<?xml version="1.0" encoding="utf-8"?>
<Talents>
  <!--基础天赋-->
  <!--第一行-->
  <!--耐操-->
  <Talent identifier="hardfuck">
    <Icon texture="%ModDir%/Content/UI/TalentsIcons_Maid.png" sheetindex="2,0" sheetelementsize="128,128" />
    <Description tag="talentdescription.hardfuck">
      <Replace tag="[amount]" value="20" color="gui.green" />
    </Description>
    <AbilityGroupEffect abilityeffecttype="None">
      <Abilities>
        <CharacterAbilityGiveStat stattype="MaximumHealthMultiplier" value="0.2" />
      </Abilities>
    </AbilityGroupEffect>
  </Talent>
  <!--W行-->
  <Talent identifier="dabuliuxing">
    <Description tag="talentdescription.additionalstattypeself">
      <Replace tag="[amount]" value="15" color="gui.green" />
      <Replace tag="[stattype]" value="stattypenames.movementspeed" color="gui.orange" />
    </Description>
    <Description tag="talentdescription.additionalstattypeself">
      <Replace tag="[amount]" value="15" color="gui.green" />
      <Replace tag="[stattype]" value="stattypenames.swimmingspeed" color="gui.orange" />
    </Description>
    <Icon texture="%ModDir%/Content/UI/TalentsIcons_Maid.png" sheetindex="5,0" sheetelementsize="128,128" />
    <AbilityGroupEffect abilityeffecttype="None">
      <Abilities>
        <CharacterAbilityGiveStat stattype="MovementSpeed" value="0.15" />
        <CharacterAbilityGiveStat stattype="SwimmingSpeed" value="0.15" />
      </Abilities>
    </AbilityGroupEffect>
  </Talent>
  <!--萌混过关-->
  <Talent identifier="cutegirl">
    <Icon texture="%ModDir%/Content/UI/TalentsIcons_Maid.png" sheetindex="4,0" sheetelementsize="128,128" />
    <Description tag="talentdescription.cutegirl">
      <Replace tag="[xpbonus]" value="15" color="gui.green" />
    </Description>
    <Description tag="talentdescription.nolevel">
      <Replace tag="[num]" value="20" color="gui.green" />
    </Description>
    <Description tag="talentdescription.ifnolevel">
      <Replace tag="[stattype]" value="stattypenames.skillgainspeed" color="gui.orange" />
      <Replace tag="[amount]" value="25" color="gui.red" />
    </Description>
    <AbilityGroupEffect abilityeffecttype="OnAllyGainMissionExperience" allowself="false">
      <Abilities>
        <CharacterAbilityModifyValue multiplyvalue="1.15" />
      </Abilities>
    </AbilityGroupEffect>
    <AbilityGroupEffect abilityeffecttype="None">
      <Conditions>
        <AbilityConditionHasLevel maxlevel="20" />
      </Conditions>
      <Abilities>
        <CharacterAbilityGiveStat stattype="SkillGainSpeed" value="-0.25" />
      </Abilities>
    </AbilityGroupEffect>
  </Talent>
  <!--热吻-->
  <Talent identifier="hotkiss">
    <Description tag="talentdescription.hotkiss">
      <Replace tag="[amount]" value="0.5" color="gui.green" />
    </Description>
    <Icon texture="%ModDir%/Content/UI/TalentsIcons_Maid.png" sheetindex="3,0" sheetelementsize="128,128" />
    <AbilityGroupEffect abilityeffecttype="OnAttack">
      <Conditions>
        <AbilityConditionAttackData itemidentifier="sexymode_sexy" />
        <AbilityConditionAttackData tags="kiss_on" />
      </Conditions>
      <Abilities>
        <CharacterAbilityApplyStatusEffects>
          <StatusEffects>
            <StatusEffect type="OnAbility" target="UseTarget" stackable="false" disabledeltatime="true" comparison="and">
              <Conditional sexy="gte 30" />
              <Conditional minganup_cooldown="lte 0" />
              <Affliction identifier="minganup_temp" strength="999" probability="0.3" />
            </StatusEffect>
            <StatusEffect type="OnAbility" target="UseTarget" stackable="false" disabledeltatime="true" comparison="and">
              <Conditional sexy_3="gte 30" />
              <Conditional minganup_cooldown="lte 0" />
              <Affliction identifier="minganup_temp" strength="999" probability="0.3" />
            </StatusEffect>
          </StatusEffects>
        </CharacterAbilityApplyStatusEffects>
      </Abilities>
    </AbilityGroupEffect>
  </Talent>
  <!--G点把握-->
  <Talent identifier="g_point">
    <Icon texture="%ModDir%/Content/UI/TalentsIcons_Maid.png" sheetindex="0,0" sheetelementsize="128,128" />
    <Description tag="talentdescription.g_point">
      <Replace tag="[amount]" value="20" color="gui.green" />
    </Description>
    <AbilityGroupEffect abilityeffecttype="OnAddDamageAffliction">
      <Abilities>
        <CharacterAbilityModifyAffliction afflictionidentifiers="sexy,sexy_3" addedmultiplier="0.2" />
      </Abilities>
    </AbilityGroupEffect>
  </Talent>
  <!--及时行乐-->
  <Talent identifier="nicehigh">
    <Icon texture="%ModDir%/Content/UI/TalentsIcons_Maid.png" sheetindex="1,0" sheetelementsize="128,128" />
    <Description tag="talentdescription.nicehigh" />
    <AbilityGroupInterval interval="1">
      <Abilities>
        <CharacterAbilityApplyStatusEffects>
          <StatusEffects>
            <StatusEffect type="OnAbility" target="Character" multiplyafflictionsbymaxvitality="true" duration="1">
              <Conditional sexy_2="gt 0" />
