<?xml version="1.0" encoding="utf-8"?>
<Afflictions>
  <!--苗床化-临时-->
  <Affliction name="" identifier="miaochuang_temp" description="" type="miaochuangbuff" limbspecific="false" healableinmedicalclinic="true" maxstrength="100" healcostmultiplier="3" hideiconafterdelay="true" iconcolors="94,54,95;163,73,164;255,191,145" showiconthreshold="0" showinhealthscannerthreshold="3">
    <Effect minstrength="0" maxstrength="3" strengthchange="0">
      <StatusEffect target="Character" type="OnActive" setvalue="true" delay="5" checkconditionalalways="true" comparison="and">
        <Conditional miaochuang_temp="lte 3" />
        <Conditional pregnancy_outble="lte 0" />
        <Affliction identifier="miaochuang_temp" amount="0" />
      </StatusEffect>
    </Effect>
    <Effect minstrength="3" maxstrength="100" strengthchange="0.0" minresistance="-0.0" maxresistance="-0.3" resistancefor="pregnancys,pirasite_pregnant">
      <StatusEffect target="Character" type="OnActive" interval="1" duration="1">
        <Conditional miaochuang_temp="gt 60" />
        <ReduceAffliction identifier="husk_sleep" amount="0.02" />
        <ReduceAffliction identifier="breast_husk_sleep" amount="0.02" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" disabledeltatime="true" interval="1" comparison="and" multiplyafflictionsbymaxvitality="true">
        <Conditional miaochuang_temp="gte 100" />
        <Conditional miaochuang="lt 100" />
        <Conditional miaochuang_gene="lte 33" />
        <ReduceAffliction identifier="miaochuang_temp" amount="999" />
        <Affliction identifier="miaochuang" amount="10" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" disabledeltatime="true" interval="1" comparison="and" multiplyafflictionsbymaxvitality="true">
        <Conditional miaochuang_temp="gte 100" />
        <Conditional miaochuang="lt 100" />
        <Conditional miaochuang_gene="gt 33" />
        <Conditional miaochuang_gene="lte 66" />
        <ReduceAffliction identifier="miaochuang_temp" amount="50" />
        <Affliction identifier="miaochuang" amount="5" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" disabledeltatime="true" interval="1" comparison="and" multiplyafflictionsbymaxvitality="true">
        <Conditional miaochuang_temp="gte 100" />
        <Conditional miaochuang="lt 100" />
        <Conditional miaochuang_gene="gt 66" />
        <ReduceAffliction identifier="miaochuang_temp" amount="10" />
        <Affliction identifier="miaochuang" amount="1" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" interval="0.3" duration="0.3" comparison="or">
        <Conditional putout="gt 0" />
        <Conditional putout_pirasite="gt 0" />
        <ReduceAffliction identifier="miaochuang_temp" amount="100" />
      </StatusEffect>
    </Effect>
    <Description textidentifier="afflictiondescription.miaochuang_temp.self" target="Self" minstrength="0" maxstrength="3" />
    <Description textidentifier="afflictiondescription.miaochuang_temp.low.self" target="Self" minstrength="3" maxstrength="70" />
    <Description textidentifier="afflictiondescription.miaochuang_temp.high.self" target="Self" minstrength="70" maxstrength="100" />
    <Description textidentifier="afflictiondescription.miaochuang_temp.other" target="OtherCharacter" minstrength="0" maxstrength="3" />
    <Description textidentifier="afflictiondescription.miaochuang_temp.low.other" target="OtherCharacter" minstrength="3" maxstrength="70" />
    <Description textidentifier="afflictiondescription.miaochuang_temp.high.other" target="OtherCharacter" minstrength="70" maxstrength="100" />
    <icon texture="Content/UI/TalentsIcons2.png" sourcerect="256,768,128,128" color="106,106,106,255" origin="0,0" />
  </Affliction>
  <!--苗床化-临时-存储-->
  <Affliction name="" identifier="miaochuang_temp_save" description="" type="miaochuangbuff_save" limbspecific="false" healableinmedicalclinic="true" maxstrength="1000" healcostmultiplier="3" hideiconafterdelay="true" showiconthreshold="1000" showinhealthscannerthreshold="0" iconcolors="94,54,95;163,73,164;255,191,145">
    <Effect minstrength="0" maxstrength="1000" strengthchange="0">
      <StatusEffect target="Character" type="OnActive" multiplyafflictionsbymaxvitality="true" comparison="and">
        <Conditional pregnancy_outble="lte 0" />
        <Affliction identifier="miaochuang_temp" amount="100" />
        <ReduceAffliction identifier="miaochuang_temp_save" amount="100" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" setvalue="true" delay="3" checkconditionalalways="true" comparison="and">
        <Conditional miaochuang_temp_save="lte 0.1" />
        <Conditional pregnancy_outble="lte 0" />
        <Affliction identifier="miaochuang_temp_save" amount="0" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" interval="0.3" duration="0.3" comparison="or">
        <Conditional putout="gt 0" />
        <Conditional putout_pirasite="gt 0" />
        <ReduceAffliction identifier="miaochuang_temp_save" amount="100" />
      </StatusEffect>
    </Effect>
    <icon texture="Content/UI/TalentsIcons2.png" sourcerect="256,768,128,128" color="106,106,106,255" origin="0,0" />
  </Affliction>
  <!--苗床化-永久-->
  <Affliction name="" identifier="miaochuang" description="" type="miaochuangbuff" limbspecific="false" healableinmedicalclinic="false" maxstrength="100" healcostmultiplier="1.00" hideiconafterdelay="true" iconcolors="94,16,95;163,32,164;240,64,255" isbuff="true" showiconthreshold="0" showinhealthscannerthreshold="3">
    <Effect minstrength="0" maxstrength="3" strengthchange="0">
      <StatusEffect target="Character" type="OnActive" setvalue="true" delay="5" checkconditionalalways="true" comparison="and">
        <Conditional miaochuang="lte 3" />
        <Conditional pregnancy_outble="lte 0" />
        <Affliction identifier="miaochuang" amount="0" />
      </StatusEffect>
    </Effect>
    <Effect minstrength="3" maxstrength="99" strengthchange="0.0" minresistance="-0.3" maxresistance="-0.9" resistancefor="pregnancys,pirasite_pregnant">
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.3" duration="0.3">
        <Conditional miaochuang="gte 33" />
        <Conditional lactation_nature="gte 12.0" />
        <Conditional lactation_nature="lt 85.0" />
        <Affliction identifier="lactation_nature" amount="0.03" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.3" duration="0.3">
        <Conditional miaochuang="gte 66" />
        <Conditional lactation_nature="gte 12.0" />
        <Conditional lactation_nature="lt 85.0" />
        <Affliction identifier="lactation_nature" amount="0.03" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" interval="1" duration="1" comparison="and">
        <Conditional miaochuang="gt 0" />
        <Conditional miaochuang="lt 33" />
        <ReduceAffliction identifier="husk_sleep" amount="0.02" />
        <ReduceAffliction identifier="breast_husk_sleep" amount="0.02" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" interval="1" duration="1" comparison="and">
        <Conditional miaochuang="gte 33" />
        <Conditional miaochuang="lt 66" />
        <ReduceAffliction identifier="husk_sleep" amount="0.04" />
        <ReduceAffliction identifier="breast_husk_sleep" amount="0.04" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" interval="1" duration="1" comparison="and">
        <Conditional miaochuang="gte 66" />
        <Conditional miaochuang="lt 99" />
        <ReduceAffliction identifier="husk_sleep" amount="0.06" />
        <ReduceAffliction identifier="breast_husk_sleep" amount="0.06" />
      </StatusEffect>
    </Effect>
    <Effect minstrength="99" maxstrength="100" strengthchange="1" minresistance="-0.9" maxresistance="-1.0" resistancefor="pregnancys,pirasite_pregnant">
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.3" duration="0.3">
        <Conditional lactation_nature="gte 12.0" />
        <Conditional lactation_nature="lt 85.0" />
        <Affliction identifier="lactation_nature" amount="0.1" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive">
        <ReduceAffliction identifier="husk_sleep" amount="0.08" />
        <ReduceAffliction identifier="breast_husk_sleep" amount="0.08" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" interval="1" disabledeltatime="true" comparison="and">
        <Conditional miaochuang="gte 99" />
        <Affliction identifier="breast_pregble" strength="100" />
      </StatusEffect>
    </Effect>
    <Description textidentifier="afflictiondescription.miaochuang.self" target="Self" minstrength="0" maxstrength="3" />
    <Description textidentifier="afflictiondescription.miaochuang.low.self" target="Self" minstrength="3" maxstrength="45" />
    <Description textidentifier="afflictiondescription.miaochuang.mid.self" target="Self" minstrength="45" maxstrength="99" />
    <Description textidentifier="afflictiondescription.miaochuang.high.self" target="Self" minstrength="99" maxstrength="100" />
    <Description textidentifier="afflictiondescription.miaochuang.other" target="OtherCharacter" minstrength="0" maxstrength="3" />
    <Description textidentifier="afflictiondescription.miaochuang.low.other" target="OtherCharacter" minstrength="3" maxstrength="45" />
    <Description textidentifier="afflictiondescription.miaochuang.mid.other" target="OtherCharacter" minstrength="45" maxstrength="99" />
    <Description textidentifier="afflictiondescription.miaochuang.high.other" target="OtherCharacter" minstrength="99" maxstrength="100" />
    <icon texture="%ModDir%/Content/preg/pregui.png" sourcerect="981,889,132,132" color="106,106,106,255" origin="0,0" />
  </Affliction>
  <!--苗床化-存储-->
  <Affliction name="" identifier="miaochuang_save" description="" type="miaochuangbuff_save" limbspecific="false" healableinmedicalclinic="false" maxstrength="100" showiconthreshold="1000" healcostmultiplier="1.00" hideiconafterdelay="true" iconcolors="94,16,95;163,32,164;240,64,255" isbuff="true" showinhealthscannerthreshold="0">
    <Effect minstrength="0" maxstrength="100" strengthchange="0">
      <StatusEffect target="Character" type="OnActive" multiplyafflictionsbymaxvitality="true" comparison="and">
        <Conditional pregnancy_outble="lte 0" />
        <Affliction identifier="miaochuang" amount="100" />
        <ReduceAffliction identifier="miaochuang_save" amount="100" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" setvalue="true" delay="3" checkconditionalalways="true" comparison="and">
        <Conditional miaochuang_save="lte 0.1" />
        <Conditional pregnancy_outble="lte 0" />
        <Affliction identifier="miaochuang_save" amount="0" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" interval="1" disabledeltatime="true" comparison="and">
        <Conditional miaochuang_save="gte 97" />
        <Affliction identifier="breast_pregble" amount="100" />
      </StatusEffect>
    </Effect>
    <icon texture="%ModDir%/Content/preg/pregui.png" sourcerect="981,889,132,132" color="106,106,106,255" origin="0,0" />
  </Affliction>
  <!-- 自然泌乳 -->
  <Affliction name="" identifier="lactation_nature" description="" type="lactation" limbspecific="false" healableinmedicalclinic="false" maxstrength="100" treatmentthreshold="20" healcostmultiplier="1.00" targets="human,humanhusk" iconcolors="127,127,127;163,163,163;255,255,255" showiconthreshold="20" showinhealthscannerthreshold="0">
    <Description textidentifier="afflictiondescription.lactation_nature.low.self" target="Self" minstrength="0" maxstrength="50" />
    <Description textidentifier="afflictiondescription.lactation_nature.medium.self" target="Self" minstrength="50" maxstrength="80" />
    <Description textidentifier="afflictiondescription.lactation_nature.high.self" target="Self" minstrength="80" maxstrength="100" />
    <Description textidentifier="afflictiondescription.lactation_nature.low" target="OtherCharacter" minstrength="0" maxstrength="80" />
    <Description textidentifier="afflictiondescription.lactation_nature.high" target="OtherCharacter" minstrength="80" maxstrength="100" />
    <Effect minstrength="0" maxstrength="40" strengthchange="0.12">
      <StatusEffect target="Character" comparison="and" type="OnActive" setvalue="true" interval="0.3">
        <Conditional lactation_nature="lt 20" />
        <Conditional lactation_milk="lte 0" />
        <Conditional fallen="lte 0" />
        <Conditional lactation_poison="lte 0" />
        <Affliction identifier="lactation_nature" amount="0" />
      </StatusEffect>
      <StatusEffect target="Character" comparison="and" type="OnActive" setvalue="true" interval="0.3" multiplyafflictionsbymaxvitality="true">
        <Conditional lactation_nature="gte 20" />
        <Conditional lactation_milk="lte 0.5" />
        <Affliction identifier="lactation_milk" amount="0.9" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" setvalue="true" interval="0.3" comparison="and" multiplyafflictionsbymaxvitality="true">
        <Conditional lactation_nature="gte 20" />
        <Conditional breast_expansion="lte 20" />
        <Affliction identifier="breast_expansion" amount="25" />
      </StatusEffect>
    </Effect>
    <Effect minstrength="40" maxstrength="60" strengthchange="0.2" dialogflag="BreastFull">
      <StatusEffect target="Character" comparison="and" type="OnActive" setvalue="true" interval="0.3" multiplyafflictionsbymaxvitality="true">
        <Conditional lactation_nature="gte 20" />
        <Conditional lactation_milk="lte 0.5" />
        <Affliction identifier="lactation_milk" amount="0.9" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" setvalue="true" interval="0.3" comparison="and" multiplyafflictionsbymaxvitality="true">
        <Conditional lactation_nature="gte 20" />
        <Conditional breast_expansion="lte 20" />
        <Affliction identifier="breast_expansion" amount="25" />
      </StatusEffect>
    </Effect>
    <Effect minstrength="60" maxstrength="80" strengthchange="0.28" dialogflag="BreastFull">
      <StatusEffect target="Character" SpeedMultiplier="0.95" setvalue="true" />
      <StatusEffect target="Character" comparison="and" type="OnActive" setvalue="true" interval="0.3" multiplyafflictionsbymaxvitality="true">
        <Conditional lactation_nature="gte 20" />
        <Conditional lactation_milk="lte 0.5" />
        <Affliction identifier="lactation_milk" amount="0.9" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" setvalue="true" interval="0.3" comparison="and" multiplyafflictionsbymaxvitality="true">
        <Conditional lactation_nature="gte 20" />
        <Conditional breast_expansion="lte 20" />
        <Affliction identifier="breast_expansion" amount="25" />
      </StatusEffect>
    </Effect>
    <Effect minstrength="80" maxstrength="100" strengthchange="0.05" dialogflag="BreastFull">
      <StatusEffect target="Character" SpeedMultiplier="0.90" setvalue="true" />
      <StatusEffect target="Character" comparison="and" interval="0.3" disabledeltatime="true" multiplyafflictionsbymaxvitality="true">
        <Conditional breast_block="lte 0" />
        <Conditional breast_pregble="lte 0" />
        <Conditional lactation_nature="gte 100" />
        <Affliction identifier="milking_out" strength="20" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and">
        <Conditional lactation_nature="gt 85.00" />
        <Conditional fallen="lte 0" />
        <Conditional sexy_2="lte 0" />
        <Conditional stun="gt 0.5" />
        <Affliction identifier="lactation_nature" amount="5.0" />
      </StatusEffect>
      <StatusEffect target="Character" comparison="and" type="OnActive" setvalue="true" interval="0.3" multiplyafflictionsbymaxvitality="true">
        <Conditional lactation_nature="gte 20" />
        <Conditional lactation_milk="lte 0.5" />
        <Affliction identifier="lactation_milk" amount="0.9" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" setvalue="true" interval="0.3" comparison="and" multiplyafflictionsbymaxvitality="true">
        <Conditional lactation_nature="gte 20" />
        <Conditional breast_expansion="lte 20" />
        <Affliction identifier="breast_expansion" amount="25" />
      </StatusEffect>
    </Effect>
    <icon texture="%ModDir%/Content/preg/pregui.png" sourcerect="530,745,132,132" color="106,106,106,255" origin="0,0" />
  </Affliction>
  <!-- 膨乳:阶段一 -->
  <Affliction name="" identifier="breast_expansion_1" description="" type="breast_expansions" limbspecific="false" healableinmedicalclinic="false" maxstrength="100" minstrength="0" healcostmultiplier="1.00" dialogflag="BreastExpansion" iconcolors="94,54,95;163,73,164;200,191,231" hideiconafterdelay="true" isbuff="true">
    <Description textidentifier="afflictiondescription.breast_expansion_1.other" target="OtherCharacter" minstrength="0" maxstrength="50" />
    <Description textidentifier="afflictiondescription.breast_expansion_1.finish.other" target="OtherCharacter" minstrength="50" maxstrength="100" />
    <Description textidentifier="afflictiondescription.breast_expansion_1" target="Self" minstrength="0" maxstrength="50" />
    <Description textidentifier="afflictiondescription.breast_expansion_1.finish" target="Self" minstrength="50" maxstrength="100" />
    <Effect minstrength="0" maxstrength="50" strengthchange="0">
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.3" duration="0.3" multiplyafflictionsbymaxvitality="true">
        <Conditional lactation_expansion="lte 25.0" />
        <Affliction identifier="lactation_expansion" amount="0.8" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.3" duration="0.3">
        <Conditional lactation_milk="gt 2" />
        <Conditional lactation_expansion="lt 22.0" />
        <Conditional lactation_nature="lte 85.00" />
        <Affliction identifier="lactation_nature" amount="1.6" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" interval="0.3" disabledeltatime="true">
        <Conditional miaochuang="gt 1" />
        <Affliction identifier="breast_pregble" amount="100.00" />
      </StatusEffect>
    </Effect>
    <Effect minstrength="50" maxstrength="100" strengthchange="0">
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.3" duration="0.3" multiplyafflictionsbymaxvitality="true">
        <Conditional lactation_expansion="lte 75.0" />
        <Affliction identifier="lactation_expansion" amount="1.6" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.3" duration="0.3">
        <Conditional lactation_milk="gt 2" />
        <Conditional lactation_expansion="lt 50.0" />
        <Conditional lactation_nature="lte 85.00" />
        <Affliction identifier="lactation_nature" amount="1.6" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.3" duration="0.3">
        <Conditional lactation_milk="gt 2" />
        <Conditional lactation_expansion="lt 50.0" />
        <Conditional lactation_nature="gte 85.00" />
        <Affliction identifier="lactation_nature" amount="0.8" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" interval="0.3" disabledeltatime="true">
        <Conditional miaochuang="gt 1" />
        <Affliction identifier="breast_pregble" amount="100.00" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.3" duration="0.3">
        <Conditional breast_expansion_1="gte 99.0" />
        <Conditional lactation_expansion="lt 50.0" />
        <Affliction identifier="lactation_expansion" amount="5" />
        <Affliction identifier="lactation_nature" amount="10" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.3" duration="0.3">
        <Conditional breast_expansion_1="gte 90.0" />
        <Conditional breast_expansion_2="lte 0" />
        <Conditional breast_expansion_3="lte 0" />
        <Affliction identifier="breast_expansion_1" amount="5" />
      </StatusEffect>
    </Effect>
    <icon texture="%ModDir%/Content/preg/pregui.png" sourcerect="0,0,132,132" color="225,92,225,255" origin="0,0" />
  </Affliction>
  <!-- 膨乳：阶段II -->
  <Affliction name="" identifier="breast_expansion_2" description="" type="breast_expansions" limbspecific="false" healableinmedicalclinic="false" maxstrength="100" healcostmultiplier="1.00" iconcolors="94,54,95;163,73,164;200,191,231" hideiconafterdelay="true" isbuff="true">
    <Description textidentifier="afflictiondescription.breast_expansion_2.other" target="OtherCharacter" minstrength="0" maxstrength="50" />
    <Description textidentifier="afflictiondescription.breast_expansion_2.finish.other" target="OtherCharacter" minstrength="50" maxstrength="100" />
    <Description textidentifier="afflictiondescription.breast_expansion_2" target="Self" minstrength="0" maxstrength="50" />
    <Description textidentifier="afflictiondescription.breast_expansion_2.finish" target="Self" minstrength="50" maxstrength="100" />
    <Effect minstrength="0" maxstrength="50" strengthchange="0.0">
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.3" duration="0.3" multiplyafflictionsbymaxvitality="true">
        <Conditional lactation_expansion="lte 125.0" />
        <Affliction identifier="lactation_expansion" amount="1.6" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.3" duration="0.3">
        <Conditional lactation_milk="gt 2" />
        <Conditional lactation_nature="lte 85" />
        <Conditional lactation_expansion="lt 100.0" />
        <Affliction identifier="lactation_nature" amount="1.6" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.3" duration="0.3">
        <Conditional lactation_expansion="lt 100.0" />
        <Conditional lactation_nature="gte 85.00" />
        <Affliction identifier="lactation_nature" amount="0.8" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive">
        <ReduceAffliction identifier="breast_expansion_1" amount="100" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" interval="0.3" disabledeltatime="true">
        <Conditional miaochuang="gt 1" />
        <Affliction identifier="breast_pregble" amount="100.00" />
      </StatusEffect>
    </Effect>
    <Effect minstrength="50" maxstrength="100" strengthchange="0">
      <StatusEffect target="Character" type="OnActive" comparison="and" duration="0.3" interval="0.3" multiplyafflictionsbymaxvitality="true">
        <Conditional lactation_expansion="lte 175.0" />
        <Affliction identifier="lactation_expansion" amount="1.6" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.3" duration="0.3">
        <Conditional lactation_milk="gt 2" />
        <Conditional lactation_expansion="lt 150.0" />
        <Conditional lactation_nature="lte 85.00" />
        <Affliction identifier="lactation_nature" amount="2.4" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.3" duration="0.3">
        <Conditional lactation_expansion="lt 150.0" />
        <Conditional lactation_nature="gte 85.00" />
        <Affliction identifier="lactation_nature" amount="1.2" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive">
        <ReduceAffliction identifier="breast_expansion_1" amount="100" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" interval="0.3" disabledeltatime="true">
        <Conditional miaochuang="gt 1" />
        <Affliction identifier="breast_pregble" amount="100" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.3" duration="0.3">
        <Conditional breast_expansion_2="gte 99.0" />
        <Conditional lactation_expansion="lt 150.0" />
        <Affliction identifier="lactation_expansion" amount="5" />
        <Affliction identifier="lactation_nature" amount="10" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.3" duration="0.3">
        <Conditional breast_expansion_1="lte 0" />
        <Conditional breast_expansion_2="gte 90" />
        <Conditional breast_expansion_3="lte 0" />
        <Affliction identifier="breast_expansion_2" amount="5" />
      </StatusEffect>
    </Effect>
    <icon texture="%ModDir%/Content/preg/pregui.png" sourcerect="159,0,132,132" color="225,92,225,255" origin="0,0" />
  </Affliction>
  <!-- 膨乳：等级III -->
  <Affliction name="" identifier="breast_expansion_3" description="" type="breast_expansions" limbspecific="false" healableinmedicalclinic="false" maxstrength="100" healcostmultiplier="1.00" hideiconafterdelay="true" iconcolors="94,54,95;163,73,164;200,191,231" isbuff="true">
    <Description textidentifier="afflictiondescription.breast_expansion_3.other" target="OtherCharacter" minstrength="0" maxstrength="50" />
    <Description textidentifier="afflictiondescription.breast_expansion_3.finish.other" target="OtherCharacter" minstrength="50" maxstrength="100" />
    <Description textidentifier="afflictiondescription.breast_expansion_3.finish" target="Self" minstrength="50" maxstrength="100" />
    <Description textidentifier="afflictiondescription.breast_expansion_3" target="Self" minstrength="0" maxstrength="50" />
    <Effect minstrength="0" maxstrength="50" strengthchange="0.0">
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.3" duration="0.3" multiplyafflictionsbymaxvitality="true">
        <Conditional lactation_expansion="lte 225.0" />
        <Affliction identifier="lactation_expansion" amount="1.6" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and">
        <Conditional lactation_milk="gt 2" />
        <Conditional lactation_expansion="lt 200.0" />
        <Conditional lactation_nature="lte 85.00" />
        <Affliction identifier="lactation_nature" amount="3.2" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.3" duration="0.3">
        <Conditional lactation_milk="gt 2" />
        <Conditional lactation_expansion="lt 200.0" />
        <Conditional lactation_nature="gte 85.00" />
        <Affliction identifier="lactation_nature" amount="1.2" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.3" duration="0.3">
        <Conditional lactation_milk="gt 2" />
        <Conditional lactation_expansion="gte 0.1" />
        <Conditional lactation_expansion="lt 100.0" />
        <Affliction identifier="lactation_nature" amount="0.8" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive">
        <ReduceAffliction identifier="breast_expansion_1" amount="100" />
        <ReduceAffliction identifier="breast_expansion_2" amount="100" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" interval="0.3" disabledeltatime="true">
        <Conditional miaochuang="gt 1" />
        <Affliction identifier="breast_pregble" amount="100.00" />
      </StatusEffect>
    </Effect>
    <Effect minstrength="50" maxstrength="90" strengthchange="0">
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.3" duration="0.3" multiplyafflictionsbymaxvitality="true">
        <Conditional lactation_expansion="lt 275.0" />
        <Affliction identifier="lactation_expansion" amount="1.6" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.3" duration="0.3">
        <Conditional breast_expansion_3="gte 90" />
        <Affliction identifier="breast_expansion" amount="1.6" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.3" duration="0.3">
        <Conditional breast_expansion_3="gte 90" />
        <Affliction identifier="lactation_expansion" amount="1.6" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" duration="0.3" interval="0.3">
        <Conditional lactation_milk="gt 2" />
        <Conditional breast_expansion="lt 299.0" />
        <Conditional lactation_nature="lte 85.00" />
        <Affliction identifier="lactation_nature" amount="3.6" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.3" duration="0.3">
        <Conditional lactation_milk="gt 2" />
        <Conditional lactation_expansion="lt 299.0" />
        <Conditional lactation_nature="gte 85.00" />
        <Affliction identifier="lactation_nature" amount="1.6" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.3" duration="0.3">
        <Conditional lactation_milk="gt 2" />
        <Conditional lactation_expansion="gte 150.0" />
        <Conditional lactation_expansion="lt 250.0" />
        <Conditional lactation_nature="lte 85.00" />
        <Affliction identifier="lactation_nature" amount="4" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.3" duration="0.3">
        <Conditional lactation_milk="gt 2" />
        <Conditional lactation_expansion="lt 150.0" />
        <Conditional lactation_nature="lte 85.00" />
        <Affliction identifier="lactation_nature" amount="2" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive">
        <ReduceAffliction identifier="breast_expansion_1" amount="100" />
        <ReduceAffliction identifier="breast_expansion_2" amount="100" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" interval="0.3" disabledeltatime="true">
        <Conditional miaochuang="gt 1" />
        <Affliction identifier="breast_pregble" amount="100" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.3" duration="0.3">
        <Conditional lactation_expansion="lt 250.0" />
        <Conditional breast_expansion_3="gte 99.0" />
        <Affliction identifier="lactation_expansion" amount="5" />
        <Affliction identifier="lactation_nature" amount="10" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.3" duration="0.3">
        <Conditional breast_expansion_1="lte 0" />
        <Conditional breast_expansion_2="lte 0" />
        <Conditional breast_expansion_3="gte 90" />
        <Affliction identifier="breast_expansion_3" amount="5" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.3" duration="0.3" multiplyafflictionsbymaxvitality="true">
        <Conditional breast_expansion_3="gte 90" />
        <Conditional breast_expansion="gte 275" />
        <Affliction identifier="breast_expansion" amount="5" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.3" duration="0.3" multiplyafflictionsbymaxvitality="true">
        <Conditional breast_expansion_3="gte 90" />
        <Conditional lactation_expansion="gte 275" />
        <Affliction identifier="lactation_expansion" amount="5" />
      </StatusEffect>
    </Effect>
    <icon texture="%ModDir%/Content/preg/pregui.png" sourcerect="318,0,132,132" color="225,92,225,255" origin="0,0" />
  </Affliction>
  <!-- 乳房子宫化 -->
  <Affliction name="" identifier="breast_pregble" description="" type="breast_pregs" limbspecific="false" indicatorlimb="Torso" healableinmedicalclinic="false" maxstrength="100" healcostmultiplier="1.00" showiconthreshold="1000" showinhealthscannerthreshold="0" iconcolors="63,32,49;167,61,141;255,167,213" isbuff="true">
    <Effect minstrength="0" maxstrength="100" strengthchange="0.0">
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.3" duration="0.3">
        <Conditional lactation_nature="lte 50.00" />
        <Conditional lactation_nature="gte 15.00" />
        <Conditional lactation_milk="gt 2" />
        <Affliction identifier="lactation_nature" amount="0.17" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="1" disabledeltatime="true">
        <Conditional lactation_nature="gte 99.9" />
        <Conditional lactation_full="lt 50.0" />
        <Affliction identifier="lactation_full" amount="0.2" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="1" disabledeltatime="true">
        <Conditional lactation_nature="gte 99.9" />
        <Conditional lactation_expansion="gte 100.0" />
        <Conditional lactation_full="lt 100.0" />
        <Affliction identifier="lactation_full" amount="0.2" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="1" disabledeltatime="true">
        <Conditional lactation_nature="gte 99.9" />
        <Conditional lactation_expansion="gte 150.0" />
        <Conditional lactation_full="lt 150.0" />
        <Affliction identifier="lactation_full" amount="0.3" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="1" disabledeltatime="true">
        <Conditional lactation_nature="gte 99.9" />
        <Conditional lactation_expansion="gte 200.0" />
        <Conditional lactation_full="lt 200.0" />
        <Affliction identifier="lactation_full" amount="0.4" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="1" disabledeltatime="true">
        <Conditional lactation_nature="gte 99.9" />
        <Conditional lactation_expansion="gte 250.0" />
        <Affliction identifier="lactation_full" amount="0.8" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="1" disabledeltatime="true">
        <Conditional lactation_nature="gte 85" />
        <Conditional lactation_nature="lte 99.9" />
        <Affliction identifier="lactation_nature" amount="0.2" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="3" setvalue="true">
        <Conditional miaochuang="lt 1" />
        <Conditional breast_expansion_1="lte 0" />
        <Conditional breast_expansion_2="lte 0" />
        <Conditional breast_expansion_3="lte 0" />
        <Affliction identifier="breast_pregble" amount="0" />
      </StatusEffect>
    </Effect>
    <icon texture="%ModDir%/Content/preg/pregui.png" sourcerect="319,273,132,132" color="106,106,106,255" origin="0,0" />
  </Affliction>
  <!-- 堕落-->
  <Affliction name="" identifier="fallen" description="" type="fallen" limbspecific="false" healableinmedicalclinic="false" maxstrength="100" healcostmultiplier="1.00" isbuff="true">
    <Effect minstrength="0" maxstrength="100" strengthchange="1" resistancefor="breast_expansion_1,breast_expansion_2,breast_expansion_3,miaochuang" dialogflag="BreastFallen" minresistance="1" maxresistance="1">
      <StatusEffect target="Character" type="OnActive" setvalue="true">
        <Conditional fallen="lte 0.1" />
        <Affliction identifier="fallen" amount="0" />
      </StatusEffect>
      <StatusEffect target="Character" comparison="and">
        <Conditional breast_expansion="lte 50" />
        <Conditional lactation_expansion="lte 0.01" />
        <reduceAffliction identifier="fallen" amount="10" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" setvalue="true">
        <Conditional breast_pregnancy="gte 0.01" />
        <Conditional breast_pregnancy_2="gte 0.01" />
        <Conditional breast_pregnancy_3="gte 0.01" />
        <Conditional breast_pregnancy_4="gte 0.01" />
        <Conditional breast_pirasite="gte 0.01" />
        <Affliction identifier="fallen" amount="0" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" setvalue="true">
        <Conditional pregnancy="gte 0.01" />
        <Conditional pregnancy_2="gte 0.01" />
        <Conditional pregnancy_3="gte 0.01" />
        <Conditional pregnancy_4="gte 0.01" />
        <Conditional pregnancy_5="gte 0.01" />
        <Conditional pirasite="gte 0.01" />
        <Conditional miaochuang_gene="gte 0.01" />
        <Affliction identifier="fallen" amount="0" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive">
        <Conditional breast_expansion_1="gte 0.01" />
        <Conditional breast_expansion_2="gte 0.01" />
        <Conditional breast_expansion_3="gte 0.01" />
        <Conditional miaochuang="gte 0.01" />
        <Conditional breast_pregble="gte 0.01" />
        <Affliction identifier="breast_expansion" amount="2.5" />
        <Affliction identifier="lactation_expansion" amount="2.5" />
        <Affliction identifier="lactation_milk" amount="25" />
      </StatusEffect>
      <StatusEffect target="Character" comparison="and" type="OnActive">
        <Conditional breast_expansion="gte 299" />
        <Conditional lactation_expansion="gte 299" />
        <Conditional breast_pregnancy="lte 0" />
        <Conditional breast_pregnancy_2="lte 0" />
        <Conditional breast_pregnancy_3="lte 0" />
        <Conditional breast_pregnancy_4="lte 0" />
        <reduceAffliction identifier="breast_expansion_1" amount="1000" />
        <reduceAffliction identifier="breast_expansion_2" amount="1000" />
        <reduceAffliction identifier="breast_expansion_3" amount="1000" />
        <reduceAffliction identifier="miaochuang" amount="1000" />
        <reduceAffliction identifier="breast_pregble" amount="1000" />
      </StatusEffect>
      <StatusEffect target="Character" comparison="and" setvalue="true" stackable="false">
        <Conditional lactation_nature="gte 95" />
        <Affliction identifier="lactation_nature" amount="0.01" />
        <Affliction identifier="stun" strength="3.0" />
        <SpawnItem identifier="humanmilk" spawnposition="ThisInventory" delay="3.0" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and">
        <Conditional breast_expansion_1="lte 0.01" />
        <Conditional breast_expansion_2="lte 0.01" />
        <Conditional breast_expansion_3="lte 0.01" />
        <Conditional miaochuang="lte 0.01" />
        <Conditional breast_pregble="lte 0.01" />
        <reduceAffliction identifier="breast_expansion" amount="5" />
        <reduceAffliction identifier="lactation_expansion" amount="5" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive">
        <Conditional fallen="gte 0.01" />
        <Affliction identifier="lactation_nature" amount="5.00" />
        <Sound file="%ModDir%/Sounds/female_unconscious1.ogg" selectionmode="Random" />
        <Sound file="%ModDir%/Sounds/female_unconscious2.ogg" />
        <Sound file="%ModDir%/Sounds/female_unconscious3.ogg" />
        <Sound file="%ModDir%/Sounds/female_unconscious4.ogg" />
        <Sound file="%ModDir%/Sounds/female_unconscious5.ogg" />
        <Sound file="%ModDir%/Sounds/female_unconscious6.ogg" />
        <Sound file="%ModDir%/Sounds/female_unconscious7.ogg" />
        <Sound file="%ModDir%/Sounds/female_unconscious8.ogg" />
        <Sound file="%ModDir%/Sounds/female_unconscious9.ogg" />
        <Sound file="%ModDir%/Sounds/female_unconscious10.ogg" />
