; Merged Mod: .\x_001\MOGU.ini, .\x_002\MOGU.ini, .\x_003\MOGU.ini, .\x_004\MOGU.ini, .\x_005\MOGU.ini, .\x_006\MOGU.ini, .\x_007\MOGU.ini, .\x_008\MOGU.ini, .\x_009\MOGU.ini, .\x_010\MOGU.ini, .\x_011\MOGU.ini, .\x_012\MOGU.ini, .\x_013\MOGU.ini, .\x_014\MOGU.ini, .\x_015\MOGU.ini, .\x_016\MOGU.ini, .\x_017\MOGU.ini, .\x_018\MOGU.ini, .\x_019\MOGU.ini, .\x_020\MOGU.ini, .\x_021\MOGU.ini, .\x_022\MOGU.ini, .\x_023\MOGU.ini, .\x_024\MOGU.ini, .\x_025\MOGU.ini, .\x_026\MOGU.ini, .\x_027\MOGU.ini, .\x_028\MOGU.ini, .\x_029\MOGU.ini

; Constants ---------------------------

[Constants]
global persist $swapvar = 0
global $active
global $creditinfo = 0

[KeySwap]
condition = $active == 1
key =  
type = cycle
$swapvar = 0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28
$creditinfo = 0

[Present]
post $active = 0

; Shader ------------------------------

; Overrides ---------------------------

[TextureOverrideMOGUHEAD]
hash = 44f4811c
run = CommandListMOGUHEAD

[TextureOverrideMOGUBODY]
hash = 99a95a02
run = CommandListMOGUBODY

[TextureOverrideMOGUHEADIB]
hash = 07d11448
run = CommandListMOGUHEADIB

[TextureOverrideMOGUHEADHead]
hash = 07d11448
match_first_index = 0
run = CommandListMOGUHEADHead

[TextureOverrideMOGUBODYIB]
hash = 722d1342
run = CommandListMOGUBODYIB

[TextureOverrideMOGUBODYHead]
hash = 722d1342
match_first_index = 0
run = CommandListMOGUBODYHead

; CommandList -------------------------

[CommandListMOGUHEAD]
if $swapvar == 0
	vb0 = ResourceMOGUHEAD.0
else if $swapvar == 1
	vb0 = ResourceMOGUHEAD.1
else if $swapvar == 2
	vb0 = ResourceMOGUHEAD.2
else if $swapvar == 3
	vb0 = ResourceMOGUHEAD.3
else if $swapvar == 4
	vb0 = ResourceMOGUHEAD.4
else if $swapvar == 5
	vb0 = ResourceMOGUHEAD.5
else if $swapvar == 6
	vb0 = ResourceMOGUHEAD.6
else if $swapvar == 7
	vb0 = ResourceMOGUHEAD.7
else if $swapvar == 8
	vb0 = ResourceMOGUHEAD.8
else if $swapvar == 9
	vb0 = ResourceMOGUHEAD.9
else if $swapvar == 10
	vb0 = ResourceMOGUHEAD.10
else if $swapvar == 11
	vb0 = ResourceMOGUHEAD.11
else if $swapvar == 12
	vb0 = ResourceMOGUHEAD.12
else if $swapvar == 13
	vb0 = ResourceMOGUHEAD.13
else if $swapvar == 14
	vb0 = ResourceMOGUHEAD.14
else if $swapvar == 15
	vb0 = ResourceMOGUHEAD.15
else if $swapvar == 16
	vb0 = ResourceMOGUHEAD.16
else if $swapvar == 17
	vb0 = ResourceMOGUHEAD.17
else if $swapvar == 18
	vb0 = ResourceMOGUHEAD.18
else if $swapvar == 19
	vb0 = ResourceMOGUHEAD.19
else if $swapvar == 20
	vb0 = ResourceMOGUHEAD.20
else if $swapvar == 21
	vb0 = ResourceMOGUHEAD.21
else if $swapvar == 22
	vb0 = ResourceMOGUHEAD.22
else if $swapvar == 23
	vb0 = ResourceMOGUHEAD.23
else if $swapvar == 24
	vb0 = ResourceMOGUHEAD.24
else if $swapvar == 25
	vb0 = ResourceMOGUHEAD.25
else if $swapvar == 26
	vb0 = ResourceMOGUHEAD.26
else if $swapvar == 27
	vb0 = ResourceMOGUHEAD.27
else if $swapvar == 28
	vb0 = ResourceMOGUHEAD.28
endif

