uniform Left Thigh" texture="magicgirl.png" limb="LeftThigh" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="magicgirl Uniform Right Leg" texture="magicgirl.png" limb="RightLeg" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="magicgirl Uniform Left Leg" texture="magicgirl.png" limb="LeftLeg" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="magicgirl Uniform Right Shoe" texture="magicgirl.png" limb="RightFoot" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="magicgirl Uniform Left Shoe" texture="magicgirl.png" limb="LeftFoot" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="magicgirl Uniform Torso2" texture="magicgirl.png" limb="Torso" hidelimb="false" inherittexturescale="false" inheritorigin="false" inheritsourcerect="false" sourcerect="160,256,112,192" origin="0.5,0.5" scale="0.5" depthlimb="Jaw" />
        <damagemodifier afflictionidentifiers="blunttrauma,lacerations,gunshotwound,bitewounds" armorsector="0.0,360.0" damagemultiplier="0.65" />
      </Wearable>
    </Item>
    <Item name="" identifier="magicgirl_head" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" description="" hideinmenus="false" scale="0.50">
      <PreferredContainer primary="crewcab" />
      <PreferredContainer secondary="locker" />
      <PreferredContainer secondary="abandonedstoragecab" minamount="1" maxamount="1" spawnprobability="0.1" />
      <PreferredContainer primary="outpostcrewcabinet" minamount="1" maxamount="1" spawnprobability="0.05" />
      <PreferredContainer primary="wreckstoragecab" spawnprobability="0.09" />
      <Price baseprice="150" sold="false">
        <Price storeidentifier="merchantoutpost" />
        <Price storeidentifier="merchantcity" multiplier="0.9" />
        <Price storeidentifier="merchantresearch" />
        <Price storeidentifier="merchantmilitary" />
        <Price storeidentifier="merchantmine" />
      </Price>
      <Sprite name="magicgirl_hat hats" texture="%ModDir%/Content/Uniform_new/00_headgears_new.png" depth="0.65" sourcerect="1480,0,128,112" origin="0.5,0.5" scale="0.25" />
      <Body width="100" radius="100" density="15" />
      <Deconstruct time="10" />
      <Wearable limbtype="Head" slots="Any,Head" msg="ItemMsgPickUpSelect">
        <sprite name="skydal head Wearable" texture="%ModDir%/Content/Uniform_new/00_headgears_new.png" limb="Head" inheritlimbdepth="true" inheritscale="false" ignorelimbscale="false" scale="0.35" sourcerect="1450,0,160,228" origin="0.68,0.325" />
        <damagemodifier afflictionidentifiers="blunttrauma,lacerations,gunshotwound" armorsector="0.0,360.0" damagemultiplier="0.3" damagesound="LimbArmor" deflectprojectiles="true" />
        <damagemodifier afflictionidentifiers="bitewounds" armorsector="0.0,360.0" damagemultiplier="0.2" damagesound="LimbArmor" deflectprojectiles="true" />
        <damagemodifier afflictiontypes="bleeding" armorsector="0.0,360.0" damagemultiplier="0.1" damagesound="LimbArmor" deflectprojectiles="true" />
        <damagemodifier afflictionidentifiers="concussion" armorsector="0.0,360.0" damagemultiplier="0.0" damagesound="" deflectprojectiles="true" />
      </Wearable>
      <ItemContainer hideitems="true" capacity="1" maxstacksize="1" containedstateindicatorstyle="" containedspritedepths="0.551,0.552">
        <Containable items="healthscanner,thermalgoggles,electriciansgoggles">
          <StatusEffect type="OnRemoved" target="This" targetitemcomponent="StatusHUD" drawhudwhenequipped="false" overlaycolor="0,0,0,0" thermalgoggles="false" showtexts="false" debugwiring="false" />
        </Containable>
        <Containable Items="healthscanner">
          <StatusEffect type="OnContaining" targetitemcomponent="StatusHUD" target="This" showtexts="true" overlaycolor="0,176,0,60" drawhudwhenequipped="true" />
        </Containable>
        <Containable Items="thermalgoggles">
          <StatusEffect type="OnContaining" target="This" targetitemcomponent="StatusHUD" drawhudwhenequipped="true" overlaycolor="176,0,0,60" thermalgoggles="true" />
        </Containable>
        <Containable Items="electriciansgoggles">
          <StatusEffect type="OnContaining" target="This" targetitemcomponent="StatusHUD" drawhudwhenequipped="true" overlaycolor="0,20,0,50" debugwiring="true" />
        </Containable>
        <SlotIcon slotindex="0" texture="%ModDir%/Content/items/weapons/Waifu_UI.png" sourcerect="120,0,120,120" origin="0.5,0.5" />
      </ItemContainer>
      <StatusHUD drawhudwhenequipped="false" overlaycolor="0,0,0,0" range="3000" thermalgoggles="false" showdeadcharacters="false" showtexts="false" debugwiring="false" />
    </Item>
