; WWMI BETA-2 INI

; Mod State -------------------------

[Constants]
global persist $headacc = 1
global persist $collar1 = 0
global persist $collar2 = 1
global persist $collar3 = 1
global persist $collar4 = 0
global persist $bra1 = 0
global persist $bra2 = 0
global persist $sleeve = 1
global persist $arm = 1
global persist $garter = 1
global persist $foot = 0
global persist $shoe = 1
global persist $mask = 1

global persist $tattoo = 0

[KeySwap1]
condition = $object_detected
key = 5
type = cycle
$headacc = 0,1,0,1
$mask = 0,0,1,1

[KeySwap2]
condition = $object_detected
key = 6
type = cycle
$garter = 0,1

[KeySwap3]
condition = $object_detected
key = 7
type = cycle
$collar1 = 0,1,0
$collar2 = 0,0,1

[KeySwap4]
condition = $object_detected
key = 8
type = cycle
$collar3 = 0,1,0,1
$collar4 = 0,0,1,1

[KeySwap7]
condition = $object_detected
key = 9
type = cycle
$bra1 = 0,1,1
$bra2 = 0,0,1

[KeySwap5]
condition = $object_detected
key = ctrl right
type = cycle
$sleeve = 0,1
$arm = 1,0

[KeySwap6]
condition = $object_detected
key = ctrl down
type = cycle
$foot = 1,0
$shoe = 0,1

[KeySwap7]
condition = $object_detected
key = ;
type = cycle
$tattoo = 0,1,2

[Constants]
global $required_wwmi_version = 0.91
global $object_guid = 262929
global $mesh_vertex_count = 97431
global $shapekey_vertex_count = 44161
global $mod_id = -1000
global $state_id = 0
global $mod_enabled = 0
global $object_detected = 0

[Present]
if $object_detected
    if $mod_enabled
        post $object_detected = 0
        run = CommandListInitializeBlendRemaps
        run = CommandListUpdateMergedSkeleton
    else
        if $mod_id == -1000
            run = CommandListRegisterMod
        endif
    endif
endif

[CommandListRegisterMod]
$\WWMIv1\required_wwmi_version = $required_wwmi_version
$\WWMIv1\object_guid = $object_guid
Resource\WWMIv1\ModName = ref ResourceModName
Resource\WWMIv1\ModAuthor = ref ResourceModAuthor
Resource\WWMIv1\ModDesc = ref ResourceModDesc
Resource\WWMIv1\ModLink = ref ResourceModLink
Resource\WWMIv1\ModLogo = ref ResourceModLogo
run = CommandList\WWMIv1\RegisterMod
$mod_id = $\WWMIv1\mod_id
if $mod_id >= 0
    $mod_enabled = 1
endif

[CommandListUpdateMergedSkeleton]
if $state_id
    $state_id = 0
else
    $state_id = 1
endif
ResourceMergedSkeleton = copy ResourceMergedSkeletonRW
ResourceExtraMergedSkeleton = copy ResourceExtraMergedSkeletonRW
run = CommandListRemapMergedSkeleton

[ResourceMergedSkeletonRemap]
[ResourceExtraMergedSkeletonRemap]

[ResourceBlendBufferOverride]
[ResourceExtraMergedSkeletonOverride]
[ResourceMergedSkeletonOverride]

[ResourceRemappedBlendBufferRW]
[ResourceRemappedSkeletonRW]
[ResourceExtraRemappedSkeletonRW]

[ResourceRemappedBlendBufferComponent5]
[ResourceRemappedSkeletonComponent5]
[ResourceExtraRemappedSkeletonComponent5]

[CommandListInitializeBlendRemaps]
local $blend_remaps_initialized
if !$blend_remaps_initialized
    ResourceRemappedSkeletonRW = copy ResourceMergedSkeletonRW
    ResourceExtraRemappedSkeletonRW = copy ResourceExtraMergedSkeletonRW

    $\WWMIv1\custom_vertex_count = $mesh_vertex_count
    $\WWMIv1\weights_per_vertex_count = 4
    cs-t34 = ref ResourceBlendRemapReverseBuffer
    cs-t35 = ref ResourceBlendRemapVertexVGBuffer