              <Affliction identifier="sexybuff" strength="3.3" />
            </StatusEffect>
          </StatusEffects>
        </CharacterAbilityApplyStatusEffects>
      </Abilities>
    </AbilityGroupInterval>
  </Talent>
  <!--第二行-->
  <!--不明渠道-->
  <Talent identifier="coffeemaker">
    <Icon texture="%ModDir%/Content/UI/TalentsIcons_Maid.png" sheetindex="6,0" sheetelementsize="128,128" />
    <Description tag="talentdescription.coffeemaker" />
    <Description tag="talentdescription.coffeemaker_blackmarket" />
    <AbilityGroupEffect abilityeffecttype="OnAnyMissionCompleted">
      <Abilities>
        <CharacterAbilityPutItem itemidentifier="coffee_custom" amount="1" />
      </Abilities>
    </AbilityGroupEffect>
    <AddedStoreItem itemtag="blackmarketdickmilks" />
  </Talent>
  <!--贴心安抚-->
  <Talent identifier="greatecure">
    <Icon texture="%ModDir%/Content/UI/TalentsIcons_Maid.png" sheetindex="7,0" sheetelementsize="128,128" />
    <Description tag="talentdescription.greatecure">
      <Replace tag="[amount]" value="50" color="gui.green" />
    </Description>
    <AbilityGroupEffect abilityeffecttype="OnAddDamageAffliction">
      <Abilities>
        <CharacterAbilityModifyAffliction afflictionidentifiers="milkbuff" addedmultiplier="0.5" />
      </Abilities>
    </AbilityGroupEffect>
  </Talent>
  <!--替代疗法-->
  <Talent identifier="nodrug">
    <Icon texture="%ModDir%/Content/UI/TalentsIcons_Maid.png" sheetindex="2,1" sheetelementsize="128,128" />
    <Description tag="talentdescription.additionalresistanceself">
      <Replace tag="[amount]" value="50" color="gui.green" />
      <Replace tag="[affliction]" value="afflictionname.opiateaddiction" color="gui.orange" />
    </Description>
    <Description tag="talentdescription.nodrug">
      <Replace tag="[amount]" value="10" color="gui.green" />
    </Description>
    <AbilityGroupEffect abilityeffecttype="None">
      <Abilities>
        <CharacterAbilityGiveResistance resistanceid="opiateaddiction" multiplier="0.5" />
        <CharacterAbilityGiveResistance resistanceid="chemaddiction" multiplier="0.5" />
      </Abilities>
    </AbilityGroupEffect>
    <AbilityGroupEffect abilityeffecttype="OnApplyTreatment">
      <Conditions>
        <AbilityConditionItem identifiers="antidama1,antidama2,opium" invert="true" />
        <AbilityConditionItem tags="medical" />
      </Conditions>
      <Abilities>
        <CharacterAbilityModifyValue multiplyvalue="1.1" />
      </Abilities>
    </AbilityGroupEffect>
  </Talent>
  <!--赤脚医生-->
  <Talent identifier="simplemedic">
    <Icon texture="%ModDir%/Content/UI/TalentsIcons_Maid.png" sheetindex="0,1" sheetelementsize="128,128" />
    <Description tag="talentdescription.simplemedic">
      <Replace tag="[amount]" value="20" color="gui.green" />
      <Replace tag="[cprboost]" value="50" color="gui.green" />
    </Description>
    <Description tag="talentdescription.skillbonus">
      <Replace tag="[amount]" value="10" color="gui.green" />
      <Replace tag="[skillname]" value="skillname.medical" color="gui.orange" />
    </Description>
    <AbilityGroupEffect abilityeffecttype="None">
      <Abilities>
        <CharacterAbilityGiveStat stattype="MedicalSkillBonus" value="10" />
        <CharacterAbilityGiveStat stattype="MedicalItemApplyingMultiplier" value="0.20" />
      </Abilities>
    </AbilityGroupEffect>
    <AbilityGroupEffect abilityeffecttype="None">
      <Abilities>
        <CharacterAbilityGiveStat stattype="CPRBoost" value="0.5" />
      </Abilities>
    </AbilityGroupEffect>
  </Talent>
  <!--吃干抹净-->
  <Talent identifier="takeall">
    <Icon texture="%ModDir%/Content/UI/TalentsIcons_Maid.png" sheetindex="1,1" sheetelementsize="128,128" />
    <Description tag="talentdescription.additionalstattypeself">
      <Replace tag="[amount]" value="50" color="gui.green" />
      <Replace tag="[stattype]" value="stattypenames.buffdurationmultiplier" color="gui.orange" />
    </Description>
    <Description tag="talentdescription.medicaleffectiveness">
      <Replace tag="[amount]" value="25" color="gui.green" />
    </Description>
    <Description tag="talentdescription.giveexp">
      <Replace tag="[xpbonus]" value="15.0" color="gui.green" />
    </Description>
    <AbilityGroupEffect abilityeffecttype="None">
      <Abilities>
        <CharacterAbilityGiveStat stattype="BuffDurationMultiplier" value="0.5" />
        <CharacterAbilityGiveStat stattype="MedicalItemEffectivenessMultiplier" value="0.25" />
      </Abilities>
    </AbilityGroupEffect>
    <AbilityGroupEffect abilityeffecttype="OnGainMissionExperience">
      <Abilities>
        <CharacterAbilityModifyValue multiplyvalue="1.15" />
      </Abilities>
    </AbilityGroupEffect>
  </Talent>
  <!--万能女仆-->
  <Talent identifier="truemaid">
    <Icon texture="%ModDir%/Content/UI/TalentsIcons_Maid.png" sheetindex="3,1" sheetelementsize="128,128" />
    <Description tag="talentdescription.truemaid">
      <Replace tag="[skill]" value="5" color="gui.orange" />
    </Description>
    <Description tag="talentdescription.truemaid2">