[CommandListMOGUBODY]
if $swapvar == 0
	vb0 = ResourceMOGUBODY.0
else if $swapvar == 1
	vb0 = ResourceMOGUBODY.1
else if $swapvar == 2
	vb0 = ResourceMOGUBODY.2
else if $swapvar == 3
	vb0 = ResourceMOGUBODY.3
else if $swapvar == 4
	vb0 = ResourceMOGUBODY.4
else if $swapvar == 5
	vb0 = ResourceMOGUBODY.5
else if $swapvar == 6
	vb0 = ResourceMOGUBODY.6
else if $swapvar == 7
	vb0 = ResourceMOGUBODY.7
else if $swapvar == 8
	vb0 = ResourceMOGUBODY.8
else if $swapvar == 9
	vb0 = ResourceMOGUBODY.9
else if $swapvar == 10
	vb0 = ResourceMOGUBODY.10
else if $swapvar == 11
	vb0 = ResourceMOGUBODY.11
else if $swapvar == 12
	vb0 = ResourceMOGUBODY.12
else if $swapvar == 13
	vb0 = ResourceMOGUBODY.13
else if $swapvar == 14
	vb0 = ResourceMOGUBODY.14
else if $swapvar == 15
	vb0 = ResourceMOGUBODY.15
else if $swapvar == 16
	vb0 = ResourceMOGUBODY.16
else if $swapvar == 17
	vb0 = ResourceMOGUBODY.17
else if $swapvar == 18
	vb0 = ResourceMOGUBODY.18
else if $swapvar == 19
	vb0 = ResourceMOGUBODY.19
else if $swapvar == 20
	vb0 = ResourceMOGUBODY.20
else if $swapvar == 21
	vb0 = ResourceMOGUBODY.21
else if $swapvar == 22
	vb0 = ResourceMOGUBODY.22
else if $swapvar == 23
	vb0 = ResourceMOGUBODY.23
else if $swapvar == 24
	vb0 = ResourceMOGUBODY.24
else if $swapvar == 25
	vb0 = ResourceMOGUBODY.25
else if $swapvar == 26
	vb0 = ResourceMOGUBODY.26
else if $swapvar == 27
	vb0 = ResourceMOGUBODY.27
else if $swapvar == 28
	vb0 = ResourceMOGUBODY.28
endif

[CommandListMOGUHEADIB]
if $swapvar == 0
	handling = skip
	drawindexed = auto
else if $swapvar == 1
	handling = skip
	drawindexed = auto
else if $swapvar == 2
	handling = skip
	drawindexed = auto
else if $swapvar == 3
	handling = skip
	drawindexed = auto
else if $swapvar == 4
	handling = skip
	drawindexed = auto
else if $swapvar == 5
	handling = skip
	drawindexed = auto
else if $swapvar == 6
	handling = skip
	drawindexed = auto
else if $swapvar == 7
	handling = skip
	drawindexed = auto
else if $swapvar == 8
	handling = skip
	drawindexed = auto
else if $swapvar == 9
	handling = skip
	drawindexed = auto
else if $swapvar == 10
	handling = skip
	drawindexed = auto
else if $swapvar == 11
	handling = skip
	drawindexed = auto
else if $swapvar == 12
	handling = skip
	drawindexed = auto
else if $swapvar == 13
	handling = skip
	drawindexed = auto
else if $swapvar == 14
	handling = skip
	drawindexed = auto
else if $swapvar == 15
	handling = skip
	drawindexed = auto
else if $swapvar == 16
	handling = skip
	drawindexed = auto
else if $swapvar == 17
	handling = skip
	drawindexed = auto
else if $swapvar == 18
	handling = skip
	drawindexed = auto
else if $swapvar == 19
	handling = skip
	drawindexed = auto
else if $swapvar == 20
	handling = skip
	drawindexed = auto
else if $swapvar == 21
	handling = skip
	drawindexed = auto
else if $swapvar == 22
	handling = skip
	drawindexed = auto
else if $swapvar == 23
	handling = skip
	drawindexed = auto
else if $swapvar == 24
	handling = skip
	drawindexed = auto
else if $swapvar == 25
	handling = skip
	drawindexed = auto
else if $swapvar == 26
	handling = skip
	drawindexed = auto
else if $swapvar == 27
	handling = skip
	drawindexed = auto
else if $swapvar == 28
	handling = skip
	drawindexed = auto
endif