    <!--typex1-->
    <Item name="" identifier="typex1" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft">
      <PreferredContainer secondary="abandonedstoragecab" minamount="1" maxamount="1" spawnprobability="0.1" />
      <PreferredContainer primary="outpostcrewcabinet" minamount="1" maxamount="1" spawnprobability="0.05" />
      <PreferredContainer primary="wreckstoragecab" spawnprobability="0.09" />
      <PreferredContainer primary="crewcab" />
      <PreferredContainer secondary="locker" />
      <Price baseprice="200" sold="false">
        <Price locationtype="city" multiplier="0.9" minavailable="1" sold="true" />
      </Price>
      <Deconstruct time="5">
        <Item identifier="organicfiber" amount="1" />
      </Deconstruct>
      <InventoryIcon name="x1 Uniform Icon" texture="%ModDir%/Content/Uniform_new/OutfitIcons_1.png" sourcerect="132,668,120,100" origin="0.5,0.5" />
      <Sprite name="Uniform droped" texture="%ModDir%/Content/Uniform_new/OutfitIcons.png" sourcerect="140,456,93,56" depth="0.6" origin="0.5,0.5" />
      <Body width="100" height="50" density="15" friction="0.8" restitution="0.01" />
      <Wearable slots="Any,InnerClothes" msg="ItemMsgPickUpSelect">
        <sprite name="x1 Uniform Torso" texture="typex1.png" limb="Torso" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" depthlimb="Jaw" />
        <sprite name="x1 Uniform Right Hand" texture="typex1.png" limb="RightHand" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="x1 Uniform Left Hand" texture="typex1.png" limb="LeftHand" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="x1 Uniform Left Lower Arm" texture="typex1.png" limb="LeftForearm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="x1 Uniform Right Lower Arm" texture="typex1.png" limb="RightForearm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="x1 Uniform Left Upper Arm" texture="typex1.png" limb="LeftArm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" depthlimb="LeftForearm" />
        <sprite name="x1 Uniform Right Upper Arm" texture="typex1.png" limb="RightArm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" depthlimb="RightForearm" />
        <sprite name="x1 Uniform Waist" texture="typex1.png" limb="Waist" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="x1 Uniform Right Thigh" texture="typex1.png" limb="RightThigh" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="x1 Uniform Left Thigh" texture="typex1.png" limb="LeftThigh" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="x1 Uniform Right Leg" texture="typex1.png" limb="RightLeg" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="x1 Uniform Left Leg" texture="typex1.png" limb="LeftLeg" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="x1 Uniform Right Shoe" texture="typex1.png" limb="RightFoot" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="x1 Uniform Left Shoe" texture="typex1.png" limb="LeftFoot" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <damagemodifier afflictionidentifiers="blunttrauma,lacerations,gunshotwound,bitewounds" armorsector="0.0,360.0" damagemultiplier="0.65" />
      </Wearable>
    </Item>
    <!--猎兵-->
    <Item name="" identifier="huntercloth" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft">
      <Price baseprice="400" sold="false">
        <Price locationtype="city" multiplier="0.9" minavailable="1" sold="true" />
      </Price>
      <Deconstruct time="5">
        <Item identifier="organicfiber" amount="1" />
      </Deconstruct>
      <InventoryIcon name="White_meteor's Uniform 2 Icon" texture="%ModDir%/Content/Uniform_new/OutfitIcons_1.png" sourcerect="256,668,124,100" origin="0.5,0.5" />
      <Sprite name="qipao's Uniform 1" texture="%ModDir%/Content/Uniform_new/OutfitIcons.png" sourcerect="140,456,93,56" depth="0.6" origin="0.5,0.5" />
      <Body width="100" height="50" density="15" friction="0.8" restitution="0.01" />
      <Wearable slots="Any,InnerClothes" msg="ItemMsgPickUpSelect">
        <sprite name="hunter Uniform Torso" texture="hunter.png" limb="Torso" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="hunter Uniform Right Hand" texture="hunter.png" limb="RightHand" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="hunter Uniform Left Hand" texture="hunter.png" limb="LeftHand" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="hunter Uniform Left Lower Arm" texture="hunter.png" limb="LeftForearm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="hunter Uniform Right Lower Arm" texture="hunter.png" limb="RightForearm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="hunter Uniform Left Upper Arm" texture="hunter.png" limb="LeftArm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="hunter Uniform Right Upper Arm" texture="hunter.png" limb="RightArm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="hunter Uniform Waist" texture="hunter.png" limb="Waist" hidelimb="false" inherittexturescale="false" inheritorigin="false" inheritsourcerect="false" sourcerect="160,192,112,64" origin="0.5,0.5" scale="0.5" />