    $\WWMIv1\blend_remap_id = 0
    ResourceRemappedBlendBufferRW = copy ResourceBlendBufferNoStride
    cs-u4 = ref ResourceRemappedBlendBufferRW
    run = CustomShader\WWMIv1\BlendRemapper
    ResourceRemappedBlendBufferComponent5 = copy ResourceRemappedBlendBufferRW
    ResourceRemappedBlendBufferComponent5 = copy_desc ResourceBlendBuffer

    $blend_remaps_initialized = 1
endif

[CommandListRemapMergedSkeleton]
ResourceMergedSkeletonRemap = copy ResourceMergedSkeletonRW
ResourceExtraMergedSkeletonRemap = copy ResourceExtraMergedSkeletonRW

cs-t37 = ResourceBlendRemapForwardBuffer

$\WWMIv1\blend_remap_id = 0
$\WWMIv1\vg_count = 7
cs-t38 = ResourceMergedSkeletonRemap
cs-u5 = ResourceRemappedSkeletonRW
run = CustomShader\WWMIv1\SkeletonRemapper
ResourceRemappedSkeletonComponent5 = copy ResourceRemappedSkeletonRW
cs-t38 = ResourceExtraMergedSkeletonRemap
cs-u5 = ResourceExtraRemappedSkeletonRW
run = CustomShader\WWMIv1\SkeletonRemapper
ResourceExtraRemappedSkeletonComponent5 = copy ResourceExtraRemappedSkeletonRW

; Resources: Mod Info -------------------------

[ResourceModName]
type = Buffer
data = "monsoon-RocciaModToggle"

[ResourceModAuthor]
type = Buffer
data = "monsoon"

[ResourceModDesc]
type = Buffer
data = "https://monsoon.fanbox.cc/"

[ResourceModLink]
type = Buffer
data = "https://monsoon.fanbox.cc/"

[ResourceModLogo]
; filename = Textures/Logo.dds

; Shading: Draw Call Stacks Processing -------------------------

[TextureOverrideMarkBoneDataCB]
hash = f02baf77
match_priority = 0
filter_index = 3381.7777

[CommandListMergeSkeleton]
$\WWMIv1\custom_mesh_scale = 1.00
cs-cb8 = ref vs-cb4
cs-u6 = ResourceMergedSkeletonRW
run = CustomShader\WWMIv1\SkeletonMerger
cs-cb8 = ref vs-cb3
cs-u6 = ResourceExtraMergedSkeletonRW
run = CustomShader\WWMIv1\SkeletonMerger

[CommandListTriggerResourceOverrides]
CheckTextureOverride = ps-t0
CheckTextureOverride = ps-t1
CheckTextureOverride = ps-t2
CheckTextureOverride = ps-t3
CheckTextureOverride = ps-t4
CheckTextureOverride = ps-t5
CheckTextureOverride = ps-t6
CheckTextureOverride = ps-t7
CheckTextureOverride = vs-cb3
CheckTextureOverride = vs-cb4

[CommandListOverrideSharedResources]
ResourceBypassVB0 = ref vb0
ib = ResourceIndexBuffer
vb0 = ResourcePositionBuffer
vb1 = ResourceVectorBuffer
vb2 = ResourceTexcoordBuffer
vb3 = ResourceColorBuffer
if ResourceBlendBufferOverride === null
    vb4 = ResourceBlendBuffer
    if vs-cb3 == 3381.7777
        vs-cb3 = ref ResourceExtraMergedSkeleton
    endif
    if vs-cb4 == 3381.7777
        vs-cb4 = ref ResourceMergedSkeleton
    endif
else
    vb4 = ref ResourceBlendBufferOverride
    if vs-cb3 == 3381.7777
        vs-cb3 = ref ResourceExtraMergedSkeletonOverride
    endif
    if vs-cb4 == 3381.7777
        vs-cb4 = ref ResourceMergedSkeletonOverride
    endif
endif

[CommandListCleanupSharedResources]
vb0 = ref ResourceBypassVB0
if ResourceBlendBufferOverride !== null
    ResourceBlendBufferOverride = null
    ResourceMergedSkeletonOverride = null
    ResourceExtraMergedSkeletonOverride = null
endif

[TextureOverrideComponent0]
hash = 8d97c1bd
match_first_index = 0
match_index_count = 20730
$object_detected = 1
if $mod_enabled
    local $state_id_0
    if $state_id_0 != $state_id
        $state_id_0 = $state_id
        $\WWMIv1\vg_offset = 0
        $\WWMIv1\vg_count = 20
        run = CommandListMergeSkeleton
    endif
    if ResourceMergedSkeleton !== null
        handling = skip
        run = CommandListTriggerResourceOverrides
        run = CommandListOverrideSharedResources
        ; Draw Component 0.002
        drawindexed = 20730, 0, 0
        run = CommandListCleanupSharedResources
    endif
endif