[CommandListMOGUHEADHead]
if $swapvar == 0
	ib = ResourceMOGUHEADHeadIB.0
	ps-t0 = ResourceMOGUHEADHeadDiffuse.0
	ps-t1 = ResourceMOGUHEADHeadLightMap.0
else if $swapvar == 1
	ib = ResourceMOGUHEADHeadIB.1
	ps-t0 = ResourceMOGUHEADHeadDiffuse.1
	ps-t1 = ResourceMOGUHEADHeadLightMap.1
else if $swapvar == 2
	ib = ResourceMOGUHEADHeadIB.2
	ps-t0 = ResourceMOGUHEADHeadDiffuse.2
	ps-t1 = ResourceMOGUHEADHeadLightMap.2
else if $swapvar == 3
	ib = ResourceMOGUHEADHeadIB.3
	ps-t0 = ResourceMOGUHEADHeadDiffuse.3
	ps-t1 = ResourceMOGUHEADHeadLightMap.3
else if $swapvar == 4
	ib = ResourceMOGUHEADHeadIB.4
	ps-t0 = ResourceMOGUHEADHeadDiffuse.4
	ps-t1 = ResourceMOGUHEADHeadLightMap.4
else if $swapvar == 5
	ib = ResourceMOGUHEADHeadIB.5
	ps-t0 = ResourceMOGUHEADHeadDiffuse.5
	ps-t1 = ResourceMOGUHEADHeadLightMap.5
else if $swapvar == 6
	ib = ResourceMOGUHEADHeadIB.6
	ps-t0 = ResourceMOGUHEADHeadDiffuse.6
	ps-t1 = ResourceMOGUHEADHeadLightMap.6
else if $swapvar == 7
	ib = ResourceMOGUHEADHeadIB.7
	ps-t0 = ResourceMOGUHEADHeadDiffuse.7
	ps-t1 = ResourceMOGUHEADHeadLightMap.7
else if $swapvar == 8
	ib = ResourceMOGUHEADHeadIB.8
	ps-t0 = ResourceMOGUHEADHeadDiffuse.8
	ps-t1 = ResourceMOGUHEADHeadLightMap.8
else if $swapvar == 9
	ib = ResourceMOGUHEADHeadIB.9
	ps-t0 = ResourceMOGUHEADHeadDiffuse.9
	ps-t1 = ResourceMOGUHEADHeadLightMap.9
else if $swapvar == 10
	ib = ResourceMOGUHEADHeadIB.10
	ps-t0 = ResourceMOGUHEADHeadDiffuse.10
	ps-t1 = ResourceMOGUHEADHeadLightMap.10
else if $swapvar == 11
	ib = ResourceMOGUHEADHeadIB.11
	ps-t0 = ResourceMOGUHEADHeadDiffuse.11
	ps-t1 = ResourceMOGUHEADHeadLightMap.11
else if $swapvar == 12
	ib = ResourceMOGUHEADHeadIB.12
	ps-t0 = ResourceMOGUHEADHeadDiffuse.12
	ps-t1 = ResourceMOGUHEADHeadLightMap.12
else if $swapvar == 13
	ib = ResourceMOGUHEADHeadIB.13
	ps-t0 = ResourceMOGUHEADHeadDiffuse.13
	ps-t1 = ResourceMOGUHEADHeadLightMap.13
else if $swapvar == 14
	ib = ResourceMOGUHEADHeadIB.14
	ps-t0 = ResourceMOGUHEADHeadDiffuse.14
	ps-t1 = ResourceMOGUHEADHeadLightMap.14
else if $swapvar == 15
	ib = ResourceMOGUHEADHeadIB.15
	ps-t0 = ResourceMOGUHEADHeadDiffuse.15
	ps-t1 = ResourceMOGUHEADHeadLightMap.15
else if $swapvar == 16
	ib = ResourceMOGUHEADHeadIB.16
	ps-t0 = ResourceMOGUHEADHeadDiffuse.16
	ps-t1 = ResourceMOGUHEADHeadLightMap.16
else if $swapvar == 17
	ib = ResourceMOGUHEADHeadIB.17
	ps-t0 = ResourceMOGUHEADHeadDiffuse.17
	ps-t1 = ResourceMOGUHEADHeadLightMap.17
else if $swapvar == 18
	ib = ResourceMOGUHEADHeadIB.18
	ps-t0 = ResourceMOGUHEADHeadDiffuse.18
	ps-t1 = ResourceMOGUHEADHeadLightMap.18
else if $swapvar == 19
	ib = ResourceMOGUHEADHeadIB.19
	ps-t0 = ResourceMOGUHEADHeadDiffuse.19
	ps-t1 = ResourceMOGUHEADHeadLightMap.19
else if $swapvar == 20
	ib = ResourceMOGUHEADHeadIB.20
	ps-t0 = ResourceMOGUHEADHeadDiffuse.20
	ps-t1 = ResourceMOGUHEADHeadLightMap.20
else if $swapvar == 21
	ib = ResourceMOGUHEADHeadIB.21
	ps-t0 = ResourceMOGUHEADHeadDiffuse.21
	ps-t1 = ResourceMOGUHEADHeadLightMap.21
else if $swapvar == 22
	ib = ResourceMOGUHEADHeadIB.22
	ps-t0 = ResourceMOGUHEADHeadDiffuse.22
	ps-t1 = ResourceMOGUHEADHeadLightMap.22
else if $swapvar == 23
	ib = ResourceMOGUHEADHeadIB.23
	ps-t0 = ResourceMOGUHEADHeadDiffuse.23
	ps-t1 = ResourceMOGUHEADHeadLightMap.23
else if $swapvar == 24
	ib = ResourceMOGUHEADHeadIB.24
	ps-t0 = ResourceMOGUHEADHeadDiffuse.24
	ps-t1 = ResourceMOGUHEADHeadLightMap.24
else if $swapvar == 25
	ib = ResourceMOGUHEADHeadIB.25
	ps-t0 = ResourceMOGUHEADHeadDiffuse.25
	ps-t1 = ResourceMOGUHEADHeadLightMap.25
else if $swapvar == 26
	ib = ResourceMOGUHEADHeadIB.26
	ps-t0 = ResourceMOGUHEADHeadDiffuse.26
	ps-t1 = ResourceMOGUHEADHeadLightMap.26
else if $swapvar == 27
	ib = ResourceMOGUHEADHeadIB.27
	ps-t0 = ResourceMOGUHEADHeadDiffuse.27
	ps-t1 = ResourceMOGUHEADHeadLightMap.27
else if $swapvar == 28
	ib = ResourceMOGUHEADHeadIB.28
	ps-t0 = ResourceMOGUHEADHeadDiffuse.28
	ps-t1 = ResourceMOGUHEADHeadLightMap.28
endif