        <sprite name="hunter Uniform Right Thigh" texture="hunter.png" limb="RightThigh" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="hunter Uniform Left Thigh" texture="hunter.png" limb="LeftThigh" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="hunter Uniform Right Leg" texture="hunter.png" limb="RightLeg" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="hunter Uniform Left Leg" texture="hunter.png" limb="LeftLeg" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="hunter Uniform Right Shoe" texture="hunter.png" limb="RightFoot" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="hunter Uniform Left Shoe" texture="hunter.png" limb="LeftFoot" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="hunter Uniform Belley" texture="hunter.png" limb="Tail" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="hunter Costume Breast" texture="hunter.png" limb="Jaw" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="hunter Costume LeftBreast" texture="hunter.png" limb="None" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <damagemodifier afflictionidentifiers="blunttrauma,lacerations,gunshotwound,bitewounds" armorsector="0.0,360.0" damagemultiplier="0.55" />
      </Wearable>
    </Item>
    <!--莉音-->
    <Item name="" identifier="rein_cloth" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft">
      <PreferredContainer secondary="abandonedstoragecab" minamount="1" maxamount="1" spawnprobability="0.1" />
      <PreferredContainer primary="outpostcrewcabinet" minamount="1" maxamount="1" spawnprobability="0.05" />
      <Price baseprice="400" sold="false">
        <Price locationtype="city" multiplier="0.9" minavailable="1" sold="true" />
      </Price>
      <Deconstruct time="5">
        <Item identifier="organicfiber" amount="1" />
      </Deconstruct>
      <InventoryIcon name="Rein Uniform Icon" texture="%ModDir%/Content/Uniform_new/OutfitIcons_1.png" sourcerect="390,810,118,106" origin="0.5,0.5" />
      <Sprite name="qipao's Uniform 1" texture="%ModDir%/Content/Uniform_new/OutfitIcons.png" sourcerect="140,456,93,56" depth="0.6" origin="0.5,0.5" />
      <Body width="100" height="50" density="15" friction="0.8" restitution="0.01" />
      <Wearable slots="Any,InnerClothes" msg="ItemMsgPickUpSelect">
        <sprite name="rein Uniform Torso" texture="rein.png" limb="Torso" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="rein Uniform Right Hand" texture="rein.png" limb="RightHand" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="rein Uniform Left Hand" texture="rein.png" limb="LeftHand" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="rein Uniform Left Lower Arm" texture="rein.png" limb="LeftForearm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="rein Uniform Right Lower Arm" texture="rein.png" limb="RightForearm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="rein Uniform Left Upper Arm" texture="rein.png" limb="LeftArm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="rein Uniform Right Upper Arm" texture="rein.png" limb="RightArm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="rein Uniform Waist" texture="rein.png" limb="Waist" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="rein Uniform Right Thigh" texture="rein.png" limb="RightThigh" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="rein Uniform Left Thigh" texture="rein.png" limb="LeftThigh" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="rein Uniform Right Leg" texture="rein.png" limb="RightLeg" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="rein Uniform Left Leg" texture="rein.png" limb="LeftLeg" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="rein Uniform Right Shoe" texture="rein.png" limb="RightFoot" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="rein Uniform Left Shoe" texture="rein.png" limb="LeftFoot" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="rein Uniform Belley" texture="rein.png" limb="Tail" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="rein Costume Breast" texture="rein.png" limb="Jaw" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="rein Costume LeftBreast" texture="rein.png" limb="None" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <damagemodifier afflictionidentifiers="blunttrauma,lacerations,gunshotwound,bitewounds" armorsector="0.0,360.0" damagemultiplier="0.65" />