      <Replace tag="[amount]" value="15" color="gui.green" />
    </Description>
    <Description tag="talentdescription.skill1" />
    <Description tag="talentdescription.skill2" />
    <Description tag="talentdescription.skill3" />
    <Description tag="talentdescription.skill4" />
    <Description tag="talentdescription.skill5" />
    <AbilityGroupEffect abilityeffecttype="None">
      <Abilities>
        <CharacterAbilityGiveStat stattype="MedicalSkillBonus" value="5" />
        <CharacterAbilityGiveStat stattype="ElectricalSkillBonus" value="5" />
        <CharacterAbilityGiveStat stattype="MechanicalSkillBonus" value="5" />
        <CharacterAbilityGiveStat stattype="WeaponsSkillBonus" value="5" />
        <CharacterAbilityGiveStat stattype="HelmSkillBonus" value="5" />
      </Abilities>
    </AbilityGroupEffect>
    <AbilityGroupInterval interval="1">
      <Abilities>
        <CharacterAbilityModifyStatToSkill stattype="meleeattackmultiplier" maxvalue="0.15" skillidentifier="weapon" />
        <CharacterAbilityModifyStatToSkill stattype="repairspeed" maxvalue="0.15" skillidentifier="electrical" />
        <CharacterAbilityModifyStatToSkill stattype="RepairToolStructureRepairMultiplier" maxvalue="0.15" skillidentifier="mechanical" />
        <CharacterAbilityModifyStatToSkill stattype="swimmingspeed" maxvalue="0.15" skillidentifier="helm" />
        <CharacterAbilityModifyStatToSkill stattype="MedicalItemApplyingMultiplier" maxvalue="0.15" skillidentifier="medical" />
        <CharacterAbilityModifyStatToSkill stattype="MovementSpeed" maxvalue="0.15" skillidentifier="helm" />
      </Abilities>
    </AbilityGroupInterval>
  </Talent>
  <!--分割线-分割线-->
  <!--技能树分支-->
  <!--魅魔线-->
  <!--完美拿捏-->
  <Talent identifier="hotkiss_plus">
    <Description tag="talentdescription.hotkiss_plus">
      <Replace tag="[amount]" value="100" color="gui.green" />
    </Description>
    <Description tag="talentdescription.hotkiss_plus2" />
    <Icon texture="%ModDir%/Content/UI/TalentsIcons_Maid.png" sheetindex="4,1" sheetelementsize="128,128" />
    <AbilityGroupEffect abilityeffecttype="OnAttack">
      <Conditions>
        <AbilityConditionAttackData itemidentifier="sexymode_sexy" />
        <AbilityConditionAttackData tags="kiss_on" />
      </Conditions>
      <Abilities>
        <CharacterAbilityApplyStatusEffects>
          <StatusEffects>
            <StatusEffect type="OnAbility" target="UseTarget" stackable="false" disabledeltatime="true" comparison="and">
              <Conditional sexy="gte 30" />
              <Conditional minganup_cooldown="lte 0" />
              <Conditional isHuman="true" />
              <Affliction identifier="minganup_temp" strength="999" />
            </StatusEffect>
            <StatusEffect type="OnAbility" target="UseTarget" stackable="false" disabledeltatime="true" comparison="and">
              <Conditional sexy_3="gte 30" />
              <Conditional minganup_cooldown="lte 0" />
              <Conditional isHuman="true" />
              <Affliction identifier="minganup_temp" strength="999" />
            </StatusEffect>
          </StatusEffects>
        </CharacterAbilityApplyStatusEffects>
      </Abilities>
    </AbilityGroupEffect>
    <AbilityGroupEffect abilityeffecttype="OnAttack">
      <Conditions>
        <AbilityConditionHasTalent identifier="hotkiss" />
        <AbilityConditionAttackData itemidentifier="sexymode_sexy" />
        <AbilityConditionAttackData tags="kiss_on" />
      </Conditions>
      <Abilities>
        <CharacterAbilityApplyStatusEffects>
          <StatusEffects>
            <StatusEffect type="OnAbility" target="UseTarget" multiplyafflictionsbymaxvitality="true" stackable="false" setvalue="true" delay="1">
              <Affliction identifier="minganup_cooldown" amount="0" />
            </StatusEffect>
          </StatusEffects>
        </CharacterAbilityApplyStatusEffects>
      </Abilities>
    </AbilityGroupEffect>
  </Talent>
  <!--恶魔之尾-->
  <Talent identifier="g_point_plus">
    <Icon texture="%ModDir%/Content/UI/TalentsIcons_Maid.png" sheetindex="5,1" sheetelementsize="128,128" />
    <Description tag="talentdescription.g_point_plus">
      <Replace tag="[amount]" value="30" color="gui.green" />
    </Description>
    <AbilityGroupEffect abilityeffecttype="OnAddDamageAffliction">
      <Abilities>
        <CharacterAbilityModifyAffliction afflictionidentifiers="sexy,sexy_3" addedmultiplier="0.3" />
      </Abilities>
    </AbilityGroupEffect>
  </Talent>
  <!--惩戒魅魔-->
  <Talent identifier="shewillpunish">
    <Icon texture="%ModDir%/Content/UI/TalentsIcons_Maid.png" sheetindex="6,1" sheetelementsize="128,128" />
    <Description tag="talentdescription.unlockrecipe_shewillpunish">
      <Replace tag="[itemname]" value="entityname.sexybaton_punish" color="gui.orange" />
    </Description>
    <Description tag="talentdescription.shewillpunish">
      <Replace tag="[maxhp]" value="10" color="gui.green" />
    </Description>
    <AbilityGroupEffect abilityeffecttype="OnAttack">
      <Conditions>