[CommandListMOGUBODYIB]
if $swapvar == 0
	handling = skip
	drawindexed = auto
else if $swapvar == 1
	handling = skip
	drawindexed = auto
else if $swapvar == 2
	handling = skip
	drawindexed = auto
else if $swapvar == 3
	handling = skip
	drawindexed = auto
else if $swapvar == 4
	handling = skip
	drawindexed = auto
else if $swapvar == 5
	handling = skip
	drawindexed = auto
else if $swapvar == 6
	handling = skip
	drawindexed = auto
else if $swapvar == 7
	handling = skip
	drawindexed = auto
else if $swapvar == 8
	handling = skip
	drawindexed = auto
else if $swapvar == 9
	handling = skip
	drawindexed = auto
else if $swapvar == 10
	handling = skip
	drawindexed = auto
else if $swapvar == 11
	handling = skip
	drawindexed = auto
else if $swapvar == 12
	handling = skip
	drawindexed = auto
else if $swapvar == 13
	handling = skip
	drawindexed = auto
else if $swapvar == 14
	handling = skip
	drawindexed = auto
else if $swapvar == 15
	handling = skip
	drawindexed = auto
else if $swapvar == 16
	handling = skip
	drawindexed = auto
else if $swapvar == 17
	handling = skip
	drawindexed = auto
else if $swapvar == 18
	handling = skip
	drawindexed = auto
else if $swapvar == 19
	handling = skip
	drawindexed = auto
else if $swapvar == 20
	handling = skip
	drawindexed = auto
else if $swapvar == 21
	handling = skip
	drawindexed = auto
else if $swapvar == 22
	handling = skip
	drawindexed = auto
else if $swapvar == 23
	handling = skip
	drawindexed = auto
else if $swapvar == 24
	handling = skip
	drawindexed = auto
else if $swapvar == 25
	handling = skip
	drawindexed = auto
else if $swapvar == 26
	handling = skip
	drawindexed = auto
else if $swapvar == 27
	handling = skip
	drawindexed = auto
else if $swapvar == 28
	handling = skip
	drawindexed = auto
endif