        <particleemitter particle="whitegoosplash" particleamount="5" velocitymin="0" velocitymax="300" anglemin="0" anglemax="360" scalemin="0.1" scalemax="0.3" emitinterval="0" particlespersecond="3" highqualitycollisiondetection="True" copyentityangle="True" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and">
        <Conditional lactation_expansion="gte 150" />
        <Conditional lactation_expansion="lt 200.0" />
        <Affliction identifier="lactation_nature" amount="4" />
        <Affliction identifier="sexy" amount="5" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and">
        <Conditional lactation_expansion="gte 100" />
        <Conditional lactation_expansion="lt 150.0" />
        <Affliction identifier="lactation_nature" amount="8" />
        <Affliction identifier="sexy" amount="5" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and">
        <Conditional lactation_expansion="gte 50" />
        <Conditional lactation_expansion="lt 100.0" />
        <Affliction identifier="lactation_nature" amount="10" />
        <Affliction identifier="sexy" amount="10" />
      </StatusEffect>
      <StatusEffect target="Character" SpeedMultiplier="0.50" setvalue="true" />
    </Effect>
    <icon texture="Content/UI/MainIconsAtlas.png" sourcerect="512,768,128,128" color="106,106,106,255" origin="0,0" />
  </Affliction>
  <!-- 洗脑-->
  <Affliction name="" identifier="fallen_2" description="" type="brainwashing" indicatorlimb="Head" limbspecific="false" healableinmedicalclinic="true" maxstrength="100" healcostmultiplier="1.92" showiconthreshold="10" showinhealthscannerthreshold="0" iconcolors="94,16,95;163,32,164;240,64,255">
    <Effect minstrength="0" maxstrength="40" strengthchange="-0.5" resistancefor="sexy" minresistance="0" maxresistance="-0.1" />
    <Effect minstrength="40" maxstrength="95" strengthchange="-0.2" resistancefor="sexy" minresistance="-0.1" maxresistance="-0.4">
      <StatusEffect target="Character" type="OnActive">
        <Conditional sexy_2="gte 30" />
        <Affliction identifier="fallen_2" amount="1" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive">
        <Conditional sexy_4="gte 50" />
        <Affliction identifier="fallen_2" amount="1" />
        <ReduceAffliction identifier="sexy_4" amount="1" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and">
        <Conditional fallen_2="gte 50" />
        <Conditional faqing_2="lte 19" />
        <Affliction identifier="faqing_4" amount="0.5" />
      </StatusEffect>
    </Effect>
    <Effect minstrength="95" maxstrength="100" strengthchange="-0.32" resistancefor="sexy" minresistance="-0.5" maxresistance="-0.5">
      <StatusEffect target="Character" type="OnActive" interval="0.5" setvalue="true">
        <Conditional fallen_3="lte 0" />
        <Affliction identifier="fallen_3" amount="1" />
      </StatusEffect>
    </Effect>
    <Description textidentifier="afflictiondescription.brainwash.self.low" target="Self" minstrength="0" maxstrength="40" />
    <Description textidentifier="afflictiondescription.brainwash.other.low" target="OtherCharacter" minstrength="0" maxstrength="40" />
    <Description textidentifier="afflictiondescription.brainwash.self.high" target="Self" minstrength="40" maxstrength="80" />
    <Description textidentifier="afflictiondescription.brainwash.other.high" target="OtherCharacter" minstrength="40" maxstrength="80" />
    <Description textidentifier="afflictiondescription.brainwash.self.overload" target="Self" minstrength="80" maxstrength="100" />
    <Description textidentifier="afflictiondescription.brainwash.other.overload" target="OtherCharacter" minstrength="80" maxstrength="100" />
    <icon texture="%ModDir%/Content/preg/pregui2.png" sourcerect="536,0,132,132" color="60,107,195,255" origin="0,0" />
  </Affliction>
  <!-- 洗脑（第二部分）-->
  <Affliction name="" identifier="fallen_3" description="" type="brainwashing" indicatorlimb="Head" limbspecific="false" healableinmedicalclinic="false" maxstrength="100" healcostmultiplier="1" showiconthreshold="1000" showicontoothersthreshold="0" showinhealthscannerthreshold="0" iconcolors="94,16,95;163,32,164;240,64,255">
    <Effect minstrength="0" maxstrength="100" strengthchange="0">
      <StatusEffect target="Character" type="OnActive" disabledeltatime="true">
        <Conditional fallen_2="lt 95" />
        <ReduceAffliction identifier="fallen_3" amount="999" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="or">
        <Conditional sexy_2="gte 1" />
        <Conditional sexy_4="gte 1" />
        <Affliction identifier="fallen_3" amount="0.5" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="or">
        <Conditional sexy_2="gte 90" />
        <Affliction identifier="fallen_3" amount="0.5" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="or">
        <Conditional sexy_4="gte 200" />
        <Affliction identifier="fallen_3" amount="0.5" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="or">
        <Conditional sexy_4="gte 350" />
        <Affliction identifier="fallen_3" amount="0.5" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="or">
        <Conditional sexy_4="gte 575" />
        <Affliction identifier="fallen_3" amount="0.5" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and">
        <Conditional stun="lte 1" />
        <Conditional sexy_2="gte 30" />
        <Affliction identifier="stun" amount="1" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and">
        <Conditional stun="lte 1" />
        <Conditional sexy_4="gte 50" />
        <Affliction identifier="stun" amount="1" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive">
        <Affliction identifier="faqing_2" amount="6" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive">
        <Conditional faqing_2="gte 99" />
        <Affliction identifier="faqing_4" amount="6" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive">
        <ReduceAffliction identifier="coffeebuff" amount="3" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" disabledeltatime="true" delay="6" checkconditionalalways="true" EventTargetTag="brainwasher">
        <Conditional TeamID="neq Team1" />
        <Conditional fallen_3="gte 99.5" />
        <ReduceAffliction identifier="fallen_2" amount="999" />
        <ReduceAffliction identifier="fallen_3" amount="999" />
        <Affliction identifier="fallen_tired" amount="999" />
        <TriggerEvent identifier="brainwashed" />
        <Sound file="%ModDir%/Content/Sounds/sexy_higher1.ogg" selectionmode="Random" />
        <Sound file="%ModDir%/Content/Sounds/sexy_higher2.ogg" />
        <Sound file="%ModDir%/Content/Sounds/sexy_higher3.ogg" />
        <Sound file="%ModDir%/Content/Sounds/sexy_higher4.ogg" />
        <Sound file="%ModDir%/Content/Sounds/sexy_higher5.ogg" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" delay="6" checkconditionalalways="true" disabledeltatime="true" stackable="false">
        <Conditional TeamID="eq Team1" />
        <Conditional fallen_3="gte 99.5" />
        <ReduceAffliction identifier="fallen_2" amount="999" />
        <ReduceAffliction identifier="fallen_3" amount="999" />
        <Affliction identifier="fallen_tired" amount="999" />
        <RefundTalents />
        <Sound file="%ModDir%/Content/Sounds/sexy_higher1.ogg" selectionmode="Random" />
        <Sound file="%ModDir%/Content/Sounds/sexy_higher2.ogg" />
        <Sound file="%ModDir%/Content/Sounds/sexy_higher3.ogg" />
        <Sound file="%ModDir%/Content/Sounds/sexy_higher4.ogg" />
        <Sound file="%ModDir%/Content/Sounds/sexy_higher5.ogg" />
      </StatusEffect>
    </Effect>
    <Description textidentifier="afflictiondescription.brainwash2.other.low" target="OtherCharacter" minstrength="0" maxstrength="40" />
    <Description textidentifier="afflictiondescription.brainwash2.other.high" target="OtherCharacter" minstrength="40" maxstrength="80" />
    <Description textidentifier="afflictiondescription.brainwash2.other.overload" target="OtherCharacter" minstrength="80" maxstrength="100" />
    <icon texture="Content/UI/MainIconsAtlas.png" sourcerect="640,640,128,128" color="106,106,106,255" origin="0,0" />
  </Affliction>
  <!-- 洗脑（副作用）-->
  <Affliction name="" identifier="fallen_tired" description="" type="brainwashing_debuff" indicatorlimb="Head" limbspecific="false" healableinmedicalclinic="true" maxstrength="100" healcostmultiplier="5" showiconthreshold="0" showinhealthscannerthreshold="0">
    <Effect minstrength="0" maxstrength="100" strengthchange="-0.02" minvitalitydecrease="0" maxvitalitydecrease="30" minresistance="1" maxresistance="1" resistancefor="fallen_2,fallen_3">
      <StatValue stattype="ElectricalSkillBonus" minvalue="0" maxvalue="-15" />
      <StatValue stattype="HelmSkillBonus" minvalue="0" maxvalue="-15" />
      <StatValue stattype="MechanicalSkillBonus" minvalue="0" maxvalue="-15" />
      <StatValue stattype="MedicalSkillBonus" minvalue="0" maxvalue="-15" />
      <StatValue stattype="WeaponsSkillBonus" minvalue="0" maxvalue="-15" />
      <StatValue stattype="SwimmingSpeed" minvalue="0" maxvalue="-0.2" />
      <StatValue stattype="WalkingSpeed" minvalue="0" maxvalue="-0.2" />
      <StatValue stattype="SkillGainSpeed" minvalue="0" maxvalue="-0.25" />
      <StatusEffect type="OnActive" target="Character" disabledeltatime="true" interval="1" comparison="or">
        <Conditional milkbuff="gt 0" />
        <ReduceAffliction identifier="fallen_tired" amount="0.1" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="Character" disabledeltatime="true" interval="1">
        <Conditional feeding_nice="gt 0" />
        <ReduceAffliction identifier="fallen_tired" amount="0.06" />
      </StatusEffect>
    </Effect>
    <icon texture="Content/UI/MainIconsAtlas.png" sourcerect="128,640,128,128" color="60,107,195,255" origin="0,0" />
    <Description textidentifier="afflictiondescription.brainwash3.self" target="Self" minstrength="0" maxstrength="100" />
    <Description textidentifier="afflictiondescription.brainwash3.other" target="OtherCharacter" minstrength="0" maxstrength="100" />
  </Affliction>
  <!-- 快感-->
  <Affliction name="" identifier="sexy" description="" type="going_sexy" targets="human,humanhusk" limbspecific="false" indicatorlimb="Head" healableinmedicalclinic="false" maxstrength="100" healcostmultiplier="1.00" isbuff="true" iconcolors="167,95,95;212,112,112;255,156,156">
    <Effect minstrength="0" maxstrength="99" strengthchange="-0.72" minscreendistort="0.000" maxscreendistort="0.650" dialogflag="Insexy" minscreenblur="0.000" maxscreenblur="0.450">
      <StatValue stattype="WalkingSpeed" minvalue="-0.15" maxvalue="-0.85" />
      <StatValue stattype="SwimmingSpeed" minvalue="-0.15" maxvalue="-0.50" />
      <StatusEffect target="Character" type="OnActive" comparison="and">
        <Conditional sexy="gte 30" />
        <Conditional sexy_4="lte 0" />
        <Conditional fallen="lte 0" />
        <Sound file="%ModDir%/Content/Sounds/DrownFemale.ogg" volume="0.7" range="250" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and">
        <Conditional sexy="gte 60" />
        <Conditional lactation_nature="gte 15.0" />
        <Affliction identifier="lactation_nature" amount="0.08" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="Character" disabledeltatime="true" comparison="and" interval="1" multiplyafflictionsbymaxvitality="true">
        <Conditional sexy="gte 60" />
        <Conditional faqing_2="lte 0.01" />
        <Conditional faqing_4="lt 50" />
        <Conditional coffeebuff="lte 26.0" />
        <Affliction identifier="faqing_4" strength="5" probability="0.4" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="Character" disabledeltatime="true" comparison="and" interval="1" multiplyafflictionsbymaxvitality="true">
        <Conditional sexy="gte 60" />
        <Conditional faqing_2="lte 0.01" />
        <Conditional faqing_4="gte 50" />
        <Conditional faqing_4="lte 87.9" />
        <Conditional coffeebuff="lte 26.0" />
        <Affliction identifier="faqing_4" strength="3" probability="0.4" />
      </StatusEffect>
    </Effect>
    <Effect minstrength="99" maxstrength="100" strengthchange="5.0" minscreendistort="0.650" maxscreendistort="0.675" dialogflag="Insexy" minscreenblur="0.450" maxscreenblur="0.750">
      <StatValue stattype="WalkingSpeed" minvalue="-0.85" maxvalue="-0.90" />
      <StatValue stattype="SwimmingSpeed" minvalue="-0.50" maxvalue="-0.50" />
      <StatusEffect target="Character" type="OnActive" comparison="and">
        <Conditional sexy="gte 99" />
        <Conditional lactation_nature="gte 15.0" />
        <Affliction identifier="lactation_nature" amount="1" />
      </StatusEffect>
      <StatusEffect target="Character" duration="6" stackable="false" type="OnActive">
        <Conditional sexy="gte 100" />
        <Sound file="%ModDir%/Content/Sounds/female_unconscious1.ogg" selectionmode="Random" />
        <Sound file="%ModDir%/Content/Sounds/female_unconscious2.ogg" />
        <Sound file="%ModDir%/Content/Sounds/female_unconscious3.ogg" />
        <Sound file="%ModDir%/Content/Sounds/female_unconscious4.ogg" />
        <Sound file="%ModDir%/Content/Sounds/female_unconscious5.ogg" />
        <Sound file="%ModDir%/Content/Sounds/female_unconscious6.ogg" />
        <Sound file="%ModDir%/Content/Sounds/female_unconscious7.ogg" />
        <Sound file="%ModDir%/Content/Sounds/female_unconscious8.ogg" />
        <Sound file="%ModDir%/Content/Sounds/female_unconscious9.ogg" />
        <Sound file="%ModDir%/Content/Sounds/female_unconscious10.ogg" />
      </StatusEffect>
      <StatusEffect target="Character" duration="4" delay="2" targetlimb="Waist" type="OnActive" stackable="false">
        <Conditional sexy="gte 100" />
        <particleemitter particle="whitegoosplash" particleamount="6" velocitymin="0" velocitymax="120" anglemin="0" anglemax="360" scalemin="0.2" scalemax="0.5" emitinterval="0" particlespersecond="3" highqualitycollisiondetection="True" copyentityangle="True" />
      </StatusEffect>
      <StatusEffect target="Character" duration="4" type="OnActive" comparison="and" stackable="false">
        <Conditional sexy="gte 100" />
        <Conditional faqing_2="lte 0" />
        <Affliction identifier="stun" amount="0.5" />
      </StatusEffect>
      <StatusEffect target="Character" targetlimb="torso" stackable="false" comparison="and" disabledeltatime="true" type="OnActive" delay="2" multiplyafflictionsbymaxvitality="true" checkconditionalalways="true">
        <Conditional sexy="gte 100" />
        <Conditional faqing_2="lte 0" />
        <Affliction identifier="sexybuff" strength="100.00" />
        <Affliction identifier="sexy_2" strength="200.00" />
        <reduceAffliction identifier="sexy" amount="999" />
        <reduceAffliction type="force_sexy" amount="999" />
      </StatusEffect>
      <StatusEffect target="Character" targetlimb="torso" stackable="false" comparison="and" disabledeltatime="true" type="OnActive" delay="2" multiplyafflictionsbymaxvitality="true" checkconditionalalways="true">
        <Conditional sexy="gte 100" />
        <Conditional faqing_2="gt 0" />
        <Affliction identifier="sexy_4" strength="100" />
        <reduceAffliction identifier="sexy" amount="70" />
        <reduceAffliction type="force_sexy" amount="999" />
        <reduceAffliction identifier="faqing_2" amount="10" />
      </StatusEffect>
    </Effect>
    <icon texture="%ModDir%/Content/preg/pregui.png" sourcerect="536,0,132,132" color="60,107,195,255" origin="0,0" />
    <Description textidentifier="afflictiondescription.sexy.low" target="Self" minstrength="0" maxstrength="30" />
    <Description textidentifier="afflictiondescription.sexy.mid" target="Self" minstrength="30" maxstrength="75" />
    <Description textidentifier="afflictiondescription.sexy.high" target="Self" minstrength="75" maxstrength="100" />
    <Description textidentifier="afflictiondescription.sexy.other" target="OtherCharacter" minstrength="0" maxstrength="100" />
  </Affliction>
  <!-- 高潮-->
  <Affliction name="" identifier="sexy_2" description="" type="its_sexy" targets="human,humanhusk" limbspecific="false" indicatorlimb="Head" healableinmedicalclinic="false" maxstrength="100" healcostmultiplier="1.00" isbuff="true">
    <Effect minstrength="0" maxstrength="100" strengthchange="-10.0" minscreendistort="0.150" maxscreendistort="0.950" minscreenblur="0.150" maxscreenblur="0.950" resistancefor="sexy,force_self,faqing_4" minresistance="100" maxresistance="100" minchromaticaberration="0.150" maxchromaticaberration="0.950">
      <StatusEffect target="Character" SpeedMultiplier="0.25" setvalue="true" />
      <StatusEffect target="Character" type="OnActive" comparison="and">
        <Conditional lactation_nature="gte 10.0" />
        <Conditional fallen="lt 0.01" />
        <Affliction identifier="lactation_nature" amount="1.0" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and">
        <Conditional lactation_nature="gte 99.9" />
        <Conditional lactation_full="gte 0.01" />
        <Conditional lactation_full="lte 150.0" />
        <Affliction identifier="lactation_full" amount="1.0" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and">
        <Conditional lactation_nature="gte 0.01" />
        <Conditional breast_pregble="gte 15.0" />
        <Conditional fallen="lt 0.01" />
        <Affliction identifier="lactation_nature" amount="1.0" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and">
        <Conditional lactation_nature="gte 15.0" />
        <Conditional breast_expansion_2="gte 0.01" />
        <Conditional fallen="lt 0.01" />
        <Affliction identifier="lactation_nature" amount="2.0" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and">
        <Conditional lactation_nature="gte 15" />
        <Conditional breast_expansion_3="gte 0.01" />
        <Conditional fallen="lt 0.01" />
        <Affliction identifier="lactation_nature" amount="2.5" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and">
        <Conditional futa="gte 0.01" />
        <Conditional sexy_3="gte 50" />
        <Conditional sexy_3="lt 95.0" />
        <Affliction identifier="sexy_3" amount="6.0" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive">
        <ReduceAffliction identifier="sexy" amount="99" />
        <ReduceAffliction identifier="faqing_4" amount="99" />
        <ReduceAffliction identifier="force_self" amount="99" />
        <ReduceAffliction identifier="psychosis" amount="6" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="NearbyCharacters" range="155" interval="1" disabledeltatime="true" multiplyafflictionsbymaxvitality="true">
        <Affliction identifier="faqing_4" strength="5" probability="0.5" />
      </StatusEffect>
    </Effect>
    <icon texture="Content/UI/MainIconsAtlas.png" sourcerect="128,640,128,128" color="60,107,195,255" origin="0,0" />
  </Affliction>
  <!-- 高潮连击-->
  <Affliction name="" identifier="sexy_4" description="" type="its_sexy" targets="human,humanhusk" limbspecific="false" indicatorlimb="Head" healableinmedicalclinic="false" maxstrength="600" healcostmultiplier="1.00" isbuff="true">
    <Effect minstrength="0" maxstrength="600" strengthchange="-5" minscreendistort="0.150" maxscreendistort="0.650" minscreenblur="0.150" maxscreenblur="0.550" resistancefor="sexy,sexy_3" minresistance="-0.15" maxresistance="-1.05" minchromaticaberration="0.150" maxchromaticaberration="0.950">
      <StatusEffect target="Character" SpeedMultiplier="0.35" setvalue="true" />
      <StatusEffect target="Character" type="OnActive" delay="4">
        <Conditional faqing_2="lte 0" />
        <Sound file="%ModDir%/Content/Sounds/DrownFemale.ogg" volume="0.7" range="250" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and">
        <Conditional faqing_2="lte 0" />
        <Conditional sexy_4="gte 200" />
        <Conditional stun="lte 1" />
        <Affliction identifier="stun" amount="1" />
        <particleemitter particle="whitegoosplash" particleamount="6" velocitymin="0" velocitymax="120" anglemin="0" anglemax="360" scalemin="0.2" scalemax="0.5" emitinterval="0" particlespersecond="3" highqualitycollisiondetection="True" copyentityangle="True" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and">
        <Conditional faqing_2="lte 0" />
        <Affliction identifier="sexy_2" amount="999" />
        <ReduceAffliction identifier="sexy_4" amount="20" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" interval="0.1" disabledeltatime="true" multiplyafflictionsbymaxvitality="true">
        <Conditional faqing_2="lte 0" />
        <Affliction identifier="sexybuff_save" strength="2.5" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and">
        <Conditional lactation_nature="gte 10.0" />
        <Conditional fallen="lt 0.01" />
        <Affliction identifier="lactation_nature" amount="1.0" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and">
        <Conditional lactation_nature="gte 99.9" />
        <Conditional lactation_full="gte 0.01" />
        <Conditional lactation_full="lte 150.0" />
        <Affliction identifier="lactation_full" amount="0.5" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and">
        <Conditional lactation_nature="gte 0.01" />
        <Conditional breast_pregble="gte 15.0" />
        <Conditional fallen="lt 0.01" />
        <Affliction identifier="lactation_nature" amount="1.0" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and">
        <Conditional lactation_nature="gte 15.0" />
        <Conditional breast_expansion_2="gte 0.01" />
        <Conditional fallen="lt 0.01" />
        <Affliction identifier="lactation_nature" amount="1" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and">
        <Conditional lactation_nature="gte 15" />
        <Conditional breast_expansion_3="gte 0.01" />
        <Conditional fallen="lt 0.01" />
        <Affliction identifier="lactation_nature" amount="2" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and">
        <Conditional futa="gte 0.01" />
        <Conditional sexy_3="gte 50" />
        <Conditional sexy_3="lt 95.0" />
        <Affliction identifier="sexy_3" amount="3" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive">
        <Conditional faqing_4="gte 10" />
        <ReduceAffliction identifier="faqing_4" amount="30" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive">
        <ReduceAffliction identifier="force_self" amount="99" />
        <ReduceAffliction identifier="psychosis" amount="6" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="NearbyCharacters" range="155" interval="1" disabledeltatime="true" multiplyafflictionsbymaxvitality="true">
        <Affliction identifier="faqing_4" strength="3" probability="0.5" />
      </StatusEffect>
    </Effect>
    <icon texture="%ModDir%/Content/preg/pregui.png" sourcerect="536,416,132,132" color="255,255,255,255" origin="0,0" />
  </Affliction>
  <!--子宫关闭-->
  <Affliction name="" identifier="wombclose" description="" type="wombclosed" targets="human,humanhusk" limbspecific="false" indicatorlimb="Torso" healableinmedicalclinic="false" maxstrength="3" healcostmultiplier="1.00" showiconthreshold="1000" showinhealthscannerthreshold="1000">
    <Effect minstrength="0" maxstrength="3" strengthchange="-2" />
    <icon texture="Content/UI/MainIconsAtlas.png" sourcerect="256,894,128,128" color="60,107,195,255" origin="0,0" />
  </Affliction>
  <!--寄生保护-->
  <Affliction name="" identifier="pirasite_protect" description="" type="pirasiteprotect" targets="human,humanhusk" limbspecific="false" indicatorlimb="Torso" healableinmedicalclinic="false" maxstrength="3" healcostmultiplier="1.00" showiconthreshold="1000" showinhealthscannerthreshold="1000">
    <Effect minstrength="0" maxstrength="3" strengthchange="-2" />
    <icon texture="Content/UI/MainIconsAtlas.png" sourcerect="256,894,128,128" color="60,107,195,255" origin="0,0" />
  </Affliction>
  <!--泌乳保护-->
  <Affliction name="" identifier="force_lactation" description="" type="lactationprotect" targets="human,humanhusk" limbspecific="false" indicatorlimb="Torso" healableinmedicalclinic="false" maxstrength="3" healcostmultiplier="1.00" showiconthreshold="1000" showinhealthscannerthreshold="1000">
    <Effect minstrength="0" maxstrength="3" strengthchange="-2" minresistance="100" maxresistance="100" resistancefor="breast_lactation_stop" />
    <icon texture="Content/UI/MainIconsAtlas.png" sourcerect="256,894,128,128" color="60,107,195,255" origin="0,0" />
  </Affliction>
  <!--子宫容量-->
  <Affliction name="" identifier="wombsize" description="" type="wombsizeuse" targets="human,humanhusk" limbspecific="false" indicatorlimb="Torso" healableinmedicalclinic="false" maxstrength="750" healcostmultiplier="1.00" showiconthreshold="1000" showinhealthscannerthreshold="1000">
    <Effect minstrength="0" maxstrength="150" strengthchange="0">
      <StatusEffect target="Character" comparison="and" multiplyafflictionsbymaxvitality="true">
        <Conditional wombsize="gte 100" />
        <ReduceAffliction identifier="wombsize" amount="150" />
      </StatusEffect>
      <StatusEffect target="Character" comparison="and" multiplyafflictionsbymaxvitality="true">
        <Conditional wombsize="lt 100" />
        <ReduceAffliction identifier="wombsize" amount="50" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" duration="0.3" interval="0.3">
        <Conditional miaochuang="lte 1" />
        <Affliction identifier="wombclose" amount="30" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" setvalue="true" interval="0.5" multiplyafflictionsbymaxvitality="true">
        <Conditional pregnancy="lte 0" />
        <Conditional pregnancy_2="lte 0" />
        <Conditional pregnancy_3="lte 0" />
        <Conditional pregnancy_4="lte 0" />
        <Conditional pregnancy_5="lte 0" />
        <Conditional pregnant="gt 0" />
        <Affliction identifier="pregnancy" amount="0.1" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" setvalue="true" interval="0.5" multiplyafflictionsbymaxvitality="true">
        <Conditional pregnancy="gte 100" />
        <Conditional pregnancy_2="lte 0" />
        <Conditional pregnancy_3="lte 0" />
        <Conditional pregnancy_4="lte 0" />
        <Conditional pregnancy_5="lte 0" />
        <Conditional pregnant="gt 0" />
        <Affliction identifier="pregnancy_2" amount="0.1" />
        <Affliction identifier="pregnancy" amount="0" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.5" disabledeltatime="true">
        <Conditional pregnancy_2="gte 75" />
        <Conditional guidble_womb="lte 0" />
        <Affliction identifier="guidble_womb" strength="1" />
        <Affliction identifier="stun" strength="1" />
        <Sound file="%ModDir%/Content/Sounds/female_damage17.ogg" selectionmode="Random" />
        <Sound file="%ModDir%/Content/Sounds/female_damage24.ogg" />
        <Sound file="%ModDir%/Content/Sounds/female_damage42.ogg" />
        <Sound file="%ModDir%/Content/Sounds/female_damage48.ogg" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.5" disabledeltatime="true">
        <Conditional pregnancy_3="gte 75" />
        <Conditional guidble_womb="lte 0" />
        <Affliction identifier="guidble_womb" strength="1" />
        <Affliction identifier="stun" strength="1" />
        <Sound file="%ModDir%/Content/Sounds/female_damage17.ogg" selectionmode="Random" />
        <Sound file="%ModDir%/Content/Sounds/female_damage24.ogg" />
        <Sound file="%ModDir%/Content/Sounds/female_damage42.ogg" />
        <Sound file="%ModDir%/Content/Sounds/female_damage48.ogg" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.5" disabledeltatime="true">
        <Conditional pregnancy_4="gte 75" />
        <Conditional guidble_womb="lte 0" />
        <Affliction identifier="guidble_womb" strength="1" />
        <Affliction identifier="stun" strength="1" />
        <Sound file="%ModDir%/Content/Sounds/female_damage17.ogg" selectionmode="Random" />
        <Sound file="%ModDir%/Content/Sounds/female_damage24.ogg" />
        <Sound file="%ModDir%/Content/Sounds/female_damage42.ogg" />
        <Sound file="%ModDir%/Content/Sounds/female_damage48.ogg" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.5" disabledeltatime="true">
        <Conditional pregnancy_5="gte 75" />
        <Conditional guidble_womb="lte 0" />
        <Affliction identifier="guidble_womb" strength="1" />
        <Affliction identifier="stun" strength="1" />
        <Sound file="%ModDir%/Content/Sounds/female_damage17.ogg" selectionmode="Random" />
        <Sound file="%ModDir%/Content/Sounds/female_damage24.ogg" />
        <Sound file="%ModDir%/Content/Sounds/female_damage42.ogg" />
        <Sound file="%ModDir%/Content/Sounds/female_damage48.ogg" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" interval="0.5" duration="0.5" comparison="or">
        <Conditional pregnancy_2="gte 75" />
        <Conditional pregnancy_3="gte 75" />
        <Conditional pregnancy_4="gte 75" />
        <Conditional pregnancy_5="gte 75" />
        <Affliction identifier="pregnancy_outble" amount="30" />
      </StatusEffect>
      <StatusEffect target="Character" targetlimb="torso" delay="12" checkconditionalalways="true" comparison="or">
        <Conditional pregnancy_2="gte 100" />
        <Conditional pregnancy_3="gte 100" />
        <Conditional pregnancy_4="gte 100" />
        <Conditional pregnancy_5="gte 100" />
        <Affliction identifier="putout" amount="10" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.5" duration="0.5">
        <Conditional pregnancy_2="gte 100" />
        <Conditional moveble="gt 0" />
        <Conditional notmove="lte 0" />
        <Affliction identifier="babymove_womb" amount="10" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.5" duration="0.5">
        <Conditional pregnancy_3="gte 100" />
        <Conditional moveble="gt 0" />
        <Conditional notmove="lte 0" />
        <Affliction identifier="babymove_womb" amount="10" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.5" duration="0.5">
        <Conditional pregnancy_4="gte 100" />
        <Conditional moveble="gt 0" />
        <Conditional notmove="lte 0" />
        <Affliction identifier="babymove_womb" amount="10" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.5" duration="0.5">
        <Conditional pregnancy_5="gte 100" />
        <Conditional moveble="gt 0" />
        <Conditional notmove="lte 0" />
        <Affliction identifier="babymove_womb" amount="10" />
      </StatusEffect>
    </Effect>
    <Effect minstrength="150" maxstrength="250" strengthchange="0">
      <StatusEffect target="Character" comparison="and" multiplyafflictionsbymaxvitality="true">
        <Conditional wombsize="gte 200" />
        <ReduceAffliction identifier="wombsize" amount="250" />
      </StatusEffect>
      <StatusEffect target="Character" comparison="and" multiplyafflictionsbymaxvitality="true">
        <Conditional wombsize="lt 200" />
        <ReduceAffliction identifier="wombsize" amount="150" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" duration="0.3" interval="0.3">
        <Conditional miaochuang="lte 50" />
        <Affliction identifier="wombclose" amount="30" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" setvalue="true" interval="0.5" multiplyafflictionsbymaxvitality="true">
        <Conditional pregnancy="lte 0" />
        <Conditional pregnancy_2="lte 0" />
        <Conditional pregnancy_3="lte 0" />
        <Conditional pregnancy_4="lte 0" />
        <Conditional pregnancy_5="lte 0" />
        <Conditional pregnant="gt 0" />
        <Affliction identifier="pregnancy" amount="0.1" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" setvalue="true" interval="0.5" multiplyafflictionsbymaxvitality="true">
        <Conditional pregnancy="gte 100" />
        <Conditional pregnant="gt 0" />
        <Affliction identifier="pregnancy_2" amount="0.1" />
        <Affliction identifier="pregnancy" amount="0" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" setvalue="true" interval="0.5" multiplyafflictionsbymaxvitality="true">
        <Conditional pregnancy_2="gte 100" />
        <Conditional pregnant="gt 0" />
        <Affliction identifier="pregnancy_3" amount="0.1" />
        <Affliction identifier="pregnancy_2" amount="0" />
        <Affliction identifier="pregnancy" amount="0" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.5" disabledeltatime="true">
        <Conditional pregnancy_3="gte 75" />
        <Conditional guidble_womb="lte 0" />
        <Affliction identifier="guidble_womb" strength="1" />
        <Affliction identifier="stun" strength="1" />
        <Sound file="%ModDir%/Content/Sounds/female_damage17.ogg" selectionmode="Random" />
        <Sound file="%ModDir%/Content/Sounds/female_damage24.ogg" />
        <Sound file="%ModDir%/Content/Sounds/female_damage42.ogg" />
        <Sound file="%ModDir%/Content/Sounds/female_damage48.ogg" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.5" disabledeltatime="true">
        <Conditional pregnancy_4="gte 75" />
        <Conditional guidble_womb="lte 0" />
        <Affliction identifier="guidble_womb" strength="1" />
        <Affliction identifier="stun" strength="1" />
        <Sound file="%ModDir%/Content/Sounds/female_damage17.ogg" selectionmode="Random" />
        <Sound file="%ModDir%/Content/Sounds/female_damage24.ogg" />
        <Sound file="%ModDir%/Content/Sounds/female_damage42.ogg" />
        <Sound file="%ModDir%/Content/Sounds/female_damage48.ogg" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.5" disabledeltatime="true">
        <Conditional pregnancy_5="gte 75" />
        <Conditional guidble_womb="lte 0" />
        <Affliction identifier="guidble_womb" strength="1" />
        <Affliction identifier="stun" strength="1" />
        <Sound file="%ModDir%/Content/Sounds/female_damage17.ogg" selectionmode="Random" />
        <Sound file="%ModDir%/Content/Sounds/female_damage24.ogg" />
        <Sound file="%ModDir%/Content/Sounds/female_damage42.ogg" />
        <Sound file="%ModDir%/Content/Sounds/female_damage48.ogg" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" interval="0.5" duration="0.5" comparison="or">
        <Conditional pregnancy_3="gte 75" />
        <Conditional pregnancy_4="gte 75" />
        <Conditional pregnancy_5="gte 75" />
        <Affliction identifier="pregnancy_outble" amount="30" />
      </StatusEffect>
      <StatusEffect target="Character" targetlimb="torso" delay="12" checkconditionalalways="true" comparison="or">
        <Conditional pregnancy_3="gte 100" />
        <Conditional pregnancy_4="gte 100" />
        <Conditional pregnancy_5="gte 100" />
        <Affliction identifier="putout" amount="10" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.5" duration="0.5">
        <Conditional pregnancy_3="gte 100" />
        <Conditional moveble="gt 0" />
        <Conditional notmove="lte 0" />
        <Affliction identifier="babymove_womb" amount="10" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.5" duration="0.5">
        <Conditional pregnancy_4="gte 100" />
        <Conditional moveble="gt 0" />
        <Conditional notmove="lte 0" />
        <Affliction identifier="babymove_womb" amount="10" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.5" duration="0.5">
        <Conditional pregnancy_5="gte 100" />
        <Conditional moveble="gt 0" />
        <Conditional notmove="lte 0" />
        <Affliction identifier="babymove_womb" amount="10" />
      </StatusEffect>
    </Effect>
    <Effect minstrength="250" maxstrength="350" strengthchange="0">
      <StatusEffect target="Character" comparison="and" multiplyafflictionsbymaxvitality="true">
        <Conditional wombsize="gte 300" />
        <ReduceAffliction identifier="wombsize" amount="350" />
      </StatusEffect>
      <StatusEffect target="Character" comparison="and" multiplyafflictionsbymaxvitality="true">
        <Conditional wombsize="lt 300" />
        <ReduceAffliction identifier="wombsize" amount="250" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" duration="0.3" interval="0.3">
        <Conditional miaochuang="lte 50" />
        <Affliction identifier="wombclose" amount="30" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" setvalue="true" interval="0.5" multiplyafflictionsbymaxvitality="true">
        <Conditional pregnancy="lte 0" />
        <Conditional pregnancy_2="lte 0" />
        <Conditional pregnancy_3="lte 0" />
        <Conditional pregnancy_4="lte 0" />
        <Conditional pregnancy_5="lte 0" />
        <Conditional pregnant="gt 0" />
        <Affliction identifier="pregnancy" amount="0.1" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" setvalue="true" interval="0.5" multiplyafflictionsbymaxvitality="true">
        <Conditional pregnancy="gte 100" />
        <Conditional pregnant="gt 0" />
        <Affliction identifier="pregnancy_2" amount="0.1" />
        <Affliction identifier="pregnancy" amount="0" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" setvalue="true" interval="0.5" multiplyafflictionsbymaxvitality="true">
        <Conditional pregnancy_2="gte 100" />
        <Conditional pregnant="gt 0" />
        <Affliction identifier="pregnancy_3" amount="0.1" />
        <Affliction identifier="pregnancy_2" amount="0" />
        <Affliction identifier="pregnancy" amount="0" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" setvalue="true" interval="0.5" multiplyafflictionsbymaxvitality="true">
