; Mavuika

; Constants -------------------------

[Constants]
global $active = 0
global $creditinfo = 0

[Present]
post $active = 0
run = CommandListCreditInfo

; Overrides -------------------------

[TextureOverrideMavuikaPosition]
hash = 80b13a2f
vb0 = ResourceMavuikaPosition
$active = 1

[TextureOverrideMavuikaBlend]
hash = 4e654846
vb1 = ResourceMavuikaBlend
handling = skip
draw = 52224,0 

[TextureOverrideMavuikaTexcoord]
hash = 3af262c1
vb1 = ResourceMavuikaTexcoord

[TextureOverrideMavuikaVertexLimitRaise]
hash = 00323c91
; override_vertex_count = 52224
; override_byte_stride = 84

[TextureOverrideMavuikaHelmPosition]
hash = 862f9f72
vb0 = ResourceMavuikaHelmPosition
$active = 1

[TextureOverrideMavuikaHelmBlend]
hash = 93ca98ae
vb1 = ResourceMavuikaHelmBlend
handling = skip
draw = 2358,0 

[TextureOverrideMavuikaHelmTexcoord]
hash = 2c54dd38
vb1 = ResourceMavuikaHelmTexcoord

[TextureOverrideMavuikaHelmVertexLimitRaise]
hash = f77704b3
; override_vertex_count = 2358
; override_byte_stride = 92

[TextureOverrideMavuikaBikePosition]
hash = 04b33215
vb0 = ResourceMavuikaBikePosition
$active = 1

[TextureOverrideMavuikaBikeBlend]
hash = fb0263c8
vb1 = ResourceMavuikaBikeBlend
handling = skip
draw = 15084,0 

[TextureOverrideMavuikaBikeTexcoord]
hash = 6e33cbb5
vb1 = ResourceMavuikaBikeTexcoord

[TextureOverrideMavuikaBikeVertexLimitRaise]
hash = 4fa81127
; override_vertex_count = 15084
; override_byte_stride = 92

[TextureOverrideMavuikaHairFlamePosition]
hash = 834cea18
vb0 = ResourceMavuikaHairFlamePosition
$active = 1

[TextureOverrideMavuikaHairFlameBlend]
hash = 8b254dde
vb1 = ResourceMavuikaHairFlameBlend
handling = skip
draw = 3925,0 

[TextureOverrideMavuikaHairFlameTexcoord]
hash = 02c6dd96
vb1 = ResourceMavuikaHairFlameTexcoord

[TextureOverrideMavuikaHairFlameVertexLimitRaise]
hash = ddeec9b7
; override_vertex_count = 3925
; override_byte_stride = 92

[TextureOverrideMavuikaIB]
hash = 43f8af29
handling = skip
drawindexed = auto

[TextureOverrideMavuikaHead]
hash = 43f8af29
match_first_index = 0
ib = ResourceMavuikaHeadIB
ps-t0 = ResourceMavuikaHeadShadow
ps-t1 = ResourceMavuikaHeadDiffuse
ps-t2 = ResourceMavuikaHeadLightMap
run = CommandList\global\ORFix\ORFix

[TextureOverrideMavuikaBody]
hash = 43f8af29
match_first_index = 16914
ib = ResourceMavuikaBodyIB
ps-t0 = ResourceMavuikaBodyShadow
ps-t1 = ResourceMavuikaBodyDiffuse
ps-t2 = ResourceMavuikaBodyLightMap
run = CommandList\global\ORFix\ORFix

[TextureOverrideMavuikaDress]
hash = 43f8af29
match_first_index = 42618
ib = ResourceMavuikaDressIB
ps-t0 = ResourceMavuikaDressShadow
ps-t1 = ResourceMavuikaDressDiffuse
ps-t2 = ResourceMavuikaDressLightMap
run = CommandList\global\ORFix\ORFix

[TextureOverrideMavuikaFaceHeadDiffuse]
hash = 3a7e93c8
this = ResourceMavuikaFaceHeadDiffuse


[TextureOverrideMavuikaHelmIB]
hash = 8f86c652
handling = skip
drawindexed = auto

[TextureOverrideMavuikaHelmHead]
hash = 8f86c652
match_first_index = 0
ib = ResourceMavuikaHelmHeadIB
ps-t0 = ResourceMavuikaHelmHeadDiffuse
ps-t1 = ResourceMavuikaHelmHeadLightMap
run = CommandList\global\ORFix\ORFix

[TextureOverrideMavuikaHelmBody]
hash = 8f86c652
match_first_index = 6636
ib = ResourceMavuikaHelmBodyIB
ps-t0 = ResourceMavuikaHelmBodyDiffuse
ps-t1 = ResourceMavuikaHelmBodyShadow
run = CommandList\global\ORFix\ORFix

[TextureOverrideMavuikaBikeIB]
hash = 9bec497f
handling = skip
drawindexed = auto

[TextureOverrideMavuikaBikeHead]
hash = 9bec497f
match_first_index = 0
ib = ResourceMavuikaBikeHeadIB
ps-t0 = ResourceMavuikaBikeHeadShadow
ps-t1 = ResourceMavuikaBikeHeadDiffuse
ps-t2 = ResourceMavuikaBikeHeadLightMap
run = CommandList\global\ORFix\ORFix

[TextureOverrideMavuikaBikeBody]
hash = 9bec497f
match_first_index = 33744
ib = ResourceMavuikaBikeBodyIB
ps-t0 = ResourceMavuikaBikeBodyShadow
ps-t1 = ResourceMavuikaBikeBodyDiffuse
ps-t2 = ResourceMavuikaBikeBodyLightMap
run = CommandList\global\ORFix\ORFix

[TextureOverrideMavuikaHairFlameIB]
hash = 5bee95b2
handling = skip
drawindexed = auto