      </Wearable>
    </Item>
    <!--回音战斗服-->
    <Item name="" identifier="echo_cloth" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft">
      <Price baseprice="400" sold="false">
        <Price locationtype="city" multiplier="0.9" minavailable="1" sold="true" />
      </Price>
      <Deconstruct time="5">
        <Item identifier="organicfiber" amount="1" />
      </Deconstruct>
      <InventoryIcon name="Echo Uniform Icon" texture="%ModDir%/Content/Uniform_new/OutfitIcons_1.png" sourcerect="256,810,126,106" origin="0.5,0.5" />
      <Sprite name="qipao's Uniform 1" texture="%ModDir%/Content/Uniform_new/OutfitIcons.png" sourcerect="140,456,93,56" depth="0.6" origin="0.5,0.5" />
      <Body width="100" height="50" density="15" friction="0.8" restitution="0.01" />
      <Wearable slots="Any,InnerClothes" msg="ItemMsgPickUpSelect">
        <sprite name="echo Uniform Torso" texture="echo.png" limb="Torso" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="echo Uniform Right Hand" texture="echo.png" limb="RightHand" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="echo Uniform Left Hand" texture="echo.png" limb="LeftHand" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="echo Uniform Left Lower Arm" texture="echo.png" limb="LeftForearm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="echo Uniform Right Lower Arm" texture="echo.png" limb="RightForearm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="echo Uniform Left Upper Arm" texture="echo.png" limb="LeftArm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="echo Uniform Right Upper Arm" texture="echo.png" limb="RightArm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="echo Uniform Waist" texture="echo.png" limb="Waist" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="echo Uniform Right Thigh" texture="echo.png" limb="RightThigh" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="echo Uniform Left Thigh" texture="echo.png" limb="LeftThigh" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="echo Uniform Right Leg" texture="echo.png" limb="RightLeg" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="echo Uniform Left Leg" texture="echo.png" limb="LeftLeg" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="echo Uniform Right Shoe" texture="echo.png" limb="RightFoot" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="echo Uniform Left Shoe" texture="echo.png" limb="LeftFoot" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="echo Uniform Belley" texture="echo.png" limb="Tail" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="echo Costume Breast" texture="echo.png" limb="Jaw" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="echo Costume LeftBreast" texture="echo.png" limb="None" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <damagemodifier afflictionidentifiers="blunttrauma,lacerations,gunshotwound,bitewounds" armorsector="0.0,360.0" damagemultiplier="0.55" />
      </Wearable>
    </Item>
    <!--旅行者-->
    <Item name="" identifier="traveller" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft">
      <PreferredContainer secondary="abandonedstoragecab" minamount="1" maxamount="1" spawnprobability="0.1" />
      <PreferredContainer primary="wreckstoragecab" spawnprobability="0.09" />
      <Price baseprice="400" sold="false">
        <Price locationtype="city" multiplier="0.9" minavailable="1" sold="true" />
      </Price>
      <Deconstruct time="5">
        <Item identifier="organicfiber" amount="1" />
      </Deconstruct>
      <InventoryIcon name="Taveller Uniform Icon" texture="%ModDir%/Content/Uniform_new/OutfitIcons_1.png" sourcerect="132,810,120,106" origin="0.5,0.5" />
      <Sprite name="qipao's Uniform 1" texture="%ModDir%/Content/Uniform_new/OutfitIcons.png" sourcerect="140,456,93,56" depth="0.6" origin="0.5,0.5" />
      <Body width="100" height="50" density="15" friction="0.8" restitution="0.01" />
      <Wearable slots="Any,InnerClothes" msg="ItemMsgPickUpSelect">
        <sprite name="traveller Uniform Torso" texture="traveller.png" limb="Torso" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" depthlimb="Jaw" />