        <Conditional pregnancy_3="gte 100" />
        <Conditional pregnant="gt 0" />
        <Affliction identifier="pregnancy_4" amount="0.1" />
        <Affliction identifier="pregnancy_3" amount="0" />
        <Affliction identifier="pregnancy_2" amount="0" />
        <Affliction identifier="pregnancy" amount="0" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.5" disabledeltatime="true">
        <Conditional pregnancy_4="gte 75" />
        <Conditional guidble_womb="lte 0" />
        <Affliction identifier="guidble_womb" strength="1" />
        <Affliction identifier="stun" strength="1" />
        <Sound file="%ModDir%/Content/Sounds/female_damage17.ogg" selectionmode="Random" />
        <Sound file="%ModDir%/Content/Sounds/female_damage24.ogg" />
        <Sound file="%ModDir%/Content/Sounds/female_damage42.ogg" />
        <Sound file="%ModDir%/Content/Sounds/female_damage48.ogg" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.5" disabledeltatime="true">
        <Conditional pregnancy_5="gte 75" />
        <Conditional guidble_womb="lte 0" />
        <Affliction identifier="guidble_womb" strength="1" />
        <Affliction identifier="stun" strength="1" />
        <Sound file="%ModDir%/Content/Sounds/female_damage17.ogg" selectionmode="Random" />
        <Sound file="%ModDir%/Content/Sounds/female_damage24.ogg" />
        <Sound file="%ModDir%/Content/Sounds/female_damage42.ogg" />
        <Sound file="%ModDir%/Content/Sounds/female_damage48.ogg" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" interval="0.5" duration="0.5" comparison="or">
        <Conditional pregnancy_4="gte 75" />
        <Conditional pregnancy_5="gte 75" />
        <Affliction identifier="pregnancy_outble" amount="30" />
      </StatusEffect>
      <StatusEffect target="Character" targetlimb="torso" delay="12" checkconditionalalways="true">
        <Conditional pregnancy_4="gte 100" />
        <Affliction identifier="putout" amount="10" />
      </StatusEffect>
      <StatusEffect target="Character" targetlimb="torso" delay="12" checkconditionalalways="true">
        <Conditional pregnancy_5="gte 100" />
        <Affliction identifier="putout" amount="10" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.5" duration="0.5">
        <Conditional pregnancy_4="gte 100" />
        <Conditional moveble="gt 0" />
        <Conditional notmove="lte 0" />
        <Affliction identifier="babymove_womb" amount="10" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.5" duration="0.5">
        <Conditional pregnancy_5="gte 100" />
        <Conditional moveble="gt 0" />
        <Conditional notmove="lte 0" />
        <Affliction identifier="babymove_womb" amount="10" />
      </StatusEffect>
    </Effect>
    <Effect minstrength="350" maxstrength="450" strengthchange="0">
      <StatusEffect target="Character" comparison="and" multiplyafflictionsbymaxvitality="true">
        <Conditional wombsize="gte 400" />
        <ReduceAffliction identifier="wombsize" amount="450" />
      </StatusEffect>
      <StatusEffect target="Character" comparison="and" multiplyafflictionsbymaxvitality="true">
        <Conditional wombsize="lt 400" />
        <ReduceAffliction identifier="wombsize" amount="350" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" duration="0.3" interval="0.3">
        <Conditional miaochuang="lte 99" />
        <Affliction identifier="wombclose" amount="30" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" setvalue="true" interval="0.5" multiplyafflictionsbymaxvitality="true">
        <Conditional pregnancy="lte 0" />
        <Conditional pregnancy_2="lte 0" />
        <Conditional pregnancy_3="lte 0" />
        <Conditional pregnancy_4="lte 0" />
        <Conditional pregnancy_5="lte 0" />
        <Conditional pregnant="gt 0" />
        <Affliction identifier="pregnancy" amount="0.1" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" setvalue="true" interval="0.5" multiplyafflictionsbymaxvitality="true">
        <Conditional pregnancy="gte 100" />
        <Conditional pregnant="gt 0" />
        <Affliction identifier="pregnancy_2" amount="0.1" />
        <Affliction identifier="pregnancy" amount="0" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" setvalue="true" interval="0.5" multiplyafflictionsbymaxvitality="true">
        <Conditional pregnancy_2="gte 100" />
        <Conditional pregnant="gt 0" />
        <Affliction identifier="pregnancy_3" amount="0.1" />
        <Affliction identifier="pregnancy_2" amount="0" />
        <Affliction identifier="pregnancy" amount="0" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" setvalue="true" interval="0.5" multiplyafflictionsbymaxvitality="true">
        <Conditional pregnancy_3="gte 100" />
        <Conditional pregnant="gt 0" />
        <Affliction identifier="pregnancy_4" amount="0.1" />
        <Affliction identifier="pregnancy_3" amount="0" />
        <Affliction identifier="pregnancy_2" amount="0" />
        <Affliction identifier="pregnancy" amount="0" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.5" disabledeltatime="true">
        <Conditional pregnancy_4="gte 75" />
        <Conditional guidble_womb="lte 0" />
        <Affliction identifier="guidble_womb" strength="1" />
        <Affliction identifier="stun" strength="1" />
        <Sound file="%ModDir%/Content/Sounds/female_damage17.ogg" selectionmode="Random" />
        <Sound file="%ModDir%/Content/Sounds/female_damage24.ogg" />
        <Sound file="%ModDir%/Content/Sounds/female_damage42.ogg" />
        <Sound file="%ModDir%/Content/Sounds/female_damage48.ogg" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.5" disabledeltatime="true">
        <Conditional pregnancy_5="gte 75" />
        <Conditional guidble_womb="lte 0" />
        <Affliction identifier="guidble_womb" strength="1" />
        <Affliction identifier="stun" strength="1" />
        <Sound file="%ModDir%/Content/Sounds/female_damage17.ogg" selectionmode="Random" />
        <Sound file="%ModDir%/Content/Sounds/female_damage24.ogg" />
        <Sound file="%ModDir%/Content/Sounds/female_damage42.ogg" />
        <Sound file="%ModDir%/Content/Sounds/female_damage48.ogg" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" interval="0.5" duration="0.5" comparison="or">
        <Conditional pregnancy_4="gte 75" />
        <Conditional pregnancy_5="gte 75" />
        <Affliction identifier="pregnancy_outble" amount="30" />
      </StatusEffect>
      <StatusEffect target="Character" targetlimb="torso" delay="12" checkconditionalalways="true">
        <Conditional pregnancy_4="gte 100" />
        <Conditional pregnancy_5="gte 100" />
        <Affliction identifier="putout" amount="10" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.5" duration="0.5">
        <Conditional pregnancy_4="gte 100" />
        <Conditional moveble="gt 0" />
        <Conditional notmove="lte 0" />
        <Affliction identifier="babymove_womb" amount="10" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.5" duration="0.5">
        <Conditional pregnancy_5="gte 100" />
        <Conditional moveble="gt 0" />
        <Conditional notmove="lte 0" />
        <Affliction identifier="babymove_womb" amount="10" />
      </StatusEffect>
    </Effect>
    <Effect minstrength="450" maxstrength="550" strengthchange="0">
      <StatusEffect target="Character" comparison="and" multiplyafflictionsbymaxvitality="true">
        <Conditional wombsize="gte 500" />
        <ReduceAffliction identifier="wombsize" amount="550" />
      </StatusEffect>
      <StatusEffect target="Character" comparison="and" multiplyafflictionsbymaxvitality="true">
        <Conditional wombsize="lt 500" />
        <ReduceAffliction identifier="wombsize" amount="450" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="or" duration="0.3" interval="0.3">
        <Conditional miaochuang="lte 99" />
        <Affliction identifier="wombclose" amount="30" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" duration="0.3" interval="0.3">
        <Conditional miaochuang_gene="lte 99" />
        <Conditional yinwen_miaochuang="lte 1" />
        <Affliction identifier="wombclose" amount="30" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" setvalue="true" interval="0.5" multiplyafflictionsbymaxvitality="true">
        <Conditional pregnancy="lte 0" />
        <Conditional pregnancy_2="lte 0" />
        <Conditional pregnancy_3="lte 0" />
        <Conditional pregnancy_4="lte 0" />
        <Conditional pregnancy_5="lte 0" />
        <Conditional pregnant="gt 0" />
        <Affliction identifier="pregnancy" amount="0.1" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" setvalue="true" interval="0.5" multiplyafflictionsbymaxvitality="true">
        <Conditional pregnancy="gte 100" />
        <Conditional pregnant="gt 0" />
        <Affliction identifier="pregnancy_2" amount="0.1" />
        <Affliction identifier="pregnancy" amount="0" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" setvalue="true" interval="0.5" multiplyafflictionsbymaxvitality="true">
        <Conditional pregnancy_2="gte 100" />
        <Conditional pregnant="gt 0" />
        <Affliction identifier="pregnancy_3" amount="0.1" />
        <Affliction identifier="pregnancy_2" amount="0" />
        <Affliction identifier="pregnancy" amount="0" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" setvalue="true" interval="0.5" multiplyafflictionsbymaxvitality="true">
        <Conditional pregnancy_3="gte 100" />
        <Conditional pregnant="gt 0" />
        <Affliction identifier="pregnancy_4" amount="0.1" />
        <Affliction identifier="pregnancy_3" amount="0" />
        <Affliction identifier="pregnancy_2" amount="0" />
        <Affliction identifier="pregnancy" amount="0" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" setvalue="true" interval="0.5" multiplyafflictionsbymaxvitality="true">
        <Conditional pregnancy_4="gte 100" />
        <Conditional pregnant="gt 0" />
        <Affliction identifier="pregnancy_5" amount="0.1" />
        <Affliction identifier="pregnancy_4" amount="0" />
        <Affliction identifier="pregnancy_3" amount="0" />
        <Affliction identifier="pregnancy_2" amount="0" />
        <Affliction identifier="pregnancy" amount="0" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.5" disabledeltatime="true">
        <Conditional pregnancy_5="gte 75" />
        <Conditional guidble_womb="lte 0" />
        <Affliction identifier="guidble_womb" strength="1" />
        <Affliction identifier="stun" strength="1" />
        <Sound file="%ModDir%/Content/Sounds/female_damage17.ogg" selectionmode="Random" />
        <Sound file="%ModDir%/Content/Sounds/female_damage24.ogg" />
        <Sound file="%ModDir%/Content/Sounds/female_damage42.ogg" />
        <Sound file="%ModDir%/Content/Sounds/female_damage48.ogg" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive">
        <Conditional pregnancy_5="gte 75" />
        <Affliction identifier="pregnancy_outble" amount="30" />
      </StatusEffect>
      <StatusEffect target="Character" targetlimb="torso" delay="12.00" checkconditionalalways="true">
        <Conditional pregnancy_5="gte 100" />
        <Affliction identifier="putout" amount="10" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.5" duration="0.5">
        <Conditional pregnancy_5="gte 100" />
        <Conditional moveble="gt 0" />
        <Conditional notmove="lte 0" />
        <Affliction identifier="babymove_womb" amount="10" />
      </StatusEffect>
    </Effect>
    <Effect minstrength="550" maxstrength="650" strengthchange="0">
      <StatusEffect target="Character" comparison="and" multiplyafflictionsbymaxvitality="true">
        <Conditional wombsize="gte 600" />
        <ReduceAffliction identifier="wombsize" amount="650" />
      </StatusEffect>
      <StatusEffect target="Character" comparison="and" multiplyafflictionsbymaxvitality="true">
        <Conditional wombsize="lt 600" />
        <ReduceAffliction identifier="wombsize" amount="550" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="or" duration="0.3" interval="0.3">
        <Conditional miaochuang="lte 99" />
        <Affliction identifier="wombclose" amount="30" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" duration="0.3" interval="0.3">
        <Conditional miaochuang_gene="lte 99" />
        <Conditional yinwen_miaochuang="lte 1" />
        <Affliction identifier="wombclose" amount="30" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" setvalue="true" interval="0.5" multiplyafflictionsbymaxvitality="true">
        <Conditional pregnancy="lte 0" />
        <Conditional pregnancy_2="lte 0" />
        <Conditional pregnancy_3="lte 0" />
        <Conditional pregnancy_4="lte 0" />
        <Conditional pregnancy_5="lte 0" />
        <Conditional pregnant="gt 0" />
        <Affliction identifier="pregnancy" amount="0.1" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" setvalue="true" interval="0.5" multiplyafflictionsbymaxvitality="true">
        <Conditional pregnancy="gte 100" />
        <Conditional pregnant="gt 0" />
        <Affliction identifier="pregnancy_2" amount="0.1" />
        <Affliction identifier="pregnancy" amount="0" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" setvalue="true" interval="0.5" multiplyafflictionsbymaxvitality="true">
        <Conditional pregnancy_2="gte 100" />
        <Conditional pregnant="gt 0" />
        <Affliction identifier="pregnancy_3" amount="0.1" />
        <Affliction identifier="pregnancy_2" amount="0" />
        <Affliction identifier="pregnancy" amount="0" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" setvalue="true" interval="0.5" multiplyafflictionsbymaxvitality="true">
        <Conditional pregnancy_3="gte 100" />
        <Conditional pregnant="gt 0" />
        <Affliction identifier="pregnancy_4" amount="0.1" />
        <Affliction identifier="pregnancy_3" amount="0" />
        <Affliction identifier="pregnancy_2" amount="0" />
        <Affliction identifier="pregnancy" amount="0" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" setvalue="true" interval="0.5" multiplyafflictionsbymaxvitality="true">
        <Conditional pregnancy_4="gte 100" />
        <Conditional pregnant="gt 0" />
        <Affliction identifier="pregnancy_5" amount="0.1" />
        <Affliction identifier="pregnancy_4" amount="0" />
        <Affliction identifier="pregnancy_3" amount="0" />
        <Affliction identifier="pregnancy_2" amount="0" />
        <Affliction identifier="pregnancy" amount="0" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.5" disabledeltatime="true">
        <Conditional pregnancy_5="gte 75" />
        <Conditional guidble_womb="lte 0" />
        <Affliction identifier="guidble_womb" strength="1" />
        <Affliction identifier="stun" strength="1" />
        <Sound file="%ModDir%/Content/Sounds/female_damage17.ogg" selectionmode="Random" />
        <Sound file="%ModDir%/Content/Sounds/female_damage24.ogg" />
        <Sound file="%ModDir%/Content/Sounds/female_damage42.ogg" />
        <Sound file="%ModDir%/Content/Sounds/female_damage48.ogg" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive">
        <Conditional pregnancy_5="gte 75" />
        <Affliction identifier="pregnancy_outble" amount="30" />
      </StatusEffect>
      <StatusEffect target="Character" targetlimb="torso" delay="12.00" checkconditionalalways="true">
        <Conditional pregnancy_5="gte 100" />
        <Affliction identifier="putout" amount="10" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.5" duration="0.5">
        <Conditional pregnancy_5="gte 100" />
        <Conditional moveble="gt 0" />
        <Conditional notmove="lte 0" />
        <Affliction identifier="babymove_womb" amount="10" />
      </StatusEffect>
    </Effect>
    <Effect minstrength="650" maxstrength="750" strengthchange="0">
      <StatusEffect target="Character" comparison="and" multiplyafflictionsbymaxvitality="true">
        <Conditional wombsize="gte 700" />
        <ReduceAffliction identifier="wombsize" amount="750" />
      </StatusEffect>
      <StatusEffect target="Character" comparison="and" multiplyafflictionsbymaxvitality="true">
        <Conditional wombsize="lt 700" />
        <ReduceAffliction identifier="wombsize" amount="650" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive">
        <Affliction identifier="wombclose" amount="30" />
        <Affliction identifier="belly_preg_expansion" amount="30" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" setvalue="true" interval="0.5" multiplyafflictionsbymaxvitality="true">
        <Conditional pregnancy="lte 0" />
        <Conditional pregnancy_2="lte 0" />
        <Conditional pregnancy_3="lte 0" />
        <Conditional pregnancy_4="lte 0" />
        <Conditional pregnancy_5="lte 0" />
        <Conditional pregnant="gt 0" />
        <Affliction identifier="pregnancy" amount="0.1" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" setvalue="true" interval="0.5" multiplyafflictionsbymaxvitality="true">
        <Conditional pregnancy="gte 100" />
        <Conditional pregnant="gt 0" />
        <Affliction identifier="pregnancy_2" amount="0.1" />
        <Affliction identifier="pregnancy" amount="0" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" setvalue="true" interval="0.5" multiplyafflictionsbymaxvitality="true">
        <Conditional pregnancy_2="gte 100" />
        <Conditional pregnant="gt 0" />
        <Affliction identifier="pregnancy_3" amount="0.1" />
        <Affliction identifier="pregnancy_2" amount="0" />
        <Affliction identifier="pregnancy" amount="0" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" setvalue="true" interval="0.5" multiplyafflictionsbymaxvitality="true">
        <Conditional pregnancy_3="gte 100" />
        <Conditional pregnant="gt 0" />
        <Affliction identifier="pregnancy_4" amount="0.1" />
        <Affliction identifier="pregnancy_3" amount="0" />
        <Affliction identifier="pregnancy_2" amount="0" />
        <Affliction identifier="pregnancy" amount="0" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" setvalue="true" interval="0.5" multiplyafflictionsbymaxvitality="true">
        <Conditional pregnancy_4="gte 100" />
        <Conditional pregnant="gt 0" />
        <Affliction identifier="pregnancy_5" amount="0.1" />
        <Affliction identifier="pregnancy_4" amount="0" />
        <Affliction identifier="pregnancy_3" amount="0" />
        <Affliction identifier="pregnancy_2" amount="0" />
        <Affliction identifier="pregnancy" amount="0" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.5" disabledeltatime="true">
        <Conditional pregnancy_5="gte 75" />
        <Conditional guidble_womb="lte 0" />
        <Affliction identifier="guidble_womb" strength="1" />
        <Affliction identifier="stun" strength="1" />
        <Sound file="%ModDir%/Content/Sounds/female_damage17.ogg" selectionmode="Random" />
        <Sound file="%ModDir%/Content/Sounds/female_damage24.ogg" />
        <Sound file="%ModDir%/Content/Sounds/female_damage42.ogg" />
        <Sound file="%ModDir%/Content/Sounds/female_damage48.ogg" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive">
        <Conditional pregnancy_5="gte 75" />
        <Affliction identifier="pregnancy_outble" amount="30" />
      </StatusEffect>
      <StatusEffect target="Character" targetlimb="torso" delay="12.00" checkconditionalalways="true">
        <Conditional pregnancy_5="gte 100" />
        <Affliction identifier="putout" amount="10" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.5" duration="0.5">
        <Conditional pregnancy_5="gte 100" />
        <Conditional moveble="gt 0" />
        <Conditional notmove="lte 0" />
        <Affliction identifier="babymove_womb" amount="10" />
      </StatusEffect>
    </Effect>
    <icon texture="Content/UI/MainIconsAtlas.png" sourcerect="256,894,128,128" color="60,107,195,255" origin="0,0" />
  </Affliction>
  <!-- 妊娠阶段1-->
  <Affliction name="" identifier="pregnancy" description="" type="pregnancys" targets="human,humanhusk" indicatorlimb="Torso" limbspecific="false" healableinmedicalclinic="false" maxstrength="100" healcostmultiplier="1.00" iconcolors="127,127,127;163,163,163;255,255,255" showiconthreshold="20" showinhealthscannerthreshold="0">
    <Effect minstrength="0" maxstrength="100" strengthchange="0.12">
      <StatusEffect target="Character" type="OnActive" comparison="and" setvalue="true" interval="0.3" multiplyafflictionsbymaxvitality="true">
        <Conditional bell_expansion="lte 70" />
        <Conditional putout="lte 0" />
        <Conditional wombsize="lt 550" />
        <Conditional pregnancy="gte 50" />
        <Affliction identifier="bell_expansion" amount="75" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" setvalue="true" interval="0.3" multiplyafflictionsbymaxvitality="true">
        <Conditional bell_expansion="lte 70" />
        <Conditional putout="lte 0" />
        <Conditional wombsize="gte 550" />
        <Conditional pregnancy="gte 25" />
        <Conditional pregnancy="lt 50" />
        <Affliction identifier="bell_expansion" amount="75" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" setvalue="true" interval="0.3" multiplyafflictionsbymaxvitality="true">
        <Conditional bell_expansion="lte 120" />
        <Conditional putout="lte 0" />
        <Conditional wombsize="gte 550" />
        <Conditional pregnancy="gte 50" />
        <Affliction identifier="bell_expansion" amount="125" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" setvalue="true">
        <Conditional pregnant="lte 0.01" />
        <Affliction identifier="pregnancy" amount="0" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and">
        <Conditional pregnancy="gt 75.0" />
        <Conditional pirasite_protect="lte 0" />
        <reduceAffliction type="pirasite_pregnant" amount="5.0" />
      </StatusEffect>
      <StatusEffect target="Character" SpeedMultiplier="0.95" setvalue="true">
        <Conditional pregnancy="gte 50.0" />
      </StatusEffect>
    </Effect>
    <icon texture="%ModDir%/Content/preg/pregui.png" sourcerect="538,144,132,132" color="225,92,225,255" origin="0,0" />
    <Description textidentifier="afflictiondescription.pregnant1" minstrength="0" maxstrength="50" target="Self" />
    <Description textidentifier="afflictiondescription.pregnant1B" minstrength="50" maxstrength="100" target="Self" />
    <Description textidentifier="afflictiondescription.pregnant1other1" target="OtherCharacter" minstrength="0" maxstrength="50" />
    <Description textidentifier="afflictiondescription.pregnant1other2" target="OtherCharacter" minstrength="50" maxstrength="100" />
  </Affliction>
  <!-- 妊娠阶段2-->
  <Affliction name="" identifier="pregnancy_2" description="" type="pregnancys" targets="human,humanhusk" limbspecific="false" indicatorlimb="Torso" healableinmedicalclinic="false" maxstrength="100" healcostmultiplier="1.00" iconcolors="127,127,127;163,163,163;255,255,255">
    <Effect minstrength="0" maxstrength="100" strengthchange="0.08" resistancefor="pregnancy" dialogflag="GetPregnancy">
      <StatusEffect target="Character" type="OnActive" comparison="and" setvalue="true" interval="0.3" multiplyafflictionsbymaxvitality="true">
        <Conditional bell_expansion="lte 120" />
        <Conditional wombsize="lt 550" />
        <Conditional pregnancy_2="gt 0" />
        <Conditional pregnancy_2="lt 34" />
        <Conditional putout="lte 0" />
        <Affliction identifier="bell_expansion" amount="125" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" setvalue="true" interval="0.3" multiplyafflictionsbymaxvitality="true">
        <Conditional bell_expansion="lte 170" />
        <Conditional wombsize="gte 550" />
        <Conditional pregnancy_2="gt 0" />
        <Conditional pregnancy_2="lt 34" />
        <Conditional putout="lte 0" />
        <Affliction identifier="bell_expansion" amount="175" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" setvalue="true" interval="0.3" multiplyafflictionsbymaxvitality="true">
        <Conditional bell_expansion="lte 170" />
        <Conditional wombsize="lt 550" />
        <Conditional pregnancy_2="gte 34" />
        <Conditional pregnancy_2="lt 60" />
        <Conditional putout="lte 0" />
        <Affliction identifier="bell_expansion" amount="175" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" setvalue="true" interval="0.3" multiplyafflictionsbymaxvitality="true">
        <Conditional bell_expansion="lte 220" />
        <Conditional wombsize="gte 550" />
        <Conditional pregnancy_2="gte 34" />
        <Conditional pregnancy_2="lt 60" />
        <Conditional putout="lte 0" />
        <Affliction identifier="bell_expansion" amount="225" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" setvalue="true" interval="0.3" multiplyafflictionsbymaxvitality="true">
        <Conditional bell_expansion="lte 220" />
        <Conditional wombsize="lt 550" />
        <Conditional pregnancy_2="gte 60" />
        <Conditional putout="lte 0" />
        <Affliction identifier="bell_expansion" amount="225" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" setvalue="true" interval="0.3" multiplyafflictionsbymaxvitality="true">
        <Conditional bell_expansion="lte 270" />
        <Conditional wombsize="gte 550" />
        <Conditional pregnancy_2="gte 60" />
        <Conditional putout="lte 0" />
        <Affliction identifier="bell_expansion" amount="275" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" setvalue="true">
        <Conditional pregnant="lte 0.01" />
        <Affliction identifier="pregnancy_2" amount="0" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" multiplyafflictionsbymaxvitality="true" interval="0.3" duration="0.3">
        <Conditional pregnancy_2="gte 50.0" />
        <Conditional breast_lactation_stop="lte 0.01" />
        <Affliction identifier="lactation_milk" amount="1" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive">
        <Affliction identifier="wombclose" amount="30" />
        <reduceAffliction identifier="pregnancy" amount="12.0" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive">
        <Conditional pirasite_protect="lte 0" />
        <reduceAffliction type="pirasite_pregnant" amount="5.0" />
      </StatusEffect>
      <StatusEffect target="Character" SpeedMultiplier="0.9" setvalue="true" comparison="and">
        <Conditional pregnancy_2="gt 0" />
        <Conditional pregnancy_2="lt 60" />
      </StatusEffect>
      <StatusEffect target="Character" SpeedMultiplier="0.8" setvalue="true" comparison="and">
        <Conditional pregnancy_2="gte 60" />
        <Conditional pregnancy_2="lte 100" />
      </StatusEffect>
    </Effect>
    <icon texture="%ModDir%/Content/preg/pregui.png" sourcerect="687,141,132,132" color="225,92,225,255" origin="0,0" />
    <Description textidentifier="afflictiondescription.pregnant2" minstrength="0" maxstrength="50" target="Self" />
    <Description textidentifier="afflictiondescription.pregnant2B" minstrength="50" maxstrength="100" target="Self" />
    <Description textidentifier="afflictiondescription.pregnant2other1" target="OtherCharacter" minstrength="0" maxstrength="50" />
    <Description textidentifier="afflictiondescription.pregnant2other2" target="OtherCharacter" minstrength="50" maxstrength="100" />
  </Affliction>
  <!-- 妊娠阶段3-->
  <Affliction name="" identifier="pregnancy_3" description="" type="pregnancys" targets="human,humanhusk" limbspecific="false" indicatorlimb="Torso" healableinmedicalclinic="false" maxstrength="100" healcostmultiplier="1.00" iconcolors="127,127,127;163,163,163;255,255,255">
    <Effect minstrength="0" maxstrength="30" strengthchange="0.07" resistancefor="pregnancy,pregnancy_2" dialogflag="GetPregnancy">
      <StatusEffect target="Character" SpeedMultiplier="0.70" setvalue="true" />
      <StatusEffect target="Character" SpeedMultiplier="0.62" setvalue="true">
        <Conditional wombsize="gte 550" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" setvalue="true" interval="0.3" multiplyafflictionsbymaxvitality="true">
        <Conditional bell_expansion="lte 270" />
        <Conditional wombsize="lt 550" />
        <Conditional pregnancy_3="gt 0" />
        <Conditional pregnancy_3="lt 30" />
        <Conditional putout="lte 0" />
        <Affliction identifier="bell_expansion" amount="275" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" setvalue="true" interval="0.3" multiplyafflictionsbymaxvitality="true">
        <Conditional bell_expansion="lte 320" />
        <Conditional wombsize="gte 550" />
        <Conditional pregnancy_3="gt 0" />
        <Conditional pregnancy_3="lt 30" />
        <Conditional putout="lte 0" />
        <Affliction identifier="bell_expansion" amount="325" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and">
        <Conditional pregnancy_3="gte 0.01" />
        <Conditional pregnancy_3="lt 50.00" />
        <Conditional lactation_milk="gte 0.01" />
        <Conditional lactation_nature="lt 85.0" />
        <Affliction identifier="lactation_nature" amount="0.04" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive">
        <Affliction identifier="wombclose" amount="30" />
        <reduceAffliction identifier="pregnancy" amount="12.0" />
        <reduceAffliction identifier="pregnancy_2" amount="12.0" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive">
        <Conditional pirasite_protect="lte 0" />
        <reduceAffliction type="pirasite_pregnant" amount="5.0" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" setvalue="true">
        <Conditional pregnant="lte 0.01" />
        <Affliction identifier="pregnancy_3" amount="0" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" multiplyafflictionsbymaxvitality="true" interval="0.3" duration="0.3">
        <Conditional pregnancy_3="lt 30.0" />
        <Conditional breast_lactation_stop="lte 0.01" />
        <Affliction identifier="lactation_milk" amount="1" />
      </StatusEffect>
    </Effect>
    <Effect minstrength="30" maxstrength="100" strengthchange="0.09" resistancefor="pregnancy,pregnancy_2" dialogflag="GetPregnancy">
      <StatusEffect target="Character" SpeedMultiplier="0.65" setvalue="true" />
      <StatusEffect target="Character" SpeedMultiplier="0.6" setvalue="true">
        <Conditional pregnancy_3="gte 68.0" />
      </StatusEffect>
      <StatusEffect target="Character" SpeedMultiplier="0.55" setvalue="true">
        <Conditional wombsize="gte 550" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" setvalue="true" interval="0.3" multiplyafflictionsbymaxvitality="true">
        <Conditional bell_expansion="lte 320" />
        <Conditional wombsize="lt 550" />
        <Conditional pregnancy_3="gte 30" />
        <Conditional pregnancy_3="lt 68" />
        <Affliction identifier="bell_expansion" amount="325" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" setvalue="true" interval="0.3" multiplyafflictionsbymaxvitality="true">
        <Conditional bell_expansion="lte 320" />
        <Conditional wombsize="gte 550" />
        <Conditional pregnancy_3="gte 30" />
        <Conditional pregnancy_3="lt 68" />
        <Affliction identifier="bell_expansion" amount="375" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" setvalue="true" interval="0.3" multiplyafflictionsbymaxvitality="true">
        <Conditional bell_expansion="lte 370" />
        <Conditional wombsize="lt 550" />
        <Conditional pregnancy_3="gte 68" />
        <Conditional putout="lte 0" />
        <Affliction identifier="bell_expansion" amount="375" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" setvalue="true" interval="0.3" multiplyafflictionsbymaxvitality="true">
        <Conditional bell_expansion="lte 420" />
        <Conditional wombsize="gte 550" />
        <Conditional pregnancy_3="gte 68" />
        <Conditional putout="lte 0" />
        <Affliction identifier="bell_expansion" amount="425" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and">
        <Conditional pregnancy_3="gte 50.00" />
        <Conditional pregnancy_3="lte 100.0" />
        <Conditional lactation_nature="lt 85.00" />
        <Conditional lactation_milk="gte 2" />
        <Affliction identifier="lactation_nature" amount="0.08" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive">
        <Affliction identifier="wombclose" amount="30" />
        <reduceAffliction identifier="pregnancy" amount="12.0" />
        <reduceAffliction identifier="pregnancy_2" amount="12.0" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive">
        <Conditional pirasite_protect="lte 0" />
        <reduceAffliction type="pirasite_pregnant" amount="5.0" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" setvalue="true">
        <Conditional pregnant="lte 0.01" />
        <Affliction identifier="pregnancy_3" amount="0" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.3" duration="0.3" multiplyafflictionsbymaxvitality="true">
        <Conditional pregnancy_3="gte 30.0" />
        <Conditional pregnancy_3="lt 60.00" />
        <Conditional lactation_expansion="lt 35.00" />
        <Affliction identifier="lactation_expansion" amount="3" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.3" duration="0.3" multiplyafflictionsbymaxvitality="true">
        <Conditional pregnancy_3="gte 60.0" />
        <Conditional pregnancy_3="lte 100.00" />
        <Conditional lactation_expansion="lt 75.00" />
        <Affliction identifier="lactation_expansion" amount="4" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" multiplyafflictionsbymaxvitality="true" interval="0.3" duration="0.3">
        <Conditional pregnancy_3="gte 30.0" />
        <Conditional breast_lactation_stop="lt 0.01" />
        <Affliction identifier="lactation_milk" amount="2" />
      </StatusEffect>
    </Effect>
    <PeriodicEffect mininterval="180" maxinterval="300" minstrength="35" maxstrength="100">
      <StatusEffect target="Character" SpeedMultiplier="0.2" setvalue="true" duration="6">
        <Conditional moveble="gt 0" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" disabledeltatime="true" delay="3" comparison="and">
        <Conditional miaochuang="lte 0.01" />
        <Conditional miaochuang_temp="lte 0.01" />
        <Conditional moveble="gt 0" />
        <Affliction identifier="stun" strength="0.6" />
        <Affliction identifier="sexyblur" strength="20" />
        <Sound file="%ModDir%/Content/Sounds/female_damage17.ogg" selectionmode="Random" />
        <Sound file="%ModDir%/Content/Sounds/female_damage24.ogg" selectionmode="Random" />
        <Sound file="%ModDir%/Content/Sounds/female_damage42.ogg" selectionmode="Random" />
        <Sound file="%ModDir%/Content/Sounds/female_damage48.ogg" selectionmode="Random" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" delay="3">
        <Conditional moveble="gt 0" />
        <Sound file="%ModDir%/Content/Sounds/DrownFemale.ogg" />
      </StatusEffect>
      <StatusEffect target="Character" onlyinside="true">
        <Conditional moveble="gt 0" />
        <Sound file="%ModDir%/Content/Sounds/babymove_moving1.ogg" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="Character" duration="1">
        <Conditional moveble="gt 0" />
        <Affliction identifier="babymove_womb" strength="20" />
      </StatusEffect>
    </PeriodicEffect>
    <icon texture="%ModDir%/Content/preg/pregui.png" sourcerect="834,143,132,132" color="225,92,225,255" origin="0,0" />
    <Description textidentifier="afflictiondescription.pregnant3" target="Self" />
    <Description textidentifier="afflictiondescription.pregnant3other" target="OtherCharacter" />
  </Affliction>
  <!-- 妊娠阶段4-->
  <Affliction name="" identifier="pregnancy_4" description="" type="pregnancys" targets="human,humanhusk" limbspecific="false" indicatorlimb="Torso" healableinmedicalclinic="false" maxstrength="100" healcostmultiplier="1.00" iconcolors="127,127,127;163,163,163;255,255,255">
    <Effect minstrength="0" maxstrength="60" strengthchange="0.06" resistancefor="pregnancy,pregnancy_2" dialogflag="GetPregnancy">
      <StatusEffect target="Character" type="OnActive" comparison="and" setvalue="true" interval="0.3" multiplyafflictionsbymaxvitality="true">
        <Conditional bell_expansion="lte 420" />
        <Conditional wombsize="lt 550" />
        <Conditional pregnancy_4="lt 35" />
        <Conditional putout="lte 0" />
        <Affliction identifier="bell_expansion" amount="425" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" setvalue="true" interval="0.3" multiplyafflictionsbymaxvitality="true">
        <Conditional bell_expansion="lte 470" />
        <Conditional wombsize="gte 550" />
        <Conditional pregnancy_4="lt 35" />
        <Conditional putout="lte 0" />
        <Affliction identifier="bell_expansion" amount="475" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" setvalue="true" interval="0.3" multiplyafflictionsbymaxvitality="true">
        <Conditional bell_expansion="lte 470" />
        <Conditional wombsize="lt 550" />
        <Conditional pregnancy_4="gte 35" />
        <Conditional pregnancy_4="lt 60" />
        <Conditional putout="lte 0" />
        <Affliction identifier="bell_expansion" amount="475" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" setvalue="true" interval="0.3" multiplyafflictionsbymaxvitality="true">