[TextureOverrideComponent1]
hash = 8d97c1bd
match_first_index = 20730
match_index_count = 37245
$object_detected = 1
if $mod_enabled
    local $state_id_1
    if $state_id_1 != $state_id
        $state_id_1 = $state_id
        $\WWMIv1\vg_offset = 20
        $\WWMIv1\vg_count = 17
        run = CommandListMergeSkeleton
    endif
    if ResourceMergedSkeleton !== null
        handling = skip
        run = CommandListTriggerResourceOverrides
        run = CommandListOverrideSharedResources
        ; Draw Component 1.002
        drawindexed = 37245, 20730, 0
        run = CommandListCleanupSharedResources
    endif
endif

[TextureOverrideComponent2]
hash = 8d97c1bd
match_first_index = 57975
match_index_count = 18522
$object_detected = 1
if $mod_enabled
    local $state_id_2
    if $state_id_2 != $state_id
        $state_id_2 = $state_id
        $\WWMIv1\vg_offset = 37
        $\WWMIv1\vg_count = 1
        run = CommandListMergeSkeleton
    endif
    if ResourceMergedSkeleton !== null
        handling = skip
        run = CommandListTriggerResourceOverrides
        run = CommandListOverrideSharedResources
        ; Draw Component 2.002
        drawindexed = 18522, 57975, 0
        run = CommandListCleanupSharedResources
    endif
endif

[TextureOverrideComponent3]
hash = 8d97c1bd
match_first_index = 76497
match_index_count = 72930
$object_detected = 1
if $mod_enabled
    local $state_id_3
    if $state_id_3 != $state_id
        $state_id_3 = $state_id
        $\WWMIv1\vg_offset = 38
        $\WWMIv1\vg_count = 93
        run = CommandListMergeSkeleton
    endif
    if ResourceMergedSkeleton !== null
        handling = skip
        run = CommandListTriggerResourceOverrides
        run = CommandListOverrideSharedResources
        ; Draw Component 3 
        drawindexed = 1344, 76497, 0
if $headacc == 1
        ; Draw Component 3 头饰
        drawindexed = 4272, 77841, 0
endif
if $bra1 == 1
        ; Draw Component 3 胸带+
        drawindexed = 16089, 82113, 0
endif
if $collar1 == 1
        ; Draw Component 3 衣领1
        drawindexed = 10878, 98202, 0
endif
if $collar2 == 1
        ; Draw Component 3 衣领2.001
        drawindexed = 20235, 109080, 0
endif
if $sleeve == 1
        ; Draw Component 3 袖子.002
        drawindexed = 29424, 129315, 0
endif
        run = CommandListCleanupSharedResources
    endif
endif

[TextureOverrideComponent4]
hash = 8d97c1bd
match_first_index = 149427
match_index_count = 96978
$object_detected = 1
if $mod_enabled
    local $state_id_4
    if $state_id_4 != $state_id
        $state_id_4 = $state_id
        $\WWMIv1\vg_offset = 131
        $\WWMIv1\vg_count = 125
        run = CommandListMergeSkeleton
    endif
    if ResourceMergedSkeleton !== null
        handling = skip
        run = CommandListTriggerResourceOverrides
        run = CommandListOverrideSharedResources
        ; Draw Component 4 body
        drawindexed = 154044, 158739, 0
if $arm == 1
        ; Draw Component 4 手
        drawindexed = 16224, 312783, 0
endif
if $bra2 == 1
        ; Draw Component 4 胸带+.001
        drawindexed = 1596, 329007, 0
endif
if $foot == 1
        ; Draw Component 4 脚
        drawindexed = 56016, 330603, 0
endif
if $garter == 1
        ; Draw Component 4 腿环
        drawindexed = 2937, 386619, 0
endif
if $garter == 1
        ; Draw Component 4 腿环.001
        drawindexed = 2937, 389556, 0
endif
if $collar3 == 1 && $collar2 == 1
        ; Draw Component 4 衣领2披风2
        drawindexed = 5076, 392493, 0
endif
if $collar4 == 1 && $collar2 == 1
        ; Draw Component 4 衣领2披风3
        drawindexed = 7812, 397569, 0
endif
if $sleeve == 1
        ; Draw Component 4 袖子.001
        drawindexed = 26724, 405381, 0
endif
if $shoe == 1
        ; Draw Component 4 鞋子.001
        drawindexed = 17922, 432105, 0
endif
        run = CommandListCleanupSharedResources
    endif
endif