[CommandListMOGUBODYHead]
if $swapvar == 0
	ib = ResourceMOGUBODYHeadIB.0
	ps-t0 = ResourceMOGUBODYHeadDiffuse.0
else if $swapvar == 1
	ib = ResourceMOGUBODYHeadIB.1
	ps-t0 = ResourceMOGUBODYHeadDiffuse.1
else if $swapvar == 2
	ib = ResourceMOGUBODYHeadIB.2
	ps-t0 = ResourceMOGUBODYHeadDiffuse.2
else if $swapvar == 3
	ib = ResourceMOGUBODYHeadIB.3
	ps-t0 = ResourceMOGUBODYHeadDiffuse.3
else if $swapvar == 4
	ib = ResourceMOGUBODYHeadIB.4
	ps-t0 = ResourceMOGUBODYHeadDiffuse.4
else if $swapvar == 5
	ib = ResourceMOGUBODYHeadIB.5
	ps-t0 = ResourceMOGUBODYHeadDiffuse.5
else if $swapvar == 6
	ib = ResourceMOGUBODYHeadIB.6
	ps-t0 = ResourceMOGUBODYHeadDiffuse.6
else if $swapvar == 7
	ib = ResourceMOGUBODYHeadIB.7
	ps-t0 = ResourceMOGUBODYHeadDiffuse.7
else if $swapvar == 8
	ib = ResourceMOGUBODYHeadIB.8
	ps-t0 = ResourceMOGUBODYHeadDiffuse.8
else if $swapvar == 9
	ib = ResourceMOGUBODYHeadIB.9
	ps-t0 = ResourceMOGUBODYHeadDiffuse.9
else if $swapvar == 10
	ib = ResourceMOGUBODYHeadIB.10
	ps-t0 = ResourceMOGUBODYHeadDiffuse.10
else if $swapvar == 11
	ib = ResourceMOGUBODYHeadIB.11
	ps-t0 = ResourceMOGUBODYHeadDiffuse.11
else if $swapvar == 12
	ib = ResourceMOGUBODYHeadIB.12
	ps-t0 = ResourceMOGUBODYHeadDiffuse.12
else if $swapvar == 13
	ib = ResourceMOGUBODYHeadIB.13
	ps-t0 = ResourceMOGUBODYHeadDiffuse.13
else if $swapvar == 14
	ib = ResourceMOGUBODYHeadIB.14
	ps-t0 = ResourceMOGUBODYHeadDiffuse.14
else if $swapvar == 15
	ib = ResourceMOGUBODYHeadIB.15
	ps-t0 = ResourceMOGUBODYHeadDiffuse.15
else if $swapvar == 16
	ib = ResourceMOGUBODYHeadIB.16
	ps-t0 = ResourceMOGUBODYHeadDiffuse.16
else if $swapvar == 17
	ib = ResourceMOGUBODYHeadIB.17
	ps-t0 = ResourceMOGUBODYHeadDiffuse.17
else if $swapvar == 18
	ib = ResourceMOGUBODYHeadIB.18
	ps-t0 = ResourceMOGUBODYHeadDiffuse.18
else if $swapvar == 19
	ib = ResourceMOGUBODYHeadIB.19
	ps-t0 = ResourceMOGUBODYHeadDiffuse.19
else if $swapvar == 20
	ib = ResourceMOGUBODYHeadIB.20
	ps-t0 = ResourceMOGUBODYHeadDiffuse.20
else if $swapvar == 21
	ib = ResourceMOGUBODYHeadIB.21
	ps-t0 = ResourceMOGUBODYHeadDiffuse.21
else if $swapvar == 22
	ib = ResourceMOGUBODYHeadIB.22
	ps-t0 = ResourceMOGUBODYHeadDiffuse.22
else if $swapvar == 23
	ib = ResourceMOGUBODYHeadIB.23
	ps-t0 = ResourceMOGUBODYHeadDiffuse.23
else if $swapvar == 24
	ib = ResourceMOGUBODYHeadIB.24
	ps-t0 = ResourceMOGUBODYHeadDiffuse.24
else if $swapvar == 25
	ib = ResourceMOGUBODYHeadIB.25
	ps-t0 = ResourceMOGUBODYHeadDiffuse.25
else if $swapvar == 26
	ib = ResourceMOGUBODYHeadIB.26
	ps-t0 = ResourceMOGUBODYHeadDiffuse.26
else if $swapvar == 27
	ib = ResourceMOGUBODYHeadIB.27
	ps-t0 = ResourceMOGUBODYHeadDiffuse.27
else if $swapvar == 28
	ib = ResourceMOGUBODYHeadIB.28
	ps-t0 = ResourceMOGUBODYHeadDiffuse.28
endif