        <Conditional bell_expansion="lte 520" />
        <Conditional wombsize="gte 550" />
        <Conditional pregnancy_4="gte 35" />
        <Conditional pregnancy_4="lt 60" />
        <Conditional putout="lte 0" />
        <Affliction identifier="bell_expansion" amount="525" />
      </StatusEffect>
      <StatusEffect target="Character" SpeedMultiplier="0.50" setvalue="true" comparison="and">
        <Conditional pregnancy_4="gte 0.01" />
        <Conditional pregnancy_4="lt 35.00" />
      </StatusEffect>
      <StatusEffect target="Character" SpeedMultiplier="0.45" setvalue="true" comparison="and">
        <Conditional pregnancy_4="gte 0.01" />
        <Conditional pregnancy_4="lt 35.00" />
        <Conditional wombsize="gte 350" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive">
        <Affliction identifier="wombclose" amount="30" />
        <reduceAffliction identifier="pregnancy" amount="12.0" />
        <reduceAffliction identifier="pregnancy_2" amount="12.0" />
        <reduceAffliction identifier="pregnancy_3" amount="12.0" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive">
        <Conditional pirasite_protect="lte 0" />
        <reduceAffliction type="pirasite_pregnant" amount="5.0" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" setvalue="true">
        <Conditional pregnant="lte 0.01" />
        <Affliction identifier="pregnancy_4" amount="0" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.3" duration="0.3" multiplyafflictionsbymaxvitality="true">
        <Conditional pregnancy_4="gte 0.01" />
        <Conditional pregnancy_4="lte 60.00" />
        <Conditional lactation_expansion="lt 125.00" />
        <Affliction identifier="lactation_expansion" amount="4" />
      </StatusEffect>
      <StatusEffect target="Character" SpeedMultiplier="0.4" setvalue="true" comparison="and">
        <Conditional pregnancy_4="gte 35" />
        <Conditional pregnancy_4="lte 60" />
      </StatusEffect>
      <StatusEffect target="Character" SpeedMultiplier="0.35" setvalue="true" comparison="and">
        <Conditional pregnancy_4="gte 35" />
        <Conditional pregnancy_4="lte 60" />
        <Conditional wombsize="gte 350" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" multiplyafflictionsbymaxvitality="true" interval="0.3" duration="0.3">
        <Conditional breast_lactation_stop="lt 0.01" />
        <Affliction identifier="lactation_milk" amount="2.4" />
      </StatusEffect>
    </Effect>
    <Effect minstrength="60" maxstrength="100" strengthchange="0.1" resistancefor="pregnancy,pregnancy_2" dialogflag="GetPregnancy">
      <StatusEffect target="Character" type="OnActive" comparison="and" setvalue="true" interval="0.3" multiplyafflictionsbymaxvitality="true">
        <Conditional bell_expansion="lte 515" />
        <Conditional wombsize="lt 550" />
        <Conditional pregnancy_4="gte 60" />
        <Conditional putout="lte 0" />
        <Affliction identifier="bell_expansion" amount="525" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" setvalue="true" interval="0.3" multiplyafflictionsbymaxvitality="true">
        <Conditional bell_expansion="lte 615" />
        <Conditional wombsize="gte 550" />
        <Conditional pregnancy_4="gte 60" />
        <Conditional putout="lte 0" />
        <Affliction identifier="bell_expansion" amount="625" />
      </StatusEffect>
      <StatusEffect target="Character" SpeedMultiplier="0.4" setvalue="true" comparison="and">
        <Conditional pregnancy_4="gte 60" />
        <Conditional pregnancy_4="lte 70" />
      </StatusEffect>
      <StatusEffect target="Character" SpeedMultiplier="0.35" setvalue="true" comparison="and">
        <Conditional pregnancy_4="gte 60" />
        <Conditional pregnancy_4="lte 70" />
        <Conditional wombsize="gte 350" />
      </StatusEffect>
      <StatusEffect target="Character" SpeedMultiplier="0.35" setvalue="true" comparison="and">
        <Conditional pregnancy_4="gte 60" />
        <Conditional pregnancy_4="lte 100" />
      </StatusEffect>
      <StatusEffect target="Character" SpeedMultiplier="0.3" setvalue="true" comparison="and">
        <Conditional pregnancy_4="gte 60" />
        <Conditional pregnancy_4="lte 100" />
        <Conditional wombsize="gte 350" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and">
        <Conditional pregnancy_4="gte 60.00" />
        <Conditional pregnancy_4="lt 100.00" />
        <Conditional lactation_milk="gte 0.01" />
        <Conditional lactation_nature="gte 85.0" />
        <Affliction identifier="lactation_nature" amount="0.16" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive">
        <Affliction identifier="wombclose" amount="30" />
        <reduceAffliction identifier="pregnancy" amount="12.0" />
        <reduceAffliction identifier="pregnancy_2" amount="12.0" />
        <reduceAffliction identifier="pregnancy_3" amount="12.0" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive">
        <Conditional pirasite_protect="lte 0" />
        <reduceAffliction type="pirasite_pregnant" amount="5.0" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" setvalue="true">
        <Conditional pregnant="lte 0.01" />
        <Affliction identifier="pregnancy_4" amount="0" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.3" duration="0.3" multiplyafflictionsbymaxvitality="true">
        <Conditional lactation_expansion="lt 175.00" />
        <Affliction identifier="lactation_expansion" amount="5" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" multiplyafflictionsbymaxvitality="true" interval="0.3" duration="0.3">
        <Conditional breast_lactation_stop="lt 0.01" />
        <Affliction identifier="lactation_milk" amount="10" />
      </StatusEffect>
    </Effect>
    <PeriodicEffect mininterval="180" maxinterval="240" minstrength="0" maxstrength="60">
      <StatusEffect target="Character" SpeedMultiplier="0.2" setvalue="true" duration="6">
        <Conditional moveble="gt 0" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" disabledeltatime="true" delay="3" comparison="and">
        <Conditional miaochuang="lte 0.01" />
        <Conditional miaochuang_temp="lte 0.01" />
        <Conditional moveble="gt 0" />
        <Affliction identifier="stun" strength="0.6" />
        <Affliction identifier="sexyblur" strength="20" />
        <Sound file="%ModDir%/Content/Sounds/female_damage17.ogg" selectionmode="Random" />
        <Sound file="%ModDir%/Content/Sounds/female_damage24.ogg" selectionmode="Random" />
        <Sound file="%ModDir%/Content/Sounds/female_damage42.ogg" selectionmode="Random" />
        <Sound file="%ModDir%/Content/Sounds/female_damage48.ogg" selectionmode="Random" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" delay="3">
        <Conditional moveble="gt 0" />
        <Sound file="%ModDir%/Content/Sounds/DrownFemale.ogg" />
      </StatusEffect>
      <StatusEffect target="Character" onlyinside="true">
        <Conditional moveble="gt 0" />
        <Sound file="%ModDir%/Content/Sounds/babymove_moving1.ogg" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="Character" duration="1">
        <Conditional moveble="gt 0" />
        <Affliction identifier="babymove_womb" strength="20" />
      </StatusEffect>
    </PeriodicEffect>
    <PeriodicEffect mininterval="90" maxinterval="240" minstrength="60" maxstrength="100">
      <StatusEffect target="Character" SpeedMultiplier="0.1" setvalue="true" duration="6">
        <Conditional moveble="gt 0" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" disabledeltatime="true" delay="3" comparison="and">
        <Conditional miaochuang="lte 0.01" />
        <Conditional miaochuang_temp="lte 0.01" />
        <Conditional moveble="gt 0" />
        <Affliction identifier="stun" strength="0.6" />
        <Affliction identifier="sexyblur" strength="20" />
        <Sound file="%ModDir%/Content/Sounds/female_damage17.ogg" selectionmode="Random" />
        <Sound file="%ModDir%/Content/Sounds/female_damage24.ogg" selectionmode="Random" />
        <Sound file="%ModDir%/Content/Sounds/female_damage42.ogg" selectionmode="Random" />
        <Sound file="%ModDir%/Content/Sounds/female_damage48.ogg" selectionmode="Random" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" delay="3">
        <Conditional moveble="gt 0" />
        <Sound file="%ModDir%/Content/Sounds/DrownFemale.ogg" />
      </StatusEffect>
      <StatusEffect target="Character" onlyinside="true">
        <Conditional moveble="gt 0" />
        <Sound file="%ModDir%/Content/Sounds/babymove_moving1.ogg" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="Character" duration="1">
        <Conditional moveble="gt 0" />
        <Affliction identifier="babymove_womb" strength="20" />
      </StatusEffect>
    </PeriodicEffect>
    <icon texture="%ModDir%/Content/preg/pregui.png" sourcerect="834,143,132,132" color="225,92,225,255" origin="0,0" />
    <Description textidentifier="afflictiondescription.pregnant4" target="Self" />
    <Description textidentifier="afflictiondescription.pregnant4other" target="OtherCharacter" />
  </Affliction>
  <!-- 妊娠阶段5-->
  <Affliction name="" identifier="pregnancy_5" description="" type="pregnancys" targets="human,humanhusk" limbspecific="false" indicatorlimb="Torso" healableinmedicalclinic="false" maxstrength="100" healcostmultiplier="1.00" iconcolors="127,127,127;163,163,163;255,255,255">
    <Effect minstrength="0" maxstrength="30" strengthchange="0.06" resistancefor="pregnancy,pregnancy_2" dialogflag="GetPregnancy">
      <StatusEffect target="Character" type="OnActive" comparison="and" setvalue="true" interval="0.3" multiplyafflictionsbymaxvitality="true">
        <Conditional bell_expansion="lte 570" />
        <Conditional wombsize="lt 550" />
        <Conditional putout="lte 0" />
        <Affliction identifier="bell_expansion" amount="575" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" setvalue="true" interval="0.3" multiplyafflictionsbymaxvitality="true">
        <Conditional bell_expansion="lte 620" />
        <Conditional wombsize="gte 550" />
        <Conditional putout="lte 0" />
        <Affliction identifier="bell_expansion" amount="625" />
      </StatusEffect>
      <StatusEffect target="Character" SpeedMultiplier="0.3" setvalue="true" comparison="and" />
      <StatusEffect target="Character" SpeedMultiplier="0.25" setvalue="true" comparison="and">
        <Conditional wombsize="gte 550" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive">
        <Affliction identifier="wombclose" amount="30" />
        <reduceAffliction identifier="pregnancy" amount="12.0" />
        <reduceAffliction identifier="pregnancy_2" amount="12.0" />
        <reduceAffliction identifier="pregnancy_3" amount="12.0" />
        <reduceAffliction identifier="pregnancy_4" amount="12.0" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive">
        <Conditional pirasite_protect="lte 0" />
        <reduceAffliction type="pirasite_pregnant" amount="5.0" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and">
        <Conditional lactation_milk="gt 2" />
        <Affliction identifier="lactation_nature" amount="0.06" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" setvalue="true">
        <Conditional pregnant="lte 0.01" />
        <Affliction identifier="pregnancy_5" amount="0" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.3" duration="0.3" multiplyafflictionsbymaxvitality="true">
        <Conditional lactation_expansion="lt 225" />
        <Affliction identifier="lactation_expansion" amount="4" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" multiplyafflictionsbymaxvitality="true" interval="0.3" duration="0.3">
        <Conditional breast_lactation_stop="lt 0.01" />
        <Affliction identifier="lactation_milk" amount="2.4" />
      </StatusEffect>
    </Effect>
    <Effect minstrength="30" maxstrength="100" strengthchange="0.1" resistancefor="pregnancy,pregnancy_2" dialogflag="GetPregnancy">
      <StatusEffect target="Character" type="OnActive" comparison="and" setvalue="true" interval="0.3" multiplyafflictionsbymaxvitality="true">
        <Conditional bell_expansion="lte 620" />
        <Conditional wombsize="lt 550" />
        <Conditional putout="lte 0" />
        <Affliction identifier="bell_expansion" amount="625" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" setvalue="true" interval="0.3" multiplyafflictionsbymaxvitality="true">
        <Conditional bell_expansion="lte 720" />
        <Conditional wombsize="gte 550" />
        <Conditional putout="lte 0" />
        <Affliction identifier="bell_expansion" amount="725" />
      </StatusEffect>
      <StatusEffect target="Character" SpeedMultiplier="0.25" setvalue="true" comparison="and" />
      <StatusEffect target="Character" SpeedMultiplier="0.15" setvalue="true" comparison="and">
        <Conditional wombsize="gte 650" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and">
        <Conditional lactation_milk="gt 2" />
        <Affliction identifier="lactation_nature" amount="0.12" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive">
        <Affliction identifier="wombclose" amount="30" />
        <reduceAffliction identifier="pregnancy" amount="12.0" />
        <reduceAffliction identifier="pregnancy_2" amount="12.0" />
        <reduceAffliction identifier="pregnancy_3" amount="12.0" />
        <reduceAffliction identifier="pregnancy_4" amount="12.0" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive">
        <Conditional pirasite_protect="lte 0" />
        <reduceAffliction type="pirasite_pregnant" amount="5.0" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" setvalue="true">
        <Conditional pregnant="lte 0.01" />
        <Affliction identifier="pregnancy_5" amount="0" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.3" duration="0.3" multiplyafflictionsbymaxvitality="true">
        <Conditional lactation_expansion="lt 225" />
        <Affliction identifier="lactation_expansion" amount="5" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" multiplyafflictionsbymaxvitality="true" interval="0.3" duration="0.3">
        <Conditional breast_lactation_stop="lt 0.01" />
        <Affliction identifier="lactation_milk" amount="10" />
      </StatusEffect>
    </Effect>
    <PeriodicEffect mininterval="60" maxinterval="180" minstrength="0" maxstrength="40">
      <StatusEffect target="Character" SpeedMultiplier="0.1" setvalue="true" duration="6">
        <Conditional moveble="gt 0" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" delay="3">
        <Conditional moveble="gt 0" />
        <Sound file="%ModDir%/Content/Sounds/DrownFemale.ogg" />
      </StatusEffect>
      <StatusEffect target="Character" onlyinside="true">
        <Conditional moveble="gt 0" />
        <Sound file="%ModDir%/Content/Sounds/babymove_moving1.ogg" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="Character" duration="1">
        <Conditional moveble="gt 0" />
        <Affliction identifier="babymove_womb" strength="20" />
      </StatusEffect>
    </PeriodicEffect>
    <PeriodicEffect mininterval="60" maxinterval="120" minstrength="40" maxstrength="100">
      <StatusEffect target="Character" SpeedMultiplier="0.1" setvalue="true" duration="6">
        <Conditional moveble="gt 0" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" disabledeltatime="true" delay="3" comparison="and">
        <Conditional moveble="gt 0" />
        <Affliction identifier="stun" strength="0.6" />
        <Affliction identifier="sexyblur" strength="20" />
        <Sound file="%ModDir%/Content/Sounds/female_damage17.ogg" selectionmode="Random" />
        <Sound file="%ModDir%/Content/Sounds/female_damage24.ogg" selectionmode="Random" />
        <Sound file="%ModDir%/Content/Sounds/female_damage42.ogg" selectionmode="Random" />
        <Sound file="%ModDir%/Content/Sounds/female_damage48.ogg" selectionmode="Random" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" delay="3">
        <Conditional moveble="gt 0" />
        <Sound file="%ModDir%/Content/Sounds/DrownFemale.ogg" />
      </StatusEffect>
      <StatusEffect target="Character" onlyinside="true">
        <Conditional moveble="gt 0" />
        <Sound file="%ModDir%/Content/Sounds/babymove_moving1.ogg" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="Character" duration="1">
        <Conditional moveble="gt 0" />
        <Affliction identifier="babymove_womb" strength="20" />
      </StatusEffect>
    </PeriodicEffect>
    <icon texture="%ModDir%/Content/preg/pregui.png" sourcerect="834,143,132,132" color="225,92,225,255" origin="0,0" />
    <Description textidentifier="afflictiondescription.pregnant5" target="Self" />
    <Description textidentifier="afflictiondescription.pregnant5other" target="OtherCharacter" />
  </Affliction>
  <!-- 泌乳玩法-->
  <Affliction name="" identifier="lactation_full" description="" type="lactationblocked" limbspecific="false" indicatorlimb="Torso" healableinmedicalclinic="false" showinhealthscannerthreshold="20" treatmentthreshold="50" maxstrength="300" healcostmultiplier="1.00" showiconthreshold="75">
    <Effect minstrength="0" maxstrength="100" strengthchange="0" dialogflag="BreastHurt">
      <StatusEffect target="Character" type="OnActive" comparison="and" disabledeltatime="true">
        <Conditional lactation_nature="lt 100" />
        <Affliction identifier="lactation_nature" amount="1" />
        <Affliction identifier="sexy" amount="0.45" />
        <ReduceAffliction identifier="lactation_full" amount="0.5" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" disabledeltatime="true" interval="0.3">
        <Conditional lactation_milk="lte 3" />
        <Affliction identifier="lactation_milk" amount="1" />
      </StatusEffect>
      <StatusEffect target="Character" disabledeltatime="true" comparison="and" type="OnActive" multiplyafflictionsbymaxvitality="true">
        <Conditional stun="gte 1.0" />
        <Conditional lactation_nature="gte 100" />
        <Conditional breast_block="lte 0.01" />
        <Affliction identifier="milking_out" strength="20" />
      </StatusEffect>
      <StatusEffect target="Character" SpeedMultiplier="0.85" setvalue="true" />
    </Effect>
    <Effect minstrength="100" maxstrength="300" strengthchange="0" dialogflag="BreastHurt" minvitalitydecrease="0" maxvitalitydecrease="20">
      <StatusEffect target="Character" type="OnActive" comparison="and" disabledeltatime="true">
        <Conditional lactation_nature="lt 100" />
        <Affliction identifier="lactation_nature" amount="2" />
        <Affliction identifier="sexy" amount="0.9" />
        <ReduceAffliction identifier="lactation_full" amount="1" />
      </StatusEffect>
      <StatusEffect target="Character" disabledeltatime="true" comparison="and" type="OnActive" multiplyafflictionsbymaxvitality="true">
        <Conditional stun="gte 0.2" />
        <Conditional lactation_nature="gte 100" />
        <Conditional breast_block="lte 0.01" />
        <Affliction identifier="milking_out" strength="20" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" disabledeltatime="true" interval="0.3">
        <Conditional lactation_milk="lte 3" />
        <Affliction identifier="lactation_milk" amount="1" />
      </StatusEffect>
      <StatusEffect target="Character" SpeedMultiplier="0.7" setvalue="true" />
    </Effect>
    <icon texture="Content/UI/MainIconsAtlas.png" sourcerect="768,768,128,128" color="106,106,106,255" origin="0,0" />
  </Affliction>
  <Affliction name="" identifier="lactation_stop" description="" type="lactationblocked" limbspecific="false" indicatorlimb="Torso" healableinmedicalclinic="true" maxstrength="300" healcostmultiplier="0.5" hideiconafterdelay="true" iconcolors="94,54,95;163,73,164;200,191,231" isbuff="true">
    <Effect minstrength="0" maxstrength="300" strengthchange="-1.0">
      <StatusEffect target="Character" type="OnActive" disabledeltatime="true" comparison="and">
        <Conditional fallen="lte 0.0" />
        <Conditional lactation_nature="gte 3.0" />
        <ReduceAffliction identifier="lactation_nature" amount="1.0" />
      </StatusEffect>
    </Effect>
    <icon texture="%ModDir%/Content/preg/pregui.png" sourcerect="530,604,132,132" color="106,106,106,255" origin="0,0" />
  </Affliction>
  <!-- 乳孕:阶段I-->
  <Affliction name="" identifier="breast_pregnancy" description="" type="breast_pregnancys" limbspecific="false" indicatorlimb="Torso" healableinmedicalclinic="false" maxstrength="100" healcostmultiplier="1.00" iconcolors="127,127,127;163,163,163;255,255,255">
    <Effect minstrength="0" maxstrength="100" strengthchange="0.2" minresistance="100" maxresistance="100">
      <StatusEffect target="Character" SpeedMultiplier="0.90" setvalue="true" />
      <StatusEffect target="Character" type="OnActive" multiplyafflictionsbymaxvitality="true" setvalue="true" interval="0.3" comparison="and">
        <Conditional breast_expansion="lte 20" />
        <Conditional breast_pregnancy="gte 50" />
        <Conditional putout_breast="lte 0" />
        <Affliction identifier="breast_expansion" amount="25" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and">
        <Conditional breast_pregnancy="lt 75" />
        <Conditional lactation_stop="lte 0" />
        <Conditional lactation_milk="gt 2" />
        <Affliction identifier="lactation_nature" amount="0.24" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and">
        <Conditional breast_pregnancy="gt 75" />
        <Conditional force_lactation="lte 0" />
        <ReduceAffliction identifier="lactation_milk" amount="100.0" />
        <Affliction identifier="breast_lactation_stop" amount="30" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and">
        <Conditional lactation_expansion="gte 100.0" />
        <Conditional lactation_expansion="lt 150.0" />
        <Affliction identifier="breast_pregnancy" amount="0.1" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and">
        <Conditional lactation_expansion="gte 150.0" />
        <Conditional lactation_expansion="lt 250.0" />
        <Affliction identifier="breast_pregnancy" amount="0.2" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive">
        <Conditional lactation_expansion="gte 250.0" />
        <Affliction identifier="breast_pregnancy" amount="0.4" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" setvalue="true">
        <Conditional breast_pregnant="lte 0.01" />
        <Conditional breast_pregnancy="lte 5" />
        <Affliction identifier="breast_pregnancy" amount="0" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and">
        <Conditional breast_pregnant="lte 0.01" />
        <ReduceAffliction identifier="breast_pregnancy" amount="5.0" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and">
        <Conditional breast_pregnancy="gt 75" />
        <Conditional pirasite_protect="lte 0" />
        <reduceAffliction type="breast_pirasite_pregnant" amount="12" />
      </StatusEffect>
    </Effect>
    <icon texture="%ModDir%/Content/preg/pregui.png" sourcerect="159,131,132,132" color="60,107,195,255" origin="0,0" />
    <Description textidentifier="afflictiondescription.breast_pregnant1a" minstrength="0" maxstrength="50" target="Self" />
    <Description textidentifier="afflictiondescription.breast_pregnant1b" minstrength="50" maxstrength="100" target="Self" />
    <Description textidentifier="afflictiondescription.breast_pregnant1a.other" minstrength="0" maxstrength="50" target="OtherCharacter" />
    <Description textidentifier="afflictiondescription.breast_pregnant1b.other" minstrength="50" maxstrength="100" target="OtherCharacter" />
  </Affliction>
  <!-- 乳孕:阶段II-->
  <Affliction name="" identifier="breast_pregnancy_2" description="" type="breast_pregnancys" limbspecific="false" indicatorlimb="Torso" healableinmedicalclinic="false" maxstrength="100" healcostmultiplier="1.00" iconcolors="127,127,127;163,163,163;255,255,255">
    <Effect minstrength="0" maxstrength="100" strengthchange="0.14" resistancefor="breast_pregnancy" minresistance="100" maxresistance="100">
      <StatusEffect target="Character" SpeedMultiplier="0.80" setvalue="true" />
      <StatusEffect target="Character" type="OnActive" multiplyafflictionsbymaxvitality="true" setvalue="true" interval="0.3" comparison="and">
        <Conditional breast_expansion="lte 70" />
        <Conditional breast_pregnancy_2="lt 50" />
        <Conditional putout_breast="lte 0" />
        <Affliction identifier="breast_expansion" amount="75" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" multiplyafflictionsbymaxvitality="true" setvalue="true" interval="0.3" comparison="and">
        <Conditional breast_expansion="lte 120" />
        <Conditional breast_pregnancy_2="gt 50" />
        <Conditional putout_breast="lte 0" />
        <Affliction identifier="breast_expansion" amount="125" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive">
        <Conditional force_lactation="lte 0" />
        <ReduceAffliction identifier="lactation_milk" amount="1000" />
        <Affliction identifier="breast_lactation_stop" amount="30" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive">
        <ReduceAffliction identifier="breast_pregnancy" amount="30.0" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and">
        <Conditional lactation_expansion="gte 150.0" />
        <Conditional lactation_expansion="lt 250.0" />
        <Affliction identifier="breast_pregnancy_2" amount="0.1" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive">
        <Conditional lactation_expansion="gte 250.0" />
        <Affliction identifier="breast_pregnancy_2" amount="0.2" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" setvalue="true">
        <Conditional breast_pregnant="lte 0.01" />
        <Conditional breast_pregnancy_2="lte 5" />
        <Affliction identifier="breast_pregnancy_2" amount="0" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and">
        <Conditional breast_pregnant="lte 0.01" />
        <ReduceAffliction identifier="breast_pregnancy_2" amount="5.0" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and">
        <Conditional pirasite_protect="lte 0" />
        <reduceAffliction type="breast_pirasite_pregnant" amount="12" />
      </StatusEffect>
    </Effect>
    <icon texture="%ModDir%/Content/preg/pregui.png" sourcerect="0,133,132,132" color="60,107,195,255" origin="0,0" />
    <Description textidentifier="afflictiondescription.breast_pregnant2a" minstrength="0" maxstrength="50" target="Self" />
    <Description textidentifier="afflictiondescription.breast_pregnant2b" minstrength="50" maxstrength="100" target="Self" />
    <Description textidentifier="afflictiondescription.breast_pregnant2a.other" minstrength="0" maxstrength="50" target="OtherCharacter" />
    <Description textidentifier="afflictiondescription.breast_pregnant2b.other" minstrength="50" maxstrength="100" target="OtherCharacter" />
  </Affliction>
  <!-- 乳孕:阶段III-->
  <Affliction name="" identifier="breast_pregnancy_3" description="" type="breast_pregnancys" limbspecific="false" indicatorlimb="Torso" healableinmedicalclinic="false" maxstrength="100" healcostmultiplier="1.00" iconcolors="127,127,127;163,163,163;255,255,255">
    <Effect minstrength="0" maxstrength="50" strengthchange="0.12" resistancefor="breast_pregnancy" minresistance="100" maxresistance="100">
      <StatusEffect target="Character" SpeedMultiplier="0.7" setvalue="true" />
      <StatusEffect target="Character" type="OnActive" multiplyafflictionsbymaxvitality="true" setvalue="true" interval="0.3" comparison="and">
        <Conditional breast_expansion="lte 170" />
        <Conditional putout_breast="lte 0" />
        <Affliction identifier="breast_expansion" amount="175" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive">
        <Conditional force_lactation="lte 0" />
        <ReduceAffliction identifier="lactation_milk" amount="1000" />
        <Affliction identifier="breast_lactation_stop" amount="30" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive">
        <ReduceAffliction identifier="breast_pregnancy" amount="30.0" />
        <ReduceAffliction identifier="breast_pregnancy_2" amount="30.0" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive">
        <Conditional lactation_expansion="gte 250.0" />
        <Affliction identifier="breast_pregnancy_3" amount="0.12" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" setvalue="true">
        <Conditional breast_pregnant="lte 0.01" />
        <Conditional breast_pregnancy_3="lte 5" />
        <Affliction identifier="breast_pregnancy_3" amount="0" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and">
        <Conditional breast_pregnant="lte 0.01" />
        <ReduceAffliction identifier="breast_pregnancy_3" amount="5.0" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and">
        <Conditional pirasite_protect="lte 0" />
        <reduceAffliction type="breast_pirasite_pregnant" amount="12" />
      </StatusEffect>
    </Effect>
    <Effect minstrength="50" maxstrength="100" strengthchange="0.14" resistancefor="breast_pregnancy" minresistance="100" maxresistance="100">
      <StatusEffect target="Character" SpeedMultiplier="0.6" setvalue="true" />
      <StatusEffect target="Character" type="OnActive" multiplyafflictionsbymaxvitality="true" setvalue="true" interval="0.3" comparison="and">
        <Conditional breast_expansion="lte 220" />
        <Conditional putout_breast="lte 0" />
        <Affliction identifier="breast_expansion" amount="225" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive">
        <Conditional force_lactation="lte 0" />
        <ReduceAffliction identifier="lactation_milk" amount="1000" />
        <Affliction identifier="breast_lactation_stop" amount="30" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive">
        <ReduceAffliction identifier="breast_pregnancy" amount="5.0" />
        <ReduceAffliction identifier="breast_pregnancy_2" amount="5.0" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and">
        <Conditional breast_pregnant="lte 0.01" />
        <ReduceAffliction identifier="breast_pregnancy_3" amount="5.0" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive">
        <Conditional lactation_expansion="gte 250.0" />
        <Affliction identifier="breast_pregnancy_3" amount="0.08" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and">
        <Conditional pirasite_protect="lte 0" />
        <reduceAffliction type="breast_pirasite_pregnant" amount="12" />
      </StatusEffect>
    </Effect>
    <PeriodicEffect mininterval="180" maxinterval="360" minstrength="50" maxstrength="100">
      <StatusEffect target="Character" SpeedMultiplier="0.2" setvalue="true" duration="6">
        <Conditional breast_notmove="lte 0.01" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" disabledeltatime="true" delay="3" comparison="and">
        <Conditional lactation_expansion="lt 150" />
        <Conditional breast_notmove="lte 0.01" />
        <Affliction identifier="stun" strength="0.6" />
        <Affliction identifier="sexyblur" strength="20" />
        <Sound file="%ModDir%/Content/Sounds/female_damage17.ogg" selectionmode="Random" />
        <Sound file="%ModDir%/Content/Sounds/female_damage24.ogg" selectionmode="Random" />
        <Sound file="%ModDir%/Content/Sounds/female_damage42.ogg" selectionmode="Random" />
        <Sound file="%ModDir%/Content/Sounds/female_damage48.ogg" selectionmode="Random" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" delay="3">
        <Conditional breast_notmove="lte 0.01" />
        <Sound file="%ModDir%/Content/Sounds/DrownFemale.ogg" />
      </StatusEffect>
      <StatusEffect target="Character" onlyinside="true">
        <Conditional breast_notmove="lte 0.01" />
        <Sound file="%ModDir%/Content/Sounds/babymove_moving1.ogg" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="Character" duration="1">
        <Conditional breast_notmove="lte 0.01" />
        <Affliction identifier="babymove_breast" strength="20" />
      </StatusEffect>
    </PeriodicEffect>
    <icon texture="%ModDir%/Content/preg/pregui.png" sourcerect="318,133,132,132" color="60,107,195,255" origin="0,0" />
    <Description textidentifier="afflictiondescription.breast_pregnant3a" minstrength="0" maxstrength="50" target="Self" />
    <Description textidentifier="afflictiondescription.breast_pregnant3b" minstrength="50" maxstrength="100" target="Self" />
    <Description textidentifier="afflictiondescription.breast_pregnant3.other" target="OtherCharacter" />
  </Affliction>
  <!-- 乳孕:阶段IV-->
  <Affliction name="" identifier="breast_pregnancy_4" description="" type="breast_pregnancys" limbspecific="false" indicatorlimb="Torso" healableinmedicalclinic="false" maxstrength="100" healcostmultiplier="1.00" iconcolors="127,127,127;163,163,163;255,255,255">
    <Effect minstrength="0" maxstrength="60" strengthchange="0.12" resistancefor="breast_pregnancy" minresistance="100" maxresistance="100">
      <StatusEffect target="Character" SpeedMultiplier="0.5" setvalue="true" />
      <StatusEffect target="Character" type="OnActive" multiplyafflictionsbymaxvitality="true" setvalue="true" interval="0.3" comparison="and">
        <Conditional breast_expansion="lte 270" />
        <Conditional putout_breast="lte 0" />
        <Affliction identifier="breast_expansion" amount="275" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive">
        <Conditional force_lactation="lte 0" />
        <ReduceAffliction identifier="lactation_milk" amount="1000" />
        <Affliction identifier="breast_lactation_stop" amount="30" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive">
        <ReduceAffliction identifier="breast_pregnancy" amount="30.0" />
        <ReduceAffliction identifier="breast_pregnancy_2" amount="30.0" />
        <ReduceAffliction identifier="breast_pregnancy_3" amount="5.0" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" setvalue="true">
        <Conditional breast_pregnant="lte 0.01" />
        <Conditional breast_pregnancy_4="lte 5" />
        <Affliction identifier="breast_pregnancy_4" amount="0" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and">
        <Conditional breast_pregnant="lte 0.01" />
        <ReduceAffliction identifier="breast_pregnancy_4" amount="5.0" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and">
        <Conditional lactation_expansion="gte 250.0" />
        <Conditional milk_cow="gte 0.01" />
        <Conditional milk_cow="lt 99.0" />
        <Conditional breast_pregnancy_4="lt 60" />
        <Affliction identifier="breast_pregnancy_4" amount="0.04" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and">
        <Conditional lactation_expansion="gte 250.0" />
        <Conditional milk_cow="gte 99.0" />
        <Conditional breast_pregnancy_4="lt 60" />
        <Affliction identifier="breast_pregnancy_4" amount="0.06" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and">
        <Conditional pirasite_protect="lte 0" />
        <reduceAffliction type="breast_pirasite_pregnant" amount="12" />
      </StatusEffect>
    </Effect>
    <Effect minstrength="60" maxstrength="100" strengthchange="0.16" resistancefor="breast_pregnancy" minresistance="100" maxresistance="100">
      <StatusEffect target="Character" SpeedMultiplier="0.3" setvalue="true" />
      <StatusEffect target="Character" type="OnActive" multiplyafflictionsbymaxvitality="true" setvalue="true" interval="0.3" comparison="and">
        <Conditional breast_expansion="lte 350" />
        <Conditional putout_breast="lte 0" />
        <Affliction identifier="breast_expansion" amount="375" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive">
        <Conditional force_lactation="lte 0" />
        <ReduceAffliction identifier="lactation_milk" amount="1000" />
        <Affliction identifier="breast_lactation_stop" amount="30" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive">
        <ReduceAffliction identifier="breast_pregnancy" amount="30.0" />
        <ReduceAffliction identifier="breast_pregnancy_2" amount="30.0" />
        <ReduceAffliction identifier="breast_pregnancy_3" amount="30.0" />
        <Affliction identifier="breast_preg_expansion" amount="30" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and">
        <Conditional breast_pregnant="lte 0.01" />
        <ReduceAffliction identifier="breast_pregnancy_4" amount="5.0" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and">
        <Conditional pirasite_protect="lte 0" />
        <reduceAffliction type="breast_pirasite_pregnant" amount="12" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and">
        <Conditional lactation_expansion="gte 250.0" />
        <Conditional milk_cow="gte 99.0" />
        <Affliction identifier="breast_pregnancy_4" amount="0.04" />
      </StatusEffect>
    </Effect>
    <PeriodicEffect mininterval="120" maxinterval="270" minstrength="0" maxstrength="60">
      <StatusEffect target="Character" SpeedMultiplier="0.2" setvalue="true" duration="6">
        <Conditional breast_notmove="lte 0.01" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" disabledeltatime="true" delay="3" comparison="and">
        <Conditional lactation_expansion="lt 250" />
        <Conditional breast_notmove="lte 0.01" />
        <Affliction identifier="stun" strength="0.6" />