[TextureOverrideComponent5]
hash = 8d97c1bd
match_first_index = 246405
match_index_count = 13956
$object_detected = 1
if $mod_enabled
    local $state_id_5
    if $state_id_5 != $state_id
        $state_id_5 = $state_id
        $\WWMIv1\vg_offset = 256
        $\WWMIv1\vg_count = 7
        run = CommandListMergeSkeleton
    endif
    if ResourceMergedSkeleton !== null
        handling = skip
        ResourceBlendBufferOverride = ref ResourceRemappedBlendBufferComponent5
        ResourceMergedSkeletonOverride = ref ResourceRemappedSkeletonComponent5
        ResourceExtraMergedSkeletonOverride = ref ResourceExtraRemappedSkeletonComponent5
        run = CommandListTriggerResourceOverrides
        run = CommandListOverrideSharedResources
if $mask == 1
        ; Draw Component 5 面具
        drawindexed = 13956, 450027, 0
endif
        run = CommandListCleanupSharedResources
    endif
endif

[TextureOverrideComponent6]
hash = 8d97c1bd
match_first_index = 260361
match_index_count = 2568
$object_detected = 1
if $mod_enabled
    local $state_id_6
    if $state_id_6 != $state_id
        $state_id_6 = $state_id
        $\WWMIv1\vg_offset = 263
        $\WWMIv1\vg_count = 1
        run = CommandListMergeSkeleton
    endif
    if ResourceMergedSkeleton !== null
        handling = skip
        run = CommandListTriggerResourceOverrides
        run = CommandListOverrideSharedResources
        ; Draw Component 6.002
        drawindexed = 2568, 463983, 0
        run = CommandListCleanupSharedResources
    endif
endif

; Shading: Textures -------------------------

[ResourceTexture0]
filename = Textures/Components-0 t=87d73bf2.dds

[TextureOverrideTexture0]
hash = 21ff0f89
match_priority = 0
if $object_detected
    this = ResourceTexture0
endif

[ResourceTexture1]
filename = Textures/Components-0-1-2-3-4-5 t=86f266a5.dds

[TextureOverrideTexture1]
hash = 39db08c0
match_priority = 0
if $object_detected
    this = ResourceTexture1
endif

[ResourceTexture2]
filename = Textures/Components-0-1-2-3-4-5 t=df813937.dds

[TextureOverrideTexture2]
hash = ea12c00e
match_priority = 0
if $object_detected
    this = ResourceTexture2
endif

[ResourceTexture3]
filename = Textures/Components-0-2-5-6 t=c9c9ae65.dds

[TextureOverrideTexture3]
hash = 4c151aa4
match_priority = 0
if $object_detected
    this = ResourceTexture3
endif

[ResourceTexture4]
filename = Textures/Components-0-6 t=c88cc1fc.dds

[TextureOverrideTexture4]
hash = c88cc1fc
match_priority = 0
if $object_detected
    this = ResourceTexture4
endif

[ResourceTexture5]
filename = Textures/Components-1 t=42d605d4.dds

[TextureOverrideTexture5]
hash = 98decec7
match_priority = 0
if $object_detected
    this = ResourceTexture5
endif

[ResourceTexture6]
filename = Textures/Components-2 t=6f2fd0ce.dds

[TextureOverrideTexture6]
hash = 48bd8b69
match_priority = 0
if $object_detected
    this = ResourceTexture6
endif

[ResourceTexture7]
filename = Textures/Components-2 t=8383cbbf.dds

[TextureOverrideTexture7]
hash = 8383cbbf
match_priority = 0
if $object_detected
    this = ResourceTexture7
endif

[ResourceTexture8]
filename = Textures/Components-2 t=9c46eccc.dds

[TextureOverrideTexture8]
hash = 9c46eccc
match_priority = 0
if $object_detected
    this = ResourceTexture8
endif