        <AbilityConditionAttackData itemidentifier="sexybaton" />
      </Conditions>
      <Abilities>
        <CharacterAbilityApplyStatusEffects>
          <StatusEffects>
            <StatusEffect type="OnAbility" target="UseTarget" disabledeltatime="true" multiplyafflictionsbymaxvitality="true">
              <Affliction identifier="succubus_love" amount="1" />
            </StatusEffect>
            <StatusEffect type="OnAbility" target="This" disabledeltatime="true" multiplyafflictionsbymaxvitality="true">
              <Affliction identifier="sexybuff" amount="5" />
            </StatusEffect>
          </StatusEffects>
        </CharacterAbilityApplyStatusEffects>
      </Abilities>
    </AbilityGroupEffect>
    <AbilityGroupEffect abilityeffecttype="OnAttack">
      <Conditions>
        <AbilityConditionAttackData itemidentifier="sexybaton_punish" />
      </Conditions>
      <Abilities>
        <CharacterAbilityApplyStatusEffects>
          <StatusEffects>
            <StatusEffect type="OnAbility" target="This" disabledeltatime="true" multiplyafflictionsbymaxvitality="true">
              <Affliction identifier="sexybuff" amount="5" />
            </StatusEffect>
          </StatusEffects>
        </CharacterAbilityApplyStatusEffects>
      </Abilities>
    </AbilityGroupEffect>
    <AddedRecipe itemidentifier="sexybaton_punish" />
  </Talent>
  <!--魅惑之吻-->
  <Talent identifier="greatkiss">
    <Icon texture="%ModDir%/Content/UI/TalentsIcons_Maid.png" sheetindex="7,1" sheetelementsize="128,128" />
    <Description tag="talentdescription.greatkiss" />
    <Description tag="talentdescription.greatkiss2" />
    <AbilityGroupEffect abilityeffecttype="OnAttack">
      <Conditions>
        <AbilityConditionAttackData itemidentifier="sexymode_sexy" />
        <AbilityConditionAttackData tags="kiss_on" />
      </Conditions>
      <Abilities>
        <CharacterAbilityApplyStatusEffects>
          <StatusEffects>
            <StatusEffect type="OnAbility" target="UseTarget" disabledeltatime="true" stackable="false" multiplyafflictionsbymaxvitality="true">
              <Conditional isHuman="false" />
              <Conditional faqing="lte 1" />
              <Affliction identifier="faqing" strength="999" />
            </StatusEffect>
            <StatusEffect type="OnAbility" target="Character" duration="5" stackable="false" delay="0">
              <Conditional minganup_cooldown="lte 0" />
              <Affliction identifier="sexy" amount="2" />
            </StatusEffect>
          </StatusEffects>
        </CharacterAbilityApplyStatusEffects>
      </Abilities>
    </AbilityGroupEffect>
    <AbilityGroupEffect abilityeffecttype="OnAttack">
      <Conditions>
        <AbilityConditionAttackData itemidentifier="sexymode_sexy" />
        <AbilityConditionAttackData tags="kiss_on" />
        <AbilityConditionServerRandom randomchance="0.3" />
      </Conditions>
      <Abilities>
        <CharacterAbilityApplyStatusEffects>
          <StatusEffects>
            <StatusEffect type="OnAbility" target="UseTarget" stackable="false" disabledeltatime="true" multiplyafflictionsbymaxvitality="true" comparison="and" delay="0">
              <Conditional faqing_2="lt 20" />
              <Conditional minganup_cooldown="lte 0" />
              <Affliction identifier="faqing_2" strength="30" probability="1" />
              <Affliction identifier="faqing_2" strength="20" probability="0.6" />
              <Affliction identifier="faqing_2" strength="20" probability="0.5" />
              <Affliction identifier="faqing_2" strength="20" probability="0.4" />
              <Affliction identifier="faqing_2" strength="20" probability="0.3" />
            </StatusEffect>
          </StatusEffects>
        </CharacterAbilityApplyStatusEffects>
      </Abilities>
    </AbilityGroupEffect>
    <AbilityGroupEffect abilityeffecttype="OnAttack">
      <Conditions>
        <AbilityConditionAttackData itemidentifier="sexymode_sexy" />
        <AbilityConditionAttackData tags="kiss_on" />
        <AbilityConditionHasTalent identifier="hotkiss" />
      </Conditions>
      <Abilities>
        <CharacterAbilityApplyStatusEffects>
          <StatusEffects>
            <StatusEffect type="OnAbility" target="UseTarget" stackable="false" disabledeltatime="true" comparison="and">
              <Conditional sexy="gte 30" />
              <Conditional minganup_cooldown="lte 0" />
              <Conditional isHuman="false" />
              <Affliction identifier="minganup_temp" strength="999" />
            </StatusEffect>
            <StatusEffect type="OnAbility" target="UseTarget" stackable="false" disabledeltatime="true" comparison="and">
              <Conditional sexy_3="gte 30" />
              <Conditional minganup_cooldown="lte 0" />
              <Conditional isHuman="false" />
              <Affliction identifier="minganup_temp" strength="999" />
            </StatusEffect>
          </StatusEffects>
        </CharacterAbilityApplyStatusEffects>
      </Abilities>
    </AbilityGroupEffect>