        <Affliction identifier="sexyblur" strength="20" />
        <Sound file="%ModDir%/Content/Sounds/female_damage17.ogg" selectionmode="Random" />
        <Sound file="%ModDir%/Content/Sounds/female_damage24.ogg" selectionmode="Random" />
        <Sound file="%ModDir%/Content/Sounds/female_damage42.ogg" selectionmode="Random" />
        <Sound file="%ModDir%/Content/Sounds/female_damage48.ogg" selectionmode="Random" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" delay="3">
        <Conditional breast_notmove="lte 0.01" />
        <Sound file="%ModDir%/Content/Sounds/DrownFemale.ogg" />
      </StatusEffect>
      <StatusEffect target="Character" onlyinside="true">
        <Conditional breast_notmove="lte 0.01" />
        <Sound file="%ModDir%/Content/Sounds/babymove_moving1.ogg" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="Character" duration="1">
        <Conditional breast_notmove="lte 0.01" />
        <Affliction identifier="babymove_breast" strength="20" />
      </StatusEffect>
    </PeriodicEffect>
    <PeriodicEffect mininterval="60" maxinterval="120" minstrength="60" maxstrength="100">
      <StatusEffect target="Character" SpeedMultiplier="0.2" setvalue="true" duration="6">
        <Conditional breast_notmove="lte 0.01" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" disabledeltatime="true" delay="3" comparison="and">
        <Conditional lactation_expansion="lt 250" />
        <Conditional breast_notmove="lte 0.01" />
        <Affliction identifier="stun" strength="0.6" />
        <Affliction identifier="sexyblur" strength="20" />
        <Sound file="%ModDir%/Content/Sounds/female_damage17.ogg" selectionmode="Random" />
        <Sound file="%ModDir%/Content/Sounds/female_damage24.ogg" selectionmode="Random" />
        <Sound file="%ModDir%/Content/Sounds/female_damage42.ogg" selectionmode="Random" />
        <Sound file="%ModDir%/Content/Sounds/female_damage48.ogg" selectionmode="Random" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" delay="3">
        <Conditional breast_notmove="lte 0.01" />
        <Sound file="%ModDir%/Content/Sounds/DrownFemale.ogg" />
      </StatusEffect>
      <StatusEffect target="Character" onlyinside="true">
        <Conditional breast_notmove="lte 0.01" />
        <Sound file="%ModDir%/Content/Sounds/babymove_moving1.ogg" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="Character" duration="1">
        <Conditional breast_notmove="lte 0.01" />
        <Affliction identifier="babymove_breast" strength="20" />
      </StatusEffect>
    </PeriodicEffect>
    <icon texture="%ModDir%/Content/preg/pregui.png" sourcerect="318,133,132,132" color="60,107,195,255" origin="0,0" />
    <Description textidentifier="afflictiondescription.breast_pregnant4a" minstrength="0" maxstrength="60" target="Self" />
    <Description textidentifier="afflictiondescription.breast_pregnant4b" minstrength="60" maxstrength="100" target="Self" />
    <Description textidentifier="afflictiondescription.breast_pregnant4.other" target="OtherCharacter" />
  </Affliction>
  <!-- 空孕催乳剂-->
  <Affliction name="" identifier="lactation_poison" description="" type="breast_lactation" limbspecific="false" indicatorlimb="Torso" healableinmedicalclinic="true" maxstrength="300" healcostmultiplier="0.5" iconcolors="94,54,95;163,73,164;200,191,231" hideiconafterdelay="true" isbuff="true">
    <Effect minstrength="0" maxstrength="300" strengthchange="-0.3" resistancefor="lactation_nature,lactation_full" minresistance="-0.0" maxresistance="-0.3">
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.3" duration="0.3">
        <Conditional breast_expansion_1="gte 0.01" />
        <Conditional lactation_milk="gt 2" />
        <Conditional lactation_nature="lt 85.0" />
        <Affliction identifier="lactation_nature" amount="0.06" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.3" duration="0.3">
        <Conditional breast_expansion_2="gte 0.01" />
        <Conditional lactation_nature="lt 85.0" />
        <Conditional lactation_milk="gt 2" />
        <Affliction identifier="lactation_nature" amount="0.08" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.3" duration="0.3">
        <Conditional breast_expansion_3="gte 0.01" />
        <Conditional lactation_nature="lt 85.0" />
        <Conditional lactation_milk="gt 2" />
        <Affliction identifier="lactation_nature" amount="0.12" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.3" duration="0.3">
        <Conditional breast_expansion_3="gte 100" />
        <Conditional lactation_nature="lt 85.0" />
        <Conditional lactation_milk="gt 2" />
        <Affliction identifier="lactation_nature" amount="0.3" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and">
        <Conditional lactation_full="gte 0.01" />
        <Affliction identifier="lactation_full" amount="0.2" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.3" duration="0.3">
        <Conditional breast_pregnancy="gte 0.01" />
        <Conditional breast_pregnancy="lt 60.0" />
        <Conditional lactation_nature="gte 0.01" />
        <Affliction identifier="lactation_nature" amount="0.2" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.3" duration="0.3">
        <Conditional fallen="gt 65.0" />
        <Conditional lactation_nature="gte 0.01" />
        <Affliction identifier="lactation_nature" amount="5.0" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.3" duration="0.3">
        <Conditional breast_lactation_stop="lte 0.01" />
        <Affliction identifier="lactation_milk" amount="2" />
      </StatusEffect>
    </Effect>
    <icon texture="%ModDir%/Content/preg/pregui.png" sourcerect="530,604,132,132" color="106,106,106,255" origin="0,0" />
  </Affliction>
  <!-- 扶她化-->
  <Affliction name="" identifier="futa" description="" type="geneticmaterialbuff" hideiconafterdelay="true" limbspecific="false" indicatorlimb="Torso" healableinmedicalclinic="false" maxstrength="100" healcostmultiplier="1.00" showiconthreshold="0" showinhealthscannerthreshold="1000" targets="human,humanhusk" iconcolors="94,54,95;163,73,164;200,191,231">
    <Effect minstrength="0" maxstrength="100" strengthchange="0.0">
      <StatusEffect target="Character" type="Always" comparison="and" setvalue="true" interval="0.1" multiplyafflictionsbymaxvitality="true">
        <Conditional futa_0="lte 0.01" />
        <Conditional futa_1="lte 0.01" />
        <Conditional futa_2="lte 0.01" />
        <Conditional futa_3="lte 0.01" />
        <Conditional futa_4="lte 0.01" />
        <Affliction identifier="futa_0" strength="100" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" disabledeltatime="true" multiplyafflictionsbymaxvitality="true" interval="0.3">
        <Conditional dickmilk="lte 0" />
        <Affliction identifier="dickmilk" amount="0.1" />
      </StatusEffect>
    </Effect>
    <icon texture="Content/UI/TalentsIcons3.png" sheetindex="4,0" sheetelementsize="128,128" color="181,230,29,255" origin="0,0" />
  </Affliction>
  <!-- 发情：人类-->
  <Affliction name="" identifier="faqing_2" description="" type="its_sexy" limbspecific="false" indicatorlimb="Head" healableinmedicalclinic="true" IgnoreTreatmentIfAfflictedBy="faqing_3" maxstrength="100" healcostmultiplier="1.00" targets="human,humanhusk" isbuff="true" iconcolors="94,54,95;163,73,164;255,179,194">
    <Effect minstrength="0" maxstrength="100" strengthchange="-0.02" minresistance="-0.3" maxresistance="-0.8" resistancefor="sexy,sexy_3" minscreendistort="0.000" maxscreendistort="0.600" dialogflag="faqing" minchromaticaberration="0.050" maxchromaticaberration="5.000">
      <StatValue stattype="WalkingSpeed" minvalue="-0.05" maxvalue="-0.20" />
      <StatusEffect target="Character" comparison="and" type="OnActive">
        <Conditional faqing_2="gte 20" />
        <Conditional futa="gte 0.01" />
        <Conditional futa_1="lte 0.01" />
        <Conditional futa_2="lte 0.01" />
        <Conditional futa_3="lte 0.01" />
        <Conditional futa_4="lte 0.01" />
        <Affliction identifier="dickmilk" amount="12" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and">
        <Conditional futa="lte 0.01" />
        <Conditional sexy_2="gte 0.01" />
        <reduceAffliction identifier="faqing_2" amount="2.4" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and">
        <Conditional futa="gte 0.01" />
        <Conditional sexy_2="gte 0.01" />
        <reduceAffliction identifier="faqing_2" amount="5.0" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnDamaged" comparison="and" disabledeltatime="true">
        <requiredaffliction type="damage" minstrength="1" />
        <Conditional futa="lte 0.01" />
        <Affliction identifier="sexy" amount="6.0" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnDamaged" comparison="and" disabledeltatime="true">
        <requiredaffliction type="going_sexy" minstrength="1" />
        <Conditional futa="lte 0.01" />
        <Conditional lactation_nature="gte 0.01" />
        <Affliction identifier="lactation_nature" amount="1.0" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnDamaged" comparison="and" disabledeltatime="true">
        <requiredaffliction type="going_sexy" minstrength="1" />
        <Conditional futa="lte 0.01" />
        <Conditional lactation_nature="gte 100.0" />
        <Affliction identifier="lactation_full" amount="1.0" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and">
        <Conditional futa="lte 0" />
        <Conditional faqing_2="gte 20.0" />
        <ParticleEmitter particle="gazerage" particlespersecond="20" scalemin="0.3" scalemax="0.4" velocitymin="0" velocitymax="0" anglemin="0" anglemax="360" copyentityangle="false" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" multiplyafflictionsbymaxvitality="true">
        <Conditional faqing_2="gte 20" />
        <Conditional sexy_2="lte 0.01" />
        <Conditional coffeebuff="lte 0.01" />
        <Affliction identifier="faqing_4" amount="1.0" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" interval="1" disabledeltatime="true">
        <Conditional faqing_2="lt 20" />
        <ReduceAffliction type="faqing_2" amount="0.22" />
      </StatusEffect>
    </Effect>
    <icon texture="%ModDir%/Content/preg/pregui.png" sourcerect="536,416,132,132" color="255,255,255,255" origin="0,0" />
  </Affliction>
  <!-- 受精进度：淫虫-->
  <Affliction name="" identifier="get_pregnancy_insect" description="" type="pregup" targets="human,humanhusk" limbspecific="false" indicatorlimb="Torso" healableinmedicalclinic="false" maxstrength="105" healcostmultiplier="1.00" showiconthreshold="1000" showinhealthscannerthreshold="0">
    <Effect minstrength="0" maxstrength="105" strengthchange="-1" minscreendistort="0.000" maxscreendistort="0.100" minscreenblur="0.000" maxscreenblur="0.100">
      <StatusEffect target="Character" SpeedMultiplier="0.95" setvalue="true" />
      <StatusEffect target="Character" type="OnActive" setvalue="true" comparison="and">
        <Conditional get_pregnancy_insect="gte 100" />
        <Conditional wombclose="lte 0.01" />
        <Affliction identifier="insect_pregnancy" amount="100" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" setvalue="true" comparison="and">
        <Conditional get_pregnancy_insect="gte 100" />
        <Conditional breast_pregble="gte 0.01" />
        <Conditional breast_insect="gte 0.01" />
        <Conditional breast_insect_2="lte 0.01" />
        <Affliction identifier="breast_insect_2" amount="100" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" setvalue="true" comparison="and">
        <Conditional get_pregnancy_insect="gte 100" />
        <Conditional bell_expansion="gte 100.0" />
        <Conditional breast_pregble="gte 0.01" />
        <Conditional breast_insect="lte 0.01" />
        <Conditional breast_insect_2="lte 0.01" />
        <Conditional insect_pregnant="gte 305" />
        <Affliction identifier="breast_insect" amount="100" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" stackable="false" disabledeltatime="true">
        <Conditional get_pregnancy_insect="gte 100" />
        <Affliction identifier="sexy" strength="999" />
        <Affliction identifier="bell_expansion" strength="50.0" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" setvalue="true">
        <Conditional get_pregnancy_insect="gte 100" />
        <Affliction identifier="get_pregnancy_insect" amount="0.0" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and">
        <Conditional sexy_2="gte 0.01" />
        <Conditional get_pregnancy_insect="gte 30.0" />
        <Affliction identifier="get_pregnancy_insect" amount="1.2" />
      </StatusEffect>
    </Effect>
    <icon texture="%ModDir%/Content/preg/pregui.png" sourcerect="834,604,132,132" color="60,107,195,255" origin="0,0" />
  </Affliction>
  <!-- 扶她：射精进度条-->
  <Affliction name="" identifier="sexy_3" description="" type="futa_sexy" limbspecific="false" indicatorlimb="Head" healableinmedicalclinic="false" maxstrength="105" healcostmultiplier="1.00" showiconthreshold="20" showinhealthscannerthreshold="0" iconcolors="94,54,95;163,73,164;200,191,231" isbuff="true" resetbetweenrounds="true">
    <Effect minstrength="0" maxstrength="20" strengthchange="-0.5">
      <StatusEffect target="Character" SpeedMultiplier="0.75" setvalue="true" />
      <StatusEffect target="Character" type="OnActive" interval="1" comparison="and" true="true" stackable="false">
        <Conditional ishuman="true" />
        <Conditional futa_1="lte 0" />
        <Conditional futa_2="lte 0" />
        <Conditional futa_3="lte 0" />
        <Conditional futa_4="lte 0" />
        <Affliction identifier="sexy_3" amount="0" />
      </StatusEffect>
    </Effect>
    <Effect minstrength="20" maxstrength="75" strengthchange="-0.5">
      <StatusEffect target="Character" SpeedMultiplier="0.65" setvalue="true" />
      <StatusEffect target="Character" type="OnActive" interval="1" comparison="and" true="true" stackable="false">
        <Conditional ishuman="true" />
        <Conditional futa_1="lte 0" />
        <Conditional futa_2="lte 0" />
        <Conditional futa_3="lte 0" />
        <Conditional futa_4="lte 0" />
        <Affliction identifier="sexy_3" amount="0" />
      </StatusEffect>
    </Effect>
    <Effect minstrength="75" maxstrength="95" strengthchange="-0.5">
      <StatusEffect target="Character" SpeedMultiplier="0.45" setvalue="true" />
      <StatusEffect target="Character" type="OnActive" interval="1" comparison="and" true="true" stackable="false">
        <Conditional ishuman="true" />
        <Conditional futa_1="lte 0" />
        <Conditional futa_2="lte 0" />
        <Conditional futa_3="lte 0" />
        <Conditional futa_4="lte 0" />
        <Affliction identifier="sexy_3" amount="0" />
      </StatusEffect>
    </Effect>
    <Effect minstrength="95" maxstrength="105" strengthchange="1.2">
      <StatusEffect target="Character" SpeedMultiplier="0.2" setvalue="true" />
      <StatusEffect target="Character" delay="3.0" comparison="and" targetlimb="Waist" checkconditionalalways="true" disabledeltatime="true" stackable="false" multiplyafflictionsbymaxvitality="true">
        <Conditional futa_1="gte 0.01" />
        <Conditional sexy_3="gte 105.0" />
        <Conditional futaloaded="lte 0" />
        <SpawnItem identifier="dickmilk" spawnposition="This" />
        <Sound file="%ModDir%/Content/Sounds/smallcum1.ogg" range="500" />
        <particleemitter particle="whitegoosplash" particleamount="20" velocitymin="0" velocitymax="400" anglemin="0" anglemax="360" scalemin="0.3" scalemax="0.9" emitinterval="0" particlespersecond="12" highqualitycollisiondetection="True" copyentityangle="False" />
        <reduceAffliction identifier="dickmilk" strength="35" />
        <Affliction identifier="stun" strength="1" />
        <Affliction identifier="sexy_2" strength="999" />
        <Affliction identifier="sexybuff" strength="150" />
        <reduceAffliction identifier="sexy_3" strength="999" />
      </StatusEffect>
      <StatusEffect target="Character" delay="3.0" comparison="and" targetlimb="Waist" checkconditionalalways="true" disabledeltatime="true" stackable="false" multiplyafflictionsbymaxvitality="true">
        <Conditional futa_1="gte 0.01" />
        <Conditional sexy_3="gte 105.0" />
        <Conditional futaloaded="gt 0" />
        <SpawnItem identifier="dickmilk_loaded" spawnposition="This" />
        <Sound file="%ModDir%/Content/Sounds/smallcum1.ogg" range="500" />
        <particleemitter particle="whitegoosplash" particleamount="20" velocitymin="0" velocitymax="400" anglemin="0" anglemax="360" scalemin="0.3" scalemax="0.9" emitinterval="0" particlespersecond="12" highqualitycollisiondetection="True" copyentityangle="False" />
        <reduceAffliction identifier="dickmilk" strength="35" />
        <reduceAffliction identifier="futaloaded" strength="35" />
        <Affliction identifier="stun" strength="1" />
        <Affliction identifier="sexy_2" strength="999" />
        <Affliction identifier="sexybuff" strength="150" />
        <reduceAffliction identifier="sexy_3" strength="999" />
      </StatusEffect>
      <StatusEffect target="Character" delay="3.0" comparison="and" targetlimb="Waist" checkconditionalalways="true" disabledeltatime="true" stackable="false" multiplyafflictionsbymaxvitality="true">
        <Conditional futa_2="gte 0.01" />
        <Conditional sexy_3="gte 105.0" />
        <Conditional futaloaded="lte 0" />
        <SpawnItem identifier="dickmilk" spawnposition="This" />
        <SpawnItem identifier="dickmilk" spawnposition="This" />
        <Sound file="%ModDir%/Content/Sounds/smallcum1.ogg" range="500" />
        <particleemitter particle="whitegoosplash" particleamount="20" velocitymin="0" velocitymax="400" anglemin="0" anglemax="360" scalemin="0.3" scalemax="0.9" emitinterval="0" particlespersecond="12" highqualitycollisiondetection="True" copyentityangle="False" />
        <Explosion range="0.0" structuredamage="0" itemdamage="0" force="0.0" severlimbsprobability="0.0" decal="fruitsplatter_white" decalsize="0.65" shockwave="false" underwaterbubble="false" />
        <reduceAffliction identifier="dickmilk" strength="29" />
        <Affliction identifier="stun" strength="1" />
        <Affliction identifier="sexy_2" strength="999" />
        <Affliction identifier="sexybuff" strength="100" />
        <reduceAffliction identifier="sexy_3" strength="999" />
      </StatusEffect>
      <StatusEffect target="Character" delay="3.0" comparison="and" targetlimb="Waist" checkconditionalalways="true" disabledeltatime="true" stackable="false" multiplyafflictionsbymaxvitality="true">
        <Conditional futa_2="gte 0.01" />
        <Conditional sexy_3="gte 105.0" />
        <Conditional futaloaded="gt 0" />
        <SpawnItem identifier="dickmilk_loaded" spawnposition="This" />
        <SpawnItem identifier="dickmilk_loaded" spawnposition="This" />
        <Sound file="%ModDir%/Content/Sounds/smallcum1.ogg" range="500" />
        <particleemitter particle="whitegoosplash" particleamount="20" velocitymin="0" velocitymax="400" anglemin="0" anglemax="360" scalemin="0.3" scalemax="0.9" emitinterval="0" particlespersecond="12" highqualitycollisiondetection="True" copyentityangle="False" />
        <Explosion range="0.0" structuredamage="0" itemdamage="0" force="0.0" severlimbsprobability="0.0" decal="fruitsplatter_white" decalsize="0.65" shockwave="false" underwaterbubble="false" />
        <reduceAffliction identifier="dickmilk" strength="29" />
        <reduceAffliction identifier="futaloaded" strength="29" />
        <Affliction identifier="stun" strength="1" />
        <Affliction identifier="sexy_2" strength="999" />
        <Affliction identifier="sexybuff" strength="100" />
        <reduceAffliction identifier="sexy_3" strength="999" />
      </StatusEffect>
      <StatusEffect target="Character" delay="3.0" comparison="and" targetlimb="Waist" checkconditionalalways="true" disabledeltatime="true" stackable="false" multiplyafflictionsbymaxvitality="true">
        <Conditional futa_3="gte 0.01" />
        <Conditional sexy_3="gte 105.0" />
        <Conditional futaloaded="lte 0" />
        <SpawnItem identifier="dickmilk" spawnposition="This" />
        <SpawnItem identifier="dickmilk" spawnposition="This" />
        <SpawnItem identifier="dickmilk" spawnposition="This" />
        <Sound file="%ModDir%/Content/Sounds/smallcum1.ogg" range="500" />
        <particleemitter particle="whitegoosplash" particleamount="20" velocitymin="0" velocitymax="400" anglemin="0" anglemax="360" scalemin="0.3" scalemax="0.9" emitinterval="0" particlespersecond="12" highqualitycollisiondetection="True" copyentityangle="False" />
        <Explosion range="0.0" structuredamage="0" itemdamage="0" force="0.0" severlimbsprobability="0.0" decal="fruitsplatter_white" decalsize="0.85" shockwave="false" underwaterbubble="false" />
        <reduceAffliction identifier="dickmilk" strength="29" />
        <Affliction identifier="stun" strength="1" />
        <Affliction identifier="sexy_2" strength="200" />
        <Affliction identifier="sexybuff" strength="100" />
        <reduceAffliction identifier="sexy_3" strength="999" />
      </StatusEffect>
      <StatusEffect target="Character" delay="3.0" comparison="and" targetlimb="Waist" checkconditionalalways="true" disabledeltatime="true" stackable="false" multiplyafflictionsbymaxvitality="true">
        <Conditional futa_3="gte 0.01" />
        <Conditional sexy_3="gte 105.0" />
        <Conditional futaloaded="gt 0" />
        <SpawnItem identifier="dickmilk_loaded" spawnposition="This" />
        <SpawnItem identifier="dickmilk_loaded" spawnposition="This" />
        <SpawnItem identifier="dickmilk_loaded" spawnposition="This" />
        <Sound file="%ModDir%/Content/Sounds/smallcum1.ogg" range="500" />
        <particleemitter particle="whitegoosplash" particleamount="20" velocitymin="0" velocitymax="400" anglemin="0" anglemax="360" scalemin="0.3" scalemax="0.9" emitinterval="0" particlespersecond="12" highqualitycollisiondetection="True" copyentityangle="False" />
        <Explosion range="0.0" structuredamage="0" itemdamage="0" force="0.0" severlimbsprobability="0.0" decal="fruitsplatter_white" decalsize="0.85" shockwave="false" underwaterbubble="false" />
        <reduceAffliction identifier="dickmilk" strength="29" />
        <reduceAffliction identifier="futaloaded" strength="29" />
        <Affliction identifier="stun" strength="1" />
        <Affliction identifier="sexy_2" strength="200" />
        <Affliction identifier="sexybuff" strength="100" />
        <reduceAffliction identifier="sexy_3" strength="999" />
      </StatusEffect>
      <StatusEffect target="Character" delay="3.0" comparison="and" targetlimb="Waist" checkconditionalalways="true" disabledeltatime="true" stackable="false" multiplyafflictionsbymaxvitality="true">
        <Conditional futa_4="gte 0.01" />
        <Conditional sexy_3="gte 105.0" />
        <Conditional futaloaded="lte 0" />
        <SpawnItem identifier="dickmilk" spawnposition="This" />
        <SpawnItem identifier="dickmilk" spawnposition="This" />
        <SpawnItem identifier="dickmilk" spawnposition="This" />
        <SpawnItem identifier="dickmilk" spawnposition="This" />
        <Sound file="%ModDir%/Content/Sounds/smallcum1.ogg" range="500" />
        <particleemitter particle="whitegoosplash" particleamount="20" velocitymin="0" velocitymax="400" anglemin="0" anglemax="360" scalemin="0.3" scalemax="0.9" emitinterval="0" particlespersecond="12" highqualitycollisiondetection="True" copyentityangle="False" />
        <Explosion range="0.0" structuredamage="0" itemdamage="0" force="0.0" severlimbsprobability="0.0" decal="fruitsplatter_white" decalsize="1.0" shockwave="false" underwaterbubble="false" />
        <reduceAffliction identifier="dickmilk" strength="25" />
        <Affliction identifier="stun" strength="1" />
        <Affliction identifier="sexy_2" strength="200" />
        <Affliction identifier="sexybuff" strength="100" />
        <reduceAffliction identifier="sexy_3" strength="999" />
      </StatusEffect>
      <StatusEffect target="Character" delay="3.0" comparison="and" targetlimb="Waist" checkconditionalalways="true" disabledeltatime="true" stackable="false" multiplyafflictionsbymaxvitality="true">
        <Conditional futa_4="gte 0.01" />
        <Conditional sexy_3="gte 105.0" />
        <Conditional futaloaded="gt 0" />
        <SpawnItem identifier="dickmilk_loaded" spawnposition="This" />
        <SpawnItem identifier="dickmilk_loaded" spawnposition="This" />
        <SpawnItem identifier="dickmilk_loaded" spawnposition="This" />
        <SpawnItem identifier="dickmilk_loaded" spawnposition="This" />
        <Sound file="%ModDir%/Content/Sounds/smallcum1.ogg" range="500" />
        <particleemitter particle="whitegoosplash" particleamount="20" velocitymin="0" velocitymax="400" anglemin="0" anglemax="360" scalemin="0.3" scalemax="0.9" emitinterval="0" particlespersecond="12" highqualitycollisiondetection="True" copyentityangle="False" />
        <Explosion range="0.0" structuredamage="0" itemdamage="0" force="0.0" severlimbsprobability="0.0" decal="fruitsplatter_white" decalsize="1.0" shockwave="false" underwaterbubble="false" />
        <reduceAffliction identifier="dickmilk" strength="25" />
        <reduceAffliction identifier="futaloaded" strength="25" />
        <Affliction identifier="stun" strength="1" />
        <Affliction identifier="sexy_2" strength="200" />
        <Affliction identifier="sexybuff" strength="100" />
        <reduceAffliction identifier="sexy_3" strength="999" />
      </StatusEffect>
      <StatusEffect target="Character" targetlimb="Waist" comparison="and">
        <Conditional ishuman="true" />
        <Conditional sexy_3="gte 105" />
        <Sound file="%ModDir%/Sounds/female_unconscious1.ogg" selectionmode="Random" />
        <Sound file="%ModDir%/Sounds/female_unconscious2.ogg" />
        <Sound file="%ModDir%/Sounds/female_unconscious3.ogg" />
        <Sound file="%ModDir%/Sounds/female_unconscious4.ogg" />
        <Sound file="%ModDir%/Sounds/female_unconscious5.ogg" />
        <Sound file="%ModDir%/Sounds/female_unconscious6.ogg" />
        <Sound file="%ModDir%/Sounds/female_unconscious7.ogg" />
        <Sound file="%ModDir%/Sounds/female_unconscious8.ogg" />
        <Sound file="%ModDir%/Sounds/female_unconscious9.ogg" />
        <Sound file="%ModDir%/Sounds/female_unconscious10.ogg" />
        <ParticleEmitter particle="whitegoosplash" copyentityangle="true" anglemin="-10" anglemax="45" particlespersecond="120" velocitymin="120" velocitymax="240" scalemin="0.3" scalemax="0.4" highqualitycollisiondetection="true" />
      </StatusEffect>
      <StatusEffect target="Character" delay="15" comparison="and" checkconditionalalways="true" disabledeltatime="true" stackable="false">
        <Conditional ishuman="false" />
        <Conditional sexy_3="gte 105.0" />
        <particleemitter particle="whitegoosplash" particleamount="20" velocitymin="0" velocitymax="400" anglemin="0" anglemax="360" scalemin="0.3" scalemax="0.9" emitinterval="0" particlespersecond="12" highqualitycollisiondetection="True" copyentityangle="False" />
        <Affliction identifier="stun" strength="1" />
        <reduceAffliction identifier="sexy_3" strength="999" />
        <Sound file="%ModDir%/Content/Sounds/smallcum1.ogg" range="500" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" interval="1" comparison="and" true="true" stackable="false">
        <Conditional ishuman="true" />
        <Conditional futa_1="lte 0" />
        <Conditional futa_2="lte 0" />
        <Conditional futa_3="lte 0" />
        <Conditional futa_4="lte 0" />
        <Affliction identifier="sexy_3" amount="0" />
      </StatusEffect>
    </Effect>
    <icon texture="%ModDir%/Content/preg/pregui.png" sourcerect="524,890,132,132" color="255,230,255,255" origin="0,0" />
  </Affliction>
  <!--母乳体质-->
  <Affliction name="" identifier="lactation_milk" description="" type="breast_lactation" limbspecific="false" healableinmedicalclinic="false" maxstrength="100" minstrength="0" healcostmultiplier="1.00" iconcolors="94,54,95;163,73,164;200,191,231" hideiconafterdelay="true" targets="human,humanhusk" isbuff="true">
    <Effect minstrength="0" maxstrength="2" strengthchange="0" minresistance="1" maxresistance="1" resistancefor="lactation_nature">
      <StatusEffect target="Character" type="OnActive" setvalue="true" comparison="and" delay="10" checkconditionalalways="true" interval="1">
        <Conditional lactation_nature="lt 20" />
        <Conditional lactation_milk="lte 2" />
        <Affliction identifier="lactation_milk" amount="0" />
      </StatusEffect>
    </Effect>
    <Effect minstrength="2" maxstrength="100" strengthchange="0">
      <StatusEffect target="Character" type="OnActive" setvalue="true" comparison="and" interval="0.3">
        <Conditional lactation_nature="lte 0" />
        <Conditional breast_lactation_stop="lt 0.01" />
        <Affliction identifier="lactation_nature" amount="1" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.3" duration="0.3">
        <Conditional milk_cow="lte 0.01" />
        <Conditional lactation_nature="lt 80.00" />
        <reduceAffliction identifier="lactation_milk" amount="0.08" />
      </StatusEffect>
    </Effect>
    <icon texture="%ModDir%/Content/preg/pregui.png" sourcerect="161,272,132,132" color="225,92,225,255" origin="0,0" />
  </Affliction>
  <!--乳牛基因-->
  <Affliction name="" identifier="milk_cow" description="" type="geneticmaterialbuff" hideiconafterdelay="true" limbspecific="false" indicatorlimb="Torso" healableinmedicalclinic="false" maxstrength="100" healcostmultiplier="1.00" showiconthreshold="0" showinhealthscannerthreshold="1000" targets="human,humanhusk" iconcolors="94,54,95;163,73,164;200,191,231">
    <Effect minstrength="0" maxstrength="100" strengthchange="0.0">
      <StatusEffect target="Character" type="Always" comparison="and" interval="0.3" duration="0.3">
        <Conditional breast_pregnant="lte 0.01" />
        <Conditional breast_lactation_stop="lte 0.01" />
        <Affliction identifier="lactation_milk" amount="3.4" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.1" duration="0.1">
        <Conditional lactation_expansion="gte 0.01" />
        <Conditional lactation_expansion="lt 50.0" />
        <Conditional lactation_nature="lte 85.00" />
        <Conditional lactation_milk="gt 2" />
        <Conditional milk_cow="gte 99" />
        <Affliction identifier="lactation_nature" amount="0.08" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.1" duration="0.1">
        <Conditional lactation_expansion="gte 50.0" />
        <Conditional lactation_expansion="lt 100.0" />
        <Conditional lactation_nature="lte 85.00" />
        <Conditional lactation_milk="gt 2" />
        <Conditional milk_cow="gte 99" />
        <Affliction identifier="lactation_nature" amount="0.12" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.1" duration="0.1">
        <Conditional lactation_expansion="gte 100.0" />
        <Conditional lactation_expansion="lt 150.0" />
        <Conditional lactation_nature="lte 85.00" />
        <Conditional lactation_milk="gt 2" />
        <Conditional milk_cow="gte 99" />
        <Affliction identifier="lactation_nature" amount="0.16" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.1" duration="0.1">
        <Conditional lactation_expansion="gte 150.0" />
        <Conditional lactation_expansion="lt 200.0" />
        <Conditional lactation_nature="lte 85.00" />
        <Conditional lactation_milk="gt 2" />
        <Conditional milk_cow="gte 99" />
        <Affliction identifier="lactation_nature" amount="0.21" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.1" duration="0.1">
        <Conditional lactation_expansion="gte 200.0" />
        <Conditional lactation_expansion="lt 250.0" />
        <Conditional lactation_nature="lte 85.00" />
        <Conditional lactation_milk="gt 2" />
        <Conditional milk_cow="gte 99" />
        <Affliction identifier="lactation_nature" amount="0.3" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.1" duration="0.1">
        <Conditional lactation_expansion="gte 250.0" />
        <Conditional lactation_nature="lte 85.00" />
        <Conditional lactation_milk="gt 2" />
        <Conditional milk_cow="gte 99" />
        <Affliction identifier="lactation_nature" amount="0.5" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="1" disabledeltatime="true">
        <Conditional lactation_full="gte 5" />
        <Conditional milk_cow="gte 99" />
        <Conditional lactation_full="lt 75" />
        <Conditional lactation_expansion="lt 100.0" />
        <Affliction identifier="lactation_full" amount="0.1" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="1" disabledeltatime="true">
        <Conditional lactation_full="gte 5" />
        <Conditional lactation_full="lt 125" />
        <Conditional milk_cow="gte 99" />
        <Conditional lactation_expansion="lt 200.0" />
        <Affliction identifier="lactation_full" amount="0.1" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="1" disabledeltatime="true">
        <Conditional lactation_full="gte 5" />
        <Conditional lactation_full="lt 200" />
        <Conditional milk_cow="gte 99" />
        <Conditional lactation_expansion="lt 300.0" />
        <Affliction identifier="lactation_full" amount="0.1" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="1" disabledeltatime="true">
        <Conditional lactation_full="gte 5" />
        <Conditional milk_cow="gte 99" />
        <Conditional lactation_expansion="gte 300.0" />
        <Affliction identifier="lactation_full" amount="0.1" />
      </StatusEffect>
    </Effect>
    <icon texture="Content/UI/TalentsIcons3.png" sheetindex="4,0" sheetelementsize="128,128" color="181,230,29,255" origin="0,0" />
  </Affliction>
  <!--苗床基因-->
  <Affliction name="" identifier="miaochuang_gene" description="" type="geneticmaterialbuff" hideiconafterdelay="true" limbspecific="false" indicatorlimb="Torso" healableinmedicalclinic="false" maxstrength="100" healcostmultiplier="1.00" targets="human,humanhusk" iconcolors="94,54,95;163,73,164;200,191,231" showiconthreshold="0" showinhealthscannerthreshold="1000">
    <Effect minstrength="0" maxstrength="100" strengthchange="0.0">
      <StatusEffect target="Character" type="Always" comparison="and" interval="0.3" duration="0.3">
        <Conditional miaochuang="lt 10" />
        <Conditional miaochuang_save="lte 0" />
        <Affliction identifier="miaochuang" amount="1" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.3" duration="0.3">
        <Conditional miaochuang_gene="gt 33" />
        <Conditional miaochuang_temp="lt 50" />
        <Conditional miaochuang_temp_save="lte 0" />
        <Conditional putout="lte 0" />
        <Affliction identifier="miaochuang_temp" amount="1" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.3" duration="0.3">
        <Conditional miaochuang_gene="gt 66" />
        <Conditional miaochuang_temp="lt 90" />
        <Conditional miaochuang_temp_save="lte 0" />
        <Conditional putout="lte 0" />
        <Affliction identifier="miaochuang_temp" amount="1" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.3" duration="0.3">
        <Conditional miaochuang_gene="gte 99" />
        <Conditional miaochuang="lt 30" />
        <Conditional miaochuang_save="lte 0" />
        <Affliction identifier="miaochuang" amount="1" />
      </StatusEffect>
    </Effect>
    <icon texture="Content/UI/TalentsIcons3.png" sheetindex="4,0" sheetelementsize="128,128" color="181,230,29,255" origin="0,0" />
  </Affliction>
  <!--精液储存-->
  <Affliction name="" identifier="dickmilk" description="" type="dickmilk_hold" targets="human,humanhusk" limbspecific="false" indicatorlimb="Torso" healableinmedicalclinic="false" maxstrength="100" healcostmultiplier="1.00" iconcolors="167,95,95;212,112,112;255,156,156" hideiconafterdelay="true" showiconthreshold="1000" showinhealthscannerthreshold="25">
    <Effect minstrength="0" maxstrength="100" strengthchange="0">
      <StatusEffect target="Character" type="OnActive" setvalue="true" interval="0.3">
        <Conditional futa="lte 0.01" />
        <Affliction identifier="dickmilk" amount="0.0" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.3" duration="0.3">
        <Conditional futa="gte 0.01" />
        <Affliction identifier="dickmilk" amount="0.09" />
      </StatusEffect>
    </Effect>
    <icon texture="Content/UI/MainIconsAtlas.png" sourcerect="256,894,128,128" color="60,107,195,255" origin="0,0" />
  </Affliction>
  <!--子宫：妊娠-->
  <Affliction name="" identifier="pregnant" description="" type="pregnant_get" targets="human,humanhusk" limbspecific="false" indicatorlimb="Torso" healableinmedicalclinic="false" maxstrength="3" healcostmultiplier="1.00" showiconthreshold="1000" showinhealthscannerthreshold="1000" isbuff="true">
    <Effect minstrength="0" maxstrength="3" strengthchange="-3" />
    <icon texture="Content/UI/MainIconsAtlas.png" sourcerect="256,894,128,128" color="60,107,195,255" origin="0,0" />
  </Affliction>
  <!--乳孕-->
  <Affliction name="" identifier="breast_pregnant" description="" type="pirasite_get" targets="human,humanhusk" limbspecific="false" indicatorlimb="Torso" healableinmedicalclinic="false" maxstrength="3" healcostmultiplier="1.00" showiconthreshold="1000" showinhealthscannerthreshold="1000" isbuff="true">