        <sprite name="traveller Uniform Right Hand" texture="traveller.png" limb="RightHand" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="traveller Uniform Left Hand" texture="traveller.png" limb="LeftHand" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="traveller Uniform Left Lower Arm" texture="traveller.png" limb="LeftForearm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="traveller Uniform Right Lower Arm" texture="traveller.png" limb="RightForearm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="traveller Uniform Left Upper Arm" texture="traveller.png" limb="LeftArm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="traveller Uniform Right Upper Arm" texture="traveller.png" limb="RightArm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="traveller Uniform Waist" texture="traveller.png" limb="Waist" hidelimb="false" SourceRect="160,192,112,64" origin="0.5,0.5" scale="0.5" inherittexturescale="false" inheritorigin="false" inheritsourcerect="false" />
        <sprite name="traveller Uniform Right Thigh" texture="traveller.png" limb="RightThigh" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="traveller Uniform Left Thigh" texture="traveller.png" limb="LeftThigh" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="traveller Uniform Right Leg" texture="traveller.png" limb="RightLeg" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="traveller Uniform Left Leg" texture="traveller.png" limb="LeftLeg" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="traveller Uniform Right Shoe" texture="traveller.png" limb="RightFoot" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="traveller Uniform Left Shoe" texture="traveller.png" limb="LeftFoot" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="traveller Uniform Skirt" texture="traveller.png" limb="Torso" hidelimb="false" SourceRect="160,256,112,192" origin="0.5,0.5" scale="0.5" inherittexturescale="false" inheritorigin="false" inheritsourcerect="false" depthlimb="Jaw" />
        <damagemodifier afflictionidentifiers="blunttrauma,lacerations,gunshotwound,bitewounds" armorsector="0.0,360.0" damagemultiplier="0.60" />
      </Wearable>
    </Item>
    <!--守护者-->
    <Item name="" identifier="ocean_guardian" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft">
      <PreferredContainer secondary="abandonedstoragecab" minamount="1" maxamount="1" spawnprobability="0.1" />
      <PreferredContainer primary="outpostcrewcabinet" minamount="1" maxamount="1" spawnprobability="0.05" />
      <Price baseprice="400" sold="false">
        <Price locationtype="city" multiplier="0.9" minavailable="1" sold="true" />
      </Price>
      <Deconstruct time="5">
        <Item identifier="organicfiber" amount="1" />
      </Deconstruct>
      <InventoryIcon name="Ocean Uniform Icon" texture="%ModDir%/Content/Uniform_new/OutfitIcons_1.png" sourcerect="0,812,128,108" origin="0.5,0.5" />
      <Sprite name="qipao's Uniform 1" texture="%ModDir%/Content/Uniform_new/OutfitIcons.png" sourcerect="140,456,93,56" depth="0.6" origin="0.5,0.5" />
      <Body width="100" height="50" density="15" friction="0.8" restitution="0.01" />
      <Wearable slots="Any,InnerClothes" msg="ItemMsgPickUpSelect">
        <sprite name="ocean_guardian Uniform Torso" texture="ocean_guardian.png" limb="Torso" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="ocean_guardian Uniform Right Hand" texture="ocean_guardian.png" limb="RightHand" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="ocean_guardian Uniform Left Hand" texture="ocean_guardian.png" limb="LeftHand" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="ocean_guardian Uniform Left Lower Arm" texture="ocean_guardian.png" limb="LeftForearm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="ocean_guardian Uniform Right Lower Arm" texture="ocean_guardian.png" limb="RightForearm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="ocean_guardian Uniform Left Upper Arm" texture="ocean_guardian.png" limb="LeftArm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="ocean_guardian Uniform Right Upper Arm" texture="ocean_guardian.png" limb="RightArm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="ocean_guardian Uniform Waist" texture="ocean_guardian.png" limb="Waist" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="ocean_guardian Uniform Right Thigh" texture="ocean_guardian.png" limb="RightThigh" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="ocean_guardian Uniform Left Thigh" texture="ocean_guardian.png" limb="LeftThigh" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="ocean_guardian Uniform Right Leg" texture="ocean_guardian.png" limb="RightLeg" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="ocean_guardian Uniform Left Leg" texture="ocean_guardian.png" limb="LeftLeg" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="ocean_guardian Uniform Right Shoe" texture="ocean_guardian.png" limb="RightFoot" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="ocean_guardian Uniform Left Shoe" texture="ocean_guardian.png" limb="LeftFoot" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="ocean_guardian Uniform Torso" texture="ocean_guardian.png" limb="Torso" hidelimb="false" inherittexturescale="false" inheritorigin="false" inheritsourcerect="false" sourcerect="160,768,112,192" origin="0.5,0.5" scale="0.5" depthlimb="Head" />