  </Talent>
  <!--感官共享-->
  <Talent identifier="samesexy">
    <Description tag="talentdescription.samesexy">
      <Replace tag="[itemname]" value="entityname.yinwen_sexy" color="gui.orange" />
    </Description>
    <Description tag="talentdescription.samesexy2" />
    <Description tag="talentdescription.samesexy3" />
    <Icon texture="%ModDir%/Content/UI/TalentsIcons_Maid.png" sheetindex="1,2" sheetelementsize="128,128" />
    <AbilityGroupInterval interval="0.3">
      <Conditions>
        <AbilityConditionHasAffliction afflictionidentifier="sexy_2" minimumPercentage="0.9" />
        <AbilityConditionHasAffliction afflictionidentifier="send_sexy_cooling_long" invert="true" />
      </Conditions>
      <Abilities>
        <CharacterAbilityApplyStatusEffects>
          <StatusEffects>
            <StatusEffect type="OnAbility" target="Character" multiplyafflictionsbymaxvitality="true" disabledeltatime="true" stackable="false">
              <Affliction identifier="send_sexy_cooling_long" strength="999" />
            </StatusEffect>
          </StatusEffects>
        </CharacterAbilityApplyStatusEffects>
        <CharacterAbilityApplyStatusEffectsToAllies allowself="false">
          <StatusEffects>
            <StatusEffect type="OnAbility" target="Character" multiplyafflictionsbymaxvitality="true" disabledeltatime="true" stackable="false">
              <Conditional yinwen_sexy="gt 0" />
              <Affliction identifier="send_sexy2" strength="999" />
            </StatusEffect>
          </StatusEffects>
        </CharacterAbilityApplyStatusEffectsToAllies>
      </Abilities>
    </AbilityGroupInterval>
    <AddedRecipe itemidentifier="yinwen_sexy" />
  </Talent>
  <!--恶魔契约-->
  <Talent identifier="demon_deal">
    <Description tag="talentdescription.demon_deal">
      <Replace tag="[amount]" value="10" color="gui.green" />
      <Replace tag="[xp]" value="1" color="gui.green" />
      <Replace tag="[xp_high]" value="5" color="gui.green" />
      <Replace tag="[xpup]" value="25" color="gui.green" />
    </Description>
    <Icon texture="%ModDir%/Content/UI/TalentsIcons_Maid.png" sheetindex="0,2" sheetelementsize="128,128" />
    <AbilityGroupInterval interval="3">
      <Abilities>
        <CharacterAbilityApplyStatusEffectsToAllies allowself="true">
          <StatusEffects>
            <StatusEffect type="OnAbility" target="Character" multiplyafflictionsbymaxvitality="true" disabledeltatime="true">
              <Affliction identifier="succubus_deal" strength="5" />
            </StatusEffect>
          </StatusEffects>
        </CharacterAbilityApplyStatusEffectsToAllies>
      </Abilities>
    </AbilityGroupInterval>
    <AbilityGroupEffect abilityeffecttype="OnAllyGainMissionExperience">
      <Abilities>
        <CharacterAbilityModifyValue multiplyvalue="1.25" />
      </Abilities>
    </AbilityGroupEffect>
  </Talent>
  <!--分割线-分割线-->
  <!--苗床线-->
  <!--适配改造-->
  <Talent identifier="miaochuang_cheap">
    <Description tag="talentdescription.miaochuang_cheap">
      <Replace tag="[itemname]" value="entityname.miaochuang_poison" color="gui.orange" />
      <Replace tag="[amount]" value="10" color="gui.green" />
    </Description>
    <Icon texture="%ModDir%/Content/UI/TalentsIcons_Maid.png" sheetindex="2,2" sheetelementsize="128,128" />
    <AddedRecipe itemidentifier="miaochuang_poison" />
    <AbilityGroupEffect abilityeffecttype="None">
      <Abilities>
        <CharacterAbilityGiveStat stattype="MedicalItemEffectivenessMultiplier" value="0.10" />
      </Abilities>
    </AbilityGroupEffect>
  </Talent>
  <!--胎教互动-->
  <Talent identifier="babyteach">
    <Description tag="talentdescription.babyteach">
      <Replace tag="[itemname]" value="entityname.nobabymove_poison" color="gui.orange" />
    </Description>
    <Description tag="talentdescription.babyteach2">
      <Replace tag="[skill]" value="15" color="gui.green" />
    </Description>
    <Icon texture="%ModDir%/Content/UI/TalentsIcons_Maid.png" sheetindex="3,2" sheetelementsize="128,128" />
    <AddedRecipe itemidentifier="nobabymove_poison" />
    <AbilityGroupInterval interval="0.9">
      <Abilities>
        <CharacterAbilityApplyStatusEffects>
          <StatusEffects>
            <StatusEffect type="OnAbility" target="Character" setvalue="true" comparison="and" delay="1" stackable="false">
              <Conditional babymove_womb="lte 0" />
              <Conditional babymove_breast="lte 0" />
              <Affliction identifier="hitbelly_cd" amount="0" />
              <Affliction identifier="hitbreast_cd" amount="0" />
            </StatusEffect>
          </StatusEffects>
        </CharacterAbilityApplyStatusEffects>
      </Abilities>
    </AbilityGroupInterval>
    <AbilityGroupEffect abilityeffecttype="None">
      <Conditions>
        <AbilityConditionHasAffliction afflictionidentifier="pregnant" />
      </Conditions>
      <Abilities>
        <CharacterAbilityGiveStat stattype="SkillGainSpeed" value="0.15" />
      </Abilities>
    </AbilityGroupEffect>
    <AbilityGroupEffect abilityeffecttype="None">