    <Effect minstrength="0" maxstrength="3" strengthchange="-2" />
    <icon texture="Content/UI/MainIconsAtlas.png" sourcerect="256,894,128,128" color="60,107,195,255" origin="0,0" />
  </Affliction>
  <!--乳寄生-->
  <Affliction name="" identifier="breast_pirasite" description="" type="pirasite_get" targets="human,humanhusk" limbspecific="false" indicatorlimb="Torso" healableinmedicalclinic="false" maxstrength="3" healcostmultiplier="1.00" showiconthreshold="1000" showinhealthscannerthreshold="1000" isbuff="true">
    <Effect minstrength="0" maxstrength="3" strengthchange="-2" />
    <icon texture="Content/UI/MainIconsAtlas.png" sourcerect="256,894,128,128" color="60,107,195,255" origin="0,0" />
  </Affliction>
  <!--寄生-->
  <Affliction name="" identifier="pirasite" description="" type="pirasite_get" targets="human,humanhusk" limbspecific="false" indicatorlimb="Torso" healableinmedicalclinic="false" maxstrength="3" healcostmultiplier="1.00" showiconthreshold="1000" showinhealthscannerthreshold="1000" isbuff="true">
    <Effect minstrength="0" maxstrength="3" strengthchange="-2" />
    <icon texture="Content/UI/MainIconsAtlas.png" sourcerect="256,894,128,128" color="60,107,195,255" origin="0,0" />
  </Affliction>
  <!--强制泌乳停止-->
  <Affliction name="" identifier="breast_lactation_stop" description="" type="nolactation" targets="human,humanhusk" limbspecific="false" indicatorlimb="Torso" healableinmedicalclinic="false" maxstrength="3" healcostmultiplier="1.00" showiconthreshold="1000" showinhealthscannerthreshold="1000" isbuff="true">
    <Effect minstrength="0" maxstrength="3" strengthchange="-2" resistancefor="lactation_milk,lactation_nature,lactation_full" minresistance="100" maxresistance="100">
      <StatusEffect target="Character" type="OnActive" comparison="and" duration="0.3" interval="0.3">
        <Conditional lactation_milk="lte 0" />
        <Conditional lactation_full="lte 0" />
        <ReduceAffliction identifier="lactation_nature" amount="1" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" duration="0.3" interval="0.3">
        <Conditional lactation_milk="lte 0" />
        <ReduceAffliction identifier="lactation_full" amount="2" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive">
        <ReduceAffliction identifier="lactation_milk" amount="100" />
      </StatusEffect>
    </Effect>
    <icon texture="Content/UI/MainIconsAtlas.png" sourcerect="256,894,128,128" color="60,107,195,255" origin="0,0" />
  </Affliction>
  <!--乳寄生(成长)-->
  <Affliction name="" identifier="breast_pirasite_growing" description="" type="pirasite_get" targets="human,humanhusk" limbspecific="false" indicatorlimb="Torso" healableinmedicalclinic="false" maxstrength="3" healcostmultiplier="1.00" showiconthreshold="1000" showinhealthscannerthreshold="1000" isbuff="true">
    <Effect minstrength="0" maxstrength="3" strengthchange="-2" />
    <icon texture="Content/UI/MainIconsAtlas.png" sourcerect="256,894,128,128" color="60,107,195,255" origin="0,0" />
  </Affliction>
  <!--寄生(成长)-->
  <Affliction name="" identifier="pirasite_growing" description="" type="pirasite_get" targets="human,humanhusk" limbspecific="false" indicatorlimb="Torso" healableinmedicalclinic="false" maxstrength="3" healcostmultiplier="1.00" showiconthreshold="1000" showinhealthscannerthreshold="1000" isbuff="true">
    <Effect minstrength="0" maxstrength="3" strengthchange="-2" />
    <icon texture="Content/UI/MainIconsAtlas.png" sourcerect="256,894,128,128" color="60,107,195,255" origin="0,0" />
  </Affliction>
  <!--临盆期(子宫)-->
  <Affliction name="" identifier="pregnancy_outble" description="" type="guidble" targets="human,humanhusk" limbspecific="false" indicatorlimb="Torso" healableinmedicalclinic="false" maxstrength="3" healcostmultiplier="1.00" showiconthreshold="1000" showinhealthscannerthreshold="1000" isbuff="true">
    <Effect minstrength="0" maxstrength="3" strengthchange="-2">
      <StatusEffect target="Character" type="OnActive" multiplyafflictionsbymaxvitality="true" comparison="and">
        <Conditional miaochuang_temp="gt 2" />
        <Affliction identifier="miaochuang_temp_save" amount="100" />
        <ReduceAffliction identifier="miaochuang_temp" amount="100" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" multiplyafflictionsbymaxvitality="true" comparison="and">
        <Conditional miaochuang="gt 2" />
        <Affliction identifier="miaochuang_save" amount="100" />
        <ReduceAffliction identifier="miaochuang" amount="100" />
      </StatusEffect>
    </Effect>
    <icon texture="Content/UI/MainIconsAtlas.png" sourcerect="256,894,128,128" color="60,107,195,255" origin="0,0" />
  </Affliction>
  <!--临盆期(乳)-->
  <Affliction name="" identifier="breast_outble" description="" type="guidble" targets="human,humanhusk" limbspecific="false" indicatorlimb="Torso" healableinmedicalclinic="false" maxstrength="3" healcostmultiplier="1.00" showiconthreshold="1000" showinhealthscannerthreshold="1000" isbuff="true">
    <Effect minstrength="0" maxstrength="3" strengthchange="-2" />
    <icon texture="Content/UI/MainIconsAtlas.png" sourcerect="256,894,128,128" color="60,107,195,255" origin="0,0" />
  </Affliction>
  <!--乳孕:突破膨乳界限-->
  <Affliction name="" identifier="breast_preg_expansion" description="" type="pregnant_effect" targets="human,humanhusk" limbspecific="false" indicatorlimb="Torso" healableinmedicalclinic="false" maxstrength="3" healcostmultiplier="1.00" showiconthreshold="1000" showinhealthscannerthreshold="1000" isbuff="true">
    <Effect minstrength="0" maxstrength="3" strengthchange="-2" />
    <icon texture="Content/UI/MainIconsAtlas.png" sourcerect="256,894,128,128" color="60,107,195,255" origin="0,0" />
  </Affliction>
  <!--腹部隆起:额外-->
  <Affliction name="" identifier="belly_preg_expansion" description="" type="pregnant_effect" targets="human,humanhusk" limbspecific="false" indicatorlimb="Torso" healableinmedicalclinic="false" maxstrength="3" healcostmultiplier="1.00" showiconthreshold="1000" showinhealthscannerthreshold="1000" isbuff="true">
    <Effect minstrength="0" maxstrength="3" strengthchange="-2" />
    <icon texture="Content/UI/MainIconsAtlas.png" sourcerect="256,894,128,128" color="60,107,195,255" origin="0,0" />
  </Affliction>
  <!--抱卵:过度生长-->
  <Affliction name="" identifier="husk_up" description="" type="husk_groing" targets="human,humanhusk" limbspecific="false" indicatorlimb="Torso" healableinmedicalclinic="false" maxstrength="100" healcostmultiplier="1.00" showiconthreshold="1000" showinhealthscannerthreshold="0" isbuff="true" resetbetweenrounds="true">
    <Effect minstrength="0" maxstrength="100" strengthchange="-0.1">
      <StatusEffect type="OnActive" target="Character" interval="1" setvalue="true">
        <Conditional pirasite="lte 0.01" />
        <Affliction identifier="husk_up" amount="0" />
      </StatusEffect>
    </Effect>
    <icon texture="Content/UI/MainIconsAtlas.png" sourcerect="256,894,128,128" color="60,107,195,255" origin="0,0" />
  </Affliction>
  <Affliction name="" identifier="breast_husk_up" description="" type="husk_groing" targets="human,humanhusk" limbspecific="false" indicatorlimb="Torso" healableinmedicalclinic="false" maxstrength="100" healcostmultiplier="1.00" showiconthreshold="1000" showinhealthscannerthreshold="0" isbuff="true" resetbetweenrounds="true">
    <Effect minstrength="0" maxstrength="100" strengthchange="-0.1">
      <StatusEffect type="OnActive" target="Character" interval="1" setvalue="true">
        <Conditional breast_pirasite="lte 0.01" />
        <Affliction identifier="breast_husk_up" amount="0" />
      </StatusEffect>
    </Effect>
    <icon texture="Content/UI/MainIconsAtlas.png" sourcerect="256,894,128,128" color="60,107,195,255" origin="0,0" />
  </Affliction>
  <!--共生画皮:休眠-->
  <Affliction name="" identifier="husk_sleep" description="" type="husksleeped" targets="human,humanhusk" limbspecific="false" indicatorlimb="Torso" healableinmedicalclinic="false" maxstrength="100" healcostmultiplier="1.00" hideiconafterdelay="true" isbuff="true" iconcolors="94,54,95;163,73,164;200,191,231" resetbetweenrounds="true">
    <Effect minstrength="0" maxstrength="100" strengthchange="-0.08">
      <StatusEffect type="OnActive" target="Character" interval="1" setvalue="true">
        <Conditional pirasite="lte 0.01" />
        <Affliction identifier="husk_sleep" amount="0" />
      </StatusEffect>
    </Effect>
    <icon texture="%ModDir%/Content/preg/pregui.png" sourcerect="687,415,132,132" color="60,107,195,255" origin="0,0" />
  </Affliction>
  <Affliction name="" identifier="breast_husk_sleep" description="" type="husksleeped" targets="human,humanhusk" limbspecific="false" indicatorlimb="Torso" healableinmedicalclinic="false" maxstrength="100" healcostmultiplier="1.00" hideiconafterdelay="true" showinhealthscannerthreshold="1000" isbuff="true" iconcolors="94,54,95;163,73,164;200,191,231" resetbetweenrounds="true">
    <Effect minstrength="0" maxstrength="100" strengthchange="-0.08">
      <StatusEffect type="OnActive" target="Character" interval="1" setvalue="true">
        <Conditional breast_pirasite="lte 0.01" />
        <Affliction identifier="breast_husk_sleep" amount="0" />
      </StatusEffect>
    </Effect>
    <icon texture="%ModDir%/Content/preg/pregui.png" sourcerect="687,415,132,132" color="60,107,195,255" origin="0,0" />
  </Affliction>
  <!--可胎动-->
  <Affliction name="" identifier="moveble" description="" type="tit_notmove" targets="human,humanhusk" limbspecific="false" indicatorlimb="Torso" healableinmedicalclinic="false" maxstrength="5" healcostmultiplier="1.00" hideiconafterdelay="true" showinhealthscannerthreshold="1000" showiconthreshold="1000" isbuff="true" iconcolors="94,54,95;163,73,164;200,191,231">
    <Effect minstrength="0" maxstrength="3" strengthchange="-1" />
    <icon texture="Content/UI/MainIconsAtlas.png" sourcerect="256,894,128,128" color="60,107,195,255" origin="0,0" />
  </Affliction>
  <!--胎动免疫-->
  <Affliction name="" identifier="notmove" description="" type="tit_notmove" targets="human,humanhusk" limbspecific="false" indicatorlimb="Torso" healableinmedicalclinic="false" maxstrength="5" healcostmultiplier="1.00" hideiconafterdelay="true" showinhealthscannerthreshold="1000" showiconthreshold="1000" isbuff="true" iconcolors="94,54,95;163,73,164;200,191,231">
    <Effect minstrength="0" maxstrength="5" strengthchange="-1.2" resistancefor="babymove_womb" minresistance="100" maxresistance="100" />
    <icon texture="Content/UI/MainIconsAtlas.png" sourcerect="256,894,128,128" color="60,107,195,255" origin="0,0" />
  </Affliction>
  <Affliction name="" identifier="breast_notmove" description="" type="tit_notmove" targets="human,humanhusk" limbspecific="false" indicatorlimb="Torso" healableinmedicalclinic="false" maxstrength="5" healcostmultiplier="1.00" hideiconafterdelay="true" showinhealthscannerthreshold="1000" showiconthreshold="1000" isbuff="true" iconcolors="94,54,95;163,73,164;200,191,231">
    <Effect minstrength="0" maxstrength="3" strengthchange="-1" />
    <icon texture="Content/UI/MainIconsAtlas.png" sourcerect="256,894,128,128" color="60,107,195,255" origin="0,0" />
  </Affliction>
  <!--胎动-->
  <Affliction name="" identifier="babymove_womb" description="" type="babymove" targets="human,humanhusk" limbspecific="false" indicatorlimb="Torso" healableinmedicalclinic="false" maxstrength="5" healcostmultiplier="1.00" hideiconafterdelay="true" showinhealthscannerthreshold="0" showiconthreshold="1000" iconcolors="94,54,95;163,73,164;200,191,231">
    <Effect minstrength="0" maxstrength="5" strengthchange="-0.9" />
    <PeriodicEffect mininterval="0.9" maxinterval="1.4">
      <StatusEffect target="Character" targetlimb="Waist">
        <Sound file="Content/Sounds/Impact/SoftImpact1.ogg" selectionmode="Random" volume="0.24" range="200" />
        <Sound file="Content/Sounds/Impact/SoftImpact2.ogg" volume="0.24" range="200" />
        <Sound file="Content/Sounds/Impact/SoftImpact3.ogg" volume="0.24" range="200" />
        <Explosion range="64" camerashake="19" force="2.2" shockwave="false" underwaterbubble="false" smoke="false" sparks="false" flames="false" flash="false" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" disabledeltatime="true">
        <Sound file="%ModDir%/Content/Sounds/breast_move1.ogg" selectionmode="Random" volume="2.9" range="200" />
        <Sound file="%ModDir%/Content/Sounds/breast_move2.ogg" volume="2.9" range="200" />
        <Sound file="%ModDir%/Content/Sounds/breast_move3.ogg" volume="2.9" range="200" />
        <Affliction identifier="sexyblur" strength="5" multiplyafflictionsbymaxvitality="true" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" disabledeltatime="true">
        <Conditional lactation_nature="gte 5.0" />
        <Affliction identifier="lactation_nature" amount="1.2" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" disabledeltatime="true">
        <Affliction identifier="sexy" strength="7" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" disabledeltatime="true" multiplyafflictionsbymaxvitality="true">
        <Conditional babymove_womb_large_cooldown="lte 0" />
        <Conditional babymove_womb_large="lte 0" />
        <Affliction identifier="babymove_womb_large" amount="10" probability="0.12" />
      </StatusEffect>
    </PeriodicEffect>
    <icon texture="Content/UI/MainIconsAtlas.png" sourcerect="256,894,128,128" color="60,107,195,255" origin="0,0" />
  </Affliction>
  <Affliction name="" identifier="babymove_breast" description="" type="babymove" targets="human,humanhusk" limbspecific="false" indicatorlimb="Torso" healableinmedicalclinic="false" maxstrength="5" healcostmultiplier="1.00" hideiconafterdelay="true" showinhealthscannerthreshold="0" showiconthreshold="1000" iconcolors="94,54,95;163,73,164;200,191,231">
    <Effect minstrength="0" maxstrength="5" strengthchange="-0.9" />
    <PeriodicEffect mininterval="0.7" maxinterval="1.2">
      <StatusEffect target="Character" targetlimb="Torso" disabledeltatime="true">
        <Sound file="Content/Sounds/Impact/SoftImpact1.ogg" selectionmode="Random" range="200" volume="0.2" />
        <Sound file="Content/Sounds/Impact/SoftImpact2.ogg" range="200" volume="0.2" />
        <Sound file="Content/Sounds/Impact/SoftImpact3.ogg" range="200" volume="0.2" />
        <Explosion range="50.0" force="2.0" shockwave="false" smoke="false" flames="false" sparks="false" underwaterbubble="false" camerashake="13.0" flash="false" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" disabledeltatime="true">
        <Sound file="%ModDir%/Content/Sounds/breast_move1.ogg" selectionmode="Random" volume="2.5" range="200" />
        <Sound file="%ModDir%/Content/Sounds/breast_move2.ogg" volume="2.5" range="200" />
        <Sound file="%ModDir%/Content/Sounds/breast_move3.ogg" volume="2.5" range="200" />
        <Affliction identifier="sexy" strength="3" />
        <Affliction identifier="sexyblur" strength="3" multiplyafflictionsbymaxvitality="true" />
      </StatusEffect>
      <StatusEffect target="Character" targetlimb="Torso" delay="0.2">
        <Sound file="Content/Sounds/Impact/SoftImpact1.ogg" selectionmode="Random" range="200" volume="0.2" />
        <Sound file="Content/Sounds/Impact/SoftImpact2.ogg" range="200" volume="0.2" />
        <Sound file="Content/Sounds/Impact/SoftImpact3.ogg" range="200" volume="0.2" />
        <Explosion range="50.0" force="2.0" shockwave="false" smoke="false" flames="false" sparks="false" underwaterbubble="false" camerashake="13.0" flash="false" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" disabledeltatime="true" delay="0.2">
        <Sound file="%ModDir%/Content/Sounds/breast_move1.ogg" selectionmode="Random" volume="2.5" range="200" />
        <Sound file="%ModDir%/Content/Sounds/breast_move2.ogg" volume="2.5" range="200" />
        <Sound file="%ModDir%/Content/Sounds/breast_move3.ogg" volume="2.5" range="200" />
        <Affliction identifier="sexy" strength="3" />
        <Affliction identifier="sexyblur" strength="3" multiplyafflictionsbymaxvitality="true" />
      </StatusEffect>
    </PeriodicEffect>
    <icon texture="Content/UI/MainIconsAtlas.png" sourcerect="256,894,128,128" color="60,107,195,255" origin="0,0" />
  </Affliction>
  <!--胎动(大)-->
  <Affliction name="" identifier="babymove_womb_large" description="" type="babymove" targets="human,humanhusk" limbspecific="false" indicatorlimb="Torso" healableinmedicalclinic="false" maxstrength="5" healcostmultiplier="1.00" hideiconafterdelay="true" showinhealthscannerthreshold="1000" showiconthreshold="1000" iconcolors="94,54,95;163,73,164;200,191,231">
    <Effect minstrength="0" maxstrength="5" strengthchange="0">
      <StatusEffect target="Character" type="OnActive">
        <Sound file="%ModDir%/Content/Sounds/mounster_eating1.ogg" selectionmode="Random" range="400" />
        <Sound file="%ModDir%/Content/Sounds/mounster_eating2.ogg" range="400" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" disabledeltatime="true" multiplyafflictionsbymaxvitality="true" stackable="false" comparison="and" delay="0.04">
        <Conditional belly_preg_expansion="lte 0" />
        <Affliction identifier="belly_preg_expansion" strength="10" />
        <Affliction identifier="babymove_womb_large_cooldown" amount="99" />
        <ReduceAffliction identifier="babymove_womb_large" amount="99" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" disabledeltatime="true" multiplyafflictionsbymaxvitality="true" stackable="false" comparison="and" delay="0.04" checkconditionalalways="true">
        <Conditional belly_preg_expansion="gt 0" />
        <Conditional bell_expansion="lt 700" />
        <Conditional babymove_womb_large_cooldown="lte 0" />
        <Affliction identifier="bell_expansion" amount="55" />
        <Affliction identifier="babymove_womb_large_cooldown" amount="99" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" disabledeltatime="true" multiplyafflictionsbymaxvitality="true" stackable="false" comparison="and" delay="0.64">
        <Conditional belly_preg_expansion="gt 0" />
        <ReduceAffliction identifier="bell_expansion" amount="55" />
        <ReduceAffliction identifier="babymove_womb_large" amount="999" />
      </StatusEffect>
    </Effect>
    <icon texture="Content/UI/MainIconsAtlas.png" sourcerect="256,894,128,128" color="60,107,195,255" origin="0,0" />
  </Affliction>
  <!--胎动(大)冷却-->
  <Affliction name="" identifier="babymove_womb_large_cooldown" description="" type="babymove" targets="human,humanhusk" limbspecific="false" indicatorlimb="Torso" healableinmedicalclinic="false" maxstrength="15" healcostmultiplier="1.00" hideiconafterdelay="true" showinhealthscannerthreshold="1000" showiconthreshold="1000" iconcolors="94,54,95;163,73,164;200,191,231">
    <Effect minstrength="0" maxstrength="15" strengthchange="-1" resistancefor="babymove_womb_large" minresistance="1" maxresistance="1" />
    <icon texture="Content/UI/MainIconsAtlas.png" sourcerect="256,894,128,128" color="60,107,195,255" origin="0,0" />
  </Affliction>
  <!--乳头堵塞-->
  <Affliction name="" identifier="breast_block" description="" type="lactation_blocked" targets="human,humanhusk" limbspecific="false" indicatorlimb="Torso" healableinmedicalclinic="false" maxstrength="3" healcostmultiplier="1.00" hideiconafterdelay="true" showinhealthscannerthreshold="1000" showiconthreshold="1000" iconcolors="94,54,95;163,73,164;200,191,231">
    <Effect minstrength="0" maxstrength="3" strengthchange="-1.0">
      <StatusEffect target="Character" type="OnActive" disabledeltatime="true" comparison="and" interval="0.1">
        <Conditional breast_pregnancy_2="gte 99.6" />
        <Conditional guidble_breast="gte 0.01" />
        <Conditional guiding_breast="lte 0" />
        <Conditional putout_breast="lte 0.01" />
        <ReduceAffliction identifier="breast_pregnancy_2" amount="0.4" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" disabledeltatime="true" comparison="and" interval="0.1">
        <Conditional breast_pregnancy_3="gte 99.6" />
        <Conditional guidble_breast="gte 0.01" />
        <Conditional guiding_breast="lte 0" />
        <Conditional putout_breast="lte 0.01" />
        <ReduceAffliction identifier="breast_pregnancy_3" amount="0.4" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" disabledeltatime="true" comparison="and" interval="0.1">
        <Conditional breast_pregnancy_4="gte 99.6" />
        <Conditional guidble_breast="gte 0.01" />
        <Conditional guiding_breast="lte 0" />
        <Conditional putout_breast="lte 0.01" />
        <ReduceAffliction identifier="breast_pregnancy_4" amount="0.4" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and">
        <Conditional lactation_nature="gte 100" />
        <Conditional lactation_full="lt 50.0" />
        <Conditional breast_pregble="lte 0.01" />
        <Affliction identifier="lactation_full" strength="0.2" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and">
        <Conditional lactation_nature="gte 99.9" />
        <Conditional lactation_expansion="gte 100.0" />
        <Conditional lactation_full="lt 100.0" />
        <Conditional breast_pregble="lte 0.01" />
        <Affliction identifier="lactation_full" amount="0.2" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and">
        <Conditional lactation_nature="gte 99.9" />
        <Conditional lactation_expansion="gte 150.0" />
        <Conditional lactation_full="lt 150.0" />
        <Conditional breast_pregble="lte 0.01" />
        <Affliction identifier="lactation_full" amount="0.3" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and">
        <Conditional lactation_nature="gte 99.9" />
        <Conditional lactation_expansion="gte 200.0" />
        <Conditional lactation_full="lt 200.0" />
        <Conditional breast_pregble="lte 0.01" />
        <Affliction identifier="lactation_full" amount="0.4" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and">
        <Conditional lactation_nature="gte 99.9" />
        <Conditional lactation_expansion="gte 250.0" />
        <Conditional breast_pregble="lte 0.01" />
        <Affliction identifier="lactation_full" amount="0.8" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and">
        <Conditional breast_pregnancy_2="gte 99" />
        <Conditional breast_notmove="lte 0.01" />
        <Affliction identifier="babymove_breast" amount="30" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and">
        <Conditional breast_pregnancy_3="gte 99" />
        <Conditional breast_notmove="lte 0.01" />
        <Affliction identifier="babymove_breast" amount="30" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and">
        <Conditional breast_pregnancy_4="gte 99" />
        <Conditional breast_notmove="lte 0.01" />
        <Affliction identifier="babymove_breast" amount="30" />
      </StatusEffect>
    </Effect>
    <icon texture="Content/UI/MainIconsAtlas.png" sourcerect="256,894,128,128" color="60,107,195,255" origin="0,0" />
  </Affliction>
  <!-- 出产昏迷 -->
  <Affliction name="" identifier="putout" description="" type="putout" targets="human,humanhusk" limbspecific="false" indicatorlimb="Torso" healableinmedicalclinic="false" maxstrength="3" healcostmultiplier="1.00" showinhealthscannerthreshold="1000" showiconthreshold="0" iconcolors="94,54,95;163,73,164;200,191,231">
    <Effect minstrength="0" maxstrength="3" strengthchange="-1">
      <StatusEffect target="Character" type="OnActive" delay="0.2" stackable="true" checkconditionalalways="true">
        <Conditional stun="lt 2" />
        <Affliction identifier="stun" amount="2" />
      </StatusEffect>
      <StatusEffect target="Character" delay="1" checkconditionalalways="true">
        <Conditional putout="gte 2" />
        <Sound file="%ModDir%/Sounds/female_unconscious1.ogg" selectionmode="Random" />
        <Sound file="%ModDir%/Sounds/female_unconscious2.ogg" />
        <Sound file="%ModDir%/Sounds/female_unconscious3.ogg" />
        <Sound file="%ModDir%/Sounds/female_unconscious4.ogg" />
        <Sound file="%ModDir%/Sounds/female_unconscious5.ogg" />
        <Sound file="%ModDir%/Sounds/female_unconscious6.ogg" />
        <Sound file="%ModDir%/Sounds/female_unconscious7.ogg" />
        <Sound file="%ModDir%/Sounds/female_unconscious8.ogg" />
        <Sound file="%ModDir%/Sounds/female_unconscious9.ogg" />
        <Sound file="%ModDir%/Sounds/female_unconscious10.ogg" />
      </StatusEffect>
      <StatusEffect target="Character" delay="3" checkconditionalalways="true" targetlimb="Waist">
        <Conditional putout="gte 2" />
        <particleemitter particle="whitegoosplash" particleamount="3" velocitymin="0" velocitymax="300" anglemin="0" anglemax="360" scalemin="0.1" scalemax="0.2" emitinterval="0" particlespersecond="5" highqualitycollisiondetection="False" copyentityangle="True" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive">
        <TriggerAnimation Type="Walk" path="%ModDir%/Content/Characters/Human/Animations/HumanWalk_putout.xml" priority="99" ExpectedSpecies="Human" FileName="HumanWalk_putout" />
        <TriggerAnimation Type="Run" path="%ModDir%/Content/Characters/Human/Animations/HumanRun_putout.xml" priority="99" ExpectedSpecies="Human" FileName="HumanRun_putout" />
        <TriggerAnimation Type="Crouch" path="%ModDir%/Content/Characters/Human/Animations/HumanCrouch_putout.xml" priority="99" ExpectedSpecies="Human" FileName="HumanCrouch_putout" />
      </StatusEffect>
    </Effect>
    <icon texture="%ModDir%/Content/preg/pregui.png" sourcerect="0,273,132,132" color="106,106,106,255" origin="0,0" />
  </Affliction>
  <Affliction name="" identifier="putout_breast" description="" type="putout_breast" targets="human,humanhusk" limbspecific="false" indicatorlimb="Torso" healableinmedicalclinic="false" maxstrength="3" healcostmultiplier="1.00" showinhealthscannerthreshold="1000" showiconthreshold="0" iconcolors="94,54,95;163,73,164;200,191,231">
    <Effect minstrength="0" maxstrength="3" strengthchange="-1">
      <StatusEffect target="Character" type="OnActive" delay="0.2" stackable="true" checkconditionalalways="true">
        <Conditional stun="lt 2" />
        <Affliction identifier="stun" amount="2" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" delay="1">
        <Sound file="%ModDir%/Content/Sounds/milking.ogg" range="500" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive">
        <TriggerAnimation Type="Walk" path="%ModDir%/Content/Characters/Human/Animations/HumanWalk_putout.xml" priority="99" ExpectedSpecies="Human" FileName="HumanWalk_putout" />
        <TriggerAnimation Type="Run" path="%ModDir%/Content/Characters/Human/Animations/HumanRun_putout.xml" priority="99" ExpectedSpecies="Human" FileName="HumanRun_putout" />
        <TriggerAnimation Type="Crouch" path="%ModDir%/Content/Characters/Human/Animations/HumanCrouch_putout.xml" priority="99" ExpectedSpecies="Human" FileName="HumanCrouch_putout" />
      </StatusEffect>
    </Effect>
    <icon texture="%ModDir%/Content/preg/pregui.png" sourcerect="0,273,132,132" color="106,106,106,255" origin="0,0" />
  </Affliction>
  <!-- 出产昏迷:寄生-->
  <Affliction name="" identifier="putout_pirasite" description="" type="putout" targets="human,humanhusk" limbspecific="false" indicatorlimb="Torso" healableinmedicalclinic="false" maxstrength="3" healcostmultiplier="1.00" showinhealthscannerthreshold="1000" showiconthreshold="0" iconcolors="94,54,95;163,73,164;200,191,231">
    <Effect minstrength="0" maxstrength="3" strengthchange="-1.2">
      <StatusEffect target="Character" type="OnActive" delay="0.2" stackable="true" checkconditionalalways="true">
        <Conditional stun="lt 2" />
        <Affliction identifier="stun" amount="2" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive">
        <TriggerAnimation Type="Walk" path="%ModDir%/Content/Characters/Human/Animations/HumanWalk_putout.xml" priority="99" ExpectedSpecies="Human" FileName="HumanWalk_putout" />
        <TriggerAnimation Type="Run" path="%ModDir%/Content/Characters/Human/Animations/HumanRun_putout.xml" priority="99" ExpectedSpecies="Human" FileName="HumanRun_putout" />
        <TriggerAnimation Type="Crouch" path="%ModDir%/Content/Characters/Human/Animations/HumanCrouch_putout.xml" priority="99" ExpectedSpecies="Human" FileName="HumanCrouch_putout" />
      </StatusEffect>
    </Effect>
    <icon texture="%ModDir%/Content/preg/pregui.png" sourcerect="0,273,132,132" color="106,106,106,255" origin="0,0" />
  </Affliction>
  <!-- 假阳具 -->
  <Affliction name="" identifier="fakecock" description="" type="fakecocks" limbspecific="false" indicatorlimb="Torso" healableinmedicalclinic="false" maxstrength="3" healcostmultiplier="1.00" targets="human,humanhusk" showiconthreshold="1000" showinhealthscannerthreshold="1000">
    <Effect minstrength="0" maxstrength="3" strengthchange="-15">
      <StatusEffect target="Character" type="Always" comparison="and" setvalue="true">
        <Conditional futa_1="lte 0.01" />
        <Conditional futa_2="lte 0.01" />
        <Conditional futa_3="lte 0.01" />
        <Conditional futa_4="lte 0.01" />
        <Affliction identifier="fakecock_on" strength="100" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" setvalue="true">
        <Conditional futa_1="gte 0.01" />
        <Conditional futa_2="gte 0.01" />
        <Conditional futa_3="gte 0.01" />
        <Conditional futa_4="gte 0.01" />
        <Affliction identifier="fakecock_on" amount="0" />
      </StatusEffect>
    </Effect>
    <icon texture="Content/UI/TalentsIcons3.png" sheetindex="4,0" sheetelementsize="128,128" color="181,230,29,255" origin="0,0" />
  </Affliction>
  <!-- 榨精 -->
  <Affliction name="" identifier="automilking" description="" type="sexybuffs" limbspecific="false" indicatorlimb="Torso" healableinmedicalclinic="false" maxstrength="3" healcostmultiplier="1.00" targets="human,humanhusk" showiconthreshold="1000" showinhealthscannerthreshold="1000">
    <Effect minstrength="0" maxstrength="3" strengthchange="-15">
      <StatusEffect target="Character" type="OnActive" setvalue="true">
        <Conditional futa="lte 0.01" />
        <Affliction identifier="automilking" amount="0" />
      </StatusEffect>
    </Effect>
    <icon texture="Content/UI/TalentsIcons3.png" sheetindex="4,0" sheetelementsize="128,128" color="181,230,29,255" origin="0,0" />
  </Affliction>
  <!-- 遮蔽 -->
  <Affliction name="" identifier="nomilking" description="" type="sexybuffs" limbspecific="false" indicatorlimb="Torso" healableinmedicalclinic="false" maxstrength="5" healcostmultiplier="1.00" targets="human,humanhusk" showiconthreshold="1000" showinhealthscannerthreshold="1000">
    <Effect minstrength="0" maxstrength="5" strengthchange="-30">
      <StatusEffect target="Character" type="OnActive" setvalue="true">
        <Conditional futa="lte 0.01" />
        <Affliction identifier="nomilking" amount="0" />
      </StatusEffect>
      <StatusEffect target="Character" comparison="and" targetlimb="Waist" checkconditionalalways="true" disabledeltatime="true" stackable="false" multiplyafflictionsbymaxvitality="true" interval="0.5">
        <Conditional futa_1="gte 0.01" />
        <Conditional futaloaded="lte 0" />
        <Conditional automilking="lte 0" />
        <Conditional sexy_3="gte 100.0" />
        <SpawnItem identifier="dickmilk" spawnposition="ThisInventory" />
        <Sound file="%ModDir%/Content/Sounds/smallcum1.ogg" range="500" />
        <particleemitter particle="whitegoosplash" particleamount="20" velocitymin="0" velocitymax="400" anglemin="0" anglemax="360" scalemin="0.3" scalemax="0.9" emitinterval="0" particlespersecond="12" highqualitycollisiondetection="True" copyentityangle="False" />
        <reduceAffliction identifier="dickmilk" strength="25" />
        <Affliction identifier="stun" strength="1" />
        <Affliction identifier="sexy_2" strength="200" />
        <Affliction identifier="sexybuff" strength="150" />
        <reduceAffliction identifier="sexy_3" strength="999" />
      </StatusEffect>
      <StatusEffect target="Character" comparison="and" targetlimb="Waist" checkconditionalalways="true" disabledeltatime="true" stackable="false" multiplyafflictionsbymaxvitality="true" interval="0.5">
        <Conditional futa_1="gte 0.01" />
        <Conditional futaloaded="gt 0" />
        <Conditional automilking="lte 0" />
        <Conditional sexy_3="gte 100.0" />
        <SpawnItem identifier="dickmilk_loaded" spawnposition="ThisInventory" />
        <Sound file="%ModDir%/Content/Sounds/smallcum1.ogg" range="500" />
        <particleemitter particle="whitegoosplash" particleamount="20" velocitymin="0" velocitymax="400" anglemin="0" anglemax="360" scalemin="0.3" scalemax="0.9" emitinterval="0" particlespersecond="12" highqualitycollisiondetection="True" copyentityangle="False" />
        <reduceAffliction identifier="dickmilk" strength="25" />
        <reduceAffliction identifier="futaloaded" strength="25" />
        <Affliction identifier="stun" strength="1" />
        <Affliction identifier="sexy_2" strength="200" />
        <Affliction identifier="sexybuff" strength="150" />
        <reduceAffliction identifier="sexy_3" strength="999" />
      </StatusEffect>
      <StatusEffect target="Character" comparison="and" targetlimb="Waist" checkconditionalalways="true" disabledeltatime="true" stackable="false" multiplyafflictionsbymaxvitality="true" interval="0.5">
        <Conditional futa_2="gte 0.01" />
        <Conditional sexy_3="gte 100.0" />
        <Conditional futaloaded="lte 0" />
        <Conditional automilking="lte 0" />
        <SpawnItem identifier="dickmilk" spawnposition="ThisInventory" />
        <SpawnItem identifier="dickmilk" spawnposition="ThisInventory" />
        <Sound file="%ModDir%/Content/Sounds/smallcum1.ogg" range="500" />
        <particleemitter particle="whitegoosplash" particleamount="20" velocitymin="0" velocitymax="400" anglemin="0" anglemax="360" scalemin="0.3" scalemax="0.9" emitinterval="0" particlespersecond="12" highqualitycollisiondetection="True" copyentityangle="False" />
        <reduceAffliction identifier="dickmilk" strength="20" />
        <Affliction identifier="stun" strength="1" />
        <Affliction identifier="sexy_2" strength="200" />
        <Affliction identifier="sexybuff" strength="100" />
        <reduceAffliction identifier="sexy_3" strength="999" />
      </StatusEffect>
      <StatusEffect target="Character" comparison="and" targetlimb="Waist" checkconditionalalways="true" disabledeltatime="true" stackable="false" multiplyafflictionsbymaxvitality="true" interval="0.5">
        <Conditional futa_2="gte 0.01" />
        <Conditional sexy_3="gte 100.0" />
        <Conditional futaloaded="gt 0" />
        <Conditional automilking="lte 0" />
        <SpawnItem identifier="dickmilk_loaded" spawnposition="ThisInventory" />
        <SpawnItem identifier="dickmilk_loaded" spawnposition="ThisInventory" />
        <Sound file="%ModDir%/Content/Sounds/smallcum1.ogg" range="500" />
        <particleemitter particle="whitegoosplash" particleamount="20" velocitymin="0" velocitymax="400" anglemin="0" anglemax="360" scalemin="0.3" scalemax="0.9" emitinterval="0" particlespersecond="12" highqualitycollisiondetection="True" copyentityangle="False" />
        <reduceAffliction identifier="dickmilk" strength="20" />
        <reduceAffliction identifier="futaloaded" strength="20" />
        <Affliction identifier="stun" strength="1" />
        <Affliction identifier="sexy_2" strength="200" />
        <Affliction identifier="sexybuff" strength="100" />
        <reduceAffliction identifier="sexy_3" strength="999" />
      </StatusEffect>
      <StatusEffect target="Character" comparison="and" targetlimb="Waist" checkconditionalalways="true" disabledeltatime="true" stackable="false" multiplyafflictionsbymaxvitality="true" interval="0.5">
        <Conditional futa_3="gte 0.01" />
        <Conditional sexy_3="gte 100.0" />
        <Conditional futaloaded="lte 0" />
        <Conditional automilking="lte 0" />
        <SpawnItem identifier="dickmilk" spawnposition="ThisInventory" />
        <SpawnItem identifier="dickmilk" spawnposition="ThisInventory" />
        <SpawnItem identifier="dickmilk" spawnposition="ThisInventory" />
        <Sound file="%ModDir%/Content/Sounds/smallcum1.ogg" range="500" />
        <particleemitter particle="whitegoosplash" particleamount="20" velocitymin="0" velocitymax="400" anglemin="0" anglemax="360" scalemin="0.3" scalemax="0.9" emitinterval="0" particlespersecond="12" highqualitycollisiondetection="True" copyentityangle="False" />
        <reduceAffliction identifier="dickmilk" strength="25" />
        <Affliction identifier="stun" strength="1" />
        <Affliction identifier="sexy_2" strength="200" />
        <Affliction identifier="sexybuff" strength="100" />
        <reduceAffliction identifier="sexy_3" strength="999" />
      </StatusEffect>
      <StatusEffect target="Character" comparison="and" targetlimb="Waist" checkconditionalalways="true" disabledeltatime="true" stackable="false" multiplyafflictionsbymaxvitality="true" interval="0.5">
        <Conditional futa_3="gte 0.01" />
        <Conditional sexy_3="gte 100.0" />
        <Conditional futaloaded="gt 0" />