[ResourceTexture9]
filename = Textures/Components-3 t=16558db2.dds

[TextureOverrideTexture9]
hash = 859f8f55
match_priority = 0
if $object_detected
    this = ResourceTexture9
endif

[ResourceTexture10]
filename = Textures/Components-3 t=1d5ea77e.dds

[TextureOverrideTexture10]
hash = c915f11c
match_priority = 0
if $object_detected
    this = ResourceTexture10
endif

[ResourceTexture11]
filename = Textures/Components-3 t=1e5ddfd3.dds

[TextureOverrideTexture11]
hash = 7515ea2e
match_priority = 0
if $object_detected
    this = ResourceTexture11
endif

[ResourceTexture12]
filename = Textures/Components-4 t=843152d9.dds

[TextureOverrideTexture12]
hash = 8759aa05
match_priority = 0
if $object_detected
    this = ResourceTexture12
endif

[ResourceTexture13]
filename = Textures/Components-4 t=8c76d557.dds

[TextureOverrideTexture13]
hash = 24b44872
match_priority = 0
if $object_detected
    this = ResourceTexture13
endif

[ResourceTexture14]
filename = Textures/Components-4 t=9c92e45e.dds

[TextureOverrideTexture14]
hash = 9c92e45e
match_priority = 0
if $object_detected
    this = ResourceTexture14
endif

[ResourceTexture15]
filename = Textures/Components-4 t=af77fb44.dds

[TextureOverrideTexture15]
hash = 84e10138
match_priority = 0
if $object_detected
    this = ResourceTexture15
endif

[ResourceTexture16]
filename = Textures/Components-4 t=c235c6a7.dds

[TextureOverrideTexture16]
hash = c235c6a7
match_priority = 0
if $object_detected
    this = ResourceTexture16
endif

[ResourceTexture17]
filename = Textures/Components-5 t=f10f32ad.dds

[TextureOverrideTexture17]
hash = 778a83a4
match_priority = 0
if $object_detected
    this = ResourceTexture17
endif

[ResourceTexture18]
filename = Textures/Components-6 t=718589a4.dds

[TextureOverrideTexture18]
hash = 0807dcc7
match_priority = 0
if $object_detected
    this = ResourceTexture18
endif

; Skinning: Shape Keys Override -------------------------

[TextureOverrideShapeKeyOffsets]
hash = bc6c45eb
match_priority = 0
override_byte_stride = 24
override_vertex_count = $mesh_vertex_count

[TextureOverrideShapeKeyScale]
hash = 3ed52a9c
match_priority = 0
override_byte_stride = 4
override_vertex_count = $mesh_vertex_count

[CommandListSetupShapeKeys]
$\WWMIv1\shapekey_checksum = 3852
cs-t33 = ResourceShapeKeyOffsetBuffer
cs-u5 = ResourceCustomShapeKeyValuesRW
cs-u6 = ResourceShapeKeyCBRW
run = CustomShader\WWMIv1\ShapeKeyOverrider

[CommandListLoadShapeKeys]
$\WWMIv1\shapekey_vertex_count = $shapekey_vertex_count
cs-t0 = ResourceShapeKeyVertexIdBuffer
cs-t1 = ResourceShapeKeyVertexOffsetBuffer
cs-u6 = ResourceShapeKeyCBRW
run = CustomShader\WWMIv1\ShapeKeyLoader

[TextureOverrideShapeKeyLoaderCallback]
hash = bc6c45eb
match_priority = 0
if $mod_enabled
    if cs == 3381.3333 && ResourceMergedSkeleton !== null
        handling = skip
        run = CommandListSetupShapeKeys
        run = CommandListLoadShapeKeys
    endif
endif

[CommandListMultiplyShapeKeys]
$\WWMIv1\custom_vertex_count = $mesh_vertex_count
run = CustomShader\WWMIv1\ShapeKeyMultiplier

[TextureOverrideShapeKeyMultiplierCallback]
hash = bc6c45eb
match_priority = 0
if $mod_enabled
    if cs == 3381.4444 && ResourceMergedSkeleton !== null
        handling = skip
        run = CommandListMultiplyShapeKeys
    endif
endif

; Resources: Shape Keys Override -------------------------

[ResourceShapeKeyCBRW]
type = RWBuffer
format = R32G32B32A32_UINT
array = 66

[ResourceCustomShapeKeyValuesRW]
type = RWBuffer
format = R32G32B32A32_FLOAT
array = 32

