Guide for slavers of skyrim script system Last time edited: year of 2025 Month 08 Day 23 Goal: give a very qikc over wiew of the mod, and answer most common questions: A - How To Acces the script menu: Open the fallowing book: "SLOS Script Manual", book added to oyu when mod installed, new can be made in tamming rack using leader strip 1x B - Restarting, stoping, seting default: when updating always use restart function, to do this go script menu, chose "debug", "Restart core", "yes" same debug menu is the stop function and default function. Stop make all scripts stops and all quest run by this mod stop as well. default makes evrything set to default state, this effect evry single change you made. Sugested used as last resort. C - Slavery how its works: First by default all slavery function enabled, you can change it via the script menu! Slaver guild fighters patrol around skyrim and hunt for player, curent player follower, and designated potential victims( my mod added them to game). If the slavers using own special weapon manage land a hit after the target hp droped 50%(default setting ) the target get captured by slavers, teleported away to a slaver base. Slaver weapons only slaver guild member can use or player if player own slaver bases. This weapons only capture the valid targets, this is for safety to preverent capture npcs that critical to other mods/quests. Captured actors fall 2 category: normal salves and special salves. normal slaves over time get killed by the system unless rescued. this way making space new slaves. Special slaves never get killed by the system ower time. They recive special threatment( slavery player framework, slavery npc framework ) D - Slaver bases: Slaver Guild has own bases: Slave Hunter base, Slave Market Base and Slaver Guild Hidden base. This bases very well hidden, and filled to brim with slaver guild fighters. Attacking them need lot of preparation, bring potions, magic resist, get good armor value! Slave Market place is a neutral base where player can sell/buy slaves or sell other items. Other slave user faction is the Ring Of Zenithar faction: this rich pepole buy slaves and work to deth in slave work shopsfor great profit. This bases guarded by Blue Flag mercanarys, they have no acces the slaver guild enchanted weapons but still well trained fighters in great numbers. E - wildernes interactions: for test propuses few wildernes interaction made 2 uses vannila event system can spawned any vannila event place others activate when you aproch the marked places on the map. F - Joining slaver guild: go to slave market place, talk local leader and ask to join. Then you recive briefing and slaver guild weapons. G - Reputation system: killing slavers, conquering slaver guild bases, killing slave traders make you to enemy of slaver guild ower time. This makes slave market closed to you if you eneter you get attacked. Slaver guild not accept to your request to join. Maybe other bead things happen... ( WIP ) H - Owning Slaver bases: you not only can raid and clear a slaver guild base but can own it! Just use conquere slaver base spell... and if all requirement meet you become owener of the slaver base. This has multiple benifits: localy working slaves produce money( a lot of them ), you can own slaves, sell them buy tem on market. If your slaver activitys proves to mutch local jarl may send a adventurer team to purge your slaver base. ( or if you put blame on the slaver guild their base ). to put blame others use the evidence you find on dead slavers and give them local guards. I - Shady Figure: Found in inns curently Whiterun, bannered mare. This figure provide vairus services for you: -recover your follower if slavers captured it -buy slave for you -recuit mercanary for your slaver bay -sell you a slaver base -sell slavery weapons to you -buy from you slaver guild tokens -give you information on local jarl awarnes of the local slavery -you can give gold to shady figure that put into work and invested, peridicly the gold produced this way and you can with draw all your gold any given time. -can give you loan for a intrest rate -if you give too mutch money to shady as invesment shady figure may wanish with all your gold -if you not pay back in time the loan to shady, you recive frendly visitors... with a memo to pay, then not so frendly visitors. Shady always gets the money you owe him! -shady keep track your activitys and may sell this information to local jarl this way incrasing chence the jarl send save hunters after you or your base -in case shady figure get killed respawns around 30 day or so, of corse killing it erase all your depth ( and acces to your investment... ) J - Player Slavery: First you are in deep i mean realy deep truble if you get captured. This is not a turist tour in 2 star hotel... its tour in hell! if you captured by slavers you sent a slaver guild base. The new game mode activated: player salvery. You have a few goal this game mode: 1 - keep your mind sane and dont get broken 2 - escape from slavery 3 - survive, salvers may by accident punish you to hard and you get killed... Multiple possible story quest can played that may or may not has different escape requirement. Usualy mutliple way exist to escape but all is hard to find. This game mod has lot of time limitation, ower time no matter how strong you are the slavers going to brake your mind. So act before it happen. You can chose to resist the slavers but this lead punishemnts. if you obey the slavers not punish you that hard or at all, but your mind get more quick broken. In general if you kill the master or masters of yours and manage leave the slaver base and remove the slave amulet and keep your mind intact ( mostly ), you probably meet all escape requirement. Masters has tremendus power advantage ower you, they can force you to stay one place or a room, move you around with they will, punish you as they like. Attemtping killing them with open combat is a suicide/impossible from a slave position most times. WIP: Slavers based on how good or bead salve you are ower time sell/gift you new oweners. behaving slaves usualy get "good" oweners, bead salves get nasty oweners. Nasty means work in the mine to death or worse. Good means work in brothel or other relative not so brutal place that may higher chance of survival.