      <Conditions>
        <AbilityConditionHasAffliction afflictionidentifier="breast_pregnant" />
      </Conditions>
      <Abilities>
        <CharacterAbilityGiveStat stattype="SkillGainSpeed" value="0.15" />
      </Abilities>
    </AbilityGroupEffect>
  </Talent>
  <!--经验之谈-->
  <Talent identifier="pregnantlove">
    <Description tag="talentdescription.pregnantlove">
      <Replace tag="[xp]" value="10" color="gui.green" />
    </Description>
    <Icon texture="%ModDir%/Content/UI/TalentsIcons_Maid.png" sheetindex="4,2" sheetelementsize="128,128" />
    <AbilityGroupInterval interval="0.9">
      <Abilities>
        <CharacterAbilityApplyStatusEffects>
          <StatusEffects>
            <StatusEffect type="OnAbility" target="Character" SpeedMultiplier="1.12" disabledeltatime="true" setvalue="true" comparison="and" duration="0.9" stackable="false">
              <Conditional bell_expansion="gte 200.0" />
              <Conditional bell_expansion="lt 300" />
            </StatusEffect>
            <StatusEffect type="OnAbility" target="Character" SpeedMultiplier="1.24" disabledeltatime="true" setvalue="true" comparison="and" duration="0.9" stackable="false">
              <Conditional bell_expansion="gte 300" />
              <Conditional bell_expansion="lt 400" />
            </StatusEffect>
            <StatusEffect type="OnAbility" target="Character" SpeedMultiplier="1.32" disabledeltatime="true" setvalue="true" comparison="and" duration="0.9" stackable="false">
              <Conditional bell_expansion="gte 400" />
              <Conditional bell_expansion="lt 500" />
            </StatusEffect>
            <StatusEffect type="OnAbility" target="Character" SpeedMultiplier="1.4" disabledeltatime="true" setvalue="true" comparison="and" duration="0.9" stackable="false">
              <Conditional bell_expansion="gte 500" />
            </StatusEffect>
          </StatusEffects>
        </CharacterAbilityApplyStatusEffects>
      </Abilities>
    </AbilityGroupInterval>
    <AbilityGroupEffect abilityeffecttype="OnGainMissionExperience">
      <Conditions>
        <AbilityConditionHasAffliction afflictionidentifier="pregnant" />
      </Conditions>
      <Abilities>
        <CharacterAbilityModifyValue multiplyvalue="1.10" />
      </Abilities>
    </AbilityGroupEffect>
    <AbilityGroupEffect abilityeffecttype="OnGainMissionExperience">
      <Conditions>
        <AbilityConditionHasAffliction afflictionidentifier="breast_pregnant" />
      </Conditions>
      <Abilities>
        <CharacterAbilityModifyValue multiplyvalue="1.10" />
      </Abilities>
    </AbilityGroupEffect>
  </Talent>
  <!--为母则刚-->
  <Talent identifier="pregmother">
    <Description tag="talentdescription.pregmother">
      <Replace tag="[amount]" value="15" color="gui.green" />
    </Description>
    <Icon texture="%ModDir%/Content/UI/TalentsIcons_Maid.png" sheetindex="5,3" sheetelementsize="128,128" />
    <AbilityGroupInterval interval="0.9">
      <Abilities>
        <CharacterAbilityApplyStatusEffects>
          <StatusEffects>
            <StatusEffect type="OnAbility" target="Character" comparison="or" disabledeltatime="true" multiplyafflictionsbymaxvitality="true">
              <Conditional pregnant="gt 0" />
              <Conditional breast_pregnant="gt 0" />
              <Conditional pirasite="gt 0" />
              <Conditional breast_pirasite="gt 0" />
              <Affliction identifier="pregmother" amount="1" />
            </StatusEffect>
          </StatusEffects>
        </CharacterAbilityApplyStatusEffects>
      </Abilities>
    </AbilityGroupInterval>
  </Talent>
  <!--羁绊-->
  <Talent identifier="crewlove">
    <Icon texture="%ModDir%/Content/UI/TalentsIcons_Maid.png" sheetindex="5,2" sheetelementsize="128,128" />
    <Description tag="talentdescription.crewlove">
      <Replace tag="[amount]" value="10" color="gui.green" />
    </Description>
    <AbilityGroupInterval interval="1">
      <Conditions>
        <AbilityConditionHasAffliction afflictionidentifier="pregnant" invert="true" />
        <AbilityConditionHasAffliction afflictionidentifier="breast_pregnant" invert="true" />
      </Conditions>
      <Abilities>
        <CharacterAbilityApplyStatusEffectsToAllies allowself="true">
          <StatusEffects>
            <StatusEffect type="OnAbility" target="Character" setvalue="true" multiplyafflictionsbymaxvitality="true">
              <Conditional love_pregmother="lte 1" />
              <Affliction identifier="love_pregmother" amount="1.0" />
            </StatusEffect>
          </StatusEffects>
        </CharacterAbilityApplyStatusEffectsToAllies>
      </Abilities>
    </AbilityGroupInterval>
    <AbilityGroupInterval interval="1">
      <Conditions>
        <AbilityConditionHasAffliction afflictionidentifier="pregnant" />
      </Conditions>
      <Abilities>
        <CharacterAbilityApplyStatusEffectsToAllies allowself="true">
          <StatusEffects>
            <StatusEffect type="OnAbility" target="Character" setvalue="true" multiplyafflictionsbymaxvitality="true">