        <Conditional automilking="lte 0" />
        <SpawnItem identifier="dickmilk_loaded" spawnposition="ThisInventory" />
        <SpawnItem identifier="dickmilk_loaded" spawnposition="ThisInventory" />
        <SpawnItem identifier="dickmilk_loaded" spawnposition="ThisInventory" />
        <Sound file="%ModDir%/Content/Sounds/smallcum1.ogg" range="500" />
        <particleemitter particle="whitegoosplash" particleamount="20" velocitymin="0" velocitymax="400" anglemin="0" anglemax="360" scalemin="0.3" scalemax="0.9" emitinterval="0" particlespersecond="12" highqualitycollisiondetection="True" copyentityangle="False" />
        <reduceAffliction identifier="dickmilk" strength="25" />
        <reduceAffliction identifier="futaloaded" strength="25" />
        <Affliction identifier="stun" strength="1" />
        <Affliction identifier="sexy_2" strength="200" />
        <Affliction identifier="sexybuff" strength="100" />
        <reduceAffliction identifier="sexy_3" strength="999" />
      </StatusEffect>
      <StatusEffect target="Character" comparison="and" targetlimb="Waist" checkconditionalalways="true" disabledeltatime="true" stackable="false" multiplyafflictionsbymaxvitality="true" interval="0.5">
        <Conditional futa_4="gte 0.01" />
        <Conditional sexy_3="gte 100.0" />
        <Conditional futaloaded="lte 0" />
        <Conditional automilking="lte 0" />
        <SpawnItem identifier="dickmilk" spawnposition="ThisInventory" />
        <SpawnItem identifier="dickmilk" spawnposition="ThisInventory" />
        <SpawnItem identifier="dickmilk" spawnposition="ThisInventory" />
        <SpawnItem identifier="dickmilk" spawnposition="ThisInventory" />
        <Sound file="%ModDir%/Content/Sounds/smallcum1.ogg" range="500" />
        <particleemitter particle="whitegoosplash" particleamount="20" velocitymin="0" velocitymax="400" anglemin="0" anglemax="360" scalemin="0.3" scalemax="0.9" emitinterval="0" particlespersecond="12" highqualitycollisiondetection="True" copyentityangle="False" />
        <reduceAffliction identifier="dickmilk" strength="25" />
        <Affliction identifier="stun" strength="1" />
        <Affliction identifier="sexy_2" strength="200" />
        <Affliction identifier="sexybuff" strength="100" />
        <reduceAffliction identifier="sexy_3" strength="999" />
      </StatusEffect>
      <StatusEffect target="Character" comparison="and" targetlimb="Waist" checkconditionalalways="true" disabledeltatime="true" stackable="false" multiplyafflictionsbymaxvitality="true" interval="0.5">
        <Conditional futa_4="gte 0.01" />
        <Conditional sexy_3="gte 100.0" />
        <Conditional futaloaded="gt 0" />
        <Conditional automilking="lte 0" />
        <SpawnItem identifier="dickmilk_loaded" spawnposition="ThisInventory" />
        <SpawnItem identifier="dickmilk_loaded" spawnposition="ThisInventory" />
        <SpawnItem identifier="dickmilk_loaded" spawnposition="ThisInventory" />
        <SpawnItem identifier="dickmilk_loaded" spawnposition="ThisInventory" />
        <Sound file="%ModDir%/Content/Sounds/smallcum1.ogg" range="500" />
        <particleemitter particle="whitegoosplash" particleamount="20" velocitymin="0" velocitymax="400" anglemin="0" anglemax="360" scalemin="0.3" scalemax="0.9" emitinterval="0" particlespersecond="12" highqualitycollisiondetection="True" copyentityangle="False" />
        <reduceAffliction identifier="dickmilk" strength="25" />
        <reduceAffliction identifier="futaloaded" strength="25" />
        <Affliction identifier="stun" strength="1" />
        <Affliction identifier="sexy_2" strength="200" />
        <Affliction identifier="sexybuff" strength="100" />
        <reduceAffliction identifier="sexy_3" strength="999" />
      </StatusEffect>
      <StatusEffect target="Character" targetlimb="Waist">
        <Conditional sexy_3="gte 100" />
        <Sound file="%ModDir%/Sounds/female_unconscious1.ogg" selectionmode="Random" />
        <Sound file="%ModDir%/Sounds/female_unconscious2.ogg" />
        <Sound file="%ModDir%/Sounds/female_unconscious3.ogg" />
        <Sound file="%ModDir%/Sounds/female_unconscious4.ogg" />
        <Sound file="%ModDir%/Sounds/female_unconscious5.ogg" />
        <Sound file="%ModDir%/Sounds/female_unconscious6.ogg" />
        <Sound file="%ModDir%/Sounds/female_unconscious7.ogg" />
        <Sound file="%ModDir%/Sounds/female_unconscious8.ogg" />
        <Sound file="%ModDir%/Sounds/female_unconscious9.ogg" />
        <Sound file="%ModDir%/Sounds/female_unconscious10.ogg" />
      </StatusEffect>
    </Effect>
    <icon texture="Content/UI/TalentsIcons3.png" sheetindex="4,0" sheetelementsize="128,128" color="181,230,29,255" origin="0,0" />
  </Affliction>
  <!-- 丸吞 -->
  <Affliction name="" identifier="stucked" description="" type="debuff" limbspecific="false" indicatorlimb="Torso" healableinmedicalclinic="false" maxstrength="10" healcostmultiplier="1.00" targets="human,humanhusk" showiconthreshold="0" showinhealthscannerthreshold="1000">
    <Effect minstrength="0" maxstrength="10" strengthchange="-2">
      <StatusEffect type="OnActive" targettype="Character" delay="0.25" stackable="true" indetectable="false" DisableFocusingOnEntities="false" invisibletimer="0.1" IgnoreMeleeWeapons="true" setvalue="true" SpeedMultiplier="-999" lockhands="true" />
    </Effect>
    <icon texture="%ModDir%/Content/preg/pregui.png" sourcerect="832,744,132,132" color="106,106,106,255" origin="0,0" />
  </Affliction>
  <Affliction name="" identifier="stucked_long" description="" type="debuff" limbspecific="false" indicatorlimb="Torso" healableinmedicalclinic="false" maxstrength="100" healcostmultiplier="1.00" targets="human,humanhusk" showiconthreshold="0" showinhealthscannerthreshold="1000" resetbetweenrounds="true">
    <Effect minstrength="0" maxstrength="100" strengthchange="-0">
      <StatusEffect type="OnActive" targettype="Character" delay="0.25" stackable="true" indetectable="true" DisableFocusingOnEntities="true" invisibletimer="0.1" IgnoreMeleeWeapons="true" setvalue="true" SpeedMultiplier="-999" lockhands="true" />
    </Effect>
    <icon texture="%ModDir%/Content/preg/pregui.png" sourcerect="832,744,132,132" color="106,106,106,255" origin="0,0" />
  </Affliction>
  <!-- 视线冲击 -->
  <Affliction name="" identifier="sexyblur" limbspecific="false" type="sexybuffs" indicatorlimb="Head" showiconthreshold="1000" showicontoothersthreshold="1000" showinhealthscannerthreshold="1000" maxstrength="10" healableinmedicalclinic="false">
    <Effect minstrength="0" maxstrength="10" minscreendistort="0.1" maxscreendistort="1.0" minscreenblur="0.1" maxscreenblur="1.0" minradialdistort="0" maxradialdistort="1.0" minchromaticaberration="0.1" maxchromaticaberration="2.0" strengthchange="-9.0" />
    <icon texture="Content/UI/MainIconsAtlas.png" sourcerect="256,640,128,128" color="150,26,26,255" origin="0,0" />
  </Affliction>
  <!-- 超妊娠 -->
  <Affliction name="" identifier="overpreg" description="" type="overpregbuff" limbspecific="false" healableinmedicalclinic="false" maxstrength="100" healcostmultiplier="1.00" hideiconafterdelay="false" iconcolors="94,54,95;163,73,164;255,255,255" isbuff="true">
    <Effect minstrength="0" maxstrength="100" strengthchange="-0.02">
      <StatusEffect target="Character" type="OnActive" comparison="and">
        <Conditional lactation_nature="gte 12.0" />
        <Affliction identifier="lactation_nature" amount="1" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" multiplyafflictionsbymaxvitality="true">
        <Conditional pregnancy="gt 0" />
        <Affliction identifier="pregnancy" amount="2" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" multiplyafflictionsbymaxvitality="true">
        <Conditional pregnancy_2="gt 0" />
        <Affliction identifier="pregnancy_2" amount="2" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" multiplyafflictionsbymaxvitality="true">
        <Conditional pregnancy_3="gt 0" />
        <Affliction identifier="pregnancy_3" amount="2" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" multiplyafflictionsbymaxvitality="true">
        <Conditional pregnancy_4="gt 0" />
        <Affliction identifier="pregnancy_4" amount="2" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" multiplyafflictionsbymaxvitality="true">
        <Conditional pregnancy_5="gt 0" />
        <Affliction identifier="pregnancy_5" amount="2" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive">
        <ReduceAffliction identifier="husk_sleep" amount="99" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" disabledeltatime="true" delay="13" stackable="false" comparison="and">
        <Conditional pirasite="gte 0.01" />
        <Conditional putout_pirasite="gte 0.01" />
        <Affliction identifier="husk_up" strength="200" />
        <ReduceAffliction identifier="overpreg" strength="50" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" setvalue="true">
        <Conditional pregnant="lte 0.01" />
        <Conditional pirasite="lte 0.01" />
        <Conditional pirasite_growing="lte 0.01" />
        <Affliction identifier="overpreg" amount="0" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" setvalue="true">
        <Conditional nopregnancy="gte 0.01" />
        <Affliction identifier="overpreg" amount="0" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive">
        <Conditional miaochuang="gte 0.01" />
        <Conditional miaochuang_temp="gte 0.01" />
        <Sound file="%ModDir%/Content/Sounds/female_unconscious1.ogg" range="500" selectionmode="Random" />
        <Sound file="%ModDir%/Content/Sounds/female_unconscious2.ogg" range="500" />
        <Sound file="%ModDir%/Content/Sounds/female_unconscious3.ogg" range="500" />
        <Sound file="%ModDir%/Content/Sounds/female_unconscious4.ogg" range="500" />
        <Sound file="%ModDir%/Content/Sounds/female_unconscious5.ogg" range="500" />
        <Sound file="%ModDir%/Content/Sounds/female_unconscious6.ogg" range="500" />
        <Sound file="%ModDir%/Content/Sounds/female_unconscious7.ogg" range="500" />
        <Sound file="%ModDir%/Content/Sounds/female_unconscious8.ogg" range="500" />
        <Sound file="%ModDir%/Content/Sounds/female_unconscious9.ogg" range="500" />
        <Sound file="%ModDir%/Content/Sounds/female_unconscious10.ogg" range="500" />
      </StatusEffect>
      <StatusEffect target="Character" targetlimb="Torso" type="OnActive" comparison="and">
        <Conditional miaochuang="lte 0" />
        <Conditional miaochuang_temp="lte 0.01" />
        <Conditional putout="lte 0" />
        <Sound file="%ModDir%/Content/Sounds/female_fire1.ogg" range="750" volume="0.5" selectionmode="Random" />
        <Sound file="%ModDir%/Content/Sounds/female_fire2.ogg" range="750" volume="0.5" />
        <Sound file="%ModDir%/Content/Sounds/female_fire3.ogg" range="750" volume="0.5" />
        <Sound file="%ModDir%/Content/Sounds/female_fire7.ogg" range="750" volume="0.5" />
        <Sound file="%ModDir%/Content/Sounds/female_fire8.ogg" range="750" volume="0.5" />
        <Sound file="%ModDir%/Content/Sounds/female_fire10.ogg" range="750" volume="0.5" />
        <Sound file="%ModDir%/Content/Sounds/female_fire13.ogg" range="750" volume="0.5" />
        <Sound file="%ModDir%/Content/Sounds/female_fire14.ogg" range="750" volume="0.5" />
        <Sound file="%ModDir%/Content/Sounds/female_fire15.ogg" range="750" volume="0.5" />
        <Sound file="%ModDir%/Content/Sounds/female_fire16.ogg" range="750" volume="0.5" />
        <Affliction identifier="lacerations" amount="0.30" />
        <Affliction identifier="organdamage" amount="0.20" />
        <ReduceAffliction identifier="sexy" amount="30" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and">
        <Conditional moveble="gt 0" />
        <Conditional notmove="lte 0" />
        <Conditional babymove_womb="lte 1.0" />
        <Affliction identifier="babymove_womb" amount="6" />
      </StatusEffect>
      <StatusEffect target="Character" disabledeltatime="true" type="OnActive" comparison="and">
        <Conditional miaochuang="lte 0.01" />
        <Conditional miaochuang_temp="lte 0.01" />
        <Conditional stun="lte 2" />
        <Affliction identifier="stun" strength="2" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and">
        <Conditional pregnant="gte 0.01" />
        <ReduceAffliction identifier="overpreg" amount="1" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" setvalue="true" disabledeltatime="true" SpeedMultiplier="0.25" />
    </Effect>
    <icon texture="%ModDir%/Content/preg/pregui.png" sourcerect="685,744,132,132" color="106,106,106,255" origin="0,0" />
  </Affliction>
  <!-- 乳超孕 -->
  <Affliction name="" identifier="breast_overpreg" description="" type="overpregbuff" limbspecific="false" healableinmedicalclinic="false" maxstrength="100" healcostmultiplier="1.00" iconcolors="94,54,95;163,73,164;255,255,255" isbuff="true">
    <Effect minstrength="0" maxstrength="100" strengthchange="-0.02">
      <StatusEffect target="Character" type="OnActive" multiplyafflictionsbymaxvitality="true">
        <Conditional breast_pregnancy="gt 0" />
        <Affliction identifier="breast_pregnancy" amount="3" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" multiplyafflictionsbymaxvitality="true">
        <Conditional breast_pregnancy_2="gt 0" />
        <Affliction identifier="breast_pregnancy_2" amount="3" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" multiplyafflictionsbymaxvitality="true">
        <Conditional breast_pregnancy_3="gt 0" />
        <Affliction identifier="breast_pregnancy_3" amount="3" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" multiplyafflictionsbymaxvitality="true">
        <Conditional breast_pregnancy_4="gt 0" />
        <Affliction identifier="breast_pregnancy_4" amount="3" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive">
        <ReduceAffliction identifier="breast_husk_sleep" amount="99" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" disabledeltatime="true" delay="13" stackable="false" comparison="and">
        <Conditional putout_breast="gte 0.01" />
        <Conditional breast_pirasite="gte 0.01" />
        <Affliction identifier="breast_husk_up" strength="200" />
        <ReduceAffliction identifier="breast_overpreg" strength="50" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" setvalue="true">
        <Conditional breast_pregnant="lte 0.01" />
        <Conditional breast_pirasite_growing="lte 0" />
        <Conditional breast_pirasite="lte 0" />
        <Affliction identifier="breast_overpreg" amount="0" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" setvalue="true">
        <Conditional breast_nopregnancy="gte 0.01" />
        <Affliction identifier="breast_overpreg" amount="0" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive">
        <Conditional lactation_expansion="gte 150.0" />
        <Sound file="%ModDir%/Content/Sounds/female_unconscious1.ogg" range="500" selectionmode="Random" />
        <Sound file="%ModDir%/Content/Sounds/female_unconscious2.ogg" range="500" />
        <Sound file="%ModDir%/Content/Sounds/female_unconscious3.ogg" range="500" />
        <Sound file="%ModDir%/Content/Sounds/female_unconscious4.ogg" range="500" />
        <Sound file="%ModDir%/Content/Sounds/female_unconscious5.ogg" range="500" />
        <Sound file="%ModDir%/Content/Sounds/female_unconscious6.ogg" range="500" />
        <Sound file="%ModDir%/Content/Sounds/female_unconscious7.ogg" range="500" />
        <Sound file="%ModDir%/Content/Sounds/female_unconscious8.ogg" range="500" />
        <Sound file="%ModDir%/Content/Sounds/female_unconscious9.ogg" range="500" />
        <Sound file="%ModDir%/Content/Sounds/female_unconscious10.ogg" range="500" />
      </StatusEffect>
      <StatusEffect target="Character" targetlimb="Torso" type="OnActive" comparison="and">
        <Conditional lactation_expansion="lt 150" />
        <Conditional putout="lte 0" />
        <Affliction identifier="lacerations" amount="0.30" />
        <Affliction identifier="organdamage" amount="0.20" />
        <ReduceAffliction identifier="sexy" amount="30" />
      </StatusEffect>
      <StatusEffect target="Character" targetlimb="Torso" type="OnActive" comparison="and">
        <Conditional lactation_expansion="lt 150" />
        <Conditional putout="lte 0" />
        <Conditional overpreg="lte 0" />
        <Sound file="%ModDir%/Content/Sounds/female_fire1.ogg" range="750" volume="0.5" selectionmode="Random" />
        <Sound file="%ModDir%/Content/Sounds/female_fire2.ogg" range="750" volume="0.5" />
        <Sound file="%ModDir%/Content/Sounds/female_fire3.ogg" range="750" volume="0.5" />
        <Sound file="%ModDir%/Content/Sounds/female_fire7.ogg" range="750" volume="0.5" />
        <Sound file="%ModDir%/Content/Sounds/female_fire8.ogg" range="750" volume="0.5" />
        <Sound file="%ModDir%/Content/Sounds/female_fire10.ogg" range="750" volume="0.5" />
        <Sound file="%ModDir%/Content/Sounds/female_fire13.ogg" range="750" volume="0.5" />
        <Sound file="%ModDir%/Content/Sounds/female_fire14.ogg" range="750" volume="0.5" />
        <Sound file="%ModDir%/Content/Sounds/female_fire15.ogg" range="750" volume="0.5" />
        <Sound file="%ModDir%/Content/Sounds/female_fire16.ogg" range="750" volume="0.5" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and">
        <Conditional breast_notmove="lte 0" />
        <Conditional babymove_breast="lte 1.0" />
        <Affliction identifier="babymove_breast" amount="6" />
      </StatusEffect>
      <StatusEffect target="Character" disabledeltatime="true" type="OnActive" comparison="and">
        <Conditional lactation_expansion="lt 150" />
        <Conditional stun="lte 2" />
        <Affliction identifier="stun" strength="2" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and">
        <Conditional lactation_expansion="lt 150" />
        <Conditional breast_pregnant="gte 0.01" />
        <ReduceAffliction identifier="breast_overpreg" amount="2" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and">
        <Conditional lactation_expansion="gte 150" />
        <Conditional breast_pregnant="gte 0.01" />
        <ReduceAffliction identifier="breast_overpreg" amount="1" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" setvalue="true" disabledeltatime="true" SpeedMultiplier="0.25" />
    </Effect>
    <icon texture="%ModDir%/Content/preg/pregui.png" sourcerect="685,744,132,132" color="106,106,106,255" origin="0,0" />
  </Affliction>
  <!--涩涩模式（检测）-->
  <Affliction name="" identifier="sexymode" description="" type="sexymode" targets="human,humanhusk" limbspecific="false" indicatorlimb="Torso" healableinmedicalclinic="false" maxstrength="3" healcostmultiplier="1.00" showinhealthscannerthreshold="1000" showiconthreshold="1000" iconcolors="94,54,95;163,73,164;200,191,231">
    <Effect minstrength="0" maxstrength="3" strengthchange="-10" />
    <icon texture="%ModDir%/Content/preg/pregui.png" sourcerect="0,273,132,132" color="106,106,106,255" origin="0,0" />
  </Affliction>
  <!--可引产-->
  <Affliction name="" identifier="guidble_womb" description="" type="guidble" limbspecific="false" indicatorlimb="Torso" healableinmedicalclinic="false" maxstrength="100" healcostmultiplier="1.00" targets="human,humanhusk" isbuff="true" iconcolors="94,32,95;163,73,164;255,167,255">
    <Description textidentifier="afflictiondescription.guidble_womb.self" target="Self" />
    <Description textidentifier="afflictiondescription.guidble_womb.other" target="OtherCharacter" />
    <Effect minstrength="0" maxstrength="95" strengthchange="25" minscreendistort="0.2" maxscreendistort="1.0" minscreenblur="0.6" maxscreenblur="2.0" minchromaticaberration="5.0" maxchromaticaberration="15">
      <StatValue stattype="WalkingSpeed" minvalue="-0.80" maxvalue="-0.12" />
      <StatusEffect target="Character" type="OnActive" comparison="and" setvalue="true">
        <Conditional pregnancy_outble="lte 0.01" />
        <Affliction identifier="guidble_womb" amount="0" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and">
        <Conditional guidble_womb="lt 95" />
        <Conditional moveble="gt 0" />
        <Conditional notmove="lte 0" />
        <Affliction identifier="babymove_womb" amount="30" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" targetlimb="Waist">
        <Conditional guidble_womb="gte 5" />
        <Conditional guidble_womb="lt 90" />
        <Sound file="%ModDir%/Content/Sounds/DrownFemale.ogg" />
        <particleemitter particle="whitegoosplash" particleamount="6" velocitymin="0" velocitymax="90" anglemin="0" anglemax="360" scalemin="0.1" scalemax="0.3" emitinterval="0" particlespersecond="3" highqualitycollisiondetection="True" copyentityangle="True" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" stackable="false">
        <Conditional guidble_womb="lt 6" />
        <Sound file="%ModDir%/Content/Sounds/poshui1.ogg" range="350" />
      </StatusEffect>
    </Effect>
    <Effect minstrength="95" maxstrength="100" strengthchange="1" minscreendistort="0.6" maxscreendistort="0" minscreenblur="0.8" maxscreenblur="0" minchromaticaberration="15" maxchromaticaberration="0" dialogflag="guidble_womb">
      <StatusEffect target="Character" type="OnActive" comparison="and" setvalue="true">
        <Conditional pregnancy_outble="lte 0.01" />
        <Affliction identifier="guidble_womb" amount="0" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and">
        <Conditional bell_visible="lte 0.01" />
        <Conditional bell_expansion="gte 200" />
        <Conditional bell_expansion="lt 300" />
        <Conditional CanRun="eq true" />
        <TriggerAnimation Type="Walk" path="%ModDir%/Content/Characters/Human/Animations/HumanWalk_pregnancy1.xml" priority="7" ExpectedSpecies="Human" FileName="HumanWalk_pregnancy1" />
        <TriggerAnimation Type="Run" path="%ModDir%/Content/Characters/Human/Animations/HumanRun_pregnancy1.xml" priority="7" ExpectedSpecies="Human" FileName="HumanRun_pregnancy1" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and">
        <Conditional bell_visible="lte 0.01" />
        <Conditional bell_expansion="gte 300" />
        <Conditional bell_expansion="lt 400" />
        <Conditional CanRun="eq true" />
        <TriggerAnimation Type="Walk" path="%ModDir%/Content/Characters/Human/Animations/HumanWalk_pregnancy2.xml" priority="7" ExpectedSpecies="Human" FileName="HumanWalk_pregnancy2" />
        <TriggerAnimation Type="Run" path="%ModDir%/Content/Characters/Human/Animations/HumanRun_pregnancy2.xml" priority="7" ExpectedSpecies="Human" FileName="HumanRun_pregnancy2" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and">
        <Conditional bell_visible="lte 0.01" />
        <Conditional bell_expansion="gte 400" />
        <Conditional CanRun="eq true" />
        <TriggerAnimation Type="Walk" path="%ModDir%/Content/Characters/Human/Animations/HumanWalk_pregnancy3.xml" priority="7" ExpectedSpecies="Human" FileName="HumanWalk_pregnancy3" />
        <TriggerAnimation Type="Run" path="%ModDir%/Content/Characters/Human/Animations/HumanRun_pregnancy3.xml" priority="7" ExpectedSpecies="Human" FileName="HumanRun_pregnancy3" />
      </StatusEffect>
    </Effect>
    <icon texture="%ModDir%/Content/preg/pregui.png" sourcerect="832,744,132,132" color="255,255,255,255" origin="0,0" />
  </Affliction>
  <Affliction name="" identifier="guidble_breast" description="" type="guidble" limbspecific="false" indicatorlimb="Torso" healableinmedicalclinic="false" maxstrength="100" healcostmultiplier="1.00" targets="human,humanhusk" isbuff="true" iconcolors="94,32,95;163,73,164;255,167,255">
    <Description textidentifier="afflictiondescription.guidble_breast.self" target="Self" />
    <Description textidentifier="afflictiondescription.guidble_breast.other" target="OtherCharacter" />
    <Effect minstrength="0" maxstrength="95" strengthchange="25" minscreendistort="0.2" maxscreendistort="1.0" minscreenblur="0.6" maxscreenblur="2.0" minchromaticaberration="5" maxchromaticaberration="15">
      <StatValue stattype="WalkingSpeed" minvalue="-0.12" maxvalue="-0.48" />
      <StatusEffect target="Character" type="OnActive" comparison="and" setvalue="true">
        <Conditional breast_outble="lte 0.01" />
        <Affliction identifier="guidble_breast" amount="0" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and">
        <Conditional guidble_breast="lt 95" />
        <Conditional breast_notmove="lte 0.01" />
        <Affliction identifier="babymove_breast" amount="30" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and">
        <Conditional guidble_breast="gte 5" />
        <Conditional guidble_breast="lt 90" />
        <Sound file="%ModDir%/Content/Sounds/DrownFemale.ogg" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and">
        <Conditional guidble_breast="gte 5" />
        <Conditional guidble_breast="lt 90" />
        <Sound file="%ModDir%/Content/Sounds/milking.ogg" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" stackable="false">
        <Conditional guidble_breast="lt 6" />
        <Sound file="%ModDir%/Content/Sounds/poshui1.ogg" range="350" />
      </StatusEffect>
    </Effect>
    <Effect minstrength="95" maxstrength="100" strengthchange="1" minscreendistort="0.6" maxscreendistort="0" minscreenblur="0.8" maxscreenblur="0" minchromaticaberration="15" maxchromaticaberration="0" dialogflag="guidble_breast">
      <StatValue stattype="WalkingSpeed" minvalue="-0.5" maxvalue="0" />
      <StatusEffect target="Character" type="OnActive" comparison="and" setvalue="true">
        <Conditional breast_outble="lte 0.01" />
        <Affliction identifier="guidble_breast" amount="0" />
      </StatusEffect>
    </Effect>
    <icon texture="%ModDir%/Content/preg/pregui.png" sourcerect="832,744,132,132" color="255,255,255,255" origin="0,0" />
  </Affliction>
  <!--引产-->
  <Affliction name="" identifier="guiding_womb" description="" type="guidpreg" limbspecific="false" indicatorlimb="Torso" healableinmedicalclinic="false" maxstrength="100" healcostmultiplier="1.00" targets="human,humanhusk" isbuff="true" iconcolors="94,32,95;163,73,164;255,167,255">
    <Effect minstrength="0" maxstrength="100" strengthchange="0">
      <StatusEffect target="Character" type="OnActive">
        <Conditional guiding_womb="lt 90" />
        <ReduceAffliction identifier="guiding_womb" amount="30" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" setvalue="true">
        <Conditional guiding_womb="lte 1" />
        <Affliction identifier="guiding_womb" amount="0" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" setvalue="true">
        <Conditional pregnancy_outble="lte 0" />
        <Affliction identifier="guiding_womb" amount="0" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" setvalue="true">
        <Conditional putout="gte 0.01" />
        <Affliction identifier="guiding_womb" amount="0" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and">
        <Conditional moveble="gt 0" />
        <Conditional notmove="lte 0" />
        <Conditional babymove_womb="lte 1" />
        <Affliction identifier="babymove_womb" amount="30" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and">
        <Conditional pregnancy_2="lt 100" />
        <Conditional pregnancy_2="gte 75" />
        <Affliction identifier="pregnancy_2" amount="5" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and">
        <Conditional pregnancy_3="lt 100" />
        <Conditional pregnancy_3="gte 75" />
        <Affliction identifier="pregnancy_3" amount="5" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and">
        <Conditional pregnancy_4="lt 100" />
        <Conditional pregnancy_4="gte 75" />
        <Affliction identifier="pregnancy_4" amount="5" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and">
        <Conditional pregnancy_5="lt 100" />
        <Conditional pregnancy_5="gte 75" />
        <Affliction identifier="pregnancy_5" amount="5" />
      </StatusEffect>
    </Effect>
    <icon texture="%ModDir%/Content/preg/pregui.png" sourcerect="981,275,132,132" color="255,255,255,255" origin="0,0" />
  </Affliction>
  <Affliction name="" identifier="guiding_breast" description="" type="guidpreg" limbspecific="false" indicatorlimb="Torso" healableinmedicalclinic="false" maxstrength="100" healcostmultiplier="1.00" targets="human,humanhusk" isbuff="true" iconcolors="94,32,95;163,73,164;255,167,255">
    <Effect minstrength="0" maxstrength="100" strengthchange="0">
      <StatusEffect target="Character" type="OnActive">
        <Conditional guiding_breast="lt 90" />
        <ReduceAffliction identifier="guiding_breast" amount="30" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" setvalue="true">
        <Conditional guiding_breast="lte 1" />
        <Affliction identifier="guiding_breast" amount="0" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and" setvalue="true">
        <Conditional breast_outble="lte 0" />
        <Affliction identifier="guiding_breast" amount="0" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" setvalue="true">
        <Conditional putout_breast="gte 0.01" />
        <Affliction identifier="guiding_breast" amount="0" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and">
        <Conditional breast_notmove="lte 0.01" />
        <Conditional babymove_breast="lte 1" />
        <Affliction identifier="babymove_breast" amount="30" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and">
        <Conditional breast_pregnancy_2="lt 100" />
        <Conditional breast_pregnancy_2="gte 75" />
        <Affliction identifier="breast_pregnancy_2" amount="5" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and">
        <Conditional breast_pregnancy_3="lt 100" />
        <Conditional breast_pregnancy_3="gte 75" />
        <Affliction identifier="breast_pregnancy_3" amount="5" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and">
        <Conditional breast_pregnancy_4="lt 100" />
        <Conditional breast_pregnancy_4="gte 75" />
        <Affliction identifier="breast_pregnancy_4" amount="5" />
      </StatusEffect>
    </Effect>
    <icon texture="%ModDir%/Content/preg/pregui.png" sourcerect="981,416,132,132" color="255,255,255,255" origin="0,0" />
  </Affliction>
  <!--小穴堵塞-->
  <Affliction name="" identifier="womb_block" description="" type="womb_blocked" targets="human,humanhusk" limbspecific="false" indicatorlimb="Torso" healableinmedicalclinic="false" maxstrength="3" healcostmultiplier="1.00" hideiconafterdelay="true" showinhealthscannerthreshold="1000" showiconthreshold="1000" iconcolors="94,54,95;163,73,164;200,191,231">
    <Effect minstrength="0" maxstrength="3" strengthchange="-1.0">
      <StatusEffect target="Character" type="OnActive" disabledeltatime="true" comparison="and" interval="0.1">
        <Conditional pregnancy_2="gte 99.6" />
        <Conditional guidble_womb="gte 0.01" />
        <Conditional guiding_womb="lte 0" />
        <Conditional putout="lte 0.01" />
        <ReduceAffliction identifier="pregnancy_2" amount="0.4" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" disabledeltatime="true" comparison="and" interval="0.1">
        <Conditional pregnancy_3="gte 99.6" />
        <Conditional guidble_womb="gte 0.01" />
        <Conditional guiding_womb="lte 0" />
        <Conditional putout="lte 0.01" />
        <ReduceAffliction identifier="pregnancy_3" amount="0.4" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" disabledeltatime="true" comparison="and" interval="0.1">
        <Conditional pregnancy_4="gte 99.6" />
        <Conditional guidble_womb="gte 0.01" />
        <Conditional guiding_womb="lte 0" />
        <Conditional putout="lte 0.01" />
        <ReduceAffliction identifier="pregnancy_4" amount="0.4" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" disabledeltatime="true" comparison="and" interval="0.1">
        <Conditional pregnancy_5="gte 99.6" />
        <Conditional guidble_womb="gte 0.01" />
        <Conditional guiding_womb="lte 0" />
        <Conditional putout="lte 0.01" />
        <ReduceAffliction identifier="pregnancy_5" amount="0.4" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and">
        <Conditional pregnancy_2="gte 99" />
        <Conditional moveble="gt 0" />
        <Conditional notmove="lte 0" />
        <Affliction identifier="babymove_womb" amount="30" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and">
        <Conditional pregnancy_3="gte 99" />
        <Conditional moveble="gt 0" />
        <Conditional notmove="lte 0" />
        <Affliction identifier="babymove_womb" amount="30" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and">
        <Conditional pregnancy_4="gte 99" />
        <Conditional moveble="gt 0" />
        <Conditional notmove="lte 0" />
        <Affliction identifier="babymove_womb" amount="30" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" comparison="and">
        <Conditional pregnancy_5="gte 99" />
        <Conditional moveble="gt 0" />
        <Conditional notmove="lte 0" />
        <Affliction identifier="babymove_womb" amount="30" />
      </StatusEffect>
    </Effect>
    <icon texture="Content/UI/MainIconsAtlas.png" sourcerect="256,894,128,128" color="60,107,195,255" origin="0,0" />
  </Affliction>
  <!--喷乳-->
  <Affliction name="" identifier="milking_out" description="" type="lactation_out" targets="human,humanhusk" limbspecific="false" indicatorlimb="Torso" healableinmedicalclinic="false" maxstrength="10" healcostmultiplier="1.00" showiconthreshold="1000" showinhealthscannerthreshold="1000" isbuff="true">
    <Effect minstrength="0" maxstrength="10" strengthchange="-2">
      <StatusEffect target="Character" comparison="and" type="OnActive">
        <Conditional lactation_nature="gte 85" />
        <Conditional breast_block="lte 0.01" />
        <Sound file="%ModDir%/Sounds/female_unconscious1.ogg" selectionmode="Random" />
        <Sound file="%ModDir%/Sounds/female_unconscious2.ogg" />
        <Sound file="%ModDir%/Sounds/female_unconscious3.ogg" />
        <Sound file="%ModDir%/Sounds/female_unconscious4.ogg" />
        <Sound file="%ModDir%/Sounds/female_unconscious5.ogg" />
        <Sound file="%ModDir%/Sounds/female_unconscious6.ogg" />
        <Sound file="%ModDir%/Sounds/female_unconscious7.ogg" />
        <Sound file="%ModDir%/Sounds/female_unconscious8.ogg" />
        <Sound file="%ModDir%/Sounds/female_unconscious9.ogg" />
        <Sound file="%ModDir%/Sounds/female_unconscious10.ogg" />
      </StatusEffect>
      <StatusEffect target="Character" comparison="and" type="OnActive">
        <Conditional lactation_nature="gte 85" />
        <Conditional breast_block="lte 0.01" />
        <Sound file="%ModDir%/Content/Sounds/milking.ogg" range="500" />
      </StatusEffect>
      <StatusEffect target="Character" comparison="and" setvalue="true" stackable="false" delay="3" type="OnActive" checkconditionalalways="true" multiplyafflictionsbymaxvitality="true">
        <Conditional lactation_nature="gte 85" />
        <Conditional breast_block="lte 0.01" />
        <Affliction identifier="lactation_nature" amount="25" />
        <Affliction identifier="milking_out" amount="0" />
        <SpawnItem identifier="humanmilk" spawnposition="This" count="2" />
        <Sound file="%ModDir%/Content/Sounds/milking1.ogg" selectionmode="random" range="500" />
        <Sound file="%ModDir%/Content/Sounds/milking2.ogg" range="500" />
        <Sound file="%ModDir%/Content/Sounds/milking3.ogg" range="500" />
        <Sound file="%ModDir%/Content/Sounds/milking4.ogg" range="500" />
        <Explosion range="0.0" structuredamage="0" itemdamage="0" force="0.0" severlimbsprobability="0.0" decal="fruitsplatter_white" decalsize="0.75" shockwave="false" underwaterbubble="false" />
      </StatusEffect>
      <StatusEffect target="Character" comparison="and" setvalue="true" stackable="false" type="OnActive">
        <Conditional lactation_nature="lt 85" />
        <Affliction identifier="milking_out" amount="0" />
      </StatusEffect>
    </Effect>
    <icon texture="Content/UI/MainIconsAtlas.png" sourcerect="256,894,128,128" color="60,107,195,255" origin="0,0" />
  </Affliction>
  <!--乳汁流失(小)-->
  <Affliction name="" identifier="milking_small" description="" type="lactation_milking" targets="human,humanhusk" limbspecific="false" indicatorlimb="Torso" healableinmedicalclinic="false" maxstrength="3" healcostmultiplier="1.00" showiconthreshold="1000" showinhealthscannerthreshold="1000" isbuff="true">
    <Effect minstrength="0" maxstrength="3" strengthchange="-2">
      <StatusEffect target="Character" comparison="and" disabledeltatime="true" stackable="false" type="OnActive">
        <Conditional lactation_nature="gte 20" />
        <ReduceAffliction identifier="lactation_nature" amount="20" />
        <Affliction identifier="milking_small" strength="-10" />
      </StatusEffect>
      <StatusEffect target="Character" comparison="and" setvalue="true" stackable="false" type="OnActive">
        <Conditional lactation_nature="lt 20" />
        <Affliction identifier="milking_small" amount="0" />
      </StatusEffect>
    </Effect>
    <icon texture="Content/UI/MainIconsAtlas.png" sourcerect="256,894,128,128" color="60,107,195,255" origin="0,0" />
  </Affliction>
  <!--乳汁流失(中)-->