; Resources: Skeleton Override -------------------------

[ResourceMergedSkeleton]

[ResourceMergedSkeletonRW]
type = RWBuffer
format = R32G32B32A32_FLOAT
array = 1536

[ResourceExtraMergedSkeleton]

[ResourceExtraMergedSkeletonRW]
type = RWBuffer
format = R32G32B32A32_FLOAT
array = 1536

; Resources: Buffers -------------------------

[ResourceBypassVB0]

[ResourceIndexBuffer]
type = Buffer
format = DXGI_FORMAT_R32_UINT
stride = 12
filename = Meshes/Index.buf

[ResourcePositionBuffer]
type = Buffer
format = DXGI_FORMAT_R32G32B32_FLOAT
stride = 12
filename = Meshes/Position.buf

[ResourceBlendBuffer]
type = Buffer
format = DXGI_FORMAT_R8_UINT
stride = 8
filename = Meshes/Blend.buf

[ResourceBlendBufferNoStride]
type = Buffer
format = DXGI_FORMAT_R8_UINT
filename = Meshes/Blend.buf

[ResourceVectorBuffer]
type = Buffer
format = DXGI_FORMAT_R8G8B8A8_SNORM
stride = 8
filename = Meshes/Vector.buf

[ResourceColorBuffer]
type = Buffer
format = DXGI_FORMAT_R8G8B8A8_UNORM
stride = 4
filename = Meshes/Color.buf

[ResourceTexCoordBuffer]
type = Buffer
format = DXGI_FORMAT_R16G16_FLOAT
stride = 16
filename = Meshes/TexCoord.buf

[ResourceBlendRemapVertexVGBuffer]
type = Buffer
format = DXGI_FORMAT_R16_UINT
filename = Meshes/BlendRemapVertexVG.buf

[ResourceBlendRemapForwardBuffer]
type = Buffer
format = DXGI_FORMAT_R16_UINT
filename = Meshes/BlendRemapForward.buf

[ResourceBlendRemapReverseBuffer]
type = Buffer
format = DXGI_FORMAT_R16_UINT
filename = Meshes/BlendRemapReverse.buf

[ResourceShapeKeyOffsetBuffer]
type = Buffer
format = DXGI_FORMAT_R32G32B32A32_UINT
stride = 16
filename = Meshes/ShapeKeyOffset.buf

[ResourceShapeKeyVertexIdBuffer]
type = Buffer
format = DXGI_FORMAT_R32_UINT
stride = 4
filename = Meshes/ShapeKeyVertexId.buf

[ResourceShapeKeyVertexOffsetBuffer]
type = Buffer
format = DXGI_FORMAT_R16_FLOAT
stride = 2
filename = Meshes/ShapeKeyVertexOffset.buf

; Autogenerated -------------------------

; This mod.ini was automatically generated by WWMI Tools Blender addon v1.3.4 and requires WWMI v0.9.1+ to function

; XXMI Launcher GameBanana: https://gamebanana.com/tools/17252
; XXMI Launcher GitHub: https://github.com/SpectrumQT/XXMI-Launcher
; WWMI Package GitHub: https://github.com/SpectrumQT/WWMI-Package
; WWMI Tools GameBanana: https://gamebanana.com/tools/17289
; WWMI Tools GitHub: https://github.com/SpectrumQT/WWMI_Tools
; AGMG Modding Community Discord: https://discord.com/invite/agmg
; SHA256 CHECKSUM: 3047004909723d391b0f0c38946d2c3b4d6aa888c54d27c48e381a4d94eaf1d4

[TextureOverrideTexture0_injured]
hash = 2705d019
match_priority = 0
if $object_detected
this = ResourceTexture0
endif

[TextureOverrideTexture12_injured]
hash = 723f7244
match_priority = 0
if $object_detected
this = ResourceTexture12
endif

[TextureOverrideTexture1_injured]
hash = 5ba0e791
match_priority = 0
if $object_detected
this = ResourceTexture1
endif

[TextureOverrideTexture9_injured]
hash = 9104e80a
match_priority = 0
if $object_detected
this = ResourceTexture9
endif

[TextureOverrideTexture3_injured]
hash = 21bfae92
match_priority = 0
if $object_detected
this = ResourceTexture3
endif

[TextureOverrideTexture6_injured]
hash = 59d4e7cf
match_priority = 0
if $object_detected
this = ResourceTexture6
endif