              <Affliction identifier="love_pregmother" amount="4" />
            </StatusEffect>
          </StatusEffects>
        </CharacterAbilityApplyStatusEffectsToAllies>
      </Abilities>
    </AbilityGroupInterval>
    <AbilityGroupInterval interval="1">
      <Conditions>
        <AbilityConditionHasAffliction afflictionidentifier="breast_pregnant" />
      </Conditions>
      <Abilities>
        <CharacterAbilityApplyStatusEffectsToAllies allowself="true">
          <StatusEffects>
            <StatusEffect type="OnAbility" target="Character" setvalue="true" multiplyafflictionsbymaxvitality="true">
              <Affliction identifier="love_pregmother" amount="4" />
            </StatusEffect>
          </StatusEffects>
        </CharacterAbilityApplyStatusEffectsToAllies>
      </Abilities>
    </AbilityGroupInterval>
  </Talent>
  <!--包容万物-->
  <Talent identifier="bellyforall">
    <Description tag="talentdescription.bellyforall">
      <Replace tag="[itemname]" value="entityname.yinwen_miaochuang" color="gui.orange" />
    </Description>
    <Description tag="talentdescription.bellyforall2">
      <Replace tag="[amount]" value="2" color="gui.green" />
    </Description>
    <Icon texture="%ModDir%/Content/UI/TalentsIcons_Maid.png" sheetindex="6,2" sheetelementsize="128,128" />
    <AddedRecipe itemidentifier="yinwen_miaochuang" />
    <AbilityGroupEffect abilityeffecttype="None">
      <Abilities>
        <CharacterAbilityGivePermanentStat stattype="InventoryExtraStackSize" statidentifier="Material" value="2" />
      </Abilities>
    </AbilityGroupEffect>
  </Talent>
  <!--分割线-分割线-->
  <!--奶牛线-->
  <!--产能扩充-->
  <Talent identifier="breast_cheap">
    <Description tag="talentdescription.breast_cheap">
      <Replace tag="[itemname]" value="entityname.breast" color="gui.orange" />
    </Description>
    <Description tag="talentdescription.breast_cheap2">
      <Replace tag="[amount]" value="35" color="gui.orange" />
    </Description>
    <Icon texture="%ModDir%/Content/UI/TalentsIcons_Maid.png" sheetindex="7,2" sheetelementsize="128,128" />
    <AddedRecipe itemidentifier="breast" />
    <AbilityGroupEffect abilityeffecttype="None">
      <Abilities>
        <CharacterAbilityGiveItemStatToTags tags="fabricator" stattype="FabricationSpeed" value="1.35" />
        <CharacterAbilityGiveItemStatToTags tags="deconstructor" stattype="DeconstructorSpeed" value="1.35" />
      </Abilities>
    </AbilityGroupEffect>
  </Talent>
  <!--工艺加工-->
  <Talent identifier="greatmilk">
    <Description tag="talentdescription.greatmilk">
      <Replace tag="[itemname]" value="entityname.milkbucket_cheap" color="gui.orange" />
    </Description>
    <Description tag="talentdescription.greatmilk2">
      <Replace tag="[lv]" value="1" color="gui.orange" />
    </Description>
    <Icon texture="%ModDir%/Content/UI/TalentsIcons_Maid.png" sheetindex="1,3" sheetelementsize="128,128" />
    <AddedRecipe itemidentifier="milkbucket_cheap" />
    <AbilityGroupEffect abilityeffecttype="None">
      <Abilities>
        <CharacterAbilityGiveStat stattype="IncreaseFabricationQuality" value="1" />
      </Abilities>
    </AbilityGroupEffect>
  </Talent>
  <!--甜蜜母乳-->
  <Talent identifier="sweetmilk">
    <Description tag="talentdescription.sweetmilk">
      <Replace tag="[amount]" value="10" color="gui.green" />
    </Description>
    <Icon texture="%ModDir%/Content/UI/TalentsIcons_Maid.png" sheetindex="0,3" sheetelementsize="128,128" />
    <AbilityGroupEffect abilityeffecttype="OnAttack">
      <Conditions>
        <AbilityConditionAttackData itemidentifier="sexymode_milk" />
        <AbilityConditionAttackData tags="milk_out" />
        <AbilityConditionHasAffliction afflictionidentifier="lactation_nature" minimumPercentage="0.2" />
        <!--0.2=20%_of_Affliction-->
      </Conditions>
      <Abilities>
        <CharacterAbilityApplyStatusEffects>
          <StatusEffects>
            <StatusEffect type="OnAbility" target="Character" disabledeltatime="true" multiplyafflictionsbymaxvitality="true">
              <Affliction identifier="sweetmilk_buff" amount="1" />
            </StatusEffect>
          </StatusEffects>
        </CharacterAbilityApplyStatusEffects>
      </Abilities>
    </AbilityGroupEffect>
    <AbilityGroupEffect abilityeffecttype="OnAttacked">
      <Conditions>
        <AbilityConditionHasAffliction afflictionidentifier="lactation_nature" minimumPercentage="0.2" />
        <AbilityConditionAttackData itemidentifier="sexymode_milk" />
        <AbilityConditionAttackData tags="milkin" />
      </Conditions>
      <Abilities>
        <CharacterAbilityApplyStatusEffectsToAttacker>
          <StatusEffects>
            <StatusEffect type="OnAbility" target="Character" disabledeltatime="true" multiplyafflictionsbymaxvitality="true">
              <Affliction identifier="sweetmilk_buff" amount="1" />
            </StatusEffect>
          </StatusEffects>
        </CharacterAbilityApplyStatusEffectsToAttacker>
      </Abilities>