; Resources ---------------------------

[ResourceMOGUHEAD.0]
type = Buffer
stride = 24
filename = .\x_001\MOGUHEAD.buf

[ResourceMOGUBODY.0]
type = Buffer
stride = 16
filename = .\x_001\MOGUBODY.buf

[ResourceMOGUHEADHeadIB.0]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = .\x_001\MOGUHEADHead.ib

[ResourceMOGUBODYHeadIB.0]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = .\x_001\MOGUBODYHead.ib

[ResourceMOGUHEADHeadDiffuse.0]
filename = .\x_001\MOGUHEADHeadDiffuse.dds

[ResourceMOGUHEADHeadLightMap.0]
filename = .\x_001\MOGUHEADHeadLightMap.dds

[ResourceMOGUBODYHeadDiffuse.0]
filename = .\x_001\MOGUHEADHeadDiffuse.dds

[ResourceMOGUHEAD.1]
type = Buffer
stride = 24
filename = .\x_002\MOGUHEAD.buf

[ResourceMOGUBODY.1]
type = Buffer
stride = 16
filename = .\x_002\MOGUBODY.buf

[ResourceMOGUHEADHeadIB.1]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = .\x_001\MOGUHEADHead.ib

[ResourceMOGUBODYHeadIB.1]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = .\x_002\MOGUBODYHead.ib

[ResourceMOGUHEADHeadDiffuse.1]
filename = .\x_001\MOGUHEADHeadDiffuse.dds

[ResourceMOGUHEADHeadLightMap.1]
filename = .\x_001\MOGUHEADHeadLightMap.dds

[ResourceMOGUBODYHeadDiffuse.1]
filename = .\x_001\MOGUHEADHeadDiffuse.dds

[ResourceMOGUHEAD.2]
type = Buffer
stride = 24
filename = .\x_003\MOGUHEAD.buf

[ResourceMOGUBODY.2]
type = Buffer
stride = 16
filename = .\x_003\MOGUBODY.buf

[ResourceMOGUHEADHeadIB.2]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = .\x_001\MOGUHEADHead.ib

[ResourceMOGUBODYHeadIB.2]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = .\x_003\MOGUBODYHead.ib

[ResourceMOGUHEADHeadDiffuse.2]
filename = .\x_001\MOGUHEADHeadDiffuse.dds

[ResourceMOGUHEADHeadLightMap.2]
filename = .\x_001\MOGUHEADHeadLightMap.dds

[ResourceMOGUBODYHeadDiffuse.2]
filename = .\x_001\MOGUHEADHeadDiffuse.dds

[ResourceMOGUHEAD.3]
type = Buffer
stride = 24
filename = .\x_004\MOGUHEAD.buf

[ResourceMOGUBODY.3]
type = Buffer
stride = 16
filename = .\x_004\MOGUBODY.buf

[ResourceMOGUHEADHeadIB.3]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = .\x_001\MOGUHEADHead.ib

