; Escoffier

; Constants -------------------------

; Overrides -------------------------

[TextureOverrideEscoffierPosition]
hash = 1569d000
vb0 = ResourceEscoffierPosition

[TextureOverrideEscoffierBlend]
hash = 47280c51
vb1 = ResourceEscoffierBlend
handling = skip
draw = 27590,0 

[TextureOverrideEscoffierTexcoord]
hash = 9798ab34
vb1 = ResourceEscoffierTexcoord

[TextureOverrideEscoffierVertexLimitRaise]
hash = 1844db3b
; override_vertex_count = 27590
; override_byte_stride = 100

[TextureOverrideEscoffierHatPosition]
hash = 08361b1d
vb0 = ResourceEscoffierHatPosition

[TextureOverrideEscoffierHatBlend]
hash = bfec1c80
vb1 = ResourceEscoffierHatBlend
handling = skip
draw = 1224,0 

[TextureOverrideEscoffierHatTexcoord]
hash = ec39ee22
vb1 = ResourceEscoffierHatTexcoord

[TextureOverrideEscoffierHatVertexLimitRaise]
hash = 50918fa1
; override_vertex_count = 1224
; override_byte_stride = 92

[TextureOverrideEscoffierIB]
hash = 7ad7e69e
handling = skip
drawindexed = auto

[TextureOverrideEscoffierHead]
hash = 7ad7e69e
match_first_index = 0
ib = ResourceEscoffierHeadIB
ps-t0 = ResourceEscoffierHeadNormalMap
ps-t1 = ResourceEscoffierHeadDiffuse
ps-t2 = ResourceEscoffierHeadLightMap
run = CommandList\global\ORFix\ORFix

[TextureOverrideEscoffierBody]
hash = 7ad7e69e
match_first_index = 59307
ib = ResourceEscoffierBodyIB
ps-t0 = ResourceEscoffierBodyNormalMap
ps-t1 = ResourceEscoffierBodyDiffuse
ps-t2 = ResourceEscoffierBodyLightMap
run = CommandList\global\ORFix\ORFix

[TextureOverrideEscoffierDress]
hash = 7ad7e69e
match_first_index = 69753
ib = ResourceEscoffierDressIB
ps-t0 = ResourceEscoffierDressNormalMap
ps-t1 = ResourceEscoffierDressDiffuse
ps-t2 = ResourceEscoffierDressLightMap
run = CommandList\global\ORFix\ORFix

[TextureOverrideEscoffierExtra]
hash = 7ad7e69e
match_first_index = 87798
ib = ResourceEscoffierExtraIB
ps-t0 = ResourceEscoffierExtraDiffuse
ps-t1 = ResourceEscoffierExtraNormalMap
ps-t2 = ResourceEscoffierExtraDiffuse

[TextureOverrideEscoffierFaceHeadDiffuse]
hash = bbcacccf
this = ResourceEscoffierFaceHeadDiffuse


[TextureOverrideEscoffierHatIB]
hash = 04faa347
handling = skip
drawindexed = auto

[TextureOverrideEscoffierHatHead]
hash = 04faa347
match_first_index = 0
ib = ResourceEscoffierHatHeadIB
ps-t0 = ResourceEscoffierHatHeadNormalMap
ps-t1 = ResourceEscoffierHatHeadDiffuse
ps-t2 = ResourceEscoffierHatHeadLightMap

[TextureOverrideEscoffierHatBody]
hash = 04faa347
match_first_index = 2604
ib = ResourceEscoffierHatBodyIB
ps-t0 = ResourceEscoffierHatBodyNormalMap
ps-t1 = ResourceEscoffierHatBodyDiffuse
ps-t2 = ResourceEscoffierHatBodyLightMap

; CommandList -----------------------

; Resources -------------------------

[ResourceEscoffierPosition]
type = Buffer
stride = 40
filename = EscoffierPosition.buf

[ResourceEscoffierBlend]
type = Buffer
stride = 32
filename = EscoffierBlend.buf

[ResourceEscoffierTexcoord]
type = Buffer
stride = 28
filename = EscoffierTexcoord.buf

[ResourceEscoffierHatPosition]
type = Buffer
stride = 40
filename = EscoffierHatPosition.buf

[ResourceEscoffierHatBlend]
type = Buffer
stride = 32
filename = EscoffierHatBlend.buf

[ResourceEscoffierHatTexcoord]
type = Buffer
stride = 20
filename = EscoffierHatTexcoord.buf

[ResourceEscoffierHeadIB]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = EscoffierHead.ib

[ResourceEscoffierBodyIB]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = EscoffierBody.ib

[ResourceEscoffierDressIB]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = EscoffierDress.ib

[ResourceEscoffierExtraIB]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = EscoffierExtra.ib

[ResourceEscoffierHatHeadIB]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = EscoffierHatHead.ib

[ResourceEscoffierHatBodyIB]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = EscoffierHatBody.ib

[ResourceEscoffierHeadNormalMap]
filename = EscoffierHeadNormalMap.dds

[ResourceEscoffierHeadDiffuse]
filename = EscoffierHeadDiffuse.dds

[ResourceEscoffierHeadLightMap]
filename = EscoffierHeadLightMap.dds

[ResourceEscoffierBodyNormalMap]
filename = EscoffierBodyNormalMap.dds

[ResourceEscoffierBodyDiffuse]
filename = EscoffierBodyDiffuse.dds

[ResourceEscoffierBodyLightMap]
filename = EscoffierBodyLightMap.dds

[ResourceEscoffierDressNormalMap]
filename = EscoffierDressNormalMap.dds

[ResourceEscoffierDressDiffuse]
filename = EscoffierDressDiffuse.dds

[ResourceEscoffierDressLightMap]
filename = EscoffierDressLightMap.dds

[ResourceEscoffierExtraDiffuse]
filename = EscoffierExtraDiffuse.dds

[ResourceEscoffierExtraNormalMap]
filename = EscoffierExtraNormalMap.dds

[ResourceEscoffierExtraDiffuse]
filename = EscoffierExtraDiffuse.dds

[ResourceEscoffierFaceHeadDiffuse]
filename = EscoffierFaceHeadDiffuse.dds

[ResourceEscoffierHatHeadNormalMap]
filename = EscoffierHatHeadNormalMap.dds

[ResourceEscoffierHatHeadDiffuse]
filename = EscoffierHatHeadDiffuse.dds

[ResourceEscoffierHatHeadLightMap]
filename = EscoffierHatHeadLightMap.dds

[ResourceEscoffierHatBodyNormalMap]
filename = EscoffierHatBodyNormalMap.dds

[ResourceEscoffierHatBodyDiffuse]
filename = EscoffierHatBodyDiffuse.dds

[ResourceEscoffierHatBodyLightMap]
filename = EscoffierHatBodyLightMap.dds



; .ini generated by XXMI (XX-Model-Importer)
; If you have any issues or find any bugs, please open a ticket at https://github.com/leotorrez/XXMI-Tools/issues