    </AbilityGroupEffect>
  </Talent>
  <!--多多益善-->
  <Talent identifier="moreandmore">
    <Icon texture="%ModDir%/Content/UI/TalentsIcons_Maid.png" sheetindex="2,3" sheetelementsize="128,128" />
    <Description tag="talentdescription.moreandmore">
      <Replace tag="[itemname]" value="entityname.humanmilk" color="gui.orange" />
    </Description>
    <AbilityGroupInterval interval="0.9">
      <Conditions>
        <AbilityConditionHasTalent identifier="greatestbreast" invert="true" />
      </Conditions>
      <Abilities>
        <CharacterAbilityApplyStatusEffects>
          <StatusEffects>
            <StatusEffect type="OnAbility" target="Character" multiplyafflictionsbymaxvitality="true" setvalue="true">
              <Affliction identifier="moremilk" strength="1" />
            </StatusEffect>
          </StatusEffects>
        </CharacterAbilityApplyStatusEffects>
      </Abilities>
    </AbilityGroupInterval>
    <AbilityGroupInterval interval="0.9">
      <Abilities>
        <CharacterAbilityApplyStatusEffects>
          <StatusEffects>
            <StatusEffect type="OnAbility" target="Character" SpeedMultiplier="1.1" disabledeltatime="true" setvalue="true" comparison="and" duration="0.9" stackable="false">
              <Conditional breast_expansion="gte 100" />
              <Conditional breast_expansion="lt 200" />
            </StatusEffect>
            <StatusEffect type="OnAbility" target="Character" SpeedMultiplier="1.2" disabledeltatime="true" setvalue="true" comparison="and" duration="0.9" stackable="false">
              <Conditional breast_expansion="gte 200" />
              <Conditional breast_expansion="lt 250" />
            </StatusEffect>
            <StatusEffect type="OnAbility" target="Character" SpeedMultiplier="1.3" disabledeltatime="true" setvalue="true" comparison="and" duration="0.9" stackable="false">
              <Conditional breast_expansion="gte 250" />
              <Conditional breast_expansion="lt 300" />
            </StatusEffect>
            <StatusEffect type="OnAbility" target="Character" SpeedMultiplier="1.4" disabledeltatime="true" setvalue="true" comparison="and" duration="0.9" stackable="false">
              <Conditional breast_expansion="gte 300" />
            </StatusEffect>
          </StatusEffects>
        </CharacterAbilityApplyStatusEffects>
      </Abilities>
    </AbilityGroupInterval>
  </Talent>
  <!--厚实肉垫-->
  <Talent identifier="hardbreast">
    <Icon texture="%ModDir%/Content/UI/TalentsIcons_Maid.png" sheetindex="3,3" sheetelementsize="128,128" />
    <Description tag="talentdescription.hardbreast">
      <Replace tag="[amount]" value="20" color="gui.orange" />
    </Description>
    <Description tag="talentdescription.hardbreast2">
      <Replace tag="[amount]" value="10" color="gui.orange" />
    </Description>
    <AbilityGroupEffect abilityeffecttype="OnAddDamageAffliction">
      <Abilities>
        <CharacterAbilityModifyAffliction afflictionidentifiers="sexy_3" addedmultiplier="0.2" />
      </Abilities>
    </AbilityGroupEffect>
    <AbilityGroupInterval interval="0.9">
      <Abilities>
        <CharacterAbilityApplyStatusEffects>
          <StatusEffects>
            <StatusEffect type="OnAbility" target="Character" disabledeltatime="true" multiplyafflictionsbymaxvitality="true">
              <Affliction identifier="hardbreast" amount="1.0" />
            </StatusEffect>
          </StatusEffects>
        </CharacterAbilityApplyStatusEffects>
      </Abilities>
    </AbilityGroupInterval>
  </Talent>
  <!--量大管饱-->
  <Talent identifier="greatestbreast">
    <Description tag="talentdescription.greatestbreast">
      <Replace tag="[itemname]" value="entityname.yinwen_breast" color="gui.orange" />
    </Description>
    <Description tag="talentdescription.greatestbreast2">
      <Replace tag="[itemname]" value="entityname.humanmilk" color="gui.orange" />
    </Description>
    <Icon texture="%ModDir%/Content/UI/TalentsIcons_Maid.png" sheetindex="4,3" sheetelementsize="128,128" />
    <AddedRecipe itemidentifier="yinwen_breast" />
    <AbilityGroupInterval interval="0.9">
      <Conditions>
        <AbilityConditionHasTalent identifier="moreandmore" />
      </Conditions>
      <Abilities>
        <CharacterAbilityApplyStatusEffects>
          <StatusEffects>
            <StatusEffect type="OnAbility" target="Character" multiplyafflictionsbymaxvitality="true" setvalue="true">
              <Affliction identifier="moremilk" amount="2" />
            </StatusEffect>
          </StatusEffects>
        </CharacterAbilityApplyStatusEffects>
      </Abilities>
      <FallbackAbilities>
        <CharacterAbilityApplyStatusEffects>
          <StatusEffects>
            <StatusEffect type="OnAbility" target="Character" multiplyafflictionsbymaxvitality="true" setvalue="true">
              <Affliction identifier="moremilk" amount="1" />
            </StatusEffect>
          </StatusEffects>
        </CharacterAbilityApplyStatusEffects>
      </FallbackAbilities>
    </AbilityGroupInterval>
  </Talent>
</Talents>