[TextureOverrideMavuikaHairFlameHead]
hash = 5bee95b2
match_first_index = 0
ib = ResourceMavuikaHairFlameHeadIB
ps-t0 = ResourceMavuikaHairFlameHeadShadow
ps-t1 = ResourceMavuikaHairFlameHeadDiffuse
ps-t2 = ResourceMavuikaHairFlameHeadLightMap
run = CommandList\global\ORFix\ORFix

; CommandList -----------------------

[CommandListCreditInfo]
if $creditinfo == 0 && $active == 1
    pre Resource\ShaderFixes\help.ini\Notification = ResourceCreditInfo
    pre run = CustomShader\ShaderFixes\help.ini\FormatText
    pre $\ShaderFixes\help.ini\notification_timeout = time + 5.0
    $creditinfo = 1
endif

; Resources -------------------------

[ResourceMavuikaPosition]
type = Buffer
stride = 40
filename = MavuikaPosition.buf

[ResourceMavuikaBlend]
type = Buffer
stride = 32
filename = MavuikaBlend.buf

[ResourceMavuikaTexcoord]
type = Buffer
stride = 12
filename = MavuikaTexcoord.buf

[ResourceMavuikaHelmPosition]
type = Buffer
stride = 40
filename = MavuikaHelmPosition.buf

[ResourceMavuikaHelmBlend]
type = Buffer
stride = 32
filename = MavuikaHelmBlend.buf

[ResourceMavuikaHelmTexcoord]
type = Buffer
stride = 20
filename = MavuikaHelmTexcoord.buf

[ResourceMavuikaBikePosition]
type = Buffer
stride = 40
filename = MavuikaBikePosition.buf

[ResourceMavuikaBikeBlend]
type = Buffer
stride = 32
filename = MavuikaBikeBlend.buf

[ResourceMavuikaBikeTexcoord]
type = Buffer
stride = 20
filename = MavuikaBikeTexcoord.buf

[ResourceMavuikaHairFlamePosition]
type = Buffer
stride = 40
filename = MavuikaHairFlamePosition.buf

[ResourceMavuikaHairFlameBlend]
type = Buffer
stride = 32
filename = MavuikaHairFlameBlend.buf

[ResourceMavuikaHairFlameTexcoord]
type = Buffer
stride = 20
filename = MavuikaHairFlameTexcoord.buf

[ResourceMavuikaHeadIB]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = MavuikaHead.ib

[ResourceMavuikaBodyIB]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = MavuikaBody.ib

[ResourceMavuikaDressIB]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = MavuikaDress.ib

[ResourceMavuikaHelmHeadIB]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = MavuikaHelmHead.ib

[ResourceMavuikaHelmBodyIB]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = MavuikaHelmBody.ib

[ResourceMavuikaBikeHeadIB]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = MavuikaBikeHead.ib

[ResourceMavuikaBikeBodyIB]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = MavuikaBikeBody.ib

[ResourceMavuikaHairFlameHeadIB]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = MavuikaHairFlameHead.ib

[ResourceMavuikaHeadShadow]
filename = MavuikaHeadShadow.dds

[ResourceMavuikaHeadDiffuse]
filename = MavuikaHeadDiffuse.dds

[ResourceMavuikaHeadLightMap]
filename = MavuikaHeadLightMap.dds

[ResourceMavuikaBodyShadow]
filename = MavuikaBodyShadow.dds

[ResourceMavuikaBodyDiffuse]
filename = MavuikaBodyDiffuse.dds

[ResourceMavuikaBodyLightMap]
filename = MavuikaBodyLightMap.dds

[ResourceMavuikaDressShadow]
filename = MavuikaDressShadow.dds

[ResourceMavuikaDressDiffuse]
filename = MavuikaDressDiffuse.dds

[ResourceMavuikaDressLightMap]
filename = MavuikaDressLightMap.dds

[ResourceMavuikaFaceHeadDiffuse]
filename = MavuikaFaceHeadDiffuse.dds

[ResourceMavuikaHelmHeadDiffuse]
filename = MavuikaHelmHeadDiffuse.dds

[ResourceMavuikaHelmHeadLightMap]
filename = MavuikaHelmHeadLightMap.dds

[ResourceMavuikaHelmBodyDiffuse]
filename = MavuikaHelmBodyDiffuse.dds

[ResourceMavuikaHelmBodyShadow]
filename = MavuikaHelmBodyShadow.dds

[ResourceMavuikaBikeHeadShadow]
filename = MavuikaBikeHeadShadow.dds

[ResourceMavuikaBikeHeadDiffuse]
filename = MavuikaBikeHeadDiffuse.dds

[ResourceMavuikaBikeHeadLightMap]
filename = MavuikaBikeHeadLightMap.dds

[ResourceMavuikaBikeBodyShadow]
filename = MavuikaBikeBodyShadow.dds

[ResourceMavuikaBikeBodyDiffuse]
filename = MavuikaBikeBodyDiffuse.dds

[ResourceMavuikaBikeBodyLightMap]
filename = MavuikaBikeBodyLightMap.dds

[ResourceMavuikaHairFlameHeadShadow]
filename = MavuikaHairFlameHeadShadow.dds

[ResourceMavuikaHairFlameHeadDiffuse]
filename = MavuikaHairFlameHeadDiffuse.dds

[ResourceMavuikaHairFlameHeadLightMap]
filename = MavuikaHairFlameHeadLightMap.dds

[ResourceCreditInfo]
type = Buffer
data = "Created by Xezel3D"

; .ini generated by XXMI (XX-Model-Importer)
; If you have any issues or find any bugs, please open a ticket at https://github.com/leotorrez/XXMI-Tools/issues