  <Affliction name="" identifier="milking_medium" description="" type="lactation_milking" targets="human,humanhusk" limbspecific="false" indicatorlimb="Torso" healableinmedicalclinic="false" maxstrength="3" healcostmultiplier="1.00" showiconthreshold="1000" showinhealthscannerthreshold="1000" isbuff="true">
    <Effect minstrength="0" maxstrength="3" strengthchange="-2">
      <StatusEffect target="Character" comparison="and" disabledeltatime="true" stackable="false" type="OnActive">
        <Conditional lactation_nature="gte 20" />
        <ReduceAffliction identifier="lactation_nature" amount="30" />
        <Affliction identifier="milking_medium" strength="-10" />
      </StatusEffect>
      <StatusEffect target="Character" comparison="and" setvalue="true" stackable="false" type="OnActive">
        <Conditional lactation_nature="lt 20" />
        <Affliction identifier="milking_medium" amount="0" />
      </StatusEffect>
    </Effect>
    <icon texture="Content/UI/MainIconsAtlas.png" sourcerect="256,894,128,128" color="60,107,195,255" origin="0,0" />
  </Affliction>
  <!--隐藏胸部-->
  <Affliction name="" identifier="breast_visible" description="" type="visiblemode" targets="human,humanhusk" limbspecific="false" indicatorlimb="Torso" healableinmedicalclinic="false" maxstrength="3" healcostmultiplier="1.00" showinhealthscannerthreshold="1000" showiconthreshold="1000" iconcolors="94,54,95;163,73,164;200,191,231">
    <Effect minstrength="0" maxstrength="3" strengthchange="-10" />
    <icon texture="%ModDir%/Content/preg/pregui.png" sourcerect="0,273,132,132" color="106,106,106,255" origin="0,0" />
  </Affliction>
  <!--隐藏腹部-->
  <Affliction name="" identifier="bell_visible" description="" type="visiblemode" targets="human,humanhusk" limbspecific="false" indicatorlimb="Torso" healableinmedicalclinic="false" maxstrength="3" healcostmultiplier="1.00" showinhealthscannerthreshold="1000" showiconthreshold="1000" iconcolors="94,54,95;163,73,164;200,191,231">
    <Effect minstrength="0" maxstrength="3" strengthchange="-10" />
    <icon texture="%ModDir%/Content/preg/pregui.png" sourcerect="0,273,132,132" color="106,106,106,255" origin="0,0" />
  </Affliction>
  <!--隐藏肉棒-->
  <Affliction name="" identifier="hidedick" description="" type="visiblemode" targets="human,humanhusk" limbspecific="false" indicatorlimb="Torso" healableinmedicalclinic="false" maxstrength="3" healcostmultiplier="1.00" showinhealthscannerthreshold="1000" showiconthreshold="1000" iconcolors="94,54,95;163,73,164;200,191,231">
    <Effect minstrength="0" maxstrength="3" strengthchange="-10" />
    <icon texture="%ModDir%/Content/preg/pregui.png" sourcerect="0,273,132,132" color="106,106,106,255" origin="0,0" />
  </Affliction>
  <!--隐藏肉棒（保留蛋蛋）-->
  <Affliction name="" identifier="hidedick_part" description="" type="visiblemode" targets="human,humanhusk" limbspecific="false" indicatorlimb="Torso" healableinmedicalclinic="false" maxstrength="3" healcostmultiplier="1.00" showinhealthscannerthreshold="1000" showiconthreshold="1000" iconcolors="94,54,95;163,73,164;200,191,231">
    <Effect minstrength="0" maxstrength="3" strengthchange="-10" />
    <icon texture="%ModDir%/Content/preg/pregui.png" sourcerect="0,273,132,132" color="106,106,106,255" origin="0,0" />
  </Affliction>
  <!--避孕药剂-->
  <Affliction name="" identifier="nopregnancy" description="" type="nopregnant" targets="human,humanhusk" limbspecific="false" indicatorlimb="Torso" healableinmedicalclinic="true" maxstrength="100" healcostmultiplier="1.00" showinhealthscannerthreshold="1000" showiconthreshold="0" isbuff="true" resetbetweenrounds="true" iconcolors="94,54,95;163,73,164;200,191,231">
    <Effect minstrength="0" maxstrength="100" strengthchange="0" resistancefor="pregnant_seed" minresistance="100" maxresistance="100">
      <StatusEffect target="Character" type="OnActive" comparison="and" interval="0.3" duration="0.3" multiplyafflictionsbymaxvitality="true">
        <Conditional pregnancy_5="lte 0.01" />
        <Conditional pregnancy_4="lte 0.01" />
        <Conditional pregnancy_3="lte 0.01" />
        <Conditional pregnancy_2="lte 0.01" />
        <Conditional pregnancy="lte 0.01" />
        <Affliction identifier="wombclose" amount="30" />
      </StatusEffect>
    </Effect>
    <icon texture="%ModDir%/Content/preg/pregui.png" sourcerect="833,603,132,132" color="106,106,106,255" origin="0,0" />
  </Affliction>
  <Affliction name="" identifier="breast_nopregnancy" description="" type="nopregnant" targets="human,humanhusk" limbspecific="false" indicatorlimb="Torso" healableinmedicalclinic="true" maxstrength="100" healcostmultiplier="1.00" showinhealthscannerthreshold="1000" showiconthreshold="0" isbuff="true" resetbetweenrounds="true" iconcolors="94,54,95;163,73,164;200,191,231">
    <Effect minstrength="0" maxstrength="100" strengthchange="0" resistancefor="breast_getpreg_weak,breast_getpreg_strong" minresistance="100" maxresistance="100">
      <StatusEffect target="Character" type="OnActive" comparison="and">
        <Conditional breast_pregnancy_4="lte 0.01" />
        <Conditional breast_pregnancy_3="lte 0.01" />
        <Conditional breast_pregnancy_2="lte 0.01" />
        <Conditional breast_pregnancy="lte 0.01" />
        <Affliction identifier="breast_pregnant" amount="10" />
      </StatusEffect>
    </Effect>
    <icon texture="%ModDir%/Content/preg/pregui.png" sourcerect="981,745,132,132" color="106,106,106,255" origin="0,0" />
  </Affliction>
  <!--费洛蒙药剂-->
  <Affliction name="" identifier="faqing_3" description="" type="its_sexy" limbspecific="false" indicatorlimb="Head" healableinmedicalclinic="true" maxstrength="100" healcostmultiplier="1.00" iconcolors="94,20,95;163,10,164;255,32,255">
    <Effect minstrength="0" maxstrength="100" strengthchange="-1">
      <StatusEffect type="OnActive" target="Character">
        <Conditional futa="gte 0.01" />
        <Affliction identifier="dickmilk" amount="12" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="Character">
        <Conditional ishuman="true" />
        <Affliction identifier="faqing_2" strength="2" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="NearbyCharacters" range="155" interval="1" disabledeltatime="true">
        <Conditional ishuman="true" />
        <Affliction identifier="faqing_2" strength="5.9" probability="0.5" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="NearbyCharacters" range="155" interval="5" disabledeltatime="true" multiplyafflictionsbymaxvitality="true">
        <Conditional ishuman="false" />
        <Affliction identifier="faqing" strength="100" probability="0.5" />
      </StatusEffect>
    </Effect>
    <icon texture="%ModDir%/Content/preg/pregui.png" sourcerect="981,604,132,132" color="255,255,255,255" origin="0,0" />
  </Affliction>
  <!--淫乱值-->
  <Affliction name="" identifier="faqing_4" description="" type="force_sexy" limbspecific="false" indicatorlimb="Head" healableinmedicalclinic="true" showiconthreshold="35" showicontoothersthreshold="1000" showinhealthscannerthreshold="0" maxstrength="100" healcostmultiplier="0.1" targets="human,humanhusk" iconcolors="94,20,95;163,10,164;255,32,255">
    <Effect minstrength="0" maxstrength="50" strengthchange="-0.5" />
    <Effect minstrength="50" maxstrength="100" strengthchange="0.3" dialogflag="faqing">
      <StatusEffect type="OnActive" target="Character" disabledeltatime="true" comparison="and" delay="1" checkconditionalalways="true" multiplyafflictionsbymaxvitality="true">
        <Conditional faqing_4="gte 100" />
        <Conditional faqing_2="lte 0.01" />
        <Affliction identifier="faqing_2" strength="20" probability="1" />
        <Affliction identifier="faqing_2" strength="20" probability="0.2" />
        <Affliction identifier="faqing_2" strength="20" probability="0.4" />
        <Affliction identifier="faqing_2" strength="20" probability="0.6" />
        <Affliction identifier="faqing_2" strength="20" probability="0.8" />
        <ReduceAffliction identifier="faqing_4" strength="999" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="Character" duration="5" comparison="and" stackable="false" multiplyafflictionsbymaxvitality="true" SpeedMultiplier="0.5">
        <Conditional faqing_4="gte 100" />
        <Conditional faqing_2="lte 0.01" />
        <Affliction identifier="sexyblur" amount="11" />
        <Sound file="%ModDir%/Content/Sounds/female_higher1.ogg" selectionmode="Random" />
        <Sound file="%ModDir%/Content/Sounds/female_higher2.ogg" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="Character" comparison="and" setvalue="true" delay="6" checkconditionalalways="true" multiplyafflictionsbymaxvitality="true">
        <Conditional faqing_4="gte 100" />
        <Conditional faqing_2="gte 20" />
        <Conditional sexy_2="lte 0" />
        <Conditional sexy_4="lte 0" />
        <Conditional force_self="lte 0.01" />
        <Conditional healthpercentage="gt 50" />
        <Affliction identifier="force_self" amount="10" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnDamaged" disabledeltatime="true">
        <requiredaffliction type="damage,bleeding,burn" minstrength="0.5" />
        <ReduceAffliction identifier="faqing_4" amount="25" />
        <ReduceAffliction identifier="force_self" amount="200" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnActive" interval="0.3" duration="0.3" comparison="and">
        <Conditional InWater="true" />
        <Conditional faqing_4="gte 20" />
        <ReduceAffliction identifier="faqing_4" amount="10" />
        <ReduceAffliction identifier="force_self" amount="200" />
      </StatusEffect>
    </Effect>
    <PeriodicEffect mininterval="1" maxinterval="5" minstrength="50" maxstrength="90">
      <StatusEffect target="Character" disabledeltatime="true">
        <Affliction identifier="faqing_4" strength="-0.6" probability="0.5" />
      </StatusEffect>
    </PeriodicEffect>
    <icon texture="%ModDir%/Content/preg/pregui.png" sourcerect="536,416,132,132" color="255,255,255,255" origin="0,0" />
    <Description textidentifier="afflictiondescription.faqing_4.low" target="Self" minstrength="0" maxstrength="50" />
    <Description textidentifier="afflictiondescription.faqing_4.mid" target="Self" minstrength="50" maxstrength="90" />
    <Description textidentifier="afflictiondescription.faqing_4.high" target="Self" minstrength="90" maxstrength="100" />
    <Description textidentifier="afflictiondescription.faqing_4.other" target="OtherCharacter" minstrength="0" maxstrength="100" />
  </Affliction>
  <!--强制自慰-->
  <Affliction name="" identifier="force_self" description="" type="force_sexy" limbspecific="false" indicatorlimb="Head" healableinmedicalclinic="false" showiconthreshold="0" showinhealthscannerthreshold="1000" maxstrength="100" healcostmultiplier="1.00" targets="human,humanhusk" iconcolors="94,20,95;163,10,164;255,32,255">
    <Effect minstrength="0" maxstrength="100" strengthchange="0">
      <StatusEffect type="OnActive" target="Character" comparison="and" disabledeltatime="true">
        <Conditional stun="lte 1" />
        <Affliction identifier="stun" strength="1" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="Character" comparison="and" disabledeltatime="true">
        <Conditional force_self="gte 40" />
        <Conditional sexy="lte 60" />
        <Conditional sexy_3="lte 60" />
        <ReduceAffliction identifier="force_self" strength="1" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="Character" comparison="and" multiplyafflictionsbymaxvitality="true">
        <Conditional sexy="gt 60" />
        <Conditional force_self="lte 70" />
        <Affliction identifier="force_self" amount="20" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="Character" comparison="and" multiplyafflictionsbymaxvitality="true">
        <Conditional sexy_3="gt 60" />
        <Conditional force_self="lte 70" />
        <Affliction identifier="force_self" amount="20" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="Character" multiplyafflictionsbymaxvitality="true">
        <Conditional sexy="gt 90" />
        <Conditional sexy_3="gt 90" />
        <Affliction identifier="force_self" amount="50" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="Character" delay="1" comparison="and" setvalue="true" stackable="false" checkconditionalalways="true">
        <Conditional faqing_2="lte 0" />
        <Affliction identifier="force_self" amount="0" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="Character" comparison="and" setvalue="true" interval="0.3">
        <Conditional InWater="true" />
        <Conditional PressureProtection="lte 2000" />
        <Affliction identifier="force_self" amount="0" />
      </StatusEffect>
      <StatusEffect target="Character" type="OnDamaged" disabledeltatime="true">
        <requiredaffliction type="damage,bleeding,burn" minstrength="0.5" />
        <ReduceAffliction identifier="force_self" amount="200" />
      </StatusEffect>
    </Effect>
    <PeriodicEffect mininterval="1.8" maxinterval="2.2" minstrength="0" maxstrength="50">
      <StatusEffect type="OnActive" target="Character" comparison="and" disabledeltatime="true" targetlimb="Torso" multiplyafflictionsbymaxvitality="true">
        <Conditional futa_1="lte 0.01" />
        <Conditional futa_2="lte 0.01" />
        <Conditional futa_3="lte 0.01" />
        <Conditional futa_4="lte 0.01" />
        <Affliction identifier="sexy" strength="4" />
        <Sound file="%ModDir%/Content/Sounds/small1.ogg" selectionmode="Random" />
        <Sound file="%ModDir%/Content/Sounds/small2.ogg" />
        <Sound file="%ModDir%/Content/Sounds/small3.ogg" />
        <Sound file="%ModDir%/Content/Sounds/small4.ogg" />
        <Sound file="%ModDir%/Content/Sounds/small5.ogg" />
        <Affliction identifier="sexyblur" strength="5" />
        <Explosion range="20.0" force="1.0" shockwave="false" smoke="false" flames="false" sparks="false" underwaterbubble="false" camerashake="13.0" flash="false" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="Character" disabledeltatime="true" targetlimb="Torso" multiplyafflictionsbymaxvitality="true">
        <Conditional futa_1="gte 0.01" />
        <Conditional futa_2="gte 0.01" />
        <Conditional futa_3="gte 0.01" />
        <Conditional futa_4="gte 0.01" />
        <Affliction identifier="sexy_3" strength="4" />
        <Sound file="%ModDir%/Content/Sounds/small1.ogg" selectionmode="Random" />
        <Sound file="%ModDir%/Content/Sounds/small2.ogg" />
        <Sound file="%ModDir%/Content/Sounds/small3.ogg" />
        <Sound file="%ModDir%/Content/Sounds/small4.ogg" />
        <Sound file="%ModDir%/Content/Sounds/small5.ogg" />
        <Affliction identifier="sexyblur" strength="5" />
        <Explosion range="20.0" force="1.0" shockwave="false" smoke="false" flames="false" sparks="false" underwaterbubble="false" camerashake="13.0" flash="false" />
      </StatusEffect>
    </PeriodicEffect>
    <PeriodicEffect mininterval="1" maxinterval="1.4" minstrength="50" maxstrength="90">
      <StatusEffect type="OnActive" target="Character" comparison="and" disabledeltatime="true" targetlimb="Torso" multiplyafflictionsbymaxvitality="true">
        <Conditional futa_1="lte 0.01" />
        <Conditional futa_2="lte 0.01" />
        <Conditional futa_3="lte 0.01" />
        <Conditional futa_4="lte 0.01" />
        <Affliction identifier="sexy" strength="2" />
        <Sound file="%ModDir%/Content/Sounds/small1.ogg" selectionmode="Random" />
        <Sound file="%ModDir%/Content/Sounds/small2.ogg" />
        <Sound file="%ModDir%/Content/Sounds/small3.ogg" />
        <Sound file="%ModDir%/Content/Sounds/small4.ogg" />
        <Sound file="%ModDir%/Content/Sounds/small5.ogg" />
        <Affliction identifier="sexyblur" strength="5" />
        <Explosion range="20.0" force="1.0" shockwave="false" smoke="false" flames="false" sparks="false" underwaterbubble="false" camerashake="13.0" flash="false" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="Character" disabledeltatime="true" targetlimb="Torso" multiplyafflictionsbymaxvitality="true">
        <Conditional futa_1="gte 0.01" />
        <Conditional futa_2="gte 0.01" />
        <Conditional futa_3="gte 0.01" />
        <Conditional futa_4="gte 0.01" />
        <Affliction identifier="sexy_3" strength="2" />
        <Sound file="%ModDir%/Content/Sounds/small1.ogg" selectionmode="Random" />
        <Sound file="%ModDir%/Content/Sounds/small2.ogg" />
        <Sound file="%ModDir%/Content/Sounds/small3.ogg" />
        <Sound file="%ModDir%/Content/Sounds/small4.ogg" />
        <Sound file="%ModDir%/Content/Sounds/small5.ogg" />
        <Affliction identifier="sexyblur" strength="5" />
        <Explosion range="20.0" force="1.0" shockwave="false" smoke="false" flames="false" sparks="false" underwaterbubble="false" camerashake="13.0" flash="false" />
      </StatusEffect>
    </PeriodicEffect>
    <PeriodicEffect mininterval="0.4" maxinterval="0.5" minstrength="90" maxstrength="100">
      <StatusEffect type="OnActive" target="Character" comparison="and" disabledeltatime="true" targetlimb="Torso" multiplyafflictionsbymaxvitality="true">
        <Conditional futa_1="lte 0.01" />
        <Conditional futa_2="lte 0.01" />
        <Conditional futa_3="lte 0.01" />
        <Conditional futa_4="lte 0.01" />
        <Affliction identifier="sexy" strength="1" />
        <Sound file="%ModDir%/Content/Sounds/small1.ogg" selectionmode="Random" />
        <Sound file="%ModDir%/Content/Sounds/small2.ogg" />
        <Sound file="%ModDir%/Content/Sounds/small3.ogg" />
        <Sound file="%ModDir%/Content/Sounds/small4.ogg" />
        <Sound file="%ModDir%/Content/Sounds/small5.ogg" />
        <Affliction identifier="sexyblur" strength="5" />
        <Explosion range="20.0" force="1.0" shockwave="false" smoke="false" flames="false" sparks="false" underwaterbubble="false" camerashake="10.0" flash="false" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="Character" disabledeltatime="true" targetlimb="Torso" multiplyafflictionsbymaxvitality="true">
        <Conditional futa_1="gte 0.01" />
        <Conditional futa_2="gte 0.01" />
        <Conditional futa_3="gte 0.01" />
        <Conditional futa_4="gte 0.01" />
        <Affliction identifier="sexy_3" strength="1" />
        <Sound file="%ModDir%/Content/Sounds/small1.ogg" selectionmode="Random" />
        <Sound file="%ModDir%/Content/Sounds/small2.ogg" />
        <Sound file="%ModDir%/Content/Sounds/small3.ogg" />
        <Sound file="%ModDir%/Content/Sounds/small4.ogg" />
        <Sound file="%ModDir%/Content/Sounds/small5.ogg" />
        <Affliction identifier="sexyblur" strength="5" />
        <Explosion range="20.0" force="1.0" shockwave="false" smoke="false" flames="false" sparks="false" underwaterbubble="false" camerashake="10.0" flash="false" />
      </StatusEffect>
    </PeriodicEffect>
    <icon texture="%ModDir%/Content/preg/pregui.png" sourcerect="684,604,132,132" color="255,255,255,255" origin="0,0" />
  </Affliction>
  <!--跳蛋遥控1(检测用)-->
  <Affliction name="" identifier="jumpegg1" description="" type="jumpeggcontrol" targets="human,humanhusk" limbspecific="false" indicatorlimb="Torso" healableinmedicalclinic="false" maxstrength="1" healcostmultiplier="1.00" showinhealthscannerthreshold="1000" showiconthreshold="1000" duration="0.3">
    <Effect minstrength="0" maxstrength="1" strengthchange="0" minresistance="1" maxresistance="1" resistancefor="jumpegg2,jumpegg3,jumpegg0">
      <StatusEffect type="OnActive" target="Character" setvalue="true" delay="0.3">
        <Affliction identifier="jumpegg1" amount="0" />
      </StatusEffect>
    </Effect>
    <icon texture="%ModDir%/Content/preg/pregui.png" sourcerect="0,273,132,132" color="106,106,106,255" origin="0,0" />
  </Affliction>
  <!--跳蛋遥控2(检测用)-->
  <Affliction name="" identifier="jumpegg2" description="" type="jumpeggcontrol" targets="human,humanhusk" limbspecific="false" indicatorlimb="Torso" healableinmedicalclinic="false" maxstrength="1" healcostmultiplier="1.00" showinhealthscannerthreshold="1000" showiconthreshold="1000" duration="0.3">
    <Effect minstrength="0" maxstrength="1" strengthchange="0" minresistance="1" maxresistance="1" resistancefor="jumpegg1,jumpegg3,jumpegg0">
      <StatusEffect type="OnActive" target="Character" setvalue="true" delay="0.3">
        <Affliction identifier="jumpegg2" amount="0" />
      </StatusEffect>
    </Effect>
    <icon texture="%ModDir%/Content/preg/pregui.png" sourcerect="0,273,132,132" color="106,106,106,255" origin="0,0" />
  </Affliction>
  <!--跳蛋遥控3(检测用)-->
  <Affliction name="" identifier="jumpegg3" description="" type="jumpeggcontrol" targets="human,humanhusk" limbspecific="false" indicatorlimb="Torso" healableinmedicalclinic="false" maxstrength="1" healcostmultiplier="1.00" showinhealthscannerthreshold="1000" showiconthreshold="1000" duration="0.3">
    <Effect minstrength="0" maxstrength="1" strengthchange="0" minresistance="1" maxresistance="1" resistancefor="jumpegg1,jumpegg2,jumpegg0">
      <StatusEffect type="OnActive" target="Character" setvalue="true" delay="0.3">
        <Affliction identifier="jumpegg3" amount="0" />
      </StatusEffect>
    </Effect>
    <icon texture="%ModDir%/Content/preg/pregui.png" sourcerect="0,273,132,132" color="106,106,106,255" origin="0,0" />
  </Affliction>
  <!--跳蛋关闭(检测用)-->
  <Affliction name="" identifier="jumpegg0" description="" type="jumpeggcontrol" targets="human,humanhusk" limbspecific="false" indicatorlimb="Torso" healableinmedicalclinic="false" maxstrength="1" healcostmultiplier="1.00" showinhealthscannerthreshold="1000" showiconthreshold="1000" duration="0.3">
    <Effect minstrength="0" maxstrength="1" strengthchange="0" minresistance="1" maxresistance="1" resistancefor="jumpegg1,jumpegg2,jumpegg3">
      <StatusEffect type="OnActive" target="Character" setvalue="true" delay="0.3">
        <Affliction identifier="jumpegg0" amount="0" />
      </StatusEffect>
    </Effect>
    <icon texture="%ModDir%/Content/preg/pregui.png" sourcerect="0,273,132,132" color="106,106,106,255" origin="0,0" />
  </Affliction>
  <!--触手蠕虫过剩（子宫）-->
  <Affliction name="" identifier="tentacle_overload" description="" type="preg_overload" targets="human,humanhusk" limbspecific="false" indicatorlimb="Torso" healableinmedicalclinic="false" maxstrength="1600" healcostmultiplier="1.00" showinhealthscannerthreshold="2000" showiconthreshold="2000">
    <Effect minstrength="0" maxstrength="1600" strengthchange="0">
      <StatusEffect type="OnActive" target="Character" comparison="and" setvalue="true">
        <Conditional tentacle_pregnancy="lte 0" />
        <Conditional tentacle_pregnancy_2="lte 0" />
        <Conditional tentacle_pregnancy_3="lte 0" />
        <Affliction identifier="tentacle_overload" amount="0" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="Character">
        <Conditional tentacle_overload="gte 30" />
        <Sound file="%ModDir%/Content/Sounds/babymove_moving2.ogg" range="350" volume="2.4" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="Character" comparison="and" multiplyafflictionsbymaxvitality="true" interval="0.3" duration="0.3" SpeedMultiplier="0.6">
        <Conditional tentacle_overload="gte 30" />
        <Conditional womb_block="lte 0" />
        <Affliction identifier="bell_expansion" amount="4" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="Character" comparison="and" multiplyafflictionsbymaxvitality="true" interval="0.3" duration="0.3" SpeedMultiplier="0.55">
        <Conditional tentacle_overload="gte 30" />
        <Conditional tentacle_overload="lt 150" />
        <Conditional bell_expansion="lte 320" />
        <Affliction identifier="bell_expansion" amount="5" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="Character" comparison="and" multiplyafflictionsbymaxvitality="true" interval="0.3" duration="0.3" SpeedMultiplier="0.5">
        <Conditional tentacle_overload="gte 150" />
        <Conditional tentacle_overload="lt 250" />
        <Conditional bell_expansion="lte 420" />
        <Affliction identifier="bell_expansion" amount="6" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="Character" comparison="and" multiplyafflictionsbymaxvitality="true" interval="0.3" duration="0.3" SpeedMultiplier="0.4">
        <Conditional tentacle_overload="gte 250" />
        <Conditional tentacle_overload="lt 350" />
        <Conditional bell_expansion="lte 520" />
        <Affliction identifier="bell_expansion" amount="6" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="Character" comparison="and" multiplyafflictionsbymaxvitality="true" interval="0.3" duration="0.3" SpeedMultiplier="0.3">
        <Conditional tentacle_overload="gte 450" />
        <Conditional tentacle_overload="lt 550" />
        <Conditional bell_expansion="lte 620" />
        <Affliction identifier="bell_expansion" amount="6" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="Character" comparison="and" multiplyafflictionsbymaxvitality="true" interval="0.3" duration="0.3" SpeedMultiplier="0.2">
        <Conditional tentacle_overload="gte 550" />
        <Affliction identifier="bell_expansion" amount="5" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="Character" comparison="and" multiplyafflictionsbymaxvitality="true" interval="0.3" duration="0.3">
        <Conditional tentacle_overload="gte 550" />
        <Conditional bell_expansion="gt 750" />
        <Affliction identifier="belly_preg_expansion" amount="30" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="Character" comparison="and" multiplyafflictionsbymaxvitality="true" delay="30" stackable="true" checkconditionalalways="true">
        <Conditional tentacle_overload="gte 30" />
        <Conditional womb_block="lte 0" />
        <Affliction identifier="putout_pirasite" amount="30" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="Character" comparison="and" multiplyafflictionsbymaxvitality="true">
        <Conditional tentacle_overload="gte 600" />
        <Affliction identifier="putout_pirasite" amount="30" />
        <Affliction identifier="bell_expansion" amount="30" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="Character" comparison="and" disabledeltatime="true" multiplyafflictionsbymaxvitality="true" delay="3" stackable="false" checkconditionalalways="true" targetlimb="Waist">
        <Conditional putout_pirasite="gt 0" />
        <Affliction identifier="sexy" amount="50" />
        <ReduceAffliction identifier="tentacle_overload" amount="100" />
        <ReduceAffliction identifier="bell_expansion" amount="120" />
        <SpawnCharacter speciesname="tentacleworm_spawn_pet" Stun="3" />
        <Sound file="%ModDir%/Content/Sounds/putout1.ogg" range="500" />
        <particleemitter particle="whitegoosplash" particleamount="20" velocitymin="0" velocitymax="400" anglemin="0" anglemax="360" scalemin="0.3" scalemax="0.9" emitinterval="0" particlespersecond="12" highqualitycollisiondetection="False" copyentityangle="False" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="Character" comparison="and" disabledeltatime="true" multiplyafflictionsbymaxvitality="true" delay="5" stackable="false" checkconditionalalways="true">
        <Conditional tentacle_overload="lt 30" />
        <ReduceAffliction identifier="tentacle_overload" amount="100" />
      </StatusEffect>
    </Effect>
    <PeriodicEffect mininterval="3" maxinterval="6" minstrength="30" maxstrength="150">
      <StatusEffect type="OnActive" target="Character" duration="1">
        <Affliction identifier="sexy" strength="12" />
        <Sound file="%ModDir%/Content/Sounds/mounster_eating1.ogg" selectionmode="Random" range="400" />
        <Sound file="%ModDir%/Content/Sounds/mounster_eating2.ogg" range="400" />
      </StatusEffect>
    </PeriodicEffect>
    <PeriodicEffect mininterval="2" maxinterval="4" minstrength="150" maxstrength="250">
      <StatusEffect type="OnActive" target="Character" duration="1">
        <Affliction identifier="sexy" strength="14" />
        <Sound file="%ModDir%/Content/Sounds/mounster_eating1.ogg" selectionmode="Random" range="400" />
        <Sound file="%ModDir%/Content/Sounds/mounster_eating2.ogg" range="400" />
      </StatusEffect>
    </PeriodicEffect>
    <PeriodicEffect mininterval="2" maxinterval="4" minstrength="250" maxstrength="350">
      <StatusEffect type="OnActive" target="Character" duration="1">
        <Affliction identifier="sexy" strength="21" />
        <Sound file="%ModDir%/Content/Sounds/mounster_eating1.ogg" selectionmode="Random" range="400" />
        <Sound file="%ModDir%/Content/Sounds/mounster_eating2.ogg" range="400" />
      </StatusEffect>
    </PeriodicEffect>
    <PeriodicEffect mininterval="1.5" maxinterval="3" minstrength="350" maxstrength="450">
      <StatusEffect type="OnActive" target="Character" duration="1">
        <Affliction identifier="sexy" strength="24" />
        <Sound file="%ModDir%/Content/Sounds/mounster_eating1.ogg" selectionmode="Random" range="400" />
        <Sound file="%ModDir%/Content/Sounds/mounster_eating2.ogg" range="400" />
      </StatusEffect>
    </PeriodicEffect>
    <PeriodicEffect mininterval="1" maxinterval="2" minstrength="550" maxstrength="1600">
      <StatusEffect type="OnActive" target="Character" duration="1">
        <Affliction identifier="sexy" strength="60" />
        <Sound file="%ModDir%/Content/Sounds/mounster_eating1.ogg" selectionmode="Random" range="400" />
        <Sound file="%ModDir%/Content/Sounds/mounster_eating2.ogg" range="400" />
      </StatusEffect>
    </PeriodicEffect>
    <icon texture="%ModDir%/Content/preg/pregui.png" sourcerect="0,273,132,132" color="106,106,106,255" origin="0,0" />
  </Affliction>
  <!--触手蠕虫过剩（乳房）-->
  <Affliction name="" identifier="tentacle_overload_breast" description="" type="preg_overload" targets="human,humanhusk" limbspecific="false" indicatorlimb="Torso" healableinmedicalclinic="false" maxstrength="1600" healcostmultiplier="1.00" showinhealthscannerthreshold="2000" showiconthreshold="2000">
    <Effect minstrength="0" maxstrength="1600" strengthchange="0">
      <StatusEffect type="OnActive" target="Character" comparison="and" setvalue="true">
        <Conditional breast_tentacle="lte 0" />
        <Conditional breast_tentacle_2="lte 0" />
        <Conditional breast_tentacle_3="lte 0" />
        <Affliction identifier="tentacle_overload_breast" amount="0" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="Character">
        <Conditional tentacle_overload_breast="gte 30" />
        <Sound file="%ModDir%/Content/Sounds/babymove_moving2.ogg" range="350" volume="2.4" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="Character" comparison="and" multiplyafflictionsbymaxvitality="true" interval="0.3" duration="0.3" SpeedMultiplier="0.7">
        <Conditional tentacle_overload_breast="gte 30" />
        <Conditional breast_block="lte 0" />
        <Affliction identifier="breast_expansion" amount="4" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="Character" comparison="and" multiplyafflictionsbymaxvitality="true" interval="0.3" duration="0.3" SpeedMultiplier="0.65">
        <Conditional tentacle_overload_breast="gte 30" />
        <Conditional tentacle_overload_breast="lt 150" />
        <Conditional breast_expansion="lte 170" />
        <Affliction identifier="breast_expansion" amount="5" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="Character" comparison="and" multiplyafflictionsbymaxvitality="true" interval="0.3" duration="0.3" SpeedMultiplier="0.6">
        <Conditional tentacle_overload_breast="gte 150" />
        <Conditional tentacle_overload_breast="lt 250" />
        <Conditional breast_expansion="lte 220" />
        <Affliction identifier="breast_expansion" amount="5" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="Character" comparison="and" multiplyafflictionsbymaxvitality="true" interval="0.3" duration="0.3" SpeedMultiplier="0.5">
        <Conditional tentacle_overload_breast="gte 250" />
        <Conditional tentacle_overload_breast="lt 350" />
        <Conditional breast_expansion="lte 270" />
        <Affliction identifier="breast_expansion" amount="5" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="Character" comparison="and" multiplyafflictionsbymaxvitality="true" interval="0.3" duration="0.3" SpeedMultiplier="0.4">
        <Conditional tentacle_overload_breast="gte 350" />
        <Conditional tentacle_overload_breast="lt 450" />
        <Conditional breast_expansion="lte 370" />
        <Affliction identifier="breast_expansion" amount="5" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="Character" comparison="and" multiplyafflictionsbymaxvitality="true" interval="0.3" duration="0.3" SpeedMultiplier="0.3">
        <Conditional tentacle_overload_breast="gte 450" />
        <Conditional breast_expansion="gt 350" />
        <Affliction identifier="breast_preg_expansion" amount="5" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="Character" comparison="and" multiplyafflictionsbymaxvitality="true" delay="30" stackable="true" checkconditionalalways="true">
        <Conditional tentacle_overload_breast="gte 30" />
        <Conditional breast_block="lte 0" />
        <Affliction identifier="putout_breast" amount="30" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="Character" comparison="and" multiplyafflictionsbymaxvitality="true">
        <Conditional tentacle_overload_breast="gte 600" />
        <Affliction identifier="putout_breast" amount="30" />
        <Affliction identifier="breast_expansion" amount="25" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="Character" comparison="and" disabledeltatime="true" multiplyafflictionsbymaxvitality="true" delay="3" stackable="false" checkconditionalalways="true">
        <Conditional putout_breast="gt 0" />
        <Affliction identifier="sexy" amount="50" />
        <ReduceAffliction identifier="tentacle_overload_breast" amount="100" />
        <ReduceAffliction identifier="breast_expansion" amount="70" />
        <SpawnCharacter speciesname="tentacleworm_spawn_pet" Stun="3" />
        <Sound file="%ModDir%/Content/Sounds/putout1.ogg" range="500" />
        <particleemitter particle="whitegoosplash" particleamount="20" velocitymin="0" velocitymax="400" anglemin="0" anglemax="360" scalemin="0.3" scalemax="0.9" emitinterval="0" particlespersecond="12" highqualitycollisiondetection="False" copyentityangle="False" />
        <Explosion range="0.0" structuredamage="0" itemdamage="0" force="0.0" severlimbsprobability="0.0" decal="fruitsplatter_white" decalsize="0.8" shockwave="false" underwaterbubble="false" />
      </StatusEffect>
      <StatusEffect type="OnActive" target="Character" comparison="and" disabledeltatime="true" multiplyafflictionsbymaxvitality="true" delay="5" stackable="false" checkconditionalalways="true">
        <Conditional tentacle_overload_breast="lt 30" />
        <ReduceAffliction identifier="tentacle_overload_breast" amount="100" />
      </StatusEffect>
    </Effect>
    <PeriodicEffect mininterval="3" maxinterval="6" minstrength="30" maxstrength="150">
      <StatusEffect type="OnActive" target="Character" duration="1">
        <Affliction identifier="sexy" strength="12" />
        <Sound file="%ModDir%/Content/Sounds/mounster_eating1.ogg" selectionmode="Random" range="400" />
        <Sound file="%ModDir%/Content/Sounds/mounster_eating2.ogg" range="400" />
      </StatusEffect>
    </PeriodicEffect>
    <PeriodicEffect mininterval="2" maxinterval="4" minstrength="150" maxstrength="250">
      <StatusEffect type="OnActive" target="Character" duration="1">
        <Affliction identifier="sexy" strength="14" />
        <Sound file="%ModDir%/Content/Sounds/mounster_eating1.ogg" selectionmode="Random" range="400" />
        <Sound file="%ModDir%/Content/Sounds/mounster_eating2.ogg" range="400" />
      </StatusEffect>
    </PeriodicEffect>
    <PeriodicEffect mininterval="2" maxinterval="4" minstrength="250" maxstrength="350">
      <StatusEffect type="OnActive" target="Character" duration="1">
        <Affliction identifier="sexy" strength="17" />
        <Sound file="%ModDir%/Content/Sounds/mounster_eating1.ogg" selectionmode="Random" range="400" />
        <Sound file="%ModDir%/Content/Sounds/mounster_eating2.ogg" range="400" />
      </StatusEffect>
    </PeriodicEffect>
    <PeriodicEffect mininterval="1.5" maxinterval="3" minstrength="350" maxstrength="450">
      <StatusEffect type="OnActive" target="Character" duration="1">
        <Affliction identifier="sexy" strength="19" />
        <Sound file="%ModDir%/Content/Sounds/mounster_eating1.ogg" selectionmode="Random" range="400" />
        <Sound file="%ModDir%/Content/Sounds/mounster_eating2.ogg" range="400" />
      </StatusEffect>
    </PeriodicEffect>
    <PeriodicEffect mininterval="1" maxinterval="2" minstrength="550" maxstrength="1600">
      <StatusEffect type="OnActive" target="Character" duration="1">
        <Affliction identifier="sexy" strength="40" />
        <Sound file="%ModDir%/Content/Sounds/mounster_eating1.ogg" selectionmode="Random" range="400" />
        <Sound file="%ModDir%/Content/Sounds/mounster_eating2.ogg" range="400" />
      </StatusEffect>
    </PeriodicEffect>
    <icon texture="%ModDir%/Content/preg/pregui.png" sourcerect="0,273,132,132" color="106,106,106,255" origin="0,0" />
  </Affliction>
</Afflictions>