[ResourceMOGUBODYHeadIB.3]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = .\x_004\MOGUBODYHead.ib

[ResourceMOGUHEADHeadDiffuse.3]
filename = .\x_001\MOGUHEADHeadDiffuse.dds

[ResourceMOGUHEADHeadLightMap.3]
filename = .\x_001\MOGUHEADHeadLightMap.dds

[ResourceMOGUBODYHeadDiffuse.3]
filename = .\x_001\MOGUHEADHeadDiffuse.dds

[ResourceMOGUHEAD.4]
type = Buffer
stride = 24
filename = .\x_005\MOGUHEAD.buf

[ResourceMOGUBODY.4]
type = Buffer
stride = 16
filename = .\x_005\MOGUBODY.buf

[ResourceMOGUHEADHeadIB.4]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = .\x_001\MOGUHEADHead.ib

[ResourceMOGUBODYHeadIB.4]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = .\x_005\MOGUBODYHead.ib

[ResourceMOGUHEADHeadDiffuse.4]
filename = .\x_001\MOGUHEADHeadDiffuse.dds

[ResourceMOGUHEADHeadLightMap.4]
filename = .\x_001\MOGUHEADHeadLightMap.dds

[ResourceMOGUBODYHeadDiffuse.4]
filename = .\x_001\MOGUHEADHeadDiffuse.dds

[ResourceMOGUHEAD.5]
type = Buffer
stride = 24
filename = .\x_006\MOGUHEAD.buf

[ResourceMOGUBODY.5]
type = Buffer
stride = 16
filename = .\x_006\MOGUBODY.buf

[ResourceMOGUHEADHeadIB.5]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = .\x_001\MOGUHEADHead.ib

[ResourceMOGUBODYHeadIB.5]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = .\x_006\MOGUBODYHead.ib

[ResourceMOGUHEADHeadDiffuse.5]
filename = .\x_001\MOGUHEADHeadDiffuse.dds

[ResourceMOGUHEADHeadLightMap.5]
filename = .\x_001\MOGUHEADHeadLightMap.dds

[ResourceMOGUBODYHeadDiffuse.5]
filename = .\x_001\MOGUHEADHeadDiffuse.dds

[ResourceMOGUHEAD.6]
type = Buffer
stride = 24
filename = .\x_007\MOGUHEAD.buf

[ResourceMOGUBODY.6]
type = Buffer
stride = 16
filename = .\x_007\MOGUBODY.buf

[ResourceMOGUHEADHeadIB.6]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = .\x_001\MOGUHEADHead.ib

[ResourceMOGUBODYHeadIB.6]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = .\x_007\MOGUBODYHead.ib

[ResourceMOGUHEADHeadDiffuse.6]
filename = .\x_001\MOGUHEADHeadDiffuse.dds

[ResourceMOGUHEADHeadLightMap.6]
filename = .\x_001\MOGUHEADHeadLightMap.dds

[ResourceMOGUBODYHeadDiffuse.6]
filename = .\x_001\MOGUHEADHeadDiffuse.dds

[ResourceMOGUHEAD.7]
type = Buffer
stride = 24
filename = .\x_008\MOGUHEAD.buf

[ResourceMOGUBODY.7]
type = Buffer
stride = 16
filename = .\x_008\MOGUBODY.buf

[ResourceMOGUHEADHeadIB.7]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = .\x_001\MOGUHEADHead.ib

[ResourceMOGUBODYHeadIB.7]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = .\x_008\MOGUBODYHead.ib

[ResourceMOGUHEADHeadDiffuse.7]
filename = .\x_001\MOGUHEADHeadDiffuse.dds

[ResourceMOGUHEADHeadLightMap.7]
filename = .\x_001\MOGUHEADHeadLightMap.dds

[ResourceMOGUBODYHeadDiffuse.7]
filename = .\x_001\MOGUHEADHeadDiffuse.dds

[ResourceMOGUHEAD.8]
type = Buffer
stride = 24
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; .ini generated by GIMI (Genshin-Impact-Model-Importer) mod merger script
; If you have any issues or find any bugs, please open a ticket at https://github.com/SilentNightSound/GI-Model-Importer/issues or contact SilentNightSound#7430 on discord