        <sprite name="ocean_guardian Uniform Belley" texture="ocean_guardian.png" limb="Tail" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="ocean_guardian Costume Breast" texture="ocean_guardian.png" limb="Jaw" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="ocean_guardian Costume LeftBreast" texture="ocean_guardian.png" limb="None" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <damagemodifier afflictionidentifiers="blunttrauma,lacerations,gunshotwound,bitewounds" armorsector="0.0,360.0" damagemultiplier="0.60" />
        <StatValue stattype="FlowResistance" value="0.4" />
      </Wearable>
    </Item>
    <Item name="" identifier="ocean_guardian_head" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" description="" hideinmenus="false" scale="0.50">
      <PreferredContainer primary="crewcab" />
      <PreferredContainer secondary="locker" />
      <PreferredContainer secondary="abandonedstoragecab" minamount="1" maxamount="1" spawnprobability="0.1" />
      <PreferredContainer primary="outpostcrewcabinet" minamount="1" maxamount="1" spawnprobability="0.05" />
      <PreferredContainer primary="wreckstoragecab" spawnprobability="0.09" />
      <Price baseprice="150" sold="false">
        <Price storeidentifier="merchantoutpost" />
        <Price storeidentifier="merchantcity" multiplier="0.9" />
        <Price storeidentifier="merchantresearch" />
        <Price storeidentifier="merchantmilitary" />
        <Price storeidentifier="merchantmine" />
      </Price>
      <Sprite name="magicgirl_hat hats" texture="%ModDir%/Content/Uniform_new/00_headgears_new.png" depth="0.65" sourcerect="0,316,86,112" origin="0.5,0.5" scale="0.25" />
      <Body width="100" radius="100" density="15" />
      <Deconstruct time="10" />
      <Wearable limbtype="Head" slots="Any,Head" msg="ItemMsgPickUpSelect">
        <sprite name="ocean head Wearable" texture="%ModDir%/Content/Uniform_new/00_headgears_new.png" limb="Head" inheritlimbdepth="true" inheritscale="false" ignorelimbscale="false" scale="0.25" sourcerect="0,292,112,172" origin="0.525,0.625" />
        <damagemodifier afflictionidentifiers="blunttrauma,lacerations,gunshotwound" armorsector="0.0,360.0" damagemultiplier="0.3" damagesound="LimbArmor" deflectprojectiles="true" />
        <damagemodifier afflictionidentifiers="bitewounds" armorsector="0.0,360.0" damagemultiplier="0.2" damagesound="LimbArmor" deflectprojectiles="true" />
        <damagemodifier afflictiontypes="bleeding" armorsector="0.0,360.0" damagemultiplier="0.1" damagesound="LimbArmor" deflectprojectiles="true" />
        <damagemodifier afflictionidentifiers="concussion" armorsector="0.0,360.0" damagemultiplier="0.0" damagesound="" deflectprojectiles="true" />
      </Wearable>
      <ItemContainer hideitems="true" capacity="1" maxstacksize="1" containedstateindicatorstyle="" containedspritedepths="0.551,0.552">
        <Containable items="healthscanner,thermalgoggles,electriciansgoggles">
          <StatusEffect type="OnRemoved" target="This" targetitemcomponent="StatusHUD" drawhudwhenequipped="false" overlaycolor="0,0,0,0" thermalgoggles="false" showtexts="false" debugwiring="false" />
        </Containable>
        <Containable Items="healthscanner">
          <StatusEffect type="OnContaining" targetitemcomponent="StatusHUD" target="This" showtexts="true" overlaycolor="0,176,0,60" drawhudwhenequipped="true" />
        </Containable>
        <Containable Items="thermalgoggles">
          <StatusEffect type="OnContaining" target="This" targetitemcomponent="StatusHUD" drawhudwhenequipped="true" overlaycolor="176,0,0,60" thermalgoggles="true" />
        </Containable>
        <Containable Items="electriciansgoggles">
          <StatusEffect type="OnContaining" target="This" targetitemcomponent="StatusHUD" drawhudwhenequipped="true" overlaycolor="0,20,0,50" debugwiring="true" />
        </Containable>
        <SlotIcon slotindex="0" texture="%ModDir%/Content/items/weapons/Waifu_UI.png" sourcerect="120,0,120,120" origin="0.5,0.5" />
      </ItemContainer>
      <StatusHUD drawhudwhenequipped="false" overlaycolor="0,0,0,0" range="3000" thermalgoggles="false" showdeadcharacters="false" showtexts="false" debugwiring="false" />
    </Item>
  </Items>
</Override>